History - net.minecraft.world.level.block.WallTorchBlock
1.21.3
Names
dpb
dtr
Fields
DirectionProperty: g, FACING, field_11731, FACING, f_58119_
Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES, f_58120_
Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES
float: h, AABB_OFFSET, field_31285, field_31285, f_154885_
float: h, AABB_OFFSET, field_31285, field_31285
com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_303029_
com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC
EnumProperty<Direction>: g, FACING, field_11731, FACING
Constructors
Methods
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState): m, getShape, method_10841, getBoundingShape, m_58156_
VoxelShape (BlockState): o, getShape, method_10841, getBoundingShape
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec
boolean (LevelReader, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt, m_323543_
boolean (LevelReader, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dod
dpb
Fields
Constructors
Methods
1.20.6
Names
dfq
dod
Fields
Constructors
Methods
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_58156_
VoxelShape (BlockState): m, getShape, method_10841, getBoundingShape, m_58156_
boolean (LevelReader, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt, m_323543_
1.20.4
Names
dbv
dfq
Fields
DirectionProperty: a, FACING, field_11731, FACING, f_58119_
DirectionProperty: g, FACING, field_11731, FACING, f_58119_
Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_58120_
Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES, f_58120_
float: b, AABB_OFFSET, field_31285, field_31285, f_154885_
float: h, AABB_OFFSET, field_31285, field_31285, f_154885_
com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_303029_
Constructors
(BlockBehaviour$Properties, ParticleOptions)
(SimpleParticleType, BlockBehaviour$Properties)
Methods
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cyn
dbv
Fields
Constructors
Methods
1.20.1
Names
cye
cyn
Fields
Constructors
Methods
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.4
Names
cvl
cye
Fields
Constructors
Methods
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.3
Names
csh
cvl
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
crk
csh
Fields
Constructors
Methods
1.19
Names
clr
crk
Fields
Constructors
Methods
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
ckz
clr
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chq
ckz
Fields
Constructors
Methods
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
Names
chp
chq
Fields
Constructors
Methods
1.17
Names
cbn
chp
net.minecraft.block.WallTorchBlock
net.minecraft.src.C_1960_
net.minecraft.server.v1_16_R3.BlockTorchWall
net.minecraft.world.level.block.BlockTorchWall
Fields
DirectionProperty: a, FACING, field_11731, FACING, field_196532_a
DirectionProperty: a, FACING, field_11731, FACING, f_58119_
Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, field_196533_b
Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_58120_
float: b, AABB_OFFSET, field_31285, field_31285, f_154885_
Constructors
Methods
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, func_220289_j
VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_58156_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cbk
cbn
net.minecraft.server.v1_16_R2.BlockTorchWall
net.minecraft.server.v1_16_R3.BlockTorchWall
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccp
cbk
net.minecraft.server.v1_16_R1.BlockTorchWall
net.minecraft.server.v1_16_R2.BlockTorchWall
Fields
Constructors
Methods
1.16.1
Names
bvr
ccp
net.minecraft.server.v1_15_R1.BlockTorchWall
net.minecraft.server.v1_16_R1.BlockTorchWall
Fields
Constructors
(BlockBehaviour$Properties, ParticleOptions)
Methods
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
Names
bvo
bvr
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
btd
bvo
net.minecraft.server.v1_14_R1.BlockTorchWall
net.minecraft.server.v1_15_R1.BlockTorchWall
Fields
Constructors
Methods
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
VoxelShape (BlockState): j, getShape, method_10841, getBoundingShape, func_220289_j
VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, func_220289_j
1.14.4
Names
bsy
btd
net.minecraft.world.level.block.WallTorchBlock
Fields
BlockStateDirection: a, field_11731, FACING, field_196532_a
DirectionProperty: a, FACING, field_11731, FACING, field_196532_a
Map<EnumDirection, VoxelShape>: b, field_11732, BOUNDING_SHAPES, field_196533_b
Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, field_196533_b
Constructors
Methods
String (): l, method_9539, getTranslationKey, func_149739_a
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData): j, method_10841, getBoundingShape, func_220289_j
VoxelShape (BlockState): j, getShape, method_10841, getBoundingShape, func_220289_j
1.14.3
Names
bsu
bsy
net.minecraft.block.WallTorchBlock
Fields
BlockStateDirection: a, field_11731, field_196532_a
BlockStateDirection: a, field_11731, FACING, field_196532_a
Map<EnumDirection, VoxelShape>: b, field_11732, field_196533_b
Map<EnumDirection, VoxelShape>: b, field_11732, BOUNDING_SHAPES, field_196533_b
Constructors
Methods
String (): l, method_9539, func_149739_a
String (): l, method_9539, getTranslationKey, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData): j, method_10841, func_220289_j
VoxelShape (IBlockData): j, method_10841, getBoundingShape, func_220289_j
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bst
bsu
Fields
Constructors
Methods
1.14
Names
biv
bst
net.minecraft.class_2555
net.minecraft.block.BlockTorchWall
net.minecraft.block.WallTorchBlock
net.minecraft.server.v1_13_R2.BlockTorchWall
net.minecraft.server.v1_14_R1.BlockTorchWall
Fields
BlockStateDirection: a, field_196532_a
BlockStateDirection: a, field_11731, field_196532_a
Map<EnumDirection, VoxelShape>: b, field_196533_b
Map<EnumDirection, VoxelShape>: b, field_11732, field_196533_b
Constructors
Methods
String (): m, func_149739_a
String (): l, method_9539, func_149739_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData): j, method_10841, func_220289_j
1.13.2
Names
biu
biv
Fields
Constructors
Methods
1.13.1
Names
bim
biu
net.minecraft.server.v1_13_R1.BlockTorchWall
net.minecraft.server.v1_13_R2.BlockTorchWall
Fields
Constructors
Methods
1.13
Names
bim
net.minecraft.block.BlockTorchWall
net.minecraft.server.v1_13_R1.BlockTorchWall
Fields
BlockStateDirection: a, field_196532_a
Map<EnumDirection, VoxelShape>: b, field_196533_b
Constructors
Methods
String (): m, func_149739_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c