History - net.minecraft.world.level.levelgen.DebugLevelSource

1.21.3

Names

dyp

edh

Fields

List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES

int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH

int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH

BlockState: d, AIR, field_13162, AIR, f_64112_

BlockState: d, AIR, field_13162, AIR

BlockState: e, BARRIER, field_13164, BARRIER, f_64113_

BlockState: e, BARRIER, field_13164, BARRIER

int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: h, BLOCK_MARGIN, field_31467, field_31467

int: f, HEIGHT, field_31465, field_31465, f_158225_

int: f, HEIGHT, field_31465, field_31465

int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: g, BARRIER_HEIGHT, field_31466, field_31466

com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC

Constructors

Methods

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState

void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_

void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dxn

dyp

Fields

Constructors

Methods

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

1.20.6

Names

doh

dxn

Fields

com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

Constructors

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

int (): f, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

1.20.4

Names

dkj

doh

Fields

Constructors

Methods

1.20.2

Names

dhb

dkj

Fields

Constructors

Methods

1.20.1

Names

dgq

dhb

Fields

Constructors

Methods

1.19.4

Names

dds

dgq

Fields

Constructors

Methods

1.19.3

Names

dai

dds

Fields

List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: f, AIR, field_13162, AIR, f_64112_

BlockState: d, AIR, field_13162, AIR, f_64112_

BlockState: g, BARRIER, field_13164, BARRIER, f_64113_

BlockState: e, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_

int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: h, HEIGHT, field_31465, field_31465, f_158225_

int: f, HEIGHT, field_31465, field_31465, f_158225_

int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

(Registry<StructureSet>, Registry<Biome>)

(Holder$Reference<Biome>)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getMinY, method_33730, getMinimumY, m_142062_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

czl

dai

Fields

Constructors

Methods

1.19

Names

ctn

czl

Fields

List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: g, AIR, field_13162, AIR, f_64112_

BlockState: f, AIR, field_13162, AIR, f_64112_

BlockState: h, BARRIER, field_13164, BARRIER, f_64113_

BlockState: g, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_

Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_

int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: i, HEIGHT, field_31465, field_31465, f_158225_

int: h, HEIGHT, field_31465, field_31465, f_158225_

int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

Methods

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_

Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_

void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_

void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_

void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_

CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_

Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_

int (): h, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_

1.18.2

Names

csv

ctn

Fields

List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: e, AIR, field_13162, AIR, f_64112_

BlockState: g, AIR, field_13162, AIR, f_64112_

BlockState: f, BARRIER, field_13164, BARRIER, f_64113_

BlockState: h, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_

Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_

int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: g, HEIGHT, field_31465, field_31465, f_158225_

int: i, HEIGHT, field_31465, field_31465, f_158225_

int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

(Registry<Biome>)

(Registry<StructureSet>, Registry<Biome>)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_

Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_

Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cpl

csv

Fields

Constructors

Methods

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_, doCarving

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_, addDecorations

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_

CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_

void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_

void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_

CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_

Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_

int (): h, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_

1.17.1

Names

cpk

cpl

Fields

Constructors

Methods

1.17

Names

chj

cpk

net.minecraft.world.gen.DebugChunkGenerator

net.minecraft.src.C_2184_

net.minecraft.server.v1_16_R3.ChunkProviderDebug

net.minecraft.world.level.levelgen.ChunkProviderDebug

Fields

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: e, AIR, field_13162, AIR, f_64112_

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

BlockState: f, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j

Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_

int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: g, HEIGHT, field_31465, field_31465, f_158225_

int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

Methods

BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_, doCarving

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_, doCarving

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_, addDecorations

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_, addDecorations

void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed

Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

chg

chj

net.minecraft.server.v1_16_R2.ChunkProviderDebug

net.minecraft.server.v1_16_R3.ChunkProviderDebug

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cil

chg

net.minecraft.server.v1_16_R1.ChunkProviderDebug

net.minecraft.server.v1_16_R2.ChunkProviderDebug

Fields

List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

BlockState: f, AIR, field_13162, AIR, field_185934_a

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_

Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j

Constructors

()

(Registry<Biome>)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g

1.16.1

Names

cbs

cil

net.minecraft.server.v1_15_R1.ChunkProviderDebug

net.minecraft.server.v1_16_R1.ChunkProviderDebug

Fields

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: f, AIR, field_13162, AIR, field_185934_a

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b

DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_

Constructors

(LevelAccessor, BiomeSource, DebugGeneratorSettings)

()

