net.minecraft.client.model

public class HumanoidModel<T extends LivingEntity>

extends AgeableListModel<T> implements ArmedModel, HeadedModel

All mapped superinterfaces:

ArmedModel, HeadedModel

dum
net.minecraft.client.model.HumanoidModel
net.minecraft.class_572
net.minecraft.client.render.entity.model.BipedEntityModel
net.minecraft.client.renderer.entity.model.BipedModel

Field summary

Modifier and TypeField
public ModelPart
f
head
field_3398
head
field_78116_c
public ModelPart
g
hat
field_3394
hat
field_178720_f
public ModelPart
h
body
field_3391
body
field_78115_e
public ModelPart
i
rightArm
field_3401
rightArm
field_178723_h
public ModelPart
j
leftArm
field_3390
leftArm
field_178724_i
public ModelPart
k
rightLeg
field_3392
rightLeg
field_178721_j
public ModelPart
l
leftLeg
field_3397
leftLeg
field_178722_k
public HumanoidModel$ArmPose
m
leftArmPose
field_3399
leftArmPose
field_187075_l
public HumanoidModel$ArmPose
n
rightArmPose
field_3395
rightArmPose
field_187076_m
public boolean
o
crouching
field_3400
sneaking
field_228270_o_
public float
p
swimAmount
field_3396
leaningPitch
field_205061_a

Constructor summary

ModifierConstructor
public (float scale)
protected (float scale, float pivotY, int textureWidth, int textureHeight)
public (Function<ResourceLocation, RenderType> texturedLayerFactory, float scale, float pivotY, int textureWidth, int textureHeight)

Method summary

Modifier and TypeMethod
protected Iterable<ModelPart>
a()
headParts()
method_22946()
getHeadParts()
func_225602_a_()
protected Iterable<ModelPart>
b()
bodyParts()
method_22948()
getBodyParts()
func_225600_b_()
public void
a(T arg0, float arg1, float arg2, float arg3)
prepareMobModel(T arg0, float arg1, float arg2, float arg3)
method_17086(T arg0, float arg1, float arg2, float arg3)
animateModel(T arg0, float arg1, float arg2, float arg3)
func_212843_a_(T arg0, float arg1, float arg2, float arg3)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17087(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
private void
b(T arg0)
poseRightArm(T arg0)
method_30154(T arg0)
method_30154(T arg0)
func_241654_b_(T arg0)
private void
c(T arg0)
poseLeftArm(T arg0)
method_30155(T arg0)
method_30155(T arg0)
func_241655_c_(T arg0)
protected void
a(T arg0, float arg1)
setupAttackAnimation(T arg0, float arg1)
method_29353(T arg0, float arg1)
method_29353(T arg0, float arg1)
func_230486_a_(T arg0, float arg1)
protected float
a(float arg0, float arg1, float arg2)
rotlerpRad(float arg0, float arg1, float arg2)
method_2804(float arg0, float arg1, float arg2)
lerpAngle(float angleOne, float angleTwo, float magnitude)
func_205060_a(float arg0, float arg1, float arg2)
private float
a(float arg0)
quadraticArmUpdate(float arg0)
method_2807(float arg0)
method_2807(float arg0)
func_203068_a(float arg0)
public void
a(dum<T> arg0)
copyPropertiesTo(HumanoidModel<T> arg0)
method_2818(class_572<T> arg0)
setAttributes(BipedEntityModel<T> model)
func_217148_a(BipedModel<T> arg0)
public void
d_(boolean arg0)
setAllVisible(boolean arg0)
method_2805(boolean arg0)
setVisible(boolean visible)
func_178719_a(boolean arg0)
public void
a(aqi arg0, dfm arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
func_225599_a_(HandSide arg0, MatrixStack arg1)
protected ModelPart
a(aqi arg0)
getArm(HumanoidArm arg0)
method_2808(class_1306 arg0)
getArm(Arm arm)
func_187074_a(HandSide arg0)
public ModelPart
c()
getHead()
method_2838()
getHead()
func_205072_a()
protected HumanoidArm
a(T arg0)
getAttackArm(T arg0)
method_2806(T arg0)
getPreferredArm(T entity)
func_217147_a(T arg0)