History - net.minecraft.client.renderer.entity.EntityRenderDispatcher
1.21.3
Names
gkh
gro
Fields
Map<EntityType<?>, EntityRenderer<?>>: h, renderers, field_4696, renderers, f_114362_
Map<EntityType<?>, EntityRenderer<?, ?>>: h, renderers, field_4696, renderers
Map<PlayerSkin$Model, EntityRenderer<? extends Player>>: i, playerRenderers, field_4687, modelRenderers, f_114363_
Map<PlayerSkin$Model, EntityRenderer<? extends Player, ?>>: i, playerRenderers, field_4687, modelRenderers
Font: o, font, field_4689, textRenderer, f_114365_
Font: p, font, field_4689, textRenderer
TextureManager: a, textureManager, field_4685, textureManager, f_114357_
TextureManager: a, textureManager, field_4685, textureManager
Level: j, level, field_4684, world, f_114366_
Level: j, level, field_4684, world
Camera: b, camera, field_4686, camera, f_114358_
Camera: b, camera, field_4686, camera
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_114359_
Entity: c, crosshairPickEntity, field_4678, targetedEntity
Options: d, options, field_4692, gameOptions, f_114360_
Options: d, options, field_4692, gameOptions
boolean: q, shouldRenderShadow, field_4681, renderShadows, f_114368_
boolean: s, shouldRenderShadow, field_4681, renderShadows
boolean: r, renderHitBoxes, field_4680, renderHitboxes, f_114369_
boolean: t, renderHitBoxes, field_4680, renderHitboxes
RenderType: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_114361_
RenderType: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER
ItemRenderer: l, itemRenderer, field_27759, itemRenderer, f_173995_
ItemRenderer: l, itemRenderer, field_27759, itemRenderer
EntityModelSet: p, entityModels, field_27760, modelLoader, f_173996_
EntityModelSet: q, entityModels, field_27760, modelLoader
BlockRenderDispatcher: m, blockRenderDispatcher, field_38886, blockRenderManager, f_234576_
BlockRenderDispatcher: n, blockRenderDispatcher, field_38886, blockRenderManager
ItemInHandRenderer: n, itemInHandRenderer, field_38887, heldItemRenderer, f_234577_
ItemInHandRenderer: o, itemInHandRenderer, field_38887, heldItemRenderer
org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation, f_114367_
org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation
float: f, MAX_SHADOW_RADIUS, field_43377, field_43377, f_276493_
float: f, MAX_SHADOW_RADIUS, field_43377, field_43377
float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378, f_276586_
float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378
MapRenderer: m, mapRenderer, field_53188, mapRenderer
EquipmentModelSet: r, equipmentModels, field_54173, equipmentModelLoader
Constructors
(Minecraft, TextureManager, ItemRenderer, BlockRenderDispatcher, Font, Options, EntityModelSet)
(Minecraft, TextureManager, ItemRenderer, MapRenderer, BlockRenderDispatcher, Font, Options, EntityModelSet, EquipmentModelSet)
Methods
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_114382_
<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_114468_
void (boolean): a, setRenderShadow, method_3948, setRenderShadows
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_114473_
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_114377_
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes
void (Level): a, setLevel, method_3944, setWorld, m_114406_
void (Level): a, setLevel, method_3944, setWorld
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_114378_
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_114394_
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight
void (Level, Camera, Entity): a, prepare, method_3941, configure, m_114408_
void (Level, Camera, Entity): a, prepare, method_3941, configure
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_114397_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender
<E extends Entity> void (E, double, double, double, float, float, PoseStack, MultiBufferSource, int): a, render, method_3954, render, m_114384_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_114414_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex
void (PoseStack, MultiBufferSource, Entity, float, float, LevelReader, float): a, renderShadow, method_23166, renderShadow, m_114457_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_114471_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_6213_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload
ItemInHandRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_234586_
ItemInHandRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer
void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation, m_252923_
void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation
org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation, m_253208_
org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation
void (PoseStack$Pose, VertexConsumer, ChunkAccess, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_277056_