Methods

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b

BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b, addDecorations

void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight

void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_, doCarving

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_, doCarving

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_, addDecorations

void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_

1.15.2

Names

cbp

cbs

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

byx

cbp

net.minecraft.server.v1_14_R1.ChunkProviderDebug

net.minecraft.server.v1_15_R1.ChunkProviderDebug

Fields

Constructors

Methods

void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase

void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a, doCarving

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase

void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_, doCarving

1.14.4

Names

bys

byx

net.minecraft.world.level.levelgen.DebugLevelSource

Fields

List<IBlockData>: g, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

int: h, field_13161, X_SIDE_LENGTH, field_177462_b

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, field_13160, Z_SIDE_LENGTH, field_181039_c

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

IBlockData: e, field_13162, AIR, field_185934_a

BlockState: e, AIR, field_13162, AIR, field_185934_a

IBlockData: f, field_13164, BARRIER, field_185935_b

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

Constructors

Methods

IBlockData (int, int): a, method_12578, getBlockState, func_177461_b

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b

int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

void (RegionLimitedWorldAccess): a, method_12102, generateFeatures, func_202092_b, addDecorations

void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b, addDecorations

void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase

void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase

void (IChunkAccess, WorldGenStage$Features): a, method_12108, carve, func_222538_a, doCarving

void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a, doCarving

void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise

void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise

int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

1.14.3

Names

byo

bys

net.minecraft.world.gen.chunk.DebugChunkGenerator

Fields

List<IBlockData>: g, field_13163, field_177464_a

List<IBlockData>: g, field_13163, BLOCK_STATES, field_177464_a

int: h, field_13161, field_177462_b

int: h, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, field_13160, field_181039_c

int: i, field_13160, Z_SIDE_LENGTH, field_181039_c

IBlockData: e, field_13162, field_185934_a

IBlockData: e, field_13162, AIR, field_185934_a

IBlockData: f, field_13164, field_185935_b

IBlockData: f, field_13164, BARRIER, field_185935_b

Constructors

Methods

IBlockData (int, int): a, method_12578, func_177461_b

IBlockData (int, int): a, method_12578, getBlockState, func_177461_b

int (): b, method_12100, func_205470_d, getSpawnHeight

int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

void (RegionLimitedWorldAccess): a, method_12102, func_202092_b, addDecorations

void (RegionLimitedWorldAccess): a, method_12102, generateFeatures, func_202092_b, addDecorations

void (IChunkAccess): c, method_12110, func_222535_c, buildBase

void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase

void (IChunkAccess, WorldGenStage$Features): a, method_12108, func_222538_a, doCarving

void (IChunkAccess, WorldGenStage$Features): a, method_12108, carve, func_222538_a, doCarving

void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise

void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise

int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight

int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

byn

byo

Fields

Constructors

Methods

1.14

Names

boo

byn

net.minecraft.class_2891

net.minecraft.world.gen.ChunkGeneratorDebug

net.minecraft.world.gen.DebugChunkGenerator

net.minecraft.server.v1_13_R2.ChunkProviderDebug

net.minecraft.server.v1_14_R1.ChunkProviderDebug

Fields

List<IBlockData>: h, field_177464_a

List<IBlockData>: g, field_13163, field_177464_a

int: i, field_177462_b

int: h, field_13161, field_177462_b

int: j, field_181039_c

int: i, field_13160, field_181039_c

IBlockData: f, field_185934_a

IBlockData: e, field_13162, field_185934_a

IBlockData: g, field_185935_b

IBlockData: f, field_13164, field_185935_b

GeneratorSettingsDebug: k, field_202098_i

Constructors

Methods

IBlockData (int, int): b, func_177461_b

IBlockData (int, int): a, method_12578, func_177461_b

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

void (IChunkAccess): a, func_202088_a, createChunk

void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures

GeneratorSettingsDebug (): f, func_201496_a_, getSettings

double[] (int, int): a, func_205473_a

int (): d, func_205470_d, getSpawnHeight

int (): b, method_12100, func_205470_d, getSpawnHeight

void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations

void (RegionLimitedWorldAccess): a, method_12102, func_202092_b, addDecorations

void (RegionLimitedWorldAccess): b, func_202093_c, addMobs

int (World, boolean, boolean): a, func_203222_a

void (IChunkAccess): c, method_12110, func_222535_c, buildBase

void (IChunkAccess, WorldGenStage$Features): a, method_12108, func_222538_a, doCarving

void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise

int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight

1.13.2

Names

bon

boo

Fields

Constructors

Methods

1.13.1

Names

bof

bon

net.minecraft.server.v1_13_R1.ChunkProviderDebug

net.minecraft.server.v1_13_R2.ChunkProviderDebug

Fields

Constructors

Methods

1.13

Names

ayy

bof

net.minecraft.server.v1_12_R1.ChunkProviderDebug

net.minecraft.server.v1_13_R1.ChunkProviderDebug

Fields

List<IBlockData>: c, field_177464_a

List<IBlockData>: h, field_177464_a

int: d, field_177462_b

int: i, field_177462_b

int: e, field_181039_c

int: j, field_181039_c

World: f, field_177463_c

IBlockData: a, field_185934_a

IBlockData: f, field_185934_a

IBlockData: b, field_185935_b

IBlockData: g, field_185935_b

GeneratorSettingsDebug: k, field_202098_i

Constructors

(World)

(GeneratorAccess, WorldChunkManager, GeneratorSettingsDebug)

Methods

Chunk (int, int): a, func_185932_a, getOrCreateChunk

IBlockData (int, int): c, func_177461_b

IBlockData (int, int): b, func_177461_b

void (Chunk, int, int): b, func_180514_a, recreateStructures

void (int, int): b, func_185931_b, recreateStructures

boolean (Chunk, int, int): a, func_185933_a

BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature

boolean (World, String, BlockPosition): a, func_193414_a

void (IChunkAccess): a, func_202088_a, createChunk

void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures

GeneratorSettingsDebug (): f, func_201496_a_, getSettings

double[] (int, int): a, func_205473_a

int (): d, func_205470_d, getSpawnHeight

void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations

void (RegionLimitedWorldAccess): b, func_202093_c, addMobs

int (World, boolean, boolean): a, func_203222_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

ayw

ayy

Fields

Constructors

Methods

1.12

Names

avr

ayw

net.minecraft.world.gen.ChunkProviderDebug

net.minecraft.world.gen.ChunkGeneratorDebug

net.minecraft.server.v1_11_R1.ChunkProviderDebug

net.minecraft.server.v1_12_R1.ChunkProviderDebug

Fields

Constructors

Methods

boolean (World, String, BlockPosition): a, func_193414_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

avp

avr

Fields

Constructors

Methods

1.11

Names

atx

avp

net.minecraft.server.v1_10_R1.ChunkProviderDebug

net.minecraft.server.v1_11_R1.ChunkProviderDebug

Fields

Constructors

Methods

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ath

atx

net.minecraft.server.v1_9_R2.ChunkProviderDebug

net.minecraft.server.v1_10_R1.ChunkProviderDebug

Fields

Constructors

Methods

1.9.4

Names

atg

ath

net.minecraft.server.v1_9_R1.ChunkProviderDebug

net.minecraft.server.v1_9_R2.ChunkProviderDebug

Fields

Constructors

Methods

1.9.2

Names

ath

atg

Fields

Constructors

Methods

1.9

Names

anu

ath

net.minecraft.server.v1_8_R3.ChunkProviderDebug

net.minecraft.server.v1_9_R1.ChunkProviderDebug

Fields

List<IBlockData>: a, field_177464_a

List<IBlockData>: c, field_177464_a

int: b, field_177462_b

int: d, field_177462_b

int: c, field_181039_c

int: e, field_181039_c

World: d, field_177463_c

World: f, field_177463_c

IBlockData: a, field_185934_a

IBlockData: b, field_185935_b

Constructors

Methods

Chunk (int, int): d, func_73154_d, getOrCreateChunk

Chunk (int, int): a, func_185932_a, getOrCreateChunk

IBlockData (int, int): b, func_177461_b

IBlockData (int, int): c, func_177461_b

boolean (int, int): a, func_73149_a, isChunkLoaded

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

String (): f, func_73148_d, getName

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

void (Chunk, int, int): b, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt

void (int, int): b, func_185931_b, recreateStructures

boolean (Chunk, int, int): a, func_185933_a

1.8.8

Names

anu

net.minecraft.world.gen.ChunkProviderDebug

net.minecraft.server.v1_8_R3.ChunkProviderDebug

Fields

List<IBlockData>: a, field_177464_a

int: b, field_177462_b

int: c, field_181039_c

World: d, field_177463_c

Constructors

(World)

Methods

Chunk (int, int): d, func_73154_d, getOrCreateChunk

IBlockData (int, int): b, func_177461_b

boolean (int, int): a, func_73149_a, isChunkLoaded

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

String (): f, func_73148_d, getName

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt