History - net.minecraft.world.entity.LivingEntity
1.21.3
Names
btn
bwg
Fields
AttributeModifier: bH, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: k, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST
AttributeMap: bU, attributes, field_6260, attributes, f_20943_
AttributeMap: bS, attributes, field_6260, attributes
CombatTracker: bV, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bT, combatTracker, field_6256, damageTracker
Map<Holder<MobEffect>, MobEffectInstance>: bW, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<Holder<MobEffect>, MobEffectInstance>: bU, activeEffects, field_6280, activeStatusEffects
boolean: aJ, swinging, field_6252, handSwinging, f_20911_
boolean: aI, swinging, field_6252, handSwinging
int: aL, swingTime, field_6279, handSwingTicks, f_20913_
int: aK, swingTime, field_6279, handSwingTicks
int: aM, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aL, removeArrowTime, field_6218, stuckArrowTimer
int: aO, hurtTime, field_6235, hurtTime, f_20916_
int: aN, hurtTime, field_6235, hurtTime
int: aP, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aO, hurtDuration, field_6254, maxHurtTime
int: aQ, deathTime, field_6213, deathTime, f_20919_
int: aP, deathTime, field_6213, deathTime
float: aR, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aQ, oAttackAnim, field_6229, lastHandSwingProgress
float: aS, attackAnim, field_6251, handSwingProgress, f_20921_
float: aR, attackAnim, field_6251, handSwingProgress
int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aU, invulnerableDuration, field_6269, defaultMaxHealth
float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aV, timeOffs, field_6244, randomLargeSeed
float: aX, rotA, field_6262, randomSmallSeed, f_20928_
float: aW, rotA, field_6262, randomSmallSeed
float: aY, yBodyRot, field_6283, bodyYaw, f_20883_
float: aX, yBodyRot, field_6283, bodyYaw
float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aY, yBodyRotO, field_6220, prevBodyYaw
float: ba, yHeadRot, field_6241, headYaw, f_20885_
float: aZ, yHeadRot, field_6241, headYaw
float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: ba, yHeadRotO, field_6259, prevHeadYaw
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer
boolean: be, dead, field_6272, dead, f_20890_
boolean: be, dead, field_6272, dead
int: bf, noActionTime, field_6278, despawnCounter, f_20891_
int: bf, noActionTime, field_6278, despawnCounter
float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bg, oRun, field_6217, prevStepBobbingAmount
float: bh, run, field_6233, stepBobbingAmount, f_20893_
float: bh, run, field_6233, stepBobbingAmount
float: bi, animStep, field_6255, lookDirection, f_20894_
float: bi, animStep, field_6255, lookDirection
float: bj, animStepO, field_6275, prevLookDirection, f_20895_
float: bj, animStepO, field_6275, prevLookDirection
float: bk, rotOffs, field_6215, field_6215, f_20896_
float: bk, rotOffs, field_6215, field_6215
int: bl, deathScore, field_6232, scoreAmount, f_20897_
int: bl, deathScore, field_6232, scoreAmount
float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bm, lastHurt, field_6253, lastDamageTaken
boolean: bn, jumping, field_6282, jumping, f_20899_
boolean: bn, jumping, field_6282, jumping
float: bo, xxa, field_6212, sidewaysSpeed, f_20900_
float: bo, xxa, field_6212, sidewaysSpeed
float: bp, yya, field_6227, upwardSpeed, f_20901_
float: bp, yya, field_6227, upwardSpeed
int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: br, lerpSteps, field_6210, bodyTrackingIncrements
double: bw, lerpXRot, field_6221, serverPitch, f_20908_
double: bw, lerpXRot, field_6221, serverPitch
boolean: cb, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bZ, effectsDirty, field_6285, effectsChanged
LivingEntity: cc, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: ca, lastHurtByMob, field_6274, attacker
int: cd, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: cb, lastHurtByMobTimestamp, field_6230, lastAttackedTime
LivingEntity: ce, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: cc, lastHurtMob, field_6236, attacking
int: cf, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: cd, lastHurtMobTimestamp, field_6270, lastAttackTime
float: cg, speed, field_6287, movementSpeed, f_20953_
float: ce, speed, field_6287, movementSpeed
int: ch, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: cf, noJumpDelay, field_6228, jumpingCooldown
float: ci, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: cg, absorptionAmount, field_6246, absorptionAmount
EntityDataAccessor<Byte>: aE, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: aC, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS
EntityDataAccessor<Float>: bM, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bL, DATA_HEALTH_ID, field_6247, HEALTH
EntityDataAccessor<Boolean>: bO, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bN, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT
EntityDataAccessor<Integer>: bP, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bO, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT
InteractionHand: aK, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aJ, swingingArm, field_6266, preferredHand
int: aT, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aS, attackStrengthTicker, field_6273, lastAttackedTicks
double: bs, lerpX, field_6224, serverX, f_20904_
double: bs, lerpX, field_6224, serverX
double: bt, lerpY, field_6245, serverY, f_20905_
double: bt, lerpY, field_6245, serverY
double: bu, lerpZ, field_6263, serverZ, f_20906_
double: bu, lerpZ, field_6263, serverZ
double: bv, lerpYRot, field_6284, serverYaw, f_20907_
double: bv, lerpYRot, field_6284, serverYaw
ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bz, useItem, field_6277, activeItemStack
int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bA, useItemRemaining, field_6222, itemUseTimeLeft
int: bB, fallFlyTicks, field_6239, fallFlyingTicks, f_20937_
int: bB, fallFlyTicks, field_6239, glidingTicks
BlockPos: cj, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: ch, lastPos, field_6268, lastBlockPos
DamageSource: cl, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cj, lastDamageSource, field_6276, lastDamageSource
long: cm, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: ck, lastDamageStamp, field_6226, lastDamageTime
NonNullList<ItemStack>: bX, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bV, lastHandItemStacks, field_6234, syncedHandStacks
NonNullList<ItemStack>: bY, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bW, lastArmorItemStacks, field_6248, syncedArmorStacks
float: bq, zza, field_6250, forwardSpeed, f_20902_
float: bq, zza, field_6250, forwardSpeed
int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: by, lerpHeadSteps, field_6265, headTrackingIncrements
int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: bC, autoSpinAttackTicks, field_6261, riptideTicks
float: cn, swimAmount, field_6243, leaningPitch, f_20931_
float: cl, swimAmount, field_6243, leaningPitch
float: co, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: cm, swimAmountO, field_6264, lastLeaningPitch
EntityDataAccessor<Optional<BlockPos>>: bR, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bQ, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION
EntityDimensions: aF, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS
Brain<?>: bF, brain, field_18321, brain, f_20939_
Brain<?>: bF, brain, field_18321, brain
EntityDataAccessor<Integer>: bQ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bP, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT
int: aN, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aM, removeStingerTime, field_20347, stuckStingerTimer
Optional<BlockPos>: ck, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: ci, lastClimbablePos, field_22418, climbingPos
int: i, HAND_SLOTS, field_30069, field_30069, f_147166_
int: l, HAND_SLOTS, field_30069, field_30069
int: j, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: m, ARMOR_SLOTS, field_30070, field_30070
int: k, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: n, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID
int: l, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: o, ARMOR_SLOT_OFFSET, field_30072, field_30072
int: n, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: q, SWING_DURATION, field_30073, GLOWING_FLAG
int: o, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: r, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074
int: bI, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bH, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078
double: p, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: s, MIN_MOVEMENT_DISTANCE, field_30075, field_30075
double: q, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
double: t, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY
int: r, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: u, DEATH_DURATION, field_30077, DEATH_TICKS
int: bJ, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bI, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080
int: bK, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bJ, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081
int: s, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bL, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
double: bK, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE
int: u, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: az, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG
int: v, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: aA, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG
int: aD, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: aB, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG
float: aG, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR
boolean: ca, discardFriction, field_30082, noDrag, f_147183_
boolean: bY, discardFriction, field_30082, noDrag
org.slf4j.Logger: b, LOGGER, field_36332, LOGGER, f_201943_
org.slf4j.Logger: a, LOGGER, field_36332, LOGGER
boolean: cp, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: cn, skipDropExperience, field_37421, experienceDroppingDisabled
WalkAnimationState: aU, walkAnimation, field_42108, limbAnimator, f_267362_
WalkAnimationState: aT, walkAnimation, field_42108, limbAnimator
float: t, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
float: ay, BASE_JUMP_POWER, field_44874, field_44874
String: c, TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_NBT_KEY, f_290660_
String: b, TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_NBT_KEY
double: bx, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_
double: bx, lerpYHeadRot, field_45123, serverHeadYaw
int: m, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_
int: p, BODY_ARMOR_OFFSET, field_48827, field_48827
EntityDataAccessor<List<ParticleOptions>>: bN, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_
EntityDataAccessor<List<ParticleOptions>>: bM, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS
int: bS, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_
int: bR, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793
float: aH, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_
float: aF, DEFAULT_BABY_SCALE, field_47756, field_47756
float: bT, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_
ItemStack: bZ, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_
ItemStack: bX, lastBodyItemStack, field_48826, syncedBodyArmorStack
float: bG, appliedScale, field_47757, prevScale, f_315093_
float: bG, appliedScale, field_47757, prevScale
ResourceLocation: d, SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID, f_336700_
ResourceLocation: c, SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID
ResourceLocation: e, SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID, f_337462_
ResourceLocation: d, SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID
String: aI, ATTRIBUTES_FIELD, field_51995, ATTRIBUTES_NBT_KEY, f_337042_
String: aG, ATTRIBUTES_FIELD, field_51995, ATTRIBUTES_NBT_KEY
float: bD, autoSpinAttackDmg, field_51569, riptideAttackDamage, f_336815_
float: bD, autoSpinAttackDmg, field_51569, riptideAttackDamage
ItemStack: bE, autoSpinAttackItemStack, field_51570, riptideStack, f_337007_
ItemStack: bE, autoSpinAttackItemStack, field_51570, riptideStack
it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>: cq, activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects, f_337389_
Predicate<LivingEntity>: aH, PLAYER_NOT_WEARING_DISGUISE_ITEM, field_54564, NOT_WEARING_GAZE_DISGUISE_PREDICATE
ElytraAnimationState: bb, elytraAnimationState, field_52447, elytraFlightController
EnumMap<EquipmentSlot, it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>>: co, activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects
Constructors
Methods
void (): ap, kill, method_5768, kill, m_6074_
boolean (): dW, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): ef, canBreatheUnderwater, method_6094, canBreatheInWater
void (): aw, baseTick, method_5670, baseTick, m_6075_
void (): az, baseTick, method_5670, baseTick
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): e_, isBaby, method_6109, isBaby
void (): ed, tickDeath, method_6108, updatePostDeath, m_6153_
void (): em, tickDeath, method_6108, updatePostDeath
boolean (): ee, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): en, shouldDropExperience, method_6054, shouldDropXp
int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater
boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp
LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eq, getLastHurtByMob, method_6065, getAttacker
int (): ej, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): er, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker
LivingEntity (): ek, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): es, getLastHurtMob, method_6052, getAttacking
int (): el, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): et, getLastHurtMobTimestamp, method_6083, getLastAttackTime
void (Entity): A, setLastHurtMob, method_6114, onAttacking, m_21335_
void (Entity): B, setLastHurtMob, method_6114, onAttacking
int (): em, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): eu, getNoActionTime, method_6131, getDespawnCounter
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
void (): eo, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): ew, tickEffects, method_6050, tickStatusEffects
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility
void (): er, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): ez, removeEffectParticles, method_6069, clearPotionSwirls
Collection<MobEffectInstance> (): et, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): eB, getActiveEffects, method_6026, getStatusEffects
boolean (MobEffectInstance): c, canBeAffected, method_6049, canHaveStatusEffect, m_7301_
boolean (MobEffectInstance): b, canBeAffected, method_6049, canHaveStatusEffect
boolean (): ev, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_
boolean (): eD, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm
void (MobEffectInstance): a, onEffectRemoved, method_6129, onStatusEffectRemoved, m_7285_
void (float): c, heal, method_6025, heal, m_5634_
void (float): c, heal, method_6025, heal
float (): ew, getHealth, method_6032, getHealth, m_21223_
float (): eE, getHealth, method_6032, getHealth
void (float): v, setHealth, method_6033, setHealth, m_21153_
void (float): x, setHealth, method_6033, setHealth
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (ItemStack): i, breakItem, method_6045, playEquipmentBreakEffects, m_21278_
void (ItemStack): g, breakItem, method_6045, playEquipmentBreakEffects
void (DamageSource): a, die, method_6078, onDeath, m_6667_
void (DamageSource): a, die, method_6078, onDeath
boolean (): p_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): q_, onClimbable, method_6101, isClimbing
boolean (): bE, isAlive, method_5805, isAlive, m_6084_
boolean (): bL, isAlive, method_5805, isAlive
int (): eK, getArmorValue, method_6096, getArmor, m_21230_
int (): eP, getArmorValue, method_6096, getArmor
float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_
float (DamageSource, float): e, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage
float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage, m_6515_
float (DamageSource, float): f, getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
CombatTracker (): eL, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eQ, getCombatTracker, method_6066, getDamageTracker
LivingEntity (): eM, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eR, getKillCredit, method_6124, getPrimeAdversary
float (): eN, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eS, getMaxHealth, method_6063, getMaxHealth
int (): eP, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eU, getArrowCount, method_6022, getStuckArrowCount
void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_
void (int): o, setArrowCount, method_6097, setStuckArrowCount
int (): C, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): C, getCurrentSwingDuration, method_6028, getHandSwingDuration
void (): aE, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): aI, onBelowWorld, method_5825, tickInVoid
void (): eR, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eX, updateSwingTime, method_6119, tickHandSwing
AttributeMap (): eS, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eY, getAttributes, method_6127, getAttributes
void (boolean): h, setSprinting, method_5728, setSprinting, m_6858_
void (boolean): h, setSprinting, method_5728, setSprinting
float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fg, getSoundVolume, method_6107, getSoundVolume
float (): fb, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): fh, getVoicePitch, method_6017, getSoundPitch
boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fi, isImmobile, method_6062, isImmobile
void (Entity): d, dismountVehicle, method_6038, onDismounted, m_21028_
void (Entity): c, dismountVehicle, method_6038, onDismounted
float (): fd, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): fj, getJumpPower, method_6106, getJumpVelocity
void (): ff, jumpFromGround, method_6043, jump, m_6135_
void (): s, jumpFromGround, method_6043, jump
float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fp, getSpeed, method_6029, getMovementSpeed
void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): C, setSpeed, method_6125, setMovementSpeed
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fH, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fR, isSleeping, method_6113, isSleeping
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): g, tickHeadTurn, method_6031, turnHead
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fu, serverAiStep, method_6023, tickNewAi
void (): r, pushEntities, method_6070, tickCramming, m_6138_
void (): o, pushEntities, method_6070, tickCramming
void (Entity): E, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087, pushAway
void (): u, rideTick, method_5842, tickRiding, m_6083_
void (): r, rideTick, method_5842, tickRiding
void (boolean): t, setJumping, method_6100, setJumping, m_6862_
void (boolean): t, setJumping, method_6100, setJumping
void (Entity, int): a, take, method_6103, sendPickup, m_7938_
void (Entity, int): a, take, method_6103, sendPickup
boolean (Entity): F, hasLineOfSight, method_6057, canSee, m_142582_
boolean (Entity): E, hasLineOfSight, method_6057, canSee
boolean (): bA, isPickable, method_5863, canHit, m_6087_
boolean (): bH, isPickable, method_5863, canHit
boolean (): bB, isPushable, method_5810, isPushable, m_6094_
boolean (): bI, isPushable, method_5810, isPushable
float (): ct, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): cA, getYHeadRot, method_5791, getHeadYaw
void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): q, setYHeadRot, method_5847, setHeadYaw
void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): r, setYBodyRot, method_5636, setBodyYaw
float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount
void (float): C, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): E, setAbsorptionAmount, method_6073, setAbsorptionAmount
void (): f_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): i_, onEnterCombat, method_6000, enterCombat
void (): g_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): j_, onLeaveCombat, method_6044, endCombat
void (): fp, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): fx, updateEffectVisibility, method_6008, markEffectsDirty
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cM, shouldShowName, method_5733, shouldRenderName
float (float): B, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
float (float): D, getAttackAnim, method_6055, getHandSwingProgress
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall
boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, m_21179_
boolean (Collection<MobEffectInstance>): d, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects
void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_
void (DamageSource): f, playHurtSound, method_6013, playHurtSound
boolean (DamageSource): f, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_
boolean (DamageSource): g, isDamageSourceBlocked, method_6061, blockedByShield
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
SoundEvent (int): r, getFallDamageSound, method_6041, getFallSound, m_5896_
SoundEvent (int): q, getFallDamageSound, method_6041, getFallSound
boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, m_21176_
boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor
void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield
void (InteractionHand): a, swing, method_6104, swingHand, m_6674_
void (InteractionHand): a, swing, method_6104, swingHand
ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eZ, getMainHandItem, method_6047, getMainHandStack
ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): fa, getOffhandItem, method_6079, getOffHandStack
ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, m_21120_
ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand
void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, m_21008_
void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack
void (): I, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): fs, updateFallFlying, method_6053, tickGliding
void (): ad, stopRiding, method_5848, stopRiding, m_8127_
void (): ae, stopRiding, method_5848, stopRiding
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm
boolean (): fr, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fz, isUsingItem, method_6115, isUsingItem
InteractionHand (): fs, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fA, getUsedItemHand, method_6058, getActiveHand
void (): J, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): H, updatingUsingItem, method_6076, tickActiveItemStack
void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, m_6672_
void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet
void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, m_21137_
void (): L_, completeUsingItem, method_6040, consumeItem, m_8095_
void (): w, completeUsingItem, method_6040, consumeItem
ItemStack (): ft, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fB, getUseItem, method_6030, getActiveItem
int (): fu, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fC, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft
int (): fv, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fD, getTicksUsingItem, method_6048, getItemUseTime
void (): fw, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fE, releaseUsingItem, method_6075, stopUsingItem
void (): fx, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fF, stopUsingItem, method_6021, clearActiveItem
boolean (): fy, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fG, isBlocking, method_6039, isBlocking
boolean (): fA, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fJ, isFallFlying, method_6128, isGliding
boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fL, isAffectedByPotions, method_6086, isAffectedBySplashPotions
int (): fB, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_
int (): fK, getFallFlyingTicks, method_6003, getGlidingTicks
DamageSource (): ey, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): eG, getLastDamageSource, method_6081, getRecentDamageSource
float (): fh, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): fm, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit
boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_
boolean (DamageSource): h, checkTotemDeathProtection, method_6095, tryUseDeathProtector
boolean (EquipmentSlot): c, hasItemInSlot, method_6084, hasStackEquipped, m_21033_
boolean (EquipmentSlot): d, hasItemInSlot, method_6084, hasStackEquipped
boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fM, attackable, method_6102, isMobOrPlayer
Map<Holder<MobEffect>, MobEffectInstance> (): eu, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<Holder<MobEffect>, MobEffectInstance> (): eC, getActiveEffectsMap, method_6088, getActiveStatusEffects
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, m_6818_
void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying
int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
int (int): m, increaseAirSupply, method_6064, getNextAirOnLand
boolean (): es, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eA, removeAllEffects, method_6012, clearStatusEffects
boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_
boolean (MobEffectInstance): a, addEffect, method_6092, addStatusEffect
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, m_21071_
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity
boolean (): fn, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fv, isAutoSpinAttack, method_6123, isUsingRiptide
float (float): i, getViewYRot, method_5705, getYaw, m_5675_
float (float): i, getViewYRot, method_5705, getYaw
void (): N, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): I, updateSwimAmount, method_6072, updateLeaningPitch
void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, m_21155_
void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag
void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, m_7618_
void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt
void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, m_21060_
void (ItemStack, int): b, spawnItemParticles, method_6037, spawnItemParticles
float (float): a, getSwimAmount, method_6024, getLeaningPitch, m_20998_
float (float): a, getSwimAmount, method_6024, getLeaningPitch
void (): fg, goDownInWater, method_6093, knockDownwards, m_21208_
void (): fl, goDownInWater, method_6093, knockDownwards
void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, m_6541_
void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation
Brain<?> (): dT, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): ec, getBrain, method_18868, getBrain
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget
float (): ea, getAgeScale, method_17825, getScaleFactor, m_320705_
float (): ej, getAgeScale, method_17825, getScaleFactor
void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (int): n, setNoActionTime, method_16826, setDespawnCounter
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
double (Entity): B, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
double (Entity): C, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor
boolean (LivingEntity): c, canAttack, method_18395, canTarget, m_6779_
boolean (LivingEntity): c, canAttack, method_18395, canTarget
boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, m_21040_
void (LivingEntity): e, blockedByShield, method_6060, knockback, m_6731_
void (LivingEntity): e, blockedByShield, method_6060, knockback
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_
SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, m_7838_
SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, m_7866_
float (): eZ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): ff, getArmorCoverPercentage, method_18396, getArmorVisibility
void (Entity): h, push, method_5697, pushAwayFrom, m_7334_
void (Entity): h, push, method_5697, pushAwayFrom
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel
Vec3 (Vec3): b, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
Vec3 (Vec3): n, handleOnClimbable, method_18801, applyClimbingSpeed
float (float): E, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): G, getFrictionInfluencedSpeed, method_18802, getMovementSpeed
boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): cl, isVisuallySwimming, method_20232, isInSwimmingPose
boolean (double, double, double, boolean): b, randomTeleport, method_6082, teleport, m_20984_
boolean (double, double, double, boolean): b, randomTeleport, method_6082, teleport
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions
Optional<BlockPos> (): fF, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fP, getSleepingPos, method_18398, getSleepingPosition
void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition
void (): fG, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fQ, clearSleepingPos, method_18399, clearSleepingPosition
void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_
void (BlockPos): b, startSleeping, method_18403, sleep
void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, m_21080_
void (BlockPos): a, setPosToBed, method_18392, setPositionInBed
boolean (): O, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): J, checkBedExists, method_18406, isSleepingInBed
void (): fI, stopSleeping, method_18400, wakeUp, m_5796_
void (): fS, stopSleeping, method_18400, wakeUp
boolean (): bF, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bM, isInWall, method_5757, isInsideWall
ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_
ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType
ItemStack (Level, ItemStack): a, eat, method_60492, tryEatFood, m_5584_
byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
byte (EquipmentSlot): i, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus
Direction (): fJ, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fT, getBedOrientation, method_18401, getSleepingDirection
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, m_21268_
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy
int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, m_5639_
int (float, float): f, calculateFallDamage, method_23329, computeFallDamage
void (): eJ, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eO, playBlockFallSound, method_23328, playBlockFallSound
int (): eQ, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eV, getStingerCount, method_21753, getStingerCount
void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_
void (int): p, setStingerCount, method_21755, setStingerCount
void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_
void (InteractionHand, boolean): a, swing, method_23667, swingHand
boolean (): L, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fz, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fI, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder
Brain$Provider<?> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): ed, brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain
AttributeSupplier$Builder (): dV, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): ee, createLivingAttributes, method_26827, createLivingAttributes
float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier
boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids
boolean (): ef, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): eo, shouldDropLoot, method_27071, shouldDropLoot
void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (Player): c, setLastHurtByPlayer, method_29505, setAttacking
boolean (): ex, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): eF, isDeadOrDying, method_29504, isDead
Optional<BlockPos> (): eI, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eN, getLastClimbablePos, method_24832, getClimbingPos
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor
boolean (Item): b, isHolding, method_24518, isHolding, m_21055_
boolean (Item): b, isHolding, method_24518, isHolding
boolean (Predicate<ItemStack>): b, isHolding, method_24520, isHolding, m_21093_
boolean (Predicate<ItemStack>): b, isHolding, method_24520, isHolding
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput, m_21074_
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed, m_20994_
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed
void (): F, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): F, detectEquipmentUpdates, method_30128, sendEquipmentChanges
Map<EquipmentSlot, ItemStack> (): H, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): G, collectEquipmentChanges, method_30129, getEquipmentChanges
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, checkHandStackSwap, m_21091_
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, checkHandStackSwap
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, sendEquipmentChanges, m_21142_
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, sendEquipmentChanges
ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): g, getLastArmorItem, method_30125, getSyncedArmorStack
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setSyncedArmorStack, m_21128_
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setSyncedArmorStack
ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
ItemStack (EquipmentSlot): h, getLastHandItem, method_30126, getSyncedHandStack
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setSyncedHandStack, m_21168_
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setSyncedHandStack
boolean (): fl, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): fr, isSensitiveToWater, method_29503, hurtByWater
void (ItemEntity): a, onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria, m_21053_
void (ItemEntity): a, onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria
com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox
void (): E, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): D, swapHandItems, method_30127, swapHandStacks
Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, positionInPortal, m_7643_
Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, positionInPortal
Vec3 (Vec3): k, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
Vec3 (Vec3): j, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal
AABB (): h_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dY, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): eh, removeFrost, method_32324, removePowderSnowSlow
void (): dZ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): ei, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded
boolean (): en, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): ev, shouldDiscardFriction, method_35053, hasNoDrag
void (boolean): r, setDiscardFriction, method_35054, setNoDrag, m_147244_
void (boolean): r, setDiscardFriction, method_35054, setNoDrag
void (): v, updateGlowingStatus, method_36362, updateGlowing, m_147239_
void (): u, updateGlowingStatus, method_36362, updateGlowing
boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage
boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ey, canBeSeenByAnyone, method_36608, isPartOfGame
boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_
boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect
void (MobEffectInstance, Entity): c, forceAddEffect, method_26082, setStatusEffect, m_147215_
void (MobEffectInstance, Entity): c, forceAddEffect, method_26082, setStatusEffect
void (MobEffectInstance, Entity): a, onEffectAdded, method_6020, onStatusEffectApplied, m_142540_
void (MobEffectInstance, Entity): a, onEffectAdded, method_6020, onStatusEffectApplied
void (MobEffectInstance, boolean, Entity): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, m_141973_
void (MobEffectInstance, boolean, Entity): a, onEffectUpdated, method_6009, onStatusEffectUpgraded
void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_
void (double, double, double): p, knockback, method_6005, takeKnockback
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_
void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet
void (): D, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): eW, makePoofParticles, method_36549, addDeathParticles
void (ItemStack): e, verifyEquippedItem, method_37410, processEquippedStack, m_181122_
void (ItemStack): c, verifyEquippedItem, method_37410, processEquippedStack
void (ItemStack): a, updateUsingItem, method_37119, tickItemStackUsage, m_142106_
void (ItemStack): a, updateUsingItem, method_37119, tickItemStackUsage
EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_
EquipmentSlot (ItemStack): f, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot
SlotAccess (LivingEntity, EquipmentSlot): a, createEquipmentSlotAccess, method_32321, getStackReference, m_147195_
SlotAccess (LivingEntity, EquipmentSlot): a, createEquipmentSlotAccess, method_32321, getStackReference
EquipmentSlot (int): s, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
EquipmentSlot (int): r, getEquipmentSlot, method_32322, getEquipmentSlot
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference
boolean (): dC, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dK, canFreeze, method_32316, canFreeze
boolean (): ch, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): co, isCurrentlyGlowing, method_5851, isGlowing
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds
void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_
void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward
boolean (FluidState): a, canStandOnFluid, method_26319, canWalkOnFluid, m_203441_
boolean (FluidState): a, canStandOnFluid, method_26319, canWalkOnFluid
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot
void (EquipmentSlot, ItemStack, ItemStack): a, onEquipItem, method_6116, onEquipStack, m_238392_
void (EquipmentSlot, ItemStack, ItemStack): a, onEquipItem, method_6116, onEquipStack
void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eI, skipDropExperience, method_41329, disableExperienceDropping
boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): eJ, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled
float (): dF, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dN, getVisualRotationYInDegrees, method_43078, getBodyYaw
void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket, m_141965_
void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket
boolean (): fK, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fU, canDisableShield, method_42149, disablesShield
double (Holder<Attribute>): g, getAttributeValue, method_45325, getAttributeValue, m_246858_
double (Holder<Attribute>): h, getAttributeValue, method_45325, getAttributeValue
double (Holder<Attribute>): h, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_
double (Holder<Attribute>): i, getAttributeBaseValue, method_45326, getAttributeBaseValue
boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_
boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent
LivingEntity (): Y_, getLastAttacker, method_49107, getLastAttacker, m_271686_
LivingEntity (): am, getLastAttacker, method_49107, getLastAttacker
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
void (Entity$RemovalReason): a, remove, method_5650, remove
void (double, double): a, indicateDamage, method_48761, tiltScreen, m_269405_
void (double, double): a, indicateDamage, method_48761, tiltScreen
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eK, getHurtDir, method_48157, getDamageTiltYaw
void (float): n, animateHurt, method_5879, animateDamage, m_6053_
void (float): p, animateHurt, method_5879, animateDamage
void (DamageSource): c, handleDamageEvent, method_48922, onDamaged, m_269138_
void (DamageSource): c, handleDamageEvent, method_48922, onDamaged
void (boolean): s, calculateEntityAnimation, method_29242, updateLimbs, m_267651_
void (boolean): s, calculateEntityAnimation, method_29242, updateLimbs
void (float): z, updateWalkAnimation, method_48565, updateLimbs, m_267689_
void (float): B, updateWalkAnimation, method_48565, updateLimbs
float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed
float (): dI, maxUpStep, method_49476, getStepHeight, m_274421_
float (): dQ, maxUpStep, method_49476, getStepHeight
void (MobEffectInstance): d, sendEffectToPassengers, method_52197, sendEffectToControllingPlayer, m_289605_
void (MobEffectInstance): c, sendEffectToPassengers, method_52197, sendEffectToControllingPlayer
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eH, getLootTableSeed, method_51851, getLootTableSeed
float (): fe, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
float (): fk, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier
void (Player, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_
void (Player, Vec3): c, travelRidden, method_49483, travelControlled
void (Player, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_
void (Player, Vec3): a, tickRidden, method_49481, tickControlled
Vec3 (Player, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_
Vec3 (Player, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput
float (Player): e, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_
float (Player): e, getRiddenSpeed, method_49485, getSaddledSpeed
void (): B, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
void (): B, refreshDirtyAttributes, method_52543, updateAttributes
AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_
AABB (): eL, getHitbox, method_53510, getHitbox
float (): eO, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
float (): eT, getMaxAbsorption, method_52541, getMaxAbsorption
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles
double (): c_, lerpTargetX, method_53830, getLerpTargetX, m_293268_
double (): R_, lerpTargetX, method_53830, getLerpTargetX
double (): d_, lerpTargetY, method_53827, getLerpTargetY, m_293950_
double (): S_, lerpTargetY, method_53827, getLerpTargetY
double (): P_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
double (): g_, lerpTargetZ, method_53828, getLerpTargetZ
float (): Q_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): r_, lerpTargetXRot, method_53829, getLerpTargetPitch
float (): e_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_
float (): h_, lerpTargetYRot, method_53831, getLerpTargetYaw
void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped
boolean (Pose): g, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_
boolean (Pose): g, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose
Vec3 (Entity): m, getPassengerRidingPosition, method_52538, getPassengerRidingPos, m_292590_
Vec3 (Entity): m, getPassengerRidingPosition, method_52538, getPassengerRidingPos
void (int, double): a, lerpHeadRotationStep, method_52539, lerpHeadYaw, m_295933_
void (int, double): a, lerpHeadRotationStep, method_52539, lerpHeadYaw
float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
float (): eb, getScale, method_55693, getScale, m_6134_
float (): ek, getScale, method_55693, getScale
float (float): b, sanitizeScale, method_56077, clampScale, m_319572_
float (float): b, sanitizeScale, method_56077, clampScale
void (): s, updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls, m_323815_
void (): m, updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls
boolean (Holder<MobEffect>): b, hasEffect, method_6059, hasStatusEffect, m_21023_
boolean (Holder<MobEffect>): b, hasEffect, method_6059, hasStatusEffect
MobEffectInstance (Holder<MobEffect>): c, getEffect, method_6112, getStatusEffect, m_21124_
MobEffectInstance (Holder<MobEffect>): c, getEffect, method_6112, getStatusEffect
MobEffectInstance (Holder<MobEffect>): d, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_
MobEffectInstance (Holder<MobEffect>): d, removeEffectNoUpdate, method_6111, removeStatusEffectInternal
boolean (Holder<MobEffect>): e, removeEffect, method_6016, removeStatusEffect, m_21195_
boolean (Holder<MobEffect>): e, removeEffect, method_6016, removeStatusEffect
void (Holder<Attribute>): i, onAttributeUpdated, method_52540, updateAttribute, m_292989_
void (Holder<Attribute>): f, onAttributeUpdated, method_52540, updateAttribute
void (SoundEvent): b, makeSound, method_56078, playSound, m_323137_
void (SoundEvent): b, makeSound, method_56078, playSound
ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_
int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance
int (float): w, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_
int (float): y, getComfortableFallDistance, method_56993, getSafeFallDistance
void (DamageSource, float, EquipmentSlot...): a, doHurtEquipment, method_57292, damageEquipment, m_318635_
void (DamageSource, float, EquipmentSlot...): a, doHurtEquipment, method_57292, damageEquipment
AttributeInstance (Holder<Attribute>): f, getAttribute, method_5996, getAttributeInstance, m_21051_
AttributeInstance (Holder<Attribute>): g, getAttribute, method_5996, getAttributeInstance
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems
Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
Iterable<ItemStack> (): fd, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems
Iterable<ItemStack> (): eY, getAllSlots, method_56675, getEquippedItems, m_323629_
Iterable<ItemStack> (): fe, getAllSlots, method_56675, getEquippedItems
float (float): y, getJumpPower, method_56994, getJumpVelocity, m_320700_
float (float): A, getJumpPower, method_56994, getJumpVelocity
double (): aZ, getDefaultGravity, method_7490, getGravity, m_319564_
double (): bd, getDefaultGravity, method_7490, getGravity
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions
void (FoodProperties): a, addEatEffect, method_18865, applyFoodEffects, m_21236_
EquipmentSlot (InteractionHand): d, getSlotForHand, method_56079, getSlotForHand, m_322775_
EquipmentSlot (InteractionHand): d, getSlotForHand, method_56079, getSlotForHand
void (int): g, igniteForTicks, method_56073, setOnFireForTicks, m_319006_
void (int): g, igniteForTicks, method_56073, setOnFireForTicks
boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode
boolean (): dX, hasLandedInLiquid, method_59925, hasLandedInFluid, m_339712_
boolean (): eg, hasLandedInLiquid, method_59925, hasLandedInFluid
void (ServerLevel, BlockPos): b, onChangedBlock, method_6126, applyMovementEffects, m_5806_
void (ServerLevel, BlockPos): b, onChangedBlock, method_6126, applyMovementEffects
int (ServerLevel, Entity): a, getExperienceReward, method_59923, getXpToDrop, m_339042_
int (ServerLevel, Entity): a, getExperienceReward, method_59923, getXpToDrop
void (Entity$RemovalReason): c, triggerOnDeathMobEffects, method_60699, onRemoval, m_339636_
void (ServerLevel, DamageSource): a, dropAllDeathLoot, method_16080, drop, m_6668_
void (ServerLevel, DamageSource): b, dropAllDeathLoot, method_16080, drop
void (Entity): C, dropExperience, method_23883, dropXp, m_21226_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment
float (Entity, DamageSource): a, getKnockback, method_59924, getKnockbackAgainst, m_338419_
float (Entity, DamageSource): a, getKnockback, method_59924, getKnockbackAgainst
Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (): eG, activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects, m_339201_
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack
float (float): r, getPreciseBodyRotation, method_60951, lerpYaw, m_339180_
float (float): t, getPreciseBodyRotation, method_60951, lerpYaw
boolean (boolean): o, canUsePortal, method_5822, canUsePortals, m_31145_
boolean (boolean): o, canUsePortal, method_5822, canUsePortals
ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_
void (Item, EquipmentSlot): a, onEquippedItemBroken, method_20235, sendEquipmentBreakStatus, m_339593_
void (Item, EquipmentSlot): a, onEquippedItemBroken, method_20235, sendEquipmentBreakStatus
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_
void (ServerLevel): c, kill, method_5768, kill
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop
void (ServerLevel, Entity$RemovalReason): a, triggerOnDeathMobEffects, method_60699, onRemoval
void (Collection<MobEffectInstance>): c, onEffectsRemoved, method_6129, onStatusEffectsRemoved
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage
void (ServerLevel): f, dropEquipment, method_16078, dropInventory
void (ServerLevel, Entity): b, dropExperience, method_23883, dropXp
void (ServerLevel, DamageSource, boolean): b, dropFromLootTable, method_16077, dropLoot
boolean (ServerLevel, ResourceKey<LootTable>, BiConsumer<ServerLevel, ItemStack>): a, dropFromGiftLootTable, method_64169, forEachGiftedItem
void (ServerLevel, ResourceKey<LootTable>, ItemStack, BiConsumer<ServerLevel, ItemStack>): a, dropFromShearingLootTable, method_61419, forEachShearedItem
boolean (ServerLevel, ResourceKey<LootTable>, Function<LootParams$Builder, LootParams>, BiConsumer<ServerLevel, ItemStack>): a, dropFromLootTable, method_64170, forEachGeneratedItem
Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (EquipmentSlot): c, activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects
boolean (LivingEntity, double, boolean, boolean, Predicate<LivingEntity>, DoubleSupplier[]): a, isLookingAtMe, method_64619, isEntityLookingAtMe
void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage
ItemStack (HumanoidArm): a, getItemHeldByArm, method_61420, getStackInArm
double (): fn, getEffectiveGravity, method_61426, getEffectiveGravity
void (Vec3): k, travelInAir, method_61428, travelMidAir
void (Vec3): l, travelInFluid, method_61429, travelInFluid
void (): E, travelFallFlying, method_61417, travelGliding
Vec3 (Vec3): m, updateFallFlyingMovement, method_61430, calcGlidingVelocity
void (double, double): c, handleFallFlyingCollisions, method_61424, checkGlidingCollision
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack
boolean (): ft, canGlide, method_63628, canGlide
void (): f_, cancelLerp, method_64610, resetLerp
boolean (Entity, ClipContext$Block, ClipContext$Fluid, DoubleSupplier): a, hasLineOfSight, method_64618, canSee
void (ItemStack): b, handleExtraItemsCreatedOnUse, method_64399, giveOrDropStack
ItemStack (): fH, getItemBlockingWith, method_62821, getBlockingItem
boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot
void (ItemStack, EquipmentSlot, AttributeMap): a, stopLocationBasedEffects, method_61422, onEquipmentRemoved
boolean (ItemStack): e, canEquipWithDispenser, method_63625, canEquipFromDispenser
boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot
boolean (ItemStack, EquipmentSlot): a, isEquippableInSlot, method_63623, canEquip
boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo
boolean (ItemStack, EquipmentSlot): b, canGlideUsing, method_63624, canGlideWith
int (): fW, getLastHurtByPlayerTime, method_63627, getPlayerHitTimer
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
btr
btn
Fields
AttributeModifier: bF, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: bH, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeMap: bS, attributes, field_6260, attributes, f_20943_
AttributeMap: bU, attributes, field_6260, attributes, f_20943_
CombatTracker: bT, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bV, combatTracker, field_6256, damageTracker, f_20944_
Map<Holder<MobEffect>, MobEffectInstance>: bU, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<Holder<MobEffect>, MobEffectInstance>: bW, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: bZ, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: cb, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: ca, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: cc, lastHurtByMob, field_6274, attacker, f_20949_
int: cb, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: cd, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: cc, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: ce, lastHurtMob, field_6236, attacking, f_20951_
int: cd, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: cf, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: ce, speed, field_6287, movementSpeed, f_20953_
float: cg, speed, field_6287, movementSpeed, f_20953_
int: cf, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: ch, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: cg, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: ci, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: aF, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: aE, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bM, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bO, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bP, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
BlockPos: ch, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: cj, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: cj, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cl, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: ck, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: cm, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bV, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bX, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bW, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bY, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: cl, swimAmount, field_6243, leaningPitch, f_20931_
float: cn, swimAmount, field_6243, leaningPitch, f_20931_
float: cm, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: co, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bR, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: aG, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aF, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bD, brain, field_18321, brain, f_20939_
Brain<?>: bF, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bQ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
UUID: d, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_
Optional<BlockPos>: ci, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: ck, lastClimbablePos, field_22418, climbingPos, f_20957_
UUID: e, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_
int: h, HAND_SLOTS, field_30069, field_30069, f_147166_
int: i, HAND_SLOTS, field_30069, field_30069, f_147166_
int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: j, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: k, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: l, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: m, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: n, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: n, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: o, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bG, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bI, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: o, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: p, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: p, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
double: q, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
int: q, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: r, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bJ, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bK, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: r, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: s, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
double: bL, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
int: t, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: u, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: u, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: v, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: v, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: aD, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: aH, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
float: aG, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
boolean: bY, discardFriction, field_30082, noDrag, f_147183_
boolean: ca, discardFriction, field_30082, noDrag, f_147183_
boolean: cn, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: cp, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
float: s, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
float: t, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
int: l, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_
int: m, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_
EntityDataAccessor<List<ParticleOptions>>: bL, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_
EntityDataAccessor<List<ParticleOptions>>: bN, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_
int: bQ, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_
int: bS, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_
float: aI, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_
float: aH, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_
float: bR, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_
float: bT, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_
ItemStack: bX, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_
ItemStack: bZ, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_
float: bE, appliedScale, field_47757, prevScale, f_315093_
float: bG, appliedScale, field_47757, prevScale, f_315093_
ResourceLocation: d, SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID, f_336700_
ResourceLocation: e, SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID, f_337462_
String: aI, ATTRIBUTES_FIELD, field_51995, ATTRIBUTES_NBT_KEY, f_337042_
float: bD, autoSpinAttackDmg, field_51569, riptideAttackDamage, f_336815_
ItemStack: bE, autoSpinAttackItemStack, field_51570, riptideStack, f_337007_
it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>: cq, activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects, f_337389_
Constructors
Methods
void (): an, kill, method_5768, kill, m_6074_
void (): ap, kill, method_5768, kill, m_6074_
boolean (): dV, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dW, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): au, baseTick, method_5670, baseTick, m_6075_
void (): aw, baseTick, method_5670, baseTick, m_6075_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
void (): eg, tickDeath, method_6108, updatePostDeath, m_6153_
void (): ed, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): eh, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): ee, shouldDropExperience, method_6054, shouldDropXp, m_6149_
int (int): n, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): en, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): ej, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): eo, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): ek, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): ep, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): el, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): eq, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): em, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): es, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): eo, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): ev, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): er, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): ex, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): et, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): ez, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_
boolean (): ev, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_
float (): eA, getHealth, method_6032, getHealth, m_21223_
float (): ew, getHealth, method_6032, getHealth, m_21223_
void (float): t, setHealth, method_6033, setHealth, m_21153_
void (float): v, setHealth, method_6033, setHealth, m_21153_
boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): p_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bD, isAlive, method_5805, isAlive, m_6084_
boolean (): bE, isAlive, method_5805, isAlive, m_6084_
int (): eO, getArmorValue, method_6096, getArmor, m_21230_
int (): eK, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): eP, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eL, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): eQ, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eM, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): eR, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eN, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eT, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eP, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_
void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_
int (): A, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): C, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): aD, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): aE, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): eV, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eR, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): eW, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eS, getAttributes, method_6127, getAttributes, m_21204_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): ff, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): fb, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_
void (Entity): b, dismountVehicle, method_6038, onDismounted, m_21028_
void (Entity): d, dismountVehicle, method_6038, onDismounted, m_21028_
float (): fh, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): fd, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): fj, jumpFromGround, method_6043, jump, m_6135_
void (): ff, jumpFromGround, method_6043, jump, m_6135_
float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_
void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fL, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fH, isSleeping, method_6113, isSleeping, m_5803_
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): q, pushEntities, method_6070, tickCramming, m_6138_
void (): r, pushEntities, method_6070, tickCramming, m_6138_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (Entity): E, doPush, method_6087, pushAway, m_7324_
void (): t, rideTick, method_5842, tickRiding, m_6083_
void (): u, rideTick, method_5842, tickRiding, m_6083_
void (boolean): s, setJumping, method_6100, setJumping, m_6862_
void (boolean): t, setJumping, method_6100, setJumping, m_6862_
boolean (Entity): E, hasLineOfSight, method_6057, canSee, m_142582_
boolean (Entity): F, hasLineOfSight, method_6057, canSee, m_142582_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
boolean (): bA, isPickable, method_5863, canHit, m_6087_
boolean (): bA, isPushable, method_5810, isPushable, m_6094_
boolean (): bB, isPushable, method_5810, isPushable, m_6094_
float (): cs, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): ct, getYHeadRot, method_5791, getHeadYaw, m_6080_
void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_
float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (float): A, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): C, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (): ft, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): fp, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
float (float): z, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
float (float): B, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, m_5806_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (int): d, getFallDamageSound, method_6041, getFallSound, m_5896_
SoundEvent (int): r, getFallDamageSound, method_6041, getFallSound, m_5896_
void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
ItemStack (): eX, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eY, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
void (): G, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): I, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): ac, stopRiding, method_5848, stopRiding, m_8127_
void (): ad, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fv, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fr, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): fw, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fs, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): H, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): J, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): x, completeUsingItem, method_6040, consumeItem, m_8095_
void (): L_, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): fx, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): ft, getUseItem, method_6030, getActiveItem, m_21211_
int (): fy, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fu, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fz, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fv, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): fA, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fw, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fB, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fx, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fC, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fy, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fE, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fA, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fF, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_
int (): fB, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_
DamageSource (): eC, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): ey, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): fl, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): fh, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (DamageSource): h, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_
boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_
boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_
Map<Holder<MobEffect>, MobEffectInstance> (): ey, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<Holder<MobEffect>, MobEffectInstance> (): eu, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
int (int): o, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
boolean (): ew, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): es, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): fr, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fn, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
float (float): h, getViewYRot, method_5705, getYaw, m_5675_
float (float): i, getViewYRot, method_5705, getYaw, m_5675_
void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): N, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): fk, goDownInWater, method_6093, knockDownwards, m_21208_
void (): fg, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dS, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dT, getBrain, method_18868, getBrain, m_6274_
float (): ed, getAgeScale, method_17825, getScaleFactor, m_320705_
float (): ea, getAgeScale, method_17825, getScaleFactor, m_320705_
void (int): p, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (DamageSource): g, dropAllDeathLoot, method_16080, drop, m_6668_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
float (): fd, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eZ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
Vec3 (Vec3): k, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
Vec3 (Vec3): b, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
float (float): C, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): E, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Optional<BlockPos> (): fJ, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fF, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (BlockPos): h, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (): fK, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fG, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
boolean (): M, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): O, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): fM, stopSleeping, method_18400, wakeUp, m_5796_
void (): fI, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bE, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bF, isInWall, method_5757, isInsideWall, m_5830_
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_
ItemStack (Level, ItemStack): a, eat, method_60492, tryEatFood, m_5584_
byte (EquipmentSlot): h, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
void (EquipmentSlot): e, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_