void (PoseStack$Pose, VertexConsumer, ChunkAccess, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart
void (PoseStack, MultiBufferSource, Entity, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_114453_
void (PoseStack, Entity, MultiBufferSource): a, renderServerSideHitbox, method_61170, renderServerSideHitbox, m_338553_
void (PoseStack, Entity, MultiBufferSource): a, renderServerSideHitbox, method_61170, renderServerSideHitbox
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_338971_
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity
void (PoseStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox, m_114441_
void (PoseStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox
void (PoseStack, VertexConsumer, org.joml.Vector3f, Vec3, int): a, renderVector, method_61171, drawVector, m_339861_
void (PoseStack$Pose, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_114422_
void (PoseStack$Pose, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex
<E extends Entity> void (E, double, double, double, float, PoseStack, MultiBufferSource, int): a, render, method_62424, render
<E extends Entity, S extends EntityRenderState> void (E, double, double, double, float, PoseStack, MultiBufferSource, int, EntityRenderer<? super E, S>): a, render, method_3954, render
void (PoseStack, MultiBufferSource, EntityRenderState, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire
void (PoseStack, MultiBufferSource, EntityRenderState, float, float, LevelReader, float): a, renderShadow, method_23166, renderShadow
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gix
gkh
Fields
Constructors
Methods
void (PoseStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_114441_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_114422_
void (PoseStack, Entity, MultiBufferSource): a, renderServerSideHitbox, method_61170, renderServerSideHitbox, m_338553_
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_338971_
void (PoseStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox, m_114441_
void (PoseStack, VertexConsumer, org.joml.Vector3f, Vec3, int): a, renderVector, method_61171, drawVector, m_339861_
void (PoseStack$Pose, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_114422_
1.20.6
Names
fyl
gix
Fields
Constructors
Methods
1.20.4
Names
ftf
fyl
Fields
Constructors
Methods
void (PoseStack, MultiBufferSource, Entity): a, renderFlame, method_23165, renderFire, m_114453_
void (PoseStack, MultiBufferSource, Entity, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_114453_
1.20.2
Names
fow
ftf
Fields
Constructors
Methods
1.20.1
Names
fnc
fow
Fields
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_114362_
Map<EntityType<?>, EntityRenderer<?>>: h, renderers, field_4696, renderers, f_114362_
Map<String, EntityRenderer<? extends Player>>: g, playerRenderers, field_4687, modelRenderers, f_114363_
Map<String, EntityRenderer<? extends Player>>: i, playerRenderers, field_4687, modelRenderers, f_114363_
Font: m, font, field_4689, textRenderer, f_114365_
Font: o, font, field_4689, textRenderer, f_114365_
Level: h, level, field_4684, world, f_114366_
Level: j, level, field_4684, world, f_114366_
boolean: o, shouldRenderShadow, field_4681, renderShadows, f_114368_
boolean: q, shouldRenderShadow, field_4681, renderShadows, f_114368_
boolean: p, renderHitBoxes, field_4680, renderHitboxes, f_114369_
boolean: r, renderHitBoxes, field_4680, renderHitboxes, f_114369_
ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_173995_
ItemRenderer: l, itemRenderer, field_27759, itemRenderer, f_173995_
EntityModelSet: n, entityModels, field_27760, modelLoader, f_173996_
EntityModelSet: p, entityModels, field_27760, modelLoader, f_173996_
BlockRenderDispatcher: k, blockRenderDispatcher, field_38886, blockRenderManager, f_234576_
BlockRenderDispatcher: m, blockRenderDispatcher, field_38886, blockRenderManager, f_234576_
ItemInHandRenderer: l, itemInHandRenderer, field_38887, heldItemRenderer, f_234577_
ItemInHandRenderer: n, itemInHandRenderer, field_38887, heldItemRenderer, f_234577_
org.joml.Quaternionf: i, cameraOrientation, field_21794, rotation, f_114367_
org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation, f_114367_
float: f, MAX_SHADOW_RADIUS, field_43377, field_43377, f_276493_
float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378, f_276586_
Constructors
Methods
void (PoseStack$Pose, VertexConsumer, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_114431_
void (PoseStack$Pose, VertexConsumer, ChunkAccess, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_277056_
1.19.4
Names
fio
fnc
Fields
Constructors
Methods
1.19.3
Names
fej
fio
Fields
Quaternion: i, cameraOrientation, field_21794, rotation, f_114367_
org.joml.Quaternionf: i, cameraOrientation, field_21794, rotation, f_114367_
Constructors
Methods
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_114412_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_114470_
