net.minecraft.world.level.block

public class WallTorchBlock

extends TorchBlock

All mapped superinterfaces:

ItemLike

chq
net.minecraft.world.level.block.WallTorchBlock
net.minecraft.class_2555
net.minecraft.block.WallTorchBlock
net.minecraft.src.C_1960_
net.minecraft.world.level.block.BlockTorchWall

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_11731
FACING
f_58119_
protected static final float
b
AABB_OFFSET
field_31285
field_31285
f_154885_
private static final Map<Direction, VoxelShape>
c
AABBS
field_11732
BOUNDING_SHAPES
f_58120_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties p_58124_, ParticleOptions arg1)

Method summary

Modifier and TypeMethod
public String
h()
getDescriptionId()
method_9539()
getTranslationKey()
m_7705_()
public VoxelShape
a(ckt arg0, bvu arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_58153_, C_1559_ p_58154_, C_4675_ p_58155_, C_3051_ arg3)
public static VoxelShape
h(ckt arg0)
getShape(BlockState arg0)
method_10841(class_2680 arg0)
getBoundingShape(BlockState state)
m_58156_(C_2064_ p_58157_)
public boolean
a(ckt arg0, bwt arg1, gg arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_58134_, C_1599_ p_58135_, C_4675_ arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public BlockState
a(bsq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(ckt arg0, gl arg1, ckt arg2, bwr arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_58144_, C_4687_ p_58145_, C_2064_ p_58146_, C_1598_ p_58147_, C_4675_ p_58148_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(ckt arg0, bwq arg1, gg arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_7100_(C_2064_ p_58129_, C_1596_ p_58130_, C_4675_ p_58131_, Random arg3)
public BlockState
a(ckt arg0, cfl arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_58141_, C_1886_ arg1)
public BlockState
a(ckt arg0, cdy arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_58138_, C_1838_ arg1)
protected void
a(cku$a<bzp, ckt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)