Direction (): fN, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fJ, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): eE, dropExperience, method_23883, dropXp, m_21226_
int (float, float): d, calculateFallDamage, method_23329, computeFallDamage, m_5639_
int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, m_5639_
void (): eN, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eJ, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eU, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eQ, getStingerCount, method_21753, getStingerCount, m_21235_
void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_
void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_
boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): L, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fD, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fz, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dU, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dV, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dW, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dX, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
void (): dZ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): ea, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ei, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ef, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): eB, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): ex, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eM, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eI, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (): D, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): F, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): H, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
ItemStack (EquipmentSlot): f, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): g, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
boolean (): fp, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): fl, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_
void (): C, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): E, swapHandItems, method_30127, swapHandStacks, m_21312_
Vec3 (Vec3): j, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
Vec3 (Vec3): k, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
void (): eb, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dY, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): ec, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dZ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): er, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): en, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (boolean): q, setDiscardFriction, method_35054, setNoDrag, m_147244_
void (boolean): r, setDiscardFriction, method_35054, setNoDrag, m_147244_
boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
void (double, double, double): q, knockback, method_6005, takeKnockback, m_147240_
void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_
void (): B, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): D, makePoofParticles, method_36549, addDeathParticles, m_147246_
boolean (): dD, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dC, canFreeze, method_32316, canFreeze, m_142079_
boolean (): cg, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): ch, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): el, getRandom, method_6051, getRandom, m_217043_
void (): eH, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): eI, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dG, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dF, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fO, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fK, canDisableShield, method_42149, disablesShield, m_213824_
LivingEntity (): T_, getLastAttacker, method_49107, getLastAttacker, m_271686_
LivingEntity (): Y_, getLastAttacker, method_49107, getLastAttacker, m_271686_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): m, animateHurt, method_5879, animateDamage, m_6053_
void (float): n, animateHurt, method_5879, animateDamage, m_6053_
void (boolean): r, calculateEntityAnimation, method_29242, updateLimbs, m_267651_
void (boolean): s, calculateEntityAnimation, method_29242, updateLimbs, m_267651_
void (float): x, updateWalkAnimation, method_48565, updateLimbs, m_267689_
void (float): z, updateWalkAnimation, method_48565, updateLimbs, m_267689_
float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (): cw, canChangeDimensions, method_5822, canUsePortals, m_6072_
float (): dJ, maxUpStep, method_49476, getStepHeight, m_274421_
float (): dI, maxUpStep, method_49476, getStepHeight, m_274421_
long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
float (): fi, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
float (): fe, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
void (): z, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
void (): B, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
AABB (): eK, getHitbox, method_53510, getHitbox, m_293919_
AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_
float (): eS, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
float (): eO, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
double (): P_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
float (): M_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): Q_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): ee, getScale, method_55693, getScale, m_6134_
float (): eb, getScale, method_55693, getScale, m_6134_
ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_
ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_
int (float): u, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_
int (float): w, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
Iterable<ItemStack> (): fc, getAllSlots, method_56675, getEquippedItems, m_323629_
Iterable<ItemStack> (): eY, getAllSlots, method_56675, getEquippedItems, m_323629_
float (float): w, getJumpPower, method_56994, getJumpVelocity, m_320700_
float (float): y, getJumpPower, method_56994, getJumpVelocity, m_320700_
double (): aY, getDefaultGravity, method_7490, getGravity, m_319564_
double (): aZ, getDefaultGravity, method_7490, getGravity, m_319564_
void (int): h, igniteForTicks, method_56073, setOnFireForTicks, m_319006_
void (int): g, igniteForTicks, method_56073, setOnFireForTicks, m_319006_
boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): dX, hasLandedInLiquid, method_59925, hasLandedInFluid, m_339712_
void (ServerLevel, BlockPos): b, onChangedBlock, method_6126, applyMovementEffects, m_5806_
int (ServerLevel, Entity): a, getExperienceReward, method_59923, getXpToDrop, m_339042_
void (Entity$RemovalReason): c, triggerOnDeathMobEffects, method_60699, onRemoval, m_339636_
void (ServerLevel, DamageSource): a, dropAllDeathLoot, method_16080, drop, m_6668_
void (Entity): C, dropExperience, method_23883, dropXp, m_21226_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
float (Entity, DamageSource): a, getKnockback, method_59924, getKnockbackAgainst, m_338419_
Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (): eG, activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects, m_339201_
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
float (float): r, getPreciseBodyRotation, method_60951, lerpYaw, m_339180_
boolean (boolean): o, canUsePortal, method_5822, canUsePortals, m_31145_
ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_
void (Item, EquipmentSlot): a, onEquippedItemBroken, method_20235, sendEquipmentBreakStatus, m_339593_
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_
1.20.6
Names
bml
btr
Fields
AttributeModifier: bA, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: bF, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeMap: bN, attributes, field_6260, attributes, f_20943_
AttributeMap: bS, attributes, field_6260, attributes, f_20943_
CombatTracker: bO, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bT, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bP, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<Holder<MobEffect>, MobEffectInstance>: bU, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: aF, swinging, field_6252, handSwinging, f_20911_
boolean: aJ, swinging, field_6252, handSwinging, f_20911_
int: aH, swingTime, field_6279, handSwingTicks, f_20913_
int: aL, swingTime, field_6279, handSwingTicks, f_20913_
int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aM, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aK, hurtTime, field_6235, hurtTime, f_20916_
int: aO, hurtTime, field_6235, hurtTime, f_20916_
int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aP, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aM, deathTime, field_6213, deathTime, f_20919_
int: aQ, deathTime, field_6213, deathTime, f_20919_
float: aN, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aR, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aO, attackAnim, field_6251, handSwingProgress, f_20921_
float: aS, attackAnim, field_6251, handSwingProgress, f_20921_
int: aR, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: aS, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aT, rotA, field_6262, randomSmallSeed, f_20928_
float: aX, rotA, field_6262, randomSmallSeed, f_20928_
float: aU, yBodyRot, field_6283, bodyYaw, f_20883_
float: aY, yBodyRot, field_6283, bodyYaw, f_20883_
float: aV, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aW, yHeadRot, field_6241, headYaw, f_20885_
float: ba, yHeadRot, field_6241, headYaw, f_20885_
float: aX, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_
Player: aY, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: aZ, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: ba, dead, field_6272, dead, f_20890_
boolean: be, dead, field_6272, dead, f_20890_
int: bb, noActionTime, field_6278, despawnCounter, f_20891_
int: bf, noActionTime, field_6278, despawnCounter, f_20891_
float: bc, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bd, run, field_6233, stepBobbingAmount, f_20893_
float: bh, run, field_6233, stepBobbingAmount, f_20893_
float: be, animStep, field_6255, lookDirection, f_20894_
float: bi, animStep, field_6255, lookDirection, f_20894_
float: bf, animStepO, field_6275, prevLookDirection, f_20895_
float: bj, animStepO, field_6275, prevLookDirection, f_20895_
float: bg, rotOffs, field_6215, field_6215, f_20896_
float: bk, rotOffs, field_6215, field_6215, f_20896_
int: bh, deathScore, field_6232, scoreAmount, f_20897_
int: bl, deathScore, field_6232, scoreAmount, f_20897_
float: bi, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: bj, jumping, field_6282, jumping, f_20899_
boolean: bn, jumping, field_6282, jumping, f_20899_
float: bk, xxa, field_6212, sidewaysSpeed, f_20900_
float: bo, xxa, field_6212, sidewaysSpeed, f_20900_
float: bl, yya, field_6227, upwardSpeed, f_20901_
float: bp, yya, field_6227, upwardSpeed, f_20901_
int: bn, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: bs, lerpXRot, field_6221, serverPitch, f_20908_
double: bw, lerpXRot, field_6221, serverPitch, f_20908_
boolean: bT, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bZ, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bU, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: ca, lastHurtByMob, field_6274, attacker, f_20949_
int: bV, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: cb, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bW, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: cc, lastHurtMob, field_6236, attacking, f_20951_
int: bX, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: cd, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: bY, speed, field_6287, movementSpeed, f_20953_
float: ce, speed, field_6287, movementSpeed, f_20953_
int: bZ, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: cf, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: ca, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: cg, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: aF, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: bH, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Integer>: bI, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Boolean>: bJ, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bK, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aK, swingingArm, field_6266, preferredHand, f_20912_
int: aP, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aT, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
double: bo, lerpX, field_6224, serverX, f_20904_
double: bs, lerpX, field_6224, serverX, f_20904_
double: bp, lerpY, field_6245, serverY, f_20905_
double: bt, lerpY, field_6245, serverY, f_20905_
double: bq, lerpZ, field_6263, serverZ, f_20906_
double: bu, lerpZ, field_6263, serverZ, f_20906_
double: br, lerpYRot, field_6284, serverYaw, f_20907_
double: bv, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bv, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_
int: bw, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bx, fallFlyTicks, field_6239, roll, f_20937_
int: bB, fallFlyTicks, field_6239, fallFlyingTicks, f_20937_
BlockPos: cb, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: ch, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: cd, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cj, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: ce, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: ck, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bQ, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bV, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bR, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bW, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: bm, zza, field_6250, forwardSpeed, f_20902_
float: bq, zza, field_6250, forwardSpeed, f_20902_
int: bu, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: by, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
float: cf, swimAmount, field_6243, leaningPitch, f_20931_
float: cl, swimAmount, field_6243, leaningPitch, f_20931_
float: cg, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: cm, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bM, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: v, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aG, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bz, brain, field_18321, brain, f_20939_
Brain<?>: bD, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bL, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aN, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
Optional<BlockPos>: cc, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: ci, lastClimbablePos, field_22418, climbingPos, f_20957_
int: g, HAND_SLOTS, field_30069, field_30069, f_147166_
int: h, HAND_SLOTS, field_30069, field_30069, f_147166_
int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: m, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: n, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bB, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bG, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: o, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
double: p, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: q, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: bC, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bD, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bE, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: r, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bG, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: t, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: u, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: v, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
float: aH, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
boolean: bS, discardFriction, field_30082, noDrag, f_147183_
boolean: bY, discardFriction, field_30082, noDrag, f_147183_
boolean: ch, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: cn, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
WalkAnimationState: aQ, walkAnimation, field_42108, limbAnimator, f_267362_
WalkAnimationState: aU, walkAnimation, field_42108, limbAnimator, f_267362_
float: bF, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
float: s, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
double: bt, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_
double: bx, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_
int: l, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_
EntityDataAccessor<List<ParticleOptions>>: bL, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_
int: bQ, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_
float: aI, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_
float: bR, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_
ItemStack: bX, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_
float: bE, appliedScale, field_47757, prevScale, f_315093_
Constructors
Methods
void (): al, kill, method_5768, kill, m_6074_
void (): an, kill, method_5768, kill, m_6074_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): dR, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dV, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): as, baseTick, method_5670, baseTick, m_6075_
void (): au, baseTick, method_5670, baseTick, m_6075_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
void (): eb, tickDeath, method_6108, updatePostDeath, m_6153_
void (): eg, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): ec, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): eh, shouldDropExperience, method_6054, shouldDropXp, m_6149_
int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
int (int): n, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): ei, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): en, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): ej, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): eo, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): ek, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): ep, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): el, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): eq, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): en, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): es, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): eq, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): ev, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): es, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): ex, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_
MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_
boolean (): eu, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): ez, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_
void (float): b, heal, method_6025, heal, m_5634_
void (float): c, heal, method_6025, heal, m_5634_
float (): ev, getHealth, method_6032, getHealth, m_21223_
float (): eA, getHealth, method_6032, getHealth, m_21223_
void (float): c, setHealth, method_6033, setHealth, m_21153_
void (float): t, setHealth, method_6033, setHealth, m_21153_
boolean (): e_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bx, isAlive, method_5805, isAlive, m_6084_
boolean (): bD, isAlive, method_5805, isAlive, m_6084_
int (): eJ, getArmorValue, method_6096, getArmor, m_21230_
int (): eO, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): eK, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eP, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): eL, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eQ, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): eM, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eR, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eO, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eT, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_
void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_
int (): B, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): A, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): aB, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): aD, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): eQ, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eV, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_
AttributeMap (): eR, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eW, getAttributes, method_6127, getAttributes, m_21204_
MobType (): eS, getMobType, method_6046, getGroup, m_6336_
void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_
void (boolean): h, setSprinting, method_5728, setSprinting, m_6858_
float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eX, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): ff, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
void (Entity): a, dismountVehicle, method_6038, onDismounted, m_21028_
void (Entity): b, dismountVehicle, method_6038, onDismounted, m_21028_
float (): eZ, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): fh, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): fb, jumpFromGround, method_6043, jump, m_6135_
void (): fj, jumpFromGround, method_6043, jump, m_6135_
float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_
void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (): fD, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fL, isSleeping, method_6113, isSleeping, m_5803_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): M_, pushEntities, method_6070, tickCramming, m_6138_
void (): q, pushEntities, method_6070, tickCramming, m_6138_
void (boolean): r, setJumping, method_6100, setJumping, m_6862_
void (boolean): s, setJumping, method_6100, setJumping, m_6862_
boolean (): bt, isPickable, method_5863, canHit, m_6087_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
boolean (): bu, isPushable, method_5810, isPushable, m_6094_
boolean (): bA, isPushable, method_5810, isPushable, m_6094_
float (): cp, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): cs, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): A, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (): g_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): f_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): h_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): g_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): fl, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): ft, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_
float (float): x, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
float (float): z, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eX, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eY, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
void (): H, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): G, updateFallFlying, method_6053, tickFallFlying, m_21323_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fn, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fv, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): fo, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fw, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): I, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): H, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
ItemStack (): fp, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fx, getUseItem, method_6030, getActiveItem, m_21211_
int (): fq, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fy, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fr, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fz, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): fs, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fA, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): ft, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fB, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fu, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fC, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fw, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fE, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fx, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fF, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_
DamageSource (): ex, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): eC, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): fd, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): fl, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (EquipmentSlot): b, hasItemInSlot, method_6084, hasStackEquipped, m_21033_
boolean (EquipmentSlot): c, hasItemInSlot, method_6084, hasStackEquipped, m_21033_
boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): et, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<Holder<MobEffect>, MobEffectInstance> (): ey, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
int (int): o, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
boolean (): er, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): ew, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_
boolean (): fj, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fr, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): M, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): fc, goDownInWater, method_6093, knockDownwards, m_21208_
void (): fk, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dO, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dS, getBrain, method_18868, getBrain, m_6274_
float (): dZ, getScale, method_17825, getScaleFactor, m_6134_
float (): ed, getAgeScale, method_17825, getScaleFactor, m_320705_
void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (int): p, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_
float (): eV, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): fd, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
void (Entity): g, push, method_5697, pushAwayFrom, m_7334_
void (Entity): h, push, method_5697, pushAwayFrom, m_7334_
Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
Vec3 (Vec3): k, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
float (float): A, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): C, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Optional<BlockPos> (): fB, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fJ, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (BlockPos): h, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (): fC, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fK, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
boolean (): N, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): M, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): fE, stopSleeping, method_18400, wakeUp, m_5796_
void (): fM, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): by, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bE, isInWall, method_5757, isInsideWall, m_5830_
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, m_21063_
byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
byte (EquipmentSlot): h, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
void (EquipmentSlot): d, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_
void (EquipmentSlot): e, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_
Direction (): fF, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fN, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ez, dropExperience, method_23883, dropXp, m_21226_
void (): eE, dropExperience, method_23883, dropXp, m_21226_
void (): eI, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eN, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eP, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eU, getStingerCount, method_21753, getStingerCount, m_21235_
void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_
void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_
boolean (): K, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fv, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fD, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dQ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dU, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dS, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dW, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dT, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dX, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dV, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dZ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dW, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): ea, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ed, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ei, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ew, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): eB, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eH, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eM, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, m_21133_
double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, m_21172_
void (): E, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): D, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): G, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): f, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
ItemStack (EquipmentSlot): g, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
boolean (): fh, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): fp, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_
AABB (Pose): e, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
void (): D, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): C, swapHandItems, method_30127, swapHandStacks, m_21312_
Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
Vec3 (Vec3): j, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
AABB (): i_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): h_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dX, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): eb, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dY, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): ec, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): em, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): er, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (boolean): p, setDiscardFriction, method_35054, setNoDrag, m_147244_
void (boolean): q, setDiscardFriction, method_35054, setNoDrag, m_147244_
void (): u, updateGlowingStatus, method_36362, updateGlowing, m_147239_
void (): v, updateGlowingStatus, method_36362, updateGlowing, m_147239_
boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
void (): C, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): B, makePoofParticles, method_36549, addDeathParticles, m_147246_
EquipmentSlot (int): r, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
EquipmentSlot (int): s, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
boolean (): dA, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dD, canFreeze, method_32316, canFreeze, m_142079_
boolean (): cd, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): cg, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): eg, getRandom, method_6051, getRandom, m_217043_
RandomSource (): el, getRandom, method_6051, getRandom, m_217043_
boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eH, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): eI, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dD, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dG, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fG, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fO, canDisableShield, method_42149, disablesShield, m_213824_
double (Holder<Attribute>): a, getAttributeValue, method_45325, getAttributeValue, m_246858_
double (Holder<Attribute>): g, getAttributeValue, method_45325, getAttributeValue, m_246858_
double (Holder<Attribute>): b, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_
double (Holder<Attribute>): h, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_
LivingEntity (): V_, getLastAttacker, method_49107, getLastAttacker, m_271686_
LivingEntity (): T_, getLastAttacker, method_49107, getLastAttacker, m_271686_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (boolean): q, calculateEntityAnimation, method_29242, updateLimbs, m_267651_
void (boolean): r, calculateEntityAnimation, method_29242, updateLimbs, m_267651_
void (float): v, updateWalkAnimation, method_48565, updateLimbs, m_267689_
void (float): x, updateWalkAnimation, method_48565, updateLimbs, m_267689_
float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (): ct, canChangeDimensions, method_5822, canUsePortals, m_6072_
boolean (): cw, canChangeDimensions, method_5822, canUsePortals, m_6072_
float (): dG, maxUpStep, method_49476, getStepHeight, m_274421_
float (): dJ, maxUpStep, method_49476, getStepHeight, m_274421_
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
float (): fa, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
float (): fi, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
void (): y, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
void (): z, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
void (Attribute): d, onAttributeUpdated, method_52540, updateAttribute, m_292989_
AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_
AABB (): eK, getHitbox, method_53510, getHitbox, m_293919_
float (): eN, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
float (): eS, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
double (): p_, lerpTargetX, method_53830, getLerpTargetX, m_293268_
double (): c_, lerpTargetX, method_53830, getLerpTargetX, m_293268_
double (): N_, lerpTargetY, method_53827, getLerpTargetY, m_293950_
double (): d_, lerpTargetY, method_53827, getLerpTargetY, m_293950_
double (): O_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
float (): f_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): M_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): q_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_
float (): e_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_
void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
boolean (Pose): f, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_
boolean (Pose): g, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_
float (Entity): k, getMyRidingOffset, method_52536, getRidingOffset, m_6049_
void (int, double): a, lerpHeadRotationStep, method_52539, method_52539, m_295933_
void (int, double): a, lerpHeadRotationStep, method_52539, lerpHeadYaw, m_295933_
float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
float (): ee, getScale, method_55693, getScale, m_6134_
float (float): b, sanitizeScale, method_56077, clampScale, m_319572_
void (): s, updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls, m_323815_
boolean (Holder<MobEffect>): b, hasEffect, method_6059, hasStatusEffect, m_21023_
MobEffectInstance (Holder<MobEffect>): c, getEffect, method_6112, getStatusEffect, m_21124_
MobEffectInstance (Holder<MobEffect>): d, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_
boolean (Holder<MobEffect>): e, removeEffect, method_6016, removeStatusEffect, m_21195_
void (Holder<Attribute>): i, onAttributeUpdated, method_52540, updateAttribute, m_292989_
void (SoundEvent): b, makeSound, method_56078, playSound, m_323137_
ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_
int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (float): u, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_
void (DamageSource, float, EquipmentSlot...): a, doHurtEquipment, method_57292, damageEquipment, m_318635_
AttributeInstance (Holder<Attribute>): f, getAttribute, method_5996, getAttributeInstance, m_21051_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_
Iterable<ItemStack> (): fc, getAllSlots, method_56675, getEquippedItems, m_323629_
float (float): w, getJumpPower, method_56994, getJumpVelocity, m_320700_
double (): aY, getDefaultGravity, method_7490, getGravity, m_319564_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
void (FoodProperties): a, addEatEffect, method_18865, applyFoodEffects, m_21236_
EquipmentSlot (InteractionHand): d, getSlotForHand, method_56079, getSlotForHand, m_322775_
void (int): h, igniteForTicks, method_56073, setOnFireForTicks, m_319006_
boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
1.20.4
Names
bjg
bml
Fields
AttributeMap: bO, attributes, field_6260, attributes, f_20943_
AttributeMap: bN, attributes, field_6260, attributes, f_20943_
CombatTracker: bP, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bO, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bQ, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<MobEffect, MobEffectInstance>: bP, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: bU, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bT, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bV, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: bU, lastHurtByMob, field_6274, attacker, f_20949_
int: bW, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: bV, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bX, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: bW, lastHurtMob, field_6236, attacking, f_20951_
int: bY, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: bX, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: bZ, speed, field_6287, movementSpeed, f_20953_
float: bY, speed, field_6287, movementSpeed, f_20953_
int: ca, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: bZ, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: cb, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: ca, absorptionAmount, field_6246, absorptionAmount, f_20955_
BlockPos: cc, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: cb, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: ce, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cd, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: cf, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: ce, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bR, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bQ, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bS, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bR, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: cg, swimAmount, field_6243, leaningPitch, f_20931_
float: cf, swimAmount, field_6243, leaningPitch, f_20931_
float: ch, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: cg, swimAmountO, field_6264, lastLeaningPitch, f_20932_
Optional<BlockPos>: cd, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: cc, lastClimbablePos, field_22418, climbingPos, f_20957_
boolean: bT, discardFriction, field_30082, noDrag, f_147183_
boolean: bS, discardFriction, field_30082, noDrag, f_147183_
boolean: ci, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: ch, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
int: bN, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_
Constructors
Methods
void (): aj, kill, method_5768, kill, m_6074_
void (): al, kill, method_5768, kill, m_6074_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): dQ, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dR, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): aq, baseTick, method_5670, baseTick, m_6075_
void (): as, baseTick, method_5670, baseTick, m_6075_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
void (): ea, tickDeath, method_6108, updatePostDeath, m_6153_
void (): eb, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): eb, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): ec, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): eh, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): ei, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): ei, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): ej, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): ej, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): ek, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): ek, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): el, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): em, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): en, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): ep, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): eq, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): er, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): es, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): et, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): eu, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
float (): eu, getHealth, method_6032, getHealth, m_21223_
float (): ev, getHealth, method_6032, getHealth, m_21223_
boolean (): c_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): e_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bv, isAlive, method_5805, isAlive, m_6084_
boolean (): bx, isAlive, method_5805, isAlive, m_6084_
int (): eI, getArmorValue, method_6096, getArmor, m_21230_
int (): eJ, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): eJ, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eK, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): eK, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eL, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): eL, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eM, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eN, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eO, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): z, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): B, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): az, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): aB, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): eP, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eQ, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): eQ, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eR, getAttributes, method_6127, getAttributes, m_21204_
MobType (): eR, getMobType, method_6046, getGroup, m_6336_
MobType (): eS, getMobType, method_6046, getGroup, m_6336_
float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eW, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eX, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_
float (): eY, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eZ, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): fa, jumpFromGround, method_6043, jump, m_6135_
void (): fb, jumpFromGround, method_6043, jump, m_6135_
float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (): fC, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fD, isSleeping, method_6113, isSleeping, m_5803_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fh, pushEntities, method_6070, tickCramming, m_6138_
void (): M_, pushEntities, method_6070, tickCramming, m_6138_
void (): by, rideTick, method_5842, tickRiding, m_6083_
void (): t, rideTick, method_5842, tickRiding, m_6083_
boolean (): br, isPickable, method_5863, canHit, m_6087_
boolean (): bt, isPickable, method_5863, canHit, m_6087_
boolean (): bs, isPushable, method_5810, isPushable, m_6094_
boolean (): bu, isPushable, method_5810, isPushable, m_6094_
float (): co, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): cp, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): e_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): g_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): f_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): h_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): fk, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): fl, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
ItemStack (): eS, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eT, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): F, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): H, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): aa, stopRiding, method_5848, stopRiding, m_8127_
void (): ac, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fm, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fn, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): fn, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fo, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): G, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): I, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): ad_, completeUsingItem, method_6040, consumeItem, m_8095_
void (): x, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): fo, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fp, getUseItem, method_6030, getActiveItem, m_21211_
int (): fp, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fq, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fq, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fr, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): fr, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fs, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fs, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): ft, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): ft, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fu, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fv, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fw, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fw, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fx, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): ew, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): ex, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): fc, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): fd, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): es, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): et, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
boolean (): eq, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): er, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): fi, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fj, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): M, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): fb, goDownInWater, method_6093, knockDownwards, m_21208_
void (): fc, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dN, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dO, getBrain, method_18868, getBrain, m_6274_
float (): dY, getScale, method_17825, getScaleFactor, m_6134_
float (): dZ, getScale, method_17825, getScaleFactor, m_6134_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_
float (): eU, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eV, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Optional<BlockPos> (): fA, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fB, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fB, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fC, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
boolean (): L, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): N, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): fD, stopSleeping, method_18400, wakeUp, m_5796_
void (): fE, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bw, isInWall, method_5757, isInsideWall, m_5830_
boolean (): by, isInWall, method_5757, isInsideWall, m_5830_
Direction (): fE, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fF, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ey, dropExperience, method_23883, dropXp, m_21226_
void (): ez, dropExperience, method_23883, dropXp, m_21226_
void (): eH, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eI, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eO, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eP, getStingerCount, method_21753, getStingerCount, m_21235_
boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): K, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fu, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fv, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dP, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dQ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dR, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dS, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dS, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dT, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dU, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dV, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dV, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dW, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ec, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ed, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ev, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): ew, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eG, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eH, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (): C, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): E, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): G, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
boolean (): ff, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): fh, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_
void (): B, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): D, swapHandItems, method_30127, swapHandStacks, m_21312_
AABB (): g_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): i_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dW, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dX, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dX, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dY, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): el, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): em, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (): s, updateGlowingStatus, method_36362, updateGlowing, m_147239_
void (): u, updateGlowingStatus, method_36362, updateGlowing, m_147239_
boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
void (): A, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): C, makePoofParticles, method_36549, addDeathParticles, m_147246_
boolean (): dz, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dA, canFreeze, method_32316, canFreeze, m_142079_
boolean (): cc, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): cd, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): ef, getRandom, method_6051, getRandom, m_217043_
RandomSource (): eg, getRandom, method_6051, getRandom, m_217043_
void (): eB, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): eC, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dC, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dD, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fF, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fG, canDisableShield, method_42149, disablesShield, m_213824_
LivingEntity (): S_, getLastAttacker, method_49107, getLastAttacker, m_271686_
LivingEntity (): V_, getLastAttacker, method_49107, getLastAttacker, m_271686_
float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (): cs, canChangeDimensions, method_5822, canUsePortals, m_6072_
boolean (): ct, canChangeDimensions, method_5822, canUsePortals, m_6072_
float (): dF, maxUpStep, method_49476, getStepHeight, m_274421_
float (): dG, maxUpStep, method_49476, getStepHeight, m_274421_
long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
float (): eZ, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
float (): fa, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
void (): w, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
void (): y, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
AABB (): eE, getHitbox, method_53510, getHitbox, m_293919_
AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_
float (): eM, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
float (): eN, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
double (): n_, lerpTargetX, method_53830, getLerpTargetX, m_293268_
double (): p_, lerpTargetX, method_53830, getLerpTargetX, m_293268_
double (): K_, lerpTargetY, method_53827, getLerpTargetY, m_293950_
double (): N_, lerpTargetY, method_53827, getLerpTargetY, m_293950_
double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
double (): O_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
float (): d_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): f_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): o_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_
float (): q_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_
float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
1.20.2
Names
bfz
bjg
Fields
UUID: c, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_
AttributeModifier: bB, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: bA, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeMap: bP, attributes, field_6260, attributes, f_20943_
AttributeMap: bO, attributes, field_6260, attributes, f_20943_
CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bP, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<MobEffect, MobEffectInstance>: bQ, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: aG, swinging, field_6252, handSwinging, f_20911_
boolean: aF, swinging, field_6252, handSwinging, f_20911_
int: aI, swingTime, field_6279, handSwingTicks, f_20913_
int: aH, swingTime, field_6279, handSwingTicks, f_20913_
int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aL, hurtTime, field_6235, hurtTime, f_20916_
int: aK, hurtTime, field_6235, hurtTime, f_20916_
int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aN, deathTime, field_6213, deathTime, f_20919_
int: aM, deathTime, field_6213, deathTime, f_20919_
float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aN, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aP, attackAnim, field_6251, handSwingProgress, f_20921_
float: aO, attackAnim, field_6251, handSwingProgress, f_20921_
int: aS, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aR, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: aT, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aS, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aU, rotA, field_6262, randomSmallSeed, f_20928_
float: aT, rotA, field_6262, randomSmallSeed, f_20928_
float: aV, yBodyRot, field_6283, bodyYaw, f_20883_
float: aU, yBodyRot, field_6283, bodyYaw, f_20883_
float: aW, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aV, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aX, yHeadRot, field_6241, headYaw, f_20885_
float: aW, yHeadRot, field_6241, headYaw, f_20885_
float: aY, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: aX, yHeadRotO, field_6259, prevHeadYaw, f_20886_
Player: aZ, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: aY, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: ba, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: aZ, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: bb, dead, field_6272, dead, f_20890_
boolean: ba, dead, field_6272, dead, f_20890_
int: bc, noActionTime, field_6278, despawnCounter, f_20891_
int: bb, noActionTime, field_6278, despawnCounter, f_20891_
float: bd, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bc, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: be, run, field_6233, stepBobbingAmount, f_20893_
float: bd, run, field_6233, stepBobbingAmount, f_20893_
float: bf, animStep, field_6255, lookDirection, f_20894_
float: be, animStep, field_6255, lookDirection, f_20894_
float: bg, animStepO, field_6275, prevLookDirection, f_20895_
float: bf, animStepO, field_6275, prevLookDirection, f_20895_
float: bh, rotOffs, field_6215, field_6215, f_20896_
float: bg, rotOffs, field_6215, field_6215, f_20896_
int: bi, deathScore, field_6232, scoreAmount, f_20897_
int: bh, deathScore, field_6232, scoreAmount, f_20897_
float: bj, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bi, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: bk, jumping, field_6282, jumping, f_20899_
boolean: bj, jumping, field_6282, jumping, f_20899_
float: bl, xxa, field_6212, sidewaysSpeed, f_20900_
float: bk, xxa, field_6212, sidewaysSpeed, f_20900_
float: bm, yya, field_6227, upwardSpeed, f_20901_
float: bl, yya, field_6227, upwardSpeed, f_20901_
int: bo, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: bn, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: bt, lerpXRot, field_6221, serverPitch, f_20908_
double: bs, lerpXRot, field_6221, serverPitch, f_20908_
boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bU, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: bV, lastHurtByMob, field_6274, attacker, f_20949_
int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: bW, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: bX, lastHurtMob, field_6236, attacking, f_20951_
int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: bY, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: ca, speed, field_6287, movementSpeed, f_20953_
float: bZ, speed, field_6287, movementSpeed, f_20953_
int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: ca, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: cb, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: u, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: bI, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bH, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Integer>: bJ, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Integer>: bI, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Boolean>: bK, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bJ, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bL, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bK, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_
int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aP, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
double: bp, lerpX, field_6224, serverX, f_20904_
double: bo, lerpX, field_6224, serverX, f_20904_
double: bq, lerpY, field_6245, serverY, f_20905_
double: bp, lerpY, field_6245, serverY, f_20905_
double: br, lerpZ, field_6263, serverZ, f_20906_
double: bq, lerpZ, field_6263, serverZ, f_20906_
double: bs, lerpYRot, field_6284, serverYaw, f_20907_
double: br, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bw, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bv, useItem, field_6277, activeItemStack, f_20935_
int: bx, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bw, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: by, fallFlyTicks, field_6239, roll, f_20937_
int: bx, fallFlyTicks, field_6239, roll, f_20937_
BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: cc, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: ce, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: cf, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bR, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bS, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: bn, zza, field_6250, forwardSpeed, f_20902_
float: bm, zza, field_6250, forwardSpeed, f_20902_
double: bu, lyHeadRot, field_6242, serverHeadYaw, f_20933_
int: bv, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bu, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bz, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: by, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
float: ch, swimAmount, field_6243, leaningPitch, f_20931_
float: cg, swimAmount, field_6243, leaningPitch, f_20931_
float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: ch, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bN, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bM, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: v, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bA, brain, field_18321, brain, f_20939_
Brain<?>: bz, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bM, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bL, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: cd, lastClimbablePos, field_22418, climbingPos, f_20957_
int: h, HAND_SLOTS, field_30069, field_30069, f_147166_
int: g, HAND_SLOTS, field_30069, field_30069, f_147166_
int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: l, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: m, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bC, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bB, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: n, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: o, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
int: p, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: bD, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bC, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bE, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bD, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bF, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bE, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: q, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bH, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
double: bG, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
int: r, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: s, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: t, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
boolean: bU, discardFriction, field_30082, noDrag, f_147183_
boolean: bT, discardFriction, field_30082, noDrag, f_147183_
boolean: cj, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: ci, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
int: bO, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_
int: bN, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_
WalkAnimationState: aR, walkAnimation, field_42108, limbAnimator, f_267362_
WalkAnimationState: aQ, walkAnimation, field_42108, limbAnimator, f_267362_
float: bG, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
float: bF, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
String: c, TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_NBT_KEY, f_290660_
double: bt, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_
Constructors
Methods
void (): ah, kill, method_5768, kill, m_6074_
void (): aj, kill, method_5768, kill, m_6074_
boolean (): dN, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dQ, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): ao, baseTick, method_5670, baseTick, m_6075_
void (): aq, baseTick, method_5670, baseTick, m_6075_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
void (): dX, tickDeath, method_6108, updatePostDeath, m_6153_
void (): ea, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dY, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): eb, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): ee, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): eh, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): ef, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): ei, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): eg, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): ej, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_
void (Entity): A, setLastHurtMob, method_6114, onAttacking, m_21335_
int (): eh, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): ek, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): ej, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): em, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): em, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): ep, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): eo, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): er, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): eq, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): et, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
void (float): s, heal, method_6025, heal, m_5634_
void (float): b, heal, method_6025, heal, m_5634_
float (): er, getHealth, method_6032, getHealth, m_21223_
float (): eu, getHealth, method_6032, getHealth, m_21223_
void (float): t, setHealth, method_6033, setHealth, m_21153_
void (float): c, setHealth, method_6033, setHealth, m_21153_
boolean (): i_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): c_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bs, isAlive, method_5805, isAlive, m_6084_
boolean (): bv, isAlive, method_5805, isAlive, m_6084_
int (): eF, getArmorValue, method_6096, getArmor, m_21230_
int (): eI, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): eG, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eJ, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): eH, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eK, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): eI, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eL, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eJ, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eN, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): s, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): z, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): ax, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): az, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): eL, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eP, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): eM, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eQ, getAttributes, method_6127, getAttributes, m_21204_
MobType (): eN, getMobType, method_6046, getGroup, m_6336_
MobType (): eR, getMobType, method_6046, getGroup, m_6336_
float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eS, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eW, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_
float (): eU, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eY, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): eW, jumpFromGround, method_6043, jump, m_6135_
void (): fa, jumpFromGround, method_6043, jump, m_6135_
float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fy, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fC, isSleeping, method_6113, isSleeping, m_5803_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fd, pushEntities, method_6070, tickCramming, m_6138_
void (): fh, pushEntities, method_6070, tickCramming, m_6138_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (): bv, rideTick, method_5842, tickRiding, m_6083_
void (): by, rideTick, method_5842, tickRiding, m_6083_
boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_
boolean (Entity): E, hasLineOfSight, method_6057, canSee, m_142582_
boolean (): bo, isPickable, method_5863, canHit, m_6087_
boolean (): br, isPickable, method_5863, canHit, m_6087_
boolean (): bp, isPushable, method_5810, isPushable, m_6094_
boolean (): bs, isPushable, method_5810, isPushable, m_6094_
float (): cm, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): co, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): Q_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): e_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): F_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): f_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): fg, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): fk, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
ItemStack (): eO, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eS, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eP, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eT, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): C, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): F, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): Y, stopRiding, method_5848, stopRiding, m_8127_
void (): aa, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fi, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fm, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): fj, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fn, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): D, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): G, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): Z_, completeUsingItem, method_6040, consumeItem, m_8095_
void (): ad_, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): fk, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fo, getUseItem, method_6030, getActiveItem, m_21211_
int (): fl, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fp, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fm, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fq, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): fn, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fr, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fo, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fs, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fp, isBlocking, method_6039, isBlocking, m_21254_