void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation, m_252923_
org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation, m_253208_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
fcl
fej
Fields
Constructors
Methods
1.19
Names
evi
fcl
Fields
Font: k, font, field_4689, textRenderer, f_114365_
Font: m, font, field_4689, textRenderer, f_114365_
boolean: m, shouldRenderShadow, field_4681, renderShadows, f_114368_
boolean: o, shouldRenderShadow, field_4681, renderShadows, f_114368_
boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_114369_
boolean: p, renderHitBoxes, field_4680, renderHitboxes, f_114369_
EntityModelSet: l, entityModels, field_27760, modelLoader, f_173996_
EntityModelSet: n, entityModels, field_27760, modelLoader, f_173996_
BlockRenderDispatcher: k, blockRenderDispatcher, field_38886, blockRenderManager, f_234576_
ItemInHandRenderer: l, itemInHandRenderer, field_38887, heldItemRenderer, f_234577_
Constructors
(TextureManager, ItemRenderer, Font, Options, EntityModelSet)
(Minecraft, TextureManager, ItemRenderer, BlockRenderDispatcher, Font, Options, EntityModelSet)
Methods
ItemInHandRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_234586_
1.18.2
Names
eub
evi
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
erw
eub
Fields
Constructors
Methods
1.17.1
Names
erv
erw
Fields
Constructors
Methods
1.17
Names
eet
erv
net.minecraft.client.renderer.entity.EntityRendererManager
net.minecraft.src.C_4330_
Fields
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, field_78729_o
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_114362_
Map<String, PlayerRenderer>: g, playerRenderers, field_4687, modelRenderers, field_178636_l
Map<String, EntityRenderer<? extends Player>>: g, playerRenderers, field_4687, modelRenderers, f_114363_
PlayerRenderer: h, defaultPlayerRenderer, field_4683, playerRenderer, field_178637_m
Font: i, font, field_4689, textRenderer, field_78736_p
Font: k, font, field_4689, textRenderer, f_114365_
TextureManager: a, textureManager, field_4685, textureManager, field_78724_e
TextureManager: a, textureManager, field_4685, textureManager, f_114357_
Level: j, level, field_4684, world, field_78722_g
Level: h, level, field_4684, world, f_114366_
Camera: b, camera, field_4686, camera, field_217783_c
Camera: b, camera, field_4686, camera, f_114358_
Entity: c, crosshairPickEntity, field_4678, targetedEntity, field_147941_i
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_114359_
Options: d, options, field_4692, gameOptions, field_78733_k
Options: d, options, field_4692, gameOptions, f_114360_
boolean: l, shouldRenderShadow, field_4681, renderShadows, field_178638_s
boolean: m, shouldRenderShadow, field_4681, renderShadows, f_114368_
boolean: m, renderHitBoxes, field_4680, renderHitboxes, field_85095_o
boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_114369_
RenderType: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, field_229082_e_
RenderType: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_114361_
Quaternion: k, cameraOrientation, field_21794, rotation, field_229083_k_
Quaternion: i, cameraOrientation, field_21794, rotation, f_114367_
ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_173995_
EntityModelSet: l, entityModels, field_27760, modelLoader, f_173996_
Constructors
(TextureManager, ItemRenderer, ReloadableResourceManager, Font, Options)
(TextureManager, ItemRenderer, Font, Options, EntityModelSet)
Methods
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, func_78713_a
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_114382_
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, func_178633_a
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_114468_
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, func_178629_b
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_114473_
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, func_178634_b
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_114377_
void (Level): a, setLevel, method_3944, setWorld, func_78717_a
void (Level): a, setLevel, method_3944, setWorld, m_114406_
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, func_78714_a
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_114378_
Font (): c, getFont, method_3949, getTextRenderer, func_78716_a
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, func_229085_a_
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_114394_
<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, func_229087_a_
void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, func_229097_a_
void (Level, Camera, Entity): a, prepare, method_3941, configure, func_229088_a_
void (Level, Camera, Entity): a, prepare, method_3941, configure, m_114408_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, func_229089_a_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_114412_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, func_229086_a_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_114397_
