net.minecraft.world.entity.animal.horse

public abstract class AbstractChestedHorse

extends AbstractHorse

All mapped superinterfaces:

Nameable, CommandSource, ContainerListener, PlayerRideableJumping, Saddleable

bba
net.minecraft.world.entity.animal.horse.AbstractChestedHorse
net.minecraft.class_1492
net.minecraft.entity.passive.AbstractDonkeyEntity
net.minecraft.entity.passive.horse.AbstractChestedHorseEntity
net.minecraft.server.v1_16_R3.EntityHorseChestedAbstract

Field summary

Modifier and TypeField
private static final EntityDataAccessor<Boolean>
bw
DATA_ID_CHEST
field_6943
CHEST
field_190698_bG

Constructor summary

ModifierConstructor
protected (EntityType<? extends AbstractChestedHorse> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
eK()
randomizeAttributes()
method_6001()
initAttributes()
func_230273_eI_()
protected void
e()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public static AttributeSupplier$Builder
eL()
createBaseChestedHorseAttributes()
method_26898()
createAbstractDonkeyAttributes()
func_234234_eJ_()
public boolean
eM()
hasChest()
method_6703()
hasChest()
func_190695_dh()
isCarryingChest()
public void
t(boolean arg0)
setChest(boolean arg0)
method_6704(boolean arg0)
setHasChest(boolean hasChest)
func_110207_m(boolean arg0)
setCarryingChest(boolean arg0)
protected int
eN()
getInventorySize()
method_6750()
getInventorySize()
func_190686_di()
getChestSlots()
public double
bc()
getPassengersRidingOffset()
method_5621()
getMountedHeightOffset()
func_70042_X()
protected void
dn()
dropEquipment()
method_16078()
dropInventory()
func_213337_cE()
dropInventory()
public void
b(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
saveData(NBTTagCompound arg0)
public void
a(md arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
loadData(NBTTagCompound arg0)
public boolean
a_(int arg0, bmb arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public InteractionResult
b(bfw arg0, aot arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity arg0, Hand arg1)
func_230254_b_(PlayerEntity arg0, Hand arg1)
protected void
eO()
playChestEquipsSound()
method_6705()
playAddChestSound()
func_190697_dk()
public int
eU()
getInventoryColumns()
method_6702()
getInventoryColumns()
func_190696_dl()