boolean (): ft, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fr, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fv, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fs, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fw, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): et, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): ew, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eY, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): fc, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): ep, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): es, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
boolean (): en, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eq, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): fe, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fi, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): G, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): eX, goDownInWater, method_6093, knockDownwards, m_21208_
void (): fb, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dK, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dN, getBrain, method_18868, getBrain, m_6274_
float (): dV, getScale, method_17825, getScaleFactor, m_6134_
float (): dY, getScale, method_17825, getScaleFactor, m_6134_
double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
double (Entity): B, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_
float (): eQ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eU, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (float): z, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): A, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Optional<BlockPos> (): fw, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fA, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fx, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fB, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
boolean (): I, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): L, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): fz, stopSleeping, method_18400, wakeUp, m_5796_
void (): fD, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bt, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bw, isInWall, method_5757, isInsideWall, m_5830_
Direction (): fA, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fE, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ev, dropExperience, method_23883, dropXp, m_21226_
void (): ey, dropExperience, method_23883, dropXp, m_21226_
void (): eE, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eH, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eK, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eO, getStingerCount, method_21753, getStingerCount, m_21235_
boolean (): E, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fq, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fu, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dM, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dP, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dO, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dR, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dP, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dS, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dR, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dU, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dS, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dV, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dZ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ec, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): es, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): ev, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eD, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eG, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (): z, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): C, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): A, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
boolean (): fb, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): ff, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_
AABB (Pose): g, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
AABB (Pose): e, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
void (): y, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): B, swapHandItems, method_30127, swapHandStacks, m_21312_
AABB (): j_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): g_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dT, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dW, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dU, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dX, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): ei, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): el, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (): q, updateGlowingStatus, method_36362, updateGlowing, m_147239_
void (): s, updateGlowingStatus, method_36362, updateGlowing, m_147239_
boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
void (): x, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): A, makePoofParticles, method_36549, addDeathParticles, m_147246_
boolean (): dw, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dz, canFreeze, method_32316, canFreeze, m_142079_
boolean (): ca, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): cc, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): ec, getRandom, method_6051, getRandom, m_217043_
RandomSource (): ef, getRandom, method_6051, getRandom, m_217043_
void (): ey, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eB, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): ez, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): eC, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dz, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dC, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fB, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fF, canDisableShield, method_42149, disablesShield, m_213824_
Vec3 (): eA, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_
LivingEntity (): M_, getLastAttacker, method_49107, getLastAttacker, m_271686_
LivingEntity (): S_, getLastAttacker, method_49107, getLastAttacker, m_271686_
float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (): cq, canChangeDimensions, method_5822, canUsePortals, m_6072_
boolean (): cs, canChangeDimensions, method_5822, canUsePortals, m_6072_
float (): dC, maxUpStep, method_49476, getStepHeight, m_274421_
float (): dF, maxUpStep, method_49476, getStepHeight, m_274421_
long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
float (): eV, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
float (): eZ, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
void (): w, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_
void (Attribute): d, onAttributeUpdated, method_52540, updateAttribute, m_292989_
AABB (): eE, getHitbox, method_53510, getHitbox, m_293919_
float (): eM, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
double (): n_, lerpTargetX, method_53830, getLerpTargetX, m_293268_
double (): K_, lerpTargetY, method_53827, getLerpTargetY, m_293950_
double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_
float (): d_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_
float (): o_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_
void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
boolean (Pose): f, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_
Vec3 (Entity): m, getPassengerRidingPosition, method_52538, getPassengerRidingPos, m_292590_
float (Entity): k, getMyRidingOffset, method_52536, getRidingOffset, m_6049_
void (int, double): a, lerpHeadRotationStep, method_52539, method_52539, m_295933_
1.20.1
Names
bfx
bfz
Fields
AttributeModifier: bz, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: bB, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeMap: bM, attributes, field_6260, attributes, f_20943_
AttributeMap: bP, attributes, field_6260, attributes, f_20943_
CombatTracker: bN, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bO, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: aE, swinging, field_6252, handSwinging, f_20911_
boolean: aG, swinging, field_6252, handSwinging, f_20911_
int: aG, swingTime, field_6279, handSwingTicks, f_20913_
int: aI, swingTime, field_6279, handSwingTicks, f_20913_
int: aH, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aJ, hurtTime, field_6235, hurtTime, f_20916_
int: aL, hurtTime, field_6235, hurtTime, f_20916_
int: aK, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aL, deathTime, field_6213, deathTime, f_20919_
int: aN, deathTime, field_6213, deathTime, f_20919_
float: aM, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aN, attackAnim, field_6251, handSwingProgress, f_20921_
float: aP, attackAnim, field_6251, handSwingProgress, f_20921_
int: aQ, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aS, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: aR, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aT, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aS, rotA, field_6262, randomSmallSeed, f_20928_
float: aU, rotA, field_6262, randomSmallSeed, f_20928_
float: aT, yBodyRot, field_6283, bodyYaw, f_20883_
float: aV, yBodyRot, field_6283, bodyYaw, f_20883_
float: aU, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aW, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aV, yHeadRot, field_6241, headYaw, f_20885_
float: aX, yHeadRot, field_6241, headYaw, f_20885_
float: aW, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: aY, yHeadRotO, field_6259, prevHeadYaw, f_20886_
Player: aX, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: aZ, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: aY, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: ba, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: aZ, dead, field_6272, dead, f_20890_
boolean: bb, dead, field_6272, dead, f_20890_
int: ba, noActionTime, field_6278, despawnCounter, f_20891_
int: bc, noActionTime, field_6278, despawnCounter, f_20891_
float: bb, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bd, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bc, run, field_6233, stepBobbingAmount, f_20893_
float: be, run, field_6233, stepBobbingAmount, f_20893_
float: bd, animStep, field_6255, lookDirection, f_20894_
float: bf, animStep, field_6255, lookDirection, f_20894_
float: be, animStepO, field_6275, prevLookDirection, f_20895_
float: bg, animStepO, field_6275, prevLookDirection, f_20895_
float: bf, rotOffs, field_6215, field_6215, f_20896_
float: bh, rotOffs, field_6215, field_6215, f_20896_
int: bg, deathScore, field_6232, scoreAmount, f_20897_
int: bi, deathScore, field_6232, scoreAmount, f_20897_
float: bh, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bj, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: bi, jumping, field_6282, jumping, f_20899_
boolean: bk, jumping, field_6282, jumping, f_20899_
float: bj, xxa, field_6212, sidewaysSpeed, f_20900_
float: bl, xxa, field_6212, sidewaysSpeed, f_20900_
float: bk, yya, field_6227, upwardSpeed, f_20901_
float: bm, yya, field_6227, upwardSpeed, f_20901_
int: bm, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: bo, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: br, lerpXRot, field_6221, serverPitch, f_20908_
double: bt, lerpXRot, field_6221, serverPitch, f_20908_
boolean: bS, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bT, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_
int: bU, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bV, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_
int: bW, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: bX, speed, field_6287, movementSpeed, f_20953_
float: ca, speed, field_6287, movementSpeed, f_20953_
int: bY, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: bZ, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: u, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: bF, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bI, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Integer>: bG, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Integer>: bJ, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Boolean>: bH, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bK, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bI, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bL, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
InteractionHand: aF, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_
int: aO, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
double: bn, lerpX, field_6224, serverX, f_20904_
double: bp, lerpX, field_6224, serverX, f_20904_
double: bo, lerpY, field_6245, serverY, f_20905_
double: bq, lerpY, field_6245, serverY, f_20905_
double: bp, lerpZ, field_6263, serverZ, f_20906_
double: br, lerpZ, field_6263, serverZ, f_20906_
double: bq, lerpYRot, field_6284, serverYaw, f_20907_
double: bs, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bu, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bw, useItem, field_6277, activeItemStack, f_20935_
int: bv, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bx, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bw, fallFlyTicks, field_6239, roll, f_20937_
int: by, fallFlyTicks, field_6239, roll, f_20937_
BlockPos: ca, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: cc, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: cd, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bP, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bQ, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: bl, zza, field_6250, forwardSpeed, f_20902_
float: bn, zza, field_6250, forwardSpeed, f_20902_
double: bs, lyHeadRot, field_6242, serverHeadYaw, f_20933_
double: bu, lyHeadRot, field_6242, serverHeadYaw, f_20933_
int: bt, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bv, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bx, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: bz, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
float: ce, swimAmount, field_6243, leaningPitch, f_20931_
float: ch, swimAmount, field_6243, leaningPitch, f_20931_
float: cf, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bK, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bN, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: aC, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: by, brain, field_18321, brain, f_20939_
Brain<?>: bA, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bJ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bM, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
int: aI, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
Optional<BlockPos>: cb, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_
int: g, HAND_SLOTS, field_30069, field_30069, f_147166_
int: h, HAND_SLOTS, field_30069, field_30069, f_147166_
int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: l, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: m, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bA, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bC, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: n, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
double: o, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: p, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: bB, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bD, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bC, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bE, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bD, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bF, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: q, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bE, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
double: bH, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: r, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: s, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: t, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aD, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
boolean: bR, discardFriction, field_30082, noDrag, f_147183_
boolean: bU, discardFriction, field_30082, noDrag, f_147183_
boolean: cg, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: cj, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
int: bL, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_
int: bO, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_
WalkAnimationState: aP, walkAnimation, field_42108, limbAnimator, f_267362_
WalkAnimationState: aR, walkAnimation, field_42108, limbAnimator, f_267362_
float: bG, BASE_JUMP_POWER, field_44874, field_44874, f_286963_
Constructors
Methods
boolean (): dK, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dN, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
void (): dU, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dX, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dV, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dY, shouldDropExperience, method_6054, shouldDropXp, m_6149_
int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): eb, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): ee, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): ec, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): ef, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): ed, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): eg, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): ee, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): eh, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): eg, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): ej, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): ej, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): em, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): el, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): eo, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): en, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): eq, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
void (float): b, heal, method_6025, heal, m_5634_
void (float): s, heal, method_6025, heal, m_5634_
float (): eo, getHealth, method_6032, getHealth, m_21223_
float (): er, getHealth, method_6032, getHealth, m_21223_
void (float): c, setHealth, method_6033, setHealth, m_21153_
void (float): t, setHealth, method_6033, setHealth, m_21153_
boolean (): z_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): i_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bq, isAlive, method_5805, isAlive, m_6084_
boolean (): bs, isAlive, method_5805, isAlive, m_6084_
int (): eB, getArmorValue, method_6096, getArmor, m_21230_
int (): eF, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): eC, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eG, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): eD, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eH, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): eE, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eI, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eF, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eJ, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (int): o, setArrowCount, method_6097, setStuckArrowCount, m_21317_
void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_
void (): aw, outOfWorld, method_5825, tickInVoid, m_6088_
void (): ax, onBelowWorld, method_5825, tickInVoid, m_6088_
void (): eH, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eL, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): eI, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eM, getAttributes, method_6127, getAttributes, m_21204_
MobType (): eJ, getMobType, method_6046, getGroup, m_6336_
MobType (): eN, getMobType, method_6046, getGroup, m_6336_
float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eO, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eS, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_
float (): eQ, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eU, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): eS, jumpFromGround, method_6043, jump, m_6135_
void (): eW, jumpFromGround, method_6043, jump, m_6135_
float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_
void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (): fu, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fy, isSleeping, method_6113, isSleeping, m_5803_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eZ, pushEntities, method_6070, tickCramming, m_6138_
void (): fd, pushEntities, method_6070, tickCramming, m_6138_
void (): bt, rideTick, method_5842, tickRiding, m_6083_
void (): bv, rideTick, method_5842, tickRiding, m_6083_
boolean (): bm, isPickable, method_5863, canHit, m_6087_
boolean (): bo, isPickable, method_5863, canHit, m_6087_
boolean (): bn, isPushable, method_5810, isPushable, m_6094_
boolean (): bp, isPushable, method_5810, isPushable, m_6094_
float (): ck, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): cm, getYHeadRot, method_5791, getHeadYaw, m_6080_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_
float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (): E_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): Q_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): j, onLeaveCombat, method_6044, endCombat, m_8098_
void (): F_, onLeaveCombat, method_6044, endCombat, m_8098_
void (): fc, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): fg, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_
float (float): w, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
float (float): x, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
ItemStack (): eK, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eO, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eL, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eP, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): bz, stopRiding, method_5848, stopRiding, m_8127_
void (): Y, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
boolean (): fe, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fi, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): ff, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fj, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): Y_, completeUsingItem, method_6040, consumeItem, m_8095_
void (): Z_, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): fg, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fk, getUseItem, method_6030, getActiveItem, m_21211_
int (): fh, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fl, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fi, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fm, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): fj, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fn, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fk, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fo, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fl, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fp, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fn, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fr, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fo, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fs, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): eq, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): et, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eU, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eY, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): em, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): ep, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
boolean (): ek, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): en, removeAllEffects, method_6012, clearStatusEffects, m_21219_
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
boolean (): fa, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fe, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
float (float): l, getViewYRot, method_5705, getYaw, m_5675_
float (float): h, getViewYRot, method_5705, getYaw, m_5675_
void (): eT, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eX, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dH, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dK, getBrain, method_18868, getBrain, m_6274_
float (): dS, getScale, method_17825, getScaleFactor, m_6134_
float (): dV, getScale, method_17825, getScaleFactor, m_6134_
void (int): n, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_
float (): eM, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eQ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (float): y, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): z, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, m_20984_
boolean (double, double, double, boolean): b, randomTeleport, method_6082, teleport, m_20984_
Optional<BlockPos> (): fs, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fw, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (): ft, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fx, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fv, stopSleeping, method_18400, wakeUp, m_5796_
void (): fz, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): br, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bt, isInWall, method_5757, isInsideWall, m_5830_
Direction (): fw, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fA, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): es, dropExperience, method_23883, dropXp, m_21226_
void (): ev, dropExperience, method_23883, dropXp, m_21226_
void (): eA, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eE, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eG, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eK, getStingerCount, method_21753, getStingerCount, m_21235_
void (int): p, setStingerCount, method_21755, setStingerCount, m_21321_
void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_
boolean (): fm, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fq, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dJ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dM, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dL, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dO, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dM, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dP, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
void (): dO, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dR, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dP, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dS, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dW, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dZ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ep, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): es, isDeadOrDying, method_29504, isDead, m_21224_
void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_
Optional<BlockPos> (): ez, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eD, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
boolean (): eX, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): fb, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_
AABB (): A_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): j_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dQ, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dT, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dR, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dU, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): ef, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): ei, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
EquipmentSlot (int): q, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
EquipmentSlot (int): r, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
boolean (): du, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dw, canFreeze, method_32316, canFreeze, m_142079_
boolean (): bZ, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): ca, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
double (): eR, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): dZ, getRandom, method_6051, getRandom, m_217043_
RandomSource (): ec, getRandom, method_6051, getRandom, m_217043_
void (): eu, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): ey, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): ev, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): ez, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dx, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dz, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fx, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fB, canDisableShield, method_42149, disablesShield, m_213824_
Vec3 (): ew, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_
Vec3 (): eA, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_
LivingEntity (): L_, getLastAttacker, method_49107, getLastAttacker, m_271686_
LivingEntity (): M_, getLastAttacker, method_49107, getLastAttacker, m_271686_
float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
void (float): m, animateHurt, method_5879, animateDamage, m_6053_
void (LivingEntity, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_
void (LivingEntity, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_
Vec3 (LivingEntity, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_
float (LivingEntity): g, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_
void (float): g, updateWalkAnimation, method_48565, updateLimbs, m_267689_
void (float): v, updateWalkAnimation, method_48565, updateLimbs, m_267689_
float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (): co, canChangeDimensions, method_5822, canUsePortals, m_6072_
boolean (): cq, canChangeDimensions, method_5822, canUsePortals, m_6072_
float (): dA, maxUpStep, method_49476, getStepHeight, m_274421_
float (): dC, maxUpStep, method_49476, getStepHeight, m_274421_
void (MobEffectInstance): d, sendEffectToPassengers, method_52197, sendEffectToControllingPlayer, m_289605_
long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_
float (): eV, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_
void (Player, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_
void (Player, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_
Vec3 (Player, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_
float (Player): e, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_
1.19.4
Names
beg
bfx
Fields
AttributeModifier: bE, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: bz, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeMap: bQ, attributes, field_6260, attributes, f_20943_
AttributeMap: bM, attributes, field_6260, attributes, f_20943_
CombatTracker: bR, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bN, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bS, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<MobEffect, MobEffectInstance>: bO, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: aF, swinging, field_6252, handSwinging, f_20911_
boolean: aE, swinging, field_6252, handSwinging, f_20911_
int: aH, swingTime, field_6279, handSwingTicks, f_20913_
int: aG, swingTime, field_6279, handSwingTicks, f_20913_
int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aH, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aK, hurtTime, field_6235, hurtTime, f_20916_
int: aJ, hurtTime, field_6235, hurtTime, f_20916_
int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aK, hurtDuration, field_6254, maxHurtTime, f_20917_
float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_
int: aN, deathTime, field_6213, deathTime, f_20919_
int: aL, deathTime, field_6213, deathTime, f_20919_
float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aM, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aP, attackAnim, field_6251, handSwingProgress, f_20921_
float: aN, attackAnim, field_6251, handSwingProgress, f_20921_
float: aS, animationSpeed, field_6225, limbDistance, f_20924_
int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aQ, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aR, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aW, rotA, field_6262, randomSmallSeed, f_20928_
float: aS, rotA, field_6262, randomSmallSeed, f_20928_
float: aX, yBodyRot, field_6283, bodyYaw, f_20883_
float: aT, yBodyRot, field_6283, bodyYaw, f_20883_
float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aU, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aZ, yHeadRot, field_6241, headYaw, f_20885_
float: aV, yHeadRot, field_6241, headYaw, f_20885_
float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: aW, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: bb, flyingSpeed, field_6281, airStrafingSpeed, f_20887_
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: aX, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: aY, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: be, dead, field_6272, dead, f_20890_
boolean: aZ, dead, field_6272, dead, f_20890_
int: bf, noActionTime, field_6278, despawnCounter, f_20891_
int: ba, noActionTime, field_6278, despawnCounter, f_20891_
float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bb, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bh, run, field_6233, stepBobbingAmount, f_20893_
float: bc, run, field_6233, stepBobbingAmount, f_20893_
float: bi, animStep, field_6255, lookDirection, f_20894_
float: bd, animStep, field_6255, lookDirection, f_20894_
float: bj, animStepO, field_6275, prevLookDirection, f_20895_
float: be, animStepO, field_6275, prevLookDirection, f_20895_
float: bk, rotOffs, field_6215, field_6215, f_20896_
float: bf, rotOffs, field_6215, field_6215, f_20896_
int: bl, deathScore, field_6232, scoreAmount, f_20897_
int: bg, deathScore, field_6232, scoreAmount, f_20897_
float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bh, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: bn, jumping, field_6282, jumping, f_20899_
boolean: bi, jumping, field_6282, jumping, f_20899_
float: bo, xxa, field_6212, sidewaysSpeed, f_20900_
float: bj, xxa, field_6212, sidewaysSpeed, f_20900_
float: bp, yya, field_6227, upwardSpeed, f_20901_
float: bk, yya, field_6227, upwardSpeed, f_20901_
int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: bm, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: bw, lerpXRot, field_6221, serverPitch, f_20908_
double: br, lerpXRot, field_6221, serverPitch, f_20908_
boolean: bW, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bS, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bX, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: bT, lastHurtByMob, field_6274, attacker, f_20949_
int: bY, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: bU, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bZ, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: bV, lastHurtMob, field_6236, attacking, f_20951_
int: ca, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: bW, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: cb, speed, field_6287, movementSpeed, f_20953_
float: bX, speed, field_6287, movementSpeed, f_20953_
int: cc, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: bY, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: cd, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: bZ, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bF, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Integer>: bL, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Integer>: bG, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bH, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bI, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aF, swingingArm, field_6266, preferredHand, f_20912_
int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aO, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_
float: aT, animationPosition, field_6249, limbAngle, f_20925_
double: bs, lerpX, field_6224, serverX, f_20904_
double: bn, lerpX, field_6224, serverX, f_20904_
double: bt, lerpY, field_6245, serverY, f_20905_
double: bo, lerpY, field_6245, serverY, f_20905_
double: bu, lerpZ, field_6263, serverZ, f_20906_
double: bp, lerpZ, field_6263, serverZ, f_20906_
double: bv, lerpYRot, field_6284, serverYaw, f_20907_
double: bq, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bu, useItem, field_6277, activeItemStack, f_20935_
int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bv, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bB, fallFlyTicks, field_6239, roll, f_20937_
int: bw, fallFlyTicks, field_6239, roll, f_20937_
BlockPos: ce, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: ca, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: cg, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cc, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: ch, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: cd, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bT, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bP, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bU, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
NonNullList<ItemStack>: bQ, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: bq, zza, field_6250, forwardSpeed, f_20902_
float: bl, zza, field_6250, forwardSpeed, f_20902_
double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_
double: bs, lyHeadRot, field_6242, serverHeadYaw, f_20933_
int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bt, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: bx, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
float: ci, swimAmount, field_6243, leaningPitch, f_20931_
float: ce, swimAmount, field_6243, leaningPitch, f_20931_
float: cj, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: cf, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bK, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aC, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bD, brain, field_18321, brain, f_20939_
Brain<?>: by, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bJ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aI, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
Optional<BlockPos>: cf, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: cb, lastClimbablePos, field_22418, climbingPos, f_20957_
int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_
int: g, HAND_SLOTS, field_30069, field_30069, f_147166_
int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: as, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bF, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bA, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: av, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
int: aw, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bB, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bC, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bD, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
double: bE, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
float: aD, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
boolean: bV, discardFriction, field_30082, noDrag, f_147183_
boolean: bR, discardFriction, field_30082, noDrag, f_147183_
boolean: ck, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
boolean: cg, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
int: bL, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_
WalkAnimationState: aP, walkAnimation, field_42108, limbAnimator, f_267362_
Constructors
Methods
void (): aj, kill, method_5768, kill, m_6074_
void (): ah, kill, method_5768, kill, m_6074_
boolean (): dG, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dK, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): aq, baseTick, method_5670, baseTick, m_6075_
void (): ao, baseTick, method_5670, baseTick, m_6075_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
void (): dQ, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dU, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dR, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dV, shouldDropExperience, method_6054, shouldDropXp, m_6149_
int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): dX, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): eb, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): dY, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): ec, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dZ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): ed, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
void (Entity): y, setLastHurtMob, method_6114, onAttacking, m_21335_
void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_
int (): ea, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): ee, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): ec, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): eg, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): ef, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): ej, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): eh, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): el, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): ej, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): en, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
float (): ek, getHealth, method_6032, getHealth, m_21223_
float (): eo, getHealth, method_6032, getHealth, m_21223_
void (ItemStack): j, breakItem, method_6045, playEquipmentBreakEffects, m_21278_
void (ItemStack): i, breakItem, method_6045, playEquipmentBreakEffects, m_21278_
boolean (): y_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): z_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): br, isAlive, method_5805, isAlive, m_6084_
boolean (): bq, isAlive, method_5805, isAlive, m_6084_
int (): ew, getArmorValue, method_6096, getArmor, m_21230_
int (): eB, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): ex, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): eC, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): ey, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): eD, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): ez, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eE, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eA, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eF, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_
void (int): o, setArrowCount, method_6097, setStuckArrowCount, m_21317_
int (): r, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): s, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): ay, outOfWorld, method_5825, tickInVoid, m_6088_
void (): aw, outOfWorld, method_5825, tickInVoid, m_6088_
void (): eC, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eH, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): eD, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eI, getAttributes, method_6127, getAttributes, m_21204_
MobType (): eE, getMobType, method_6046, getGroup, m_6336_
MobType (): eJ, getMobType, method_6046, getGroup, m_6336_
float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eJ, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eO, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_
float (): eL, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eQ, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): eN, jumpFromGround, method_6043, jump, m_6135_
void (): eS, jumpFromGround, method_6043, jump, m_6135_
float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_
void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fp, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fu, isSleeping, method_6113, isSleeping, m_5803_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eT, pushEntities, method_6070, tickCramming, m_6138_
void (): eZ, pushEntities, method_6070, tickCramming, m_6138_
void (Entity): B, doPush, method_6087, pushAway, m_7324_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (): bu, rideTick, method_5842, tickRiding, m_6083_
void (): bt, rideTick, method_5842, tickRiding, m_6083_
void (boolean): q, setJumping, method_6100, setJumping, m_6862_
void (boolean): r, setJumping, method_6100, setJumping, m_6862_
boolean (Entity): C, hasLineOfSight, method_6057, canSee, m_142582_
boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bn, isPickable, method_5863, canHit, m_6087_
boolean (): bm, isPickable, method_5863, canHit, m_6087_
boolean (): bo, isPushable, method_5810, isPushable, m_6094_
boolean (): bn, isPushable, method_5810, isPushable, m_6094_
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (): i, onEnterCombat, method_6000, enterCombat, m_8108_
void (): E_, onEnterCombat, method_6000, enterCombat, m_8108_
void (): eX, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): fc, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): bG, animateHurt, method_5879, animateDamage, m_6053_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
float (float): t, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
float (float): w, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_
void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_
boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_
boolean (DamageSource): f, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (int): c, getFallDamageSound, method_6041, getFallSound, m_5896_
SoundEvent (int): d, getFallDamageSound, method_6041, getFallSound, m_5896_
void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
ItemStack (): eF, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eK, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eG, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eL, getOffhandItem, method_6079, getOffHandStack, m_21206_
void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): C, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): q, stopRiding, method_5848, stopRiding, m_8127_
void (): bz, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eZ, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): fe, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): fa, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): ff, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): D, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): w, completeUsingItem, method_6040, consumeItem, m_8095_
void (): Y_, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): fb, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fg, getUseItem, method_6030, getActiveItem, m_21211_
int (): fc, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fh, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fd, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fi, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): fe, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fj, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): ff, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fk, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fg, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fl, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fi, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fn, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fj, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fo, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): em, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): eq, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eP, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eU, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_
boolean (DamageSource): h, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_
boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): ei, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): em, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
boolean (): bN, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
boolean (): eg, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): ek, removeAllEffects, method_6012, clearStatusEffects, m_21219_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
boolean (): eU, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): fa, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
float (float): g, getViewYRot, method_5705, getYaw, m_5675_
float (float): l, getViewYRot, method_5705, getYaw, m_5675_
void (): E, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): G, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): eO, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eT, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dD, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dH, getBrain, method_18868, getBrain, m_6274_
float (): dO, getScale, method_17825, getScaleFactor, m_6134_
float (): dS, getScale, method_17825, getScaleFactor, m_6134_
void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (int): n, setNoActionTime, method_16826, setDespawnCounter, m_21310_
double (Entity): z, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
void (DamageSource): f, dropAllDeathLoot, method_16080, drop, m_6668_
void (DamageSource): g, dropAllDeathLoot, method_16080, drop, m_6668_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_
SoundEvent (ItemStack): d, getDrinkingSound, method_18807, getDrinkSound, m_7838_
SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, m_7838_
SoundEvent (ItemStack): e, getEatingSound, method_18869, getEatSound, m_7866_
SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, m_7866_
float (): eH, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eM, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (float): v, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): y, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
Optional<BlockPos> (): fn, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fs, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fo, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): ft, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
boolean (): F, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): I, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): fq, stopSleeping, method_18400, wakeUp, m_5796_
void (): fv, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bs, isInWall, method_5757, isInsideWall, m_5830_
boolean (): br, isInWall, method_5757, isInsideWall, m_5830_
ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_
ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_
Direction (): fr, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fw, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): eo, dropExperience, method_23883, dropXp, m_21226_
void (): es, dropExperience, method_23883, dropXp, m_21226_
void (): ev, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eA, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eB, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eG, getStingerCount, method_21753, getStingerCount, m_21235_
void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_
void (int): p, setStingerCount, method_21755, setStingerCount, m_21321_
boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): E, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fh, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fm, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dF, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dJ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dH, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dL, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dI, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dM, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dK, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dO, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dL, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dP, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dS, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dW, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
boolean (): el, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): ep, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eu, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): ez, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, updateLimbs, m_21043_
void (): y, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): z, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): A, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
boolean (): eR, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): eX, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_
void (): x, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): y, swapHandItems, method_30127, swapHandStacks, m_21312_
AABB (): cE, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): A_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dM, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dQ, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dN, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dR, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): eb, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): ef, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (): m, updateGlowingStatus, method_36362, updateGlowing, m_147239_
void (): q, updateGlowingStatus, method_36362, updateGlowing, m_147239_
boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
void (): u, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): x, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (ItemStack): f, verifyEquippedItem, method_37410, processEquippedStack, m_181122_
void (ItemStack): e, verifyEquippedItem, method_37410, processEquippedStack, m_181122_
EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_
EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_
EquipmentSlot (int): d, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
EquipmentSlot (int): q, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
boolean (): dt, canFreeze, method_32316, canFreeze, m_142079_
boolean (): du, canFreeze, method_32316, canFreeze, m_142079_
double (): eM, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
double (): eR, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): dV, getRandom, method_6051, getRandom, m_217043_
RandomSource (): dZ, getRandom, method_6051, getRandom, m_217043_
void (ItemStack): c, playEquipSound, method_44202, playEquipSound, m_217041_
void (): eq, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eu, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): er, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): ev, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dw, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dx, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fs, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fx, canDisableShield, method_42149, disablesShield, m_213824_
Vec3 (): es, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_
Vec3 (): ew, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_
LivingEntity (): L_, getLastAttacker, method_49107, getLastAttacker, m_271686_
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
void (double, double): a, indicateDamage, method_48761, tiltScreen, m_269405_
float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
void (DamageSource): c, handleDamageEvent, method_48922, onDamaged, m_269138_
void (LivingEntity, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_
void (LivingEntity, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_
Vec3 (LivingEntity, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_
float (LivingEntity): g, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_
void (boolean): q, calculateEntityAnimation, method_29242, updateLimbs, m_267651_
void (float): g, updateWalkAnimation, method_48565, updateLimbs, m_267689_
float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (): co, canChangeDimensions, method_5822, canUsePortals, m_6072_
float (): dA, maxUpStep, method_49476, getStepHeight, m_274421_
1.19.3
Names
bcc
beg
Fields
org.slf4j.Logger: b, LOGGER, field_36332, field_36332, f_201943_
org.slf4j.Logger: b, LOGGER, field_36332, LOGGER, f_201943_
Constructors
Methods
void (): ag, kill, method_5768, kill, m_6074_
void (): aj, kill, method_5768, kill, m_6074_
boolean (): dB, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dG, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): an, baseTick, method_5670, baseTick, m_6075_
void (): aq, baseTick, method_5670, baseTick, m_6075_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
void (): dL, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dQ, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dM, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dR, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): dS, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): dX, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): dT, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): dY, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dU, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dZ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_
void (Entity): y, setLastHurtMob, method_6114, onAttacking, m_21335_
int (): dV, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): ea, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): dX, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): ec, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): ea, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): ef, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): ec, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): eh, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): ee, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): ej, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
float (): ef, getHealth, method_6032, getHealth, m_21223_
float (): ek, getHealth, method_6032, getHealth, m_21223_
boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): y_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bo, isAlive, method_5805, isAlive, m_6084_
boolean (): br, isAlive, method_5805, isAlive, m_6084_
int (): eq, getArmorValue, method_6096, getArmor, m_21230_
int (): ew, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): er, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): ex, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): es, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): ey, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): et, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): ez, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eu, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eA, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (): av, outOfWorld, method_5825, tickInVoid, m_6088_
void (): ay, outOfWorld, method_5825, tickInVoid, m_6088_
void (): ew, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eC, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): ex, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eD, getAttributes, method_6127, getAttributes, m_21204_
MobType (): ey, getMobType, method_6046, getGroup, m_6336_
MobType (): eE, getMobType, method_6046, getGroup, m_6336_
float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eD, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eJ, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_
float (): eF, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eL, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): eH, jumpFromGround, method_6043, jump, m_6135_
void (): eN, jumpFromGround, method_6043, jump, m_6135_
float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_
void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_
void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): fj, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fp, isSleeping, method_6113, isSleeping, m_5803_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eN, pushEntities, method_6070, tickCramming, m_6138_
void (): eT, pushEntities, method_6070, tickCramming, m_6138_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (Entity): B, doPush, method_6087, pushAway, m_7324_
void (): br, rideTick, method_5842, tickRiding, m_6083_
void (): bu, rideTick, method_5842, tickRiding, m_6083_
boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_
boolean (Entity): C, hasLineOfSight, method_6057, canSee, m_142582_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bk, isPickable, method_5863, canHit, m_6087_
boolean (): bn, isPickable, method_5863, canHit, m_6087_
boolean (): bl, isPushable, method_5810, isPushable, m_6094_
boolean (): bo, isPushable, method_5810, isPushable, m_6094_
float (): cg, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): ck, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (): h, onEnterCombat, method_6000, enterCombat, m_8108_
void (): i, onEnterCombat, method_6000, enterCombat, m_8108_
void (): i, onLeaveCombat, method_6044, endCombat, m_8098_
void (): j, onLeaveCombat, method_6044, endCombat, m_8098_
void (): eR, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): eX, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): bD, animateHurt, method_5879, animateDamage, m_6053_
void (): bG, animateHurt, method_5879, animateDamage, m_6053_
boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_
float (float): s, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
float (float): t, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
ItemStack (): ez, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eF, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eA, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eG, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): z, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): p, stopRiding, method_5848, stopRiding, m_8127_
void (): q, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eT, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): eZ, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): eU, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): fa, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): A, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): v, completeUsingItem, method_6040, consumeItem, m_8095_
void (): w, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): eV, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): fb, getUseItem, method_6030, getActiveItem, m_21211_
int (): eW, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): fc, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eX, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): fd, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eY, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fe, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eZ, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): ff, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fa, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fg, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fc, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fi, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fd, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fj, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): eh, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): em, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eJ, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eP, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): ed, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): ei, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
boolean (): bK, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): bN, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): eb, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eg, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eO, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): eU, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): D, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): E, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): eI, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eO, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dy, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dD, getBrain, method_18868, getBrain, m_6274_
float (): dJ, getScale, method_17825, getScaleFactor, m_6134_
float (): dO, getScale, method_17825, getScaleFactor, m_6134_
double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
double (Entity): z, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_
float (): eB, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eH, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
float (float): u, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
float (float): v, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (): bT, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Optional<BlockPos> (): fh, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fn, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fi, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fo, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
boolean (): E, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): F, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): fk, stopSleeping, method_18400, wakeUp, m_5796_
void (): fq, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bp, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bs, isInWall, method_5757, isInsideWall, m_5830_
Direction (): fl, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fr, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ej, dropExperience, method_23883, dropXp, m_21226_
void (): eo, dropExperience, method_23883, dropXp, m_21226_
void (): ep, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): ev, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): ev, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eB, getStingerCount, method_21753, getStingerCount, m_21235_
boolean (): C, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): fb, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fh, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dA, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dF, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dC, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dH, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dD, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dI, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dF, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dK, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dG, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dL, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dN, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dS, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): eg, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): el, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eo, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eu, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (): x, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
void (): y, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): y, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
boolean (): eL, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): eR, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_
void (): w, swapHandItems, method_30127, swapHandStacks, m_21312_
void (): x, swapHandItems, method_30127, swapHandStacks, m_21312_
Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
AABB (): cz, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): cE, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dH, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dM, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dI, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dN, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): dW, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): eb, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (): n, updateGlowingStatus, method_36362, updateGlowing, m_147239_
void (): m, updateGlowingStatus, method_36362, updateGlowing, m_147239_
boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_
void (double, double, double): q, knockback, method_6005, takeKnockback, m_147240_
boolean (): do, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dt, canFreeze, method_32316, canFreeze, m_142079_
boolean (): bW, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): bZ, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
double (): eG, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
double (): eM, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): dQ, getRandom, method_6051, getRandom, m_217043_
RandomSource (): dV, getRandom, method_6051, getRandom, m_217043_
void (): el, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): eq, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): em, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): er, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): dr, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dw, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fm, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fs, canDisableShield, method_42149, disablesShield, m_213824_