<E extends Entity> void (E, double, double, double, float, float, PoseStack, MultiBufferSource, int): a, render, method_3954, render, func_229084_a_
<E extends Entity> void (E, double, double, double, float, float, PoseStack, MultiBufferSource, int): a, render, method_3954, render, m_114384_
void (PoseStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, func_229093_a_
void (PoseStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_114441_
void (PoseStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, drawBox, func_229094_a_
void (PoseStack, MultiBufferSource, Entity): a, renderFlame, method_23165, renderFire, func_229095_a_
void (PoseStack, MultiBufferSource, Entity): a, renderFlame, method_23165, renderFire, m_114453_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, func_229090_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_114414_
void (PoseStack, MultiBufferSource, Entity, float, float, LevelReader, float): a, renderShadow, method_23166, renderShadow, func_229096_a_
void (PoseStack, MultiBufferSource, Entity, float, float, LevelReader, float): a, renderShadow, method_23166, renderShadow, m_114457_
void (PoseStack$Pose, VertexConsumer, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, func_229092_a_
void (PoseStack$Pose, VertexConsumer, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_114431_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, func_229091_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_114422_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, func_229099_b_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_114471_
Quaternion (): b, cameraOrientation, method_24197, getRotation, func_229098_b_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_114470_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_6213_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eel
eet
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
egm
eel
Fields
Constructors
Methods
1.16.1
Names
dvf
egm
Fields
Constructors
Methods
void (PoseStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, func_229094_a_
void (PoseStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, drawBox, func_229094_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, func_229090_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, func_229090_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, func_229091_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, func_229091_a_
1.15.2
Names
dvc
dvf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dsa
dvc
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, renderers, field_4696, renderers, field_78729_o
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, field_78729_o
Map<String, PlayerRenderer>: i, playerRenderers, field_4687, modelRenderers, field_178636_l
Map<String, PlayerRenderer>: g, playerRenderers, field_4687, modelRenderers, field_178636_l
PlayerRenderer: j, defaultPlayerRenderer, field_4683, playerRenderer, field_178637_m
PlayerRenderer: h, defaultPlayerRenderer, field_4683, playerRenderer, field_178637_m
Font: k, font, field_4689, textRenderer, field_78736_p
Font: i, font, field_4689, textRenderer, field_78736_p
double: l, xOff, field_4691, renderPosX, field_78725_b
double: m, yOff, field_4690, renderPosY, field_78726_c
double: n, zOff, field_4688, renderPosZ, field_78723_d
Level: b, level, field_4684, world, field_78722_g
Level: j, level, field_4684, world, field_78722_g
Camera: c, camera, field_4686, camera, field_217783_c
Camera: b, camera, field_4686, camera, field_217783_c
Entity: d, crosshairPickEntity, field_4678, targetedEntity, field_147941_i
Entity: c, crosshairPickEntity, field_4678, targetedEntity, field_147941_i
float: e, playerRotY, field_4679, cameraYaw, field_78735_i
float: f, playerRotX, field_4677, cameraPitch, field_78732_j
Options: g, options, field_4692, gameOptions, field_78733_k
Options: d, options, field_4692, gameOptions, field_78733_k
boolean: o, solidRender, field_4682, renderOutlines, field_178639_r
boolean: p, shouldRenderShadow, field_4681, renderShadows, field_178638_s
boolean: l, shouldRenderShadow, field_4681, renderShadows, field_178638_s
boolean: q, renderHitBoxes, field_4680, renderHitboxes, field_85095_o
boolean: m, renderHitBoxes, field_4680, renderHitboxes, field_85095_o
RenderType: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, field_229082_e_
Quaternion: k, cameraOrientation, field_21794, rotation, field_229083_k_
Constructors
(TextureManager, ItemRenderer, ReloadableResourceManager)
(TextureManager, ItemRenderer, ReloadableResourceManager, Font, Options)
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, register, method_17145, register, func_217782_a
void (double, double, double): a, setPosition, method_3952, setRenderPosition, func_178628_a
