History - net.minecraft.world.level.levelgen.DebugLevelSource
1.21.3
Names
dyp
edh
Fields
List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES
int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH
int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH
BlockState: d, AIR, field_13162, AIR, f_64112_
BlockState: d, AIR, field_13162, AIR
BlockState: e, BARRIER, field_13164, BARRIER, f_64113_
BlockState: e, BARRIER, field_13164, BARRIER
int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: h, BLOCK_MARGIN, field_31467, field_31467
int: f, HEIGHT, field_31465, field_31465, f_158225_
int: f, HEIGHT, field_31465, field_31465
int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: g, BARRIER_HEIGHT, field_31466, field_31466
com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC
Constructors
Methods
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState
void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_
void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dxn
dyp
Fields
Constructors
Methods
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
1.20.6
Names
doh
dxn
Fields
com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
Constructors
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
1.20.4
Names
dkj
doh
Fields
Constructors
Methods
1.20.2
Names
dhb
dkj
Fields
Constructors
Methods
1.20.1
Names
dgq
dhb
Fields
Constructors
Methods
1.19.4
Names
dds
dgq
Fields
Constructors
Methods
1.19.3
Names
dai
dds
Fields
List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: f, AIR, field_13162, AIR, f_64112_
BlockState: d, AIR, field_13162, AIR, f_64112_
BlockState: g, BARRIER, field_13164, BARRIER, f_64113_
BlockState: e, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_
int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: h, HEIGHT, field_31465, field_31465, f_158225_
int: f, HEIGHT, field_31465, field_31465, f_158225_
int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
(Registry<StructureSet>, Registry<Biome>)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
czl
dai
Fields
Constructors
Methods
1.19
Names
ctn
czl
Fields
List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: g, AIR, field_13162, AIR, f_64112_
BlockState: f, AIR, field_13162, AIR, f_64112_
BlockState: h, BARRIER, field_13164, BARRIER, f_64113_
BlockState: g, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_
Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_
int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: i, HEIGHT, field_31465, field_31465, f_158225_
int: h, HEIGHT, field_31465, field_31465, f_158225_
int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
Methods
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_
void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
1.18.2
Names
csv
ctn
Fields
List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: e, AIR, field_13162, AIR, f_64112_
BlockState: g, AIR, field_13162, AIR, f_64112_
BlockState: f, BARRIER, field_13164, BARRIER, f_64113_
BlockState: h, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_
Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_
int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: g, HEIGHT, field_31465, field_31465, f_158225_
int: i, HEIGHT, field_31465, field_31465, f_158225_
int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
(Registry<StructureSet>, Registry<Biome>)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_
Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cpl
csv
Fields
Constructors
Methods
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_, doCarving
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_, addDecorations
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
1.17.1
Names
cpk
cpl
Fields
Constructors
Methods
1.17
Names
chj
cpk
net.minecraft.world.gen.DebugChunkGenerator
net.minecraft.src.C_2184_
net.minecraft.server.v1_16_R3.ChunkProviderDebug
net.minecraft.world.level.levelgen.ChunkProviderDebug
Fields
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: e, AIR, field_13162, AIR, f_64112_
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
BlockState: f, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j
Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_
int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: g, HEIGHT, field_31465, field_31465, f_158225_
int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
Methods
BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_, doCarving
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_, doCarving
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_, addDecorations
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_, addDecorations
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed
Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
chg
chj
net.minecraft.server.v1_16_R2.ChunkProviderDebug