Vec3 (): es, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_
double (Holder<Attribute>): a, getAttributeValue, method_45325, getAttributeValue, m_246858_
double (Holder<Attribute>): b, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_
boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bbf
bcc
Fields
Constructors
Methods
boolean (): dC, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dB, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): dM, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dL, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dN, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dM, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): dT, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): dS, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): dU, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): dT, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dV, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dU, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dW, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): dV, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): dY, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): dX, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): eb, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): ea, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): ed, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): ec, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): ef, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): ee, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
float (): eg, getHealth, method_6032, getHealth, m_21223_
float (): ef, getHealth, method_6032, getHealth, m_21223_
boolean (): bp, isAlive, method_5805, isAlive, m_6084_
boolean (): bo, isAlive, method_5805, isAlive, m_6084_
int (): er, getArmorValue, method_6096, getArmor, m_21230_
int (): eq, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): es, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): er, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): et, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): es, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): eu, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): et, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): ev, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): eu, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (): ex, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): ew, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): ey, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): ex, getAttributes, method_6127, getAttributes, m_21204_
MobType (): ez, getMobType, method_6046, getGroup, m_6336_
MobType (): ey, getMobType, method_6046, getGroup, m_6336_
float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eE, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eD, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_
float (): eG, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eF, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): eI, jumpFromGround, method_6043, jump, m_6135_
void (): eH, jumpFromGround, method_6043, jump, m_6135_
float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (): fk, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fj, isSleeping, method_6113, isSleeping, m_5803_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eO, pushEntities, method_6070, tickCramming, m_6138_
void (): eN, pushEntities, method_6070, tickCramming, m_6138_
void (): bs, rideTick, method_5842, tickRiding, m_6083_
void (): br, rideTick, method_5842, tickRiding, m_6083_
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bl, isPickable, method_5863, collides, m_6087_
boolean (): bk, isPickable, method_5863, canHit, m_6087_
boolean (): bm, isPushable, method_5810, isPushable, m_6094_
boolean (): bl, isPushable, method_5810, isPushable, m_6094_
float (): ch, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): cg, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): eS, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): eR, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): bE, animateHurt, method_5879, animateDamage, m_6053_
void (): bD, animateHurt, method_5879, animateDamage, m_6053_
boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_
ItemStack (): eA, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): ez, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eB, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eA, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eU, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): eT, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): eV, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): eU, getUsedItemHand, method_6058, getActiveHand, m_7655_
ItemStack (): eW, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): eV, getUseItem, method_6030, getActiveItem, m_21211_
int (): eX, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eW, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eY, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): eX, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eZ, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eY, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): fa, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): eZ, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): fb, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fa, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fd, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fc, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): fe, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fd, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): ei, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): eh, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eK, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eJ, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): ee, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): ed, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
boolean (): bL, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): bK, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): ec, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eb, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eP, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): eO, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): eJ, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eI, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dz, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dy, getBrain, method_18868, getBrain, m_6274_
float (): dK, getScale, method_17825, getScaleFactor, m_6134_
float (): dJ, getScale, method_17825, getScaleFactor, m_6134_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_
float (): eC, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eB, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
boolean (): bU, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bT, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Optional<BlockPos> (): fi, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fh, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fj, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fi, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fl, stopSleeping, method_18400, wakeUp, m_5796_
void (): fk, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bq, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bp, isInWall, method_5757, isInsideWall, m_5830_
Direction (): fm, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fl, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ek, dropExperience, method_23883, dropXp, m_21226_
void (): ej, dropExperience, method_23883, dropXp, m_21226_
void (): eq, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): ep, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): ew, getStingerCount, method_21753, getStingerCount, m_21235_
int (): ev, getStingerCount, method_21753, getStingerCount, m_21235_
boolean (): fc, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fb, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dB, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dA, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dD, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dC, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dE, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dD, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): dG, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dF, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dH, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dG, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dO, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dN, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): eh, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): eg, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): ep, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eo, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
boolean (): eM, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): eL, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_
AABB (): cA, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): cz, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dI, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dH, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dJ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dI, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): dX, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dW, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dp, canFreeze, method_32316, canFreeze, m_142079_
boolean (): do, canFreeze, method_32316, canFreeze, m_142079_
boolean (): bX, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): bW, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
double (): eH, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
double (): eG, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): dR, getRandom, method_6051, getRandom, m_217043_
RandomSource (): dQ, getRandom, method_6051, getRandom, m_217043_
void (): em, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
void (): el, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): en, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
boolean (): em, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): ds, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
float (): dr, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
boolean (): fn, canDisableShield, method_42149, disablesShield, m_213824_
boolean (): fm, canDisableShield, method_42149, disablesShield, m_213824_
1.19
Names
axy
bbf
Fields
int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_
int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_
int: as, SWING_DURATION, field_30073, field_30073, f_147170_
int: as, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_
double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_
double: av, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_
int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_
int: aw, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_
int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_
int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_
double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_
double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_
boolean: ck, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_
Constructors
Methods
boolean (): dx, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dC, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): dH, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dM, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dI, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dN, shouldDropExperience, method_6054, shouldDropXp, m_6149_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
Random (): dL, getRandom, method_6051, getRandom, m_21187_
LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_
LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_
int (): dN, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): dT, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): dO, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): dU, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dP, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dV, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dQ, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): dW, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): dS, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): dY, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): dV, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): eb, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): dX, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): ed, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): dZ, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): ef, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
float (): ea, getHealth, method_6032, getHealth, m_21223_
float (): eg, getHealth, method_6032, getHealth, m_21223_
boolean (): bl, isAlive, method_5805, isAlive, m_6084_
boolean (): bp, isAlive, method_5805, isAlive, m_6084_
int (): ej, getArmorValue, method_6096, getArmor, m_21230_
int (): er, getArmorValue, method_6096, getArmor, m_21230_
float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_
float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage, m_6515_
CombatTracker (): ek, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): es, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): el, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): et, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): em, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): eu, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): en, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): ev, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (): ep, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): ex, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): eq, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): ey, getAttributes, method_6127, getAttributes, m_21204_
MobType (): er, getMobType, method_6046, getGroup, m_6336_
MobType (): ez, getMobType, method_6046, getGroup, m_6336_
float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): ew, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): eE, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_
float (): ey, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): eG, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): eA, jumpFromGround, method_6043, jump, m_6135_
void (): eI, jumpFromGround, method_6043, jump, m_6135_
float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (): fc, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fk, isSleeping, method_6113, isSleeping, m_5803_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eG, pushEntities, method_6070, tickCramming, m_6138_
void (): eO, pushEntities, method_6070, tickCramming, m_6138_
void (): bo, rideTick, method_5842, tickRiding, m_6083_
void (): bs, rideTick, method_5842, tickRiding, m_6083_
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bh, isPickable, method_5863, collides, m_6087_
boolean (): bl, isPickable, method_5863, collides, m_6087_
boolean (): bi, isPushable, method_5810, isPushable, m_6094_
boolean (): bm, isPushable, method_5810, isPushable, m_6094_
float (): ce, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): ch, getYHeadRot, method_5791, getHeadYaw, m_6080_
float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): eK, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): eS, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): bA, animateHurt, method_5879, animateDamage, m_6053_
void (): bE, animateHurt, method_5879, animateDamage, m_6053_
boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_
void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_
ItemStack (): es, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): eA, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): et, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): eB, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eM, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): eU, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): eN, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): eV, getUsedItemHand, method_6058, getActiveHand, m_7655_
ItemStack (): eO, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): eW, getUseItem, method_6030, getActiveItem, m_21211_
int (): eP, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eX, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eQ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): eY, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eR, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eZ, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eS, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): fa, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): eT, isBlocking, method_6039, isBlocking, m_21254_
boolean (): fb, isBlocking, method_6039, isBlocking, m_21254_
boolean (): eV, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): fd, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): eW, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): fe, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): ec, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): ei, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eC, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eK, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, m_21033_
boolean (EquipmentSlot): b, hasItemInSlot, method_6084, hasStackEquipped, m_21033_
boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): dY, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): ee, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
boolean (): bH, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): bL, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): dW, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): ec, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): eH, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): eP, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): eB, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eJ, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): du, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): dz, getBrain, method_18868, getBrain, m_6274_
float (): dF, getScale, method_17825, getScaleFactor, m_6134_
float (): dK, getScale, method_17825, getScaleFactor, m_6134_
void (): ed, dropEquipment, method_16078, dropInventory, m_5907_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_
float (): eu, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eC, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): g, travel, method_6091, travel, m_7023_
Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
boolean (): bQ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bU, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Optional<BlockPos> (): fa, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fi, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fb, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fj, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fd, stopSleeping, method_18400, wakeUp, m_5796_
void (): fl, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bm, isInWall, method_5757, isInsideWall, m_5830_
boolean (): bq, isInWall, method_5757, isInsideWall, m_5830_
byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_
void (EquipmentSlot): d, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_
Direction (): fe, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fm, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ee, dropExperience, method_23883, dropXp, m_21226_
void (): ek, dropExperience, method_23883, dropXp, m_21226_
void (): ei, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): eq, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eo, getStingerCount, method_21753, getStingerCount, m_21235_
int (): ew, getStingerCount, method_21753, getStingerCount, m_21235_
boolean (): eU, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): fc, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dv, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dw, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dB, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dy, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dD, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dz, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dE, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dB, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dG, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dC, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dH, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dJ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dO, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
boolean (): eb, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): eh, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eh, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): ep, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, m_20994_
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed, m_20994_
ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
boolean (): eE, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): eM, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
AABB (Pose): g, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
AABB (): cx, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): cA, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dD, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dI, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dE, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dJ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): dR, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dX, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dl, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dp, canFreeze, method_32316, canFreeze, m_142079_
boolean (): bT, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
boolean (): bX, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
void (ClientboundAddMobPacket): a, recreateFromPacket, method_33579, readFromPacket, m_142223_
double (): ez, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
double (): eH, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
RandomSource (): dR, getRandom, method_6051, getRandom, m_217043_
boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
void (EquipmentSlot, ItemStack, ItemStack): a, onEquipItem, method_6116, onEquipStack, m_238392_
void (ItemStack): c, playEquipSound, method_44202, playEquipSound, m_217041_
void (): em, skipDropExperience, method_41329, disableExperienceDropping, m_217045_
boolean (): en, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_
float (): ds, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_
void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket, m_141965_
boolean (): fn, canDisableShield, method_42149, disablesShield, m_213824_
1.18.2
Names
axh
axy
Fields
UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_
UUID: c, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_
AttributeModifier: e, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeModifier: bE, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
boolean: aG, swinging, field_6252, handSwinging, f_20911_
boolean: aF, swinging, field_6252, handSwinging, f_20911_
int: aI, swingTime, field_6279, handSwingTicks, f_20913_
int: aH, swingTime, field_6279, handSwingTicks, f_20913_
int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aL, hurtTime, field_6235, hurtTime, f_20916_
int: aK, hurtTime, field_6235, hurtTime, f_20916_
int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_
float: aN, hurtDir, field_6271, knockbackVelocity, f_20918_
float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_
int: aO, deathTime, field_6213, deathTime, f_20919_
int: aN, deathTime, field_6213, deathTime, f_20919_
float: aP, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aQ, attackAnim, field_6251, handSwingProgress, f_20921_
float: aP, attackAnim, field_6251, handSwingProgress, f_20921_
float: aT, animationSpeed, field_6225, limbDistance, f_20924_
float: aS, animationSpeed, field_6225, limbDistance, f_20924_
int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aX, rotA, field_6262, randomSmallSeed, f_20928_
float: aW, rotA, field_6262, randomSmallSeed, f_20928_
float: aY, yBodyRot, field_6283, bodyYaw, f_20883_
float: aX, yBodyRot, field_6283, bodyYaw, f_20883_
float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: ba, yHeadRot, field_6241, headYaw, f_20885_
float: aZ, yHeadRot, field_6241, headYaw, f_20885_
float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: bc, flyingSpeed, field_6281, airStrafingSpeed, f_20887_
float: bb, flyingSpeed, field_6281, airStrafingSpeed, f_20887_
Player: bd, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: be, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: bf, dead, field_6272, dead, f_20890_
boolean: be, dead, field_6272, dead, f_20890_
int: bg, noActionTime, field_6278, despawnCounter, f_20891_
int: bf, noActionTime, field_6278, despawnCounter, f_20891_
float: bh, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bi, run, field_6233, stepBobbingAmount, f_20893_
float: bh, run, field_6233, stepBobbingAmount, f_20893_
float: bj, animStep, field_6255, lookDirection, f_20894_
float: bi, animStep, field_6255, lookDirection, f_20894_
float: bk, animStepO, field_6275, prevLookDirection, f_20895_
float: bj, animStepO, field_6275, prevLookDirection, f_20895_
float: bl, rotOffs, field_6215, field_6215, f_20896_
float: bk, rotOffs, field_6215, field_6215, f_20896_
int: bm, deathScore, field_6232, scoreAmount, f_20897_
int: bl, deathScore, field_6232, scoreAmount, f_20897_
float: bn, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: bo, jumping, field_6282, jumping, f_20899_
boolean: bn, jumping, field_6282, jumping, f_20899_
float: bp, xxa, field_6212, sidewaysSpeed, f_20900_
float: bo, xxa, field_6212, sidewaysSpeed, f_20900_
float: bq, yya, field_6227, upwardSpeed, f_20901_
float: bp, yya, field_6227, upwardSpeed, f_20901_
int: bs, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: bx, lerpXRot, field_6221, serverPitch, f_20908_
double: bw, lerpXRot, field_6221, serverPitch, f_20908_
EntityDataAccessor<Byte>: aC, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_
int: aR, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
float: aS, animationSpeedOld, field_6211, lastLimbDistance, f_20923_
float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_
float: aU, animationPosition, field_6249, limbAngle, f_20925_
float: aT, animationPosition, field_6249, limbAngle, f_20925_
double: bt, lerpX, field_6224, serverX, f_20904_
double: bs, lerpX, field_6224, serverX, f_20904_
double: bu, lerpY, field_6245, serverY, f_20905_
double: bt, lerpY, field_6245, serverY, f_20905_
double: bv, lerpZ, field_6263, serverZ, f_20906_
double: bu, lerpZ, field_6263, serverZ, f_20906_
double: bw, lerpYRot, field_6284, serverYaw, f_20907_
double: bv, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bA, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_
int: bB, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bC, fallFlyTicks, field_6239, roll, f_20937_
int: bB, fallFlyTicks, field_6239, roll, f_20937_
float: br, zza, field_6250, forwardSpeed, f_20902_
float: bq, zza, field_6250, forwardSpeed, f_20902_
double: by, lyHeadRot, field_6242, serverHeadYaw, f_20933_
double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_
int: bz, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bD, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bE, brain, field_18321, brain, f_20939_
Brain<?>: bD, brain, field_18321, brain, f_20939_
int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_
UUID: d, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_
UUID: d, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_
UUID: e, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_
int: ap, HAND_SLOTS, field_30069, field_30069, f_147166_
int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_
int: aq, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: ar, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_
int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_
int: as, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: at, SWING_DURATION, field_30073, field_30073, f_147170_
int: as, SWING_DURATION, field_30073, field_30073, f_147170_
int: au, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
double: av, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: aw, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_
double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_
int: ax, DEATH_DURATION, field_30077, field_30077, f_147174_
int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_
int: ay, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: az, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: aA, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: aB, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_
org.slf4j.Logger: b, LOGGER, field_36332, field_36332, f_201943_
Constructors
Methods
boolean (): dw, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dx, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): dG, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dH, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dH, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dI, shouldDropExperience, method_6054, shouldDropXp, m_6149_
boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
Random (): dK, getRandom, method_6051, getRandom, m_21187_
Random (): dL, getRandom, method_6051, getRandom, m_21187_
LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_
LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_
int (): dM, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): dN, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
LivingEntity (): dN, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): dO, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dO, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dP, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dP, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): dQ, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (): dR, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): dS, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): dU, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): dV, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): dW, getActiveEffects, method_6026, getStatusEffects, m_21220_
Collection<MobEffectInstance> (): dX, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (): dY, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): dZ, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
float (): dZ, getHealth, method_6032, getHealth, m_21223_
float (): ea, getHealth, method_6032, getHealth, m_21223_
int (): ei, getArmorValue, method_6096, getArmor, m_21230_
int (): ej, getArmorValue, method_6096, getArmor, m_21230_
CombatTracker (): ej, getCombatTracker, method_6066, getDamageTracker, m_21231_
CombatTracker (): ek, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): ek, getKillCredit, method_6124, getPrimeAdversary, m_21232_
LivingEntity (): el, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): el, getMaxHealth, method_6063, getMaxHealth, m_21233_
float (): em, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): em, getArrowCount, method_6022, getStuckArrowCount, m_21234_
int (): en, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (): eo, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): ep, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeMap (): ep, getAttributes, method_6127, getAttributes, m_21204_
AttributeMap (): eq, getAttributes, method_6127, getAttributes, m_21204_
MobType (): eq, getMobType, method_6046, getGroup, m_6336_
MobType (): er, getMobType, method_6046, getGroup, m_6336_
float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): ev, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): ew, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_
boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_
float (): ex, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): ey, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): ez, jumpFromGround, method_6043, jump, m_6135_
void (): eA, jumpFromGround, method_6043, jump, m_6135_
float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (): fb, isSleeping, method_6113, isSleeping, m_5803_
boolean (): fc, isSleeping, method_6113, isSleeping, m_5803_
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eF, pushEntities, method_6070, tickCramming, m_6138_
void (): eG, pushEntities, method_6070, tickCramming, m_6138_
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (): bf, markHurt, method_5785, scheduleVelocityUpdate, m_5834_
float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): eJ, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): eK, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
ItemStack (): er, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): es, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): es, getOffhandItem, method_6079, getOffHandStack, m_21206_
ItemStack (): et, getOffhandItem, method_6079, getOffHandStack, m_21206_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eL, isUsingItem, method_6115, isUsingItem, m_6117_
boolean (): eM, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): eM, getUsedItemHand, method_6058, getActiveHand, m_7655_
InteractionHand (): eN, getUsedItemHand, method_6058, getActiveHand, m_7655_
ItemStack (): eN, getUseItem, method_6030, getActiveItem, m_21211_
ItemStack (): eO, getUseItem, method_6030, getActiveItem, m_21211_
int (): eO, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eP, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eP, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): eQ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eQ, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eR, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eR, stopUsingItem, method_6021, clearActiveItem, m_5810_
void (): eS, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): eS, isBlocking, method_6039, isBlocking, m_21254_
boolean (): eT, isBlocking, method_6039, isBlocking, m_21254_
boolean (): eU, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): eV, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): eV, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): eW, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): eb, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): ec, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): eB, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eC, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): dX, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): dY, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
boolean (): dV, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (): dW, removeAllEffects, method_6012, clearStatusEffects, m_21219_
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_
void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_
boolean (): eG, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
boolean (): eH, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): eA, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eB, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): dt, getBrain, method_18868, getBrain, m_6274_
Brain<?> (): du, getBrain, method_18868, getBrain, m_6274_
float (): dE, getScale, method_17825, getScaleFactor, m_6134_
float (): dF, getScale, method_17825, getScaleFactor, m_6134_
void (): ec, dropEquipment, method_16078, dropInventory, m_5907_
void (): ed, dropEquipment, method_16078, dropInventory, m_5907_
ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_
float (): et, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): eu, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
Optional<BlockPos> (): eZ, getSleepingPos, method_18398, getSleepingPosition, m_21257_
Optional<BlockPos> (): fa, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): fa, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fb, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fc, stopSleeping, method_18400, wakeUp, m_5796_
void (): fd, stopSleeping, method_18400, wakeUp, m_5796_
Direction (): fd, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fe, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): ed, dropExperience, method_23883, dropXp, m_21226_
void (): ee, dropExperience, method_23883, dropXp, m_21226_
void (): eh, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
void (): ei, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): en, getStingerCount, method_21753, getStingerCount, m_21235_
int (): eo, getStingerCount, method_21753, getStingerCount, m_21235_
boolean (): eT, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): eU, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): du, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): dv, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dv, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dw, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): dx, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dy, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dy, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dz, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): dA, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dB, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dB, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dC, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dI, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dJ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): ea, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): eb, isDeadOrDying, method_29504, isDead, m_21224_
Optional<BlockPos> (): eg, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eh, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
boolean (Item): a, isHolding, method_24518, isHolding, m_21055_
boolean (Item): b, isHolding, method_24518, isHolding, m_21055_
boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, m_7479_
boolean (): eD, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): eE, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_
void (): dC, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dD, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dD, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dE, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): dQ, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dR, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
double (): ey, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
double (): ez, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_
boolean (FluidState): a, canStandOnFluid, method_26319, canWalkOnFluid, m_203441_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
atu
axh
Fields
AttributeMap: bP, attributes, field_6260, attributes, f_20943_
AttributeMap: bQ, attributes, field_6260, attributes, f_20943_
CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_
CombatTracker: bR, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_
Map<MobEffect, MobEffectInstance>: bS, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: aF, swinging, field_6252, handSwinging, f_20911_
boolean: aG, swinging, field_6252, handSwinging, f_20911_
int: aH, swingTime, field_6279, handSwingTicks, f_20913_
int: aI, swingTime, field_6279, handSwingTicks, f_20913_
int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: aK, hurtTime, field_6235, hurtTime, f_20916_
int: aL, hurtTime, field_6235, hurtTime, f_20916_
int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_
int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_
float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_
float: aN, hurtDir, field_6271, knockbackVelocity, f_20918_
int: aN, deathTime, field_6213, deathTime, f_20919_
int: aO, deathTime, field_6213, deathTime, f_20919_
float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aP, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: aP, attackAnim, field_6251, handSwingProgress, f_20921_
float: aQ, attackAnim, field_6251, handSwingProgress, f_20921_
float: aS, animationSpeed, field_6225, limbDistance, f_20924_
float: aT, animationSpeed, field_6225, limbDistance, f_20924_
int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_
float: aW, rotA, field_6262, randomSmallSeed, f_20928_
float: aX, rotA, field_6262, randomSmallSeed, f_20928_
float: aX, yBodyRot, field_6283, bodyYaw, f_20883_
float: aY, yBodyRot, field_6283, bodyYaw, f_20883_
float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aZ, yHeadRot, field_6241, headYaw, f_20885_
float: ba, yHeadRot, field_6241, headYaw, f_20885_
float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: bb, flyingSpeed, field_6281, flyingSpeed, f_20887_
float: bc, flyingSpeed, field_6281, airStrafingSpeed, f_20887_
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
Player: bd, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
int: be, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: be, dead, field_6272, dead, f_20890_
boolean: bf, dead, field_6272, dead, f_20890_
int: bf, noActionTime, field_6278, despawnCounter, f_20891_
int: bg, noActionTime, field_6278, despawnCounter, f_20891_
float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bh, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: bh, run, field_6233, stepBobbingAmount, f_20893_
float: bi, run, field_6233, stepBobbingAmount, f_20893_
float: bi, animStep, field_6255, lookDirection, f_20894_
float: bj, animStep, field_6255, lookDirection, f_20894_
float: bj, animStepO, field_6275, prevLookDirection, f_20895_
float: bk, animStepO, field_6275, prevLookDirection, f_20895_
float: bk, rotOffs, field_6215, field_6215, f_20896_
float: bl, rotOffs, field_6215, field_6215, f_20896_
int: bl, deathScore, field_6232, scoreAmount, f_20897_
int: bm, deathScore, field_6232, scoreAmount, f_20897_
float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_
float: bn, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: bn, jumping, field_6282, jumping, f_20899_
boolean: bo, jumping, field_6282, jumping, f_20899_
float: bo, xxa, field_6212, sidewaysSpeed, f_20900_
float: bp, xxa, field_6212, sidewaysSpeed, f_20900_
float: bp, yya, field_6227, upwardSpeed, f_20901_
float: bq, yya, field_6227, upwardSpeed, f_20901_
int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
int: bs, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: bw, lerpXRot, field_6221, serverPitch, f_20908_
double: bx, lerpXRot, field_6221, serverPitch, f_20908_
boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_
boolean: bW, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_
LivingEntity: bX, lastHurtByMob, field_6274, attacker, f_20949_
int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
int: bY, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_
LivingEntity: bZ, lastHurtMob, field_6236, attacking, f_20951_
int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
int: ca, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: ca, speed, field_6287, movementSpeed, f_20953_
float: cb, speed, field_6287, movementSpeed, f_20953_
int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_
int: cc, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_
float: cd, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Byte>: aC, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: bJ, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Integer>: bK, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Integer>: bL, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Boolean>: bL, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bM, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_
InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_
int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
int: aR, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_
float: aS, animationSpeedOld, field_6211, lastLimbDistance, f_20923_
float: aT, animationPosition, field_6249, limbAngle, f_20925_
float: aU, animationPosition, field_6249, limbAngle, f_20925_
double: bs, lerpX, field_6224, serverX, f_20904_
double: bt, lerpX, field_6224, serverX, f_20904_
double: bt, lerpY, field_6245, serverY, f_20905_
double: bu, lerpY, field_6245, serverY, f_20905_
double: bu, lerpZ, field_6263, serverZ, f_20906_
double: bv, lerpZ, field_6263, serverZ, f_20906_
double: bv, lerpYRot, field_6284, serverYaw, f_20907_
double: bw, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_
ItemStack: bA, useItem, field_6277, activeItemStack, f_20935_
int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bB, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: bB, fallFlyTicks, field_6239, roll, f_20937_
int: bC, fallFlyTicks, field_6239, roll, f_20937_
BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_
BlockPos: ce, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_
DamageSource: cg, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_
long: ch, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, equippedHand, f_20946_
NonNullList<ItemStack>: bT, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_
NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, equippedArmor, f_20947_
NonNullList<ItemStack>: bU, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_
float: bq, zza, field_6250, forwardSpeed, f_20902_
float: br, zza, field_6250, forwardSpeed, f_20902_
double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_
double: by, lyHeadRot, field_6242, serverHeadYaw, f_20933_
int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bz, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
int: bD, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
float: ch, swimAmount, field_6243, leaningPitch, f_20931_
float: ci, swimAmount, field_6243, leaningPitch, f_20931_
float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_
float: cj, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bO, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bD, brain, field_18321, brain, f_20939_
Brain<?>: bE, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bN, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_
Optional<BlockPos>: cf, lastClimbablePos, field_22418, climbingPos, f_20957_
int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_
int: ap, HAND_SLOTS, field_30069, field_30069, f_147166_
int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: aq, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_
int: ar, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_
int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: as, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: as, SWING_DURATION, field_30073, field_30073, f_147170_
int: at, SWING_DURATION, field_30073, field_30073, f_147170_
int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: au, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bE, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
int: bF, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: av, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_
double: aw, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_
int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_
int: ax, DEATH_DURATION, field_30077, field_30077, f_147174_
int: bF, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_
int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_
int: bG, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bH, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
int: ay, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bI, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_
double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_
int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: az, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: aA, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
int: aB, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_
float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_
boolean: bU, discardFriction, field_30082, noDrag, f_147183_
boolean: bV, discardFriction, field_30082, noDrag, f_147183_
Constructors
Methods
void (): ab, kill, method_5768, kill, m_6074_, killEntity
void (): ag, kill, method_5768, kill, m_6074_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): dr, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
boolean (): dw, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): ai, baseTick, method_5670, baseTick, m_6075_, entityBaseTick
void (): an, baseTick, method_5670, baseTick, m_6075_
boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
void (): dB, tickDeath, method_6108, updatePostDeath, m_6153_
void (): dG, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): dC, shouldDropExperience, method_6054, shouldDropXp, m_6149_, isDropExperience
boolean (): dH, shouldDropExperience, method_6054, shouldDropXp, m_6149_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp
boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
Random (): dF, getRandom, method_6051, getRandom, m_21187_, getRandom
Random (): dK, getRandom, method_6051, getRandom, m_21187_
LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager
LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_
int (): dH, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
int (): dM, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_
LivingEntity (): dI, getLastHurtMob, method_6052, getAttacking, m_21214_
LivingEntity (): dN, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dJ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dO, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
int (): dK, getNoActionTime, method_6131, getDespawnCounter, m_21216_
int (): dP, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (): dM, tickEffects, method_6050, tickStatusEffects, m_21217_, tickPotionEffects
void (): dR, tickEffects, method_6050, tickStatusEffects, m_21217_
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): dP, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
void (): dU, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): dR, getActiveEffects, method_6026, getStatusEffects, m_21220_, getEffects
Collection<MobEffectInstance> (): dW, getActiveEffects, method_6026, getStatusEffects, m_21220_
boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_, hasEffect
boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_
MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_, getEffect
MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_
boolean (): dT, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
boolean (): dY, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
void (float): b, heal, method_6025, heal, m_5634_, heal
void (float): b, heal, method_6025, heal, m_5634_
float (): dU, getHealth, method_6032, getHealth, m_21223_, getHealth
float (): dZ, getHealth, method_6032, getHealth, m_21223_
void (float): c, setHealth, method_6033, setHealth, m_21153_, setHealth
void (float): c, setHealth, method_6033, setHealth, m_21153_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (DamageSource): a, die, method_6078, onDeath, m_6667_, die
void (DamageSource): a, die, method_6078, onDeath, m_6667_
boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_, isClimbing
boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): bg, isAlive, method_5805, isAlive, m_6084_, isAlive
boolean (): bl, isAlive, method_5805, isAlive, m_6084_
int (): ec, getArmorValue, method_6096, getArmor, m_21230_, getArmorStrength
int (): ei, getArmorValue, method_6096, getArmor, m_21230_
float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_, applyArmorModifier
float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_
float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_, applyMagicModifier
float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
CombatTracker (): ed, getCombatTracker, method_6066, getDamageTracker, m_21231_, getCombatTracker
CombatTracker (): ej, getCombatTracker, method_6066, getDamageTracker, m_21231_
LivingEntity (): ee, getKillCredit, method_6124, getPrimeAdversary, m_21232_, getKillingEntity
LivingEntity (): ek, getKillCredit, method_6124, getPrimeAdversary, m_21232_
float (): ef, getMaxHealth, method_6063, getMaxHealth, m_21233_, getMaxHealth
float (): el, getMaxHealth, method_6063, getMaxHealth, m_21233_
int (): eg, getArrowCount, method_6022, getStuckArrowCount, m_21234_, getArrowCount
int (): em, getArrowCount, method_6022, getStuckArrowCount, m_21234_
void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_, setArrowCount
void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_
int (): q, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
int (): r, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): aq, outOfWorld, method_5825, tickInVoid, m_6088_
void (): av, outOfWorld, method_5825, tickInVoid, m_6088_
void (): ei, updateSwingTime, method_6119, tickHandSwing, m_21203_
void (): eo, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_, getAttributeInstance
AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_
AttributeMap (): ej, getAttributes, method_6127, getAttributes, m_21204_, getAttributeMap
AttributeMap (): ep, getAttributes, method_6127, getAttributes, m_21204_
MobType (): ek, getMobType, method_6046, getGroup, m_6336_, getMonsterType
MobType (): eq, getMobType, method_6046, getGroup, m_6336_
void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_, setSprinting
void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_
float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_, getSoundVolume
float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): ep, getVoicePitch, method_6017, getSoundPitch, m_6100_
float (): ev, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen
boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_
float (): er, getJumpPower, method_6106, getJumpVelocity, m_6118_
float (): ex, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): et, jumpFromGround, method_6043, jump, m_6135_, jump
void (): ez, jumpFromGround, method_6043, jump, m_6135_
float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): eV, isSleeping, method_6113, isSleeping, m_5803_, isSleeping
boolean (): fb, isSleeping, method_6113, isSleeping, m_5803_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
void (): eF, pushEntities, method_6070, tickCramming, m_6138_
void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick
void (): bo, rideTick, method_5842, tickRiding, m_6083_
void (boolean): q, setJumping, method_6100, setJumping, m_6862_, setJumping
void (boolean): q, setJumping, method_6100, setJumping, m_6862_
void (Entity, int): a, take, method_6103, sendPickup, m_7938_, receive
void (Entity, int): a, take, method_6103, sendPickup, m_7938_
boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_, hasLineOfSight
boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable
boolean (): bh, isPickable, method_5863, collides, m_6087_
boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable
boolean (): bi, isPushable, method_5810, isPushable, m_6094_
void (): ba, markHurt, method_5785, scheduleVelocityUpdate, m_5834_, velocityChanged
void (): bf, markHurt, method_5785, scheduleVelocityUpdate, m_5834_
float (): bZ, getYHeadRot, method_5791, getHeadYaw, m_6080_, getHeadRotation
float (): ce, getYHeadRot, method_5791, getHeadYaw, m_6080_
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_
float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (): h, onEnterCombat, method_6000, enterCombat, m_8108_, enterCombat
void (): h, onEnterCombat, method_6000, enterCombat, m_8108_
void (): i, onLeaveCombat, method_6044, endCombat, m_8098_, exitCombat
void (): i, onLeaveCombat, method_6044, endCombat, m_8098_
void (): eD, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): eJ, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): bv, animateHurt, method_5879, animateDamage, m_6053_
void (): bA, animateHurt, method_5879, animateDamage, m_6053_
boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_
void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_, playEquipSound
void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_
boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_, applyBlockingModifier
boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall
SoundEvent (int): c, getFallDamageSound, method_6041, getFallSound, m_5896_
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (InteractionHand): a, swing, method_6104, swingHand, m_6674_, swingHand
void (InteractionHand): a, swing, method_6104, swingHand, m_6674_
ItemStack (): el, getMainHandItem, method_6047, getMainHandStack, m_21205_, getItemInMainHand
ItemStack (): er, getMainHandItem, method_6047, getMainHandStack, m_21205_
ItemStack (): em, getOffhandItem, method_6079, getOffHandStack, m_21206_, getItemInOffHand
ItemStack (): es, getOffhandItem, method_6079, getOffHandStack, m_21206_
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): z, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): m, stopRiding, method_5848, stopRiding, m_8127_, stopRiding
void (): p, stopRiding, method_5848, stopRiding, m_8127_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eF, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised
boolean (): eL, isUsingItem, method_6115, isUsingItem, m_6117_
InteractionHand (): eG, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand
InteractionHand (): eM, getUsedItemHand, method_6058, getActiveHand, m_7655_
void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): A, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (): s, completeUsingItem, method_6040, consumeItem, m_8095_
void (): v, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): eH, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem
ItemStack (): eN, getUseItem, method_6030, getActiveItem, m_21211_
int (): eI, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eO, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eJ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): eP, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eK, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem
void (): eQ, releaseUsingItem, method_6075, stopUsingItem, m_21253_
void (): eL, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem
void (): eR, stopUsingItem, method_6021, clearActiveItem, m_5810_
boolean (): eM, isBlocking, method_6039, isBlocking, m_21254_, isBlocking
boolean (): eS, isBlocking, method_6039, isBlocking, m_21254_
boolean (): eO, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding
boolean (): eU, isFallFlying, method_6128, isFallFlying, m_21255_
boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): eP, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): eV, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): dW, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
DamageSource (): eb, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): ev, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): eB, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_
boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): dS, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
Map<MobEffect, MobEffectInstance> (): dX, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
boolean (): bC, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): bH, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
boolean (): dQ, removeAllEffects, method_6012, clearStatusEffects, m_21219_, removeAllEffects
boolean (): dV, removeAllEffects, method_6012, clearStatusEffects, m_21219_
boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_, addEffect
boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_, removeEffect
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_
void (int): s, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_
void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_
boolean (): eA, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding
boolean (): eG, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_
void (): F, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): D, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (): eu, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eA, goDownInWater, method_6093, knockDownwards, m_21208_
Brain<?> (): do, getBrain, method_18868, getBrain, m_6274_, getBehaviorController
Brain<?> (): dt, getBrain, method_18868, getBrain, m_6274_
float (): dz, getScale, method_17825, getScaleFactor, m_6134_
float (): dE, getScale, method_17825, getScaleFactor, m_6134_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory
void (): ec, dropEquipment, method_16078, dropInventory, m_5907_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_
ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_
float (): en, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
float (): et, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
void (Entity): g, push, method_5697, pushAwayFrom, m_7334_, collide
void (Entity): g, push, method_5697, pushAwayFrom, m_7334_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
boolean (): bL, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bQ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket
Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Optional<BlockPos> (): eT, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition
Optional<BlockPos> (): eZ, getSleepingPos, method_18398, getSleepingPosition, m_21257_
void (): eU, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): fa, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_, entitySleep
void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_
boolean (): G, checkBedExists, method_18406, isSleepingInBed, m_21334_
boolean (): E, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
void (): fc, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): bh, isInWall, method_5757, isInsideWall, m_5830_, inBlock
boolean (): bm, isInWall, method_5757, isInsideWall, m_5830_
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_, getHeadHeight
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_, broadcastItemBreak
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_, broadcastItemBreak
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_
Direction (): eX, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): fd, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (): dY, dropExperience, method_23883, dropXp, m_21226_, dropExperience
void (): ed, dropExperience, method_23883, dropXp, m_21226_
void (): eb, playBlockFallSound, method_23328, playBlockFallSound, m_21229_, playBlockStepSound
void (): eh, playBlockFallSound, method_23328, playBlockFallSound, m_21229_
int (): eh, getStingerCount, method_21753, getStingerCount, m_21235_
int (): en, getStingerCount, method_21753, getStingerCount, m_21235_
void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_
void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_
void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_, swingHand
void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_
boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): C, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): eN, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): eT, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): dp, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<?> (): du, brainProvider, method_28306, createBrainProfile, m_5490_
AttributeSupplier$Builder (): dq, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
AttributeSupplier$Builder (): dv, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): ds, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
boolean (): dx, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): dt, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
void (): dy, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor
float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): dv, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dA, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): dw, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
void (): dB, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dD, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dI, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
boolean (): dV, isDeadOrDying, method_29504, isDead, m_21224_
boolean (): ea, isDeadOrDying, method_29504, isDead, m_21224_
void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_, setOnGround
void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_
Optional<BlockPos> (): ea, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
Optional<BlockPos> (): eg, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
void (): x, detectEquipmentUpdates, method_30128, method_30128, m_21315_, updateEquipment
void (): x, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_
Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipment, m_21319_
Map<EquipmentSlot, ItemStack> (): y, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, swapHandStacks, m_21091_
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, checkHandStackSwap, m_21091_
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, setEquipment, m_21142_
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, sendEquipmentChanges, m_21142_
ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getArmorInSlot, m_21198_
ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setArmorInSlot, m_21128_
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setSyncedArmorStack, m_21128_
ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getStackInHandSlot, m_21244_
ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getSyncedHandStack, m_21244_
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setStackInHandSlot, m_21168_
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setSyncedHandStack, m_21168_
boolean (): ex, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): eD, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_
Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
AABB (): cs, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
AABB (): cx, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dx, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dC, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dy, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
void (): dD, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): dL, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dQ, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_, addEffect
boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_
void (): v, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (): u, makePoofParticles, method_36549, addDeathParticles, m_147246_
EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_, getEquipmentSlotForItem
EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_
EquipmentSlot (int): c, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
EquipmentSlot (int): d, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
boolean (): dg, canFreeze, method_32316, canFreeze, m_142079_
boolean (): dl, canFreeze, method_32316, canFreeze, m_142079_
boolean (): bO, isCurrentlyGlowing, method_5851, isGlowing, m_142038_, isCurrentlyGlowing
boolean (): bT, isCurrentlyGlowing, method_5851, isGlowing, m_142038_
double (): es, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
double (): ey, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
1.17.1
Names
att
atu
Fields
Constructors
Methods
void (): es, jumpFromGround, method_6043, jump, m_6135_, jump
void (): et, jumpFromGround, method_6043, jump, m_6135_, jump
float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_
boolean (): eU, isSleeping, method_6113, isSleeping, m_5803_, isSleeping
boolean (): eV, isSleeping, method_6113, isSleeping, m_5803_, isSleeping
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
void (): eC, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): eD, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
boolean (): eE, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised
boolean (): eF, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised
InteractionHand (): eF, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand
InteractionHand (): eG, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand
ItemStack (): eG, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem
ItemStack (): eH, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem
int (): eH, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eI, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): eI, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
int (): eJ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eJ, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem
void (): eK, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem
void (): eK, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem
void (): eL, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem
boolean (): eL, isBlocking, method_6039, isBlocking, m_21254_, isBlocking
boolean (): eM, isBlocking, method_6039, isBlocking, m_21254_, isBlocking
boolean (): eN, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding
boolean (): eO, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding
boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): eO, getFallFlyingTicks, method_6003, getRoll, m_21256_
int (): eP, getFallFlyingTicks, method_6003, getRoll, m_21256_
float (): eu, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
float (): ev, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): ez, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding
boolean (): eA, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding
void (): et, goDownInWater, method_6093, knockDownwards, m_21208_
void (): eu, goDownInWater, method_6093, knockDownwards, m_21208_
Optional<BlockPos> (): eS, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition
Optional<BlockPos> (): eT, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition
void (): eT, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): eU, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
Direction (): eW, getBedOrientation, method_18401, getSleepingDirection, m_21259_
Direction (): eX, getBedOrientation, method_18401, getSleepingDirection, m_21259_
boolean (): eM, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
boolean (): eN, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, m_21074_
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput, m_21074_
boolean (): ew, isSensitiveToWater, method_29503, hurtByWater, m_6126_
boolean (): ex, isSensitiveToWater, method_29503, hurtByWater, m_6126_
com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_
double (): es, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_
1.17
Names
aqm
att
net.minecraft.entity.LivingEntity
net.minecraft.src.C_524_
net.minecraft.server.v1_16_R3.EntityLiving
net.minecraft.world.entity.EntityLiving
Fields
UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, field_110156_b
UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_
AttributeModifier: d, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, field_110157_c
AttributeModifier: e, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_
AttributeMap: bk, attributes, field_6260, attributes, field_110155_d, attributeMap
AttributeMap: bP, attributes, field_6260, attributes, f_20943_
CombatTracker: bl, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker
CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_
Map<MobEffect, MobEffectInstance>: bm, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects
Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_
boolean: ai, swinging, field_6252, handSwinging, field_82175_bq
boolean: aF, swinging, field_6252, handSwinging, f_20911_
int: ak, swingTime, field_6279, handSwingTicks, field_110158_av
int: aH, swingTime, field_6279, handSwingTicks, f_20913_
int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be, arrowCooldown
int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_
int: an, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: aK, hurtTime, field_6235, hurtTime, f_20916_
int: ao, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration
int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_
float: ap, hurtDir, field_6271, knockbackVelocity, field_70739_aP
float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_
int: aq, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
int: aN, deathTime, field_6213, deathTime, f_20919_
float: ar, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_
float: as, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: aP, attackAnim, field_6251, handSwingProgress, f_20921_
float: av, animationSpeed, field_6225, limbDistance, field_70721_aZ
float: aS, animationSpeed, field_6225, limbDistance, f_20924_
int: ax, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks
int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_
float: ay, timeOffs, field_6244, randomLargeSeed, field_70769_ao
float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_
float: az, rotA, field_6262, randomSmallSeed, field_70770_ap
float: aW, rotA, field_6262, randomSmallSeed, f_20928_
float: aA, yBodyRot, field_6283, bodyYaw, field_70761_aq
float: aX, yBodyRot, field_6283, bodyYaw, f_20883_
float: aB, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar
float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_
float: aC, yHeadRot, field_6241, headYaw, field_70759_as
float: aZ, yHeadRot, field_6241, headYaw, f_20885_
float: aD, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_
float: aE, flyingSpeed, field_6281, flyingSpeed, field_70747_aH
float: bb, flyingSpeed, field_6281, flyingSpeed, f_20887_
Player: aF, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_
int: aG, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_
boolean: aH, dead, field_6272, dead, field_70729_aU, killed
boolean: be, dead, field_6272, dead, f_20890_
int: aI, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
int: bf, noActionTime, field_6278, despawnCounter, f_20891_
float: aJ, oRun, field_6217, prevStepBobbingAmount, field_70768_au
float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_
float: aK, run, field_6233, stepBobbingAmount, field_110154_aX
float: bh, run, field_6233, stepBobbingAmount, f_20893_
float: aL, animStep, field_6255, lookDirection, field_70764_aw
float: bi, animStep, field_6255, lookDirection, f_20894_
float: aM, animStepO, field_6275, prevLookDirection, field_70763_ax
float: bj, animStepO, field_6275, prevLookDirection, f_20895_
float: aN, rotOffs, field_6215, field_6215, field_70741_aB
float: bk, rotOffs, field_6215, field_6215, f_20896_
int: aO, deathScore, field_6232, scoreAmount, field_70744_aE
int: bl, deathScore, field_6232, scoreAmount, f_20897_
float: aP, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage
float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_
boolean: aQ, jumping, field_6282, jumping, field_70703_bu, jumping
boolean: bn, jumping, field_6282, jumping, f_20899_
float: aR, xxa, field_6212, sidewaysSpeed, field_70702_br
float: bo, xxa, field_6212, sidewaysSpeed, f_20900_
float: aS, yya, field_6227, upwardSpeed, field_70701_bs
float: bp, yya, field_6227, upwardSpeed, f_20901_
int: aU, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi
int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_
double: aZ, lerpXRot, field_6221, serverPitch, field_70709_bj
double: bw, lerpXRot, field_6221, serverPitch, f_20908_
boolean: bp, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects
boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_
LivingEntity: bq, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager
LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_
int: br, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_
LivingEntity: bs, lastHurtMob, field_6236, attacking, field_110150_bn
LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_
int: bt, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo
int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_
float: bu, speed, field_6287, movementSpeed, field_70746_aG
float: ca, speed, field_6287, movementSpeed, f_20953_
int: bv, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks
int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_
float: bw, absorptionAmount, field_6246, absorptionAmount, field_110151_bq
float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_
EntityDataAccessor<Byte>: ag, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_
EntityDataAccessor<Float>: e, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH
EntityDataAccessor<Float>: bJ, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_
EntityDataAccessor<Integer>: f, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f
EntityDataAccessor<Integer>: bK, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_
EntityDataAccessor<Boolean>: g, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g
EntityDataAccessor<Boolean>: bL, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_
EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h, ARROWS_IN_BODY
EntityDataAccessor<Integer>: bM, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_
InteractionHand: aj, swingingArm, field_6266, preferredHand, field_184622_au
InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_
int: at, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_
float: au, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_
float: aw, animationPosition, field_6249, limbAngle, field_184619_aG
float: aT, animationPosition, field_6249, limbAngle, f_20925_
double: aV, lerpX, field_6224, serverX, field_184623_bh
double: bs, lerpX, field_6224, serverX, f_20904_
double: aW, lerpY, field_6245, serverY, field_184624_bi
double: bt, lerpY, field_6245, serverY, f_20905_
double: aX, lerpZ, field_6263, serverZ, field_184625_bj
double: bu, lerpZ, field_6263, serverZ, f_20906_
double: aY, lerpYRot, field_6284, serverYaw, field_184626_bk
double: bv, lerpYRot, field_6284, serverYaw, f_20907_
ItemStack: bc, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_
int: bd, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_
int: be, fallFlyTicks, field_6239, roll, field_184629_bo
int: bB, fallFlyTicks, field_6239, roll, f_20937_
BlockPos: bx, lastPos, field_6268, lastBlockPos, field_184620_bC
BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_
DamageSource: bz, lastDamageSource, field_6276, lastDamageSource, field_189750_bF
DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_
long: bA, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG
long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_
NonNullList<ItemStack>: bn, lastHandItemStacks, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, equippedHand, f_20946_
NonNullList<ItemStack>: bo, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt
NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, equippedArmor, f_20947_
float: aT, zza, field_6250, forwardSpeed, field_191988_bg
float: bq, zza, field_6250, forwardSpeed, f_20902_
double: ba, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq
double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_
int: bb, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br
int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_
int: bf, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs
int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_
float: bB, swimAmount, field_6243, leaningPitch, field_205017_bL
float: ch, swimAmount, field_6243, leaningPitch, f_20931_
float: bC, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM
float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_
EntityDataAccessor<Optional<BlockPos>>: bj, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs
EntityDataAccessor<Optional<BlockPos>>: bO, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_
EntityDimensions: ah, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_
Brain<?>: bg, brain, field_18321, brain, field_213378_br
Brain<?>: bD, brain, field_18321, brain, f_20939_
EntityDataAccessor<Integer>: bi, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_
EntityDataAccessor<Integer>: bN, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_
int: am, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_
int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_
UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, field_233625_c_
UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_
Optional<BlockPos>: by, lastClimbablePos, field_22418, climbingPos, field_233624_bE_
Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_
UUID: d, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_
int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_
int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_
int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_
int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_
int: as, SWING_DURATION, field_30073, field_30073, f_147170_
int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_
int: bE, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_
double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_
double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_
int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_
int: bF, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_
int: bG, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_
int: bH, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_
int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_
double: bI, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_
int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_
int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_
int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_
float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_
float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_
boolean: bU, discardFriction, field_30082, noDrag, f_147183_
Constructors
Methods
void (): aa, kill, method_5768, kill, func_174812_G, killEntity
void (): ab, kill, method_5768, kill, m_6074_, killEntity
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
boolean (): cM, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
boolean (): dr, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_
void (): ag, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): ai, baseTick, method_5670, baseTick, m_6075_, entityBaseTick
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby
void (): cU, tickDeath, method_6108, updatePostDeath, func_70609_aI
void (): dB, tickDeath, method_6108, updatePostDeath, m_6153_
boolean (): cV, shouldDropExperience, method_6054, shouldDropXp, func_146066_aG, isDropExperience
boolean (): dC, shouldDropExperience, method_6054, shouldDropXp, m_6149_, isDropExperience
int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, func_70682_h
int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue
boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp
Random (): cY, getRandom, method_6051, getRandom, func_70681_au, getRandom
Random (): dF, getRandom, method_6051, getRandom, m_21187_, getRandom
LivingEntity (): cZ, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager
int (): da, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
int (): dH, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager
LivingEntity (): db, getLastHurtMob, method_6052, getAttacking, func_110144_aD
LivingEntity (): dI, getLastHurtMob, method_6052, getAttacking, m_21214_
int (): dc, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): dJ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_
void (Entity): z, setLastHurtMob, method_6114, onAttacking, func_130011_c
void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_
int (): dd, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
int (): dK, getNoActionTime, method_6131, getDespawnCounter, m_21216_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (): de, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): dM, tickEffects, method_6050, tickStatusEffects, m_21217_, tickPotionEffects
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): df, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
void (): dP, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_
Collection<MobEffectInstance> (): dh, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
Collection<MobEffectInstance> (): dR, getActiveEffects, method_6026, getStatusEffects, m_21220_, getEffects
boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, func_70644_a, hasEffect
boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_, hasEffect
MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, func_70660_b, getEffect
MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_, getEffect
boolean (MobEffectInstance): d, canBeAffected, method_6049, canHaveStatusEffect, func_70687_e
boolean (MobEffectInstance): c, canBeAffected, method_6049, canHaveStatusEffect, m_7301_
boolean (): dj, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
boolean (): dT, isInvertedHealAndHarm, method_5999, isUndead, m_21222_
void (MobEffectInstance): a, onEffectAdded, method_6020, onStatusEffectApplied, func_70670_a
void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, func_70695_b
void (MobEffectInstance): b, onEffectRemoved, method_6129, onStatusEffectRemoved, func_70688_c
void (MobEffectInstance): a, onEffectRemoved, method_6129, onStatusEffectRemoved, m_7285_
void (float): b, heal, method_6025, heal, func_70691_i, heal
void (float): b, heal, method_6025, heal, m_5634_, heal
float (): dk, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
float (): dU, getHealth, method_6032, getHealth, m_21223_, getHealth
void (float): c, setHealth, method_6033, setHealth, func_70606_j, setHealth
void (float): c, setHealth, method_6033, setHealth, m_21153_, setHealth
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity
void (ItemStack): g, breakItem, method_6045, playEquipmentBreakEffects, func_70669_a
void (ItemStack): j, breakItem, method_6045, playEquipmentBreakEffects, m_21278_
void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die
void (DamageSource): a, die, method_6078, onDeath, m_6667_, die
boolean (): c_, onClimbable, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_, isClimbing
boolean (): aX, isAlive, method_5805, isAlive, func_70089_S, isAlive
boolean (): bg, isAlive, method_5805, isAlive, m_6084_, isAlive
int (): du, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
int (): ec, getArmorValue, method_6096, getArmor, m_21230_, getArmorStrength
float (DamageSource, float): c, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier
float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_, applyArmorModifier
float (DamageSource, float): d, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier
float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_, applyMagicModifier
void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0
CombatTracker (): dv, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
CombatTracker (): ed, getCombatTracker, method_6066, getDamageTracker, m_21231_, getCombatTracker
LivingEntity (): dw, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity
LivingEntity (): ee, getKillCredit, method_6124, getPrimeAdversary, m_21232_, getKillingEntity
float (): dx, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth
float (): ef, getMaxHealth, method_6063, getMaxHealth, m_21233_, getMaxHealth
int (): dy, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
int (): eg, getArrowCount, method_6022, getStuckArrowCount, m_21234_, getArrowCount
void (int): p, setArrowCount, method_6097, setStuckArrowCount, func_85034_r, setArrowCount
void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_, setArrowCount
int (): m, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i
int (): q, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_
void (): an, outOfWorld, method_5825, tickInVoid, func_70076_C
void (): aq, outOfWorld, method_5825, tickInVoid, m_6088_
void (): dA, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
void (): ei, updateSwingTime, method_6119, tickHandSwing, m_21203_
AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance
AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_, getAttributeInstance
AttributeMap (): dB, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap
AttributeMap (): ej, getAttributes, method_6127, getAttributes, m_21204_, getAttributeMap
MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
MobType (): ek, getMobType, method_6046, getGroup, m_6336_, getMonsterType
void (boolean): g, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting
void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_, setSprinting
float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_, getSoundVolume
float (): dH, getVoicePitch, method_6017, getSoundPitch, func_70647_i
float (): ep, getVoicePitch, method_6017, getSoundPitch, m_6100_
boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen
void (Entity): a, dismountVehicle, method_6038, onDismounted, func_233628_a_
void (Entity): a, dismountVehicle, method_6038, onDismounted, m_21028_
float (): dJ, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
float (): er, getJumpPower, method_6106, getJumpVelocity, m_6118_
void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): es, jumpFromGround, method_6043, jump, m_6135_, jump
float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_
void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity
boolean (): em, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
boolean (): eU, isSleeping, method_6113, isSleeping, m_5803_, isSleeping
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick
void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
void (Entity): C, doPush, method_6087, pushAway, func_82167_n
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick
void (boolean): o, setJumping, method_6100, setJumping, func_70637_d, setJumping
void (boolean): q, setJumping, method_6100, setJumping, m_6862_, setJumping
void (Entity, int): a, take, method_6103, sendPickup, func_71001_a, receive
void (Entity, int): a, take, method_6103, sendPickup, m_7938_, receive
boolean (Entity): D, canSee, method_6057, canSee, func_70685_l, hasLineOfSight
boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_, hasLineOfSight
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable
boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable
void (): aS, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
void (): ba, markHurt, method_5785, scheduleVelocityUpdate, m_5834_, velocityChanged
float (): bK, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): bZ, getYHeadRot, method_5791, getHeadYaw, m_6080_, getHeadRotation
void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation
void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g
void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_
float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts
void (): g, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat
void (): h, onEnterCombat, method_6000, enterCombat, m_8108_, enterCombat
void (): h, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat
void (): i, onLeaveCombat, method_6044, endCombat, m_8098_, exitCombat
void (): dU, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO
void (): eC, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_
void (): bm, animateHurt, method_5879, animateDamage, func_70057_ab
void (): bv, animateHurt, method_5879, animateDamage, m_6053_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
float (float): r, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g
float (float): s, getAttackAnim, method_6055, getHandSwingProgress, m_21324_
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, func_184231_a
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_
void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, func_184594_b
void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, m_5806_
void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_, playEquipSound
void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_, playEquipSound
boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, func_184593_a
boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, m_21179_
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_
void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c
void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_
boolean (DamageSource): g, isDamageSourceBlocked, method_6061, blockedByShield, func_184583_d, applyBlockingModifier
boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_, applyBlockingModifier
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall
boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a
boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, m_21176_
void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield
void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a, swingHand
void (InteractionHand): a, swing, method_6104, swingHand, m_6674_, swingHand
ItemStack (): dD, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): el, getMainHandItem, method_6047, getMainHandStack, m_21205_, getItemInMainHand
ItemStack (): dE, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (): em, getOffhandItem, method_6079, getOffHandStack, m_21206_, getItemInOffHand
ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, func_184586_b
ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, m_21120_
void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, func_184611_a
void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, m_21008_
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
void (): r, updateFallFlying, method_6053, tickFallFlying, func_184616_r
void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_
void (): l, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding
void (): m, stopRiding, method_5848, stopRiding, m_8127_, stopRiding
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
boolean (): dW, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
boolean (): eE, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised
InteractionHand (): dX, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
InteractionHand (): eF, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand
void (): t, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct
void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_
void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, func_184598_c
void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, m_6672_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, func_226293_b_
void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, m_21137_
void (): s, completeUsingItem, method_6040, consumeItem, func_71036_o
void (): s, completeUsingItem, method_6040, consumeItem, m_8095_
ItemStack (): dY, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem
ItemStack (): eG, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem
int (): dZ, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): eH, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_
int (): ea, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
int (): eI, getTicksUsingItem, method_6048, getItemUseTime, m_21252_
void (): eb, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem
void (): eJ, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem
void (): ec, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem
void (): eK, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem
boolean (): ed, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking
boolean (): eL, isBlocking, method_6039, isBlocking, m_21254_, isBlocking
boolean (): ef, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): eN, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding
boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
int (): eg, getFallFlyingTicks, method_6003, getRoll, func_184599_cB
int (): eO, getFallFlyingTicks, method_6003, getRoll, m_21256_
DamageSource (): dm, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
DamageSource (): dW, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_
float (): dM, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
float (): eu, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock
boolean (DamageSource): f, checkTotemDeathProtection, method_6095, tryUseTotem, func_190628_d
boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_
boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, func_190630_a
boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, m_21033_
boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK
boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_
Map<MobEffect, MobEffectInstance> (): di, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
Map<MobEffect, MobEffectInstance> (): dS, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, func_191987_a
void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, m_6818_
boolean (): bt, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): bC, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_
int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, func_207300_l
int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_
boolean (): dg, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (): dQ, removeAllEffects, method_6012, clearStatusEffects, m_21219_, removeAllEffects
boolean (MobEffectInstance): c, addEffect, method_6092, addStatusEffect, func_195064_c, addEffect
boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_, addEffect
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_, removeEffect
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, func_204801_a
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, m_21071_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, func_204803_n
void (int): s, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_
boolean (): dR, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
boolean (): ez, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding
float (float): h, getViewYRot, method_5705, getYaw, func_195046_g
float (float): g, getViewYRot, method_5705, getYaw, m_5675_
void (): v, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p
void (): F, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_
void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, func_204802_c
void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, m_21155_
void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, func_200602_a
void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, m_7618_
void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, func_195062_a
void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, m_21060_
float (float): a, getSwimAmount, method_6024, getLeaningPitch, func_205015_b
float (float): a, getSwimAmount, method_6024, getLeaningPitch, m_20998_
void (): dL, goDownInWater, method_6093, knockDownwards, func_203010_cG
void (): et, goDownInWater, method_6093, knockDownwards, m_21208_
void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, func_208000_a
void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, m_6541_
Brain<?> (): cJ, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
Brain<?> (): do, getBrain, method_18868, getBrain, m_6274_, getBehaviorController
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_
float (): cS, getScale, method_17825, getScaleFactor, func_213355_cm
float (): dz, getScale, method_17825, getScaleFactor, m_6134_
void (int): n, setNoActionTime, method_16826, setDespawnCounter, func_213332_m
void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
double (Entity): A, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, func_213340_A
double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
boolean (LivingEntity): c, canAttack, method_18395, canTarget, m_6779_
boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, func_213344_a
boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, m_21040_
void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e
void (LivingEntity): e, blockedByShield, method_6060, knockback, m_6731_
void (DamageSource): d, dropAllDeathLoot, method_16080, drop, func_213345_d
void (DamageSource): f, dropAllDeathLoot, method_16080, drop, m_6668_
void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot
ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_
SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, func_213351_c
SoundEvent (ItemStack): d, getDrinkingSound, method_18807, getDrinkSound, m_7838_
SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, func_213353_d
SoundEvent (ItemStack): e, getEatingSound, method_18869, getEatSound, m_7866_
BlockState (): ds, getFeetBlockState, method_16212, getBlockState, func_213339_cH
float (): dF, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS
float (): en, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_
void (Entity): i, push, method_5697, pushAwayFrom, func_70108_f, collide
void (Entity): g, push, method_5697, pushAwayFrom, m_7334_, collide
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, m_7023_
Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f
Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_
float (float): t, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r
float (float): u, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_
boolean (): bC, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (): bL, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, func_213373_a
boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, m_20984_
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
Optional<BlockPos> (): ek, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
Optional<BlockPos> (): eS, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition
void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, func_213369_d
void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, m_21250_
void (): el, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (): eT, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_
void (BlockPos): b, startSleeping, method_18403, sleep, func_213342_e, entitySleep
void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_, entitySleep
void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, func_213370_a
void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, m_21080_
boolean (): x, checkBedExists, method_18406, isSleepingInBed, func_213359_p
boolean (): G, checkBedExists, method_18406, isSleepingInBed, m_21334_
void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
boolean (): aY, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
boolean (): bh, isInWall, method_5757, isInsideWall, m_5830_, inBlock
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, func_213316_a, getHeadHeight
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_, getHeadHeight
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f
ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_
void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, func_213349_a
void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, m_21063_
byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d
byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c, broadcastItemBreak
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_, broadcastItemBreak
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d, broadcastItemBreak
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_, broadcastItemBreak
Direction (): eo, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
Direction (): eW, getBedOrientation, method_18401, getSleepingDirection, m_21259_
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, m_21268_
void (): do, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience
void (): dY, dropExperience, method_23883, dropXp, m_21226_, dropExperience
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, func_225508_e_
int (float, float): d, calculateFallDamage, method_23329, computeFallDamage, m_5639_
void (): dt, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound
void (): eb, playBlockFallSound, method_23328, playBlockFallSound, m_21229_, playBlockStepSound
int (): dz, getStingerCount, method_21753, getStingerCount, func_226297_df_
int (): eh, getStingerCount, method_21753, getStingerCount, m_21235_
void (int): q, setStingerCount, method_21755, setStingerCount, func_226300_q_
void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_
void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_, swingHand
void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_, swingHand
boolean (): u, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_
boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_
boolean (): ee, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_
boolean (): eM, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_
Brain$Provider<?> (): cK, brainProvider, method_28306, createBrainProfile, func_230289_cH_
Brain$Provider<?> (): dp, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_
AttributeSupplier$Builder (): cL, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_
AttributeSupplier$Builder (): dq, createLivingAttributes, method_26827, createLivingAttributes, m_21183_
boolean (): cN, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_
boolean (): ds, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_
void (): cO, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_
void (): dt, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_
boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
void (): cQ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_
void (): dv, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_
void (): cR, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_
void (): dw, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_
boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): cW, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_
boolean (): dD, shouldDropLoot, method_27071, shouldDropLoot, m_6125_
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
boolean (): dl, isDeadOrDying, method_29504, isDead, func_233643_dh_
boolean (): dV, isDeadOrDying, method_29504, isDead, m_21224_
void (float, double, double): a, knockback, method_6005, takeKnockback, func_233627_a_
void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_, setOnGround
void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_, setOnGround
Optional<BlockPos> (): dr, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_
Optional<BlockPos> (): ea, getLastClimbablePos, method_24832, getClimbingPos, m_21227_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor
double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, func_233637_b_
double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, m_21133_
double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, func_233638_c_
double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, m_21172_
boolean (Item): a, isHolding, method_24518, isHolding, func_233631_a_
boolean (Item): a, isHolding, method_24518, isHolding, m_21055_
boolean (Predicate<Item>): a, isHolding, method_24520, isHolding, func_233634_a_
boolean (Predicate<ItemStack>): b, isHolding, method_24520, isHolding, m_21093_
boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, func_230285_a_
boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, m_7479_
void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, method_29242, func_233629_a_
void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, updateLimbs, m_21043_
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, func_233633_a_
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, m_21074_
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, func_233626_a_
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, m_20994_
void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_, updateEquipment
void (): x, detectEquipmentUpdates, method_30128, method_30128, m_21315_, updateEquipment
Map<EquipmentSlot, ItemStack> (): q, collectEquipmentChanges, method_30129, method_30129, func_241354_r_
Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipment, m_21319_
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, method_30121, func_241342_a_
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, swapHandStacks, m_21091_
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, method_30123, func_241344_b_
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, setEquipment, m_21142_
ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, method_30125, func_241346_d_
ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getArmorInSlot, m_21198_
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, method_30122, func_241343_b_
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setArmorInSlot, m_21128_
ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, method_30126, func_241347_e_
ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getStackInHandSlot, m_21244_
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, method_30124, func_241345_c_
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setStackInHandSlot, m_21168_
boolean (): dO, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_
boolean (): ew, isSensitiveToWater, method_29503, hurtByWater, m_6126_
void (ItemEntity): a, onItemPickup, method_29499, method_29499, func_233630_a_
void (ItemEntity): a, onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria, m_21053_
com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_
com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, func_233648_f_
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_
void (MobEffectInstance): e, forceAddEffect, method_26082, applyStatusEffect, func_233646_e_
void (): o, swapHandItems, method_30127, method_30127, func_241352_p_
void (): w, swapHandItems, method_30127, swapHandStacks, m_21312_
Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, method_30633, func_241839_a
Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, positionInPortal, m_7643_
Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, method_31079, func_242288_h
Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_
AABB (): cd, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl
AABB (): cs, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_
void (): dx, removeFrost, method_32324, removePowderSnowSlow, m_147225_
void (): dy, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_
boolean (): dL, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_
void (boolean): p, setDiscardFriction, method_35054, setNoDrag, m_147244_
void (): n, updateGlowingStatus, method_36362, updateGlowing, m_147239_
boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_, addEffect
void (MobEffectInstance, Entity): c, forceAddEffect, method_26082, setStatusEffect, m_147215_
void (MobEffectInstance, Entity): a, onEffectAdded, method_6020, onStatusEffectApplied, m_142540_
void (MobEffectInstance, boolean, Entity): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, m_141973_
void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet
void (): v, makePoofParticles, method_36549, addDeathParticles, m_147246_
void (ItemStack): f, verifyEquippedItem, method_37410, processEquippedStack, m_181122_
void (ItemStack): a, updateUsingItem, method_37119, tickItemStackUsage, m_142106_
EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_, getEquipmentSlotForItem
SlotAccess (LivingEntity, EquipmentSlot): a, createEquipmentSlotAccess, method_32321, getStackReference, m_147195_
EquipmentSlot (int): c, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
boolean (): dg, canFreeze, method_32316, canFreeze, m_142079_
boolean (): bO, isCurrentlyGlowing, method_5851, isGlowing, m_142038_, isCurrentlyGlowing
void (ClientboundAddMobPacket): a, recreateFromPacket, method_33579, readFromPacket, m_142223_
1.16.5
Names
Fields
Constructors
Methods
boolean (): cV, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cV, shouldDropExperience, method_6054, shouldDropXp, func_146066_aG, isDropExperience
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (): an, outOfWorld, method_5825, destroy, func_70076_C
void (): an, outOfWorld, method_5825, tickInVoid, func_70076_C
void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g
void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_
void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_, playEquipSound
void (): r, updateFallFlying, method_6053, initAi, func_184616_r
void (): r, updateFallFlying, method_6053, tickFallFlying, func_184616_r
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_
void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_, updateEquipment
1.16.4
Names
aqj
aqm
net.minecraft.server.v1_16_R2.EntityLiving
net.minecraft.server.v1_16_R3.EntityLiving
Fields
Constructors
Methods
void (): Z, kill, method_5768, kill, func_174812_G, killEntity
void (): aa, kill, method_5768, kill, func_174812_G, killEntity
boolean (): cL, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
boolean (): cM, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
void (): af, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): ag, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): cT, tickDeath, method_6108, updatePostDeath, func_70609_aI
void (): cU, tickDeath, method_6108, updatePostDeath, func_70609_aI
boolean (): cU, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cV, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
Random (): cX, getRandom, method_6051, getRandom, func_70681_au, getRandom
Random (): cY, getRandom, method_6051, getRandom, func_70681_au, getRandom
LivingEntity (): cY, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
LivingEntity (): cZ, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
int (): cZ, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
int (): da, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
LivingEntity (): da, getLastHurtMob, method_6052, getAttacking, func_110144_aD
LivingEntity (): db, getLastHurtMob, method_6052, getAttacking, func_110144_aD
int (): db, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): dc, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): dc, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
int (): dd, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
void (): dd, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): de, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): de, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
void (): df, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
Collection<MobEffectInstance> (): dg, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
Collection<MobEffectInstance> (): dh, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
boolean (): di, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
boolean (): dj, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
float (): dj, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
float (): dk, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
boolean (): aW, isAlive, method_5805, isAlive, func_70089_S, isAlive
boolean (): aX, isAlive, method_5805, isAlive, func_70089_S, isAlive
int (): dt, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
int (): du, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
CombatTracker (): du, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
CombatTracker (): dv, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
LivingEntity (): dv, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity
LivingEntity (): dw, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity
float (): dw, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth
float (): dx, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth
int (): dx, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
int (): dy, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
void (): am, outOfWorld, method_5825, destroy, func_70076_C
void (): an, outOfWorld, method_5825, destroy, func_70076_C
void (): dz, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
void (): dA, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
AttributeMap (): dA, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap
AttributeMap (): dB, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap
MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): dG, getVoicePitch, method_6017, getSoundPitch, func_70647_i
float (): dH, getVoicePitch, method_6017, getSoundPitch, func_70647_i
boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
float (): dI, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
float (): dJ, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay
boolean (): el, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
boolean (): em, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): aR, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
void (): aS, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
float (): bJ, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): bK, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (): dT, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO
void (): dU, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO
void (): bl, animateHurt, method_5879, animateDamage, func_70057_ab
void (): bm, animateHurt, method_5879, animateDamage, func_70057_ab
boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
ItemStack (): dC, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): dD, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): dD, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (): dE, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): dV, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
boolean (): dW, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
InteractionHand (): dW, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
InteractionHand (): dX, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
ItemStack (): dX, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem
ItemStack (): dY, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem
int (): dY, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dZ, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dZ, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
int (): ea, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
void (): ea, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem
void (): eb, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem
void (): eb, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem
void (): ec, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem
boolean (): ec, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking
boolean (): ed, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking
boolean (): ee, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): ef, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
int (): ef, getFallFlyingTicks, method_6003, getRoll, func_184599_cB
int (): eg, getFallFlyingTicks, method_6003, getRoll, func_184599_cB
DamageSource (): dl, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
DamageSource (): dm, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
float (): dL, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
float (): dM, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK
boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK
Map<MobEffect, MobEffectInstance> (): dh, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
Map<MobEffect, MobEffectInstance> (): di, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
boolean (): bs, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): bt, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): df, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (): dg, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (): dQ, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
boolean (): dR, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
void (): dK, goDownInWater, method_6093, knockDownwards, func_203010_cG
void (): dL, goDownInWater, method_6093, knockDownwards, func_203010_cG
Brain<?> (): cI, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
Brain<?> (): cJ, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
float (): cR, getScale, method_17825, getScaleFactor, func_213355_cm
float (): cS, getScale, method_17825, getScaleFactor, func_213355_cm
void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF
BlockState (): dr, getFeetBlockState, method_16212, getBlockState, func_213339_cH
BlockState (): ds, getFeetBlockState, method_16212, getBlockState, func_213339_cH
float (): dE, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS
float (): dF, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS
boolean (): bB, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (): bC, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
Optional<BlockPos> (): ej, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
Optional<BlockPos> (): ek, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
void (): ek, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (): el, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
boolean (): aX, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
boolean (): aY, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
Direction (): en, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
Direction (): eo, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
void (): dn, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience
void (): do, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience
void (): ds, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound
void (): dt, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound
int (): dy, getStingerCount, method_21753, getStingerCount, func_226297_df_
int (): dz, getStingerCount, method_21753, getStingerCount, func_226297_df_
boolean (): ed, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_
boolean (): ee, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_
Brain$Provider<?> (): cJ, brainProvider, method_28306, createBrainProfile, func_230289_cH_
Brain$Provider<?> (): cK, brainProvider, method_28306, createBrainProfile, func_230289_cH_
AttributeSupplier$Builder (): cK, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_
AttributeSupplier$Builder (): cL, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_
boolean (): cM, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_
boolean (): cN, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_
void (): cN, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_
void (): cO, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_
boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
void (): cP, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_
void (): cQ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_
void (): cQ, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_
void (): cR, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_
boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): cV, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_
boolean (): cW, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_
boolean (): dk, isDeadOrDying, method_29504, isDead, func_233643_dh_
boolean (): dl, isDeadOrDying, method_29504, isDead, func_233643_dh_
Optional<BlockPos> (): dq, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_
Optional<BlockPos> (): dr, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_
boolean (): dN, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_
boolean (): dO, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_
com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_
com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_
AABB (): cc, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl
AABB (): cd, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl
1.16.3
Names
Fields
int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be, arrowCooldown
EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h
EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h, ARROWS_IN_BODY
Constructors
Methods
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setEquipment
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
1.16.2
Names
aoy
aqj
net.minecraft.server.v1_16_R1.EntityLiving
net.minecraft.server.v1_16_R2.EntityLiving
Fields
AttributeMap: br, attributes, field_6260, attributes, field_110155_d, attributeMap
AttributeMap: bk, attributes, field_6260, attributes, field_110155_d, attributeMap
CombatTracker: bs, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker
CombatTracker: bl, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker
Map<MobEffect, MobEffectInstance>: bt, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects
Map<MobEffect, MobEffectInstance>: bm, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects
boolean: ap, swinging, field_6252, handSwinging, field_82175_bq
boolean: ai, swinging, field_6252, handSwinging, field_82175_bq
int: ar, swingTime, field_6279, handSwingTicks, field_110158_av
int: ak, swingTime, field_6279, handSwingTicks, field_110158_av
int: as, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: au, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: an, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: av, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration
int: ao, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration
float: aw, hurtDir, field_6271, knockbackVelocity, field_70739_aP
float: ap, hurtDir, field_6271, knockbackVelocity, field_70739_aP
int: ax, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
int: aq, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
float: ay, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: ar, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: az, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: as, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: aC, animationSpeed, field_6225, limbDistance, field_70721_aZ
float: av, animationSpeed, field_6225, limbDistance, field_70721_aZ
int: aE, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks
int: ax, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks
float: aF, timeOffs, field_6244, randomLargeSeed, field_70769_ao
float: ay, timeOffs, field_6244, randomLargeSeed, field_70769_ao
float: aG, rotA, field_6262, randomSmallSeed, field_70770_ap
float: az, rotA, field_6262, randomSmallSeed, field_70770_ap
float: aH, yBodyRot, field_6283, bodyYaw, field_70761_aq
float: aA, yBodyRot, field_6283, bodyYaw, field_70761_aq
float: aI, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar
float: aB, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar
float: aJ, yHeadRot, field_6241, headYaw, field_70759_as
float: aC, yHeadRot, field_6241, headYaw, field_70759_as
float: aK, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aD, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aL, flyingSpeed, field_6281, flyingSpeed, field_70747_aH
float: aE, flyingSpeed, field_6281, flyingSpeed, field_70747_aH
Player: aM, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
Player: aF, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
int: aN, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
int: aG, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
boolean: aO, dead, field_6272, dead, field_70729_aU, killed
boolean: aH, dead, field_6272, dead, field_70729_aU, killed
int: aP, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
int: aI, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
float: aQ, oRun, field_6217, prevStepBobbingAmount, field_70768_au
float: aJ, oRun, field_6217, prevStepBobbingAmount, field_70768_au
float: aR, run, field_6233, stepBobbingAmount, field_110154_aX
float: aK, run, field_6233, stepBobbingAmount, field_110154_aX
float: aS, animStep, field_6255, lookDirection, field_70764_aw
float: aL, animStep, field_6255, lookDirection, field_70764_aw
float: aT, animStepO, field_6275, prevLookDirection, field_70763_ax
float: aM, animStepO, field_6275, prevLookDirection, field_70763_ax
float: aU, rotOffs, field_6215, field_6215, field_70741_aB
float: aN, rotOffs, field_6215, field_6215, field_70741_aB
int: aV, deathScore, field_6232, scoreAmount, field_70744_aE
int: aO, deathScore, field_6232, scoreAmount, field_70744_aE
float: aW, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage
float: aP, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage
boolean: aX, jumping, field_6282, jumping, field_70703_bu, jumping
boolean: aQ, jumping, field_6282, jumping, field_70703_bu, jumping
float: aY, xxa, field_6212, sidewaysSpeed, field_70702_br
float: aR, xxa, field_6212, sidewaysSpeed, field_70702_br
float: aZ, yya, field_6227, upwardSpeed, field_70701_bs
float: aS, yya, field_6227, upwardSpeed, field_70701_bs
int: bb, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi
int: aU, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi
double: bg, lerpXRot, field_6221, serverPitch, field_70709_bj
double: aZ, lerpXRot, field_6221, serverPitch, field_70709_bj
boolean: bw, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects
boolean: bp, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects
LivingEntity: bx, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager
LivingEntity: bq, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager
int: by, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
int: br, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
LivingEntity: bz, lastHurtMob, field_6236, attacking, field_110150_bn
LivingEntity: bs, lastHurtMob, field_6236, attacking, field_110150_bn
int: bA, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo
int: bt, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo
float: bB, speed, field_6287, movementSpeed, field_70746_aG
float: bu, speed, field_6287, movementSpeed, field_70746_aG
int: bC, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks
int: bv, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks
float: bD, absorptionAmount, field_6246, absorptionAmount, field_110151_bq
float: bw, absorptionAmount, field_6246, absorptionAmount, field_110151_bq
EntityDataAccessor<Byte>: an, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Byte>: ag, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Integer>: bo, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h
EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h
InteractionHand: aq, swingingArm, field_6266, preferredHand, field_184622_au
InteractionHand: aj, swingingArm, field_6266, preferredHand, field_184622_au
int: aA, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
int: at, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
float: aB, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: au, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aD, animationPosition, field_6249, limbAngle, field_184619_aG
float: aw, animationPosition, field_6249, limbAngle, field_184619_aG
double: bc, lerpX, field_6224, serverX, field_184623_bh
double: aV, lerpX, field_6224, serverX, field_184623_bh
double: bd, lerpY, field_6245, serverY, field_184624_bi
double: aW, lerpY, field_6245, serverY, field_184624_bi
double: be, lerpZ, field_6263, serverZ, field_184625_bj
double: aX, lerpZ, field_6263, serverZ, field_184625_bj
double: bf, lerpYRot, field_6284, serverYaw, field_184626_bk
double: aY, lerpYRot, field_6284, serverYaw, field_184626_bk
ItemStack: bj, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
ItemStack: bc, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
int: bk, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bd, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bl, fallFlyTicks, field_6239, roll, field_184629_bo
int: be, fallFlyTicks, field_6239, roll, field_184629_bo
BlockPos: bE, lastPos, field_6268, lastBlockPos, field_184620_bC
BlockPos: bx, lastPos, field_6268, lastBlockPos, field_184620_bC
DamageSource: bG, lastDamageSource, field_6276, lastDamageSource, field_189750_bF
DamageSource: bz, lastDamageSource, field_6276, lastDamageSource, field_189750_bF
long: bH, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG
long: bA, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG
NonNullList<ItemStack>: bu, lastHandItemStacks, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bn, lastHandItemStacks, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bv, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt
NonNullList<ItemStack>: bo, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt
float: ba, zza, field_6250, forwardSpeed, field_191988_bg
float: aT, zza, field_6250, forwardSpeed, field_191988_bg
double: bh, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq
double: ba, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq
int: bi, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br
int: bb, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br
int: bm, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs
int: bf, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs
float: bI, swimAmount, field_6243, leaningPitch, field_205017_bL
float: bB, swimAmount, field_6243, leaningPitch, field_205017_bL
float: bJ, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM
float: bC, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM
EntityDataAccessor<Optional<BlockPos>>: bq, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs
EntityDataAccessor<Optional<BlockPos>>: bj, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs
EntityDimensions: ao, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
EntityDimensions: ah, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
Brain<?>: bn, brain, field_18321, brain, field_213378_br
Brain<?>: bg, brain, field_18321, brain, field_213378_br
EntityDataAccessor<Integer>: bp, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_
EntityDataAccessor<Integer>: bi, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_
int: at, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_
int: am, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_
Optional<BlockPos>: bF, lastClimbablePos, field_22418, climbingPos, field_233624_bE_
Optional<BlockPos>: by, lastClimbablePos, field_22418, climbingPos, field_233624_bE_
Constructors
Methods
void (): X, kill, method_5768, kill, func_174812_G, killEntity
void (): Z, kill, method_5768, kill, func_174812_G, killEntity
void (): ad, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): af, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): aU, isAlive, method_5805, isAlive, func_70089_S, isAlive
boolean (): aW, isAlive, method_5805, isAlive, func_70089_S, isAlive
int (): o, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i
int (): m, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i
void (): ai, outOfWorld, method_5825, destroy, func_70076_C
void (): am, outOfWorld, method_5825, destroy, func_70076_C
void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): aP, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
void (): aR, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
float (): bG, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): bJ, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (): bi, animateHurt, method_5879, animateDamage, func_70057_ab
void (): bl, animateHurt, method_5879, animateDamage, func_70057_ab
float (float): o, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g
float (float): r, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g
boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a
boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a
void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
void (): t, updateFallFlying, method_6053, initAi, func_184616_r
void (): r, updateFallFlying, method_6053, initAi, func_184616_r
void (): u, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct
void (): t, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct
void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
boolean (): bp, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): bs, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (): x, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p
void (): v, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p
boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
void (LivingEntity): f, blockedByShield, method_6060, knockback, func_213371_e
void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, func_213352_e
Vec3 (Vec3): g, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f
Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f
float (float): q, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r
float (float): t, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r
boolean (): by, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (): bB, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
boolean (): z, checkBedExists, method_18406, isSleepingInBed, func_213359_p
boolean (): x, checkBedExists, method_18406, isSleepingInBed, func_213359_p
boolean (): aV, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
boolean (): aX, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
void (LivingEntity): g, createWitherRose, method_23733, onKilledBy, func_226298_f_
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_
boolean (): v, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_
boolean (): u, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_
float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_
void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_, setOnGround
void (): q, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_
void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_
Map<EquipmentSlot, ItemStack> (): r, collectEquipmentChanges, method_30129, method_30129, func_241354_r_
Map<EquipmentSlot, ItemStack> (): q, collectEquipmentChanges, method_30129, method_30129, func_241354_r_
void (): p, swapHandItems, method_30127, method_30127, func_241352_p_
void (): o, swapHandItems, method_30127, method_30127, func_241352_p_
Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, method_30633, func_241839_a
Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, method_31079, func_242288_h
AABB (): cc, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl
1.16.1
Names
akz
aoy
net.minecraft.server.v1_15_R1.EntityLiving
net.minecraft.server.v1_16_R1.EntityLiving
Fields
UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b
UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, field_110156_b
AttributeModifier: c, SPEED_MODIFIER_SPRINTING, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c
AttributeModifier: d, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, field_110157_c
boolean: aq, swinging, field_6252, isHandSwinging, field_82175_bq
boolean: ap, swinging, field_6252, handSwinging, field_82175_bq
int: as, swingTime, field_6279, handSwingTicks, field_110158_av
int: ar, swingTime, field_6279, handSwingTicks, field_110158_av
int: at, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: as, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: av, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: au, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: aw, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration
int: av, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration
float: ax, hurtDir, field_6271, knockbackVelocity, field_70739_aP
float: aw, hurtDir, field_6271, knockbackVelocity, field_70739_aP
int: ay, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
int: ax, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
float: az, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: ay, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: aA, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: az, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: aD, animationSpeed, field_6225, limbDistance, field_70721_aZ
float: aC, animationSpeed, field_6225, limbDistance, field_70721_aZ
int: aF, invulnerableDuration, field_6269, defaultMaximumHealth, field_70771_an, maxNoDamageTicks
int: aE, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks
float: aG, timeOffs, field_6244, randomLargeSeed, field_70769_ao
float: aF, timeOffs, field_6244, randomLargeSeed, field_70769_ao
float: aH, rotA, field_6262, randomSmallSeed, field_70770_ap
float: aG, rotA, field_6262, randomSmallSeed, field_70770_ap
float: aI, yBodyRot, field_6283, bodyYaw, field_70761_aq
float: aH, yBodyRot, field_6283, bodyYaw, field_70761_aq
float: aJ, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar
float: aI, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar
float: aK, yHeadRot, field_6241, headYaw, field_70759_as
float: aJ, yHeadRot, field_6241, headYaw, field_70759_as
float: aL, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aK, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aM, flyingSpeed, field_6281, flyingSpeed, field_70747_aH
float: aL, flyingSpeed, field_6281, flyingSpeed, field_70747_aH
Player: aN, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
Player: aM, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
int: aO, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
int: aN, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
boolean: aP, dead, field_6272, dead, field_70729_aU, killed
boolean: aO, dead, field_6272, dead, field_70729_aU, killed
int: aQ, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
int: aP, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
float: aR, oRun, field_6217, prevStepBobbingAmount, field_70768_au
float: aQ, oRun, field_6217, prevStepBobbingAmount, field_70768_au
float: aS, run, field_6233, stepBobbingAmount, field_110154_aX
float: aR, run, field_6233, stepBobbingAmount, field_110154_aX
float: aT, animStep, field_6255, lookDirection, field_70764_aw
float: aS, animStep, field_6255, lookDirection, field_70764_aw
float: aU, animStepO, field_6275, prevLookDirection, field_70763_ax
float: aT, animStepO, field_6275, prevLookDirection, field_70763_ax
float: aV, rotOffs, field_6215, field_70741_aB
float: aU, rotOffs, field_6215, field_6215, field_70741_aB
int: aW, deathScore, field_6232, scoreAmount, field_70744_aE
int: aV, deathScore, field_6232, scoreAmount, field_70744_aE
float: aX, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage
float: aW, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage
boolean: aY, jumping, field_6282, jumping, field_70703_bu, jumping
boolean: aX, jumping, field_6282, jumping, field_70703_bu, jumping
float: aZ, xxa, field_6212, sidewaysSpeed, field_70702_br
float: aY, xxa, field_6212, sidewaysSpeed, field_70702_br
float: ba, yya, field_6227, upwardSpeed, field_70701_bs
float: aZ, yya, field_6227, upwardSpeed, field_70701_bs
int: bc, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi
int: bb, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi
double: bh, lerpXRot, field_6221, serverPitch, field_70709_bj
double: bg, lerpXRot, field_6221, serverPitch, field_70709_bj
EntityDataAccessor<Byte>: ao, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Byte>: an, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Float>: d, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH
EntityDataAccessor<Float>: e, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH
EntityDataAccessor<Integer>: e, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f
EntityDataAccessor<Integer>: f, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f
EntityDataAccessor<Boolean>: f, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g
EntityDataAccessor<Boolean>: g, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g
EntityDataAccessor<Integer>: g, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h
EntityDataAccessor<Integer>: bo, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h
InteractionHand: ar, swingingArm, field_6266, preferredHand, field_184622_au
InteractionHand: aq, swingingArm, field_6266, preferredHand, field_184622_au
int: aB, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
int: aA, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
float: aC, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aB, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aE, animationPosition, field_6249, limbAngle, field_184619_aG
float: aD, animationPosition, field_6249, limbAngle, field_184619_aG
double: bd, lerpX, field_6224, serverX, field_184623_bh
double: bc, lerpX, field_6224, serverX, field_184623_bh
double: be, lerpY, field_6245, serverY, field_184624_bi
double: bd, lerpY, field_6245, serverY, field_184624_bi
double: bf, lerpZ, field_6263, serverZ, field_184625_bj
double: be, lerpZ, field_6263, serverZ, field_184625_bj
double: bg, lerpYRot, field_6284, serverYaw, field_184626_bk
double: bf, lerpYRot, field_6284, serverYaw, field_184626_bk
ItemStack: bk, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
ItemStack: bj, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
int: bl, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bk, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bm, fallFlyTicks, field_6239, roll, field_184629_bo
int: bl, fallFlyTicks, field_6239, roll, field_184629_bo
DamageSource: bF, lastDamageSource, field_6276, lastDamageSource, field_189750_bF
DamageSource: bG, lastDamageSource, field_6276, lastDamageSource, field_189750_bF
long: bG, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG
long: bH, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG
float: bb, zza, field_6250, forwardSpeed, field_191988_bg
float: ba, zza, field_6250, forwardSpeed, field_191988_bg
double: bi, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq
double: bh, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq
int: bj, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br
int: bi, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br
int: bn, autoSpinAttackTicks, field_6261, pushCooldown, field_204807_bs
int: bm, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs
float: bH, swimAmount, field_6243, leaningPitch, field_205017_bL
float: bI, swimAmount, field_6243, leaningPitch, field_205017_bL
float: bI, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM
float: bJ, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM
EntityDimensions: ap, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
EntityDimensions: ao, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
Brain<?>: bo, brain, field_18321, brain, field_213378_br
Brain<?>: bn, brain, field_18321, brain, field_213378_br
int: au, removeStingerTime, field_20347, field_226290_au_
int: at, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_
UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, field_233625_c_
Optional<BlockPos>: bF, lastClimbablePos, field_22418, climbingPos, field_233624_bE_
Constructors
Methods
void (): U, kill, method_5768, kill, func_174812_G, killEntity
void (): X, kill, method_5768, kill, func_174812_G, killEntity
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
boolean (): cB, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
boolean (): cL, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
void (): aa, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): ad, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
void (): cD, tickDeath, method_6108, updatePostDeath, func_70609_aI
void (): cT, tickDeath, method_6108, updatePostDeath, func_70609_aI
boolean (): cE, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cU, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
Random (): cG, getRandom, method_6051, getRandom, func_70681_au, getRandom
Random (): cX, getRandom, method_6051, getRandom, func_70681_au, getRandom
LivingEntity (): cH, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
LivingEntity (): cY, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
int (): cI, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
int (): cZ, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
LivingEntity (): cJ, getLastHurtMob, method_6052, getAttacking, func_110144_aD
LivingEntity (): da, getLastHurtMob, method_6052, getAttacking, func_110144_aD
int (): cK, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): db, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): cL, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
int (): dc, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (): cM, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): dd, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): cN, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
void (): de, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
Collection<MobEffectInstance> (): cP, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
Collection<MobEffectInstance> (): dg, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
boolean (): cR, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
boolean (): di, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
float (): cS, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
float (): dj, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
void (Entity, float, double, double): a, knockback, method_6005, takeKnockback, func_70653_a
boolean (): y_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): c_, onClimbable, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): aO, isAlive, method_5805, isAlive, func_70089_S, isAlive
boolean (): aU, isAlive, method_5805, isAlive, func_70089_S, isAlive
int (): da, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
int (): dt, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor
float (DamageSource, float): b, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier
float (DamageSource, float): c, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier
float (DamageSource, float): c, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier
float (DamageSource, float): d, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier
void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
CombatTracker (): db, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
CombatTracker (): du, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
LivingEntity (): dc, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity
LivingEntity (): dv, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity
float (): dd, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth
float (): dw, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth
int (): de, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
int (): dx, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
int (): l, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i
int (): o, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i
void (): af, outOfWorld, method_5825, destroy, func_70076_C
void (): ai, outOfWorld, method_5825, destroy, func_70076_C
void (): dg, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
void (): dz, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
BaseAttributeMap (): dh, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap
AttributeMap (): dA, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap
MobType (): di, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
void (boolean): f, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting
void (boolean): g, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting
float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): dn, getVoicePitch, method_6017, getSoundPitch, func_70647_i
float (): dG, getVoicePitch, method_6017, getSoundPitch, func_70647_i
boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (Entity): a, findStandUpPosition, method_6038, onDismounted, func_110145_l
void (Entity): a, dismountVehicle, method_6038, onDismounted, func_233628_a_
float (): dp, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
float (): dI, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e
void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity
boolean (): dQ, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
boolean (): el, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (boolean): a_, setJumping, method_6100, setJumping, func_70637_d, setJumping
void (boolean): o, setJumping, method_6100, setJumping, func_70637_d, setJumping
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): aJ, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
void (): aP, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
float (): bz, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): bG, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (): e, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat
void (): g, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat
void (): f, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat
void (): h, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat
void (): dz, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO
void (): dT, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO
void (): bb, animateHurt, method_5879, animateDamage, func_70057_ab
void (): bi, animateHurt, method_5879, animateDamage, func_70057_ab
boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO
float (float): p, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g
float (float): o, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g
void (BlockPos): b, onChangedBlock, method_6126, applyFrostWalker, func_184594_b
void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, func_184594_b
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a
void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a, swingHand
ItemStack (): dj, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): dC, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): dk, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (): dD, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
void (): n, updateFallFlying, method_6053, initAi, func_184616_r
void (): t, updateFallFlying, method_6053, initAi, func_184616_r
void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding
void (): l, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): dB, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
boolean (): dV, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
InteractionHand (): dC, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
InteractionHand (): dW, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
void (): o, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct
void (): u, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct
void (): q, completeUsingItem, method_6040, consumeItem, func_71036_o
void (): s, completeUsingItem, method_6040, consumeItem, func_71036_o
ItemStack (): dD, getUseItem, method_6030, getActiveItem, func_184607_cu
ItemStack (): dX, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem
int (): dE, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dY, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dF, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
int (): dZ, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
void (): dG, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem
void (): ea, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem
void (): dH, stopUsingItem, method_6021, clearActiveItem, func_184602_cy
void (): eb, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem
boolean (): dI, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking
boolean (): ec, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking
boolean (): dK, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): ee, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
int (): dL, getFallFlyingTicks, method_6003, getRoll, func_184599_cB
int (): ef, getFallFlyingTicks, method_6003, getRoll, func_184599_cB
DamageSource (): cT, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
DamageSource (): dl, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
float (): ds, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
float (): dL, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
boolean (): dN, attackable, method_6102, func_190631_cK
boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK
Map<MobEffect, MobEffectInstance> (): cQ, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
Map<MobEffect, MobEffectInstance> (): dh, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
boolean (): bi, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): bp, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): cO, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (): df, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, push, func_204801_a
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, func_204801_a
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (int): r, startAutoSpinAttack, method_6018, setPushCooldown, func_204803_n
void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, func_204803_n
boolean (): dw, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
boolean (): dQ, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
void (): r, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p
void (): x, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p
void (): dr, goDownInWater, method_6093, knockDownwards, func_203010_cG
void (): dK, goDownInWater, method_6093, knockDownwards, func_203010_cG
Brain<?> (): cz, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
Brain<?> (): cI, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
Brain<?> (com.mojang.datafixers.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a
float (): cC, getScale, method_17825, getScaleFactor, func_213355_cm
float (): cR, getScale, method_17825, getScaleFactor, func_213355_cm
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c
void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e
void (LivingEntity): f, blockedByShield, method_6060, knockback, func_213371_e
void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF
BlockState (): cY, getFeetBlockState, method_16212, getBlockState, func_213339_cH
BlockState (): dr, getFeetBlockState, method_16212, getBlockState, func_213339_cH
float (): dl, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS
float (): dE, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
Vec3 (Vec3): f, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f
Vec3 (Vec3): g, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f
float (float): r, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r
float (float): q, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r
boolean (): br, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (): by, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Optional<BlockPos> (): dO, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
Optional<BlockPos> (): ej, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
void (BlockPos): d, setSleepingPos, method_18402, setSleepingPosition, func_213369_d
void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, func_213369_d
void (): dP, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (): ek, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep
void (BlockPos): b, startSleeping, method_18403, sleep, func_213342_e, entitySleep
boolean (): s, checkBedExists, method_18406, isSleepingInBed, func_213359_p
boolean (): z, checkBedExists, method_18406, isSleepingInBed, func_213359_p
void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
boolean (): aP, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
boolean (): aV, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
byte (EquipmentSlot): d, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d
byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d
Direction (): dS, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
Direction (): en, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_
void (LivingEntity): g, createWitherRose, method_23733, onKilledBy, func_226298_f_
void (): cV, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience
void (): dn, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience
void (): cZ, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_
void (): ds, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound
int (): df, getStingerCount, method_21753, getStingerCount, func_226297_df_
int (): dy, getStingerCount, method_21753, getStingerCount, func_226297_df_
void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_
void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_, swingHand
boolean (): p, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_
boolean (): v, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_
boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_226296_dJ_
boolean (): ed, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_
Brain$Provider<?> (): cJ, brainProvider, method_28306, createBrainProfile, func_230289_cH_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a
AttributeSupplier$Builder (): cK, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_
boolean (): cM, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_
void (): cN, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_
boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_
void (): cP, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_
void (): cQ, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_
boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): cV, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_
boolean (): dk, isDeadOrDying, method_29504, isDead, func_233643_dh_
void (float, double, double): a, knockback, method_6005, takeKnockback, func_233627_a_
void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_
Optional<BlockPos> (): dq, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor
double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, func_233637_b_
double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, func_233638_c_
boolean (Item): a, isHolding, method_24518, isHolding, func_233631_a_
boolean (Predicate<Item>): a, isHolding, method_24520, isHolding, func_233634_a_
boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, func_230285_a_
void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, method_29242, func_233629_a_
Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, func_233633_a_
Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, func_233626_a_
void (): q, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_
Map<EquipmentSlot, ItemStack> (): r, collectEquipmentChanges, method_30129, method_30129, func_241354_r_
void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, method_30121, func_241342_a_
void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, method_30123, func_241344_b_
ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, method_30125, func_241346_d_
void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, method_30122, func_241343_b_
ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, method_30126, func_241347_e_
void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, method_30124, func_241345_c_
boolean (): dN, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_
void (ItemEntity): a, onItemPickup, method_29499, method_29499, func_233630_a_
com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_
AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, func_233648_f_
void (MobEffectInstance): e, forceAddEffect, method_26082, applyStatusEffect, func_233646_e_
void (): p, swapHandItems, method_30127, method_30127, func_241352_p_
1.15.2
Names
akw
akz
Fields
Constructors
Methods
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c, broadcastItemBreak
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d, broadcastItemBreak
1.15.1
Names
Fields
Constructors
Methods
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffect, func_184596_c
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c
boolean (MobEffect): d, removeEffect, method_6016, tryRemoveStatusEffect, func_195063_d, removeEffect
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect
void (int): r, startAutoSpinAttack, method_6018, func_204803_n
void (int): r, startAutoSpinAttack, method_6018, setPushCooldown, func_204803_n
void (LivingEntity): f, createWitherRose, method_23733, func_226298_f_
void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_
void (): cV, dropExperience, method_23883, func_226294_cV_, dropExperience
void (): cV, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience
int (float, float): e, calculateFallDamage, method_23329, func_225508_e_
int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, func_225508_e_
void (): cZ, playBlockFallSound, method_23328, func_226295_cZ_
void (): cZ, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_
boolean (): p, shouldTriggerItemUseEffects, method_22382, func_226299_p_
boolean (): p, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_
boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, func_226296_dJ_
boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_226296_dJ_
1.15
Names
aix
akw
net.minecraft.server.v1_14_R1.EntityLiving
net.minecraft.server.v1_15_R1.EntityLiving
Fields
BaseAttributeMap: bt, attributes, field_6260, attributes, field_110155_d, attributeMap
BaseAttributeMap: br, attributes, field_6260, attributes, field_110155_d, attributeMap
CombatTracker: bu, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker
CombatTracker: bs, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker
Map<MobEffect, MobEffectInstance>: bv, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects
Map<MobEffect, MobEffectInstance>: bt, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects
boolean: at, swinging, field_6252, isHandSwinging, field_82175_bq
boolean: aq, swinging, field_6252, isHandSwinging, field_82175_bq
int: av, swingTime, field_6279, handSwingTicks, field_110158_av
int: as, swingTime, field_6279, handSwingTicks, field_110158_av
int: aw, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: at, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: ax, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: av, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: ay, hurtDuration, field_6254, field_70738_aO, hurtDuration
int: aw, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration
float: az, hurtDir, field_6271, field_70739_aP
float: ax, hurtDir, field_6271, knockbackVelocity, field_70739_aP
int: aA, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
int: ay, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
float: aB, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: az, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: aC, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: aA, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: aF, animationSpeed, field_6225, limbDistance, field_70721_aZ
float: aD, animationSpeed, field_6225, limbDistance, field_70721_aZ
int: aH, invulnerableDuration, field_6269, field_70771_an, maxNoDamageTicks
int: aF, invulnerableDuration, field_6269, defaultMaximumHealth, field_70771_an, maxNoDamageTicks
float: aI, timeOffs, field_6244, field_70769_ao
float: aG, timeOffs, field_6244, randomLargeSeed, field_70769_ao
float: aJ, rotA, field_6262, field_70770_ap
float: aH, rotA, field_6262, randomSmallSeed, field_70770_ap
float: aK, yBodyRot, field_6283, field_70761_aq
float: aI, yBodyRot, field_6283, bodyYaw, field_70761_aq
float: aL, yBodyRotO, field_6220, field_70760_ar
float: aJ, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar
float: aM, yHeadRot, field_6241, headYaw, field_70759_as
float: aK, yHeadRot, field_6241, headYaw, field_70759_as
float: aN, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aL, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aO, flyingSpeed, field_6281, field_70747_aH
float: aM, flyingSpeed, field_6281, flyingSpeed, field_70747_aH
Player: aP, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
Player: aN, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
int: aQ, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
int: aO, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
boolean: aR, dead, field_6272, dead, field_70729_aU, killed
boolean: aP, dead, field_6272, dead, field_70729_aU, killed
int: aS, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
int: aQ, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
float: aT, oRun, field_6217, field_70768_au
float: aR, oRun, field_6217, prevStepBobbingAmount, field_70768_au
float: aU, run, field_6233, field_110154_aX
float: aS, run, field_6233, stepBobbingAmount, field_110154_aX
float: aV, animStep, field_6255, field_70764_aw
float: aT, animStep, field_6255, lookDirection, field_70764_aw
float: aW, animStepO, field_6275, field_70763_ax
float: aU, animStepO, field_6275, prevLookDirection, field_70763_ax
float: aX, rotOffs, field_6215, field_70741_aB
float: aV, rotOffs, field_6215, field_70741_aB
int: aY, deathScore, field_6232, field_70744_aE
int: aW, deathScore, field_6232, scoreAmount, field_70744_aE
float: aZ, lastHurt, field_6253, field_110153_bc, lastDamage
float: aX, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage
boolean: ba, jumping, field_6282, jumping, field_70703_bu, jumping
boolean: aY, jumping, field_6282, jumping, field_70703_bu, jumping
float: bb, xxa, field_6212, sidewaysSpeed, field_70702_br
float: aZ, xxa, field_6212, sidewaysSpeed, field_70702_br
float: bc, yya, field_6227, upwardSpeed, field_70701_bs
float: ba, yya, field_6227, upwardSpeed, field_70701_bs
float: be, yRotA, field_6267, field_70704_bt
int: bf, lerpSteps, field_6210, field_70716_bi
int: bc, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi
double: bk, lerpXRot, field_6221, field_70709_bj
double: bh, lerpXRot, field_6221, serverPitch, field_70709_bj
boolean: by, effectsDirty, field_6285, field_70752_e, updateEffects
boolean: bw, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects
LivingEntity: bz, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager
LivingEntity: bx, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager
int: bA, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
int: by, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
LivingEntity: bB, lastHurtMob, field_6236, attacking, field_110150_bn
LivingEntity: bz, lastHurtMob, field_6236, attacking, field_110150_bn
int: bC, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo
int: bA, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo
float: bD, speed, field_6287, movementSpeed, field_70746_aG
float: bB, speed, field_6287, movementSpeed, field_70746_aG
int: bE, noJumpDelay, field_6228, field_70773_bE, jumpTicks
int: bC, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks
float: bF, absorptionAmount, field_6246, absorptionAmount, field_110151_bq
float: bD, absorptionAmount, field_6246, absorptionAmount, field_110151_bq
EntityDataAccessor<Byte>: ar, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Byte>: ao, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
InteractionHand: au, swingingArm, field_6266, preferredHand, field_184622_au
InteractionHand: ar, swingingArm, field_6266, preferredHand, field_184622_au
int: aD, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
int: aB, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
float: aE, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aC, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aG, animationPosition, field_6249, limbAngle, field_184619_aG
float: aE, animationPosition, field_6249, limbAngle, field_184619_aG
double: bg, lerpX, field_6224, field_184623_bh
double: bd, lerpX, field_6224, serverX, field_184623_bh
double: bh, lerpY, field_6245, field_184624_bi
double: be, lerpY, field_6245, serverY, field_184624_bi
double: bi, lerpZ, field_6263, field_184625_bj
double: bf, lerpZ, field_6263, serverZ, field_184625_bj
double: bj, lerpYRot, field_6284, field_184626_bk
double: bg, lerpYRot, field_6284, serverYaw, field_184626_bk
ItemStack: bn, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
ItemStack: bk, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
int: bo, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bl, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bp, fallFlyTicks, field_6239, field_184629_bo
int: bm, fallFlyTicks, field_6239, roll, field_184629_bo
BlockPos: bG, lastPos, field_6268, lastBlockPos, field_184620_bC
BlockPos: bE, lastPos, field_6268, lastBlockPos, field_184620_bC
DamageSource: bH, lastDamageSource, field_6276, field_189750_bF
DamageSource: bF, lastDamageSource, field_6276, lastDamageSource, field_189750_bF
long: bI, lastDamageStamp, field_6226, field_189751_bG
long: bG, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG
NonNullList<ItemStack>: bw, lastHandItemStacks, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bu, lastHandItemStacks, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bx, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt
NonNullList<ItemStack>: bv, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt
float: bd, zza, field_6250, forwardSpeed, field_191988_bg
float: bb, zza, field_6250, forwardSpeed, field_191988_bg
double: bl, lyHeadRot, field_6242, field_208001_bq
double: bi, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq
int: bm, lerpHeadSteps, field_6265, field_208002_br
int: bj, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br
int: bq, autoSpinAttackTicks, field_6261, field_204807_bs
int: bn, autoSpinAttackTicks, field_6261, pushCooldown, field_204807_bs
float: bJ, swimAmount, field_6243, field_205017_bL
float: bH, swimAmount, field_6243, leaningPitch, field_205017_bL
float: bK, swimAmountO, field_6264, field_205018_bM
float: bI, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM
EntityDataAccessor<Optional<BlockPos>>: bs, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs
EntityDataAccessor<Optional<BlockPos>>: bq, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs
EntityDimensions: as, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
EntityDimensions: ap, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
Brain<?>: br, brain, field_18321, brain, field_213378_br
Brain<?>: bo, brain, field_18321, brain, field_213378_br
EntityDataAccessor<Integer>: bp, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_
int: au, removeStingerTime, field_20347, field_226290_au_
Constructors
Methods
void (): V, kill, method_5768, kill, func_174812_G, killEntity
void (): U, kill, method_5768, kill, func_174812_G, killEntity
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
boolean (): cm, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
boolean (): cB, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
void (): co, tickDeath, method_6108, updatePostDeath, func_70609_aI
void (): cD, tickDeath, method_6108, updatePostDeath, func_70609_aI
boolean (): cp, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cE, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
Random (): cr, getRandom, method_6051, getRandom, func_70681_au, getRandom
Random (): cG, getRandom, method_6051, getRandom, func_70681_au, getRandom
LivingEntity (): cs, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
LivingEntity (): cH, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
int (): ct, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
int (): cI, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
LivingEntity (): cu, getLastHurtMob, method_6052, getAttacking, func_110144_aD
LivingEntity (): cJ, getLastHurtMob, method_6052, getAttacking, func_110144_aD
int (): cv, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): cK, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
int (): cw, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
int (): cL, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
void (): cx, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): cM, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): cy, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
void (): cN, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
Collection<MobEffectInstance> (): cA, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
Collection<MobEffectInstance> (): cP, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
boolean (): cC, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
boolean (): cR, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
void (MobEffectInstance): a, onEffectAdded, method_6020, func_70670_a
void (MobEffectInstance): a, onEffectAdded, method_6020, onStatusEffectApplied, func_70670_a
void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, func_70695_b
void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, func_70695_b
void (MobEffectInstance): b, onEffectRemoved, method_6129, func_70688_c
void (MobEffectInstance): b, onEffectRemoved, method_6129, onStatusEffectRemoved, func_70688_c
float (): cD, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
float (): cS, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
boolean (): w_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): y_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): aL, isAlive, method_5805, isAlive, func_70089_S, isAlive
boolean (): aO, isAlive, method_5805, isAlive, func_70089_S, isAlive
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
int (): cJ, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
int (): da, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
CombatTracker (): cK, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
CombatTracker (): db, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
LivingEntity (): cL, getKillCredit, method_6124, func_94060_bK, getKillingEntity
LivingEntity (): dc, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity
float (): cM, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth
float (): dd, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth
int (): cN, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
int (): de, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
void (): cO, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
void (): dg, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
BaseAttributeMap (): cP, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap
BaseAttributeMap (): dh, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap
MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
MobType (): di, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): cV, getVoicePitch, method_6017, getSoundPitch, func_70647_i
float (): dn, getVoicePitch, method_6017, getSoundPitch, func_70647_i
boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (Entity): B, findStandUpPosition, method_6038, func_110145_l
void (Entity): a, findStandUpPosition, method_6038, onDismounted, func_110145_l
float (): cX, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
float (): dp, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (): dx, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
boolean (): dQ, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (Entity): D, doPush, method_6087, pushAway, func_82167_n
void (Entity): C, doPush, method_6087, pushAway, func_82167_n
void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
boolean (Entity): E, canSee, method_6057, canSee, func_70685_l, hasLineOfSight
boolean (Entity): D, canSee, method_6057, canSee, func_70685_l, hasLineOfSight
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): aG, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
void (): aJ, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
float (): br, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): bz, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (): e, onEnterCombat, method_6000, func_152111_bt, enterCombat
void (): e, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat
void (): f, onLeaveCombat, method_6044, func_152112_bu, exitCombat
void (): f, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat
void (): dh, updateEffectVisibility, method_6008, func_175136_bO
void (): dz, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO
void (): aY, animateHurt, method_5879, animateDamage, func_70057_ab
void (): bb, animateHurt, method_5879, animateDamage, func_70057_ab
boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffect, func_184596_c
boolean (DamageSource): g, isDamageSourceBlocked, method_6061, func_184583_d, applyBlockingModifier
boolean (DamageSource): g, isDamageSourceBlocked, method_6061, blockedByShield, func_184583_d, applyBlockingModifier
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, func_184604_a
boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a
ItemStack (): cR, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): dj, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): cS, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (): dk, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): dj, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
boolean (): dB, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
InteractionHand (): dk, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
InteractionHand (): dC, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
void (): o, updatingUsingItem, method_6076, func_184608_ct
void (): o, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct
void (ItemStack, int): b, spawnItemUseParticles, method_6098, spawnConsumptionEffects, func_184584_a
void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, func_226293_b_
void (): q, completeUsingItem, method_6040, func_71036_o
void (): q, completeUsingItem, method_6040, consumeItem, func_71036_o
ItemStack (): dl, getUseItem, method_6030, getActiveItem, func_184607_cu
ItemStack (): dD, getUseItem, method_6030, getActiveItem, func_184607_cu
int (): dm, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dE, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dn, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
int (): dF, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
void (): do, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem
void (): dG, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem
void (): dp, stopUsingItem, method_6021, clearActiveItem, func_184602_cy
void (): dH, stopUsingItem, method_6021, clearActiveItem, func_184602_cy
boolean (): dq, isBlocking, method_6039, func_184585_cz, isBlocking
boolean (): dI, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking
boolean (): dr, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): dK, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
int (): ds, getFallFlyingTicks, method_6003, func_184599_cB
int (): dL, getFallFlyingTicks, method_6003, getRoll, func_184599_cB
DamageSource (): cE, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
DamageSource (): cT, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
float (): da, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
float (): ds, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
boolean (DamageSource): f, checkTotemDeathProtection, method_6095, func_190628_d
boolean (DamageSource): f, checkTotemDeathProtection, method_6095, tryUseTotem, func_190628_d
boolean (): du, attackable, method_6102, func_190631_cK
boolean (): dN, attackable, method_6102, func_190631_cK
Map<MobEffect, MobEffectInstance> (): cB, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
Map<MobEffect, MobEffectInstance> (): cQ, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
boolean (): bf, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): bi, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): cz, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (): cO, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect
boolean (MobEffect): d, removeEffect, method_6016, tryRemoveStatusEffect, func_195063_d, removeEffect
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, func_204801_a
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, push, func_204801_a
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (int): q, startAutoSpinAttack, method_6018, func_204803_n
void (int): r, startAutoSpinAttack, method_6018, func_204803_n
boolean (): de, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
boolean (): dw, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
void (): p, updateSwimAmount, method_6072, func_205014_p
void (): r, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p
float (float): a, getSwimAmount, method_6024, func_205015_b
float (float): a, getSwimAmount, method_6024, getLeaningPitch, func_205015_b
void (): cZ, goDownInWater, method_6093, func_203010_cG
void (): dr, goDownInWater, method_6093, knockDownwards, func_203010_cG
Brain<?> (): ck, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
Brain<?> (): cz, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
float (): cn, getScale, method_17825, getScaleFactor, func_213355_cm
float (): cC, getScale, method_17825, getScaleFactor, func_213355_cm
void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF
ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF
BlockState (): cI, getFeetBlockState, method_16212, func_213339_cH
BlockState (): cY, getFeetBlockState, method_16212, getBlockState, func_213339_cH
float (): cT, getArmorCoverPercentage, method_18396, func_213343_cS
float (): dl, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS
Vec3 (Vec3): f, handleOnClimbable, method_18801, func_213362_f
Vec3 (Vec3): f, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f
float (float): r, getFrictionInfluencedSpeed, method_18802, func_213335_r
float (float): r, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r
boolean (): bk, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (): br, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Optional<BlockPos> (): dv, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
Optional<BlockPos> (): dO, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
void (): dw, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (): dP, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep
boolean (): r, checkBedExists, method_18406, isSleepingInBed, func_213359_p
boolean (): s, checkBedExists, method_18406, isSleepingInBed, func_213359_p
void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy
void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
boolean (): aM, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
boolean (): aP, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
Direction (): dz, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
Direction (): dS, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
void (LivingEntity): f, createWitherRose, method_23733, func_226298_f_
void (): cV, dropExperience, method_23883, func_226294_cV_, dropExperience
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
int (float, float): e, calculateFallDamage, method_23329, func_225508_e_
void (): cZ, playBlockFallSound, method_23328, func_226295_cZ_
int (): df, getStingerCount, method_21753, getStingerCount, func_226297_df_
void (int): q, setStingerCount, method_21755, setStingerCount, func_226300_q_
void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_
boolean (): p, shouldTriggerItemUseEffects, method_22382, func_226299_p_
boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, func_226296_dJ_
1.14.4
Names
aiu
aix
net.minecraft.world.entity.LivingEntity
Fields
UUID: b, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b
UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b
AttributeModifier: c, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c
AttributeModifier: c, SPEED_MODIFIER_SPRINTING, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c
AttributeMapBase: bt, field_6260, attributeContainer, field_110155_d, attributeMap
BaseAttributeMap: bt, attributes, field_6260, attributes, field_110155_d, attributeMap
CombatTracker: bu, field_6256, damageTracker, field_94063_bt, combatTracker
CombatTracker: bu, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: bv, field_6280, activeStatusEffects, field_70713_bf, effects
Map<MobEffect, MobEffectInstance>: bv, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects
boolean: at, field_6252, isHandSwinging, field_82175_bq
boolean: at, swinging, field_6252, isHandSwinging, field_82175_bq
int: av, field_6279, handSwingTicks, field_110158_av
int: av, swingTime, field_6279, handSwingTicks, field_110158_av
int: aw, field_6218, stuckArrowTimer, field_70720_be
int: aw, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be
int: ax, field_6235, hurtTime, field_70737_aN, hurtTicks
int: ax, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks
int: ay, field_6254, field_6254, field_70738_aO, hurtDuration
int: ay, hurtDuration, field_6254, field_70738_aO, hurtDuration
float: az, field_6271, field_6271, field_70739_aP
float: az, hurtDir, field_6271, field_70739_aP
int: aA, field_6213, deathTime, field_70725_aQ, deathTicks
int: aA, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks
float: aB, field_6229, lastHandSwingProgress, field_70732_aI
float: aB, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI
float: aC, field_6251, handSwingProgress, field_70733_aJ
float: aC, attackAnim, field_6251, handSwingProgress, field_70733_aJ
float: aF, field_6225, limbDistance, field_70721_aZ
float: aF, animationSpeed, field_6225, limbDistance, field_70721_aZ
int: aH, field_6269, field_6269, field_70771_an, maxNoDamageTicks
int: aH, invulnerableDuration, field_6269, field_70771_an, maxNoDamageTicks
float: aI, field_6244, field_6244, field_70769_ao
float: aI, timeOffs, field_6244, field_70769_ao
float: aJ, field_6262, field_6262, field_70770_ap
float: aJ, rotA, field_6262, field_70770_ap
float: aK, field_6283, field_6283, field_70761_aq
float: aK, yBodyRot, field_6283, field_70761_aq
float: aL, field_6220, field_6220, field_70760_ar
float: aL, yBodyRotO, field_6220, field_70760_ar
float: aM, field_6241, headYaw, field_70759_as
float: aM, yHeadRot, field_6241, headYaw, field_70759_as
float: aN, field_6259, prevHeadYaw, field_70758_at
float: aN, yHeadRotO, field_6259, prevHeadYaw, field_70758_at
float: aO, field_6281, field_6281, field_70747_aH
float: aO, flyingSpeed, field_6281, field_70747_aH
EntityHuman: aP, field_6258, attackingPlayer, field_70717_bb, killer
Player: aP, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer
int: aQ, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
int: aQ, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
boolean: aR, field_6272, dead, field_70729_aU, killed
boolean: aR, dead, field_6272, dead, field_70729_aU, killed
int: aS, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
int: aS, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
float: aT, field_6217, field_6217, field_70768_au
float: aT, oRun, field_6217, field_70768_au
float: aU, field_6233, field_6233, field_110154_aX
float: aU, run, field_6233, field_110154_aX
float: aV, field_6255, field_6255, field_70764_aw
float: aV, animStep, field_6255, field_70764_aw
float: aW, field_6275, field_6275, field_70763_ax
float: aW, animStepO, field_6275, field_70763_ax
float: aX, field_6215, field_6215, field_70741_aB
float: aX, rotOffs, field_6215, field_70741_aB
int: aY, field_6232, field_6232, field_70744_aE
int: aY, deathScore, field_6232, field_70744_aE
float: aZ, field_6253, field_6253, field_110153_bc, lastDamage
float: aZ, lastHurt, field_6253, field_110153_bc, lastDamage
boolean: ba, field_6282, jumping, field_70703_bu, jumping
boolean: ba, jumping, field_6282, jumping, field_70703_bu, jumping
float: bb, field_6212, sidewaysSpeed, field_70702_br
float: bb, xxa, field_6212, sidewaysSpeed, field_70702_br
float: bc, field_6227, upwardSpeed, field_70701_bs
float: bc, yya, field_6227, upwardSpeed, field_70701_bs
float: be, field_6267, field_6267, field_70704_bt
float: be, yRotA, field_6267, field_70704_bt
int: bf, field_6210, field_6210, field_70716_bi
int: bf, lerpSteps, field_6210, field_70716_bi
double: bk, field_6221, field_6221, field_70709_bj
double: bk, lerpXRot, field_6221, field_70709_bj
boolean: by, field_6285, field_6285, field_70752_e, updateEffects
boolean: by, effectsDirty, field_6285, field_70752_e, updateEffects
EntityLiving: bz, field_6274, attacker, field_70755_b, lastDamager
LivingEntity: bz, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager
int: bA, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
int: bA, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
EntityLiving: bB, field_6236, attacking, field_110150_bn
LivingEntity: bB, lastHurtMob, field_6236, attacking, field_110150_bn
int: bC, field_6270, lastAttackTime, field_142016_bo
int: bC, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo
float: bD, field_6287, movementSpeed, field_70746_aG
float: bD, speed, field_6287, movementSpeed, field_70746_aG
int: bE, field_6228, field_6228, field_70773_bE, jumpTicks
int: bE, noJumpDelay, field_6228, field_70773_bE, jumpTicks
float: bF, field_6246, absorptionAmount, field_110151_bq
float: bF, absorptionAmount, field_6246, absorptionAmount, field_110151_bq
DataWatcherObject<Byte>: ar, field_6257, LIVING_FLAGS, field_184621_as
EntityDataAccessor<Byte>: ar, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as
DataWatcherObject<Float>: d, field_6247, HEALTH, field_184632_c, HEALTH
EntityDataAccessor<Float>: d, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH
DataWatcherObject<Integer>: e, field_6240, POTION_SWIRLS_COLOR, field_184633_f
EntityDataAccessor<Integer>: e, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f
DataWatcherObject<Boolean>: f, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g
EntityDataAccessor<Boolean>: f, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g
DataWatcherObject<Integer>: g, field_6219, STUCK_ARROWS, field_184635_h
EntityDataAccessor<Integer>: g, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h
EnumHand: au, field_6266, preferredHand, field_184622_au
InteractionHand: au, swingingArm, field_6266, preferredHand, field_184622_au
int: aD, field_6273, lastAttackedTicks, field_184617_aD
int: aD, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD
float: aE, field_6211, lastLimbDistance, field_184618_aE
float: aE, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE
float: aG, field_6249, limbAngle, field_184619_aG
float: aG, animationPosition, field_6249, limbAngle, field_184619_aG
double: bg, field_6224, field_6224, field_184623_bh
double: bg, lerpX, field_6224, field_184623_bh
double: bh, field_6245, field_6245, field_184624_bi
double: bh, lerpY, field_6245, field_184624_bi
double: bi, field_6263, field_6263, field_184625_bj
double: bi, lerpZ, field_6263, field_184625_bj
double: bj, field_6284, field_6284, field_184626_bk
double: bj, lerpYRot, field_6284, field_184626_bk
ItemStack: bn, field_6277, activeItemStack, field_184627_bm, activeItem
ItemStack: bn, useItem, field_6277, activeItemStack, field_184627_bm, activeItem
int: bo, field_6222, itemUseTimeLeft, field_184628_bn
int: bo, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn
int: bp, field_6239, field_6239, field_184629_bo
int: bp, fallFlyTicks, field_6239, field_184629_bo
BlockPosition: bG, field_6268, lastBlockPos, field_184620_bC
BlockPos: bG, lastPos, field_6268, lastBlockPos, field_184620_bC
DamageSource: bH, field_6276, field_6276, field_189750_bF
DamageSource: bH, lastDamageSource, field_6276, field_189750_bF
long: bI, field_6226, field_6226, field_189751_bG
long: bI, lastDamageStamp, field_6226, field_189751_bG
NonNullList<ItemStack>: bw, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bw, lastHandItemStacks, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bx, field_6248, equippedArmor, field_184631_bt
NonNullList<ItemStack>: bx, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt
float: bd, field_6250, forwardSpeed, field_191988_bg
float: bd, zza, field_6250, forwardSpeed, field_191988_bg
double: bl, field_6242, field_6242, field_208001_bq
double: bl, lyHeadRot, field_6242, field_208001_bq
int: bm, field_6265, field_6265, field_208002_br
int: bm, lerpHeadSteps, field_6265, field_208002_br
int: bq, field_6261, field_6261, field_204807_bs
int: bq, autoSpinAttackTicks, field_6261, field_204807_bs
float: bJ, field_6243, field_6243, field_205017_bL
float: bJ, swimAmount, field_6243, field_205017_bL
float: bK, field_6264, field_6264, field_205018_bM
float: bK, swimAmountO, field_6264, field_205018_bM
DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, SLEEPING_POSITION, field_213379_bs
EntityDataAccessor<Optional<BlockPos>>: bs, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs
EntitySize: as, field_18072, SLEEPING_DIMENSIONS, field_213377_as
EntityDimensions: as, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as
BehaviorController<?>: br, field_18321, brain, field_213378_br
Brain<?>: br, brain, field_18321, brain, field_213378_br
Constructors
Methods
void (): V, method_5768, kill, func_174812_G, killEntity
void (): V, kill, method_5768, kill, func_174812_G, killEntity
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
boolean (): cm, method_6094, canBreatheInWater, func_70648_aU
boolean (): cm, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU
void (): aa, method_5670, baseTick, func_70030_z, entityBaseTick
void (): aa, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick
boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
void (): co, method_6108, updatePostDeath, func_70609_aI
void (): co, tickDeath, method_6108, updatePostDeath, func_70609_aI
boolean (): cp, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
boolean (): cp, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
int (int): l, method_6130, getNextBreathInWater, func_70682_h
int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, func_70682_h
int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue
boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
Random (): cr, method_6051, getRand, func_70681_au, getRandom
Random (): cr, getRandom, method_6051, getRandom, func_70681_au, getRandom
EntityLiving (): cs, method_6065, getAttacker, func_70643_av, getLastDamager
LivingEntity (): cs, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager
int (): ct, method_6117, getLastAttackedTime, func_142015_aE
int (): ct, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE
void (EntityLiving): a, method_6015, setAttacker, func_70604_c, setLastDamager
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager
EntityLiving (): cu, method_6052, getAttacking, func_110144_aD
LivingEntity (): cu, getLastHurtMob, method_6052, getAttacking, func_110144_aD
int (): cv, method_6083, getLastAttackTime, func_142013_aG
int (): cv, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG
void (Entity): z, method_6114, onAttacking, func_130011_c
void (Entity): z, setLastHurtMob, method_6114, onAttacking, func_130011_c
int (): cw, method_6131, getDespawnCounter, func_70654_ax
int (): cw, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (): cx, method_6050, spawnPotionParticles, func_70679_bo, tickPotionEffects
void (): cx, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects
void (): C, method_6027, updatePotionVisibility, func_175135_B
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B
void (): cy, method_6069, clearPotionSwirls, func_175133_bi
void (): cy, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi
Collection<MobEffect> (): cA, method_6026, getStatusEffects, func_70651_bq, getEffects
Collection<MobEffectInstance> (): cA, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects
boolean (MobEffectList): a, method_6059, hasStatusEffect, func_70644_a, hasEffect
boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, func_70644_a, hasEffect
MobEffect (MobEffectList): b, method_6112, getStatusEffect, func_70660_b, getEffect
MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, func_70660_b, getEffect
boolean (MobEffect): d, method_6049, isPotionEffective, func_70687_e
boolean (MobEffectInstance): d, canBeAffected, method_6049, canHaveStatusEffect, func_70687_e
boolean (): cC, method_5999, isUndead, func_70662_br
boolean (): cC, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br
void (MobEffect): a, method_6020, method_6020, func_70670_a
void (MobEffectInstance): a, onEffectAdded, method_6020, func_70670_a
void (MobEffect, boolean): a, method_6009, method_6009, func_70695_b
void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, func_70695_b
void (MobEffect): b, method_6129, method_6129, func_70688_c
void (MobEffectInstance): b, onEffectRemoved, method_6129, func_70688_c
void (float): b, method_6025, heal, func_70691_i, heal
void (float): b, heal, method_6025, heal, func_70691_i, heal
float (): cD, method_6032, getHealth, func_110143_aJ, getHealth
float (): cD, getHealth, method_6032, getHealth, func_110143_aJ, getHealth
void (float): c, method_6033, setHealth, func_70606_j, setHealth
void (float): c, setHealth, method_6033, setHealth, func_70606_j, setHealth
boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity
void (ItemStack): g, method_6045, playEquipmentBreakEffects, func_70669_a
void (ItemStack): g, breakItem, method_6045, playEquipmentBreakEffects, func_70669_a
void (DamageSource): a, method_6078, onDeath, func_70645_a, die
void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die
void (Entity, float, double, double): a, method_6005, takeKnockback, func_70653_a
void (Entity, float, double, double): a, knockback, method_6005, takeKnockback, func_70653_a
boolean (): w_, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): w_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): aL, method_5805, isAlive, func_70089_S, isAlive
boolean (): aL, isAlive, method_5805, isAlive, func_70089_S, isAlive
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
int (): cJ, method_6096, getArmor, func_70658_aO, getArmorStrength
int (): cJ, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength
void (float): m, method_6105, damageArmor, func_70675_k, damageArmor
void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor
float (DamageSource, float): b, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier
float (DamageSource, float): b, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier
float (DamageSource, float): c, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier
float (DamageSource, float): c, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier
void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0
void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
CombatTracker (): cK, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
CombatTracker (): cK, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
EntityLiving (): cL, method_6124, method_6124, func_94060_bK, getKillingEntity
LivingEntity (): cL, getKillCredit, method_6124, func_94060_bK, getKillingEntity
float (): cM, method_6063, getHealthMaximum, func_110138_aP, getMaxHealth
float (): cM, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth
int (): cN, method_6022, getStuckArrows, func_85035_bI, getArrowCount
int (): cN, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount
void (int): p, method_6097, setStuckArrows, func_85034_r, setArrowCount
void (int): p, setArrowCount, method_6097, setStuckArrowCount, func_85034_r, setArrowCount
int (): l, method_6028, getHandSwingDuration, func_82166_i
int (): l, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i
void (): af, method_5825, destroy, func_70076_C
void (): af, outOfWorld, method_5825, destroy, func_70076_C
void (): cO, method_6119, tickHandSwing, func_82168_bl
void (): cO, updateSwingTime, method_6119, tickHandSwing, func_82168_bl
AttributeInstance (IAttribute): a, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance
AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance
AttributeMapBase (): cP, method_6127, getAttributeContainer, func_110140_aT, getAttributeMap
BaseAttributeMap (): cP, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap
EnumMonsterType (): cQ, method_6046, getGroup, func_70668_bt, getMonsterType
MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType
void (boolean): f, method_5728, setSprinting, func_70031_b, setSprinting
void (boolean): f, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting
float (): cU, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): cV, method_6017, getSoundPitch, func_70647_i
float (): cV, getVoicePitch, method_6017, getSoundPitch, func_70647_i
boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen
boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (Entity): B, method_6038, method_6038, func_110145_l
void (Entity): B, findStandUpPosition, method_6038, func_110145_l
float (): cX, method_6106, getJumpVelocity, func_175134_bD
float (): cX, getJumpPower, method_6106, getJumpVelocity, func_175134_bD
void (): cY, method_6043, jump, func_70664_aZ, jump
void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): db, method_6029, getMovementSpeed, func_70689_ay
float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (float): o, method_6125, setMovementSpeed, func_70659_e
void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (): dy, method_6113, isSleeping, func_70608_bn, isSleeping
boolean (): dx, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
float (float, float): e, method_6031, method_6031, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
void (): k, method_6007, tickMovement, func_70636_d, movementTick
void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick
void (): dc, method_6023, tickNewAi, func_70626_be, doTick
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby
void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (Entity): D, method_6087, pushAway, func_82167_n
void (Entity): D, doPush, method_6087, pushAway, func_82167_n
void (): aN, method_5842, tickRiding, func_70098_U, passengerTick
void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (boolean): a_, method_6100, setJumping, func_70637_d, setJumping
void (boolean): a_, setJumping, method_6100, setJumping, func_70637_d, setJumping
void (Entity, int): a, method_6103, sendPickup, func_71001_a, receive
void (Entity, int): a, take, method_6103, sendPickup, func_71001_a, receive
boolean (Entity): E, method_6057, canSee, func_70685_l, hasLineOfSight
boolean (Entity): E, canSee, method_6057, canSee, func_70685_l, hasLineOfSight
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): aH, method_5863, collides, func_70067_L, isInteractable
boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): aG, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
void (): aG, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
float (): br, method_5791, getHeadYaw, func_70079_am, getHeadRotation
float (): br, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation
void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): l, method_5636, setYaw, func_181013_g
void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g
float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (): e, method_6000, method_6000, func_152111_bt, enterCombat
void (): e, onEnterCombat, method_6000, func_152111_bt, enterCombat
void (): f, method_6044, method_6044, func_152112_bu, exitCombat
void (): f, onLeaveCombat, method_6044, func_152112_bu, exitCombat
void (): dh, method_6008, method_6008, func_175136_bO
void (): dh, updateEffectVisibility, method_6008, func_175136_bO
void (): aY, method_5879, animateDamage, func_70057_ab
void (): aY, animateHurt, method_5879, animateDamage, func_70057_ab
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
boolean (): bH, method_5733, shouldRenderName, func_94059_bO
boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO
void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a
float (float): p, method_6055, getHandSwingProgress, func_70678_g
float (float): p, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g
void (double, boolean, IBlockData, BlockPosition): a, method_5623, fall, func_184231_a
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, func_184231_a
void (BlockPosition): b, method_6126, applyFrostWalker, func_184594_b
void (BlockPos): b, onChangedBlock, method_6126, applyFrostWalker, func_184594_b
void (ItemStack): b, method_6116, onEquipStack, func_184606_a_
void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_
boolean (Collection<MobEffect>): c, method_6089, containsOnlyAmbientEffects, func_184593_a
boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, func_184593_a
MobEffect (MobEffectList): c, method_6111, removePotionEffect, func_184596_c
MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c
void (DamageSource): c, method_6013, playHurtSound, func_184581_c
void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c
boolean (DamageSource): g, method_6061, method_6061, func_184583_d, applyBlockingModifier
boolean (DamageSource): g, isDamageSourceBlocked, method_6061, func_184583_d, applyBlockingModifier
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall
boolean (BlockPosition, IBlockData): b, method_6077, method_6077, func_184604_a
boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, func_184604_a
void (float): n, method_6056, damageShield, func_184590_k, damageShield
void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (EnumHand): a, method_6104, swingHand, func_184609_a
void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a
ItemStack (): cR, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): cR, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): cS, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (): cS, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (EnumHand): b, method_5998, getStackInHand, func_184586_b
ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, func_184586_b
void (EnumHand, ItemStack): a, method_6122, setStackInHand, func_184611_a
void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, func_184611_a
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setEquipment
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setEquipment
void (): n, method_6053, initAi, func_184616_r
void (): n, updateFallFlying, method_6053, initAi, func_184616_r
void (): j, method_5848, stopRiding, func_184210_p, stopRiding
void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): dj, method_6115, isUsingItem, func_184587_cr, isHandRaised
boolean (): dj, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised
EnumHand (): dk, method_6058, getActiveHand, func_184600_cs, getRaisedHand
InteractionHand (): dk, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand
void (): dl, method_6076, method_6076, func_184608_ct
void (): o, updatingUsingItem, method_6076, func_184608_ct
void (EnumHand): c, method_6019, setCurrentHand, func_184598_c
void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, func_184598_c
void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
void (ItemStack, int): b, method_6098, spawnConsumptionEffects, func_184584_a
void (ItemStack, int): b, spawnItemUseParticles, method_6098, spawnConsumptionEffects, func_184584_a
void (): q, method_6040, method_6040, func_71036_o
void (): q, completeUsingItem, method_6040, func_71036_o
ItemStack (): dm, method_6030, getActiveItem, func_184607_cu
ItemStack (): dl, getUseItem, method_6030, getActiveItem, func_184607_cu
int (): dn, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dm, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv
int (): do, method_6048, getItemUseTime, func_184612_cw
int (): dn, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw
void (): dp, method_6075, stopUsingItem, func_184597_cx, clearActiveItem
void (): do, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem
void (): dq, method_6021, clearActiveItem, func_184602_cy
void (): dp, stopUsingItem, method_6021, clearActiveItem, func_184602_cy
boolean (): dr, method_6039, method_6039, func_184585_cz, isBlocking
boolean (): dq, isBlocking, method_6039, func_184585_cz, isBlocking
boolean (): ds, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): dr, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): du, method_6086, method_6086, func_184603_cC
boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
int (): dt, method_6003, method_6003, func_184599_cB
int (): ds, getFallFlyingTicks, method_6003, func_184599_cB
DamageSource (): cE, method_6081, getRecentDamageSource, func_189748_bU
DamageSource (): cE, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU
float (): da, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
float (): da, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
boolean (DamageSource): f, method_6095, method_6095, func_190628_d
boolean (DamageSource): f, checkTotemDeathProtection, method_6095, func_190628_d
boolean (EnumItemSlot): a, method_6084, isEquippedStackValid, func_190630_a
boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, func_190630_a
boolean (): dv, method_6102, method_6102, func_190631_cK
boolean (): du, attackable, method_6102, func_190631_cK
Map<MobEffectList, MobEffect> (): cB, method_6088, getActiveStatusEffects, func_193076_bZ
Map<MobEffect, MobEffectInstance> (): cB, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (BlockPosition, boolean): a, method_6006, setNearbySongPlaying, func_191987_a
void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, func_191987_a
boolean (): bf, method_5788, canBeRiddenInWater, func_205710_ba
boolean (): bf, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba
int (int): m, method_6064, getNextBreathInAir, func_207300_l
int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, func_207300_l
boolean (): cz, method_6012, clearPotionEffects, func_195061_cb, removeAllEffects
boolean (): cz, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects
boolean (MobEffect): c, method_6092, addPotionEffect, func_195064_c, addEffect
boolean (MobEffectInstance): c, addEffect, method_6092, addStatusEffect, func_195064_c, addEffect
boolean (MobEffectList): d, method_6016, removeStatusEffect, func_195063_d, removeEffect
boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect
void (Tag<FluidType>): c, method_6010, swimUpward, func_180466_bG
void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG
void (AxisAlignedBB, AxisAlignedBB): a, method_6035, method_6035, func_204801_a
void (AABB, AABB): a, checkAutoSpinAttack, method_6035, func_204801_a
void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (int): q, method_6018, method_6018, func_204803_n
void (int): q, startAutoSpinAttack, method_6018, func_204803_n
boolean (): de, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
boolean (): de, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
float (float): h, method_5705, getYaw, func_195046_g
float (float): h, getViewYRot, method_5705, getYaw, func_195046_g
void (): o, method_6072, method_6072, func_205014_p
void (): p, updateSwimAmount, method_6072, func_205014_p
void (int, boolean): c, method_6085, setLivingFlag, func_204802_c
void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, func_204802_c
void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, lookAt, func_200602_a
void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, func_200602_a
void (ItemStack, int): a, method_6037, spawnItemParticles, func_195062_a
void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, func_195062_a
float (float): a, method_6024, method_6024, func_205015_b
float (float): a, getSwimAmount, method_6024, func_205015_b
void (): cZ, method_6093, method_6093, func_203010_cG
void (): cZ, goDownInWater, method_6093, func_203010_cG
void (float, int): a, method_5683, updateTrackedHeadRotation, func_208000_a
void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, func_208000_a
BehaviorController<?> (): ck, method_18868, getBrain, func_213375_cj, getBehaviorController
Brain<?> (): ck, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController
BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, deserializeBrain, func_213364_a
Brain<?> (com.mojang.datafixers.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a
boolean (EntityTypes<?>): a, method_5973, canTarget, func_213358_a
boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a
float (): cn, method_17825, getScaleFactor, func_213355_cm
float (): cn, getScale, method_17825, getScaleFactor, func_213355_cm
void (int): n, method_16826, setDespawnCounter, func_213332_m
void (int): n, setNoActionTime, method_16826, setDespawnCounter, func_213332_m
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
double (Entity): A, method_18390, getAttackDistanceScalingFactor, func_213340_A
double (Entity): A, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, func_213340_A
boolean (EntityLiving): c, method_18395, canTarget, func_213336_c
boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c
boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, isTarget, func_213344_a
boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, func_213344_a
void (EntityLiving): e, method_6060, knockback, func_213371_e
void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e
void (DamageSource): d, method_16080, drop, func_213345_d
void (DamageSource): d, dropAllDeathLoot, method_16080, drop, func_213345_d
void (): cF, method_16078, dropInventory, func_213337_cE
void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot
MinecraftKey (): cG, method_5989, getLootTable, func_213346_cF
ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF
void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a
void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a
LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a
SoundEffect (ItemStack): c, method_18807, getDrinkSound, func_213351_c
SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, func_213351_c
SoundEffect (ItemStack): d, method_18869, getEatSound, func_213353_d
SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, func_213353_d
IBlockData (): cI, method_16212, method_16212, func_213339_cH
BlockState (): cI, getFeetBlockState, method_16212, func_213339_cH
float (): cT, method_18396, method_18396, func_213343_cS
float (): cT, getArmorCoverPercentage, method_18396, func_213343_cS
void (Entity): i, method_5697, pushAwayFrom, func_70108_f, collide
void (Entity): i, push, method_5697, pushAwayFrom, func_70108_f, collide
void (Vec3D): e, method_6091, travel, func_213352_e
void (Vec3): e, travel, method_6091, travel, func_213352_e
Vec3D (Vec3D): f, method_18801, method_18801, func_213362_f
Vec3 (Vec3): f, handleOnClimbable, method_18801, func_213362_f
float (float): r, method_18802, method_18802, func_213335_r
float (float): r, getFrictionInfluencedSpeed, method_18802, func_213335_r
boolean (): bk, method_20232, isInSwimmingPose, func_213314_bj
boolean (): bk, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj
boolean (double, double, double, boolean): a, method_6082, teleport, func_213373_a
boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, func_213373_a
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
Optional<BlockPosition> (): dw, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
Optional<BlockPos> (): dv, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
void (BlockPosition): d, method_18402, setSleepingPosition, func_213369_d
void (BlockPos): d, setSleepingPos, method_18402, setSleepingPosition, func_213369_d
void (): dx, method_18399, clearSleepingPosition, func_213372_dw
void (): dw, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw
void (BlockPosition): e, method_18403, sleep, func_213342_e
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e
void (BlockPosition): a, method_18392, setPositionInBed, func_213370_a
void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, func_213370_a
boolean (): p, method_18406, isSleepingInBed, func_213359_p
boolean (): r, checkBedExists, method_18406, isSleepingInBed, func_213359_p
void (): dz, method_18400, wakeUp, func_213366_dy
void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy
boolean (): aM, method_5757, isInsideWall, func_70094_T, inBlock
boolean (): aM, isInWall, method_5757, isInsideWall, func_70094_T, inBlock
float (EntityPose, EntitySize): a, method_18378, getEyeHeight, func_213316_a, getHeadHeight
float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, func_213316_a, getHeadHeight
float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f
ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f
ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a
void (ItemStack, World, EntityLiving): a, method_18865, applyFoodEffects, func_213349_a
void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, func_213349_a
byte (EnumItemSlot): d, method_20237, getEquipmentBreakStatus, func_213350_d
byte (EquipmentSlot): d, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d
void (EnumItemSlot): c, method_20235, sendEquipmentBreakStatus, func_213361_c
void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c
void (EnumHand): d, method_20236, sendToolBreakStatus, func_213334_d
void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d
EnumDirection (): dA, method_18401, getSleepingDirection, func_213376_dz
Direction (): dz, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz
1.14.3
Names
air
aiu
net.minecraft.entity.LivingEntity
Fields
UUID: b, field_6237, field_110156_b
UUID: b, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b
AttributeModifier: c, field_6231, field_110157_c
AttributeModifier: c, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c
AttributeMapBase: bt, field_6260, field_110155_d, attributeMap
AttributeMapBase: bt, field_6260, attributeContainer, field_110155_d, attributeMap
CombatTracker: bu, field_6256, field_94063_bt, combatTracker
CombatTracker: bu, field_6256, damageTracker, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: bv, field_6280, field_70713_bf, effects
Map<MobEffectList, MobEffect>: bv, field_6280, activeStatusEffects, field_70713_bf, effects
boolean: at, field_6252, field_82175_bq
boolean: at, field_6252, isHandSwinging, field_82175_bq
int: av, field_6279, field_110158_av
int: av, field_6279, handSwingTicks, field_110158_av
int: aw, field_6218, field_70720_be
int: aw, field_6218, stuckArrowTimer, field_70720_be
int: ax, field_6235, field_70737_aN, hurtTicks
int: ax, field_6235, hurtTime, field_70737_aN, hurtTicks
int: ay, field_6254, field_70738_aO, hurtDuration
int: ay, field_6254, field_6254, field_70738_aO, hurtDuration
float: az, field_6271, field_70739_aP
float: az, field_6271, field_6271, field_70739_aP
int: aA, field_6213, field_70725_aQ, deathTicks
int: aA, field_6213, deathTime, field_70725_aQ, deathTicks
float: aB, field_6229, field_70732_aI
float: aB, field_6229, lastHandSwingProgress, field_70732_aI
float: aC, field_6251, field_70733_aJ
float: aC, field_6251, handSwingProgress, field_70733_aJ
float: aF, field_6225, field_70721_aZ
float: aF, field_6225, limbDistance, field_70721_aZ
int: aH, field_6269, field_70771_an, maxNoDamageTicks
int: aH, field_6269, field_6269, field_70771_an, maxNoDamageTicks
float: aI, field_6244, field_70769_ao
float: aI, field_6244, field_6244, field_70769_ao
float: aJ, field_6262, field_70770_ap
float: aJ, field_6262, field_6262, field_70770_ap
float: aK, field_6283, field_70761_aq
float: aK, field_6283, field_6283, field_70761_aq
float: aL, field_6220, field_70760_ar
float: aL, field_6220, field_6220, field_70760_ar
float: aM, field_6241, field_70759_as
float: aM, field_6241, headYaw, field_70759_as
float: aN, field_6259, field_70758_at
float: aN, field_6259, prevHeadYaw, field_70758_at
float: aO, field_6281, field_70747_aH
float: aO, field_6281, field_6281, field_70747_aH
EntityHuman: aP, field_6258, field_70717_bb, killer
EntityHuman: aP, field_6258, attackingPlayer, field_70717_bb, killer
int: aQ, field_6238, field_70718_bc, lastDamageByPlayerTime
int: aQ, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime
boolean: aR, field_6272, field_70729_aU, killed
boolean: aR, field_6272, dead, field_70729_aU, killed
int: aS, field_6278, field_70708_bq, ticksFarFromPlayer
int: aS, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer
float: aT, field_6217, field_70768_au
float: aT, field_6217, field_6217, field_70768_au
float: aU, field_6233, field_110154_aX
float: aU, field_6233, field_6233, field_110154_aX
float: aV, field_6255, field_70764_aw
float: aV, field_6255, field_6255, field_70764_aw
float: aW, field_6275, field_70763_ax
float: aW, field_6275, field_6275, field_70763_ax
float: aX, field_6215, field_70741_aB
float: aX, field_6215, field_6215, field_70741_aB
int: aY, field_6232, field_70744_aE
int: aY, field_6232, field_6232, field_70744_aE
float: aZ, field_6253, field_110153_bc, lastDamage
float: aZ, field_6253, field_6253, field_110153_bc, lastDamage
boolean: ba, field_6282, field_70703_bu, jumping
boolean: ba, field_6282, jumping, field_70703_bu, jumping
float: bb, field_6212, field_70702_br
float: bb, field_6212, sidewaysSpeed, field_70702_br
float: bc, field_6227, field_70701_bs
float: bc, field_6227, upwardSpeed, field_70701_bs
float: be, field_6267, field_70704_bt
float: be, field_6267, field_6267, field_70704_bt
int: bf, field_6210, field_70716_bi
int: bf, field_6210, field_6210, field_70716_bi
double: bk, field_6221, field_70709_bj
double: bk, field_6221, field_6221, field_70709_bj
boolean: by, field_6285, field_70752_e, updateEffects
boolean: by, field_6285, field_6285, field_70752_e, updateEffects
EntityLiving: bz, field_6274, field_70755_b, lastDamager
EntityLiving: bz, field_6274, attacker, field_70755_b, lastDamager
int: bA, field_6230, field_70756_c, hurtTimestamp
int: bA, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp
EntityLiving: bB, field_6236, field_110150_bn
EntityLiving: bB, field_6236, attacking, field_110150_bn
int: bC, field_6270, field_142016_bo
int: bC, field_6270, lastAttackTime, field_142016_bo
float: bD, field_6287, field_70746_aG
float: bD, field_6287, movementSpeed, field_70746_aG
int: bE, field_6228, field_70773_bE, jumpTicks
int: bE, field_6228, field_6228, field_70773_bE, jumpTicks
float: bF, field_6246, field_110151_bq
float: bF, field_6246, absorptionAmount, field_110151_bq
DataWatcherObject<Byte>: ar, field_6257, field_184621_as
DataWatcherObject<Byte>: ar, field_6257, LIVING_FLAGS, field_184621_as
DataWatcherObject<Float>: d, field_6247, field_184632_c, HEALTH
DataWatcherObject<Float>: d, field_6247, HEALTH, field_184632_c, HEALTH
DataWatcherObject<Integer>: e, field_6240, field_184633_f
DataWatcherObject<Integer>: e, field_6240, POTION_SWIRLS_COLOR, field_184633_f
DataWatcherObject<Boolean>: f, field_6214, field_184634_g
DataWatcherObject<Boolean>: f, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g
DataWatcherObject<Integer>: g, field_6219, field_184635_h
DataWatcherObject<Integer>: g, field_6219, STUCK_ARROWS, field_184635_h
EnumHand: au, field_6266, field_184622_au
EnumHand: au, field_6266, preferredHand, field_184622_au
int: aD, field_6273, field_184617_aD
int: aD, field_6273, lastAttackedTicks, field_184617_aD
float: aE, field_6211, field_184618_aE
float: aE, field_6211, lastLimbDistance, field_184618_aE
float: aG, field_6249, field_184619_aG
float: aG, field_6249, limbAngle, field_184619_aG
double: bg, field_6224, field_184623_bh
double: bg, field_6224, field_6224, field_184623_bh
double: bh, field_6245, field_184624_bi
double: bh, field_6245, field_6245, field_184624_bi
double: bi, field_6263, field_184625_bj
double: bi, field_6263, field_6263, field_184625_bj
double: bj, field_6284, field_184626_bk
double: bj, field_6284, field_6284, field_184626_bk
ItemStack: bn, field_6277, field_184627_bm, activeItem
ItemStack: bn, field_6277, activeItemStack, field_184627_bm, activeItem
int: bo, field_6222, field_184628_bn
int: bo, field_6222, itemUseTimeLeft, field_184628_bn
int: bp, field_6239, field_184629_bo
int: bp, field_6239, field_6239, field_184629_bo
BlockPosition: bG, field_6268, field_184620_bC
BlockPosition: bG, field_6268, lastBlockPos, field_184620_bC
DamageSource: bH, field_6276, field_189750_bF
DamageSource: bH, field_6276, field_6276, field_189750_bF
long: bI, field_6226, field_189751_bG
long: bI, field_6226, field_6226, field_189751_bG
NonNullList<ItemStack>: bw, field_6234, field_184630_bs
NonNullList<ItemStack>: bw, field_6234, equippedHand, field_184630_bs
NonNullList<ItemStack>: bx, field_6248, field_184631_bt
NonNullList<ItemStack>: bx, field_6248, equippedArmor, field_184631_bt
float: bd, field_6250, field_191988_bg
float: bd, field_6250, forwardSpeed, field_191988_bg
double: bl, field_6242, field_208001_bq
double: bl, field_6242, field_6242, field_208001_bq
int: bm, field_6265, field_208002_br
int: bm, field_6265, field_6265, field_208002_br
int: bq, field_6261, field_204807_bs
int: bq, field_6261, field_6261, field_204807_bs
float: bJ, field_6243, field_205017_bL
float: bJ, field_6243, field_6243, field_205017_bL
float: bK, field_6264, field_205018_bM
float: bK, field_6264, field_6264, field_205018_bM
DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, field_213379_bs
DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, SLEEPING_POSITION, field_213379_bs
EntitySize: as, field_18072, field_213377_as
EntitySize: as, field_18072, SLEEPING_DIMENSIONS, field_213377_as
BehaviorController<?>: br, field_18321, field_213378_br
BehaviorController<?>: br, field_18321, brain, field_213378_br
Constructors
Methods
void (): V, method_5768, func_174812_G, killEntity
void (): V, method_5768, kill, func_174812_G, killEntity
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): ck, method_6001, func_110147_ax, initAttributes
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
boolean (): cl, method_6094, func_70648_aU
boolean (): cm, method_6094, canBreatheInWater, func_70648_aU
void (): aa, method_5670, func_70030_z, entityBaseTick
void (): aa, method_5670, baseTick, func_70030_z, entityBaseTick
boolean (): v_, method_6109, func_70631_g_, isBaby
boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby
void (): cn, method_6108, func_70609_aI
void (): co, method_6108, updatePostDeath, func_70609_aI
boolean (): co, method_6054, func_146066_aG, isDropExperience
boolean (): cp, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience
int (int): k, method_6130, func_70682_h
int (int): l, method_6130, getNextBreathInWater, func_70682_h
int (EntityHuman): d, method_6110, func_70693_a, getExpValue
int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue
boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp
boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
Random (): cq, method_6051, func_70681_au, getRandom
Random (): cr, method_6051, getRand, func_70681_au, getRandom
EntityLiving (): cr, method_6065, func_70643_av, getLastDamager
EntityLiving (): cs, method_6065, getAttacker, func_70643_av, getLastDamager
int (): cs, method_6117, func_142015_aE
int (): ct, method_6117, getLastAttackedTime, func_142015_aE
void (EntityLiving): a, method_6015, func_70604_c, setLastDamager
void (EntityLiving): a, method_6015, setAttacker, func_70604_c, setLastDamager
EntityLiving (): ct, method_6052, func_110144_aD
EntityLiving (): cu, method_6052, getAttacking, func_110144_aD
int (): cu, method_6083, func_142013_aG
int (): cv, method_6083, getLastAttackTime, func_142013_aG
void (Entity): z, method_6114, func_130011_c
void (Entity): z, method_6114, onAttacking, func_130011_c
int (): cv, method_6131, func_70654_ax
int (): cw, method_6131, getDespawnCounter, func_70654_ax
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (): cw, method_6050, func_70679_bo, tickPotionEffects
void (): cx, method_6050, spawnPotionParticles, func_70679_bo, tickPotionEffects
void (): C, method_6027, func_175135_B
void (): C, method_6027, updatePotionVisibility, func_175135_B
void (): cx, method_6069, func_175133_bi
void (): cy, method_6069, clearPotionSwirls, func_175133_bi
Collection<MobEffect> (): cz, method_6026, func_70651_bq, getEffects
Collection<MobEffect> (): cA, method_6026, getStatusEffects, func_70651_bq, getEffects
boolean (MobEffectList): a, method_6059, func_70644_a, hasEffect
boolean (MobEffectList): a, method_6059, hasStatusEffect, func_70644_a, hasEffect
MobEffect (MobEffectList): b, method_6112, func_70660_b, getEffect
MobEffect (MobEffectList): b, method_6112, getStatusEffect, func_70660_b, getEffect
boolean (MobEffect): d, method_6049, func_70687_e
boolean (MobEffect): d, method_6049, isPotionEffective, func_70687_e
boolean (): cB, method_5999, func_70662_br
boolean (): cC, method_5999, isUndead, func_70662_br
void (MobEffect): a, method_6020, func_70670_a
void (MobEffect): a, method_6020, method_6020, func_70670_a
void (MobEffect, boolean): a, method_6009, func_70695_b
void (MobEffect, boolean): a, method_6009, method_6009, func_70695_b
void (MobEffect): b, method_6129, func_70688_c
void (MobEffect): b, method_6129, method_6129, func_70688_c
void (float): b, method_6025, func_70691_i, heal
void (float): b, method_6025, heal, func_70691_i, heal
float (): cC, method_6032, func_110143_aJ, getHealth
float (): cD, method_6032, getHealth, func_110143_aJ, getHealth
void (float): c, method_6033, func_70606_j, setHealth
void (float): c, method_6033, setHealth, func_70606_j, setHealth
boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity
boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity
void (ItemStack): g, method_6045, func_70669_a
void (ItemStack): g, method_6045, playEquipmentBreakEffects, func_70669_a
void (DamageSource): a, method_6078, func_70645_a, die
void (DamageSource): a, method_6078, onDeath, func_70645_a, die
void (Entity, float, double, double): a, method_6005, func_70653_a
void (Entity, float, double, double): a, method_6005, takeKnockback, func_70653_a
boolean (): w_, method_6101, func_70617_f_, isClimbing
boolean (): w_, method_6101, isClimbing, func_70617_f_, isClimbing
boolean (): aK, method_5805, func_70089_S, isAlive
boolean (): aL, method_5805, isAlive, func_70089_S, isAlive
void (float, float): b, method_5747, func_180430_e
void (float, float): b, method_5747, handleFallDamage, func_180430_e
int (): cI, method_6096, func_70658_aO, getArmorStrength
int (): cJ, method_6096, getArmor, func_70658_aO, getArmorStrength
void (float): m, method_6105, func_70675_k, damageArmor
void (float): m, method_6105, damageArmor, func_70675_k, damageArmor
float (DamageSource, float): b, method_6132, func_70655_b, applyArmorModifier
float (DamageSource, float): b, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier
float (DamageSource, float): c, method_6036, func_70672_c, applyMagicModifier
float (DamageSource, float): c, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier
void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0
void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0
CombatTracker (): cJ, method_6066, func_110142_aN, getCombatTracker
CombatTracker (): cK, method_6066, getDamageTracker, func_110142_aN, getCombatTracker
EntityLiving (): cK, method_6124, func_94060_bK, getKillingEntity
EntityLiving (): cL, method_6124, method_6124, func_94060_bK, getKillingEntity
float (): cL, method_6063, func_110138_aP, getMaxHealth
float (): cM, method_6063, getHealthMaximum, func_110138_aP, getMaxHealth
int (): cM, method_6022, func_85035_bI, getArrowCount
int (): cN, method_6022, getStuckArrows, func_85035_bI, getArrowCount
void (int): o, method_6097, func_85034_r, setArrowCount
void (int): p, method_6097, setStuckArrows, func_85034_r, setArrowCount
int (): l, method_6028, func_82166_i
int (): l, method_6028, getHandSwingDuration, func_82166_i
void (): ae, method_5825, func_70076_C
void (): af, method_5825, destroy, func_70076_C
void (): cN, method_6119, func_82168_bl
void (): cO, method_6119, tickHandSwing, func_82168_bl
AttributeInstance (IAttribute): a, method_5996, func_110148_a, getAttributeInstance
AttributeInstance (IAttribute): a, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance
AttributeMapBase (): cO, method_6127, func_110140_aT, getAttributeMap
AttributeMapBase (): cP, method_6127, getAttributeContainer, func_110140_aT, getAttributeMap
EnumMonsterType (): cP, method_6046, func_70668_bt, getMonsterType
EnumMonsterType (): cQ, method_6046, getGroup, func_70668_bt, getMonsterType
void (boolean): f, method_5728, func_70031_b, setSprinting
void (boolean): f, method_5728, setSprinting, func_70031_b, setSprinting
float (): cT, method_6107, func_70599_aP, getSoundVolume
float (): cU, method_6107, getSoundVolume, func_70599_aP, getSoundVolume
float (): cU, method_6017, func_70647_i
float (): cV, method_6017, getSoundPitch, func_70647_i
boolean (): cV, method_6062, func_70610_aX, isFrozen
boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen
void (Entity): B, method_6038, func_110145_l
void (Entity): B, method_6038, method_6038, func_110145_l
float (): cW, method_6106, func_175134_bD
float (): cX, method_6106, getJumpVelocity, func_175134_bD
void (): cX, method_6043, func_70664_aZ, jump
void (): cY, method_6043, jump, func_70664_aZ, jump
float (): da, method_6029, func_70689_ay
float (): db, method_6029, getMovementSpeed, func_70689_ay
void (float): o, method_6125, func_70659_e
void (float): o, method_6125, setMovementSpeed, func_70659_e
boolean (Entity): C, method_6121, func_70652_k
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (): dx, method_6113, func_70608_bn, isSleeping
boolean (): dy, method_6113, isSleeping, func_70608_bn, isSleeping
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
float (float, float): e, method_6031, func_110146_f
float (float, float): e, method_6031, method_6031, func_110146_f
void (): k, method_6007, func_70636_d, movementTick
void (): k, method_6007, tickMovement, func_70636_d, movementTick
void (): db, method_6023, func_70626_be, doTick
void (): dc, method_6023, tickNewAi, func_70626_be, doTick
void (): dc, method_6070, func_85033_bc, collideNearby
void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby
void (Entity): D, method_6087, func_82167_n
void (Entity): D, method_6087, pushAway, func_82167_n
void (): aM, method_5842, func_70098_U, passengerTick
void (): aN, method_5842, tickRiding, func_70098_U, passengerTick
void (boolean): a_, method_6100, func_70637_d, setJumping
void (boolean): a_, method_6100, setJumping, func_70637_d, setJumping
void (Entity, int): a, method_6103, func_71001_a, receive
void (Entity, int): a, method_6103, sendPickup, func_71001_a, receive
boolean (Entity): E, method_6057, func_70685_l, hasLineOfSight
boolean (Entity): E, method_6057, canSee, func_70685_l, hasLineOfSight
boolean (): de, method_6034, func_70613_aW
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): aG, method_5863, func_70067_L, isInteractable
boolean (): aH, method_5863, collides, func_70067_L, isInteractable
boolean (): aH, method_5810, func_70104_M, isCollidable
boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable
void (): aF, method_5785, func_70018_K, velocityChanged
void (): aG, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged
float (): bq, method_5791, func_70079_am, getHeadRotation
float (): br, method_5791, getHeadYaw, func_70079_am, getHeadRotation
void (float): k, method_5847, func_70034_d, setHeadRotation
void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): l, method_5636, func_181013_g
void (float): l, method_5636, setYaw, func_181013_g
float (): df, method_6067, func_110139_bj, getAbsorptionHearts
float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (float): q, method_6073, func_110149_m, setAbsorptionHearts
void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (): e, method_6000, func_152111_bt, enterCombat
void (): e, method_6000, method_6000, func_152111_bt, enterCombat
void (): f, method_6044, func_152112_bu, exitCombat
void (): f, method_6044, method_6044, func_152112_bu, exitCombat
void (): dg, method_6008, func_175136_bO
void (): dh, method_6008, method_6008, func_175136_bO
void (): aX, method_5879, func_70057_ab
void (): aY, method_5879, animateDamage, func_70057_ab
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
boolean (): bG, method_5733, func_94059_bO
boolean (): bH, method_5733, shouldRenderName, func_94059_bO
void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a
void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a
float (float): p, method_6055, func_70678_g
float (float): p, method_6055, getHandSwingProgress, func_70678_g
void (double, boolean, IBlockData, BlockPosition): a, method_5623, func_184231_a
void (double, boolean, IBlockData, BlockPosition): a, method_5623, fall, func_184231_a
void (BlockPosition): b, method_6126, func_184594_b
void (BlockPosition): b, method_6126, applyFrostWalker, func_184594_b
void (ItemStack): b, method_6116, func_184606_a_
void (ItemStack): b, method_6116, onEquipStack, func_184606_a_
boolean (Collection<MobEffect>): c, method_6089, func_184593_a
boolean (Collection<MobEffect>): c, method_6089, containsOnlyAmbientEffects, func_184593_a
MobEffect (MobEffectList): c, method_6111, func_184596_c
MobEffect (MobEffectList): c, method_6111, removePotionEffect, func_184596_c
void (DamageSource): c, method_6013, func_184581_c
void (DamageSource): c, method_6013, playHurtSound, func_184581_c
boolean (DamageSource): g, method_6061, func_184583_d, applyBlockingModifier
boolean (DamageSource): g, method_6061, method_6061, func_184583_d, applyBlockingModifier
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEffect (int): n, method_6041, func_184588_d, getSoundFall
SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall
boolean (BlockPosition, IBlockData): b, method_6077, func_184604_a
boolean (BlockPosition, IBlockData): b, method_6077, method_6077, func_184604_a
void (float): n, method_6056, func_184590_k, damageShield
void (float): n, method_6056, damageShield, func_184590_k, damageShield
void (EnumHand): a, method_6104, func_184609_a
void (EnumHand): a, method_6104, swingHand, func_184609_a
ItemStack (): cQ, method_6047, func_184614_ca, getItemInMainHand
ItemStack (): cR, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand
ItemStack (): cR, method_6079, func_184592_cb, getItemInOffHand
ItemStack (): cS, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand
ItemStack (EnumHand): b, method_5998, func_184586_b
ItemStack (EnumHand): b, method_5998, getStackInHand, func_184586_b
void (EnumHand, ItemStack): a, method_6122, func_184611_a
void (EnumHand, ItemStack): a, method_6122, setStackInHand, func_184611_a
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setEquipment
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setEquipment
void (): n, method_6053, func_184616_r
void (): n, method_6053, initAi, func_184616_r
void (): j, method_5848, func_184210_p, stopRiding
void (): j, method_5848, stopRiding, func_184210_p, stopRiding
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
boolean (): di, method_6115, func_184587_cr, isHandRaised
boolean (): dj, method_6115, isUsingItem, func_184587_cr, isHandRaised
EnumHand (): dj, method_6058, func_184600_cs, getRaisedHand
EnumHand (): dk, method_6058, getActiveHand, func_184600_cs, getRaisedHand
void (): dk, method_6076, func_184608_ct
void (): dl, method_6076, method_6076, func_184608_ct
void (EnumHand): c, method_6019, func_184598_c
void (EnumHand): c, method_6019, setCurrentHand, func_184598_c
void (DataWatcherObject<?>): a, method_5674, func_184206_a
void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a
void (ItemStack, int): b, method_6098, func_184584_a
void (ItemStack, int): b, method_6098, spawnConsumptionEffects, func_184584_a
void (): q, method_6040, func_71036_o
void (): q, method_6040, method_6040, func_71036_o
ItemStack (): dl, method_6030, func_184607_cu
ItemStack (): dm, method_6030, getActiveItem, func_184607_cu
int (): dm, method_6014, func_184605_cv
int (): dn, method_6014, getItemUseTimeLeft, func_184605_cv
int (): dn, method_6048, func_184612_cw
int (): do, method_6048, getItemUseTime, func_184612_cw
void (): do, method_6075, func_184597_cx, clearActiveItem
void (): dp, method_6075, stopUsingItem, func_184597_cx, clearActiveItem
void (): dp, method_6021, func_184602_cy
void (): dq, method_6021, clearActiveItem, func_184602_cy
boolean (): dq, method_6039, func_184585_cz, isBlocking
boolean (): dr, method_6039, method_6039, func_184585_cz, isBlocking
boolean (): dr, method_6128, func_184613_cA, isGliding
boolean (): ds, method_6128, isFallFlying, func_184613_cA, isGliding
boolean (): dt, method_6086, func_184603_cC
boolean (): du, method_6086, method_6086, func_184603_cC
int (): ds, method_6003, func_184599_cB
int (): dt, method_6003, method_6003, func_184599_cB
DamageSource (): cD, method_6081, func_189748_bU
DamageSource (): cE, method_6081, getRecentDamageSource, func_189748_bU
float (): cZ, method_6120, func_189749_co
float (): da, method_6120, getBaseMovementSpeedMultiplier, func_189749_co
void (EntityLiving): d, method_6090, func_190629_c, shieldBlock
void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock
boolean (DamageSource): f, method_6095, func_190628_d
boolean (DamageSource): f, method_6095, method_6095, func_190628_d
boolean (EnumItemSlot): a, method_6084, func_190630_a
boolean (EnumItemSlot): a, method_6084, isEquippedStackValid, func_190630_a
boolean (): du, method_6102, func_190631_cK
boolean (): dv, method_6102, method_6102, func_190631_cK
Map<MobEffectList, MobEffect> (): cA, method_6088, func_193076_bZ
Map<MobEffectList, MobEffect> (): cB, method_6088, getActiveStatusEffects, func_193076_bZ
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (BlockPosition, boolean): a, method_6006, func_191987_a
void (BlockPosition, boolean): a, method_6006, setNearbySongPlaying, func_191987_a
boolean (): be, method_5788, func_205710_ba
boolean (): bf, method_5788, canBeRiddenInWater, func_205710_ba
int (int): l, method_6064, func_207300_l
int (int): m, method_6064, getNextBreathInAir, func_207300_l
boolean (): cy, method_6012, func_195061_cb, removeAllEffects
boolean (): cz, method_6012, clearPotionEffects, func_195061_cb, removeAllEffects
boolean (MobEffect): c, method_6092, func_195064_c, addEffect
boolean (MobEffect): c, method_6092, addPotionEffect, func_195064_c, addEffect
boolean (MobEffectList): d, method_6016, func_195063_d, removeEffect
boolean (MobEffectList): d, method_6016, removeStatusEffect, func_195063_d, removeEffect
void (Tag<FluidType>): c, method_6010, func_180466_bG
void (Tag<FluidType>): c, method_6010, swimUpward, func_180466_bG
void (AxisAlignedBB, AxisAlignedBB): a, method_6035, func_204801_a
void (AxisAlignedBB, AxisAlignedBB): a, method_6035, method_6035, func_204801_a
void (EntityLiving): f, method_5997, func_204804_d
void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d
void (int): p, method_6018, func_204803_n
void (int): q, method_6018, method_6018, func_204803_n
boolean (): dd, method_6123, func_204805_cN, isRiptiding
boolean (): de, method_6123, isUsingRiptide, func_204805_cN, isRiptiding
float (float): h, method_5705, func_195046_g
float (float): h, method_5705, getYaw, func_195046_g
void (): o, method_6072, func_205014_p
void (): o, method_6072, method_6072, func_205014_p
void (int, boolean): c, method_6085, func_204802_c
void (int, boolean): c, method_6085, setLivingFlag, func_204802_c
void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, func_200602_a
void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, lookAt, func_200602_a
void (ItemStack, int): a, method_6037, func_195062_a
void (ItemStack, int): a, method_6037, spawnItemParticles, func_195062_a
float (float): a, method_6024, func_205015_b
float (float): a, method_6024, method_6024, func_205015_b
void (): cY, method_6093, func_203010_cG
void (): cZ, method_6093, method_6093, func_203010_cG
void (float, int): a, method_5683, func_208000_a
void (float, int): a, method_5683, updateTrackedHeadRotation, func_208000_a
BehaviorController<?> (): cj, method_18868, func_213375_cj, getBehaviorController
BehaviorController<?> (): ck, method_18868, getBrain, func_213375_cj, getBehaviorController
BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, func_213364_a
BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, deserializeBrain, func_213364_a
boolean (EntityTypes<?>): a, method_5973, func_213358_a
boolean (EntityTypes<?>): a, method_5973, canTarget, func_213358_a
float (): cm, method_17825, func_213355_cm
float (): cn, method_17825, getScaleFactor, func_213355_cm
void (int): m, method_16826, func_213332_m
void (int): n, method_16826, setDespawnCounter, func_213332_m
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
double (Entity): A, method_18390, func_213340_A
double (Entity): A, method_18390, getAttackDistanceScalingFactor, func_213340_A
boolean (EntityLiving): c, method_18395, func_213336_c
boolean (EntityLiving): c, method_18395, canTarget, func_213336_c
boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, func_213344_a
boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, isTarget, func_213344_a
void (EntityLiving): e, method_6060, func_213371_e
void (EntityLiving): e, method_6060, knockback, func_213371_e
void (DamageSource): d, method_16080, func_213345_d
void (DamageSource): d, method_16080, drop, func_213345_d
void (): cE, method_16078, func_213337_cE
void (): cF, method_16078, dropInventory, func_213337_cE
void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot
MinecraftKey (): cF, method_5989, func_213346_cF
MinecraftKey (): cG, method_5989, getLootTable, func_213346_cF
void (DamageSource, boolean): a, method_16077, func_213354_a
void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, func_213363_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a
SoundEffect (ItemStack): c, method_18807, func_213351_c
SoundEffect (ItemStack): c, method_18807, getDrinkSound, func_213351_c
SoundEffect (ItemStack): d, method_18869, func_213353_d
SoundEffect (ItemStack): d, method_18869, getEatSound, func_213353_d
IBlockData (): cH, method_16212, func_213339_cH
IBlockData (): cI, method_16212, method_16212, func_213339_cH
float (): cS, method_18396, func_213343_cS
float (): cT, method_18396, method_18396, func_213343_cS
void (Entity): i, method_5697, func_70108_f, collide
void (Entity): i, method_5697, pushAwayFrom, func_70108_f, collide
void (Vec3D): e, method_6091, func_213352_e
void (Vec3D): e, method_6091, travel, func_213352_e
Vec3D (Vec3D): f, method_18801, func_213362_f
Vec3D (Vec3D): f, method_18801, method_18801, func_213362_f
float (float): r, method_18802, func_213335_r
float (float): r, method_18802, method_18802, func_213335_r
boolean (): bj, method_20232, func_213314_bj
boolean (): bk, method_20232, isInSwimmingPose, func_213314_bj
boolean (double, double, double, boolean): a, method_6082, func_213373_a
boolean (double, double, double, boolean): a, method_6082, teleport, func_213373_a
boolean (ItemStack): e, method_18397, func_213365_e
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
Packet<?> (): N, method_18002, func_213297_N
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
EntitySize (EntityPose): a, method_18377, func_213305_a
EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a
Optional<BlockPosition> (): dv, method_18398, func_213374_dv, getBedPosition
Optional<BlockPosition> (): dw, method_18398, getSleepingPosition, func_213374_dv, getBedPosition
void (BlockPosition): d, method_18402, func_213369_d
void (BlockPosition): d, method_18402, setSleepingPosition, func_213369_d
void (): dw, method_18399, func_213372_dw
void (): dx, method_18399, clearSleepingPosition, func_213372_dw
void (BlockPosition): e, method_18403, func_213342_e
void (BlockPosition): e, method_18403, sleep, func_213342_e
void (BlockPosition): a, method_18392, func_213370_a
void (BlockPosition): a, method_18392, setPositionInBed, func_213370_a
boolean (): p, method_18406, func_213359_p
boolean (): p, method_18406, isSleepingInBed, func_213359_p
void (): dy, method_18400, func_213366_dy
void (): dz, method_18400, wakeUp, func_213366_dy
boolean (): aL, method_5757, func_70094_T, inBlock
boolean (): aM, method_5757, isInsideWall, func_70094_T, inBlock
float (EntityPose, EntitySize): a, method_18378, func_213316_a, getHeadHeight
float (EntityPose, EntitySize): a, method_18378, getEyeHeight, func_213316_a, getHeadHeight
float (EntityPose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b
ItemStack (ItemStack): f, method_18808, func_213356_f
ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f
ItemStack (World, ItemStack): a, method_18866, func_213357_a
ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a
void (ItemStack, World, EntityLiving): a, method_18865, func_213349_a
void (ItemStack, World, EntityLiving): a, method_18865, applyFoodEffects, func_213349_a
byte (EnumItemSlot): d, method_20237, func_213350_d
byte (EnumItemSlot): d, method_20237, getEquipmentBreakStatus, func_213350_d
void (EnumItemSlot): c, method_20235, func_213361_c
void (EnumItemSlot): c, method_20235, sendEquipmentBreakStatus, func_213361_c
void (EnumHand): d, method_20236, func_213334_d
void (EnumHand): d, method_20236, sendToolBreakStatus, func_213334_d
EnumDirection (): dz, method_18401, func_213376_dz
EnumDirection (): dA, method_18401, getSleepingDirection, func_213376_dz
1.14.2
Names
Fields
Constructors
Methods
void (EntityLiving): d, method_6090, func_190629_c
void (EntityLiving): d, method_6090, func_190629_c, shieldBlock
1.14.1
Names
aio
air
Fields
Constructors
Methods
1.14
Names
afa
aio
net.minecraft.class_1309
net.minecraft.entity.EntityLivingBase
net.minecraft.entity.LivingEntity
net.minecraft.server.v1_13_R2.EntityLiving
net.minecraft.server.v1_14_R1.EntityLiving
Fields
UUID: b, field_110156_b
UUID: b, field_6237, field_110156_b
AttributeModifier: c, field_110157_c
AttributeModifier: c, field_6231, field_110157_c
AttributeMapBase: by, field_110155_d, attributeMap
AttributeMapBase: bt, field_6260, field_110155_d, attributeMap
CombatTracker: bz, field_94063_bt, combatTracker
CombatTracker: bu, field_6256, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: bA, field_70713_bf, effects
Map<MobEffectList, MobEffect>: bv, field_6280, field_70713_bf, effects
boolean: ax, field_82175_bq
boolean: at, field_6252, field_82175_bq
int: az, field_110158_av
int: av, field_6279, field_110158_av
int: aA, field_70720_be
int: aw, field_6218, field_70720_be
int: aB, field_70737_aN, hurtTicks
int: ax, field_6235, field_70737_aN, hurtTicks
int: aC, field_70738_aO
int: ay, field_6254, field_70738_aO, hurtDuration
float: aD, field_70739_aP
float: az, field_6271, field_70739_aP
int: aE, field_70725_aQ, deathTicks
int: aA, field_6213, field_70725_aQ, deathTicks
float: aF, field_70732_aI
float: aB, field_6229, field_70732_aI
float: aG, field_70733_aJ
float: aC, field_6251, field_70733_aJ
float: aJ, field_70721_aZ
float: aF, field_6225, field_70721_aZ
int: aL, field_70771_an, maxNoDamageTicks
int: aH, field_6269, field_70771_an, maxNoDamageTicks
float: aM, field_70727_aS
float: aN, field_70726_aT
float: aO, field_70769_ao
float: aI, field_6244, field_70769_ao
float: aP, field_70770_ap
float: aJ, field_6262, field_70770_ap
float: aQ, field_70761_aq
float: aK, field_6283, field_70761_aq
float: aR, field_70760_ar
float: aL, field_6220, field_70760_ar
float: aS, field_70759_as
float: aM, field_6241, field_70759_as
float: aT, field_70758_at
float: aN, field_6259, field_70758_at
float: aU, field_70747_aH
float: aO, field_6281, field_70747_aH
EntityHuman: aV, field_70717_bb, killer
EntityHuman: aP, field_6258, field_70717_bb, killer
int: aW, field_70718_bc, lastDamageByPlayerTime
int: aQ, field_6238, field_70718_bc, lastDamageByPlayerTime
boolean: aX, field_70729_aU, killed
boolean: aR, field_6272, field_70729_aU, killed
int: aY, field_70708_bq, ticksFarFromPlayer
int: aS, field_6278, field_70708_bq, ticksFarFromPlayer
float: aZ, field_70768_au
float: aT, field_6217, field_70768_au
float: ba, field_110154_aX
float: aU, field_6233, field_110154_aX
float: bb, field_70764_aw
float: aV, field_6255, field_70764_aw
float: bc, field_70763_ax
float: aW, field_6275, field_70763_ax
float: bd, field_70741_aB
float: aX, field_6215, field_70741_aB
int: be, field_70744_aE
int: aY, field_6232, field_70744_aE
float: bf, field_110153_bc, lastDamage
float: aZ, field_6253, field_110153_bc, lastDamage
boolean: bg, field_70703_bu
boolean: ba, field_6282, field_70703_bu, jumping
float: bh, field_70702_br
float: bb, field_6212, field_70702_br
float: bi, field_70701_bs
float: bc, field_6227, field_70701_bs
float: bk, field_70704_bt
float: be, field_6267, field_70704_bt
int: bl, field_70716_bi
int: bf, field_6210, field_70716_bi
double: bq, field_70709_bj
double: bk, field_6221, field_70709_bj
boolean: bD, field_70752_e, updateEffects
boolean: by, field_6285, field_70752_e, updateEffects
EntityLiving: bE, field_70755_b, lastDamager
EntityLiving: bz, field_6274, field_70755_b, lastDamager
int: bF, field_70756_c, hurtTimestamp
int: bA, field_6230, field_70756_c, hurtTimestamp
EntityLiving: bG, field_110150_bn
EntityLiving: bB, field_6236, field_110150_bn
int: bH, field_142016_bo
int: bC, field_6270, field_142016_bo
float: bI, field_70746_aG
float: bD, field_6287, field_70746_aG
int: bJ, field_70773_bE
int: bE, field_6228, field_70773_bE, jumpTicks
float: bK, field_110151_bq
float: bF, field_6246, field_110151_bq
DataWatcherObject<Byte>: aw, field_184621_as
DataWatcherObject<Byte>: ar, field_6257, field_184621_as
DataWatcherObject<Float>: f, field_184632_c, HEALTH
DataWatcherObject<Float>: d, field_6247, field_184632_c, HEALTH
DataWatcherObject<Integer>: g, field_184633_f
DataWatcherObject<Integer>: e, field_6240, field_184633_f
DataWatcherObject<Boolean>: h, field_184634_g
DataWatcherObject<Boolean>: f, field_6214, field_184634_g
DataWatcherObject<Integer>: bx, field_184635_h
DataWatcherObject<Integer>: g, field_6219, field_184635_h
EnumHand: ay, field_184622_au
EnumHand: au, field_6266, field_184622_au
int: aH, field_184617_aD
int: aD, field_6273, field_184617_aD
float: aI, field_184618_aE
float: aE, field_6211, field_184618_aE
float: aK, field_184619_aG
float: aG, field_6249, field_184619_aG
double: bm, field_184623_bh
double: bg, field_6224, field_184623_bh
double: bn, field_184624_bi
double: bh, field_6245, field_184624_bi
double: bo, field_184625_bj
double: bi, field_6263, field_184625_bj
double: bp, field_184626_bk
double: bj, field_6284, field_184626_bk
ItemStack: bt, field_184627_bm, activeItem
ItemStack: bn, field_6277, field_184627_bm, activeItem
int: bu, field_184628_bn
int: bo, field_6222, field_184628_bn
int: bv, field_184629_bo
int: bp, field_6239, field_184629_bo
BlockPosition: bL, field_184620_bC
BlockPosition: bG, field_6268, field_184620_bC
DamageSource: bM, field_189750_bF
DamageSource: bH, field_6276, field_189750_bF
long: bN, field_189751_bG
long: bI, field_6226, field_189751_bG
org.apache.logging.log4j.Logger: a, field_190632_a
NonNullList<ItemStack>: bB, field_184630_bs
NonNullList<ItemStack>: bw, field_6234, field_184630_bs
NonNullList<ItemStack>: bC, field_184631_bt
NonNullList<ItemStack>: bx, field_6248, field_184631_bt
float: bj, field_191988_bg
float: bd, field_6250, field_191988_bg
double: br, field_208001_bq
double: bl, field_6242, field_208001_bq
int: bs, field_208002_br
int: bm, field_6265, field_208002_br
int: bw, field_204807_bs
int: bq, field_6261, field_204807_bs
float: bO, field_205017_bL
float: bJ, field_6243, field_205017_bL
float: bP, field_205018_bM
float: bK, field_6264, field_205018_bM
DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, field_213379_bs
EntitySize: as, field_18072, field_213377_as
BehaviorController<?>: br, field_18321, field_213378_br
Constructors
Methods
void (): S, func_174812_G, killEntity
void (): V, method_5768, func_174812_G, killEntity
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): bZ, func_110147_ax, initAttributes
void (): ck, method_6001, func_110147_ax, initAttributes
boolean (): ca, func_70648_aU
boolean (): cl, method_6094, func_70648_aU
void (): W, func_70030_z
void (): aa, method_5670, func_70030_z, entityBaseTick
boolean (): y_, func_70631_g_, isBaby
boolean (): v_, method_6109, func_70631_g_, isBaby
void (): cb, func_70609_aI
void (): cn, method_6108, func_70609_aI
boolean (): cc, func_146066_aG, isDropExperience
boolean (): co, method_6054, func_146066_aG, isDropExperience
int (int): k, func_70682_h
int (int): k, method_6130, func_70682_h
int (EntityHuman): b, func_70693_a, getExpValue
int (EntityHuman): d, method_6110, func_70693_a, getExpValue
boolean (): cd, func_70684_aJ, alwaysGivesExp
boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp
Random (): ce, func_70681_au, getRandom
Random (): cq, method_6051, func_70681_au, getRandom
EntityLiving (): cf, func_70643_av, getLastDamager
EntityLiving (): cr, method_6065, func_70643_av, getLastDamager
int (): cg, func_142015_aE
int (): cs, method_6117, func_142015_aE
void (EntityLiving): a, func_70604_c, setLastDamager
void (EntityLiving): a, method_6015, func_70604_c, setLastDamager
EntityLiving (): ch, func_110144_aD
EntityLiving (): ct, method_6052, func_110144_aD
int (): ci, func_142013_aG
int (): cu, method_6083, func_142013_aG
void (Entity): z, func_130011_c
void (Entity): z, method_6114, func_130011_c
int (): cj, func_70654_ax
int (): cv, method_6131, func_70654_ax
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (): ck, func_70679_bo, tickPotionEffects
void (): cw, method_6050, func_70679_bo, tickPotionEffects
void (): C, func_175135_B
void (): C, method_6027, func_175135_B
void (): cl, func_175133_bi
void (): cx, method_6069, func_175133_bi
Collection<MobEffect> (): cn, func_70651_bq, getEffects
Collection<MobEffect> (): cz, method_6026, func_70651_bq, getEffects
boolean (MobEffectList): a, func_70644_a, hasEffect
boolean (MobEffectList): a, method_6059, func_70644_a, hasEffect
MobEffect (MobEffectList): b, func_70660_b, getEffect
MobEffect (MobEffectList): b, method_6112, func_70660_b, getEffect
boolean (MobEffect): d, func_70687_e
boolean (MobEffect): d, method_6049, func_70687_e
boolean (): cp, func_70662_br
boolean (): cB, method_5999, func_70662_br
void (MobEffect): a, func_70670_a
void (MobEffect): a, method_6020, func_70670_a
void (MobEffect, boolean): a, func_70695_b
void (MobEffect, boolean): a, method_6009, func_70695_b
void (MobEffect): b, func_70688_c
void (MobEffect): b, method_6129, func_70688_c
void (float): c, func_70691_i, heal
void (float): b, method_6025, func_70691_i, heal
float (): cq, func_110143_aJ, getHealth
float (): cC, method_6032, func_110143_aJ, getHealth
void (float): l, func_70606_j, setHealth
void (float): c, method_6033, func_70606_j, setHealth
boolean (DamageSource, float): a, func_70097_a, damageEntity
boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity
void (ItemStack): c, func_70669_a
void (ItemStack): g, method_6045, func_70669_a
void (DamageSource): a, func_70645_a, die
void (DamageSource): a, method_6078, func_70645_a, die
void (boolean, int): a, func_82160_b, dropEquipment
void (Entity, float, double, double): a, func_70653_a
void (Entity, float, double, double): a, method_6005, func_70653_a
void (boolean, int): b, func_70628_a, dropDeathLoot
boolean (): z_, func_70617_f_
boolean (): w_, method_6101, func_70617_f_, isClimbing
boolean (): aF, func_70089_S, isAlive
boolean (): aK, method_5805, func_70089_S, isAlive
void (float, float): c, func_180430_e
void (float, float): b, method_5747, func_180430_e
int (): ct, func_70658_aO, getArmorStrength
int (): cI, method_6096, func_70658_aO, getArmorStrength
void (float): m, func_70675_k, damageArmor
void (float): m, method_6105, func_70675_k, damageArmor
float (DamageSource, float): b, func_70655_b, applyArmorModifier
float (DamageSource, float): b, method_6132, func_70655_b, applyArmorModifier
float (DamageSource, float): c, func_70672_c, applyMagicModifier
float (DamageSource, float): c, method_6036, func_70672_c, applyMagicModifier
void (DamageSource, float): d, func_70665_d, damageEntity0
void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0
CombatTracker (): cu, func_110142_aN, getCombatTracker
CombatTracker (): cJ, method_6066, func_110142_aN, getCombatTracker
EntityLiving (): cv, func_94060_bK
EntityLiving (): cK, method_6124, func_94060_bK, getKillingEntity
float (): cw, func_110138_aP, getMaxHealth
float (): cL, method_6063, func_110138_aP, getMaxHealth
int (): cx, func_85035_bI, getArrowCount
int (): cM, method_6022, func_85035_bI, getArrowCount
void (int): n, func_85034_r, setArrowCount
void (int): o, method_6097, func_85034_r, setArrowCount
int (): l, func_82166_i
int (): l, method_6028, func_82166_i
void (): aa, func_70076_C
void (): ae, method_5825, func_70076_C
void (): cy, func_82168_bl
void (): cN, method_6119, func_82168_bl
AttributeInstance (IAttribute): a, func_110148_a, getAttributeInstance
AttributeInstance (IAttribute): a, method_5996, func_110148_a, getAttributeInstance
AttributeMapBase (): cz, func_110140_aT, getAttributeMap
AttributeMapBase (): cO, method_6127, func_110140_aT, getAttributeMap
EnumMonsterType (): cA, func_70668_bt, getMonsterType
EnumMonsterType (): cP, method_6046, func_70668_bt, getMonsterType
void (boolean): f, func_70031_b, setSprinting
void (boolean): f, method_5728, func_70031_b, setSprinting
float (): cD, func_70599_aP
float (): cT, method_6107, func_70599_aP, getSoundVolume
float (): cE, func_70647_i
float (): cU, method_6017, func_70647_i
boolean (): cF, func_70610_aX, isFrozen
boolean (): cV, method_6062, func_70610_aX, isFrozen
void (Entity): A, func_110145_l
void (Entity): B, method_6038, func_110145_l
float (): cG, func_175134_bD
float (): cW, method_6106, func_175134_bD
void (): cH, func_70664_aZ
void (): cX, method_6043, func_70664_aZ, jump
float (): cK, func_70689_ay
float (): da, method_6029, func_70689_ay
void (float): o, func_70659_e
void (float): o, method_6125, func_70659_e
boolean (Entity): B, func_70652_k
boolean (Entity): C, method_6121, func_70652_k
boolean (): cL, func_70608_bn, isSleeping
boolean (): dx, method_6113, func_70608_bn, isSleeping
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
float (float, float): e, func_110146_f
float (float, float): e, method_6031, func_110146_f
void (): k, func_70636_d, movementTick
void (): k, method_6007, func_70636_d, movementTick
void (): cM, func_70626_be, doTick
void (): db, method_6023, func_70626_be, doTick
void (): cN, func_85033_bc
void (): dc, method_6070, func_85033_bc, collideNearby
void (Entity): C, func_82167_n
void (Entity): D, method_6087, func_82167_n
void (): aH, func_70098_U
void (): aM, method_5842, func_70098_U, passengerTick
void (boolean): o, func_70637_d
void (boolean): a_, method_6100, func_70637_d, setJumping
void (Entity, int): a, func_71001_a, receive
void (Entity, int): a, method_6103, func_71001_a, receive
boolean (Entity): D, func_70685_l, hasLineOfSight
boolean (Entity): E, method_6057, func_70685_l, hasLineOfSight
boolean (): cP, func_70613_aW
boolean (): de, method_6034, func_70613_aW
boolean (): aB, func_70067_L, isInteractable
boolean (): aG, method_5863, func_70067_L, isInteractable
boolean (): aC, func_70104_M, isCollidable
boolean (): aH, method_5810, func_70104_M, isCollidable
void (): aA, func_70018_K
void (): aF, method_5785, func_70018_K, velocityChanged
float (): bj, func_70079_am, getHeadRotation
float (): bq, method_5791, func_70079_am, getHeadRotation
void (float): j, func_70034_d, setHeadRotation
void (float): k, method_5847, func_70034_d, setHeadRotation
void (float): k, func_181013_g
void (float): l, method_5636, func_181013_g
float (): cQ, func_110139_bj, getAbsorptionHearts
float (): df, method_6067, func_110139_bj, getAbsorptionHearts
void (float): q, func_110149_m, setAbsorptionHearts
void (float): q, method_6073, func_110149_m, setAbsorptionHearts
void (): v_, func_152111_bt, enterCombat
void (): e, method_6000, func_152111_bt, enterCombat
void (): f, func_152112_bu, exitCombat
void (): f, method_6044, func_152112_bu, exitCombat
void (): cR, func_175136_bO
void (): dg, method_6008, func_175136_bO
void (): aR, func_70057_ab
void (): aX, method_5879, func_70057_ab
void (byte): a, func_70103_a
void (byte): a, method_5711, func_70103_a
boolean (): bz, func_94059_bO
boolean (): bG, method_5733, func_94059_bO
void (double, double, double, float, float, int, boolean): a, func_180426_a
void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a
float (float): p, func_70678_g
float (float): p, method_6055, func_70678_g
void (double, boolean, IBlockData, BlockPosition): a, func_184231_a
void (double, boolean, IBlockData, BlockPosition): a, method_5623, func_184231_a
void (BlockPosition): b, func_184594_b
void (BlockPosition): b, method_6126, func_184594_b
void (ItemStack): b, func_184606_a_
void (ItemStack): b, method_6116, func_184606_a_
boolean (Collection<MobEffect>): c, func_184593_a
boolean (Collection<MobEffect>): c, method_6089, func_184593_a
MobEffect (MobEffectList): c, func_184596_c
MobEffect (MobEffectList): c, method_6111, func_184596_c
void (DamageSource): c, func_184581_c
void (DamageSource): c, method_6013, func_184581_c
boolean (DamageSource): f, func_184583_d, applyBlockingModifier
boolean (DamageSource): g, method_6061, func_184583_d, applyBlockingModifier
void (boolean, int, DamageSource): a, func_184610_a
SoundEffect (): cs, func_184615_bR
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (int): m, func_184588_d
SoundEffect (int): n, method_6041, func_184588_d, getSoundFall
boolean (BlockPosition, IBlockData): b, func_184604_a
boolean (BlockPosition, IBlockData): b, method_6077, func_184604_a
void (float): n, func_184590_k, damageShield
void (float): n, method_6056, func_184590_k, damageShield
void (EnumHand): a, func_184609_a
void (EnumHand): a, method_6104, func_184609_a
ItemStack (): cB, func_184614_ca, getItemInMainHand
ItemStack (): cQ, method_6047, func_184614_ca, getItemInMainHand
ItemStack (): cC, func_184592_cb, getItemInOffHand
ItemStack (): cR, method_6079, func_184592_cb, getItemInOffHand
ItemStack (EnumHand): b, func_184586_b
ItemStack (EnumHand): b, method_5998, func_184586_b
void (EnumHand, ItemStack): a, func_184611_a
void (EnumHand, ItemStack): a, method_6122, func_184611_a
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setEquipment
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setEquipment
void (): n, func_184616_r
void (): n, method_6053, func_184616_r
void (): S_, func_184210_p, stopRiding
void (): j, method_5848, func_184210_p, stopRiding
EnumMainHand (): cS, func_184591_cq, getMainHand
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
boolean (): cT, func_184587_cr, isHandRaised
boolean (): di, method_6115, func_184587_cr, isHandRaised
EnumHand (): cU, func_184600_cs
EnumHand (): dj, method_6058, func_184600_cs, getRaisedHand
void (): cV, func_184608_ct
void (): dk, method_6076, func_184608_ct
void (EnumHand): c, func_184598_c
void (EnumHand): c, method_6019, func_184598_c
void (DataWatcherObject<?>): a, func_184206_a
void (DataWatcherObject<?>): a, method_5674, func_184206_a
void (ItemStack, int): b, func_184584_a
void (ItemStack, int): b, method_6098, func_184584_a
void (): q, func_71036_o
void (): q, method_6040, func_71036_o
ItemStack (): cW, func_184607_cu
ItemStack (): dl, method_6030, func_184607_cu
int (): cX, func_184605_cv
int (): dm, method_6014, func_184605_cv
int (): cY, func_184612_cw
int (): dn, method_6048, func_184612_cw
void (): cZ, func_184597_cx, clearActiveItem
void (): do, method_6075, func_184597_cx, clearActiveItem
void (): da, func_184602_cy
void (): dp, method_6021, func_184602_cy
boolean (): db, func_184585_cz, isBlocking
boolean (): dq, method_6039, func_184585_cz, isBlocking
boolean (): dc, func_184613_cA
boolean (): dr, method_6128, func_184613_cA, isGliding
boolean (double, double, double): j, func_184595_k
boolean (): de, func_184603_cC
boolean (): dt, method_6086, func_184603_cC
int (): dd, func_184599_cB
int (): ds, method_6003, func_184599_cB
DamageSource (): cr, func_189748_bU
DamageSource (): cD, method_6081, func_189748_bU
float (): cJ, func_189749_co
float (): cZ, method_6120, func_189749_co
void (EntityLiving): c, func_190629_c
void (EntityLiving): d, method_6090, func_190629_c
boolean (DamageSource): e, func_190628_d
boolean (DamageSource): f, method_6095, func_190628_d
boolean (EnumItemSlot): a, func_190630_a
boolean (EnumItemSlot): a, method_6084, func_190630_a
boolean (): df, func_190631_cK
boolean (): du, method_6102, func_190631_cK
Map<MobEffectList, MobEffect> (): co, func_193076_bZ
Map<MobEffectList, MobEffect> (): cA, method_6088, func_193076_bZ
SoundEffect (DamageSource): d, func_184601_bQ
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
void (float, float, float): a, func_191986_a
void (BlockPosition, boolean): a, func_191987_a
void (BlockPosition, boolean): a, method_6006, func_191987_a
boolean (): aY, func_205710_ba
boolean (): be, method_5788, func_205710_ba
int (int): l, func_207300_l
int (int): l, method_6064, func_207300_l
boolean (): cm, func_195061_cb, removeAllEffects
boolean (): cy, method_6012, func_195061_cb, removeAllEffects
boolean (MobEffect): c, func_195064_c, addEffect
boolean (MobEffect): c, method_6092, func_195064_c, addEffect
boolean (MobEffectList): d, func_195063_d, removeEffect
boolean (MobEffectList): d, method_6016, func_195063_d, removeEffect
void (Tag<FluidType>): c, func_180466_bG
void (Tag<FluidType>): c, method_6010, func_180466_bG
void (AxisAlignedBB, AxisAlignedBB): a, func_204801_a
void (AxisAlignedBB, AxisAlignedBB): a, method_6035, func_204801_a
void (EntityLiving): d, func_204804_d
void (EntityLiving): f, method_5997, func_204804_d
void (int): o, func_204803_n
void (int): p, method_6018, func_204803_n
boolean (): cO, func_204805_cN, isRiptiding
boolean (): dd, method_6123, func_204805_cN, isRiptiding
float (float): h, func_195046_g
float (float): h, method_5705, func_195046_g
void (): o, func_205014_p
void (): o, method_6072, func_205014_p
void (int, boolean): c, func_204802_c
void (int, boolean): c, method_6085, func_204802_c
void (ArgumentAnchor$Anchor, Vec3D): a, func_200602_a
void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, func_200602_a
void (ItemStack, int): a, func_195062_a
void (ItemStack, int): a, method_6037, func_195062_a
float (float): b, func_205015_b
float (float): a, method_6024, func_205015_b
float (float, float, float): b, func_205016_b