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, getRenderer, method_3953, getRenderer, func_78715_a
<T extends Entity, U extends EntityRenderer<T>> U (T): a, getRenderer, method_3957, getRenderer, func_78713_a
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, func_78713_a
void (Level, Font, Camera, Entity, Options): a, prepare, method_3941, configure, func_217781_a
void (float): a, setPlayerRotY, method_3945, func_178631_a
boolean (): a, shouldRenderShadow, method_3951, shouldRenderShadows, func_178627_a
boolean (): b, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, func_178634_b
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, func_178634_b
boolean (Entity): b, hasSecondPass, method_3942, hasSecondPass, func_188390_b
boolean (Entity, Culler, double, double, double): a, shouldRender, method_3950, shouldRender, func_178635_a
void (Entity, float, boolean): a, render, method_3946, render, func_188388_a
void (Entity, double, double, double, float, float, boolean): a, render, method_3954, render, func_188391_a
void (Entity, float): a, renderSecondPass, method_3947, renderSecondPass, func_188389_a
void (Entity, double, double, double, float, float): a, renderHitbox, method_3956, renderHitbox, func_85094_b
double (double, double, double): b, distanceToSqr, method_3959, getSquaredDistanceToCamera, func_78714_a
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, func_78714_a
void (boolean): c, setSolidRendering, method_3943, setRenderOutlines, func_178632_c
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, func_229085_a_
<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, func_229087_a_
void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, func_229097_a_
void (Level, Camera, Entity): a, prepare, method_3941, configure, func_229088_a_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, func_229089_a_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, func_229086_a_
<E extends Entity> void (E, double, double, double, float, float, PoseStack, MultiBufferSource, int): a, render, method_3954, render, func_229084_a_
void (PoseStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, func_229093_a_
void (PoseStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, func_229094_a_
void (PoseStack, MultiBufferSource, Entity): a, renderFlame, method_23165, renderFire, func_229095_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, func_229090_a_
void (PoseStack, MultiBufferSource, Entity, float, float, LevelReader, float): a, renderShadow, method_23166, renderShadow, func_229096_a_
void (PoseStack$Pose, VertexConsumer, LevelReader, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, func_229092_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, func_229091_a_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, func_229099_b_
Quaternion (): b, cameraOrientation, method_24197, getRotation, func_229098_b_
1.14.4
Names
dpm
dsa
net.minecraft.client.renderer.entity.EntityRenderDispatcher
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, renderers, field_4696, renderers, field_78729_o
Map<String, PlayerEntityRenderer>: i, field_4687, modelRenderers, field_178636_l
Map<String, PlayerRenderer>: i, playerRenderers, field_4687, modelRenderers, field_178636_l
PlayerEntityRenderer: j, field_4683, playerRenderer, field_178637_m
PlayerRenderer: j, defaultPlayerRenderer, field_4683, playerRenderer, field_178637_m
TextRenderer: k, field_4689, textRenderer, field_78736_p
Font: k, font, field_4689, textRenderer, field_78736_p
double: l, field_4691, renderPosX, field_78725_b
double: l, xOff, field_4691, renderPosX, field_78725_b
double: m, field_4690, renderPosY, field_78726_c
double: m, yOff, field_4690, renderPosY, field_78726_c
double: n, field_4688, renderPosZ, field_78723_d
double: n, zOff, field_4688, renderPosZ, field_78723_d
TextureManager: a, field_4685, textureManager, field_78724_e
TextureManager: a, textureManager, field_4685, textureManager, field_78724_e
World: b, field_4684, world, field_78722_g
Level: b, level, field_4684, world, field_78722_g
Camera: c, field_4686, camera, field_217783_c
Camera: c, camera, field_4686, camera, field_217783_c
Entity: d, field_4678, targetedEntity, field_147941_i
Entity: d, crosshairPickEntity, field_4678, targetedEntity, field_147941_i
float: e, field_4679, cameraYaw, field_78735_i
float: e, playerRotY, field_4679, cameraYaw, field_78735_i
float: f, field_4677, cameraPitch, field_78732_j
float: f, playerRotX, field_4677, cameraPitch, field_78732_j
GameOptions: g, field_4692, gameOptions, field_78733_k
Options: g, options, field_4692, gameOptions, field_78733_k
boolean: o, field_4682, renderOutlines, field_178639_r
boolean: o, solidRender, field_4682, renderOutlines, field_178639_r
boolean: p, field_4681, renderShadows, field_178638_s
boolean: p, shouldRenderShadow, field_4681, renderShadows, field_178638_s