net.minecraft.server.v1_16_R3.ChunkProviderDebug
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cil
chg
net.minecraft.server.v1_16_R1.ChunkProviderDebug
net.minecraft.server.v1_16_R2.ChunkProviderDebug
Fields
List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
BlockState: f, AIR, field_13162, AIR, field_185934_a
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_
Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j
Constructors
()
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g
1.16.1
Names
cbs
cil
net.minecraft.server.v1_15_R1.ChunkProviderDebug
net.minecraft.server.v1_16_R1.ChunkProviderDebug
Fields
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: f, AIR, field_13162, AIR, field_185934_a
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b
DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_
Constructors
(LevelAccessor, BiomeSource, DebugGeneratorSettings)
()
Methods
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b
BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b, addDecorations
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight
void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_, doCarving
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_, doCarving
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_, addDecorations
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
1.15.2
Names
cbp
cbs
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
byx
cbp
net.minecraft.server.v1_14_R1.ChunkProviderDebug
net.minecraft.server.v1_15_R1.ChunkProviderDebug
Fields
Constructors
Methods
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase
void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a, doCarving
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase
void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_, doCarving
1.14.4
Names
bys
byx
net.minecraft.world.level.levelgen.DebugLevelSource
Fields
List<IBlockData>: g, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
int: h, field_13161, X_SIDE_LENGTH, field_177462_b
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, field_13160, Z_SIDE_LENGTH, field_181039_c
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
IBlockData: e, field_13162, AIR, field_185934_a
BlockState: e, AIR, field_13162, AIR, field_185934_a
IBlockData: f, field_13164, BARRIER, field_185935_b
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
Constructors
Methods
IBlockData (int, int): a, method_12578, getBlockState, func_177461_b
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
void (RegionLimitedWorldAccess): a, method_12102, generateFeatures, func_202092_b, addDecorations
void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b, addDecorations
void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase
void (IChunkAccess, WorldGenStage$Features): a, method_12108, carve, func_222538_a, doCarving
void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a, doCarving
void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise
int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
1.14.3
Names
byo
bys
net.minecraft.world.gen.chunk.DebugChunkGenerator
Fields
List<IBlockData>: g, field_13163, field_177464_a
List<IBlockData>: g, field_13163, BLOCK_STATES, field_177464_a
int: h, field_13161, field_177462_b
int: h, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, field_13160, field_181039_c
int: i, field_13160, Z_SIDE_LENGTH, field_181039_c
IBlockData: e, field_13162, field_185934_a
IBlockData: e, field_13162, AIR, field_185934_a
IBlockData: f, field_13164, field_185935_b
IBlockData: f, field_13164, BARRIER, field_185935_b
Constructors
Methods
IBlockData (int, int): a, method_12578, func_177461_b
IBlockData (int, int): a, method_12578, getBlockState, func_177461_b
int (): b, method_12100, func_205470_d, getSpawnHeight
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
void (RegionLimitedWorldAccess): a, method_12102, func_202092_b, addDecorations
void (RegionLimitedWorldAccess): a, method_12102, generateFeatures, func_202092_b, addDecorations
void (IChunkAccess): c, method_12110, func_222535_c, buildBase
void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase
void (IChunkAccess, WorldGenStage$Features): a, method_12108, func_222538_a, doCarving
void (IChunkAccess, WorldGenStage$Features): a, method_12108, carve, func_222538_a, doCarving
void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise
void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise
int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight
int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
byn
byo
Fields
Constructors
Methods
1.14
Names
boo
byn
net.minecraft.class_2891
net.minecraft.world.gen.ChunkGeneratorDebug
net.minecraft.world.gen.DebugChunkGenerator
net.minecraft.server.v1_13_R2.ChunkProviderDebug