void (): cI, func_203010_cG
void (): cY, method_6093, func_203010_cG
void (float, int): a, func_208000_a
void (float, int): a, method_5683, func_208000_a
BehaviorController<?> (): cj, method_18868, func_213375_cj, getBehaviorController
BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, func_213364_a
boolean (EntityTypes<?>): a, method_5973, func_213358_a
float (): cm, method_17825, func_213355_cm
void (int): m, method_16826, func_213332_m
void (NBTTagCompound): b, method_5652, func_213281_b
double (Entity): A, method_18390, func_213340_A
boolean (EntityLiving): c, method_18395, func_213336_c
boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, func_213344_a
void (EntityLiving): e, method_6060, func_213371_e
void (DamageSource): d, method_16080, func_213345_d
void (): cE, method_16078, func_213337_cE
void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot
MinecraftKey (): cF, method_5989, func_213346_cF
void (DamageSource, boolean): a, method_16077, func_213354_a
LootTableInfo$Builder (boolean, DamageSource): a, method_16079, func_213363_a
SoundEffect (ItemStack): c, method_18807, func_213351_c
SoundEffect (ItemStack): d, method_18869, func_213353_d
IBlockData (): cH, method_16212, func_213339_cH
float (): cS, method_18396, func_213343_cS
void (Entity): i, method_5697, func_70108_f, collide
void (Vec3D): e, method_6091, func_213352_e
Vec3D (Vec3D): f, method_18801, func_213362_f
float (float): r, method_18802, func_213335_r
boolean (): bj, method_20232, func_213314_bj
boolean (double, double, double, boolean): a, method_6082, func_213373_a
boolean (ItemStack): e, method_18397, func_213365_e
Packet<?> (): N, method_18002, func_213297_N
EntitySize (EntityPose): a, method_18377, func_213305_a
Optional<BlockPosition> (): dv, method_18398, func_213374_dv, getBedPosition
void (BlockPosition): d, method_18402, func_213369_d
void (): dw, method_18399, func_213372_dw
void (BlockPosition): e, method_18403, func_213342_e
void (BlockPosition): a, method_18392, func_213370_a
boolean (): p, method_18406, func_213359_p
void (): dy, method_18400, func_213366_dy
boolean (): aL, method_5757, func_70094_T, inBlock
float (EntityPose, EntitySize): a, method_18378, func_213316_a, getHeadHeight
float (EntityPose, EntitySize): b, method_18394, func_213348_b
ItemStack (ItemStack): f, method_18808, func_213356_f
ItemStack (World, ItemStack): a, method_18866, func_213357_a
void (ItemStack, World, EntityLiving): a, method_18865, func_213349_a
byte (EnumItemSlot): d, method_20237, func_213350_d
void (EnumItemSlot): c, method_20235, func_213361_c
void (EnumHand): d, method_20236, func_213334_d
EnumDirection (): dz, method_18401, func_213376_dz
1.13.2
Names
Fields
boolean: aX, field_70729_aU
boolean: aX, field_70729_aU, killed
Constructors
Methods
void (EntityLiving): a, func_70604_c
void (EntityLiving): a, func_70604_c, setLastDamager
void (): k, func_70636_d
void (): k, func_70636_d, movementTick
1.13.1
Names
aex
afa
net.minecraft.server.v1_13_R1.EntityLiving
net.minecraft.server.v1_13_R2.EntityLiving
Fields
Constructors
Methods
int (int): l, func_70682_h
int (int): k, func_70682_h
void (int): o, func_85034_r, setArrowCount
void (int): n, func_85034_r, setArrowCount
SoundEffect (int): n, func_184588_d
SoundEffect (int): m, func_184588_d
int (int): m, func_207300_l
int (int): l, func_207300_l
void (int): p, func_204803_n
void (int): o, func_204803_n
boolean (): cO, func_204805_cN
boolean (): cO, func_204805_cN, isRiptiding
1.13
Names
vp
aex
net.minecraft.server.v1_12_R1.EntityLiving
net.minecraft.server.v1_13_R1.EntityLiving
Fields
AttributeMapBase: bs, field_110155_d, attributeMap
AttributeMapBase: by, field_110155_d, attributeMap
CombatTracker: bt, field_94063_bt, combatTracker
CombatTracker: bz, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: bu, field_70713_bf, effects
Map<MobEffectList, MobEffect>: bA, field_70713_bf, effects
boolean: au, field_82175_bq
boolean: ax, field_82175_bq
int: aw, field_110158_av
int: az, field_110158_av
int: ax, field_70720_be
int: aA, field_70720_be
int: ay, field_70737_aN, hurtTicks
int: aB, field_70737_aN, hurtTicks
int: az, field_70738_aO
int: aC, field_70738_aO
float: aA, field_70739_aP
float: aD, field_70739_aP
int: aB, field_70725_aQ, deathTicks
int: aE, field_70725_aQ, deathTicks
float: aC, field_70732_aI
float: aF, field_70732_aI
float: aD, field_70733_aJ
float: aG, field_70733_aJ
float: aG, field_70721_aZ
float: aJ, field_70721_aZ
int: aI, field_70771_an, maxNoDamageTicks
int: aL, field_70771_an, maxNoDamageTicks
float: aJ, field_70727_aS
float: aM, field_70727_aS
float: aK, field_70726_aT
float: aN, field_70726_aT
float: aL, field_70769_ao
float: aO, field_70769_ao
float: aM, field_70770_ap
float: aP, field_70770_ap
float: aN, field_70761_aq
float: aQ, field_70761_aq
float: aO, field_70760_ar
float: aR, field_70760_ar
float: aP, field_70759_as
float: aS, field_70759_as
float: aQ, field_70758_at
float: aT, field_70758_at
float: aR, field_70747_aH
float: aU, field_70747_aH
EntityHuman: aS, field_70717_bb, killer
EntityHuman: aV, field_70717_bb, killer
int: aT, field_70718_bc, lastDamageByPlayerTime
int: aW, field_70718_bc, lastDamageByPlayerTime
boolean: aU, field_70729_aU
boolean: aX, field_70729_aU
int: aV, field_70708_bq, ticksFarFromPlayer
int: aY, field_70708_bq, ticksFarFromPlayer
float: aW, field_70768_au
float: aZ, field_70768_au
float: aX, field_110154_aX
float: ba, field_110154_aX
float: aY, field_70764_aw
float: bb, field_70764_aw
float: aZ, field_70763_ax
float: bc, field_70763_ax
float: ba, field_70741_aB
float: bd, field_70741_aB
int: bb, field_70744_aE
int: be, field_70744_aE
float: bc, field_110153_bc, lastDamage
float: bf, field_110153_bc, lastDamage
boolean: bd, field_70703_bu
boolean: bg, field_70703_bu
float: be, field_70702_br
float: bh, field_70702_br
float: bf, field_70701_bs
float: bi, field_70701_bs
float: bh, field_70704_bt
float: bk, field_70704_bt
int: bi, field_70716_bi
int: bl, field_70716_bi
double: bn, field_70709_bj
double: bq, field_70709_bj
boolean: bx, field_70752_e, updateEffects
boolean: bD, field_70752_e, updateEffects
EntityLiving: by, field_70755_b, lastDamager
EntityLiving: bE, field_70755_b, lastDamager
int: bz, field_70756_c, hurtTimestamp
int: bF, field_70756_c, hurtTimestamp
EntityLiving: bA, field_110150_bn
EntityLiving: bG, field_110150_bn
int: bB, field_142016_bo
int: bH, field_142016_bo
float: bC, field_70746_aG
float: bI, field_70746_aG
int: bD, field_70773_bE
int: bJ, field_70773_bE
float: bE, field_110151_bq
float: bK, field_110151_bq
DataWatcherObject<Byte>: at, field_184621_as
DataWatcherObject<Byte>: aw, field_184621_as
DataWatcherObject<Integer>: br, field_184635_h
DataWatcherObject<Integer>: bx, field_184635_h
EnumHand: av, field_184622_au
EnumHand: ay, field_184622_au
int: aE, field_184617_aD
int: aH, field_184617_aD
float: aF, field_184618_aE
float: aI, field_184618_aE
float: aH, field_184619_aG
float: aK, field_184619_aG
double: bj, field_184623_bh
double: bm, field_184623_bh
double: bk, field_184624_bi
double: bn, field_184624_bi
double: bl, field_184625_bj
double: bo, field_184625_bj
double: bm, field_184626_bk
double: bp, field_184626_bk
ItemStack: bo, field_184627_bm, activeItem
ItemStack: bt, field_184627_bm, activeItem
int: bp, field_184628_bn
int: bu, field_184628_bn
int: bq, field_184629_bo
int: bv, field_184629_bo
BlockPosition: bF, field_184620_bC
BlockPosition: bL, field_184620_bC
DamageSource: bG, field_189750_bF
DamageSource: bM, field_189750_bF
long: bH, field_189751_bG
long: bN, field_189751_bG
NonNullList<ItemStack>: bv, field_184630_bs
NonNullList<ItemStack>: bB, field_184630_bs
NonNullList<ItemStack>: bw, field_184631_bt
NonNullList<ItemStack>: bC, field_184631_bt
float: bg, field_191988_bg
float: bj, field_191988_bg
double: br, field_208001_bq
int: bs, field_208002_br
int: bw, field_204807_bs
float: bO, field_205017_bL
float: bP, field_205018_bM
Constructors
(World)
(EntityTypes<?>, World)
Methods
void (): U, func_174812_G, killEntity
void (): S, func_174812_G, killEntity
void (): i, func_70088_a
void (): x_, func_70088_a
void (): bM, func_110147_ax, initAttributes
void (): bZ, func_110147_ax, initAttributes
boolean (): bN, func_70648_aU
boolean (): ca, func_70648_aU
void (): Y, func_70030_z
void (): W, func_70030_z
boolean (): l_, func_70631_g_, isBaby
boolean (): y_, func_70631_g_, isBaby
void (): bO, func_70609_aI
void (): cb, func_70609_aI
boolean (): bP, func_146066_aG, isDropExperience
boolean (): cc, func_146066_aG, isDropExperience
int (int): d, func_70682_h
int (int): l, func_70682_h
boolean (): bQ, func_70684_aJ, alwaysGivesExp
boolean (): cd, func_70684_aJ, alwaysGivesExp
Random (): bR, func_70681_au, getRandom
Random (): ce, func_70681_au, getRandom
EntityLiving (): bS, func_70643_av, getLastDamager
EntityLiving (): cf, func_70643_av, getLastDamager
int (): bT, func_142015_aE
int (): cg, func_142015_aE
EntityLiving (): bU, func_110144_aD
EntityLiving (): ch, func_110144_aD
int (): bV, func_142013_aG
int (): ci, func_142013_aG
int (): bW, func_70654_ax
int (): cj, func_70654_ax
void (): bX, func_70679_bo, tickPotionEffects
void (): ck, func_70679_bo, tickPotionEffects
void (): G, func_175135_B
void (): C, func_175135_B
void (): bY, func_175133_bi
void (): cl, func_175133_bi
void (): bZ, func_70674_bp, removeAllEffects
Collection<MobEffect> (): ca, func_70651_bq, getEffects
Collection<MobEffect> (): cn, func_70651_bq, getEffects
void (MobEffect): c, func_70690_d, addEffect
boolean (): cc, func_70662_br
boolean (): cp, func_70662_br
void (float): b, func_70691_i, heal
void (float): c, func_70691_i, heal
float (): cd, func_110143_aJ, getHealth
float (): cq, func_110143_aJ, getHealth
void (float): c, func_70606_j, setHealth
void (float): l, func_70606_j, setHealth
void (ItemStack): b, func_70669_a
void (ItemStack): c, func_70669_a
boolean (): m_, func_70617_f_
boolean (): z_, func_70617_f_
boolean (): aC, func_70089_S, isAlive
boolean (): aF, func_70089_S, isAlive
void (float, float): e, func_180430_e
void (float, float): c, func_180430_e
int (): cg, func_70658_aO, getArmorStrength
int (): ct, func_70658_aO, getArmorStrength
void (float): i, func_70675_k, damageArmor
void (float): m, func_70675_k, damageArmor
CombatTracker (): ch, func_110142_aN, getCombatTracker
CombatTracker (): cu, func_110142_aN, getCombatTracker
EntityLiving (): ci, func_94060_bK
EntityLiving (): cv, func_94060_bK
float (): cj, func_110138_aP, getMaxHealth
float (): cw, func_110138_aP, getMaxHealth
int (): ck, func_85035_bI, getArrowCount
int (): cx, func_85035_bI, getArrowCount
void (int): f, func_85034_r, setArrowCount
void (int): o, func_85034_r, setArrowCount
int (): p, func_82166_i
int (): l, func_82166_i
void (): ac, func_70076_C
void (): aa, func_70076_C
void (): cl, func_82168_bl
void (): cy, func_82168_bl
AttributeMapBase (): cm, func_110140_aT, getAttributeMap
AttributeMapBase (): cz, func_110140_aT, getAttributeMap
EnumMonsterType (): cn, func_70668_bt, getMonsterType
EnumMonsterType (): cA, func_70668_bt, getMonsterType
float (): cq, func_70599_aP
float (): cD, func_70599_aP
float (): cr, func_70647_i
float (): cE, func_70647_i
boolean (): cs, func_70610_aX, isFrozen
boolean (): cF, func_70610_aX, isFrozen
float (): ct, func_175134_bD
float (): cG, func_175134_bD
void (): cu, func_70664_aZ
void (): cH, func_70664_aZ
void (): cv, func_70629_bd
void (): cw, func_180466_bG
float (): cy, func_70689_ay
float (): cK, func_70689_ay
void (float): k, func_70659_e
void (float): o, func_70659_e
boolean (): cz, func_70608_bn, isSleeping
boolean (): cL, func_70608_bn, isSleeping
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
float (float, float): g, func_110146_f
float (float, float): e, func_110146_f
void (): n, func_70636_d
void (): k, func_70636_d
void (): cA, func_70626_be, doTick
void (): cM, func_70626_be, doTick
void (): cB, func_85033_bc
void (): cN, func_85033_bc
void (): aE, func_70098_U
void (): aH, func_70098_U
void (boolean): l, func_70637_d
void (boolean): o, func_70637_d
Vec3D (float): e, func_70676_i
boolean (): cC, func_70613_aW
boolean (): cP, func_70613_aW
boolean (): ay, func_70067_L, isInteractable
boolean (): aB, func_70067_L, isInteractable
boolean (): az, func_70104_M, isCollidable
boolean (): aC, func_70104_M, isCollidable
void (): ax, func_70018_K
void (): aA, func_70018_K
float (): bc, func_70079_am, getHeadRotation
float (): bj, func_70079_am, getHeadRotation
void (float): g, func_70034_d, setHeadRotation
void (float): j, func_70034_d, setHeadRotation
void (float): h, func_181013_g
void (float): k, func_181013_g
float (): cD, func_110139_bj, getAbsorptionHearts
float (): cQ, func_110139_bj, getAbsorptionHearts
void (float): m, func_110149_m, setAbsorptionHearts
void (float): q, func_110149_m, setAbsorptionHearts
void (): j, func_152111_bt, enterCombat
void (): v_, func_152111_bt, enterCombat
void (): k, func_152112_bu, exitCombat
void (): f, func_152112_bu, exitCombat
void (): cE, func_175136_bO
void (): cR, func_175136_bO
void (): aN, func_70057_ab
void (): aR, func_70057_ab
boolean (): bs, func_94059_bO
boolean (): bz, func_94059_bO
float (float): l, func_70678_g
float (float): p, func_70678_g
void (ItemStack): a_, func_184606_a_
void (ItemStack): b, func_184606_a_
boolean (Collection<MobEffect>): a, func_184593_a
boolean (Collection<MobEffect>): c, func_184593_a
void (MobEffectList): d, func_184589_d, removeEffect
SoundEffect (): cf, func_184615_bR
SoundEffect (): cs, func_184615_bR
SoundEffect (int): e, func_184588_d
SoundEffect (int): n, func_184588_d
boolean (BlockPosition, IBlockData): a, func_184604_a
boolean (BlockPosition, IBlockData): b, func_184604_a
void (float): j, func_184590_k, damageShield
void (float): n, func_184590_k, damageShield
ItemStack (): co, func_184614_ca, getItemInMainHand
ItemStack (): cB, func_184614_ca, getItemInMainHand
ItemStack (): cp, func_184592_cb, getItemInOffHand
ItemStack (): cC, func_184592_cb, getItemInOffHand
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
void (): r, func_184616_r
void (): n, func_184616_r
void (): o, func_184210_p, stopRiding
void (): S_, func_184210_p, stopRiding
EnumMainHand (): cF, func_184591_cq, getMainHand
EnumMainHand (): cS, func_184591_cq, getMainHand
boolean (): cG, func_184587_cr, isHandRaised
boolean (): cT, func_184587_cr, isHandRaised
EnumHand (): cH, func_184600_cs
EnumHand (): cU, func_184600_cs
void (): cI, func_184608_ct
void (): cV, func_184608_ct
void (): v, func_71036_o
void (): q, func_71036_o
ItemStack (): cJ, func_184607_cu
ItemStack (): cW, func_184607_cu
int (): cK, func_184605_cv
int (): cX, func_184605_cv
int (): cL, func_184612_cw
int (): cY, func_184612_cw
void (): cM, func_184597_cx, clearActiveItem
void (): cZ, func_184597_cx, clearActiveItem
void (): cN, func_184602_cy
void (): da, func_184602_cy
boolean (): cO, func_184585_cz, isBlocking
boolean (): db, func_184585_cz, isBlocking
boolean (): cP, func_184613_cA
boolean (): dc, func_184613_cA
boolean (): cR, func_184603_cC
boolean (): de, func_184603_cC
int (): cQ, func_184599_cB
int (): dd, func_184599_cB
DamageSource (): ce, func_189748_bU
DamageSource (): cr, func_189748_bU
float (): cx, func_189749_co
float (): cJ, func_189749_co
boolean (): cS, func_190631_cK
boolean (): df, func_190631_cK
Map<MobEffectList, MobEffect> (): cb, func_193076_bZ
Map<MobEffectList, MobEffect> (): co, func_193076_bZ
boolean (): aY, func_205710_ba
int (int): m, func_207300_l
boolean (): cm, func_195061_cb, removeAllEffects
boolean (MobEffect): c, func_195064_c, addEffect
boolean (MobEffectList): d, func_195063_d, removeEffect
void (Tag<FluidType>): c, func_180466_bG
void (AxisAlignedBB, AxisAlignedBB): a, func_204801_a
void (EntityLiving): d, func_204804_d
void (int): p, func_204803_n
boolean (): cO, func_204805_cN
float (float): h, func_195046_g
void (): o, func_205014_p
void (int, boolean): c, func_204802_c
void (ArgumentAnchor$Anchor, Vec3D): a, func_200602_a
void (ItemStack, int): a, func_195062_a
float (float): b, func_205015_b
float (float, float, float): b, func_205016_b
void (): cI, func_203010_cG
void (float, int): a, func_208000_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
vn
vp
Fields
Constructors
Methods
1.12
Names
sw
vn
net.minecraft.server.v1_11_R1.EntityLiving
net.minecraft.server.v1_12_R1.EntityLiving
Fields
AttributeMapBase: br, field_110155_d, attributeMap
AttributeMapBase: bs, field_110155_d, attributeMap
CombatTracker: bs, field_94063_bt, combatTracker
CombatTracker: bt, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: bt, field_70713_bf, effects
Map<MobEffectList, MobEffect>: bu, field_70713_bf, effects
float: bg, field_70704_bt
float: bh, field_70704_bt
int: bh, field_70716_bi
int: bi, field_70716_bi
double: bm, field_70709_bj
double: bn, field_70709_bj
boolean: bw, field_70752_e, updateEffects
boolean: bx, field_70752_e, updateEffects
EntityLiving: bx, field_70755_b, lastDamager
EntityLiving: by, field_70755_b, lastDamager
int: by, field_70756_c, hurtTimestamp
int: bz, field_70756_c, hurtTimestamp
EntityLiving: bz, field_110150_bn
EntityLiving: bA, field_110150_bn
int: bA, field_142016_bo
int: bB, field_142016_bo
float: bB, field_70746_aG
float: bC, field_70746_aG
int: bC, field_70773_bE
int: bD, field_70773_bE
float: bD, field_110151_bq
float: bE, field_110151_bq
DataWatcherObject<Integer>: bq, field_184635_h
DataWatcherObject<Integer>: br, field_184635_h
double: bi, field_184623_bh
double: bj, field_184623_bh
double: bj, field_184624_bi
double: bk, field_184624_bi
double: bk, field_184625_bj
double: bl, field_184625_bj
double: bl, field_184626_bk
double: bm, field_184626_bk
ItemStack: bn, field_184627_bm, activeItem
ItemStack: bo, field_184627_bm, activeItem
int: bo, field_184628_bn
int: bp, field_184628_bn
int: bp, field_184629_bo
int: bq, field_184629_bo
BlockPosition: bE, field_184620_bC
BlockPosition: bF, field_184620_bC
DamageSource: bF, field_189750_bF
DamageSource: bG, field_189750_bF
long: bG, field_189751_bG
long: bH, field_189751_bG
NonNullList<ItemStack>: bu, field_184630_bs
NonNullList<ItemStack>: bv, field_184630_bs
NonNullList<ItemStack>: bv, field_184631_bt
NonNullList<ItemStack>: bw, field_184631_bt
float: bg, field_191988_bg
Constructors
Methods
void (): Q, func_174812_G
void (): U, func_174812_G, killEntity
void (): bE, func_110147_ax, initAttributes
void (): bM, func_110147_ax, initAttributes
boolean (): bF, func_70648_aU
boolean (): bN, func_70648_aU
void (): U, func_70030_z
void (): Y, func_70030_z
void (): bG, func_70609_aI
void (): bO, func_70609_aI
boolean (): bH, func_146066_aG, isDropExperience
boolean (): bP, func_146066_aG, isDropExperience
boolean (): bI, func_70684_aJ, alwaysGivesExp
boolean (): bQ, func_70684_aJ, alwaysGivesExp
Random (): bJ, func_70681_au, getRandom
Random (): bR, func_70681_au, getRandom
EntityLiving (): bK, func_70643_av, getLastDamager
EntityLiving (): bS, func_70643_av, getLastDamager
int (): bL, func_142015_aE
int (): bT, func_142015_aE
EntityLiving (): bM, func_110144_aD
EntityLiving (): bU, func_110144_aD
int (): bN, func_142013_aG
int (): bV, func_142013_aG
int (): bO, func_70654_ax
int (): bW, func_70654_ax
void (): bP, func_70679_bo, tickPotionEffects
void (): bX, func_70679_bo, tickPotionEffects
void (): F, func_175135_B
void (): G, func_175135_B
void (): bQ, func_175133_bi
void (): bY, func_175133_bi
void (): bR, func_70674_bp, removeAllEffects
void (): bZ, func_70674_bp, removeAllEffects
Collection<MobEffect> (): bS, func_70651_bq, getEffects
Collection<MobEffect> (): ca, func_70651_bq, getEffects
boolean (): bT, func_70662_br
boolean (): cc, func_70662_br
float (): bU, func_110143_aJ, getHealth
float (): cd, func_110143_aJ, getHealth
boolean (): au, func_70089_S, isAlive
boolean (): aC, func_70089_S, isAlive
int (): bY, func_70658_aO, getArmorStrength
int (): cg, func_70658_aO, getArmorStrength
void (float): j, func_70675_k, damageArmor
void (float): i, func_70675_k, damageArmor
CombatTracker (): bZ, func_110142_aN, getCombatTracker
CombatTracker (): ch, func_110142_aN, getCombatTracker
EntityLiving (): ca, func_94060_bK
EntityLiving (): ci, func_94060_bK
float (): cb, func_110138_aP, getMaxHealth
float (): cj, func_110138_aP, getMaxHealth
int (): cc, func_85035_bI
int (): ck, func_85035_bI, getArrowCount
void (int): f, func_85034_r
void (int): f, func_85034_r, setArrowCount
int (): o, func_82166_i
int (): p, func_82166_i
void (): Y, func_70076_C
void (): ac, func_70076_C
void (): cd, func_82168_bl
void (): cl, func_82168_bl
AttributeMapBase (): ce, func_110140_aT, getAttributeMap
AttributeMapBase (): cm, func_110140_aT, getAttributeMap
EnumMonsterType (): cf, func_70668_bt, getMonsterType
EnumMonsterType (): cn, func_70668_bt, getMonsterType
float (): ci, func_70599_aP
float (): cq, func_70599_aP
float (): cj, func_70647_i
float (): cr, func_70647_i
boolean (): ck, func_70610_aX, isFrozen
boolean (): cs, func_70610_aX, isFrozen
float (): cl, func_175134_bD
float (): ct, func_175134_bD
void (): cm, func_70664_aZ
void (): cu, func_70664_aZ
void (): cn, func_70629_bd
void (): cv, func_70629_bd
void (): co, func_180466_bG
void (): cw, func_180466_bG
void (float, float): g, func_70612_e
float (): cq, func_70689_ay
float (): cy, func_70689_ay
void (float): l, func_70659_e
void (float): k, func_70659_e
boolean (): cr, func_70608_bn, isSleeping
boolean (): cz, func_70608_bn, isSleeping
void (): A_, func_70071_h_
void (): B_, func_70071_h_
float (float, float): h, func_110146_f
float (float, float): g, func_110146_f
void (): cs, func_70626_be, doTick
void (): cA, func_70626_be, doTick
void (): ct, func_85033_bc
void (): cB, func_85033_bc
void (): aw, func_70098_U
void (): aE, func_70098_U
Vec3D (): aB, func_70040_Z
Vec3D (float): f, func_70676_i
Vec3D (float): e, func_70676_i
boolean (): cu, func_70613_aW
boolean (): cC, func_70613_aW
boolean (): aq, func_70067_L, isInteractable
boolean (): ay, func_70067_L, isInteractable
boolean (): ar, func_70104_M, isCollidable
boolean (): az, func_70104_M, isCollidable
void (): ap, func_70018_K
void (): ax, func_70018_K
float (): aU, func_70079_am, getHeadRotation
float (): bc, func_70079_am, getHeadRotation
void (float): h, func_70034_d
void (float): g, func_70034_d, setHeadRotation
void (float): i, func_181013_g
void (float): h, func_181013_g
float (): cv, func_110139_bj, getAbsorptionHearts
float (): cD, func_110139_bj, getAbsorptionHearts
void (float): n, func_110149_m, setAbsorptionHearts
void (float): m, func_110149_m, setAbsorptionHearts
void (): cw, func_175136_bO
void (): cE, func_175136_bO
void (): aF, func_70057_ab
void (): aN, func_70057_ab
boolean (): bk, func_94059_bO
boolean (): bs, func_94059_bO
float (float): m, func_70678_g
float (float): l, func_70678_g
boolean (DamageSource): e, func_184583_d, applyBlockingModifier
boolean (DamageSource): f, func_184583_d, applyBlockingModifier
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bX, func_184615_bR
SoundEffect (): cf, func_184615_bR
void (float): k, func_184590_k, damageShield
void (float): j, func_184590_k, damageShield
ItemStack (): cg, func_184614_ca, getItemInMainHand
ItemStack (): co, func_184614_ca, getItemInMainHand
ItemStack (): ch, func_184592_cb, getItemInOffHand
ItemStack (): cp, func_184592_cb, getItemInOffHand
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
void (): p, func_184210_p, stopRiding
void (): o, func_184210_p, stopRiding
EnumMainHand (): cx, func_184591_cq, getMainHand
EnumMainHand (): cF, func_184591_cq, getMainHand
boolean (): cy, func_184587_cr, isHandRaised
boolean (): cG, func_184587_cr, isHandRaised
EnumHand (): cz, func_184600_cs
EnumHand (): cH, func_184600_cs
void (): cA, func_184608_ct
void (): cI, func_184608_ct
void (ItemStack, int): a, func_184584_a
void (ItemStack, int): b, func_184584_a
ItemStack (): cB, func_184607_cu
ItemStack (): cJ, func_184607_cu
int (): cC, func_184605_cv
int (): cK, func_184605_cv
int (): cD, func_184612_cw
int (): cL, func_184612_cw
void (): cE, func_184597_cx, clearActiveItem
void (): cM, func_184597_cx, clearActiveItem
void (): cF, func_184602_cy
void (): cN, func_184602_cy
boolean (): cG, func_184585_cz, isBlocking
boolean (): cO, func_184585_cz, isBlocking
boolean (): cH, func_184613_cA
boolean (): cP, func_184613_cA
boolean (): cJ, func_184603_cC
boolean (): cR, func_184603_cC
int (): cI, func_184599_cB
int (): cQ, func_184599_cB
DamageSource (): bV, func_189748_bU
DamageSource (): ce, func_189748_bU
float (): cp, func_189749_co
float (): cx, func_189749_co
boolean (DamageSource): d, func_190628_d
boolean (DamageSource): e, func_190628_d
boolean (): cK, func_190631_cK
boolean (): cS, func_190631_cK
Map<MobEffectList, MobEffect> (): cb, func_193076_bZ
SoundEffect (DamageSource): d, func_184601_bQ
void (float, float, float): a, func_191986_a
void (BlockPosition, boolean): a, func_191987_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
sv
sw
Fields
Constructors
Methods
1.11
Names
sf
sv
net.minecraft.server.v1_10_R1.EntityLiving
net.minecraft.server.v1_11_R1.EntityLiving
Fields
UUID: a, field_110156_b
UUID: b, field_110156_b
AttributeModifier: b, field_110157_c
AttributeModifier: c, field_110157_c
AttributeMapBase: br, field_110155_d
AttributeMapBase: br, field_110155_d, attributeMap
boolean: av, field_82175_bq
boolean: au, field_82175_bq
int: ax, field_110158_av
int: aw, field_110158_av
int: ay, field_70720_be
int: ax, field_70720_be
int: az, field_70737_aN, hurtTicks
int: ay, field_70737_aN, hurtTicks
int: aA, field_70738_aO
int: az, field_70738_aO
float: aB, field_70739_aP
float: aA, field_70739_aP
int: aC, field_70725_aQ, deathTicks
int: aB, field_70725_aQ, deathTicks
float: aD, field_70732_aI
float: aC, field_70732_aI
float: aE, field_70733_aJ
float: aD, field_70733_aJ
float: aH, field_70721_aZ
float: aG, field_70721_aZ
int: aJ, field_70771_an, maxNoDamageTicks
int: aI, field_70771_an, maxNoDamageTicks
float: aK, field_70727_aS
float: aJ, field_70727_aS
float: aL, field_70726_aT
float: aK, field_70726_aT
float: aM, field_70769_ao
float: aL, field_70769_ao
float: aN, field_70770_ap
float: aM, field_70770_ap
float: aO, field_70761_aq
float: aN, field_70761_aq
float: aP, field_70760_ar
float: aO, field_70760_ar
float: aQ, field_70759_as
float: aP, field_70759_as
float: aR, field_70758_at
float: aQ, field_70758_at
float: aS, field_70747_aH
float: aR, field_70747_aH
EntityHuman: aT, field_70717_bb, killer
EntityHuman: aS, field_70717_bb, killer
int: aU, field_70718_bc, lastDamageByPlayerTime
int: aT, field_70718_bc, lastDamageByPlayerTime
boolean: aV, field_70729_aU
boolean: aU, field_70729_aU
int: aW, field_70708_bq, ticksFarFromPlayer
int: aV, field_70708_bq, ticksFarFromPlayer
float: aX, field_70768_au
float: aW, field_70768_au
float: aY, field_110154_aX
float: aX, field_110154_aX
float: aZ, field_70764_aw
float: aY, field_70764_aw
float: ba, field_70763_ax
float: aZ, field_70763_ax
float: bb, field_70741_aB
float: ba, field_70741_aB
int: bc, field_70744_aE
int: bb, field_70744_aE
float: bd, field_110153_bc, lastDamage
float: bc, field_110153_bc, lastDamage
boolean: be, field_70703_bu
boolean: bd, field_70703_bu
float: bf, field_70702_br
float: be, field_70702_br
float: bg, field_70701_bs
float: bf, field_70701_bs
float: bh, field_70704_bt
float: bg, field_70704_bt
int: bi, field_70716_bi
int: bh, field_70716_bi
double: bn, field_70709_bj
double: bm, field_70709_bj
DataWatcherObject<Byte>: au, field_184621_as
DataWatcherObject<Byte>: at, field_184621_as
DataWatcherObject<Float>: c, field_184632_c, HEALTH
DataWatcherObject<Float>: f, field_184632_c, HEALTH
DataWatcherObject<Integer>: f, field_184633_f
DataWatcherObject<Integer>: g, field_184633_f
DataWatcherObject<Boolean>: g, field_184634_g
DataWatcherObject<Boolean>: h, field_184634_g
DataWatcherObject<Integer>: h, field_184635_h
DataWatcherObject<Integer>: bq, field_184635_h
ItemStack[]: bu, field_184630_bs
ItemStack[]: bv, field_184631_bt
EnumHand: aw, field_184622_au
EnumHand: av, field_184622_au
int: aF, field_184617_aD
int: aE, field_184617_aD
float: aG, field_184618_aE
float: aF, field_184618_aE
float: aI, field_184619_aG
float: aH, field_184619_aG
double: bj, field_184623_bh
double: bi, field_184623_bh
double: bk, field_184624_bi
double: bj, field_184624_bi
double: bl, field_184625_bj
double: bk, field_184625_bj
double: bm, field_184626_bk
double: bl, field_184626_bk
ItemStack: bo, field_184627_bm
ItemStack: bn, field_184627_bm, activeItem
int: bp, field_184628_bn
int: bo, field_184628_bn
int: bq, field_184629_bo
int: bp, field_184629_bo
org.apache.logging.log4j.Logger: a, field_190632_a
NonNullList<ItemStack>: bu, field_184630_bs
NonNullList<ItemStack>: bv, field_184631_bt
Constructors
Methods
void (): bD, func_110147_ax, initAttributes
void (): bE, func_110147_ax, initAttributes
boolean (): bE, func_70648_aU
boolean (): bF, func_70648_aU
void (): bF, func_70609_aI
void (): bG, func_70609_aI
boolean (): bG, func_146066_aG, isDropExperience
boolean (): bH, func_146066_aG, isDropExperience
boolean (): bH, func_70684_aJ, alwaysGivesExp
boolean (): bI, func_70684_aJ, alwaysGivesExp
Random (): bI, func_70681_au, getRandom
Random (): bJ, func_70681_au, getRandom
EntityLiving (): bJ, func_70643_av, getLastDamager
EntityLiving (): bK, func_70643_av, getLastDamager
int (): bK, func_142015_aE
int (): bL, func_142015_aE
EntityLiving (): bL, func_110144_aD
EntityLiving (): bM, func_110144_aD
int (): bM, func_142013_aG
int (): bN, func_142013_aG
int (): bN, func_70654_ax
int (): bO, func_70654_ax
void (): bO, func_70679_bo, tickPotionEffects
void (): bP, func_70679_bo, tickPotionEffects
void (): bP, func_175133_bi
void (): bQ, func_175133_bi
void (): bQ, func_70674_bp, removeAllEffects
void (): bR, func_70674_bp, removeAllEffects
Collection<MobEffect> (): bR, func_70651_bq, getEffects
Collection<MobEffect> (): bS, func_70651_bq, getEffects
boolean (): bS, func_70662_br
boolean (): bT, func_70662_br
float (): bT, func_110143_aJ, getHealth
float (): bU, func_110143_aJ, getHealth
int (): bX, func_70658_aO, getArmorStrength
int (): bY, func_70658_aO, getArmorStrength
CombatTracker (): bY, func_110142_aN, getCombatTracker
CombatTracker (): bZ, func_110142_aN, getCombatTracker
EntityLiving (): bZ, func_94060_bK
EntityLiving (): ca, func_94060_bK
float (): ca, func_110138_aP, getMaxHealth
float (): cb, func_110138_aP, getMaxHealth
int (): cb, func_85035_bI
int (): cc, func_85035_bI
void (): cc, func_82168_bl
void (): cd, func_82168_bl
AttributeMapBase (): cd, func_110140_aT, getAttributeMap
AttributeMapBase (): ce, func_110140_aT, getAttributeMap
EnumMonsterType (): ce, func_70668_bt, getMonsterType
EnumMonsterType (): cf, func_70668_bt, getMonsterType
float (): ch, func_70599_aP
float (): ci, func_70599_aP
float (): ci, func_70647_i
float (): cj, func_70647_i
boolean (): cj, func_70610_aX
boolean (): ck, func_70610_aX, isFrozen
float (): ck, func_175134_bD
float (): cl, func_175134_bD
void (): cl, func_70664_aZ
void (): cm, func_70664_aZ
void (): cm, func_70629_bd
void (): cn, func_70629_bd
void (): cn, func_180466_bG
void (): co, func_180466_bG
float (): cp, func_70689_ay
float (): cq, func_70689_ay
boolean (): cq, func_70608_bn, isSleeping
boolean (): cr, func_70608_bn, isSleeping
void (): m, func_70071_h_
void (): A_, func_70071_h_
void (): cr, func_70626_be, doTick
void (): cs, func_70626_be, doTick
void (): cs, func_85033_bc
void (): ct, func_85033_bc
boolean (): ct, func_70613_aW
boolean (): cu, func_70613_aW
float (): cu, func_110139_bj, getAbsorptionHearts
float (): cv, func_110139_bj, getAbsorptionHearts
void (): cv, func_175136_bO
void (): cw, func_175136_bO
boolean (DamageSource): d, func_184583_d
boolean (DamageSource): e, func_184583_d, applyBlockingModifier
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bW, func_184615_bR
SoundEffect (): bX, func_184615_bR
void (float): k, func_184590_k
void (float): k, func_184590_k, damageShield
ItemStack (): cf, func_184614_ca, getItemInMainHand
ItemStack (): cg, func_184614_ca, getItemInMainHand
ItemStack (): cg, func_184592_cb, getItemInOffHand
ItemStack (): ch, func_184592_cb, getItemInOffHand
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
EnumMainHand (): cw, func_184591_cq, getMainHand
EnumMainHand (): cx, func_184591_cq, getMainHand
boolean (): cx, func_184587_cr
boolean (): cy, func_184587_cr, isHandRaised
EnumHand (): cy, func_184600_cs
EnumHand (): cz, func_184600_cs
void (): cz, func_184608_ct
void (): cA, func_184608_ct
ItemStack (): cA, func_184607_cu
ItemStack (): cB, func_184607_cu
int (): cB, func_184605_cv
int (): cC, func_184605_cv
int (): cC, func_184612_cw
int (): cD, func_184612_cw
void (): cD, func_184597_cx, clearActiveItem
void (): cE, func_184597_cx, clearActiveItem
void (): cE, func_184602_cy
void (): cF, func_184602_cy
boolean (): cF, func_184585_cz, isBlocking
boolean (): cG, func_184585_cz, isBlocking
boolean (): cG, func_184613_cA
boolean (): cH, func_184613_cA
boolean (double, double, double): k, func_184595_k
boolean (double, double, double): j, func_184595_k
boolean (): cI, func_184603_cC
boolean (): cJ, func_184603_cC
int (): cH, func_184599_cB
int (): cI, func_184599_cB
DamageSource (): bU, func_189748_bU
DamageSource (): bV, func_189748_bU
float (): co, func_189749_co
float (): cp, func_189749_co
void (EntityLiving): c, func_190629_c
boolean (DamageSource): d, func_190628_d
boolean (EnumItemSlot): a, func_190630_a
boolean (): cK, func_190631_cK
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
sa
sf
net.minecraft.server.v1_9_R2.EntityLiving
net.minecraft.server.v1_10_R1.EntityLiving
Fields
AttributeMapBase: bq, field_110155_d
AttributeMapBase: br, field_110155_d
CombatTracker: br, field_94063_bt, combatTracker
CombatTracker: bs, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: bs, field_70713_bf, effects
Map<MobEffectList, MobEffect>: bt, field_70713_bf, effects
boolean: au, field_82175_bq
boolean: av, field_82175_bq
int: aw, field_110158_av
int: ax, field_110158_av
int: ax, field_70720_be
int: ay, field_70720_be
int: ay, field_70737_aN, hurtTicks
int: az, field_70737_aN, hurtTicks
int: az, field_70738_aO
int: aA, field_70738_aO
float: aA, field_70739_aP
float: aB, field_70739_aP
int: aB, field_70725_aQ, deathTicks
int: aC, field_70725_aQ, deathTicks
float: aC, field_70732_aI
float: aD, field_70732_aI
float: aD, field_70733_aJ
float: aE, field_70733_aJ
float: aG, field_70721_aZ
float: aH, field_70721_aZ
int: aI, field_70771_an, maxNoDamageTicks
int: aJ, field_70771_an, maxNoDamageTicks
float: aJ, field_70727_aS
float: aK, field_70727_aS
float: aK, field_70726_aT
float: aL, field_70726_aT
float: aL, field_70769_ao
float: aM, field_70769_ao
float: aM, field_70770_ap
float: aN, field_70770_ap
float: aN, field_70761_aq
float: aO, field_70761_aq
float: aO, field_70760_ar
float: aP, field_70760_ar
float: aP, field_70759_as
float: aQ, field_70759_as
float: aQ, field_70758_at
float: aR, field_70758_at
float: aR, field_70747_aH
float: aS, field_70747_aH
EntityHuman: aS, field_70717_bb, killer
EntityHuman: aT, field_70717_bb, killer
int: aT, field_70718_bc, lastDamageByPlayerTime
int: aU, field_70718_bc, lastDamageByPlayerTime
boolean: aU, field_70729_aU
boolean: aV, field_70729_aU
int: aV, field_70708_bq, ticksFarFromPlayer
int: aW, field_70708_bq, ticksFarFromPlayer
float: aW, field_70768_au
float: aX, field_70768_au
float: aX, field_110154_aX
float: aY, field_110154_aX
float: aY, field_70764_aw
float: aZ, field_70764_aw
float: aZ, field_70763_ax
float: ba, field_70763_ax
float: ba, field_70741_aB
float: bb, field_70741_aB
int: bb, field_70744_aE
int: bc, field_70744_aE
float: bc, field_110153_bc, lastDamage
float: bd, field_110153_bc, lastDamage
boolean: bd, field_70703_bu
boolean: be, field_70703_bu
float: be, field_70702_br
float: bf, field_70702_br
float: bf, field_70701_bs
float: bg, field_70701_bs
float: bg, field_70704_bt
float: bh, field_70704_bt
int: bh, field_70716_bi
int: bi, field_70716_bi
double: bm, field_70709_bj
double: bn, field_70709_bj
boolean: bv, field_70752_e, updateEffects
boolean: bw, field_70752_e, updateEffects
EntityLiving: bw, field_70755_b, lastDamager
EntityLiving: bx, field_70755_b, lastDamager
int: bx, field_70756_c, hurtTimestamp
int: by, field_70756_c, hurtTimestamp
EntityLiving: by, field_110150_bn
EntityLiving: bz, field_110150_bn
int: bz, field_142016_bo
int: bA, field_142016_bo
float: bA, field_70746_aG
float: bB, field_70746_aG
int: bB, field_70773_bE
int: bC, field_70773_bE
float: bC, field_110151_bq
float: bD, field_110151_bq
DataWatcherObject<Byte>: at, field_184621_as
DataWatcherObject<Byte>: au, field_184621_as
ItemStack[]: bt, field_184630_bs
ItemStack[]: bu, field_184630_bs
ItemStack[]: bu, field_184631_bt
ItemStack[]: bv, field_184631_bt
EnumHand: av, field_184622_au
EnumHand: aw, field_184622_au
int: aE, field_184617_aD
int: aF, field_184617_aD
float: aF, field_184618_aE
float: aG, field_184618_aE
float: aH, field_184619_aG
float: aI, field_184619_aG
double: bi, field_184623_bh
double: bj, field_184623_bh
double: bj, field_184624_bi
double: bk, field_184624_bi
double: bk, field_184625_bj
double: bl, field_184625_bj
double: bl, field_184626_bk
double: bm, field_184626_bk
ItemStack: bn, field_184627_bm
ItemStack: bo, field_184627_bm
int: bo, field_184628_bn
int: bp, field_184628_bn
int: bp, field_184629_bo
int: bq, field_184629_bo
BlockPosition: bD, field_184620_bC
BlockPosition: bE, field_184620_bC
DamageSource: bF, field_189750_bF
long: bG, field_189751_bG
Constructors
Methods
void (): bB, func_110147_ax, initAttributes
void (): bD, func_110147_ax, initAttributes
boolean (): bC, func_70648_aU
boolean (): bE, func_70648_aU
boolean (): m_, func_70631_g_, isBaby
boolean (): l_, func_70631_g_, isBaby
void (): bD, func_70609_aI
void (): bF, func_70609_aI
boolean (): bE, func_146066_aG, isDropExperience
boolean (): bG, func_146066_aG, isDropExperience
boolean (): bF, func_70684_aJ, alwaysGivesExp
boolean (): bH, func_70684_aJ, alwaysGivesExp
Random (): bG, func_70681_au, getRandom
Random (): bI, func_70681_au, getRandom
EntityLiving (): bH, func_70643_av, getLastDamager
EntityLiving (): bJ, func_70643_av, getLastDamager
int (): bI, func_142015_aE
int (): bK, func_142015_aE
EntityLiving (): bJ, func_110144_aD
EntityLiving (): bL, func_110144_aD
int (): bK, func_142013_aG
int (): bM, func_142013_aG
int (): bL, func_70654_ax
int (): bN, func_70654_ax
void (): bM, func_70679_bo, tickPotionEffects
void (): bO, func_70679_bo, tickPotionEffects
void (): bN, func_175133_bi
void (): bP, func_175133_bi
void (): bO, func_70674_bp, removeAllEffects
void (): bQ, func_70674_bp, removeAllEffects
Collection<MobEffect> (): bP, func_70651_bq, getEffects
Collection<MobEffect> (): bR, func_70651_bq, getEffects
boolean (): bQ, func_70662_br
boolean (): bS, func_70662_br
float (): bR, func_110143_aJ, getHealth
float (): bT, func_110143_aJ, getHealth
boolean (): n_, func_70617_f_
boolean (): m_, func_70617_f_
int (): bU, func_70658_aO, getArmorStrength
int (): bX, func_70658_aO, getArmorStrength
CombatTracker (): bV, func_110142_aN, getCombatTracker
CombatTracker (): bY, func_110142_aN, getCombatTracker
EntityLiving (): bW, func_94060_bK
EntityLiving (): bZ, func_94060_bK
float (): bX, func_110138_aP, getMaxHealth
float (): ca, func_110138_aP, getMaxHealth
int (): bY, func_85035_bI
int (): cb, func_85035_bI
void (int): k, func_85034_r
void (int): f, func_85034_r
void (): bZ, func_82168_bl
void (): cc, func_82168_bl
AttributeMapBase (): ca, func_110140_aT, getAttributeMap
AttributeMapBase (): cd, func_110140_aT, getAttributeMap
EnumMonsterType (): cb, func_70668_bt, getMonsterType
EnumMonsterType (): ce, func_70668_bt, getMonsterType
void (boolean): e, func_70031_b, setSprinting
void (boolean): f, func_70031_b, setSprinting
float (): ce, func_70599_aP
float (): ch, func_70599_aP
float (): cf, func_70647_i
float (): ci, func_70647_i
boolean (): cg, func_70610_aX
boolean (): cj, func_70610_aX
float (): ch, func_175134_bD
float (): ck, func_175134_bD
void (): ci, func_70664_aZ
void (): cl, func_70664_aZ
void (): cj, func_70629_bd
void (): cm, func_70629_bd
void (): ck, func_180466_bG
void (): cn, func_180466_bG
float (): cl, func_70689_ay
float (): cp, func_70689_ay
boolean (): cm, func_70608_bn, isSleeping
boolean (): cq, func_70608_bn, isSleeping
void (): cn, func_70626_be, doTick
void (): cr, func_70626_be, doTick
void (): co, func_85033_bc
void (): cs, func_85033_bc
void (boolean): k, func_70637_d
void (boolean): l, func_70637_d
boolean (): cp, func_70613_aW
boolean (): ct, func_70613_aW
boolean (): ap, func_70067_L, isInteractable
boolean (): aq, func_70067_L, isInteractable
boolean (): aq, func_70104_M, isCollidable
boolean (): ar, func_70104_M, isCollidable
void (): ao, func_70018_K
void (): ap, func_70018_K
float (): aS, func_70079_am, getHeadRotation
float (): aU, func_70079_am, getHeadRotation
float (): cq, func_110139_bj, getAbsorptionHearts
float (): cu, func_110139_bj, getAbsorptionHearts
void (): cr, func_175136_bO
void (): cv, func_175136_bO
void (): aD, func_70057_ab
void (): aF, func_70057_ab
boolean (): bi, func_94059_bO
boolean (): bk, func_94059_bO
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bT, func_184615_bR
SoundEffect (): bW, func_184615_bR
ItemStack (): cc, func_184614_ca, getItemInMainHand
ItemStack (): cf, func_184614_ca, getItemInMainHand
ItemStack (): cd, func_184592_cb, getItemInOffHand
ItemStack (): cg, func_184592_cb, getItemInOffHand
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
EnumMainHand (): cs, func_184591_cq, getMainHand
EnumMainHand (): cw, func_184591_cq, getMainHand
boolean (): ct, func_184587_cr
boolean (): cx, func_184587_cr
EnumHand (): cu, func_184600_cs
EnumHand (): cy, func_184600_cs
void (): cv, func_184608_ct
void (): cz, func_184608_ct
ItemStack (): cw, func_184607_cu
ItemStack (): cA, func_184607_cu
int (): cx, func_184605_cv
int (): cB, func_184605_cv
int (): cy, func_184612_cw
int (): cC, func_184612_cw
void (): cz, func_184597_cx, clearActiveItem
void (): cD, func_184597_cx, clearActiveItem
void (): cA, func_184602_cy
void (): cE, func_184602_cy
boolean (): cB, func_184585_cz, isBlocking
boolean (): cF, func_184585_cz, isBlocking
boolean (): cC, func_184613_cA
boolean (): cG, func_184613_cA
boolean (): cE, func_184603_cC
boolean (): cI, func_184603_cC
int (): cD, func_184599_cB
int (): cH, func_184599_cB
DamageSource (): bU, func_189748_bU
float (): co, func_189749_co
1.9.4
Names
net.minecraft.server.v1_9_R1.EntityLiving
net.minecraft.server.v1_9_R2.EntityLiving
Fields
AttributeMapBase: bp, field_110155_d
AttributeMapBase: bq, field_110155_d
CombatTracker: bq, field_94063_bt, combatTracker
CombatTracker: br, field_94063_bt, combatTracker
Map<MobEffectList, MobEffect>: br, field_70713_bf, effects
Map<MobEffectList, MobEffect>: bs, field_70713_bf, effects
boolean: at, field_82175_bq
boolean: au, field_82175_bq
int: av, field_110158_av
int: aw, field_110158_av
int: aw, field_70720_be
int: ax, field_70720_be
int: ax, field_70737_aN, hurtTicks
int: ay, field_70737_aN, hurtTicks
int: ay, field_70738_aO
int: az, field_70738_aO
float: az, field_70739_aP
float: aA, field_70739_aP
int: aA, field_70725_aQ, deathTicks
int: aB, field_70725_aQ, deathTicks
float: aB, field_70732_aI
float: aC, field_70732_aI
float: aC, field_70733_aJ
float: aD, field_70733_aJ
float: aF, field_70721_aZ
float: aG, field_70721_aZ
int: aH, field_70771_an, maxNoDamageTicks
int: aI, field_70771_an, maxNoDamageTicks
float: aI, field_70727_aS
float: aJ, field_70727_aS
float: aJ, field_70726_aT
float: aK, field_70726_aT
float: aK, field_70769_ao
float: aL, field_70769_ao
float: aL, field_70770_ap
float: aM, field_70770_ap
float: aM, field_70761_aq
float: aN, field_70761_aq
float: aN, field_70760_ar
float: aO, field_70760_ar
float: aO, field_70759_as
float: aP, field_70759_as
float: aP, field_70758_at
float: aQ, field_70758_at
float: aQ, field_70747_aH
float: aR, field_70747_aH
EntityHuman: aR, field_70717_bb, killer
EntityHuman: aS, field_70717_bb, killer
int: aS, field_70718_bc, lastDamageByPlayerTime
int: aT, field_70718_bc, lastDamageByPlayerTime
boolean: aT, field_70729_aU
boolean: aU, field_70729_aU
int: aU, field_70708_bq, ticksFarFromPlayer
int: aV, field_70708_bq, ticksFarFromPlayer
float: aV, field_70768_au
float: aW, field_70768_au
float: aW, field_110154_aX
float: aX, field_110154_aX
float: aX, field_70764_aw
float: aY, field_70764_aw
float: aY, field_70763_ax
float: aZ, field_70763_ax
float: aZ, field_70741_aB
float: ba, field_70741_aB
int: ba, field_70744_aE
int: bb, field_70744_aE
float: bb, field_110153_bc, lastDamage
float: bc, field_110153_bc, lastDamage
boolean: bc, field_70703_bu
boolean: bd, field_70703_bu
float: bd, field_70702_br
float: be, field_70702_br
float: be, field_70701_bs
float: bf, field_70701_bs
float: bf, field_70704_bt
float: bg, field_70704_bt
int: bg, field_70716_bi
int: bh, field_70716_bi
double: bl, field_70709_bj
double: bm, field_70709_bj
boolean: bu, field_70752_e, updateEffects
boolean: bv, field_70752_e, updateEffects
EntityLiving: bv, field_70755_b, lastDamager
EntityLiving: bw, field_70755_b, lastDamager
int: bw, field_70756_c, hurtTimestamp
int: bx, field_70756_c, hurtTimestamp
EntityLiving: bx, field_110150_bn
EntityLiving: by, field_110150_bn
int: by, field_142016_bo
int: bz, field_142016_bo
float: bz, field_70746_aG
float: bA, field_70746_aG
int: bA, field_70773_bE
int: bB, field_70773_bE
float: bB, field_110151_bq
float: bC, field_110151_bq
DataWatcherObject<Byte>: as, field_184621_as
DataWatcherObject<Byte>: at, field_184621_as
ItemStack[]: bs, field_184630_bs
ItemStack[]: bt, field_184630_bs
ItemStack[]: bt, field_184631_bt
ItemStack[]: bu, field_184631_bt
EnumHand: au, field_184622_au
EnumHand: av, field_184622_au
int: aD, field_184617_aD
int: aE, field_184617_aD
float: aE, field_184618_aE
float: aF, field_184618_aE
float: aG, field_184619_aG
float: aH, field_184619_aG
double: bh, field_184623_bh
double: bi, field_184623_bh
double: bi, field_184624_bi
double: bj, field_184624_bi
double: bj, field_184625_bj
double: bk, field_184625_bj
double: bk, field_184626_bk
double: bl, field_184626_bk
ItemStack: bm, field_184627_bm
ItemStack: bn, field_184627_bm
int: bn, field_184628_bn
int: bo, field_184628_bn
int: bo, field_184629_bo
int: bp, field_184629_bo
BlockPosition: bC, field_184620_bC
BlockPosition: bD, field_184620_bC
Constructors
Methods
void (): bA, func_110147_ax, initAttributes
void (): bB, func_110147_ax, initAttributes
boolean (): bB, func_70648_aU
boolean (): bC, func_70648_aU
void (): bC, func_70609_aI
void (): bD, func_70609_aI
boolean (): bD, func_146066_aG, isDropExperience
boolean (): bE, func_146066_aG, isDropExperience
boolean (): bE, func_70684_aJ, alwaysGivesExp
boolean (): bF, func_70684_aJ, alwaysGivesExp
Random (): bF, func_70681_au, getRandom
Random (): bG, func_70681_au, getRandom
EntityLiving (): bG, func_70643_av, getLastDamager
EntityLiving (): bH, func_70643_av, getLastDamager
int (): bH, func_142015_aE
int (): bI, func_142015_aE
EntityLiving (): bI, func_110144_aD
EntityLiving (): bJ, func_110144_aD
int (): bJ, func_142013_aG
int (): bK, func_142013_aG
int (): bK, func_70654_ax
int (): bL, func_70654_ax
void (): bL, func_70679_bo, tickPotionEffects
void (): bM, func_70679_bo, tickPotionEffects
void (): bM, func_175133_bi
void (): bN, func_175133_bi
void (): bN, func_70674_bp, removeAllEffects
void (): bO, func_70674_bp, removeAllEffects
Collection<MobEffect> (): bO, func_70651_bq, getEffects
Collection<MobEffect> (): bP, func_70651_bq, getEffects
boolean (): bP, func_70662_br
boolean (): bQ, func_70662_br
float (): bQ, func_110143_aJ, getHealth
float (): bR, func_110143_aJ, getHealth
int (): bT, func_70658_aO, getArmorStrength
int (): bU, func_70658_aO, getArmorStrength
CombatTracker (): bU, func_110142_aN, getCombatTracker
CombatTracker (): bV, func_110142_aN, getCombatTracker
EntityLiving (): bV, func_94060_bK
EntityLiving (): bW, func_94060_bK
float (): bW, func_110138_aP, getMaxHealth
float (): bX, func_110138_aP, getMaxHealth
int (): bX, func_85035_bI
int (): bY, func_85035_bI
void (): bY, func_82168_bl
void (): bZ, func_82168_bl
AttributeMapBase (): bZ, func_110140_aT, getAttributeMap
AttributeMapBase (): ca, func_110140_aT, getAttributeMap
EnumMonsterType (): ca, func_70668_bt, getMonsterType
EnumMonsterType (): cb, func_70668_bt, getMonsterType
float (): cd, func_70599_aP
float (): ce, func_70599_aP
float (): ce, func_70647_i
float (): cf, func_70647_i
boolean (): cf, func_70610_aX
boolean (): cg, func_70610_aX
float (): cg, func_175134_bD
float (): ch, func_175134_bD
void (): ch, func_70664_aZ
void (): ci, func_70664_aZ
void (): ci, func_70629_bd
void (): cj, func_70629_bd
void (): cj, func_180466_bG
void (): ck, func_180466_bG
float (): ck, func_70689_ay
float (): cl, func_70689_ay
boolean (): cl, func_70608_bn, isSleeping
boolean (): cm, func_70608_bn, isSleeping
void (): cm, func_70626_be, doTick
void (): cn, func_70626_be, doTick
void (): cn, func_85033_bc
void (): co, func_85033_bc
boolean (): co, func_70613_aW
boolean (): cp, func_70613_aW
float (): cp, func_110139_bj, getAbsorptionHearts
float (): cq, func_110139_bj, getAbsorptionHearts
void (): cq, func_175136_bO
void (): cr, func_175136_bO
boolean (): bh, func_94059_bO
boolean (): bi, func_94059_bO
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bS, func_184615_bR
SoundEffect (): bT, func_184615_bR
ItemStack (): cb, func_184614_ca, getItemInMainHand
ItemStack (): cc, func_184614_ca, getItemInMainHand
ItemStack (): cc, func_184592_cb, getItemInOffHand
ItemStack (): cd, func_184592_cb, getItemInOffHand
EnumMainHand (): cr, func_184591_cq
EnumMainHand (): cs, func_184591_cq, getMainHand
boolean (): cs, func_184587_cr
boolean (): ct, func_184587_cr
EnumHand (): ct, func_184600_cs
EnumHand (): cu, func_184600_cs
void (): cu, func_184608_ct
void (): cv, func_184608_ct
ItemStack (): cv, func_184607_cu
ItemStack (): cw, func_184607_cu
int (): cw, func_184605_cv
int (): cx, func_184605_cv
int (): cx, func_184612_cw
int (): cy, func_184612_cw
void (): cy, func_184597_cx, clearActiveItem
void (): cz, func_184597_cx, clearActiveItem
void (): cz, func_184602_cy
void (): cA, func_184602_cy
boolean (): cA, func_184585_cz, isBlocking
boolean (): cB, func_184585_cz, isBlocking
boolean (): cB, func_184613_cA
boolean (): cC, func_184613_cA
boolean (): cD, func_184603_cC
boolean (): cE, func_184603_cC
int (): cC, func_184599_cB
int (): cD, func_184599_cB
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
pr
sa
net.minecraft.server.v1_8_R3.EntityLiving
net.minecraft.server.v1_9_R1.EntityLiving
Fields
AttributeMapBase: c, field_110155_d
AttributeMapBase: bp, field_110155_d
CombatTracker: f, field_94063_bt, combatTracker
CombatTracker: bq, field_94063_bt, combatTracker
Map<Integer, MobEffect>: g, field_70713_bf, effects
Map<MobEffectList, MobEffect>: br, field_70713_bf, effects
ItemStack[]: h, field_82180_bT
boolean: ar, field_82175_bq
boolean: at, field_82175_bq
int: as, field_110158_av
int: av, field_110158_av
int: at, field_70720_be
int: aw, field_70720_be
int: au, field_70737_aN, hurtTicks
int: ax, field_70737_aN, hurtTicks
int: av, field_70738_aO
int: ay, field_70738_aO
float: aw, field_70739_aP
float: az, field_70739_aP
int: ax, field_70725_aQ, deathTicks
int: aA, field_70725_aQ, deathTicks
float: ay, field_70732_aI
float: aB, field_70732_aI
float: az, field_70733_aJ
float: aC, field_70733_aJ
float: aA, field_70722_aY
float: aB, field_70721_aZ
float: aF, field_70721_aZ
float: aC, field_70754_ba
int: aD, field_70771_an, maxNoDamageTicks
int: aH, field_70771_an, maxNoDamageTicks
float: aE, field_70727_aS
float: aI, field_70727_aS
float: aF, field_70726_aT
float: aJ, field_70726_aT
float: aG, field_70769_ao
float: aK, field_70769_ao
float: aH, field_70770_ap
float: aL, field_70770_ap
float: aI, field_70761_aq
float: aM, field_70761_aq
float: aJ, field_70760_ar
float: aN, field_70760_ar
float: aK, field_70759_as
float: aO, field_70759_as
float: aL, field_70758_at
float: aP, field_70758_at
float: aM, field_70747_aH
float: aQ, field_70747_aH
EntityHuman: aN, field_70717_bb, killer
EntityHuman: aR, field_70717_bb, killer
int: aO, field_70718_bc, lastDamageByPlayerTime
int: aS, field_70718_bc, lastDamageByPlayerTime
boolean: aP, field_70729_aU
boolean: aT, field_70729_aU
int: aQ, field_70708_bq, ticksFarFromPlayer
int: aU, field_70708_bq, ticksFarFromPlayer
float: aR, field_70768_au
float: aV, field_70768_au
float: aS, field_110154_aX
float: aW, field_110154_aX
float: aT, field_70764_aw
float: aX, field_70764_aw
float: aU, field_70763_ax
float: aY, field_70763_ax
float: aV, field_70741_aB
float: aZ, field_70741_aB
int: aW, field_70744_aE
int: ba, field_70744_aE
float: aX, field_110153_bc, lastDamage
float: bb, field_110153_bc, lastDamage
boolean: aY, field_70703_bu
boolean: bc, field_70703_bu
float: aZ, field_70702_br
float: bd, field_70702_br
float: ba, field_70701_bs
float: be, field_70701_bs
float: bb, field_70704_bt
float: bf, field_70704_bt
int: bc, field_70716_bi
int: bg, field_70716_bi
double: bd, field_70709_bj
double: bl, field_70709_bj
double: be, field_70710_bk
double: bf, field_110152_bk
double: bg, field_70712_bm
double: bh, field_70705_bn
boolean: i, field_70752_e, updateEffects
boolean: bu, field_70752_e, updateEffects
EntityLiving: bi, field_70755_b, lastDamager
EntityLiving: bv, field_70755_b, lastDamager
int: bj, field_70756_c, hurtTimestamp
int: bw, field_70756_c, hurtTimestamp
EntityLiving: bk, field_110150_bn
EntityLiving: bx, field_110150_bn
int: bl, field_142016_bo
int: by, field_142016_bo
float: bm, field_70746_aG
float: bz, field_70746_aG
int: bn, field_70773_bE
int: bA, field_70773_bE
float: bo, field_110151_bq
float: bB, field_110151_bq
DataWatcherObject<Byte>: as, field_184621_as
DataWatcherObject<Float>: c, field_184632_c, HEALTH
DataWatcherObject<Integer>: f, field_184633_f
DataWatcherObject<Boolean>: g, field_184634_g
DataWatcherObject<Integer>: h, field_184635_h
ItemStack[]: bs, field_184630_bs
ItemStack[]: bt, field_184631_bt
EnumHand: au, field_184622_au
int: aD, field_184617_aD
float: aE, field_184618_aE
float: aG, field_184619_aG
double: bh, field_184623_bh
double: bi, field_184624_bi
double: bj, field_184625_bj
double: bk, field_184626_bk
ItemStack: bm, field_184627_bm
int: bn, field_184628_bn
int: bo, field_184629_bo
BlockPosition: bC, field_184620_bC
Constructors
Methods
void (): G, func_174812_G
void (): Q, func_174812_G
void (): h, func_70088_a
void (): i, func_70088_a
void (): aX, func_110147_ax, initAttributes
void (): bA, func_110147_ax, initAttributes
void (double, boolean, Block, BlockPosition): a, func_180433_a
boolean (): aY, func_70648_aU
boolean (): bB, func_70648_aU
void (): K, func_70030_z
void (): U, func_70030_z
boolean (): j_, func_70631_g_, isBaby
boolean (): m_, func_70631_g_, isBaby
void (): aZ, func_70609_aI
void (): bC, func_70609_aI
boolean (): ba, func_146066_aG
boolean (): bD, func_146066_aG, isDropExperience
int (int): j, func_70682_h
int (int): d, func_70682_h
boolean (): bb, func_70684_aJ, alwaysGivesExp
boolean (): bE, func_70684_aJ, alwaysGivesExp
Random (): bc, func_70681_au
Random (): bF, func_70681_au, getRandom
EntityLiving (): bd, func_70643_av, getLastDamager
EntityLiving (): bG, func_70643_av, getLastDamager
int (): be, func_142015_aE
int (): bH, func_142015_aE
void (EntityLiving): b, func_70604_c
void (EntityLiving): a, func_70604_c
EntityLiving (): bf, func_110144_aD
EntityLiving (): bI, func_110144_aD
int (): bg, func_142013_aG
int (): bJ, func_142013_aG
void (Entity): p, func_130011_c
void (Entity): z, func_130011_c
int (): bh, func_70654_ax
int (): bK, func_70654_ax
void (): bi, func_70679_bo
void (): bL, func_70679_bo, tickPotionEffects
void (): B, func_175135_B
void (): F, func_175135_B
void (): bj, func_175133_bi
void (): bM, func_175133_bi
void (): bk, func_70674_bp, removeAllEffects
void (): bN, func_70674_bp, removeAllEffects
Collection<MobEffect> (): bl, func_70651_bq, getEffects
Collection<MobEffect> (): bO, func_70651_bq, getEffects
boolean (int): k, func_82165_m, hasEffect
boolean (): bm, func_70662_br
boolean (): bP, func_70662_br
void (int): m, func_82170_o, removeEffect
void (float): h, func_70691_i, heal
void (float): b, func_70691_i, heal
float (): bn, func_110143_aJ, getHealth
float (): bQ, func_110143_aJ, getHealth
void (float): i, func_70606_j, setHealth
void (float): c, func_70606_j, setHealth
String (): bo, func_70621_aR
String (): bp, func_70673_aS
void (): bq, func_82164_bB, getRareDrop
boolean (): k_, func_70617_f_
boolean (): n_, func_70617_f_
boolean (): ai, func_70089_S, isAlive
boolean (): au, func_70089_S, isAlive
String (int): n, func_146067_o
int (): br, func_70658_aO
int (): bT, func_70658_aO, getArmorStrength
void (DamageSource, float): d, func_70665_d
void (DamageSource, float): d, func_70665_d, damageEntity0
CombatTracker (): bs, func_110142_aN
CombatTracker (): bU, func_110142_aN, getCombatTracker
EntityLiving (): bt, func_94060_bK
EntityLiving (): bV, func_94060_bK
float (): bu, func_110138_aP, getMaxHealth
float (): bW, func_110138_aP, getMaxHealth
int (): bv, func_85035_bI
int (): bX, func_85035_bI
void (int): o, func_85034_r
void (int): k, func_85034_r
int (): n, func_82166_i
int (): o, func_82166_i
void (): bw, func_71038_i
void (): O, func_70076_C
void (): Y, func_70076_C
void (): bx, func_82168_bl
void (): bY, func_82168_bl
AttributeMapBase (): by, func_110140_aT, getAttributeMap
AttributeMapBase (): bZ, func_110140_aT, getAttributeMap
EnumMonsterType (): bz, func_70668_bt, getMonsterType
EnumMonsterType (): ca, func_70668_bt, getMonsterType
ItemStack (): bA, func_70694_bm
ItemStack (int): p, func_71124_b, getEquipment
void (int, ItemStack): c, func_70062_b, setEquipment
void (boolean): d, func_70031_b, setSprinting
void (boolean): e, func_70031_b, setSprinting
ItemStack[] (): as, func_70035_c, getEquipment
float (): bB, func_70599_aP
float (): cd, func_70599_aP
float (): bC, func_70647_i
float (): ce, func_70647_i
boolean (): bD, func_70610_aX
boolean (): cf, func_70610_aX
void (Entity): q, func_110145_l
void (Entity): A, func_110145_l
float (): bE, func_175134_bD
float (): cg, func_175134_bD
void (): bF, func_70664_aZ
void (): ch, func_70664_aZ
void (): bG, func_70629_bd
void (): ci, func_70629_bd
void (): bH, func_180466_bG
void (): cj, func_180466_bG
float (): bI, func_70689_ay
float (): ck, func_70689_ay
void (float): k, func_70659_e
void (float): l, func_70659_e
boolean (Entity): r, func_70652_k
boolean (Entity): B, func_70652_k
boolean (): bJ, func_70608_bn, isSleeping
boolean (): cl, func_70608_bn, isSleeping
void (): t_, func_70071_h_
void (): m, func_70071_h_
void (): m, func_70636_d
void (): n, func_70636_d
void (): bK, func_70626_be, doTick
void (): cm, func_70626_be, doTick
void (): bL, func_85033_bc
void (): cn, func_85033_bc
void (Entity): s, func_82167_n
void (Entity): C, func_82167_n
void (Entity): a, func_70078_a, mount
void (): ak, func_70098_U
void (): aw, func_70098_U
void (boolean): i, func_70637_d
void (boolean): k, func_70637_d
boolean (Entity): t, func_70685_l, hasLineOfSight
boolean (Entity): D, func_70685_l, hasLineOfSight
Vec3D (): ap, func_70040_Z
Vec3D (): aB, func_70040_Z
Vec3D (float): d, func_70676_i
Vec3D (float): f, func_70676_i
boolean (): bM, func_70613_aW
boolean (): co, func_70613_aW
boolean (): ad, func_70067_L
boolean (): ap, func_70067_L, isInteractable
boolean (): ae, func_70104_M
boolean (): aq, func_70104_M, isCollidable
void (): ac, func_70018_K
void (): ao, func_70018_K
float (): aC, func_70079_am, getHeadRotation
float (): aS, func_70079_am, getHeadRotation
void (float): f, func_70034_d
void (float): h, func_70034_d
void (float): g, func_181013_g
void (float): i, func_181013_g
float (): bN, func_110139_bj, getAbsorptionHearts
float (): cp, func_110139_bj, getAbsorptionHearts
void (float): m, func_110149_m, setAbsorptionHearts
void (float): n, func_110149_m, setAbsorptionHearts
ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam
boolean (EntityLiving): c, func_142014_c
boolean (ScoreboardTeamBase): a, func_142012_a
void (): h_, func_152111_bt, enterCombat
void (): j, func_152111_bt, enterCombat
void (): j, func_152112_bu, exitCombat
void (): k, func_152112_bu, exitCombat
void (): bP, func_175136_bO
void (): cq, func_175136_bO
void (int): l, func_70618_n
void (): ar, func_70057_ab
void (): aD, func_70057_ab
ItemStack (int): q, func_82169_q
boolean (): aO, func_94059_bO
boolean (): bh, func_94059_bO
float (float): l, func_70678_g
float (float): m, func_70678_g
void (double, boolean, IBlockData, BlockPosition): a, func_184231_a
void (BlockPosition): b, func_184594_b
void (ItemStack): a_, func_184606_a_
boolean (Collection<MobEffect>): a, func_184593_a
MobEffect (MobEffectList): c, func_184596_c
void (MobEffectList): d, func_184589_d, removeEffect
void (DamageSource): c, func_184581_c
boolean (DamageSource): d, func_184583_d
void (boolean, int, DamageSource): a, func_184610_a
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184615_bR
SoundEffect (int): e, func_184588_d
boolean (BlockPosition, IBlockData): a, func_184604_a
void (float): k, func_184590_k
void (EnumHand): a, func_184609_a
ItemStack (): cb, func_184614_ca, getItemInMainHand
ItemStack (): cc, func_184592_cb, getItemInOffHand
ItemStack (EnumHand): b, func_184586_b
void (EnumHand, ItemStack): a, func_184611_a
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setEquipment
void (): r, func_184616_r
void (): p, func_184210_p, stopRiding
EnumMainHand (): cr, func_184591_cq
boolean (): cs, func_184587_cr
EnumHand (): ct, func_184600_cs
void (): cu, func_184608_ct
void (EnumHand): c, func_184598_c
void (DataWatcherObject<?>): a, func_184206_a
void (ItemStack, int): a, func_184584_a
void (): v, func_71036_o
ItemStack (): cv, func_184607_cu
int (): cw, func_184605_cv
int (): cx, func_184612_cw
void (): cy, func_184597_cx, clearActiveItem
void (): cz, func_184602_cy
boolean (): cA, func_184585_cz, isBlocking
boolean (): cB, func_184613_cA
boolean (double, double, double): k, func_184595_k
boolean (): cD, func_184603_cC
int (): cC, func_184599_cB
1.8.8
Names
pr
net.minecraft.entity.EntityLivingBase
net.minecraft.server.v1_8_R3.EntityLiving
Fields
UUID: a, field_110156_b
AttributeModifier: b, field_110157_c
AttributeMapBase: c, field_110155_d
CombatTracker: f, field_94063_bt, combatTracker
Map<Integer, MobEffect>: g, field_70713_bf, effects
ItemStack[]: h, field_82180_bT
boolean: ar, field_82175_bq
int: as, field_110158_av
int: at, field_70720_be
int: au, field_70737_aN, hurtTicks
int: av, field_70738_aO
float: aw, field_70739_aP
int: ax, field_70725_aQ, deathTicks
float: ay, field_70732_aI
float: az, field_70733_aJ
float: aA, field_70722_aY
float: aB, field_70721_aZ
float: aC, field_70754_ba
int: aD, field_70771_an, maxNoDamageTicks
float: aE, field_70727_aS
float: aF, field_70726_aT
float: aG, field_70769_ao
float: aH, field_70770_ap
float: aI, field_70761_aq
float: aJ, field_70760_ar
float: aK, field_70759_as
float: aL, field_70758_at
float: aM, field_70747_aH
EntityHuman: aN, field_70717_bb, killer
int: aO, field_70718_bc, lastDamageByPlayerTime
boolean: aP, field_70729_aU
int: aQ, field_70708_bq, ticksFarFromPlayer
float: aR, field_70768_au
float: aS, field_110154_aX
float: aT, field_70764_aw
float: aU, field_70763_ax
float: aV, field_70741_aB
int: aW, field_70744_aE
float: aX, field_110153_bc, lastDamage
boolean: aY, field_70703_bu
float: aZ, field_70702_br
float: ba, field_70701_bs
float: bb, field_70704_bt
int: bc, field_70716_bi
double: bd, field_70709_bj
double: be, field_70710_bk
double: bf, field_110152_bk
double: bg, field_70712_bm
double: bh, field_70705_bn
boolean: i, field_70752_e, updateEffects
EntityLiving: bi, field_70755_b, lastDamager
int: bj, field_70756_c, hurtTimestamp
EntityLiving: bk, field_110150_bn
int: bl, field_142016_bo
float: bm, field_70746_aG
int: bn, field_70773_bE
float: bo, field_110151_bq
Constructors
(World)
Methods
void (): G, func_174812_G
void (): h, func_70088_a
void (): aX, func_110147_ax, initAttributes
void (double, boolean, Block, BlockPosition): a, func_180433_a
boolean (): aY, func_70648_aU
void (): K, func_70030_z
boolean (): j_, func_70631_g_, isBaby
void (): aZ, func_70609_aI
boolean (): ba, func_146066_aG
int (int): j, func_70682_h
int (EntityHuman): b, func_70693_a, getExpValue
boolean (): bb, func_70684_aJ, alwaysGivesExp
Random (): bc, func_70681_au
EntityLiving (): bd, func_70643_av, getLastDamager
int (): be, func_142015_aE
void (EntityLiving): b, func_70604_c
EntityLiving (): bf, func_110144_aD
int (): bg, func_142013_aG
void (Entity): p, func_130011_c
int (): bh, func_70654_ax
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (): bi, func_70679_bo
void (): B, func_175135_B
void (): bj, func_175133_bi
void (): bk, func_70674_bp, removeAllEffects
Collection<MobEffect> (): bl, func_70651_bq, getEffects
boolean (int): k, func_82165_m, hasEffect
boolean (MobEffectList): a, func_70644_a, hasEffect
MobEffect (MobEffectList): b, func_70660_b, getEffect
void (MobEffect): c, func_70690_d, addEffect
boolean (MobEffect): d, func_70687_e
boolean (): bm, func_70662_br
void (int): m, func_82170_o, removeEffect
void (MobEffect): a, func_70670_a
void (MobEffect, boolean): a, func_70695_b
void (MobEffect): b, func_70688_c
void (float): h, func_70691_i, heal
float (): bn, func_110143_aJ, getHealth
void (float): i, func_70606_j, setHealth
boolean (DamageSource, float): a, func_70097_a, damageEntity
void (ItemStack): b, func_70669_a
void (DamageSource): a, func_70645_a, die
void (boolean, int): a, func_82160_b, dropEquipment
void (Entity, float, double, double): a, func_70653_a
String (): bo, func_70621_aR
String (): bp, func_70673_aS
void (): bq, func_82164_bB, getRareDrop
void (boolean, int): b, func_70628_a, dropDeathLoot
boolean (): k_, func_70617_f_
boolean (): ai, func_70089_S, isAlive
void (float, float): e, func_180430_e
String (int): n, func_146067_o
int (): br, func_70658_aO
void (float): j, func_70675_k, damageArmor
float (DamageSource, float): b, func_70655_b, applyArmorModifier
float (DamageSource, float): c, func_70672_c, applyMagicModifier
void (DamageSource, float): d, func_70665_d
CombatTracker (): bs, func_110142_aN
EntityLiving (): bt, func_94060_bK
float (): bu, func_110138_aP, getMaxHealth
int (): bv, func_85035_bI
void (int): o, func_85034_r
int (): n, func_82166_i
void (): bw, func_71038_i
void (): O, func_70076_C
void (): bx, func_82168_bl
AttributeInstance (IAttribute): a, func_110148_a, getAttributeInstance
AttributeMapBase (): by, func_110140_aT, getAttributeMap
EnumMonsterType (): bz, func_70668_bt, getMonsterType
ItemStack (): bA, func_70694_bm
ItemStack (int): p, func_71124_b, getEquipment
void (int, ItemStack): c, func_70062_b, setEquipment
void (boolean): d, func_70031_b, setSprinting
ItemStack[] (): as, func_70035_c, getEquipment
float (): bB, func_70599_aP
float (): bC, func_70647_i
boolean (): bD, func_70610_aX
void (Entity): q, func_110145_l
float (): bE, func_175134_bD
void (): bF, func_70664_aZ
void (): bG, func_70629_bd
void (): bH, func_180466_bG
void (float, float): g, func_70612_e
float (): bI, func_70689_ay
void (float): k, func_70659_e
boolean (Entity): r, func_70652_k
boolean (): bJ, func_70608_bn, isSleeping
void (): t_, func_70071_h_
float (float, float): h, func_110146_f
void (): m, func_70636_d
void (): bK, func_70626_be, doTick
void (): bL, func_85033_bc
void (Entity): s, func_82167_n
void (Entity): a, func_70078_a, mount
void (): ak, func_70098_U
void (boolean): i, func_70637_d
void (Entity, int): a, func_71001_a, receive
boolean (Entity): t, func_70685_l, hasLineOfSight
Vec3D (): ap, func_70040_Z
Vec3D (float): d, func_70676_i
boolean (): bM, func_70613_aW
boolean (): ad, func_70067_L
boolean (): ae, func_70104_M
void (): ac, func_70018_K
float (): aC, func_70079_am, getHeadRotation
void (float): f, func_70034_d
void (float): g, func_181013_g
float (): bN, func_110139_bj, getAbsorptionHearts
void (float): m, func_110149_m, setAbsorptionHearts
ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam
boolean (EntityLiving): c, func_142014_c
boolean (ScoreboardTeamBase): a, func_142012_a
void (): h_, func_152111_bt, enterCombat
void (): j, func_152112_bu, exitCombat
void (): bP, func_175136_bO
void (int): l, func_70618_n
void (): ar, func_70057_ab
void (byte): a, func_70103_a
ItemStack (int): q, func_82169_q
boolean (): aO, func_94059_bO
void (double, double, double, float, float, int, boolean): a, func_180426_a
float (float): l, func_70678_g