private static final String | | o | | SHADER_PATH | | field_32778 | | CORE_DIRECTORY | | f_173321_ |
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private static final String | | p | | SHADER_INCLUDE_PATH | | field_32779 | | INCLUDE_DIRECTORY | | f_173322_ |
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static final org.apache.logging.log4j.Logger | | q | | LOGGER | | field_29483 | | LOGGER | | f_173323_ |
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private static final AbstractUniform | | r | | DUMMY_UNIFORM | | field_29484 | | DEFAULT_UNIFORM | | f_173324_ |
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private static final boolean | | s | | ALWAYS_REAPPLY | | field_32780 | | field_32780 | | f_173325_ |
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private static ShaderInstance | | t | | lastAppliedShader | | field_29485 | | activeShader | | f_173326_ |
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private static int | | u | | lastProgramId | | field_29486 | | activeShaderId | | f_173327_ |
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private final Map<String, Object> | | v | | samplerMap | | field_29487 | | samplers | | f_173328_ |
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private final List<String> | | w | | samplerNames | | field_29488 | | samplerNames | | f_173329_ |
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private final List<Integer> | | x | | samplerLocations | | field_29489 | | loadedSamplerIds | | f_173330_ |
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private final List<Uniform> | | y | | uniforms | | field_29490 | | uniforms | | f_173331_ |
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private final List<Integer> | | z | | uniformLocations | | field_29491 | | loadedUniformIds | | f_173332_ |
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private final Map<String, Uniform> | | A | | uniformMap | | field_29492 | | loadedUniforms | | f_173333_ |
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private final int | | B | | programId | | field_29493 | | programId | | f_173299_ |
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private final String | | C | | name | | field_29494 | | name | | f_173300_ |
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private boolean | | D | | dirty | | field_29495 | | dirty | | f_173301_ |
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private final BlendMode | | E | | blend | | field_29464 | | blendState | | f_173302_ |
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private final List<Integer> | | F | | attributes | | field_29465 | | loadedAttributeIds | | f_173303_ |
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private final List<String> | | G | | attributeNames | | field_29466 | | attributeNames | | f_173304_ |
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private final Program | | H | | vertexProgram | | field_29467 | | vertexShader | | f_173305_ |
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private final Program | | I | | fragmentProgram | | field_29468 | | fragmentShader | | f_173306_ |
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private final VertexFormat | | J | | vertexFormat | | field_29469 | | format | | f_173307_ |
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public final Uniform | | a | | MODEL_VIEW_MATRIX | | field_29470 | | modelViewMat | | f_173308_ |
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public final Uniform | | b | | PROJECTION_MATRIX | | field_29471 | | projectionMat | | f_173309_ |
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public final Uniform | | c | | INVERSE_VIEW_ROTATION_MATRIX | | field_36323 | | field_36323 | | f_200956_ |
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public final Uniform | | d | | TEXTURE_MATRIX | | field_29472 | | textureMat | | f_173310_ |
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public final Uniform | | e | | SCREEN_SIZE | | field_29473 | | screenSize | | f_173311_ |
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public final Uniform | | f | | COLOR_MODULATOR | | field_29474 | | colorModulator | | f_173312_ |
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public final Uniform | | g | | LIGHT0_DIRECTION | | field_29475 | | light0Direction | | f_173313_ |
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public final Uniform | | h | | LIGHT1_DIRECTION | | field_29476 | | light1Direction | | f_173314_ |
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public final Uniform | | i | | FOG_START | | field_29477 | | fogStart | | f_173315_ |
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public final Uniform | | j | | FOG_END | | field_29478 | | fogEnd | | f_173316_ |
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public final Uniform | | k | | FOG_COLOR | | field_29479 | | fogColor | | f_173317_ |
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public final Uniform | | l | | LINE_WIDTH | | field_29480 | | lineWidth | | f_173318_ |
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public final Uniform | | m | | GAME_TIME | | field_29481 | | gameTime | | f_173319_ |
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public final Uniform | | n | | CHUNK_OFFSET | | field_29482 | | chunkOffset | | f_173320_ |
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