net.minecraft.world.entity

public abstract class LivingEntity

extends Entity

All mapped superinterfaces:

Nameable, EntityAccess, CommandSource

axy
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
net.minecraft.src.C_524_
net.minecraft.world.entity.EntityLiving

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_36332
field_36332
f_201943_
private static final UUID
c
SPEED_MODIFIER_SPRINTING_UUID
field_6237
SPRINTING_SPEED_BOOST_ID
f_20929_
private static final UUID
d
SPEED_MODIFIER_SOUL_SPEED_UUID
field_23128
SOUL_SPEED_BOOST_ID
f_20959_
private static final UUID
e
SPEED_MODIFIER_POWDER_SNOW_UUID
field_27859
POWDER_SNOW_SLOW_ID
f_147184_
private static final AttributeModifier
bE
SPEED_MODIFIER_SPRINTING
field_6231
SPRINTING_SPEED_BOOST
f_20960_
public static final int
ao
HAND_SLOTS
field_30069
field_30069
f_147166_
public static final int
ap
ARMOR_SLOTS
field_30070
field_30070
f_147167_
public static final int
aq
EQUIPMENT_SLOT_OFFSET
field_30071
field_30071
f_147168_
public static final int
ar
ARMOR_SLOT_OFFSET
field_30072
field_30072
f_147169_
public static final int
as
SWING_DURATION
field_30073
field_30073
f_147170_
public static final int
at
PLAYER_HURT_EXPERIENCE_TIME
field_30074
field_30074
f_147171_
private static final int
bF
DAMAGE_SOURCE_TIMEOUT
field_30078
field_30078
f_147178_
public static final double
au
MIN_MOVEMENT_DISTANCE
field_30075
field_30075
f_147172_
public static final double
av
DEFAULT_BASE_GRAVITY
field_30076
field_30076
f_147173_
public static final int
aw
DEATH_DURATION
field_30077
field_30077
f_147174_
private static final int
bG
WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS
field_30079
field_30079
f_147179_
private static final int
bH
TICKS_PER_ELYTRA_FREE_FALL_EVENT
field_30080
field_30080
f_147180_
private static final int
bI
FREE_FALL_EVENTS_PER_ELYTRA_BREAK
field_30081
field_30081
f_147181_
public static final int
ax
USE_ITEM_INTERVAL
field_30063
field_30063
f_147175_
private static final double
bJ
MAX_LINE_OF_SIGHT_TEST_RANGE
field_33908
field_33908
f_147182_
protected static final int
ay
LIVING_ENTITY_FLAG_IS_USING
field_30064
USING_ITEM_FLAG
f_147176_
protected static final int
az
LIVING_ENTITY_FLAG_OFF_HAND
field_30065
OFF_HAND_ACTIVE_FLAG
f_147177_
protected static final int
aA
LIVING_ENTITY_FLAG_SPIN_ATTACK
field_30066
USING_RIPTIDE_FLAG
f_147163_
protected static final EntityDataAccessor<Byte>
aB
DATA_LIVING_ENTITY_FLAGS
field_6257
LIVING_FLAGS
f_20909_
private static final EntityDataAccessor<Float>
bK
DATA_HEALTH_ID
field_6247
HEALTH
f_20961_
private static final EntityDataAccessor<Integer>
bL
DATA_EFFECT_COLOR_ID
field_6240
POTION_SWIRLS_COLOR
f_20962_
private static final EntityDataAccessor<Boolean>
bM
DATA_EFFECT_AMBIENCE_ID
field_6214
POTION_SWIRLS_AMBIENT
f_20963_
private static final EntityDataAccessor<Integer>
bN
DATA_ARROW_COUNT_ID
field_6219
STUCK_ARROW_COUNT
f_20940_
private static final EntityDataAccessor<Integer>
bO
DATA_STINGER_COUNT_ID
field_20348
STINGER_COUNT
f_20941_
private static final EntityDataAccessor<Optional<BlockPos>>
bP
SLEEPING_POS_ID
field_18073
SLEEPING_POSITION
f_20942_
protected static final float
aC
DEFAULT_EYE_HEIGHT
field_30067
field_30067
f_147164_
protected static final EntityDimensions
aD
SLEEPING_DIMENSIONS
field_18072
SLEEPING_DIMENSIONS
f_20910_
public static final float
aE
EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT
field_30068
field_30068
f_147165_
private final AttributeMap
bQ
attributes
field_6260
attributes
f_20943_
private final CombatTracker
bR
combatTracker
field_6256
damageTracker
f_20944_
private final Map<MobEffect, MobEffectInstance>
bS
activeEffects
field_6280
activeStatusEffects
f_20945_
private final NonNullList<ItemStack>
bT
lastHandItemStacks
field_6234
syncedHandStacks
f_20946_
private final NonNullList<ItemStack>
bU
lastArmorItemStacks
field_6248
syncedArmorStacks
f_20947_
public boolean
aF
swinging
field_6252
handSwinging
f_20911_
private boolean
bV
discardFriction
field_30082
noDrag
f_147183_
public InteractionHand
aG
swingingArm
field_6266
preferredHand
f_20912_
public int
aH
swingTime
field_6279
handSwingTicks
f_20913_
public int
aI
removeArrowTime
field_6218
stuckArrowTimer
f_20914_
public int
aJ
removeStingerTime
field_20347
stuckStingerTimer
f_20915_
public int
aK
hurtTime
field_6235
hurtTime
f_20916_
public int
aL
hurtDuration
field_6254
maxHurtTime
f_20917_
public float
aM
hurtDir
field_6271
knockbackVelocity
f_20918_
public int
aN
deathTime
field_6213
deathTime
f_20919_
public float
aO
oAttackAnim
field_6229
lastHandSwingProgress
f_20920_
public float
aP
attackAnim
field_6251
handSwingProgress
f_20921_
protected int
aQ
attackStrengthTicker
field_6273
lastAttackedTicks
f_20922_
public float
aR
animationSpeedOld
field_6211
lastLimbDistance
f_20923_
public float
aS
animationSpeed
field_6225
limbDistance
f_20924_
public float
aT
animationPosition
field_6249
limbAngle
f_20925_
public final int
aU
invulnerableDuration
field_6269
defaultMaxHealth
f_20926_
public final float
aV
timeOffs
field_6244
randomLargeSeed
f_20927_
public final float
aW
rotA
field_6262
randomSmallSeed
f_20928_
public float
aX
yBodyRot
field_6283
bodyYaw
f_20883_
public float
aY
yBodyRotO
field_6220
prevBodyYaw
f_20884_
public float
aZ
yHeadRot
field_6241
headYaw
f_20885_
public float
ba
yHeadRotO
field_6259
prevHeadYaw
f_20886_
public float
bb
flyingSpeed
field_6281
airStrafingSpeed
f_20887_
protected Player
bc
lastHurtByPlayer
field_6258
attackingPlayer
f_20888_
protected int
bd
lastHurtByPlayerTime
field_6238
playerHitTimer
f_20889_
protected boolean
be
dead
field_6272
dead
f_20890_
protected int
bf
noActionTime
field_6278
despawnCounter
f_20891_
protected float
bg
oRun
field_6217
prevStepBobbingAmount
f_20892_
protected float
bh
run
field_6233
stepBobbingAmount
f_20893_
protected float
bi
animStep
field_6255
lookDirection
f_20894_
protected float
bj
animStepO
field_6275
prevLookDirection
f_20895_
protected float
bk
rotOffs
field_6215
field_6215
f_20896_
protected int
bl
deathScore
field_6232
scoreAmount
f_20897_
protected float
bm
lastHurt
field_6253
lastDamageTaken
f_20898_
protected boolean
bn
jumping
field_6282
jumping
f_20899_
public float
bo
xxa
field_6212
sidewaysSpeed
f_20900_
public float
bp
yya
field_6227
upwardSpeed
f_20901_
public float
bq
zza
field_6250
forwardSpeed
f_20902_
protected int
br
lerpSteps
field_6210
bodyTrackingIncrements
f_20903_
protected double
bs
lerpX
field_6224
serverX
f_20904_
protected double
bt
lerpY
field_6245
serverY
f_20905_
protected double
bu
lerpZ
field_6263
serverZ
f_20906_
protected double
bv
lerpYRot
field_6284
serverYaw
f_20907_
protected double
bw
lerpXRot
field_6221
serverPitch
f_20908_
protected double
bx
lyHeadRot
field_6242
serverHeadYaw
f_20933_
protected int
by
lerpHeadSteps
field_6265
headTrackingIncrements
f_20934_
private boolean
bW
effectsDirty
field_6285
effectsChanged
f_20948_
private LivingEntity
bX
lastHurtByMob
field_6274
attacker
f_20949_
private int
bY
lastHurtByMobTimestamp
field_6230
lastAttackedTime
f_20950_
private LivingEntity
bZ
lastHurtMob
field_6236
attacking
f_20951_
private int
ca
lastHurtMobTimestamp
field_6270
lastAttackTime
f_20952_
private float
cb
speed
field_6287
movementSpeed
f_20953_
private int
cc
noJumpDelay
field_6228
jumpingCooldown
f_20954_
private float
cd
absorptionAmount
field_6246
absorptionAmount
f_20955_
protected ItemStack
bz
useItem
field_6277
activeItemStack
f_20935_
protected int
bA
useItemRemaining
field_6222
itemUseTimeLeft
f_20936_
protected int
bB
fallFlyTicks
field_6239
roll
f_20937_
private BlockPos
ce
lastPos
field_6268
lastBlockPos
f_20956_
private Optional<BlockPos>
cf
lastClimbablePos
field_22418
climbingPos
f_20957_
private DamageSource
cg
lastDamageSource
field_6276
lastDamageSource
f_20958_
private long
ch
lastDamageStamp
field_6226
lastDamageTime
f_20930_
protected int
bC
autoSpinAttackTicks
field_6261
riptideTicks
f_20938_
private float
ci
swimAmount
field_6243
leaningPitch
f_20931_
private float
cj
swimAmountO
field_6264
lastLeaningPitch
f_20932_
protected Brain<?>
bD
brain
field_18321
brain
f_20939_

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> p_20967_, Level arg1)

Method summary

Modifier and TypeMethod
public Brain<?>
du()
getBrain()
method_18868()
getBrain()
m_6274_()
protected Brain$Provider<?>
dv()
brainProvider()
method_28306()
createBrainProfile()
m_5490_()
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
deserializeBrain(com.mojang.serialization.Dynamic<?> dynamic)
m_8075_(com.mojang.serialization.Dynamic<?> arg0)
public void
ag()
kill()
method_5768()
kill()
m_6074_()
public boolean
a(axo<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> type)
m_6549_(C_513_<?> arg0)
protected void
a_()
defineSynchedData()
method_5693()
initDataTracker()
m_8097_()
public static AttributeSupplier$Builder
dw()
createLivingAttributes()
method_26827()
createLivingAttributes()
m_21183_()
protected void
a(double arg0, boolean arg1, cov arg2, gj arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
m_7840_(double p_20991_, boolean p_20993_, C_2064_ arg2, C_4675_ arg3)
public boolean
dx()
canBreatheUnderwater()
method_6094()
canBreatheInWater()
m_6040_()
public float
a(float arg0)
getSwimAmount(float arg0)
method_6024(float arg0)
getLeaningPitch(float tickDelta)
m_20998_(float arg0)
public void
an()
baseTick()
method_5670()
baseTick()
m_6075_()
public boolean
dy()
canSpawnSoulSpeedParticle()
method_27302()
shouldDisplaySoulSpeedEffects()
m_6039_()
protected void
dz()
spawnSoulSpeedParticle()
method_25937()
displaySoulSpeedEffects()
m_21184_()
protected boolean
dA()
onSoulSpeedBlock()
method_27303()
isOnSoulSpeedBlock()
m_6046_()
protected float
aC()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_6041_()
protected boolean
b(cov arg0)
shouldRemoveSoulSpeed(BlockState arg0)
method_29500(class_2680 arg0)
shouldRemoveSoulSpeedBoost(BlockState landingState)
m_6757_(C_2064_ arg0)
protected void
dB()
removeSoulSpeed()
method_29501()
removeSoulSpeedBoost()
m_21185_()
protected void
dC()
tryAddSoulSpeed()
method_29502()
addSoulSpeedBoostIfNeeded()
m_21186_()
protected void
dD()
removeFrost()
method_32324()
removePowderSnowSlow()
m_147225_()
protected void
dE()
tryAddFrost()
method_32325()
addPowderSnowSlowIfNeeded()
m_147226_()
protected void
c(gj arg0)
onChangedBlock(BlockPos arg0)
method_6126(class_2338 arg0)
applyMovementEffects(BlockPos pos)
m_5806_(C_4675_ arg0)
public boolean
y_()
isBaby()
method_6109()
isBaby()
m_6162_()
public float
dF()
getScale()
method_17825()
getScaleFactor()
m_6134_()
protected boolean
dG()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
m_6129_()
public boolean
bH()
rideableUnderWater()
method_5788()
canBeRiddenInWater()
m_6146_()
protected void
dH()
tickDeath()
method_6108()
updatePostDeath()
m_6153_()
protected boolean
dI()
shouldDropExperience()
method_6054()
shouldDropXp()
m_6149_()
protected boolean
dJ()
shouldDropLoot()
method_27071()
shouldDropLoot()
m_6125_()
protected int
m(int arg0)
decreaseAirSupply(int arg0)
method_6130(int arg0)
getNextAirUnderwater(int air)
m_7302_(int arg0)
protected int
n(int arg0)
increaseAirSupply(int arg0)
method_6064(int arg0)
getNextAirOnLand(int air)
m_7305_(int arg0)
protected int
d(boj arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getXpToDrop(PlayerEntity player)
m_6552_(C_1141_ arg0)
protected boolean
dK()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_6124_()
public Random
dL()
getRandom()
method_6051()
getRandom()
m_21187_()
public LivingEntity
dM()
getLastHurtByMob()
method_6065()
getAttacker()
m_142581_()
public int
dN()
getLastHurtByMobTimestamp()
method_6117()
getLastAttackedTime()
m_21213_()
public void
e(boj arg0)
setLastHurtByPlayer(Player arg0)
method_29505(class_1657 arg0)
setAttacking(PlayerEntity attacking)
m_6598_(C_1141_ arg0)
public void
a(axy arg0)
setLastHurtByMob(LivingEntity arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity attacker)
m_6703_(C_524_ arg0)
public LivingEntity
dO()
getLastHurtMob()
method_6052()
getAttacking()
m_21214_()
public int
dP()
getLastHurtMobTimestamp()
method_6083()
getLastAttackTime()
m_21215_()
public void
x(axk arg0)
setLastHurtMob(Entity arg0)
method_6114(class_1297 arg0)
onAttacking(Entity target)
m_21335_(C_507_ arg0)
public int
dQ()
getNoActionTime()
method_6131()
getDespawnCounter()
m_21216_()
public void
o(int arg0)
setNoActionTime(int arg0)
method_16826(int arg0)
setDespawnCounter(int despawnCounter)
m_21310_(int arg0)
public boolean
dR()
shouldDiscardFriction()
method_35053()
hasNoDrag()
m_147223_()
public void
p(boolean arg0)
setDiscardFriction(boolean arg0)
method_35054(boolean arg0)
setNoDrag(boolean noDrag)
m_147244_(boolean arg0)
protected void
c(buw arg0)
equipEventAndSound(ItemStack arg0)
method_6116(class_1799 arg0)
onEquipStack(ItemStack stack)
m_147218_(C_1391_ arg0)
public void
b(ok arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public void
a(ok arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
protected void
dS()
tickEffects()
method_6050()
tickStatusEffects()
m_21217_()
protected void
F()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
m_8034_()
private void
n()
updateGlowingStatus()
method_36362()
updateGlowing()
m_147239_()
public double
y(axk arg0)
getVisibilityPercent(Entity arg0)
method_18390(class_1297 arg0)
getAttackDistanceScalingFactor(Entity entity)
m_20968_(C_507_ arg0)
public boolean
c(axy arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity target)
m_6779_(C_524_ arg0)
public boolean
a(axy arg0, bhf arg1)
canAttack(LivingEntity arg0, TargetingConditions arg1)
method_18391(class_1309 arg0, class_4051 arg1)
isTarget(LivingEntity entity, TargetPredicate predicate)
m_21040_(C_524_ p_21042_, C_780_ arg1)
public boolean
dT()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
m_142066_()
public boolean
dU()
canBeSeenByAnyone()
method_36608()
isPartOfGame()
m_142065_()
public static boolean
c(Collection<axe> arg0)
areAllEffectsAmbient(Collection<MobEffectInstance> arg0)
method_6089(Collection<class_1293> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> effects)
m_21179_(Collection<C_498_> p_21180_)
protected void
dV()
removeEffectParticles()
method_6069()
clearPotionSwirls()
m_21218_()
public boolean
dW()
removeAllEffects()
method_6012()
clearStatusEffects()
m_21219_()
public Collection<MobEffectInstance>
dX()
getActiveEffects()
method_6026()
getStatusEffects()
m_21220_()
public Map<MobEffect, MobEffectInstance>
dY()
getActiveEffectsMap()
method_6088()
getActiveStatusEffects()
m_21221_()
public boolean
a(axc arg0)
hasEffect(MobEffect arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect effect)
m_21023_(C_496_ arg0)
public MobEffectInstance
b(axc arg0)
getEffect(MobEffect arg0)
method_6112(class_1291 arg0)
getStatusEffect(StatusEffect effect)
m_21124_(C_496_ arg0)
public final boolean
b(axe arg0)
addEffect(MobEffectInstance arg0)
method_6092(class_1293 arg0)
addStatusEffect(StatusEffectInstance effect)
m_7292_(C_498_ arg0)
public boolean
b(axe arg0, axk arg1)
addEffect(MobEffectInstance arg0, Entity arg1)
method_37222(class_1293 arg0, class_1297 arg1)
addStatusEffect(StatusEffectInstance effect, Entity source)
m_147207_(C_498_ p_147209_, C_507_ arg1)
public boolean
c(axe arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance effect)
m_7301_(C_498_ arg0)
public void
c(axe arg0, axk arg1)
forceAddEffect(MobEffectInstance arg0, Entity arg1)