boolean: q, field_4680, renderHitboxes, field_85095_o
boolean: q, renderHitBoxes, field_4680, renderHitboxes, field_85095_o
Constructors
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, register, func_217782_a
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, register, method_17145, register, func_217782_a
void (double, double, double): a, method_3952, setRenderPosition, func_178628_a
void (double, double, double): a, setPosition, method_3952, setRenderPosition, func_178628_a
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, getRenderer, method_3953, getRenderer, func_78715_a
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a
<T extends Entity, U extends EntityRenderer<T>> U (T): a, getRenderer, method_3957, getRenderer, func_78713_a
void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, configure, func_217781_a
void (Level, Font, Camera, Entity, Options): a, prepare, method_3941, configure, func_217781_a
void (float): a, method_3945, method_3945, func_178631_a
void (float): a, setPlayerRotY, method_3945, func_178631_a
boolean (): a, method_3951, shouldRenderShadows, func_178627_a
boolean (): a, shouldRenderShadow, method_3951, shouldRenderShadows, func_178627_a
void (boolean): a, method_3948, setRenderShadows, func_178633_a
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, func_178633_a
void (boolean): b, method_3955, setRenderHitboxes, func_178629_b
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, func_178629_b
boolean (): b, method_3958, shouldRenderHitboxes, func_178634_b
boolean (): b, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, func_178634_b
boolean (Entity): b, method_3942, hasSecondPass, func_188390_b
boolean (Entity): b, hasSecondPass, method_3942, hasSecondPass, func_188390_b
boolean (Entity, VisibleRegion, double, double, double): a, method_3950, shouldRender, func_178635_a
boolean (Entity, Culler, double, double, double): a, shouldRender, method_3950, shouldRender, func_178635_a
void (Entity, float, boolean): a, method_3946, render, func_188388_a
void (Entity, float, boolean): a, render, method_3946, render, func_188388_a
void (Entity, double, double, double, float, float, boolean): a, method_3954, render, func_188391_a
void (Entity, double, double, double, float, float, boolean): a, render, method_3954, render, func_188391_a
void (Entity, float): a, method_3947, renderSecondPass, func_188389_a
void (Entity, float): a, renderSecondPass, method_3947, renderSecondPass, func_188389_a
void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, func_85094_b
void (Entity, double, double, double, float, float): a, renderHitbox, method_3956, renderHitbox, func_85094_b
void (World): a, method_3944, setWorld, func_78717_a
void (Level): a, setLevel, method_3944, setWorld, func_78717_a
double (double, double, double): b, method_3959, squaredDistanceToCamera, func_78714_a
double (double, double, double): b, distanceToSqr, method_3959, getSquaredDistanceToCamera, func_78714_a
TextRenderer (): c, method_3949, getTextRenderer, func_78716_a
Font (): c, getFont, method_3949, getTextRenderer, func_78716_a
void (boolean): c, method_3943, setRenderOutlines, func_178632_c
void (boolean): c, setSolidRendering, method_3943, setRenderOutlines, func_178632_c
1.14.3
Names
dpi
dpm
net.minecraft.client.render.entity.EntityRenderDispatcher
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, field_78729_o
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o
Map<String, PlayerRenderer>: i, field_4687, field_178636_l
Map<String, PlayerEntityRenderer>: i, field_4687, modelRenderers, field_178636_l
PlayerRenderer: j, field_4683, field_178637_m
PlayerEntityRenderer: j, field_4683, playerRenderer, field_178637_m
FontRenderer: k, field_4689, field_78736_p
TextRenderer: k, field_4689, textRenderer, field_78736_p
double: l, field_4691, field_78725_b
double: l, field_4691, renderPosX, field_78725_b
double: m, field_4690, field_78726_c
double: m, field_4690, renderPosY, field_78726_c
double: n, field_4688, field_78723_d
double: n, field_4688, renderPosZ, field_78723_d
TextureManager: a, field_4685, field_78724_e
TextureManager: a, field_4685, textureManager, field_78724_e
World: b, field_4684, field_78722_g
World: b, field_4684, world, field_78722_g
ActiveRenderInfo: c, field_4686, field_217783_c
Camera: c, field_4686, camera, field_217783_c
Entity: d, field_4678, field_147941_i
Entity: d, field_4678, targetedEntity, field_147941_i
float: e, field_4679, field_78735_i
float: e, field_4679, cameraYaw, field_78735_i
float: f, field_4677, field_78732_j
float: f, field_4677, cameraPitch, field_78732_j
GameSettings: g, field_4692, field_78733_k
GameOptions: g, field_4692, gameOptions, field_78733_k
boolean: o, field_4682, field_178639_r
boolean: o, field_4682, renderOutlines, field_178639_r
boolean: p, field_4681, field_178638_s
boolean: p, field_4681, renderShadows, field_178638_s
boolean: q, field_4680, field_85095_o
boolean: q, field_4680, renderHitboxes, field_85095_o
Constructors
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, func_217782_a
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, register, func_217782_a
void (double, double, double): a, method_3952, func_178628_a
void (double, double, double): a, method_3952, setRenderPosition, func_178628_a
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, func_78715_a
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, func_78713_a
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a
void (World, FontRenderer, ActiveRenderInfo, Entity, GameSettings): a, method_3941, func_217781_a
void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, configure, func_217781_a
void (float): a, method_3945, func_178631_a
void (float): a, method_3945, method_3945, func_178631_a
boolean (): a, method_3951, func_178627_a
boolean (): a, method_3951, shouldRenderShadows, func_178627_a
void (boolean): a, method_3948, func_178633_a
void (boolean): a, method_3948, setRenderShadows, func_178633_a
void (boolean): b, method_3955, func_178629_b
void (boolean): b, method_3955, setRenderHitboxes, func_178629_b
boolean (): b, method_3958, func_178634_b
boolean (): b, method_3958, shouldRenderHitboxes, func_178634_b
boolean (Entity): b, method_3942, func_188390_b
boolean (Entity): b, method_3942, hasSecondPass, func_188390_b
boolean (Entity, ICamera, double, double, double): a, method_3950, func_178635_a
boolean (Entity, VisibleRegion, double, double, double): a, method_3950, shouldRender, func_178635_a
void (Entity, float, boolean): a, method_3946, func_188388_a
void (Entity, float, boolean): a, method_3946, render, func_188388_a
void (Entity, double, double, double, float, float, boolean): a, method_3954, func_188391_a
void (Entity, double, double, double, float, float, boolean): a, method_3954, render, func_188391_a
void (Entity, float): a, method_3947, func_188389_a
void (Entity, float): a, method_3947, renderSecondPass, func_188389_a
void (Entity, double, double, double, float, float): a, method_3956, func_85094_b
void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, func_85094_b
void (World): a, method_3944, func_78717_a
void (World): a, method_3944, setWorld, func_78717_a
double (double, double, double): b, method_3959, func_78714_a
double (double, double, double): b, method_3959, squaredDistanceToCamera, func_78714_a
FontRenderer (): c, method_3949, func_78716_a
TextRenderer (): c, method_3949, getTextRenderer, func_78716_a
void (boolean): c, method_3943, func_178632_c
void (boolean): c, method_3943, setRenderOutlines, func_178632_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dpf
dpi
Fields
Constructors
Methods
1.14
Names
dpf
net.minecraft.class_898
net.minecraft.client.renderer.entity.EntityRendererManager
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, field_78729_o
Map<String, PlayerRenderer>: i, field_4687, field_178636_l
PlayerRenderer: j, field_4683, field_178637_m
FontRenderer: k, field_4689, field_78736_p
double: l, field_4691, field_78725_b
double: m, field_4690, field_78726_c
double: n, field_4688, field_78723_d
TextureManager: a, field_4685, field_78724_e
World: b, field_4684, field_78722_g
ActiveRenderInfo: c, field_4686, field_217783_c
Entity: d, field_4678, field_147941_i
float: e, field_4679, field_78735_i
float: f, field_4677, field_78732_j
GameSettings: g, field_4692, field_78733_k
boolean: o, field_4682, field_178639_r
boolean: p, field_4681, field_178638_s
boolean: q, field_4680, field_85095_o
Constructors
(TextureManager, ItemRenderer, IReloadableResourceManager)
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, func_217782_a
void (double, double, double): a, method_3952, func_178628_a
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, func_78715_a
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, func_78713_a
void (World, FontRenderer, ActiveRenderInfo, Entity, GameSettings): a, method_3941, func_217781_a
void (float): a, method_3945, func_178631_a
boolean (): a, method_3951, func_178627_a
void (boolean): a, method_3948, func_178633_a
void (boolean): b, method_3955, func_178629_b
boolean (): b, method_3958, func_178634_b
boolean (Entity): b, method_3942, func_188390_b
boolean (Entity, ICamera, double, double, double): a, method_3950, func_178635_a
void (Entity, float, boolean): a, method_3946, func_188388_a
void (Entity, double, double, double, float, float, boolean): a, method_3954, func_188391_a
void (Entity, float): a, method_3947, func_188389_a
void (Entity, double, double, double, float, float): a, method_3956, func_85094_b
void (World): a, method_3944, func_78717_a
double (double, double, double): b, method_3959, func_78714_a
FontRenderer (): c, method_3949, func_78716_a
void (boolean): c, method_3943, func_178632_c