private int | | c() | | getPressDuration() | | method_26153() | | getPressTicks() | | func_235471_c_() |
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public VoxelShape | | b(ceh arg0, brc arg1, fx arg2, dcs arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public InteractionResult | | a(ceh arg0, brx arg1, fx arg2, bfw arg3, aot arg4, dcj arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public void | | d(ceh arg0, brx arg1, fx arg2) | | press(BlockState arg0, Level arg1, BlockPos arg2) | | method_21845(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | powerOn(BlockState state, World world, BlockPos pos) | | func_226910_d_(BlockState arg0, World arg1, BlockPos arg2) |
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protected void | | a(bfw arg0, bry arg1, fx arg2, boolean arg3) | | playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, boolean arg3) | | method_9714(class_1657 arg0, class_1936 arg1, class_2338 arg2, boolean arg3) | | playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered) | | func_196367_a(PlayerEntity arg0, IWorld arg1, BlockPos arg2, boolean arg3) |
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protected abstract SoundEvent | | a(boolean arg0) | | getSound(boolean arg0) | | method_9712(boolean arg0) | | getClickSound(boolean powered) | | func_196369_b(boolean arg0) |
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public void | | a(ceh arg0, brx arg1, fx arg2, ceh arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public int | | a(ceh arg0, brc arg1, fx arg2, gc arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public int | | b(ceh arg0, brc arg1, fx arg2, gc arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public boolean | |
public void | | a(ceh arg0, aag arg1, fx arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public void | | a(ceh arg0, brx arg1, fx arg2, aqa arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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private void | | e(ceh arg0, brx arg1, fx arg2) | | checkPressed(BlockState arg0, Level arg1, BlockPos arg2) | | method_9715(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | tryPowerWithProjectiles(BlockState state, World world, BlockPos pos) | | func_185616_e(BlockState arg0, World arg1, BlockPos arg2) |
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private void | | f(ceh arg0, brx arg1, fx arg2) | | updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2) | | method_9713(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | updateNeighbors(BlockState state, World world, BlockPos pos) | | func_196368_e(BlockState arg0, World arg1, BlockPos arg2) |
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protected void | |