method_26082(class_1293 arg0, class_1297 arg1)
setStatusEffect(StatusEffectInstance effect, Entity source)
m_147215_(C_498_ p_147217_, C_507_ arg1)
public boolean
dZ()
isInvertedHealAndHarm()
method_5999()
isUndead()
m_21222_()
public MobEffectInstance
c(axc arg0)
removeEffectNoUpdate(MobEffect arg0)
method_6111(class_1291 arg0)
removeStatusEffectInternal(StatusEffect type)
m_6234_(C_496_ arg0)
public boolean
d(axc arg0)
removeEffect(MobEffect arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect type)
m_21195_(C_496_ arg0)
protected void
a(axe arg0, axk arg1)
onEffectAdded(MobEffectInstance arg0, Entity arg1)
method_6020(class_1293 arg0, class_1297 arg1)
onStatusEffectApplied(StatusEffectInstance effect, Entity source)
m_142540_(C_498_ p_147191_, C_507_ arg1)
protected void
a(axe arg0, boolean arg1, axk arg2)
onEffectUpdated(MobEffectInstance arg0, boolean arg1, Entity arg2)
method_6009(class_1293 arg0, boolean arg1, class_1297 arg2)
onStatusEffectUpgraded(StatusEffectInstance effect, boolean reapplyEffect, Entity source)
m_141973_(C_498_ p_147193_, boolean p_147194_, C_507_ arg2)
protected void
a(axe arg0)
onEffectRemoved(MobEffectInstance arg0)
method_6129(class_1293 arg0)
onStatusEffectRemoved(StatusEffectInstance effect)
m_7285_(C_498_ arg0)
public void
b(float arg0)
heal(float arg0)
method_6025(float arg0)
heal(float amount)
m_5634_(float arg0)
public float
ea()
getHealth()
method_6032()
getHealth()
m_21223_()
public void
c(float arg0)
setHealth(float arg0)
method_6033(float arg0)
setHealth(float health)
m_21153_(float arg0)
public boolean
eb()
isDeadOrDying()
method_29504()
isDead()
m_21224_()
public boolean
a(awu arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_21017_, float arg1)
protected void
d(axy arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity attacker)
m_6728_(C_524_ arg0)
protected void
e(axy arg0)
blockedByShield(LivingEntity arg0)
method_6060(class_1309 arg0)
knockback(LivingEntity target)
m_6731_(C_524_ arg0)
private boolean
g(awu arg0)
checkTotemDeathProtection(DamageSource arg0)
method_6095(class_1282 arg0)
tryUseTotem(DamageSource source)
m_21262_(C_489_ arg0)
public DamageSource
ec()
getLastDamageSource()
method_6081()
getRecentDamageSource()
m_21225_()
protected void
d(awu arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource source)
m_6677_(C_489_ arg0)
public boolean
e(awu arg0)
isDamageSourceBlocked(DamageSource arg0)
method_6061(class_1282 arg0)
blockedByShield(DamageSource source)
m_21275_(C_489_ arg0)
private void
j(buw arg0)
breakItem(ItemStack arg0)
method_6045(class_1799 arg0)
playEquipmentBreakEffects(ItemStack stack)
m_21278_(C_1391_ arg0)
public void
a(awu arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource source)
m_6667_(C_489_ arg0)
protected void
f(axy arg0)
createWitherRose(LivingEntity arg0)
method_23733(class_1309 arg0)
onKilledBy(LivingEntity adversary)
m_21268_(C_524_ arg0)
protected void
f(awu arg0)
dropAllDeathLoot(DamageSource arg0)
method_16080(class_1282 arg0)
drop(DamageSource source)
m_6668_(C_489_ arg0)
protected void
ed()
dropEquipment()
method_16078()
dropInventory()
m_5907_()
protected void
ee()
dropExperience()
method_23883()
dropXp()
m_21226_()
protected void
a(awu arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource source, int lootingMultiplier, boolean allowDrops)
m_7472_(C_489_ p_21019_, int p_21020_, boolean arg2)
public ResourceLocation
ef()
getLootTable()
method_5989()
getLootTable()
m_5743_()
protected void
a(awu arg0, boolean arg1)
dropFromLootTable(DamageSource arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource source, boolean causedByPlayer)
m_7625_(C_489_ p_21022_, boolean arg1)
protected LootContext$Builder
a(boolean arg0, awu arg1)
createLootContext(boolean arg0, DamageSource arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean causedByPlayer, DamageSource source)
m_7771_(boolean p_21106_, C_489_ arg1)
public void
p(double arg0, double arg1, double arg2)
knockback(double arg0, double arg1, double arg2)
method_6005(double arg0, double arg1, double arg2)
takeKnockback(double strength, double x, double z)
m_147240_(double p_147242_, double arg1, double arg2)
protected SoundEvent
c(awu arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource source)
m_7975_(C_489_ arg0)
protected SoundEvent
x_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
private SoundEvent
c(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int distance)
m_5896_(int arg0)
public LivingEntity$Fallsounds
eg()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
protected SoundEvent
d(buw arg0)
getDrinkingSound(ItemStack arg0)
method_18807(class_1799 arg0)
getDrinkSound(ItemStack stack)
m_7838_(C_1391_ arg0)
public SoundEvent
e(buw arg0)
getEatingSound(ItemStack arg0)
method_18869(class_1799 arg0)
getEatSound(ItemStack stack)
m_7866_(C_1391_ arg0)
public void
c(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean arg0)
m_6853_(boolean arg0)
public Optional<BlockPos>
eh()
getLastClimbablePos()
method_24832()
getClimbingPos()
m_21227_()
public boolean
b_()
onClimbable()
method_6101()
isClimbing()
m_6147_()
private boolean
c(gj arg0, cov arg1)
trapdoorUsableAsLadder(BlockPos arg0, BlockState arg1)
method_6077(class_2338 arg0, class_2680 arg1)
canEnterTrapdoor(BlockPos pos, BlockState state)
m_21176_(C_4675_ p_21178_, C_2064_ arg1)
public boolean
bl()
isAlive()
method_5805()
isAlive()
m_6084_()
public boolean
a(float arg0, float arg1, awu arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float arg0, float arg1, DamageSource arg2)
m_142535_(float p_147188_, float p_147189_, C_489_ arg2)
protected int
d(float arg0, float arg1)
calculateFallDamage(float arg0, float arg1)
method_23329(float arg0, float arg1)
computeFallDamage(float fallDistance, float damageMultiplier)
m_5639_(float p_21238_, float arg1)
protected void
ei()
playBlockFallSound()
method_23328()
playBlockFallSound()
m_21229_()
public void
bA()
animateHurt()
method_5879()
animateDamage()
m_6053_()
public int
ej()
getArmorValue()
method_6096()
getArmor()
m_21230_()
protected void
b(awu arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource source, float amount)
m_6472_(C_489_ p_21123_, float arg1)
protected void
c(awu arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource source, float amount)
m_142642_(C_489_ p_147214_, float arg1)
protected void
q(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float amount)
m_7909_(float arg0)
protected float
d(awu arg0, float arg1)
getDamageAfterArmorAbsorb(DamageSource arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
applyArmorToDamage(DamageSource source, float amount)
m_21161_(C_489_ p_21163_, float arg1)
protected float
e(awu arg0, float arg1)
getDamageAfterMagicAbsorb(DamageSource arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
applyEnchantmentsToDamage(DamageSource source, float amount)
m_6515_(C_489_ p_21194_, float arg1)
protected void
f(awu arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource source, float amount)
m_6475_(C_489_ p_21241_, float arg1)
public CombatTracker
ek()
getCombatTracker()
method_6066()
getDamageTracker()
m_21231_()
public LivingEntity
el()
getKillCredit()
method_6124()
getPrimeAdversary()
m_21232_()
public final float
em()
getMaxHealth()
method_6063()
getMaxHealth()
m_21233_()
public final int
en()
getArrowCount()
method_6022()
getStuckArrowCount()
m_21234_()
public final void
p(int arg0)
setArrowCount(int arg0)
method_6097(int arg0)
setStuckArrowCount(int stuckArrowCount)
m_21317_(int arg0)
public final int
eo()
getStingerCount()
method_21753()
getStingerCount()
m_21235_()
public final void
q(int arg0)
setStingerCount(int arg0)
method_21755(int arg0)
setStingerCount(int stingerCount)
m_21321_(int arg0)
private int
r()
getCurrentSwingDuration()
method_6028()
getHandSwingDuration()
m_21304_()
public void
a(awg arg0)
swing(InteractionHand arg0)
method_6104(class_1268 arg0)
swingHand(Hand hand)
m_6674_(C_470_ arg0)
public void
a(awg arg0, boolean arg1)
swing(InteractionHand arg0, boolean arg1)
method_23667(class_1268 arg0, boolean arg1)
swingHand(Hand hand, boolean fromServerPlayer)
m_21011_(C_470_ p_21013_, boolean arg1)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
private void
u()
makePoofParticles()
method_36549()
addDeathParticles()
m_147246_()
private void
w()
swapHandItems()
method_30127()
swapHandStacks()
m_21312_()
protected void
av()
outOfWorld()
method_5825()
tickInVoid()
m_6088_()
protected void
ep()
updateSwingTime()
method_6119()
tickHandSwing()
m_21203_()
public AttributeInstance
a(ayu arg0)
getAttribute(Attribute arg0)
method_5996(class_1320 arg0)
getAttributeInstance(EntityAttribute attribute)
m_21051_(C_552_ arg0)
public double
b(ayu arg0)
getAttributeValue(Attribute arg0)
method_26825(class_1320 arg0)
getAttributeValue(EntityAttribute attribute)
m_21133_(C_552_ arg0)
public double
c(ayu arg0)
getAttributeBaseValue(Attribute arg0)
method_26826(class_1320 arg0)
getAttributeBaseValue(EntityAttribute attribute)
m_21172_(C_552_ arg0)
public AttributeMap
eq()
getAttributes()
method_6127()
getAttributes()
m_21204_()
public MobType
er()
getMobType()
method_6046()
getGroup()
m_6336_()
public ItemStack
es()
getMainHandItem()
method_6047()
getMainHandStack()
m_21205_()
public ItemStack
et()
getOffhandItem()
method_6079()
getOffHandStack()
m_21206_()
public boolean
b(bus arg0)
isHolding(Item arg0)
method_24518(class_1792 arg0)
isHolding(Item item)
m_21055_(C_1381_ arg0)
public boolean
b(Predicate<buw> arg0)
isHolding(Predicate<ItemStack> arg0)
method_24520(Predicate<class_1799> arg0)
isHolding(Predicate<ItemStack> predicate)
m_21093_(Predicate<C_1391_> arg0)
public ItemStack
b(awg arg0)
getItemInHand(InteractionHand arg0)
method_5998(class_1268 arg0)
getStackInHand(Hand hand)
m_21120_(C_470_ arg0)
public void
a(awg arg0, buw arg1)
setItemInHand(InteractionHand arg0, ItemStack arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setStackInHand(Hand hand, ItemStack stack)
m_21008_(C_470_ p_21010_, C_1391_ arg1)
public boolean
a(axp arg0)
hasItemInSlot(EquipmentSlot arg0)
method_6084(class_1304 arg0)
hasStackEquipped(EquipmentSlot slot)
m_21033_(C_516_ arg0)
public abstract Iterable<ItemStack>
bC()
getArmorSlots()
method_5661()
getArmorItems()
m_6168_()
public abstract ItemStack
b(axp arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot slot)
m_6844_(C_516_ arg0)
public abstract void
a(axp arg0, buw arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_8061_(C_516_ p_21037_, C_1391_ arg1)
protected void
f(buw arg0)
verifyEquippedItem(ItemStack arg0)
method_37410(class_1799 arg0)
processEquippedStack(ItemStack stack)
m_181122_(C_1391_ arg0)
public float
eu()
getArmorCoverPercentage()
method_18396()
getArmorVisibility()
m_21207_()
public void
g(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
m_6858_(boolean arg0)
protected float
ev()
getSoundVolume()
method_6107()
getSoundVolume()
m_6121_()
public float
ew()
getVoicePitch()
method_6017()
getSoundPitch()
m_6100_()
protected boolean
ex()
isImmobile()
method_6062()
isImmobile()
m_6107_()
public void
g(axk arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity arg0)
m_7334_(C_507_ arg0)
private void
a(axk arg0)
dismountVehicle(Entity arg0)
method_6038(class_1297 arg0)
onDismounted(Entity vehicle)
m_21028_(C_507_ arg0)
public boolean
cs()
shouldShowName()
method_5733()
shouldRenderName()
m_6052_()
protected float
ey()
getJumpPower()
method_6106()
getJumpVelocity()
m_6118_()
public double
ez()
getJumpBoostPower()
method_37416()
getJumpBoostVelocityModifier()
m_182332_()
protected void
eA()
jumpFromGround()
method_6043()
jump()
m_6135_()
protected void
eB()
goDownInWater()
method_6093()
knockDownwards()
m_21208_()
protected void
c(aif<diw> arg0)
jumpInLiquid(TagKey<Fluid> arg0)
method_6010(class_6862<class_3611> arg0)
swimUpward(TagKey<Fluid> fluid)
m_203347_(C_203208_<C_2690_> arg0)
protected float
eC()
getWaterSlowDown()
method_6120()
getBaseMovementSpeedMultiplier()
m_6108_()
public boolean
a(dix arg0)
canStandOnFluid(FluidState arg0)
method_26319(class_3610 arg0)
canWalkOnFluid(FluidState arg0)
m_203441_(C_2691_ arg0)
public void
h(dpo arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d movementInput)
m_7023_(C_3046_ arg0)
public void
a(axy arg0, boolean arg1)
calculateEntityAnimation(LivingEntity arg0, boolean arg1)
method_29242(class_1309 arg0, boolean arg1)
updateLimbs(LivingEntity entity, boolean flutter)
m_21043_(C_524_ p_21045_, boolean arg1)
public Vec3
a(dpo arg0, float arg1)
handleRelativeFrictionAndCalculateMovement(Vec3 arg0, float arg1)
method_26318(class_243 arg0, float arg1)
applyMovementInput(Vec3d movementInput, float slipperiness)
m_21074_(C_3046_ p_21076_, float arg1)
public Vec3
a(double arg0, boolean arg1, dpo arg2)
getFluidFallingAdjustedMovement(double arg0, boolean arg1, Vec3 arg2)
method_26317(double arg0, boolean arg1, class_243 arg2)
method_26317(double arg0, boolean arg1, Vec3d arg2)
m_20994_(double p_20996_, boolean arg1, C_3046_ arg2)
private Vec3
j(dpo arg0)
handleOnClimbable(Vec3 arg0)
method_18801(class_243 arg0)
applyClimbingSpeed(Vec3d motion)
m_21297_(C_3046_ arg0)
private float
u(float arg0)
getFrictionInfluencedSpeed(float arg0)
method_18802(float arg0)
getMovementSpeed(float slipperiness)
m_21330_(float arg0)
public float
eD()
getSpeed()
method_6029()
getMovementSpeed()
m_6113_()
public void
r(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
setMovementSpeed(float movementSpeed)
m_7910_(float arg0)
public boolean
z(axk arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity target)
m_7327_(C_507_ arg0)
public void
k()
tick()
method_5773()
tick()
m_8119_()
private void
x()
detectEquipmentUpdates()
method_30128()
sendEquipmentChanges()
m_21315_()
private Map<EquipmentSlot, ItemStack>
y()
collectEquipmentChanges()
method_30129()
getEquipmentChanges()
m_21319_()
private void
a(Map<axp, buw> arg0)
handleHandSwap(Map<EquipmentSlot, ItemStack> arg0)
method_30121(Map<class_1304, class_1799> arg0)
checkHandStackSwap(Map<EquipmentSlot, ItemStack> equipmentChanges)
m_21091_(Map<C_516_, C_1391_> arg0)
private void
b(Map<axp, buw> arg0)
handleEquipmentChanges(Map<EquipmentSlot, ItemStack> arg0)
method_30123(Map<class_1304, class_1799> arg0)
sendEquipmentChanges(Map<EquipmentSlot, ItemStack> equipmentChanges)
m_21142_(Map<C_516_, C_1391_> arg0)
private ItemStack
d(axp arg0)
getLastArmorItem(EquipmentSlot arg0)
method_30125(class_1304 arg0)
getSyncedArmorStack(EquipmentSlot slot)
m_21198_(C_516_ arg0)
private void
b(axp arg0, buw arg1)
setLastArmorItem(EquipmentSlot arg0, ItemStack arg1)
method_30122(class_1304 arg0, class_1799 arg1)
setSyncedArmorStack(EquipmentSlot slot, ItemStack armor)
m_21128_(C_516_ p_21130_, C_1391_ arg1)
private ItemStack
e(axp arg0)
getLastHandItem(EquipmentSlot arg0)
method_30126(class_1304 arg0)
getSyncedHandStack(EquipmentSlot slot)
m_21244_(C_516_ arg0)
private void
c(axp arg0, buw arg1)
setLastHandItem(EquipmentSlot arg0, ItemStack arg1)
method_30124(class_1304 arg0, class_1799 arg1)
setSyncedHandStack(EquipmentSlot slot, ItemStack stack)
m_21168_(C_516_ p_21170_, C_1391_ arg1)
protected float
e(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float bodyRotation, float headRotation)
m_5632_(float p_21261_, float arg1)
public void
w_()
aiStep()
method_6007()
tickMovement()
m_8107_()
public boolean
eE()
isSensitiveToWater()
method_29503()
hurtByWater()
m_6126_()
private void
z()
updateFallFlying()
method_6053()
tickFallFlying()
m_21323_()
protected void
eF()
serverAiStep()
method_6023()
tickNewAi()
m_6140_()
protected void
eG()
pushEntities()
method_6070()
tickCramming()
m_6138_()
protected void
a(dpj arg0, dpj arg1)
checkAutoSpinAttack(AABB arg0, AABB arg1)
method_6035(class_238 arg0, class_238 arg1)
tickRiptide(Box a, Box b)
m_21071_(C_3040_ p_21073_, C_3040_ arg1)
protected void
A(axk arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity entity)
m_7324_(C_507_ arg0)
protected void
g(axy arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity target)
m_6727_(C_524_ arg0)
public boolean
eH()
isAutoSpinAttack()
method_6123()
isUsingRiptide()
m_21209_()
public void
p()
stopRiding()
method_5848()
stopRiding()
m_8127_()
public void
bo()
rideTick()
method_5842()
tickRiding()
m_6083_()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpTo(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
updateTrackedPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
m_6453_(double p_20978_, double p_20980_, double p_20982_, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
m_6541_(float p_21006_, int arg1)
public void
q(boolean arg0)
setJumping(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean jumping)
m_6862_(boolean arg0)
public void
a(bli arg0)
onItemPickup(ItemEntity arg0)
method_29499(class_1542 arg0)
triggerItemPickedUpByEntityCriteria(ItemEntity item)
m_21053_(C_976_ arg0)
public void
a(axk arg0, int arg1)
take(Entity arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity item, int count)
m_7938_(C_507_ p_21031_, int arg1)
public boolean
B(axk arg0)
hasLineOfSight(Entity arg0)
method_6057(class_1297 arg0)
canSee(Entity entity)
m_142582_(C_507_ arg0)
public float
g(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float arg0)
m_5675_(float arg0)
public float
s(float arg0)
getAttackAnim(float arg0)
method_6055(float arg0)
getHandSwingProgress(float tickDelta)
m_21324_(float arg0)
public boolean
eI()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
m_6142_()
public boolean
bh()
isPickable()
method_5863()
collides()
m_6087_()
public boolean
bi()
isPushable()
method_5810()
isPushable()
m_6094_()
public float
ce()
getYHeadRot()
method_5791()
getHeadYaw()
m_6080_()
public void
l(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
m_5616_(float arg0)
public void
m(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float arg0)
m_5618_(float arg0)
protected Vec3
a(go$a arg0, n$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis arg0, BlockLocating$Rectangle arg1)
m_7643_(C_4687_$C_4689_ p_21086_, C_4777_$C_4778_ arg1)
public static Vec3
i(dpo arg0)
resetForwardDirectionOfRelativePortalPosition(Vec3 arg0)
method_31079(class_243 arg0)
positionInPortal(Vec3d pos)
m_21289_(C_3046_ p_21290_)
public float
eJ()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_6103_()
public void
t(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float amount)
m_7911_(float arg0)
public void
h()
onEnterCombat()
method_6000()
enterCombat()
m_8108_()
public void
i()
onLeaveCombat()
method_6044()
endCombat()
m_8098_()
protected void
eK()
updateEffectVisibility()
method_6008()
markEffectsDirty()
m_21210_()
public abstract HumanoidArm
eL()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public boolean
eM()
isUsingItem()
method_6115()
isUsingItem()
m_6117_()
public InteractionHand
eN()
getUsedItemHand()
method_6058()
getActiveHand()
m_7655_()
private void
A()
updatingUsingItem()
method_6076()
tickActiveItemStack()
m_21329_()
protected void
a(buw arg0)
updateUsingItem(ItemStack arg0)
method_37119(class_1799 arg0)
tickItemStackUsage(ItemStack stack)
m_142106_(C_1391_ arg0)
private boolean
C()
shouldTriggerItemUseEffects()
method_22382()
shouldSpawnConsumptionEffects()
m_21332_()
private void
D()
updateSwimAmount()
method_6072()
updateLeaningPitch()
m_21333_()
protected void
c(int arg0, boolean arg1)
setLivingEntityFlag(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
setLivingFlag(int mask, boolean value)
m_21155_(int p_21157_, boolean arg1)
public void
c(awg arg0)
startUsingItem(InteractionHand arg0)
method_6019(class_1268 arg0)
setCurrentHand(Hand hand)
m_6672_(C_470_ arg0)
public void
a(yb<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
m_7350_(C_5225_<?> arg0)
public void
a(dv$a arg0, dpo arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
m_7618_(C_3361_$C_3362_ p_21079_, C_3046_ arg1)
protected void
b(buw arg0, int arg1)
triggerItemUseEffects(ItemStack arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
spawnConsumptionEffects(ItemStack stack, int particleCount)
m_21137_(C_1391_ p_21139_, int arg1)
private void
a(buw arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
spawnItemParticles(ItemStack stack, int count)
m_21060_(C_1391_ p_21062_, int arg1)
protected void
v()
completeUsingItem()
method_6040()
consumeItem()
m_8095_()
public ItemStack
eO()
getUseItem()
method_6030()
getActiveItem()
m_21211_()
public int
eP()
getUseItemRemainingTicks()
method_6014()
getItemUseTimeLeft()
m_21212_()
public int
eQ()
getTicksUsingItem()
method_6048()
getItemUseTime()
m_21252_()
public void
eR()
releaseUsingItem()
method_6075()
stopUsingItem()
m_21253_()
public void
eS()
stopUsingItem()
method_6021()
clearActiveItem()
m_5810_()
public boolean
eT()
isBlocking()
method_6039()
isBlocking()
m_21254_()
public boolean
eU()
isSuppressingSlidingDownLadder()
method_21754()
isHoldingOntoLadder()
m_5791_()
public boolean
eV()
isFallFlying()
method_6128()
isFallFlying()
m_21255_()
public boolean
bQ()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
m_6067_()
public int
eW()
getFallFlyingTicks()
method_6003()
getRoll()
m_21256_()
public boolean
a(double arg0, double arg1, double arg2, boolean arg3)
randomTeleport(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
teleport(double x, double y, double z, boolean particleEffects)
m_20984_(double p_20986_, double p_20988_, double arg2, boolean arg3)
public boolean
eX()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
m_5801_()
public boolean
eY()
attackable()
method_6102()
isMobOrPlayer()
m_5789_()
public void
a(gj arg0, boolean arg1)
setRecordPlayingNearby(BlockPos arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setNearbySongPlaying(BlockPos songPosition, boolean playing)
m_6818_(C_4675_ p_21083_, boolean arg1)
public boolean
g(buw arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack stack)
m_7066_(C_1391_ arg0)
public Packet<?>
S()
getAddEntityPacket()
method_18002()
createSpawnPacket()
m_5654_()
public EntityDimensions
a(ayk arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_6972_(C_535_ arg0)
public com.google.common.collect.ImmutableList<Pose>
eZ()
getDismountPoses()
method_24831()
getPoses()
m_7431_()
public AABB
f(ayk arg0)
getLocalBoundsForPose(Pose arg0)
method_24833(class_4050 arg0)
getBoundingBox(EntityPose pose)
m_21270_(C_535_ arg0)
public Optional<BlockPos>
fa()
getSleepingPos()
method_18398()
getSleepingPosition()
m_21257_()
public void
e(gj arg0)
setSleepingPos(BlockPos arg0)
method_18402(class_2338 arg0)
setSleepingPosition(BlockPos pos)
m_21250_(C_4675_ arg0)
public void
fb()
clearSleepingPos()
method_18399()
clearSleepingPosition()
m_21258_()
public boolean
fc()
isSleeping()
method_6113()
isSleeping()
m_5803_()
public void
b(gj arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos pos)
m_5802_(C_4675_ arg0)
private void
a(gj arg0)
setPosToBed(BlockPos arg0)
method_18392(class_2338 arg0)
setPositionInBed(BlockPos pos)
m_21080_(C_4675_ arg0)
private boolean
E()
checkBedExists()
method_18406()
isSleepingInBed()
m_21334_()
public void
fd()
stopSleeping()
method_18400()
wakeUp()
m_5796_()
public Direction
fe()
getBedOrientation()
method_18401()
getSleepingDirection()
m_21259_()
public boolean
bm()
isInWall()
method_5757()
isInsideWall()
m_5830_()
protected final float
a(ayk arg0, axl arg1)
getEyeHeight(Pose arg0, EntityDimensions arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_6380_(C_535_ p_21050_, C_510_ arg1)
protected float
b(ayk arg0, axl arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
m_6431_(C_535_ p_21132_, C_510_ arg1)
public ItemStack
h(buw arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack stack)
m_6298_(C_1391_ arg0)
public ItemStack
a(cav arg0, buw arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World world, ItemStack stack)
m_5584_(C_1596_ p_21068_, C_1391_ arg1)
private void
a(buw arg0, cav arg1, axy arg2)
addEatEffect(ItemStack arg0, Level arg1, LivingEntity arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
applyFoodEffects(ItemStack stack, World world, LivingEntity targetEntity)
m_21063_(C_1391_ p_21065_, C_1596_ p_21066_, C_524_ arg2)
private static byte
f(axp arg0)
entityEventForEquipmentBreak(EquipmentSlot arg0)
method_20237(class_1304 arg0)
getEquipmentBreakStatus(EquipmentSlot slot)
m_21266_(C_516_ p_21267_)
public void
c(axp arg0)
broadcastBreakEvent(EquipmentSlot arg0)
method_20235(class_1304 arg0)
sendEquipmentBreakStatus(EquipmentSlot slot)
m_21166_(C_516_ arg0)
public void
d(awg arg0)
broadcastBreakEvent(InteractionHand arg0)
method_20236(class_1268 arg0)
sendToolBreakStatus(Hand hand)
m_21190_(C_470_ arg0)
public AABB
cx()
getBoundingBoxForCulling()
method_5830()
getVisibilityBoundingBox()
m_6921_()
public static EquipmentSlot
i(buw arg0)
getEquipmentSlotForItem(ItemStack arg0)
method_32326(class_1799 arg0)
getPreferredEquipmentSlot(ItemStack stack)
m_147233_(C_1391_ p_147234_)
private static SlotAccess
a(axy arg0, axp arg1)
createEquipmentSlotAccess(LivingEntity arg0, EquipmentSlot arg1)
method_32321(class_1309 arg0, class_1304 arg1)
getStackReference(LivingEntity entity, EquipmentSlot slot)
m_147195_(C_524_ p_147196_, C_516_ p_147197_)
private static EquipmentSlot
d(int arg0)
getEquipmentSlot(int arg0)
method_32322(int arg0)
getEquipmentSlot(int slotId)
m_147211_(int p_147212_)
public SlotAccess
k(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
m_141942_(int arg0)
public boolean
dl()
canFreeze()
method_32316()
canFreeze()
m_142079_()
public boolean
bT()
isCurrentlyGlowing()
method_5851()
isGlowing()
m_142038_()
public void
a(ri arg0)
recreateFromPacket(ClientboundAddMobPacket arg0)
method_33579(class_2610 arg0)
readFromPacket(MobSpawnS2CPacket packet)
m_142223_(C_5034_ arg0)