net.minecraft.world.level.levelgen

public class DebugLevelSource

extends ChunkGenerator

cpl
net.minecraft.world.level.levelgen.DebugLevelSource
net.minecraft.class_2891
net.minecraft.world.gen.chunk.DebugChunkGenerator
net.minecraft.src.C_2184_
net.minecraft.world.level.levelgen.ChunkProviderDebug

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<DebugLevelSource>
d
CODEC
field_24768
CODEC
f_64111_
private static final int
i
BLOCK_MARGIN
field_31467
field_31467
f_158227_
private static final List<BlockState>
j
ALL_BLOCKS
field_13163
BLOCK_STATES
f_64114_
private static final int
k
GRID_WIDTH
field_13161
X_SIDE_LENGTH
f_64115_
private static final int
l
GRID_HEIGHT
field_13160
Z_SIDE_LENGTH
f_64116_
protected static final BlockState
e
AIR
field_13162
AIR
f_64112_
protected static final BlockState
f
BARRIER
field_13164
BARRIER
f_64113_
public static final int
g
HEIGHT
field_31465
field_31465
f_158225_
public static final int
h
BARRIER_HEIGHT
field_31466
field_31466
f_158226_
private final Registry<Biome>
m
biomes
field_26747
biomeRegistry
f_64117_

Constructor summary

ModifierConstructor
public (Registry<Biome> biomeRegistry)

Method summary

Modifier and TypeMethod
public Registry<Biome>
h()
biomes()
method_31169()
getBiomeRegistry()
m_64151_()
protected com.mojang.serialization.Codec<? extends ChunkGenerator>
a()
codec()
method_28506()
getCodec()
m_6909_()
public ChunkGenerator
a(long arg0)
withSeed(long arg0)
method_27997(long arg0)
withSeed(long arg0)
m_6819_(long arg0)
withSeed(long arg0)
public void
a(abx arg0, cmm arg1)
buildSurfaceAndBedrock(WorldGenRegion arg0, ChunkAccess arg1)
method_12110(class_3233 arg0, class_2791 arg1)
buildSurface(ChunkRegion arg0, Chunk arg1)
m_7338_(C_19_ p_64141_, C_2116_ arg1)
buildBase(RegionLimitedWorldAccess arg0, IChunkAccess arg1)
public void
a(long arg0, bxr arg1, cmm arg2, cpp$a arg3)
applyCarvers(long arg0, BiomeManager arg1, ChunkAccess arg2, GenerationStep$Carving arg3)
method_12108(long arg0, class_4543 arg1, class_2791 arg2, class_2893$class_2894 arg3)
carve(long arg0, BiomeAccess arg1, Chunk arg2, GenerationStep$Carver arg3)
m_6013_(long p_64133_, C_1642_ p_64135_, C_2116_ arg2, C_2187_$C_2188_ arg3)
doCarving(long arg0, BiomeManager arg1, IChunkAccess arg2, WorldGenStage$Features arg3)
public void
a(abx arg0, bxh arg1)
applyBiomeDecoration(WorldGenRegion arg0, StructureFeatureManager arg1)
method_12102(class_3233 arg0, class_5138 arg1)
generateFeatures(ChunkRegion arg0, StructureAccessor arg1)
m_7399_(C_19_ p_64138_, C_1621_ arg1)
addDecorations(RegionLimitedWorldAccess arg0, StructureManager arg1)
public CompletableFuture<ChunkAccess>
a(Executor arg0, bxh arg1, cmm arg2)
fillFromNoise(Executor arg0, StructureFeatureManager arg1, ChunkAccess arg2)
method_12088(Executor arg0, class_5138 arg1, class_2791 arg2)
populateNoise(Executor arg0, StructureAccessor arg1, Chunk arg2)
m_142189_(Executor p_158239_, C_1621_ p_158240_, C_2116_ arg2)
buildNoise(Executor arg0, StructureManager arg1, IChunkAccess arg2)
public int
a(int arg0, int arg1, cpt$a arg2, bws arg3)
getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3)
method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3)
getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3)
m_142647_(int p_158234_, int p_158235_, C_2190_$C_2191_ p_158236_, C_141183_ arg3)
getBaseHeight(int arg0, int arg1, HeightMap$Type arg2, LevelHeightAccessor arg3)
public NoiseColumn
a(int arg0, int arg1, bws arg2)
getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2)
method_26261(int arg0, int arg1, class_5539 arg2)
getColumnSample(int arg0, int arg1, HeightLimitView arg2)
m_141914_(int p_158230_, int p_158231_, C_141183_ arg2)
getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2)
public static BlockState
a(int arg0, int arg1)
getBlockStateFor(int arg0, int arg1)
method_12578(int arg0, int arg1)
getBlockState(int x, int z)
m_64148_(int p_64149_, int p_64150_)