History - net.minecraft.world.level.block.WallTorchBlock

1.21.3

Names

dpb

dtr

Fields

DirectionProperty: g, FACING, field_11731, FACING, f_58119_

Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES, f_58120_

Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES

float: h, AABB_OFFSET, field_31285, field_31285, f_154885_

float: h, AABB_OFFSET, field_31285, field_31285

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_303029_

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC

EnumProperty<Direction>: g, FACING, field_11731, FACING

Constructors

Methods

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

VoxelShape (BlockState): m, getShape, method_10841, getBoundingShape, m_58156_

VoxelShape (BlockState): o, getShape, method_10841, getBoundingShape

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec

boolean (LevelReader, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt, m_323543_

boolean (LevelReader, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dod

dpb

Fields

Constructors

Methods

1.20.6

Names

dfq

dod

Fields

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_58156_

VoxelShape (BlockState): m, getShape, method_10841, getBoundingShape, m_58156_

boolean (LevelReader, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt, m_323543_

1.20.4

Names

dbv

dfq

Fields

DirectionProperty: a, FACING, field_11731, FACING, f_58119_

DirectionProperty: g, FACING, field_11731, FACING, f_58119_

Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_58120_

Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES, f_58120_

float: b, AABB_OFFSET, field_31285, field_31285, f_154885_

float: h, AABB_OFFSET, field_31285, field_31285, f_154885_

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_303029_

Constructors

(BlockBehaviour$Properties, ParticleOptions)

(SimpleParticleType, BlockBehaviour$Properties)

Methods

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cyn

dbv

Fields

Constructors

Methods

1.20.1

Names

cye

cyn

Fields

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.4

Names

cvl

cye

Fields

Constructors

Methods

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.3

Names

csh

cvl

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crk

csh

Fields

Constructors

Methods

1.19

Names

clr

crk

Fields

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

ckz

clr

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chq

ckz

Fields

Constructors

Methods

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.17.1

Names

chp

chq

Fields

Constructors

Methods

1.17

Names

cbn

chp

net.minecraft.block.WallTorchBlock

net.minecraft.src.C_1960_

net.minecraft.server.v1_16_R3.BlockTorchWall

net.minecraft.world.level.block.BlockTorchWall

Fields

DirectionProperty: a, FACING, field_11731, FACING, field_196532_a

DirectionProperty: a, FACING, field_11731, FACING, f_58119_

Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, field_196533_b

Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_58120_

float: b, AABB_OFFSET, field_31285, field_31285, f_154885_

Constructors

Methods

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, func_220289_j

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_58156_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbk

cbn

net.minecraft.server.v1_16_R2.BlockTorchWall

net.minecraft.server.v1_16_R3.BlockTorchWall

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccp

cbk

net.minecraft.server.v1_16_R1.BlockTorchWall

net.minecraft.server.v1_16_R2.BlockTorchWall

Fields

Constructors

Methods

1.16.1

Names

bvr

ccp

net.minecraft.server.v1_15_R1.BlockTorchWall

net.minecraft.server.v1_16_R1.BlockTorchWall

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties, ParticleOptions)

Methods

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

Names

bvo

bvr

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

btd

bvo

net.minecraft.server.v1_14_R1.BlockTorchWall

net.minecraft.server.v1_15_R1.BlockTorchWall

Fields

Constructors

Methods

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

VoxelShape (BlockState): j, getShape, method_10841, getBoundingShape, func_220289_j

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, func_220289_j

1.14.4

Names

bsy

btd

net.minecraft.world.level.block.WallTorchBlock

Fields

BlockStateDirection: a, field_11731, FACING, field_196532_a

DirectionProperty: a, FACING, field_11731, FACING, field_196532_a

Map<EnumDirection, VoxelShape>: b, field_11732, BOUNDING_SHAPES, field_196533_b

Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, field_196533_b

Constructors

Methods

String (): l, method_9539, getTranslationKey, func_149739_a

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData): j, method_10841, getBoundingShape, func_220289_j

VoxelShape (BlockState): j, getShape, method_10841, getBoundingShape, func_220289_j

1.14.3

Names

bsu

bsy

net.minecraft.block.WallTorchBlock

Fields

BlockStateDirection: a, field_11731, field_196532_a

BlockStateDirection: a, field_11731, FACING, field_196532_a

Map<EnumDirection, VoxelShape>: b, field_11732, field_196533_b

Map<EnumDirection, VoxelShape>: b, field_11732, BOUNDING_SHAPES, field_196533_b

Constructors

Methods

String (): l, method_9539, func_149739_a

String (): l, method_9539, getTranslationKey, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData): j, method_10841, func_220289_j

VoxelShape (IBlockData): j, method_10841, getBoundingShape, func_220289_j

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bst

bsu

Fields

Constructors

Methods

1.14

Names

biv

bst

net.minecraft.class_2555

net.minecraft.block.BlockTorchWall

net.minecraft.block.WallTorchBlock

net.minecraft.server.v1_13_R2.BlockTorchWall

net.minecraft.server.v1_14_R1.BlockTorchWall

Fields

BlockStateDirection: a, field_196532_a

BlockStateDirection: a, field_11731, field_196532_a

Map<EnumDirection, VoxelShape>: b, field_196533_b

Map<EnumDirection, VoxelShape>: b, field_11732, field_196533_b

Constructors

Methods

String (): m, func_149739_a

String (): l, method_9539, func_149739_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData): j, method_10841, func_220289_j

1.13.2

Names

biu

biv

Fields

Constructors

Methods

1.13.1

Names

bim

biu

net.minecraft.server.v1_13_R1.BlockTorchWall

net.minecraft.server.v1_13_R2.BlockTorchWall

Fields

Constructors

Methods

1.13

Names

bim

net.minecraft.block.BlockTorchWall

net.minecraft.server.v1_13_R1.BlockTorchWall

Fields

BlockStateDirection: a, field_196532_a

Map<EnumDirection, VoxelShape>: b, field_196533_b

Constructors

(Block$Info)

Methods

String (): m, func_149739_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c