net.minecraft.server.v1_14_R1.ChunkProviderDebug
Fields
List<IBlockData>: h, field_177464_a
List<IBlockData>: g, field_13163, field_177464_a
int: i, field_177462_b
int: h, field_13161, field_177462_b
int: j, field_181039_c
int: i, field_13160, field_181039_c
IBlockData: f, field_185934_a
IBlockData: e, field_13162, field_185934_a
IBlockData: g, field_185935_b
IBlockData: f, field_13164, field_185935_b
GeneratorSettingsDebug: k, field_202098_i
Constructors
Methods
IBlockData (int, int): b, func_177461_b
IBlockData (int, int): a, method_12578, func_177461_b
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
void (IChunkAccess): a, func_202088_a, createChunk
void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures
GeneratorSettingsDebug (): f, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
int (): b, method_12100, func_205470_d, getSpawnHeight
void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations
void (RegionLimitedWorldAccess): a, method_12102, func_202092_b, addDecorations
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
int (World, boolean, boolean): a, func_203222_a
void (IChunkAccess): c, method_12110, func_222535_c, buildBase
void (IChunkAccess, WorldGenStage$Features): a, method_12108, func_222538_a, doCarving
void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise
int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight
1.13.2
Names
bon
boo
Fields
Constructors
Methods
1.13.1
Names
bof
bon
net.minecraft.server.v1_13_R1.ChunkProviderDebug
net.minecraft.server.v1_13_R2.ChunkProviderDebug
Fields
Constructors
Methods
1.13
Names
ayy
bof
net.minecraft.server.v1_12_R1.ChunkProviderDebug
net.minecraft.server.v1_13_R1.ChunkProviderDebug
Fields
List<IBlockData>: c, field_177464_a
List<IBlockData>: h, field_177464_a
int: d, field_177462_b
int: i, field_177462_b
int: e, field_181039_c
int: j, field_181039_c
World: f, field_177463_c
IBlockData: a, field_185934_a
IBlockData: f, field_185934_a
IBlockData: b, field_185935_b
IBlockData: g, field_185935_b
GeneratorSettingsDebug: k, field_202098_i
Constructors
(World)
(GeneratorAccess, WorldChunkManager, GeneratorSettingsDebug)
Methods
Chunk (int, int): a, func_185932_a, getOrCreateChunk
IBlockData (int, int): c, func_177461_b
IBlockData (int, int): b, func_177461_b
void (Chunk, int, int): b, func_180514_a, recreateStructures
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
boolean (World, String, BlockPosition): a, func_193414_a
void (IChunkAccess): a, func_202088_a, createChunk
void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures
GeneratorSettingsDebug (): f, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
int (World, boolean, boolean): a, func_203222_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
ayw
ayy
Fields
Constructors
Methods
1.12
Names
avr
ayw
net.minecraft.world.gen.ChunkProviderDebug
net.minecraft.world.gen.ChunkGeneratorDebug
net.minecraft.server.v1_11_R1.ChunkProviderDebug
net.minecraft.server.v1_12_R1.ChunkProviderDebug
Fields
Constructors
Methods
boolean (World, String, BlockPosition): a, func_193414_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avp
avr
Fields
Constructors
Methods
1.11
Names
atx
avp
net.minecraft.server.v1_10_R1.ChunkProviderDebug
net.minecraft.server.v1_11_R1.ChunkProviderDebug
Fields
Constructors
Methods
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ath
atx
net.minecraft.server.v1_9_R2.ChunkProviderDebug
net.minecraft.server.v1_10_R1.ChunkProviderDebug
Fields
Constructors
Methods
1.9.4
Names
atg
ath
net.minecraft.server.v1_9_R1.ChunkProviderDebug
net.minecraft.server.v1_9_R2.ChunkProviderDebug
Fields
Constructors
Methods
1.9.2
Names
ath
atg
Fields
Constructors
Methods
1.9
Names
anu
ath
net.minecraft.server.v1_8_R3.ChunkProviderDebug
net.minecraft.server.v1_9_R1.ChunkProviderDebug
Fields
List<IBlockData>: a, field_177464_a
List<IBlockData>: c, field_177464_a
int: b, field_177462_b
int: d, field_177462_b
int: c, field_181039_c
int: e, field_181039_c
World: d, field_177463_c
World: f, field_177463_c
IBlockData: a, field_185934_a
IBlockData: b, field_185935_b
Constructors
Methods
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): a, func_185932_a, getOrCreateChunk
IBlockData (int, int): b, func_177461_b
IBlockData (int, int): c, func_177461_b
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
void (Chunk, int, int): b, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
1.8.8
Names
anu
net.minecraft.world.gen.ChunkProviderDebug
net.minecraft.server.v1_8_R3.ChunkProviderDebug
Fields
List<IBlockData>: a, field_177464_a
int: b, field_177462_b
int: c, field_181039_c
World: d, field_177463_c
Constructors
(World)
Methods
Chunk (int, int): d, func_73154_d, getOrCreateChunk
IBlockData (int, int): b, func_177461_b
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt