History - net.minecraft.world.entity.LivingEntity

1.21.3

Names

btn

bwg

Fields

AttributeModifier: bH, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: k, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST

AttributeMap: bU, attributes, field_6260, attributes, f_20943_

AttributeMap: bS, attributes, field_6260, attributes

CombatTracker: bV, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bT, combatTracker, field_6256, damageTracker

Map<Holder<MobEffect>, MobEffectInstance>: bW, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<Holder<MobEffect>, MobEffectInstance>: bU, activeEffects, field_6280, activeStatusEffects

boolean: aJ, swinging, field_6252, handSwinging, f_20911_

boolean: aI, swinging, field_6252, handSwinging

int: aL, swingTime, field_6279, handSwingTicks, f_20913_

int: aK, swingTime, field_6279, handSwingTicks

int: aM, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aL, removeArrowTime, field_6218, stuckArrowTimer

int: aO, hurtTime, field_6235, hurtTime, f_20916_

int: aN, hurtTime, field_6235, hurtTime

int: aP, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aO, hurtDuration, field_6254, maxHurtTime

int: aQ, deathTime, field_6213, deathTime, f_20919_

int: aP, deathTime, field_6213, deathTime

float: aR, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aQ, oAttackAnim, field_6229, lastHandSwingProgress

float: aS, attackAnim, field_6251, handSwingProgress, f_20921_

float: aR, attackAnim, field_6251, handSwingProgress

int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aU, invulnerableDuration, field_6269, defaultMaxHealth

float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aV, timeOffs, field_6244, randomLargeSeed

float: aX, rotA, field_6262, randomSmallSeed, f_20928_

float: aW, rotA, field_6262, randomSmallSeed

float: aY, yBodyRot, field_6283, bodyYaw, f_20883_

float: aX, yBodyRot, field_6283, bodyYaw

float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aY, yBodyRotO, field_6220, prevBodyYaw

float: ba, yHeadRot, field_6241, headYaw, f_20885_

float: aZ, yHeadRot, field_6241, headYaw

float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: ba, yHeadRotO, field_6259, prevHeadYaw

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer

boolean: be, dead, field_6272, dead, f_20890_

boolean: be, dead, field_6272, dead

int: bf, noActionTime, field_6278, despawnCounter, f_20891_

int: bf, noActionTime, field_6278, despawnCounter

float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bg, oRun, field_6217, prevStepBobbingAmount

float: bh, run, field_6233, stepBobbingAmount, f_20893_

float: bh, run, field_6233, stepBobbingAmount

float: bi, animStep, field_6255, lookDirection, f_20894_

float: bi, animStep, field_6255, lookDirection

float: bj, animStepO, field_6275, prevLookDirection, f_20895_

float: bj, animStepO, field_6275, prevLookDirection

float: bk, rotOffs, field_6215, field_6215, f_20896_

float: bk, rotOffs, field_6215, field_6215

int: bl, deathScore, field_6232, scoreAmount, f_20897_

int: bl, deathScore, field_6232, scoreAmount

float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bm, lastHurt, field_6253, lastDamageTaken

boolean: bn, jumping, field_6282, jumping, f_20899_

boolean: bn, jumping, field_6282, jumping

float: bo, xxa, field_6212, sidewaysSpeed, f_20900_

float: bo, xxa, field_6212, sidewaysSpeed

float: bp, yya, field_6227, upwardSpeed, f_20901_

float: bp, yya, field_6227, upwardSpeed

int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: br, lerpSteps, field_6210, bodyTrackingIncrements

double: bw, lerpXRot, field_6221, serverPitch, f_20908_

double: bw, lerpXRot, field_6221, serverPitch

boolean: cb, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bZ, effectsDirty, field_6285, effectsChanged

LivingEntity: cc, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: ca, lastHurtByMob, field_6274, attacker

int: cd, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: cb, lastHurtByMobTimestamp, field_6230, lastAttackedTime

LivingEntity: ce, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: cc, lastHurtMob, field_6236, attacking

int: cf, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: cd, lastHurtMobTimestamp, field_6270, lastAttackTime

float: cg, speed, field_6287, movementSpeed, f_20953_

float: ce, speed, field_6287, movementSpeed

int: ch, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: cf, noJumpDelay, field_6228, jumpingCooldown

float: ci, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: cg, absorptionAmount, field_6246, absorptionAmount

EntityDataAccessor<Byte>: aE, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: aC, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS

EntityDataAccessor<Float>: bM, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bL, DATA_HEALTH_ID, field_6247, HEALTH

EntityDataAccessor<Boolean>: bO, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bN, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT

EntityDataAccessor<Integer>: bP, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bO, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT

InteractionHand: aK, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aJ, swingingArm, field_6266, preferredHand

int: aT, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aS, attackStrengthTicker, field_6273, lastAttackedTicks

double: bs, lerpX, field_6224, serverX, f_20904_

double: bs, lerpX, field_6224, serverX

double: bt, lerpY, field_6245, serverY, f_20905_

double: bt, lerpY, field_6245, serverY

double: bu, lerpZ, field_6263, serverZ, f_20906_

double: bu, lerpZ, field_6263, serverZ

double: bv, lerpYRot, field_6284, serverYaw, f_20907_

double: bv, lerpYRot, field_6284, serverYaw

ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bz, useItem, field_6277, activeItemStack

int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bA, useItemRemaining, field_6222, itemUseTimeLeft

int: bB, fallFlyTicks, field_6239, fallFlyingTicks, f_20937_

int: bB, fallFlyTicks, field_6239, glidingTicks

BlockPos: cj, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: ch, lastPos, field_6268, lastBlockPos

DamageSource: cl, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cj, lastDamageSource, field_6276, lastDamageSource

long: cm, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: ck, lastDamageStamp, field_6226, lastDamageTime

NonNullList<ItemStack>: bX, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bV, lastHandItemStacks, field_6234, syncedHandStacks

NonNullList<ItemStack>: bY, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bW, lastArmorItemStacks, field_6248, syncedArmorStacks

float: bq, zza, field_6250, forwardSpeed, f_20902_

float: bq, zza, field_6250, forwardSpeed

int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: by, lerpHeadSteps, field_6265, headTrackingIncrements

int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: bC, autoSpinAttackTicks, field_6261, riptideTicks

float: cn, swimAmount, field_6243, leaningPitch, f_20931_

float: cl, swimAmount, field_6243, leaningPitch

float: co, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: cm, swimAmountO, field_6264, lastLeaningPitch

EntityDataAccessor<Optional<BlockPos>>: bR, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bQ, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION

EntityDimensions: aF, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS

Brain<?>: bF, brain, field_18321, brain, f_20939_

Brain<?>: bF, brain, field_18321, brain

EntityDataAccessor<Integer>: bQ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bP, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT

int: aN, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aM, removeStingerTime, field_20347, stuckStingerTimer

Optional<BlockPos>: ck, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: ci, lastClimbablePos, field_22418, climbingPos

int: i, HAND_SLOTS, field_30069, field_30069, f_147166_

int: l, HAND_SLOTS, field_30069, field_30069

int: j, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: m, ARMOR_SLOTS, field_30070, field_30070

int: k, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: n, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID

int: l, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: o, ARMOR_SLOT_OFFSET, field_30072, field_30072

int: n, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: q, SWING_DURATION, field_30073, GLOWING_FLAG

int: o, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: r, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074

int: bI, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bH, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078

double: p, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: s, MIN_MOVEMENT_DISTANCE, field_30075, field_30075

double: q, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

double: t, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY

int: r, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: u, DEATH_DURATION, field_30077, DEATH_TICKS

int: bJ, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bI, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080

int: bK, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bJ, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081

int: s, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bL, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

double: bK, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE

int: u, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: az, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG

int: v, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: aA, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG

int: aD, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: aB, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG

float: aG, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR

boolean: ca, discardFriction, field_30082, noDrag, f_147183_

boolean: bY, discardFriction, field_30082, noDrag

org.slf4j.Logger: b, LOGGER, field_36332, LOGGER, f_201943_

org.slf4j.Logger: a, LOGGER, field_36332, LOGGER

boolean: cp, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: cn, skipDropExperience, field_37421, experienceDroppingDisabled

WalkAnimationState: aU, walkAnimation, field_42108, limbAnimator, f_267362_

WalkAnimationState: aT, walkAnimation, field_42108, limbAnimator

float: t, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

float: ay, BASE_JUMP_POWER, field_44874, field_44874

String: c, TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_NBT_KEY, f_290660_

String: b, TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_NBT_KEY

double: bx, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_

double: bx, lerpYHeadRot, field_45123, serverHeadYaw

int: m, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_

int: p, BODY_ARMOR_OFFSET, field_48827, field_48827

EntityDataAccessor<List<ParticleOptions>>: bN, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_

EntityDataAccessor<List<ParticleOptions>>: bM, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS

int: bS, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_

int: bR, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793

float: aH, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_

float: aF, DEFAULT_BABY_SCALE, field_47756, field_47756

float: bT, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_

ItemStack: bZ, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_

ItemStack: bX, lastBodyItemStack, field_48826, syncedBodyArmorStack

float: bG, appliedScale, field_47757, prevScale, f_315093_

float: bG, appliedScale, field_47757, prevScale

ResourceLocation: d, SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID, f_336700_

ResourceLocation: c, SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID

ResourceLocation: e, SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID, f_337462_

ResourceLocation: d, SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID

String: aI, ATTRIBUTES_FIELD, field_51995, ATTRIBUTES_NBT_KEY, f_337042_

String: aG, ATTRIBUTES_FIELD, field_51995, ATTRIBUTES_NBT_KEY

float: bD, autoSpinAttackDmg, field_51569, riptideAttackDamage, f_336815_

float: bD, autoSpinAttackDmg, field_51569, riptideAttackDamage

ItemStack: bE, autoSpinAttackItemStack, field_51570, riptideStack, f_337007_

ItemStack: bE, autoSpinAttackItemStack, field_51570, riptideStack

it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>: cq, activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects, f_337389_

Predicate<LivingEntity>: aH, PLAYER_NOT_WEARING_DISGUISE_ITEM, field_54564, NOT_WEARING_GAZE_DISGUISE_PREDICATE

ElytraAnimationState: bb, elytraAnimationState, field_52447, elytraFlightController

EnumMap<EquipmentSlot, it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>>: co, activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects

Constructors

Methods

void (): ap, kill, method_5768, kill, m_6074_

boolean (): dW, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): ef, canBreatheUnderwater, method_6094, canBreatheInWater

void (): aw, baseTick, method_5670, baseTick, m_6075_

void (): az, baseTick, method_5670, baseTick

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

boolean (): e_, isBaby, method_6109, isBaby

void (): ed, tickDeath, method_6108, updatePostDeath, m_6153_

void (): em, tickDeath, method_6108, updatePostDeath

boolean (): ee, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): en, shouldDropExperience, method_6054, shouldDropXp

int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater

boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp

LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eq, getLastHurtByMob, method_6065, getAttacker

int (): ej, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): er, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker

LivingEntity (): ek, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): es, getLastHurtMob, method_6052, getAttacking

int (): el, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): et, getLastHurtMobTimestamp, method_6083, getLastAttackTime

void (Entity): A, setLastHurtMob, method_6114, onAttacking, m_21335_

void (Entity): B, setLastHurtMob, method_6114, onAttacking

int (): em, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): eu, getNoActionTime, method_6131, getDespawnCounter

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

void (): eo, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): ew, tickEffects, method_6050, tickStatusEffects

void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility

void (): er, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): ez, removeEffectParticles, method_6069, clearPotionSwirls

Collection<MobEffectInstance> (): et, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): eB, getActiveEffects, method_6026, getStatusEffects

boolean (MobEffectInstance): c, canBeAffected, method_6049, canHaveStatusEffect, m_7301_

boolean (MobEffectInstance): b, canBeAffected, method_6049, canHaveStatusEffect

boolean (): ev, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_

boolean (): eD, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm

void (MobEffectInstance): a, onEffectRemoved, method_6129, onStatusEffectRemoved, m_7285_

void (float): c, heal, method_6025, heal, m_5634_

void (float): c, heal, method_6025, heal

float (): ew, getHealth, method_6032, getHealth, m_21223_

float (): eE, getHealth, method_6032, getHealth

void (float): v, setHealth, method_6033, setHealth, m_21153_

void (float): x, setHealth, method_6033, setHealth

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (ItemStack): i, breakItem, method_6045, playEquipmentBreakEffects, m_21278_

void (ItemStack): g, breakItem, method_6045, playEquipmentBreakEffects

void (DamageSource): a, die, method_6078, onDeath, m_6667_

void (DamageSource): a, die, method_6078, onDeath

boolean (): p_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): q_, onClimbable, method_6101, isClimbing

boolean (): bE, isAlive, method_5805, isAlive, m_6084_

boolean (): bL, isAlive, method_5805, isAlive

int (): eK, getArmorValue, method_6096, getArmor, m_21230_

int (): eP, getArmorValue, method_6096, getArmor

float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_

float (DamageSource, float): e, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage

float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage, m_6515_

float (DamageSource, float): f, getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

CombatTracker (): eL, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eQ, getCombatTracker, method_6066, getDamageTracker

LivingEntity (): eM, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eR, getKillCredit, method_6124, getPrimeAdversary

float (): eN, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eS, getMaxHealth, method_6063, getMaxHealth

int (): eP, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eU, getArrowCount, method_6022, getStuckArrowCount

void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_

void (int): o, setArrowCount, method_6097, setStuckArrowCount

int (): C, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): C, getCurrentSwingDuration, method_6028, getHandSwingDuration

void (): aE, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): aI, onBelowWorld, method_5825, tickInVoid

void (): eR, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eX, updateSwingTime, method_6119, tickHandSwing

AttributeMap (): eS, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eY, getAttributes, method_6127, getAttributes

void (boolean): h, setSprinting, method_5728, setSprinting, m_6858_

void (boolean): h, setSprinting, method_5728, setSprinting

float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fg, getSoundVolume, method_6107, getSoundVolume

float (): fb, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): fh, getVoicePitch, method_6017, getSoundPitch

boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fi, isImmobile, method_6062, isImmobile

void (Entity): d, dismountVehicle, method_6038, onDismounted, m_21028_

void (Entity): c, dismountVehicle, method_6038, onDismounted

float (): fd, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): fj, getJumpPower, method_6106, getJumpVelocity

void (): ff, jumpFromGround, method_6043, jump, m_6135_

void (): s, jumpFromGround, method_6043, jump

float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fp, getSpeed, method_6029, getMovementSpeed

void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): C, setSpeed, method_6125, setMovementSpeed

boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fH, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fR, isSleeping, method_6113, isSleeping

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick

float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_

float (float, float): g, tickHeadTurn, method_6031, turnHead

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fu, serverAiStep, method_6023, tickNewAi

void (): r, pushEntities, method_6070, tickCramming, m_6138_

void (): o, pushEntities, method_6070, tickCramming

void (Entity): E, doPush, method_6087, pushAway, m_7324_

void (Entity): D, doPush, method_6087, pushAway

void (): u, rideTick, method_5842, tickRiding, m_6083_

void (): r, rideTick, method_5842, tickRiding

void (boolean): t, setJumping, method_6100, setJumping, m_6862_

void (boolean): t, setJumping, method_6100, setJumping

void (Entity, int): a, take, method_6103, sendPickup, m_7938_

void (Entity, int): a, take, method_6103, sendPickup

boolean (Entity): F, hasLineOfSight, method_6057, canSee, m_142582_

boolean (Entity): E, hasLineOfSight, method_6057, canSee

boolean (): bA, isPickable, method_5863, canHit, m_6087_

boolean (): bH, isPickable, method_5863, canHit

boolean (): bB, isPushable, method_5810, isPushable, m_6094_

boolean (): bI, isPushable, method_5810, isPushable

float (): ct, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): cA, getYHeadRot, method_5791, getHeadYaw

void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): q, setYHeadRot, method_5847, setHeadYaw

void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): r, setYBodyRot, method_5636, setBodyYaw

float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount

void (float): C, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): E, setAbsorptionAmount, method_6073, setAbsorptionAmount

void (): f_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): i_, onEnterCombat, method_6000, enterCombat

void (): g_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): j_, onLeaveCombat, method_6044, endCombat

void (): fp, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): fx, updateEffectVisibility, method_6008, markEffectsDirty

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus

boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cM, shouldShowName, method_5733, shouldRenderName

float (float): B, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

float (float): D, getAttackAnim, method_6055, getHandSwingProgress

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall

boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, m_21179_

boolean (Collection<MobEffectInstance>): d, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects

void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_

void (DamageSource): f, playHurtSound, method_6013, playHurtSound

boolean (DamageSource): f, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_

boolean (DamageSource): g, isDamageSourceBlocked, method_6061, blockedByShield

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

SoundEvent (int): r, getFallDamageSound, method_6041, getFallSound, m_5896_

SoundEvent (int): q, getFallDamageSound, method_6041, getFallSound

boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, m_21176_

boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor

void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield

void (InteractionHand): a, swing, method_6104, swingHand, m_6674_

void (InteractionHand): a, swing, method_6104, swingHand

ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eZ, getMainHandItem, method_6047, getMainHandStack

ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): fa, getOffhandItem, method_6079, getOffHandStack

ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, m_21120_

ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand

void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, m_21008_

void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack

void (): I, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): fs, updateFallFlying, method_6053, tickGliding

void (): ad, stopRiding, method_5848, stopRiding, m_8127_

void (): ae, stopRiding, method_5848, stopRiding

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fy, getMainArm, method_6068, getMainArm

boolean (): fr, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fz, isUsingItem, method_6115, isUsingItem

InteractionHand (): fs, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fA, getUsedItemHand, method_6058, getActiveHand

void (): J, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): H, updatingUsingItem, method_6076, tickActiveItemStack

void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, m_6672_

void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet

void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, m_21137_

void (): L_, completeUsingItem, method_6040, consumeItem, m_8095_

void (): w, completeUsingItem, method_6040, consumeItem

ItemStack (): ft, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fB, getUseItem, method_6030, getActiveItem

int (): fu, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fC, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft

int (): fv, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fD, getTicksUsingItem, method_6048, getItemUseTime

void (): fw, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fE, releaseUsingItem, method_6075, stopUsingItem

void (): fx, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fF, stopUsingItem, method_6021, clearActiveItem

boolean (): fy, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fG, isBlocking, method_6039, isBlocking

boolean (): fA, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fJ, isFallFlying, method_6128, isGliding

boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fL, isAffectedByPotions, method_6086, isAffectedBySplashPotions

int (): fB, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_

int (): fK, getFallFlyingTicks, method_6003, getGlidingTicks

DamageSource (): ey, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): eG, getLastDamageSource, method_6081, getRecentDamageSource

float (): fh, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): fm, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit

boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_

boolean (DamageSource): h, checkTotemDeathProtection, method_6095, tryUseDeathProtector

boolean (EquipmentSlot): c, hasItemInSlot, method_6084, hasStackEquipped, m_21033_

boolean (EquipmentSlot): d, hasItemInSlot, method_6084, hasStackEquipped

boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fM, attackable, method_6102, isMobOrPlayer

Map<Holder<MobEffect>, MobEffectInstance> (): eu, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<Holder<MobEffect>, MobEffectInstance> (): eC, getActiveEffectsMap, method_6088, getActiveStatusEffects

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, m_6818_

void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying

int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

int (int): m, increaseAirSupply, method_6064, getNextAirOnLand

boolean (): es, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eA, removeAllEffects, method_6012, clearStatusEffects

boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_

boolean (MobEffectInstance): a, addEffect, method_6092, addStatusEffect

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, m_21071_

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity

boolean (): fn, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fv, isAutoSpinAttack, method_6123, isUsingRiptide

float (float): i, getViewYRot, method_5705, getYaw, m_5675_

float (float): i, getViewYRot, method_5705, getYaw

void (): N, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): I, updateSwimAmount, method_6072, updateLeaningPitch

void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, m_21155_

void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag

void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, m_7618_

void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt

void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, m_21060_

void (ItemStack, int): b, spawnItemParticles, method_6037, spawnItemParticles

float (float): a, getSwimAmount, method_6024, getLeaningPitch, m_20998_

float (float): a, getSwimAmount, method_6024, getLeaningPitch

void (): fg, goDownInWater, method_6093, knockDownwards, m_21208_

void (): fl, goDownInWater, method_6093, knockDownwards

void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, m_6541_

void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation

Brain<?> (): dT, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): ec, getBrain, method_18868, getBrain

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget

float (): ea, getAgeScale, method_17825, getScaleFactor, m_320705_

float (): ej, getAgeScale, method_17825, getScaleFactor

void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (int): n, setNoActionTime, method_16826, setDespawnCounter

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

double (Entity): B, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

double (Entity): C, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor

boolean (LivingEntity): c, canAttack, method_18395, canTarget, m_6779_

boolean (LivingEntity): c, canAttack, method_18395, canTarget

boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, m_21040_

void (LivingEntity): e, blockedByShield, method_6060, knockback, m_6731_

void (LivingEntity): e, blockedByShield, method_6060, knockback

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_

SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, m_7838_

SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, m_7866_

float (): eZ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): ff, getArmorCoverPercentage, method_18396, getArmorVisibility

void (Entity): h, push, method_5697, pushAwayFrom, m_7334_

void (Entity): h, push, method_5697, pushAwayFrom

void (Vec3): a, travel, method_6091, travel, m_7023_

void (Vec3): a_, travel, method_6091, travel

Vec3 (Vec3): b, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

Vec3 (Vec3): n, handleOnClimbable, method_18801, applyClimbingSpeed

float (float): E, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): G, getFrictionInfluencedSpeed, method_18802, getMovementSpeed

boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): cl, isVisuallySwimming, method_20232, isInSwimmingPose

boolean (double, double, double, boolean): b, randomTeleport, method_6082, teleport, m_20984_

boolean (double, double, double, boolean): b, randomTeleport, method_6082, teleport

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions

Optional<BlockPos> (): fF, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fP, getSleepingPos, method_18398, getSleepingPosition

void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition

void (): fG, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fQ, clearSleepingPos, method_18399, clearSleepingPosition

void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_

void (BlockPos): b, startSleeping, method_18403, sleep

void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, m_21080_

void (BlockPos): a, setPosToBed, method_18392, setPositionInBed

boolean (): O, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): J, checkBedExists, method_18406, isSleepingInBed

void (): fI, stopSleeping, method_18400, wakeUp, m_5796_

void (): fS, stopSleeping, method_18400, wakeUp

boolean (): bF, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bM, isInWall, method_5757, isInsideWall

ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_

ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType

ItemStack (Level, ItemStack): a, eat, method_60492, tryEatFood, m_5584_

byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

byte (EquipmentSlot): i, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus

Direction (): fJ, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fT, getBedOrientation, method_18401, getSleepingDirection

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, m_21268_

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy

int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, m_5639_

int (float, float): f, calculateFallDamage, method_23329, computeFallDamage

void (): eJ, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eO, playBlockFallSound, method_23328, playBlockFallSound

int (): eQ, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eV, getStingerCount, method_21753, getStingerCount

void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_

void (int): p, setStingerCount, method_21755, setStingerCount

void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_

void (InteractionHand, boolean): a, swing, method_23667, swingHand

boolean (): L, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fz, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fI, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder

Brain$Provider<?> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): ed, brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain

AttributeSupplier$Builder (): dV, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): ee, createLivingAttributes, method_26827, createLivingAttributes

float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier

boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids

boolean (): ef, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): eo, shouldDropLoot, method_27071, shouldDropLoot

void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (Player): c, setLastHurtByPlayer, method_29505, setAttacking

boolean (): ex, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): eF, isDeadOrDying, method_29504, isDead

Optional<BlockPos> (): eI, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eN, getLastClimbablePos, method_24832, getClimbingPos

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor

boolean (Item): b, isHolding, method_24518, isHolding, m_21055_

boolean (Item): b, isHolding, method_24518, isHolding

boolean (Predicate<ItemStack>): b, isHolding, method_24520, isHolding, m_21093_

boolean (Predicate<ItemStack>): b, isHolding, method_24520, isHolding

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput, m_21074_

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed, m_20994_

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed

void (): F, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): F, detectEquipmentUpdates, method_30128, sendEquipmentChanges

Map<EquipmentSlot, ItemStack> (): H, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): G, collectEquipmentChanges, method_30129, getEquipmentChanges

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, checkHandStackSwap, m_21091_

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, checkHandStackSwap

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, sendEquipmentChanges, m_21142_

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, sendEquipmentChanges

ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): g, getLastArmorItem, method_30125, getSyncedArmorStack

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setSyncedArmorStack, m_21128_

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setSyncedArmorStack

ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

ItemStack (EquipmentSlot): h, getLastHandItem, method_30126, getSyncedHandStack

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setSyncedHandStack, m_21168_

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setSyncedHandStack

boolean (): fl, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fr, isSensitiveToWater, method_29503, hurtByWater

void (ItemEntity): a, onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria, m_21053_

void (ItemEntity): a, onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria

com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox

void (): E, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): D, swapHandItems, method_30127, swapHandStacks

Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, positionInPortal, m_7643_

Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, positionInPortal

Vec3 (Vec3): k, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

Vec3 (Vec3): j, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal

AABB (): h_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dY, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): eh, removeFrost, method_32324, removePowderSnowSlow

void (): dZ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): ei, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded

boolean (): en, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): ev, shouldDiscardFriction, method_35053, hasNoDrag

void (boolean): r, setDiscardFriction, method_35054, setNoDrag, m_147244_

void (boolean): r, setDiscardFriction, method_35054, setNoDrag

void (): v, updateGlowingStatus, method_36362, updateGlowing, m_147239_

void (): u, updateGlowingStatus, method_36362, updateGlowing

boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage

boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ey, canBeSeenByAnyone, method_36608, isPartOfGame

boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_

boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect

void (MobEffectInstance, Entity): c, forceAddEffect, method_26082, setStatusEffect, m_147215_

void (MobEffectInstance, Entity): c, forceAddEffect, method_26082, setStatusEffect

void (MobEffectInstance, Entity): a, onEffectAdded, method_6020, onStatusEffectApplied, m_142540_

void (MobEffectInstance, Entity): a, onEffectAdded, method_6020, onStatusEffectApplied

void (MobEffectInstance, boolean, Entity): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, m_141973_

void (MobEffectInstance, boolean, Entity): a, onEffectUpdated, method_6009, onStatusEffectUpgraded

void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_

void (double, double, double): p, knockback, method_6005, takeKnockback

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_

void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet

void (): D, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): eW, makePoofParticles, method_36549, addDeathParticles

void (ItemStack): e, verifyEquippedItem, method_37410, processEquippedStack, m_181122_

void (ItemStack): c, verifyEquippedItem, method_37410, processEquippedStack

void (ItemStack): a, updateUsingItem, method_37119, tickItemStackUsage, m_142106_

void (ItemStack): a, updateUsingItem, method_37119, tickItemStackUsage

EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_

EquipmentSlot (ItemStack): f, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot

SlotAccess (LivingEntity, EquipmentSlot): a, createEquipmentSlotAccess, method_32321, getStackReference, m_147195_

SlotAccess (LivingEntity, EquipmentSlot): a, createEquipmentSlotAccess, method_32321, getStackReference

EquipmentSlot (int): s, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

EquipmentSlot (int): r, getEquipmentSlot, method_32322, getEquipmentSlot

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference

boolean (): dC, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dK, canFreeze, method_32316, canFreeze

boolean (): ch, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): co, isCurrentlyGlowing, method_5851, isGlowing

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds

void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_

void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward

boolean (FluidState): a, canStandOnFluid, method_26319, canWalkOnFluid, m_203441_

boolean (FluidState): a, canStandOnFluid, method_26319, canWalkOnFluid

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot

void (EquipmentSlot, ItemStack, ItemStack): a, onEquipItem, method_6116, onEquipStack, m_238392_

void (EquipmentSlot, ItemStack, ItemStack): a, onEquipItem, method_6116, onEquipStack

void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eI, skipDropExperience, method_41329, disableExperienceDropping

boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): eJ, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled

float (): dF, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dN, getVisualRotationYInDegrees, method_43078, getBodyYaw

void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket, m_141965_

void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket

boolean (): fK, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fU, canDisableShield, method_42149, disablesShield

double (Holder<Attribute>): g, getAttributeValue, method_45325, getAttributeValue, m_246858_

double (Holder<Attribute>): h, getAttributeValue, method_45325, getAttributeValue

double (Holder<Attribute>): h, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_

double (Holder<Attribute>): i, getAttributeBaseValue, method_45326, getAttributeBaseValue

boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_

boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent

LivingEntity (): Y_, getLastAttacker, method_49107, getLastAttacker, m_271686_

LivingEntity (): am, getLastAttacker, method_49107, getLastAttacker

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

void (Entity$RemovalReason): a, remove, method_5650, remove

void (double, double): a, indicateDamage, method_48761, tiltScreen, m_269405_

void (double, double): a, indicateDamage, method_48761, tiltScreen

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eK, getHurtDir, method_48157, getDamageTiltYaw

void (float): n, animateHurt, method_5879, animateDamage, m_6053_

void (float): p, animateHurt, method_5879, animateDamage

void (DamageSource): c, handleDamageEvent, method_48922, onDamaged, m_269138_

void (DamageSource): c, handleDamageEvent, method_48922, onDamaged

void (boolean): s, calculateEntityAnimation, method_29242, updateLimbs, m_267651_

void (boolean): s, calculateEntityAnimation, method_29242, updateLimbs

void (float): z, updateWalkAnimation, method_48565, updateLimbs, m_267689_

void (float): B, updateWalkAnimation, method_48565, updateLimbs

float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed

float (): dI, maxUpStep, method_49476, getStepHeight, m_274421_

float (): dQ, maxUpStep, method_49476, getStepHeight

void (MobEffectInstance): d, sendEffectToPassengers, method_52197, sendEffectToControllingPlayer, m_289605_

void (MobEffectInstance): c, sendEffectToPassengers, method_52197, sendEffectToControllingPlayer

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eH, getLootTableSeed, method_51851, getLootTableSeed

float (): fe, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

float (): fk, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier

void (Player, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_

void (Player, Vec3): c, travelRidden, method_49483, travelControlled

void (Player, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_

void (Player, Vec3): a, tickRidden, method_49481, tickControlled

Vec3 (Player, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_

Vec3 (Player, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput

float (Player): e, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_

float (Player): e, getRiddenSpeed, method_49485, getSaddledSpeed

void (): B, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

void (): B, refreshDirtyAttributes, method_52543, updateAttributes

AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_

AABB (): eL, getHitbox, method_53510, getHitbox

float (): eO, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

float (): eT, getMaxAbsorption, method_52541, getMaxAbsorption

void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_

void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles

double (): c_, lerpTargetX, method_53830, getLerpTargetX, m_293268_

double (): R_, lerpTargetX, method_53830, getLerpTargetX

double (): d_, lerpTargetY, method_53827, getLerpTargetY, m_293950_

double (): S_, lerpTargetY, method_53827, getLerpTargetY

double (): P_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

double (): g_, lerpTargetZ, method_53828, getLerpTargetZ

float (): Q_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): r_, lerpTargetXRot, method_53829, getLerpTargetPitch

float (): e_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_

float (): h_, lerpTargetYRot, method_53831, getLerpTargetYaw

void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped

boolean (Pose): g, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_

boolean (Pose): g, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose

Vec3 (Entity): m, getPassengerRidingPosition, method_52538, getPassengerRidingPos, m_292590_

Vec3 (Entity): m, getPassengerRidingPosition, method_52538, getPassengerRidingPos

void (int, double): a, lerpHeadRotationStep, method_52539, lerpHeadYaw, m_295933_

void (int, double): a, lerpHeadRotationStep, method_52539, lerpHeadYaw

float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

float (): eb, getScale, method_55693, getScale, m_6134_

float (): ek, getScale, method_55693, getScale

float (float): b, sanitizeScale, method_56077, clampScale, m_319572_

float (float): b, sanitizeScale, method_56077, clampScale

void (): s, updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls, m_323815_

void (): m, updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls

boolean (Holder<MobEffect>): b, hasEffect, method_6059, hasStatusEffect, m_21023_

boolean (Holder<MobEffect>): b, hasEffect, method_6059, hasStatusEffect

MobEffectInstance (Holder<MobEffect>): c, getEffect, method_6112, getStatusEffect, m_21124_

MobEffectInstance (Holder<MobEffect>): c, getEffect, method_6112, getStatusEffect

MobEffectInstance (Holder<MobEffect>): d, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_

MobEffectInstance (Holder<MobEffect>): d, removeEffectNoUpdate, method_6111, removeStatusEffectInternal

boolean (Holder<MobEffect>): e, removeEffect, method_6016, removeStatusEffect, m_21195_

boolean (Holder<MobEffect>): e, removeEffect, method_6016, removeStatusEffect

void (Holder<Attribute>): i, onAttributeUpdated, method_52540, updateAttribute, m_292989_

void (Holder<Attribute>): f, onAttributeUpdated, method_52540, updateAttribute

void (SoundEvent): b, makeSound, method_56078, playSound, m_323137_

void (SoundEvent): b, makeSound, method_56078, playSound

ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_

int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance

int (float): w, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_

int (float): y, getComfortableFallDistance, method_56993, getSafeFallDistance

void (DamageSource, float, EquipmentSlot...): a, doHurtEquipment, method_57292, damageEquipment, m_318635_

void (DamageSource, float, EquipmentSlot...): a, doHurtEquipment, method_57292, damageEquipment

AttributeInstance (Holder<Attribute>): f, getAttribute, method_5996, getAttributeInstance, m_21051_

AttributeInstance (Holder<Attribute>): g, getAttribute, method_5996, getAttributeInstance

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems

Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Iterable<ItemStack> (): fd, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems

Iterable<ItemStack> (): eY, getAllSlots, method_56675, getEquippedItems, m_323629_

Iterable<ItemStack> (): fe, getAllSlots, method_56675, getEquippedItems

float (float): y, getJumpPower, method_56994, getJumpVelocity, m_320700_

float (float): A, getJumpPower, method_56994, getJumpVelocity

double (): aZ, getDefaultGravity, method_7490, getGravity, m_319564_

double (): bd, getDefaultGravity, method_7490, getGravity

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions

void (FoodProperties): a, addEatEffect, method_18865, applyFoodEffects, m_21236_

EquipmentSlot (InteractionHand): d, getSlotForHand, method_56079, getSlotForHand, m_322775_

EquipmentSlot (InteractionHand): d, getSlotForHand, method_56079, getSlotForHand

void (int): g, igniteForTicks, method_56073, setOnFireForTicks, m_319006_

void (int): g, igniteForTicks, method_56073, setOnFireForTicks

boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode

boolean (): dX, hasLandedInLiquid, method_59925, hasLandedInFluid, m_339712_

boolean (): eg, hasLandedInLiquid, method_59925, hasLandedInFluid

void (ServerLevel, BlockPos): b, onChangedBlock, method_6126, applyMovementEffects, m_5806_

void (ServerLevel, BlockPos): b, onChangedBlock, method_6126, applyMovementEffects

int (ServerLevel, Entity): a, getExperienceReward, method_59923, getXpToDrop, m_339042_

int (ServerLevel, Entity): a, getExperienceReward, method_59923, getXpToDrop

void (Entity$RemovalReason): c, triggerOnDeathMobEffects, method_60699, onRemoval, m_339636_

void (ServerLevel, DamageSource): a, dropAllDeathLoot, method_16080, drop, m_6668_

void (ServerLevel, DamageSource): b, dropAllDeathLoot, method_16080, drop

void (Entity): C, dropExperience, method_23883, dropXp, m_21226_

void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment

float (Entity, DamageSource): a, getKnockback, method_59924, getKnockbackAgainst, m_338419_

float (Entity, DamageSource): a, getKnockback, method_59924, getKnockbackAgainst

Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (): eG, activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects, m_339201_

ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack

float (float): r, getPreciseBodyRotation, method_60951, lerpYaw, m_339180_

float (float): t, getPreciseBodyRotation, method_60951, lerpYaw

boolean (boolean): o, canUsePortal, method_5822, canUsePortals, m_31145_

boolean (boolean): o, canUsePortal, method_5822, canUsePortals

ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_

void (Item, EquipmentSlot): a, onEquippedItemBroken, method_20235, sendEquipmentBreakStatus, m_339593_

void (Item, EquipmentSlot): a, onEquippedItemBroken, method_20235, sendEquipmentBreakStatus

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_

void (ServerLevel): c, kill, method_5768, kill

int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop

void (ServerLevel, Entity$RemovalReason): a, triggerOnDeathMobEffects, method_60699, onRemoval

void (Collection<MobEffectInstance>): c, onEffectsRemoved, method_6129, onStatusEffectsRemoved

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage

void (ServerLevel): f, dropEquipment, method_16078, dropInventory

void (ServerLevel, Entity): b, dropExperience, method_23883, dropXp

void (ServerLevel, DamageSource, boolean): b, dropFromLootTable, method_16077, dropLoot

boolean (ServerLevel, ResourceKey<LootTable>, BiConsumer<ServerLevel, ItemStack>): a, dropFromGiftLootTable, method_64169, forEachGiftedItem

void (ServerLevel, ResourceKey<LootTable>, ItemStack, BiConsumer<ServerLevel, ItemStack>): a, dropFromShearingLootTable, method_61419, forEachShearedItem

boolean (ServerLevel, ResourceKey<LootTable>, Function<LootParams$Builder, LootParams>, BiConsumer<ServerLevel, ItemStack>): a, dropFromLootTable, method_64170, forEachGeneratedItem

Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (EquipmentSlot): c, activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects

boolean (LivingEntity, double, boolean, boolean, Predicate<LivingEntity>, DoubleSupplier[]): a, isLookingAtMe, method_64619, isEntityLookingAtMe

void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage

ItemStack (HumanoidArm): a, getItemHeldByArm, method_61420, getStackInArm

double (): fn, getEffectiveGravity, method_61426, getEffectiveGravity

void (Vec3): k, travelInAir, method_61428, travelMidAir

void (Vec3): l, travelInFluid, method_61429, travelInFluid

void (): E, travelFallFlying, method_61417, travelGliding

Vec3 (Vec3): m, updateFallFlyingMovement, method_61430, calcGlidingVelocity

void (double, double): c, handleFallFlyingCollisions, method_61424, checkGlidingCollision

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack

boolean (): ft, canGlide, method_63628, canGlide

void (): f_, cancelLerp, method_64610, resetLerp

boolean (Entity, ClipContext$Block, ClipContext$Fluid, DoubleSupplier): a, hasLineOfSight, method_64618, canSee

void (ItemStack): b, handleExtraItemsCreatedOnUse, method_64399, giveOrDropStack

ItemStack (): fH, getItemBlockingWith, method_62821, getBlockingItem

boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot

void (ItemStack, EquipmentSlot, AttributeMap): a, stopLocationBasedEffects, method_61422, onEquipmentRemoved

boolean (ItemStack): e, canEquipWithDispenser, method_63625, canEquipFromDispenser

boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot

boolean (ItemStack, EquipmentSlot): a, isEquippableInSlot, method_63623, canEquip

boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo

boolean (ItemStack, EquipmentSlot): b, canGlideUsing, method_63624, canGlideWith

int (): fW, getLastHurtByPlayerTime, method_63627, getPlayerHitTimer

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

btr

btn

Fields

AttributeModifier: bF, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: bH, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeMap: bS, attributes, field_6260, attributes, f_20943_

AttributeMap: bU, attributes, field_6260, attributes, f_20943_

CombatTracker: bT, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bV, combatTracker, field_6256, damageTracker, f_20944_

Map<Holder<MobEffect>, MobEffectInstance>: bU, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<Holder<MobEffect>, MobEffectInstance>: bW, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: bZ, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: cb, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: ca, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: cc, lastHurtByMob, field_6274, attacker, f_20949_

int: cb, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: cd, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: cc, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: ce, lastHurtMob, field_6236, attacking, f_20951_

int: cd, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: cf, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: ce, speed, field_6287, movementSpeed, f_20953_

float: cg, speed, field_6287, movementSpeed, f_20953_

int: cf, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: ch, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: cg, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: ci, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: aF, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: aE, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bM, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bO, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bP, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

BlockPos: ch, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: cj, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: cj, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cl, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: ck, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: cm, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bV, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bX, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bW, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bY, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: cl, swimAmount, field_6243, leaningPitch, f_20931_

float: cn, swimAmount, field_6243, leaningPitch, f_20931_

float: cm, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: co, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bR, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: aG, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aF, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bD, brain, field_18321, brain, f_20939_

Brain<?>: bF, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bQ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

UUID: d, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_

Optional<BlockPos>: ci, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: ck, lastClimbablePos, field_22418, climbingPos, f_20957_

UUID: e, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_

int: h, HAND_SLOTS, field_30069, field_30069, f_147166_

int: i, HAND_SLOTS, field_30069, field_30069, f_147166_

int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: j, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: k, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: l, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: m, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: n, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: n, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: o, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bG, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bI, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: o, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: p, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: p, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

double: q, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

int: q, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: r, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bJ, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bK, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: r, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: s, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

double: bL, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

int: t, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: u, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: u, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: v, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: v, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: aD, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: aH, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

float: aG, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

boolean: bY, discardFriction, field_30082, noDrag, f_147183_

boolean: ca, discardFriction, field_30082, noDrag, f_147183_

boolean: cn, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: cp, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

float: s, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

float: t, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

int: l, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_

int: m, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_

EntityDataAccessor<List<ParticleOptions>>: bL, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_

EntityDataAccessor<List<ParticleOptions>>: bN, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_

int: bQ, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_

int: bS, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_

float: aI, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_

float: aH, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_

float: bR, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_

float: bT, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_

ItemStack: bX, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_

ItemStack: bZ, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_

float: bE, appliedScale, field_47757, prevScale, f_315093_

float: bG, appliedScale, field_47757, prevScale, f_315093_

ResourceLocation: d, SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID, f_336700_

ResourceLocation: e, SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID, f_337462_

String: aI, ATTRIBUTES_FIELD, field_51995, ATTRIBUTES_NBT_KEY, f_337042_

float: bD, autoSpinAttackDmg, field_51569, riptideAttackDamage, f_336815_

ItemStack: bE, autoSpinAttackItemStack, field_51570, riptideStack, f_337007_

it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>: cq, activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects, f_337389_

Constructors

Methods

void (): an, kill, method_5768, kill, m_6074_

void (): ap, kill, method_5768, kill, m_6074_

boolean (): dV, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dW, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): au, baseTick, method_5670, baseTick, m_6075_

void (): aw, baseTick, method_5670, baseTick, m_6075_

boolean (): p_, isBaby, method_6109, isBaby, m_6162_

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

void (): eg, tickDeath, method_6108, updatePostDeath, m_6153_

void (): ed, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): eh, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): ee, shouldDropExperience, method_6054, shouldDropXp, m_6149_

int (int): n, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): en, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): ej, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): eo, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): ek, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): ep, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): el, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): eq, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): em, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): es, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): eo, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): ev, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): er, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): ex, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): et, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): ez, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_

boolean (): ev, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_

float (): eA, getHealth, method_6032, getHealth, m_21223_

float (): ew, getHealth, method_6032, getHealth, m_21223_

void (float): t, setHealth, method_6033, setHealth, m_21153_

void (float): v, setHealth, method_6033, setHealth, m_21153_

boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): p_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bD, isAlive, method_5805, isAlive, m_6084_

boolean (): bE, isAlive, method_5805, isAlive, m_6084_

int (): eO, getArmorValue, method_6096, getArmor, m_21230_

int (): eK, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): eP, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eL, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): eQ, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eM, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): eR, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eN, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eT, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eP, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_

void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_

int (): A, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): C, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): aD, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): aE, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): eV, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eR, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): eW, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eS, getAttributes, method_6127, getAttributes, m_21204_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): ff, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): fb, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_

void (Entity): b, dismountVehicle, method_6038, onDismounted, m_21028_

void (Entity): d, dismountVehicle, method_6038, onDismounted, m_21028_

float (): fh, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): fd, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): fj, jumpFromGround, method_6043, jump, m_6135_

void (): ff, jumpFromGround, method_6043, jump, m_6135_

float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_

void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fL, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fH, isSleeping, method_6113, isSleeping, m_5803_

float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_

float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): q, pushEntities, method_6070, tickCramming, m_6138_

void (): r, pushEntities, method_6070, tickCramming, m_6138_

void (Entity): D, doPush, method_6087, pushAway, m_7324_

void (Entity): E, doPush, method_6087, pushAway, m_7324_

void (): t, rideTick, method_5842, tickRiding, m_6083_

void (): u, rideTick, method_5842, tickRiding, m_6083_

void (boolean): s, setJumping, method_6100, setJumping, m_6862_

void (boolean): t, setJumping, method_6100, setJumping, m_6862_

boolean (Entity): E, hasLineOfSight, method_6057, canSee, m_142582_

boolean (Entity): F, hasLineOfSight, method_6057, canSee, m_142582_

boolean (): bz, isPickable, method_5863, canHit, m_6087_

boolean (): bA, isPickable, method_5863, canHit, m_6087_

boolean (): bA, isPushable, method_5810, isPushable, m_6094_

boolean (): bB, isPushable, method_5810, isPushable, m_6094_

float (): cs, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): ct, getYHeadRot, method_5791, getHeadYaw, m_6080_

void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_

float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (float): A, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): C, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (): ft, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): fp, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

float (float): z, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

float (float): B, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, m_5806_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (int): d, getFallDamageSound, method_6041, getFallSound, m_5896_

SoundEvent (int): r, getFallDamageSound, method_6041, getFallSound, m_5896_

void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

ItemStack (): eX, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eY, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

void (): G, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): I, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): ac, stopRiding, method_5848, stopRiding, m_8127_

void (): ad, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fv, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fr, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): fw, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fs, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): H, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): J, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): x, completeUsingItem, method_6040, consumeItem, m_8095_

void (): L_, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): fx, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): ft, getUseItem, method_6030, getActiveItem, m_21211_

int (): fy, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fu, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fz, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fv, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): fA, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fw, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fB, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fx, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fC, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fy, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fE, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fA, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fF, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_

int (): fB, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_

DamageSource (): eC, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): ey, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): fl, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): fh, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (DamageSource): h, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_

boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_

boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_

Map<Holder<MobEffect>, MobEffectInstance> (): ey, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<Holder<MobEffect>, MobEffectInstance> (): eu, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

int (int): o, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

boolean (): ew, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): es, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): fr, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fn, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

float (float): h, getViewYRot, method_5705, getYaw, m_5675_

float (float): i, getViewYRot, method_5705, getYaw, m_5675_

void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): N, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): fk, goDownInWater, method_6093, knockDownwards, m_21208_

void (): fg, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dS, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dT, getBrain, method_18868, getBrain, m_6274_

float (): ed, getAgeScale, method_17825, getScaleFactor, m_320705_

float (): ea, getAgeScale, method_17825, getScaleFactor, m_320705_

void (int): p, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (DamageSource): g, dropAllDeathLoot, method_16080, drop, m_6668_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

float (): fd, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eZ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

Vec3 (Vec3): k, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

Vec3 (Vec3): b, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

float (float): C, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): E, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Optional<BlockPos> (): fJ, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fF, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (BlockPos): h, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (): fK, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fG, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

boolean (): M, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): O, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): fM, stopSleeping, method_18400, wakeUp, m_5796_

void (): fI, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bE, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bF, isInWall, method_5757, isInsideWall, m_5830_

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_

ItemStack (Level, ItemStack): a, eat, method_60492, tryEatFood, m_5584_

byte (EquipmentSlot): h, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

void (EquipmentSlot): e, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_

Direction (): fN, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fJ, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): eE, dropExperience, method_23883, dropXp, m_21226_

int (float, float): d, calculateFallDamage, method_23329, computeFallDamage, m_5639_

int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, m_5639_

void (): eN, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eJ, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eU, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eQ, getStingerCount, method_21753, getStingerCount, m_21235_

void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_

void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_

boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): L, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fD, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fz, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dU, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dV, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dW, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dX, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

void (): dZ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): ea, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ei, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ef, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): eB, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): ex, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eM, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eI, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (): D, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): F, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): H, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

ItemStack (EquipmentSlot): f, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): g, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

boolean (): fp, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fl, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_

void (): C, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): E, swapHandItems, method_30127, swapHandStacks, m_21312_

Vec3 (Vec3): j, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

Vec3 (Vec3): k, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

void (): eb, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dY, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): ec, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dZ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): er, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): en, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (boolean): q, setDiscardFriction, method_35054, setNoDrag, m_147244_

void (boolean): r, setDiscardFriction, method_35054, setNoDrag, m_147244_

boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

void (double, double, double): q, knockback, method_6005, takeKnockback, m_147240_

void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_

void (): B, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): D, makePoofParticles, method_36549, addDeathParticles, m_147246_

boolean (): dD, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dC, canFreeze, method_32316, canFreeze, m_142079_

boolean (): cg, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): ch, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): el, getRandom, method_6051, getRandom, m_217043_

void (): eH, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): eI, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dG, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dF, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fO, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fK, canDisableShield, method_42149, disablesShield, m_213824_

LivingEntity (): T_, getLastAttacker, method_49107, getLastAttacker, m_271686_

LivingEntity (): Y_, getLastAttacker, method_49107, getLastAttacker, m_271686_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): m, animateHurt, method_5879, animateDamage, m_6053_

void (float): n, animateHurt, method_5879, animateDamage, m_6053_

void (boolean): r, calculateEntityAnimation, method_29242, updateLimbs, m_267651_

void (boolean): s, calculateEntityAnimation, method_29242, updateLimbs, m_267651_

void (float): x, updateWalkAnimation, method_48565, updateLimbs, m_267689_

void (float): z, updateWalkAnimation, method_48565, updateLimbs, m_267689_

float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (): cw, canChangeDimensions, method_5822, canUsePortals, m_6072_

float (): dJ, maxUpStep, method_49476, getStepHeight, m_274421_

float (): dI, maxUpStep, method_49476, getStepHeight, m_274421_

long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

float (): fi, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

float (): fe, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

void (): z, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

void (): B, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

AABB (): eK, getHitbox, method_53510, getHitbox, m_293919_

AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_

float (): eS, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

float (): eO, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

double (): P_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

float (): M_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): Q_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): ee, getScale, method_55693, getScale, m_6134_

float (): eb, getScale, method_55693, getScale, m_6134_

ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_

ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_

int (float): u, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_

int (float): w, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Iterable<ItemStack> (): fc, getAllSlots, method_56675, getEquippedItems, m_323629_

Iterable<ItemStack> (): eY, getAllSlots, method_56675, getEquippedItems, m_323629_

float (float): w, getJumpPower, method_56994, getJumpVelocity, m_320700_

float (float): y, getJumpPower, method_56994, getJumpVelocity, m_320700_

double (): aY, getDefaultGravity, method_7490, getGravity, m_319564_

double (): aZ, getDefaultGravity, method_7490, getGravity, m_319564_

void (int): h, igniteForTicks, method_56073, setOnFireForTicks, m_319006_

void (int): g, igniteForTicks, method_56073, setOnFireForTicks, m_319006_

boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): dX, hasLandedInLiquid, method_59925, hasLandedInFluid, m_339712_

void (ServerLevel, BlockPos): b, onChangedBlock, method_6126, applyMovementEffects, m_5806_

int (ServerLevel, Entity): a, getExperienceReward, method_59923, getXpToDrop, m_339042_

void (Entity$RemovalReason): c, triggerOnDeathMobEffects, method_60699, onRemoval, m_339636_

void (ServerLevel, DamageSource): a, dropAllDeathLoot, method_16080, drop, m_6668_

void (Entity): C, dropExperience, method_23883, dropXp, m_21226_

void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

float (Entity, DamageSource): a, getKnockback, method_59924, getKnockbackAgainst, m_338419_

Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (): eG, activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects, m_339201_

ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_

float (float): r, getPreciseBodyRotation, method_60951, lerpYaw, m_339180_

boolean (boolean): o, canUsePortal, method_5822, canUsePortals, m_31145_

ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_

void (Item, EquipmentSlot): a, onEquippedItemBroken, method_20235, sendEquipmentBreakStatus, m_339593_

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_

1.20.6

Names

bml

btr

Fields

AttributeModifier: bA, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: bF, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeMap: bN, attributes, field_6260, attributes, f_20943_

AttributeMap: bS, attributes, field_6260, attributes, f_20943_

CombatTracker: bO, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bT, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bP, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<Holder<MobEffect>, MobEffectInstance>: bU, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: aF, swinging, field_6252, handSwinging, f_20911_

boolean: aJ, swinging, field_6252, handSwinging, f_20911_

int: aH, swingTime, field_6279, handSwingTicks, f_20913_

int: aL, swingTime, field_6279, handSwingTicks, f_20913_

int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aM, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aK, hurtTime, field_6235, hurtTime, f_20916_

int: aO, hurtTime, field_6235, hurtTime, f_20916_

int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aP, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aM, deathTime, field_6213, deathTime, f_20919_

int: aQ, deathTime, field_6213, deathTime, f_20919_

float: aN, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aR, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aO, attackAnim, field_6251, handSwingProgress, f_20921_

float: aS, attackAnim, field_6251, handSwingProgress, f_20921_

int: aR, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: aS, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aT, rotA, field_6262, randomSmallSeed, f_20928_

float: aX, rotA, field_6262, randomSmallSeed, f_20928_

float: aU, yBodyRot, field_6283, bodyYaw, f_20883_

float: aY, yBodyRot, field_6283, bodyYaw, f_20883_

float: aV, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aW, yHeadRot, field_6241, headYaw, f_20885_

float: ba, yHeadRot, field_6241, headYaw, f_20885_

float: aX, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_

Player: aY, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: aZ, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: ba, dead, field_6272, dead, f_20890_

boolean: be, dead, field_6272, dead, f_20890_

int: bb, noActionTime, field_6278, despawnCounter, f_20891_

int: bf, noActionTime, field_6278, despawnCounter, f_20891_

float: bc, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bd, run, field_6233, stepBobbingAmount, f_20893_

float: bh, run, field_6233, stepBobbingAmount, f_20893_

float: be, animStep, field_6255, lookDirection, f_20894_

float: bi, animStep, field_6255, lookDirection, f_20894_

float: bf, animStepO, field_6275, prevLookDirection, f_20895_

float: bj, animStepO, field_6275, prevLookDirection, f_20895_

float: bg, rotOffs, field_6215, field_6215, f_20896_

float: bk, rotOffs, field_6215, field_6215, f_20896_

int: bh, deathScore, field_6232, scoreAmount, f_20897_

int: bl, deathScore, field_6232, scoreAmount, f_20897_

float: bi, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: bj, jumping, field_6282, jumping, f_20899_

boolean: bn, jumping, field_6282, jumping, f_20899_

float: bk, xxa, field_6212, sidewaysSpeed, f_20900_

float: bo, xxa, field_6212, sidewaysSpeed, f_20900_

float: bl, yya, field_6227, upwardSpeed, f_20901_

float: bp, yya, field_6227, upwardSpeed, f_20901_

int: bn, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: bs, lerpXRot, field_6221, serverPitch, f_20908_

double: bw, lerpXRot, field_6221, serverPitch, f_20908_

boolean: bT, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bZ, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bU, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: ca, lastHurtByMob, field_6274, attacker, f_20949_

int: bV, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: cb, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bW, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: cc, lastHurtMob, field_6236, attacking, f_20951_

int: bX, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: cd, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: bY, speed, field_6287, movementSpeed, f_20953_

float: ce, speed, field_6287, movementSpeed, f_20953_

int: bZ, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: cf, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: ca, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: cg, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: aF, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: bH, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Integer>: bI, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Boolean>: bJ, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bK, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aK, swingingArm, field_6266, preferredHand, f_20912_

int: aP, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aT, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

double: bo, lerpX, field_6224, serverX, f_20904_

double: bs, lerpX, field_6224, serverX, f_20904_

double: bp, lerpY, field_6245, serverY, f_20905_

double: bt, lerpY, field_6245, serverY, f_20905_

double: bq, lerpZ, field_6263, serverZ, f_20906_

double: bu, lerpZ, field_6263, serverZ, f_20906_

double: br, lerpYRot, field_6284, serverYaw, f_20907_

double: bv, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bv, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_

int: bw, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bx, fallFlyTicks, field_6239, roll, f_20937_

int: bB, fallFlyTicks, field_6239, fallFlyingTicks, f_20937_

BlockPos: cb, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: ch, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: cd, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cj, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: ce, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: ck, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bQ, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bV, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bR, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bW, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: bm, zza, field_6250, forwardSpeed, f_20902_

float: bq, zza, field_6250, forwardSpeed, f_20902_

int: bu, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: by, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

float: cf, swimAmount, field_6243, leaningPitch, f_20931_

float: cl, swimAmount, field_6243, leaningPitch, f_20931_

float: cg, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: cm, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bM, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: v, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aG, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bz, brain, field_18321, brain, f_20939_

Brain<?>: bD, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bL, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aN, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

Optional<BlockPos>: cc, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: ci, lastClimbablePos, field_22418, climbingPos, f_20957_

int: g, HAND_SLOTS, field_30069, field_30069, f_147166_

int: h, HAND_SLOTS, field_30069, field_30069, f_147166_

int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: m, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: n, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bB, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bG, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: o, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

double: p, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: q, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: bC, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bD, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bE, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: r, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bG, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: t, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: u, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: v, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

float: aH, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

boolean: bS, discardFriction, field_30082, noDrag, f_147183_

boolean: bY, discardFriction, field_30082, noDrag, f_147183_

boolean: ch, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: cn, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

WalkAnimationState: aQ, walkAnimation, field_42108, limbAnimator, f_267362_

WalkAnimationState: aU, walkAnimation, field_42108, limbAnimator, f_267362_

float: bF, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

float: s, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

double: bt, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_

double: bx, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_

int: l, BODY_ARMOR_OFFSET, field_48827, field_48827, f_316361_

EntityDataAccessor<List<ParticleOptions>>: bL, DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS, f_314048_

int: bQ, PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793, f_315520_

float: aI, DEFAULT_BABY_SCALE, field_47756, field_47756, f_316528_

float: bR, ITEM_USE_EFFECT_START_FRACTION, field_49972, field_49972, f_316303_

ItemStack: bX, lastBodyItemStack, field_48826, syncedBodyArmorStack, f_316156_

float: bE, appliedScale, field_47757, prevScale, f_315093_

Constructors

Methods

void (): al, kill, method_5768, kill, m_6074_

void (): an, kill, method_5768, kill, m_6074_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): dR, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dV, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): as, baseTick, method_5670, baseTick, m_6075_

void (): au, baseTick, method_5670, baseTick, m_6075_

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

boolean (): p_, isBaby, method_6109, isBaby, m_6162_

void (): eb, tickDeath, method_6108, updatePostDeath, m_6153_

void (): eg, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): ec, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): eh, shouldDropExperience, method_6054, shouldDropXp, m_6149_

int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

int (int): n, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): ei, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): en, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): ej, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): eo, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): ek, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): ep, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): el, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): eq, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): en, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): es, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): eq, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): ev, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): es, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): ex, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_

MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_

boolean (): eu, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): ez, isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm, m_21222_

void (float): b, heal, method_6025, heal, m_5634_

void (float): c, heal, method_6025, heal, m_5634_

float (): ev, getHealth, method_6032, getHealth, m_21223_

float (): eA, getHealth, method_6032, getHealth, m_21223_

void (float): c, setHealth, method_6033, setHealth, m_21153_

void (float): t, setHealth, method_6033, setHealth, m_21153_

boolean (): e_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bx, isAlive, method_5805, isAlive, m_6084_

boolean (): bD, isAlive, method_5805, isAlive, m_6084_

int (): eJ, getArmorValue, method_6096, getArmor, m_21230_

int (): eO, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): eK, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eP, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): eL, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eQ, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): eM, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eR, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eO, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eT, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_

void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_

int (): B, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): A, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): aB, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): aD, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): eQ, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eV, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_

AttributeMap (): eR, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eW, getAttributes, method_6127, getAttributes, m_21204_

MobType (): eS, getMobType, method_6046, getGroup, m_6336_

void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_

void (boolean): h, setSprinting, method_5728, setSprinting, m_6858_

float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eX, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): ff, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

void (Entity): a, dismountVehicle, method_6038, onDismounted, m_21028_

void (Entity): b, dismountVehicle, method_6038, onDismounted, m_21028_

float (): eZ, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): fh, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): fb, jumpFromGround, method_6043, jump, m_6135_

void (): fj, jumpFromGround, method_6043, jump, m_6135_

float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_

void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (): fD, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fL, isSleeping, method_6113, isSleeping, m_5803_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): M_, pushEntities, method_6070, tickCramming, m_6138_

void (): q, pushEntities, method_6070, tickCramming, m_6138_

void (boolean): r, setJumping, method_6100, setJumping, m_6862_

void (boolean): s, setJumping, method_6100, setJumping, m_6862_

boolean (): bt, isPickable, method_5863, canHit, m_6087_

boolean (): bz, isPickable, method_5863, canHit, m_6087_

boolean (): bu, isPushable, method_5810, isPushable, m_6094_

boolean (): bA, isPushable, method_5810, isPushable, m_6094_

float (): cp, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): cs, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): A, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (): g_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): f_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): h_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): g_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): fl, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): ft, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_

float (float): x, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

float (float): z, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eX, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eY, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

void (): H, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): G, updateFallFlying, method_6053, tickFallFlying, m_21323_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fn, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fv, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): fo, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fw, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): I, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): H, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

ItemStack (): fp, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fx, getUseItem, method_6030, getActiveItem, m_21211_

int (): fq, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fy, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fr, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fz, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): fs, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fA, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): ft, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fB, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fu, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fC, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fw, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fE, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fx, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fF, getFallFlyingTicks, method_6003, getFallFlyingTicks, m_21256_

DamageSource (): ex, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): eC, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): fd, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): fl, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (EquipmentSlot): b, hasItemInSlot, method_6084, hasStackEquipped, m_21033_

boolean (EquipmentSlot): c, hasItemInSlot, method_6084, hasStackEquipped, m_21033_

boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): et, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<Holder<MobEffect>, MobEffectInstance> (): ey, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

int (int): o, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

boolean (): er, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): ew, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_

boolean (): fj, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fr, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): M, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): fc, goDownInWater, method_6093, knockDownwards, m_21208_

void (): fk, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dO, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dS, getBrain, method_18868, getBrain, m_6274_

float (): dZ, getScale, method_17825, getScaleFactor, m_6134_

float (): ed, getAgeScale, method_17825, getScaleFactor, m_320705_

void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (int): p, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_

float (): eV, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): fd, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

void (Entity): g, push, method_5697, pushAwayFrom, m_7334_

void (Entity): h, push, method_5697, pushAwayFrom, m_7334_

Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

Vec3 (Vec3): k, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

float (float): A, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): C, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Optional<BlockPos> (): fB, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fJ, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (BlockPos): h, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (): fC, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fK, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

boolean (): N, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): M, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): fE, stopSleeping, method_18400, wakeUp, m_5796_

void (): fM, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): by, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bE, isInWall, method_5757, isInsideWall, m_5830_

float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, m_21063_

byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

byte (EquipmentSlot): h, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

void (EquipmentSlot): d, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_

void (EquipmentSlot): e, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_

Direction (): fF, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fN, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ez, dropExperience, method_23883, dropXp, m_21226_

void (): eE, dropExperience, method_23883, dropXp, m_21226_

void (): eI, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eN, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eP, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eU, getStingerCount, method_21753, getStingerCount, m_21235_

void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_

void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_

boolean (): K, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fv, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fD, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dQ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dU, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dS, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dW, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dT, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dX, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dV, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dZ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dW, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): ea, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ed, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ei, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ew, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): eB, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eH, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eM, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, m_21133_

double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, m_21172_

void (): E, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): D, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): G, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): f, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

ItemStack (EquipmentSlot): g, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

boolean (): fh, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fp, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_

AABB (Pose): e, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

void (): D, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): C, swapHandItems, method_30127, swapHandStacks, m_21312_

Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

Vec3 (Vec3): j, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

AABB (): i_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): h_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dX, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): eb, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dY, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): ec, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): em, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): er, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (boolean): p, setDiscardFriction, method_35054, setNoDrag, m_147244_

void (boolean): q, setDiscardFriction, method_35054, setNoDrag, m_147244_

void (): u, updateGlowingStatus, method_36362, updateGlowing, m_147239_

void (): v, updateGlowingStatus, method_36362, updateGlowing, m_147239_

boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

void (): C, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): B, makePoofParticles, method_36549, addDeathParticles, m_147246_

EquipmentSlot (int): r, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

EquipmentSlot (int): s, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

boolean (): dA, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dD, canFreeze, method_32316, canFreeze, m_142079_

boolean (): cd, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): cg, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): eg, getRandom, method_6051, getRandom, m_217043_

RandomSource (): el, getRandom, method_6051, getRandom, m_217043_

boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eH, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): eI, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dD, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dG, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fG, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fO, canDisableShield, method_42149, disablesShield, m_213824_

double (Holder<Attribute>): a, getAttributeValue, method_45325, getAttributeValue, m_246858_

double (Holder<Attribute>): g, getAttributeValue, method_45325, getAttributeValue, m_246858_

double (Holder<Attribute>): b, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_

double (Holder<Attribute>): h, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_

LivingEntity (): V_, getLastAttacker, method_49107, getLastAttacker, m_271686_

LivingEntity (): T_, getLastAttacker, method_49107, getLastAttacker, m_271686_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (boolean): q, calculateEntityAnimation, method_29242, updateLimbs, m_267651_

void (boolean): r, calculateEntityAnimation, method_29242, updateLimbs, m_267651_

void (float): v, updateWalkAnimation, method_48565, updateLimbs, m_267689_

void (float): x, updateWalkAnimation, method_48565, updateLimbs, m_267689_

float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (): ct, canChangeDimensions, method_5822, canUsePortals, m_6072_

boolean (): cw, canChangeDimensions, method_5822, canUsePortals, m_6072_

float (): dG, maxUpStep, method_49476, getStepHeight, m_274421_

float (): dJ, maxUpStep, method_49476, getStepHeight, m_274421_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

float (): fa, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

float (): fi, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

void (): y, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

void (): z, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

void (Attribute): d, onAttributeUpdated, method_52540, updateAttribute, m_292989_

AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_

AABB (): eK, getHitbox, method_53510, getHitbox, m_293919_

float (): eN, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

float (): eS, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

double (): p_, lerpTargetX, method_53830, getLerpTargetX, m_293268_

double (): c_, lerpTargetX, method_53830, getLerpTargetX, m_293268_

double (): N_, lerpTargetY, method_53827, getLerpTargetY, m_293950_

double (): d_, lerpTargetY, method_53827, getLerpTargetY, m_293950_

double (): O_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

float (): f_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): M_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): q_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_

float (): e_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_

void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

boolean (Pose): f, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_

boolean (Pose): g, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_

float (Entity): k, getMyRidingOffset, method_52536, getRidingOffset, m_6049_

void (int, double): a, lerpHeadRotationStep, method_52539, method_52539, m_295933_

void (int, double): a, lerpHeadRotationStep, method_52539, lerpHeadYaw, m_295933_

float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

float (): ee, getScale, method_55693, getScale, m_6134_

float (float): b, sanitizeScale, method_56077, clampScale, m_319572_

void (): s, updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls, m_323815_

boolean (Holder<MobEffect>): b, hasEffect, method_6059, hasStatusEffect, m_21023_

MobEffectInstance (Holder<MobEffect>): c, getEffect, method_6112, getStatusEffect, m_21124_

MobEffectInstance (Holder<MobEffect>): d, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_

boolean (Holder<MobEffect>): e, removeEffect, method_6016, removeStatusEffect, m_21195_

void (Holder<Attribute>): i, onAttributeUpdated, method_52540, updateAttribute, m_292989_

void (SoundEvent): b, makeSound, method_56078, playSound, m_323137_

ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_

int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (float): u, getComfortableFallDistance, method_56993, getSafeFallDistance, m_320747_

void (DamageSource, float, EquipmentSlot...): a, doHurtEquipment, method_57292, damageEquipment, m_318635_

AttributeInstance (Holder<Attribute>): f, getAttribute, method_5996, getAttributeInstance, m_21051_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Iterable<ItemStack> (): fc, getAllSlots, method_56675, getEquippedItems, m_323629_

float (float): w, getJumpPower, method_56994, getJumpVelocity, m_320700_

double (): aY, getDefaultGravity, method_7490, getGravity, m_319564_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

void (FoodProperties): a, addEatEffect, method_18865, applyFoodEffects, m_21236_

EquipmentSlot (InteractionHand): d, getSlotForHand, method_56079, getSlotForHand, m_322775_

void (int): h, igniteForTicks, method_56073, setOnFireForTicks, m_319006_

boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

1.20.4

Names

bjg

bml

Fields

AttributeMap: bO, attributes, field_6260, attributes, f_20943_

AttributeMap: bN, attributes, field_6260, attributes, f_20943_

CombatTracker: bP, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bO, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bQ, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<MobEffect, MobEffectInstance>: bP, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: bU, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bT, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bV, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: bU, lastHurtByMob, field_6274, attacker, f_20949_

int: bW, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: bV, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bX, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: bW, lastHurtMob, field_6236, attacking, f_20951_

int: bY, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: bX, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: bZ, speed, field_6287, movementSpeed, f_20953_

float: bY, speed, field_6287, movementSpeed, f_20953_

int: ca, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: bZ, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: cb, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: ca, absorptionAmount, field_6246, absorptionAmount, f_20955_

BlockPos: cc, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: cb, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: ce, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cd, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: cf, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: ce, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bR, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bQ, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bS, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bR, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: cg, swimAmount, field_6243, leaningPitch, f_20931_

float: cf, swimAmount, field_6243, leaningPitch, f_20931_

float: ch, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: cg, swimAmountO, field_6264, lastLeaningPitch, f_20932_

Optional<BlockPos>: cd, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: cc, lastClimbablePos, field_22418, climbingPos, f_20957_

boolean: bT, discardFriction, field_30082, noDrag, f_147183_

boolean: bS, discardFriction, field_30082, noDrag, f_147183_

boolean: ci, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: ch, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

int: bN, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_

Constructors

Methods

void (): aj, kill, method_5768, kill, m_6074_

void (): al, kill, method_5768, kill, m_6074_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): dQ, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dR, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): aq, baseTick, method_5670, baseTick, m_6075_

void (): as, baseTick, method_5670, baseTick, m_6075_

boolean (): m_, isBaby, method_6109, isBaby, m_6162_

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

void (): ea, tickDeath, method_6108, updatePostDeath, m_6153_

void (): eb, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): eb, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): ec, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): eh, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): ei, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): ei, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): ej, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): ej, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): ek, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): ek, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): el, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): em, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): en, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): ep, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): eq, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): er, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): es, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): et, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): eu, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

float (): eu, getHealth, method_6032, getHealth, m_21223_

float (): ev, getHealth, method_6032, getHealth, m_21223_

boolean (): c_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): e_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bv, isAlive, method_5805, isAlive, m_6084_

boolean (): bx, isAlive, method_5805, isAlive, m_6084_

int (): eI, getArmorValue, method_6096, getArmor, m_21230_

int (): eJ, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): eJ, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eK, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): eK, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eL, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): eL, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eM, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eN, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eO, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): z, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): B, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): az, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): aB, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): eP, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eQ, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): eQ, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eR, getAttributes, method_6127, getAttributes, m_21204_

MobType (): eR, getMobType, method_6046, getGroup, m_6336_

MobType (): eS, getMobType, method_6046, getGroup, m_6336_

float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eW, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eX, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_

float (): eY, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eZ, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): fa, jumpFromGround, method_6043, jump, m_6135_

void (): fb, jumpFromGround, method_6043, jump, m_6135_

float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (): fC, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fD, isSleeping, method_6113, isSleeping, m_5803_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fh, pushEntities, method_6070, tickCramming, m_6138_

void (): M_, pushEntities, method_6070, tickCramming, m_6138_

void (): by, rideTick, method_5842, tickRiding, m_6083_

void (): t, rideTick, method_5842, tickRiding, m_6083_

boolean (): br, isPickable, method_5863, canHit, m_6087_

boolean (): bt, isPickable, method_5863, canHit, m_6087_

boolean (): bs, isPushable, method_5810, isPushable, m_6094_

boolean (): bu, isPushable, method_5810, isPushable, m_6094_

float (): co, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): cp, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): e_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): g_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): f_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): h_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): fk, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): fl, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

ItemStack (): eS, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eT, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eT, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eU, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): F, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): H, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): aa, stopRiding, method_5848, stopRiding, m_8127_

void (): ac, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fm, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fn, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): fn, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fo, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): G, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): I, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): ad_, completeUsingItem, method_6040, consumeItem, m_8095_

void (): x, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): fo, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fp, getUseItem, method_6030, getActiveItem, m_21211_

int (): fp, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fq, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fq, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fr, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): fr, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fs, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fs, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): ft, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): ft, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fu, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fv, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fw, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fw, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fx, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): ew, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): ex, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): fc, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): fd, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): es, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): et, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

boolean (): eq, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): er, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): fi, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fj, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): M, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): fb, goDownInWater, method_6093, knockDownwards, m_21208_

void (): fc, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dN, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dO, getBrain, method_18868, getBrain, m_6274_

float (): dY, getScale, method_17825, getScaleFactor, m_6134_

float (): dZ, getScale, method_17825, getScaleFactor, m_6134_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_

float (): eU, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eV, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): a, travel, method_6091, travel, m_7023_

boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Optional<BlockPos> (): fA, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fB, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fB, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fC, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

boolean (): L, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): N, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): fD, stopSleeping, method_18400, wakeUp, m_5796_

void (): fE, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bw, isInWall, method_5757, isInsideWall, m_5830_

boolean (): by, isInWall, method_5757, isInsideWall, m_5830_

Direction (): fE, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fF, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ey, dropExperience, method_23883, dropXp, m_21226_

void (): ez, dropExperience, method_23883, dropXp, m_21226_

void (): eH, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eI, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eO, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eP, getStingerCount, method_21753, getStingerCount, m_21235_

boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): K, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fu, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fv, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dP, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dQ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dR, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dS, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dS, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dT, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dU, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dV, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dV, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dW, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ec, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ed, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ev, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): ew, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eG, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eH, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (): C, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): E, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): G, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

boolean (): ff, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fh, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_

void (): B, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): D, swapHandItems, method_30127, swapHandStacks, m_21312_

AABB (): g_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): i_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dW, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dX, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dX, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dY, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): el, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): em, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (): s, updateGlowingStatus, method_36362, updateGlowing, m_147239_

void (): u, updateGlowingStatus, method_36362, updateGlowing, m_147239_

boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

void (): A, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): C, makePoofParticles, method_36549, addDeathParticles, m_147246_

boolean (): dz, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dA, canFreeze, method_32316, canFreeze, m_142079_

boolean (): cc, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): cd, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): ef, getRandom, method_6051, getRandom, m_217043_

RandomSource (): eg, getRandom, method_6051, getRandom, m_217043_

void (): eB, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eC, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): eC, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): eD, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dC, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dD, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fF, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fG, canDisableShield, method_42149, disablesShield, m_213824_

LivingEntity (): S_, getLastAttacker, method_49107, getLastAttacker, m_271686_

LivingEntity (): V_, getLastAttacker, method_49107, getLastAttacker, m_271686_

float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (): cs, canChangeDimensions, method_5822, canUsePortals, m_6072_

boolean (): ct, canChangeDimensions, method_5822, canUsePortals, m_6072_

float (): dF, maxUpStep, method_49476, getStepHeight, m_274421_

float (): dG, maxUpStep, method_49476, getStepHeight, m_274421_

long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

float (): eZ, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

float (): fa, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

void (): w, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

void (): y, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

AABB (): eE, getHitbox, method_53510, getHitbox, m_293919_

AABB (): eF, getHitbox, method_53510, getHitbox, m_293919_

float (): eM, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

float (): eN, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

double (): n_, lerpTargetX, method_53830, getLerpTargetX, m_293268_

double (): p_, lerpTargetX, method_53830, getLerpTargetX, m_293268_

double (): K_, lerpTargetY, method_53827, getLerpTargetY, m_293950_

double (): N_, lerpTargetY, method_53827, getLerpTargetY, m_293950_

double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

double (): O_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

float (): d_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): f_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): o_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_

float (): q_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_

float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

1.20.2

Names

bfz

bjg

Fields

UUID: c, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_

AttributeModifier: bB, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: bA, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeMap: bP, attributes, field_6260, attributes, f_20943_

AttributeMap: bO, attributes, field_6260, attributes, f_20943_

CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bP, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<MobEffect, MobEffectInstance>: bQ, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: aG, swinging, field_6252, handSwinging, f_20911_

boolean: aF, swinging, field_6252, handSwinging, f_20911_

int: aI, swingTime, field_6279, handSwingTicks, f_20913_

int: aH, swingTime, field_6279, handSwingTicks, f_20913_

int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aL, hurtTime, field_6235, hurtTime, f_20916_

int: aK, hurtTime, field_6235, hurtTime, f_20916_

int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aN, deathTime, field_6213, deathTime, f_20919_

int: aM, deathTime, field_6213, deathTime, f_20919_

float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aN, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aP, attackAnim, field_6251, handSwingProgress, f_20921_

float: aO, attackAnim, field_6251, handSwingProgress, f_20921_

int: aS, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aR, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: aT, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aS, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aU, rotA, field_6262, randomSmallSeed, f_20928_

float: aT, rotA, field_6262, randomSmallSeed, f_20928_

float: aV, yBodyRot, field_6283, bodyYaw, f_20883_

float: aU, yBodyRot, field_6283, bodyYaw, f_20883_

float: aW, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aV, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aX, yHeadRot, field_6241, headYaw, f_20885_

float: aW, yHeadRot, field_6241, headYaw, f_20885_

float: aY, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: aX, yHeadRotO, field_6259, prevHeadYaw, f_20886_

Player: aZ, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: aY, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: ba, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: aZ, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: bb, dead, field_6272, dead, f_20890_

boolean: ba, dead, field_6272, dead, f_20890_

int: bc, noActionTime, field_6278, despawnCounter, f_20891_

int: bb, noActionTime, field_6278, despawnCounter, f_20891_

float: bd, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bc, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: be, run, field_6233, stepBobbingAmount, f_20893_

float: bd, run, field_6233, stepBobbingAmount, f_20893_

float: bf, animStep, field_6255, lookDirection, f_20894_

float: be, animStep, field_6255, lookDirection, f_20894_

float: bg, animStepO, field_6275, prevLookDirection, f_20895_

float: bf, animStepO, field_6275, prevLookDirection, f_20895_

float: bh, rotOffs, field_6215, field_6215, f_20896_

float: bg, rotOffs, field_6215, field_6215, f_20896_

int: bi, deathScore, field_6232, scoreAmount, f_20897_

int: bh, deathScore, field_6232, scoreAmount, f_20897_

float: bj, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bi, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: bk, jumping, field_6282, jumping, f_20899_

boolean: bj, jumping, field_6282, jumping, f_20899_

float: bl, xxa, field_6212, sidewaysSpeed, f_20900_

float: bk, xxa, field_6212, sidewaysSpeed, f_20900_

float: bm, yya, field_6227, upwardSpeed, f_20901_

float: bl, yya, field_6227, upwardSpeed, f_20901_

int: bo, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: bn, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: bt, lerpXRot, field_6221, serverPitch, f_20908_

double: bs, lerpXRot, field_6221, serverPitch, f_20908_

boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bU, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: bV, lastHurtByMob, field_6274, attacker, f_20949_

int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: bW, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: bX, lastHurtMob, field_6236, attacking, f_20951_

int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: bY, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: ca, speed, field_6287, movementSpeed, f_20953_

float: bZ, speed, field_6287, movementSpeed, f_20953_

int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: ca, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: cb, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: u, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: bI, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bH, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Integer>: bJ, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Integer>: bI, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Boolean>: bK, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bJ, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bL, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bK, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_

int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aP, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

double: bp, lerpX, field_6224, serverX, f_20904_

double: bo, lerpX, field_6224, serverX, f_20904_

double: bq, lerpY, field_6245, serverY, f_20905_

double: bp, lerpY, field_6245, serverY, f_20905_

double: br, lerpZ, field_6263, serverZ, f_20906_

double: bq, lerpZ, field_6263, serverZ, f_20906_

double: bs, lerpYRot, field_6284, serverYaw, f_20907_

double: br, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bw, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bv, useItem, field_6277, activeItemStack, f_20935_

int: bx, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bw, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: by, fallFlyTicks, field_6239, roll, f_20937_

int: bx, fallFlyTicks, field_6239, roll, f_20937_

BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: cc, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: ce, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: cf, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bR, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bS, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: bn, zza, field_6250, forwardSpeed, f_20902_

float: bm, zza, field_6250, forwardSpeed, f_20902_

double: bu, lyHeadRot, field_6242, serverHeadYaw, f_20933_

int: bv, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bu, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bz, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: by, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

float: ch, swimAmount, field_6243, leaningPitch, f_20931_

float: cg, swimAmount, field_6243, leaningPitch, f_20931_

float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: ch, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bN, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bM, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: v, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bA, brain, field_18321, brain, f_20939_

Brain<?>: bz, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bM, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bL, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: cd, lastClimbablePos, field_22418, climbingPos, f_20957_

int: h, HAND_SLOTS, field_30069, field_30069, f_147166_

int: g, HAND_SLOTS, field_30069, field_30069, f_147166_

int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: l, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: m, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bC, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bB, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: n, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: o, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

int: p, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: bD, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bC, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bE, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bD, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bF, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bE, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: q, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bH, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

double: bG, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

int: r, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: s, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: t, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

boolean: bU, discardFriction, field_30082, noDrag, f_147183_

boolean: bT, discardFriction, field_30082, noDrag, f_147183_

boolean: cj, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: ci, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

int: bO, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_

int: bN, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_

WalkAnimationState: aR, walkAnimation, field_42108, limbAnimator, f_267362_

WalkAnimationState: aQ, walkAnimation, field_42108, limbAnimator, f_267362_

float: bG, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

float: bF, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

String: c, TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_NBT_KEY, f_290660_

double: bt, lerpYHeadRot, field_45123, serverHeadYaw, f_291034_

Constructors

Methods

void (): ah, kill, method_5768, kill, m_6074_

void (): aj, kill, method_5768, kill, m_6074_

boolean (): dN, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dQ, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): ao, baseTick, method_5670, baseTick, m_6075_

void (): aq, baseTick, method_5670, baseTick, m_6075_

boolean (): h_, isBaby, method_6109, isBaby, m_6162_

boolean (): m_, isBaby, method_6109, isBaby, m_6162_

void (): dX, tickDeath, method_6108, updatePostDeath, m_6153_

void (): ea, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dY, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): eb, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): ee, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): eh, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): ef, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): ei, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): eg, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): ej, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_

void (Entity): A, setLastHurtMob, method_6114, onAttacking, m_21335_

int (): eh, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): ek, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): ej, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): em, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): em, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): ep, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): eo, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): er, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): eq, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): et, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

void (float): s, heal, method_6025, heal, m_5634_

void (float): b, heal, method_6025, heal, m_5634_

float (): er, getHealth, method_6032, getHealth, m_21223_

float (): eu, getHealth, method_6032, getHealth, m_21223_

void (float): t, setHealth, method_6033, setHealth, m_21153_

void (float): c, setHealth, method_6033, setHealth, m_21153_

boolean (): i_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): c_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bs, isAlive, method_5805, isAlive, m_6084_

boolean (): bv, isAlive, method_5805, isAlive, m_6084_

int (): eF, getArmorValue, method_6096, getArmor, m_21230_

int (): eI, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): eG, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eJ, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): eH, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eK, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): eI, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eL, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eJ, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eN, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): s, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): z, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): ax, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): az, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): eL, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eP, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): eM, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eQ, getAttributes, method_6127, getAttributes, m_21204_

MobType (): eN, getMobType, method_6046, getGroup, m_6336_

MobType (): eR, getMobType, method_6046, getGroup, m_6336_

float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eS, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eW, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_

float (): eU, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eY, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): eW, jumpFromGround, method_6043, jump, m_6135_

void (): fa, jumpFromGround, method_6043, jump, m_6135_

float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fy, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fC, isSleeping, method_6113, isSleeping, m_5803_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fd, pushEntities, method_6070, tickCramming, m_6138_

void (): fh, pushEntities, method_6070, tickCramming, m_6138_

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (Entity): D, doPush, method_6087, pushAway, m_7324_

void (): bv, rideTick, method_5842, tickRiding, m_6083_

void (): by, rideTick, method_5842, tickRiding, m_6083_

boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_

boolean (Entity): E, hasLineOfSight, method_6057, canSee, m_142582_

boolean (): bo, isPickable, method_5863, canHit, m_6087_

boolean (): br, isPickable, method_5863, canHit, m_6087_

boolean (): bp, isPushable, method_5810, isPushable, m_6094_

boolean (): bs, isPushable, method_5810, isPushable, m_6094_

float (): cm, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): co, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): Q_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): e_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): F_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): f_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): fg, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): fk, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_

void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

ItemStack (): eO, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eS, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eP, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eT, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): C, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): F, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): Y, stopRiding, method_5848, stopRiding, m_8127_

void (): aa, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fi, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fm, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): fj, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fn, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): D, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): G, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): Z_, completeUsingItem, method_6040, consumeItem, m_8095_

void (): ad_, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): fk, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fo, getUseItem, method_6030, getActiveItem, m_21211_

int (): fl, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fp, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fm, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fq, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): fn, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fr, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fo, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fs, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fp, isBlocking, method_6039, isBlocking, m_21254_

boolean (): ft, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fr, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fv, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fs, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fw, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): et, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): ew, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eY, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): fc, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): ep, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): es, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

boolean (): en, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eq, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): fe, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fi, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): G, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): K, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): eX, goDownInWater, method_6093, knockDownwards, m_21208_

void (): fb, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dK, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dN, getBrain, method_18868, getBrain, m_6274_

float (): dV, getScale, method_17825, getScaleFactor, m_6134_

float (): dY, getScale, method_17825, getScaleFactor, m_6134_

double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

double (Entity): B, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_

float (): eQ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eU, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (float): z, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): A, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Optional<BlockPos> (): fw, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fA, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fx, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fB, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

boolean (): I, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): L, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): fz, stopSleeping, method_18400, wakeUp, m_5796_

void (): fD, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bt, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bw, isInWall, method_5757, isInsideWall, m_5830_

Direction (): fA, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fE, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ev, dropExperience, method_23883, dropXp, m_21226_

void (): ey, dropExperience, method_23883, dropXp, m_21226_

void (): eE, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eH, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eK, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eO, getStingerCount, method_21753, getStingerCount, m_21235_

boolean (): E, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): I, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fq, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fu, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dM, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dP, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dO, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dR, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dP, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dS, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dR, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dU, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dS, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dV, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dZ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ec, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): es, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): ev, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eD, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eG, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (): z, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): C, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): A, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): E, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

boolean (): fb, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): ff, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_

AABB (Pose): g, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

AABB (Pose): e, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

void (): y, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): B, swapHandItems, method_30127, swapHandStacks, m_21312_

AABB (): j_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): g_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dT, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dW, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dU, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dX, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): ei, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): el, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (): q, updateGlowingStatus, method_36362, updateGlowing, m_147239_

void (): s, updateGlowingStatus, method_36362, updateGlowing, m_147239_

boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

void (): x, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): A, makePoofParticles, method_36549, addDeathParticles, m_147246_

boolean (): dw, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dz, canFreeze, method_32316, canFreeze, m_142079_

boolean (): ca, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): cc, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): ec, getRandom, method_6051, getRandom, m_217043_

RandomSource (): ef, getRandom, method_6051, getRandom, m_217043_

void (): ey, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eB, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): ez, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): eC, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dz, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dC, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fB, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fF, canDisableShield, method_42149, disablesShield, m_213824_

Vec3 (): eA, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_

LivingEntity (): M_, getLastAttacker, method_49107, getLastAttacker, m_271686_

LivingEntity (): S_, getLastAttacker, method_49107, getLastAttacker, m_271686_

float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (): cq, canChangeDimensions, method_5822, canUsePortals, m_6072_

boolean (): cs, canChangeDimensions, method_5822, canUsePortals, m_6072_

float (): dC, maxUpStep, method_49476, getStepHeight, m_274421_

float (): dF, maxUpStep, method_49476, getStepHeight, m_274421_

long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

float (): eV, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

float (): eZ, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

void (): w, refreshDirtyAttributes, method_52543, updateAttributes, m_292733_

void (Attribute): d, onAttributeUpdated, method_52540, updateAttribute, m_292989_

AABB (): eE, getHitbox, method_53510, getHitbox, m_293919_

float (): eM, getMaxAbsorption, method_52541, getMaxAbsorption, m_293050_

void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_

double (): n_, lerpTargetX, method_53830, getLerpTargetX, m_293268_

double (): K_, lerpTargetY, method_53827, getLerpTargetY, m_293950_

double (): L_, lerpTargetZ, method_53828, getLerpTargetZ, m_292720_

float (): d_, lerpTargetXRot, method_53829, getLerpTargetPitch, m_293123_

float (): o_, lerpTargetYRot, method_53831, getLerpTargetYaw, m_293582_

void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

boolean (Pose): f, wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose, m_293305_

Vec3 (Entity): m, getPassengerRidingPosition, method_52538, getPassengerRidingPos, m_292590_

float (Entity): k, getMyRidingOffset, method_52536, getRidingOffset, m_6049_

void (int, double): a, lerpHeadRotationStep, method_52539, method_52539, m_295933_

1.20.1

Names

bfx

bfz

Fields

AttributeModifier: bz, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: bB, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeMap: bM, attributes, field_6260, attributes, f_20943_

AttributeMap: bP, attributes, field_6260, attributes, f_20943_

CombatTracker: bN, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bO, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: aE, swinging, field_6252, handSwinging, f_20911_

boolean: aG, swinging, field_6252, handSwinging, f_20911_

int: aG, swingTime, field_6279, handSwingTicks, f_20913_

int: aI, swingTime, field_6279, handSwingTicks, f_20913_

int: aH, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aJ, hurtTime, field_6235, hurtTime, f_20916_

int: aL, hurtTime, field_6235, hurtTime, f_20916_

int: aK, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aL, deathTime, field_6213, deathTime, f_20919_

int: aN, deathTime, field_6213, deathTime, f_20919_

float: aM, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aN, attackAnim, field_6251, handSwingProgress, f_20921_

float: aP, attackAnim, field_6251, handSwingProgress, f_20921_

int: aQ, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aS, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: aR, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aT, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aS, rotA, field_6262, randomSmallSeed, f_20928_

float: aU, rotA, field_6262, randomSmallSeed, f_20928_

float: aT, yBodyRot, field_6283, bodyYaw, f_20883_

float: aV, yBodyRot, field_6283, bodyYaw, f_20883_

float: aU, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aW, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aV, yHeadRot, field_6241, headYaw, f_20885_

float: aX, yHeadRot, field_6241, headYaw, f_20885_

float: aW, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: aY, yHeadRotO, field_6259, prevHeadYaw, f_20886_

Player: aX, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: aZ, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: aY, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: ba, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: aZ, dead, field_6272, dead, f_20890_

boolean: bb, dead, field_6272, dead, f_20890_

int: ba, noActionTime, field_6278, despawnCounter, f_20891_

int: bc, noActionTime, field_6278, despawnCounter, f_20891_

float: bb, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bd, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bc, run, field_6233, stepBobbingAmount, f_20893_

float: be, run, field_6233, stepBobbingAmount, f_20893_

float: bd, animStep, field_6255, lookDirection, f_20894_

float: bf, animStep, field_6255, lookDirection, f_20894_

float: be, animStepO, field_6275, prevLookDirection, f_20895_

float: bg, animStepO, field_6275, prevLookDirection, f_20895_

float: bf, rotOffs, field_6215, field_6215, f_20896_

float: bh, rotOffs, field_6215, field_6215, f_20896_

int: bg, deathScore, field_6232, scoreAmount, f_20897_

int: bi, deathScore, field_6232, scoreAmount, f_20897_

float: bh, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bj, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: bi, jumping, field_6282, jumping, f_20899_

boolean: bk, jumping, field_6282, jumping, f_20899_

float: bj, xxa, field_6212, sidewaysSpeed, f_20900_

float: bl, xxa, field_6212, sidewaysSpeed, f_20900_

float: bk, yya, field_6227, upwardSpeed, f_20901_

float: bm, yya, field_6227, upwardSpeed, f_20901_

int: bm, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: bo, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: br, lerpXRot, field_6221, serverPitch, f_20908_

double: bt, lerpXRot, field_6221, serverPitch, f_20908_

boolean: bS, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bT, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_

int: bU, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bV, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_

int: bW, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: bX, speed, field_6287, movementSpeed, f_20953_

float: ca, speed, field_6287, movementSpeed, f_20953_

int: bY, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: bZ, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: u, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: bF, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bI, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Integer>: bG, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Integer>: bJ, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Boolean>: bH, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bK, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bI, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bL, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

InteractionHand: aF, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_

int: aO, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

double: bn, lerpX, field_6224, serverX, f_20904_

double: bp, lerpX, field_6224, serverX, f_20904_

double: bo, lerpY, field_6245, serverY, f_20905_

double: bq, lerpY, field_6245, serverY, f_20905_

double: bp, lerpZ, field_6263, serverZ, f_20906_

double: br, lerpZ, field_6263, serverZ, f_20906_

double: bq, lerpYRot, field_6284, serverYaw, f_20907_

double: bs, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bu, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bw, useItem, field_6277, activeItemStack, f_20935_

int: bv, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bx, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bw, fallFlyTicks, field_6239, roll, f_20937_

int: by, fallFlyTicks, field_6239, roll, f_20937_

BlockPos: ca, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: cc, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: cd, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bP, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bQ, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: bl, zza, field_6250, forwardSpeed, f_20902_

float: bn, zza, field_6250, forwardSpeed, f_20902_

double: bs, lyHeadRot, field_6242, serverHeadYaw, f_20933_

double: bu, lyHeadRot, field_6242, serverHeadYaw, f_20933_

int: bt, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bv, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bx, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: bz, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

float: ce, swimAmount, field_6243, leaningPitch, f_20931_

float: ch, swimAmount, field_6243, leaningPitch, f_20931_

float: cf, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bK, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bN, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: aC, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: by, brain, field_18321, brain, f_20939_

Brain<?>: bA, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bJ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bM, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

int: aI, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

Optional<BlockPos>: cb, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_

int: g, HAND_SLOTS, field_30069, field_30069, f_147166_

int: h, HAND_SLOTS, field_30069, field_30069, f_147166_

int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: i, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: j, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: k, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: l, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: m, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bA, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bC, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: n, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

double: o, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: p, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: bB, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bD, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bC, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bE, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bD, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bF, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: q, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bE, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

double: bH, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: r, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: s, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: t, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aD, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

boolean: bR, discardFriction, field_30082, noDrag, f_147183_

boolean: bU, discardFriction, field_30082, noDrag, f_147183_

boolean: cg, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: cj, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

int: bL, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_

int: bO, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_

WalkAnimationState: aP, walkAnimation, field_42108, limbAnimator, f_267362_

WalkAnimationState: aR, walkAnimation, field_42108, limbAnimator, f_267362_

float: bG, BASE_JUMP_POWER, field_44874, field_44874, f_286963_

Constructors

Methods

boolean (): dK, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dN, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

boolean (): h_, isBaby, method_6109, isBaby, m_6162_

void (): dU, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dX, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dV, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dY, shouldDropExperience, method_6054, shouldDropXp, m_6149_

int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): eb, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): ee, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): ec, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): ef, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): ed, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): eg, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): ee, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): eh, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): eg, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): ej, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): ej, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): em, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): el, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): eo, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): en, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): eq, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

void (float): b, heal, method_6025, heal, m_5634_

void (float): s, heal, method_6025, heal, m_5634_

float (): eo, getHealth, method_6032, getHealth, m_21223_

float (): er, getHealth, method_6032, getHealth, m_21223_

void (float): c, setHealth, method_6033, setHealth, m_21153_

void (float): t, setHealth, method_6033, setHealth, m_21153_

boolean (): z_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): i_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bq, isAlive, method_5805, isAlive, m_6084_

boolean (): bs, isAlive, method_5805, isAlive, m_6084_

int (): eB, getArmorValue, method_6096, getArmor, m_21230_

int (): eF, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): eC, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eG, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): eD, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eH, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): eE, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eI, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eF, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eJ, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (int): o, setArrowCount, method_6097, setStuckArrowCount, m_21317_

void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_

void (): aw, outOfWorld, method_5825, tickInVoid, m_6088_

void (): ax, onBelowWorld, method_5825, tickInVoid, m_6088_

void (): eH, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eL, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): eI, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eM, getAttributes, method_6127, getAttributes, m_21204_

MobType (): eJ, getMobType, method_6046, getGroup, m_6336_

MobType (): eN, getMobType, method_6046, getGroup, m_6336_

float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eO, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eS, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_

float (): eQ, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eU, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): eS, jumpFromGround, method_6043, jump, m_6135_

void (): eW, jumpFromGround, method_6043, jump, m_6135_

float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_

void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (): fu, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fy, isSleeping, method_6113, isSleeping, m_5803_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eZ, pushEntities, method_6070, tickCramming, m_6138_

void (): fd, pushEntities, method_6070, tickCramming, m_6138_

void (): bt, rideTick, method_5842, tickRiding, m_6083_

void (): bv, rideTick, method_5842, tickRiding, m_6083_

boolean (): bm, isPickable, method_5863, canHit, m_6087_

boolean (): bo, isPickable, method_5863, canHit, m_6087_

boolean (): bn, isPushable, method_5810, isPushable, m_6094_

boolean (): bp, isPushable, method_5810, isPushable, m_6094_

float (): ck, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): cm, getYHeadRot, method_5791, getHeadYaw, m_6080_

void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_

float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (): E_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): Q_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): j, onLeaveCombat, method_6044, endCombat, m_8098_

void (): F_, onLeaveCombat, method_6044, endCombat, m_8098_

void (): fc, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): fg, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_

float (float): w, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

float (float): x, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

ItemStack (): eK, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eO, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eL, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eP, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): bz, stopRiding, method_5848, stopRiding, m_8127_

void (): Y, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fe, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fi, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): ff, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fj, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): Y_, completeUsingItem, method_6040, consumeItem, m_8095_

void (): Z_, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): fg, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fk, getUseItem, method_6030, getActiveItem, m_21211_

int (): fh, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fl, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fi, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fm, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): fj, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fn, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fk, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fo, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fl, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fp, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fn, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fr, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fo, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fs, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): eq, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): et, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eU, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eY, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): em, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): ep, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

boolean (): ek, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): en, removeAllEffects, method_6012, clearStatusEffects, m_21219_

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

boolean (): fa, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fe, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

float (float): l, getViewYRot, method_5705, getYaw, m_5675_

float (float): h, getViewYRot, method_5705, getYaw, m_5675_

void (): eT, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eX, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dH, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dK, getBrain, method_18868, getBrain, m_6274_

float (): dS, getScale, method_17825, getScaleFactor, m_6134_

float (): dV, getScale, method_17825, getScaleFactor, m_6134_

void (int): n, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_

float (): eM, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eQ, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (float): y, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): z, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, m_20984_

boolean (double, double, double, boolean): b, randomTeleport, method_6082, teleport, m_20984_

Optional<BlockPos> (): fs, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fw, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (BlockPos): g, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (): ft, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fx, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fv, stopSleeping, method_18400, wakeUp, m_5796_

void (): fz, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): br, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bt, isInWall, method_5757, isInsideWall, m_5830_

Direction (): fw, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fA, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): es, dropExperience, method_23883, dropXp, m_21226_

void (): ev, dropExperience, method_23883, dropXp, m_21226_

void (): eA, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eE, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eG, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eK, getStingerCount, method_21753, getStingerCount, m_21235_

void (int): p, setStingerCount, method_21755, setStingerCount, m_21321_

void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_

boolean (): fm, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fq, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dJ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dM, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dL, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dO, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dM, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dP, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

void (): dO, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dR, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dP, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dS, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dW, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dZ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ep, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): es, isDeadOrDying, method_29504, isDead, m_21224_

void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_

Optional<BlockPos> (): ez, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eD, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

boolean (): eX, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fb, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_

AABB (): A_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): j_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dQ, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dT, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dR, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dU, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): ef, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): ei, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

EquipmentSlot (int): q, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

EquipmentSlot (int): r, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

boolean (): du, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dw, canFreeze, method_32316, canFreeze, m_142079_

boolean (): bZ, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): ca, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

double (): eR, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): dZ, getRandom, method_6051, getRandom, m_217043_

RandomSource (): ec, getRandom, method_6051, getRandom, m_217043_

void (): eu, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): ey, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): ev, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): ez, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dx, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dz, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fx, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fB, canDisableShield, method_42149, disablesShield, m_213824_

Vec3 (): ew, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_

Vec3 (): eA, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_

LivingEntity (): L_, getLastAttacker, method_49107, getLastAttacker, m_271686_

LivingEntity (): M_, getLastAttacker, method_49107, getLastAttacker, m_271686_

float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

void (float): m, animateHurt, method_5879, animateDamage, m_6053_

void (LivingEntity, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_

void (LivingEntity, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_

Vec3 (LivingEntity, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_

float (LivingEntity): g, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_

void (float): g, updateWalkAnimation, method_48565, updateLimbs, m_267689_

void (float): v, updateWalkAnimation, method_48565, updateLimbs, m_267689_

float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (): co, canChangeDimensions, method_5822, canUsePortals, m_6072_

boolean (): cq, canChangeDimensions, method_5822, canUsePortals, m_6072_

float (): dA, maxUpStep, method_49476, getStepHeight, m_274421_

float (): dC, maxUpStep, method_49476, getStepHeight, m_274421_

void (MobEffectInstance): d, sendEffectToPassengers, method_52197, sendEffectToControllingPlayer, m_289605_

long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

float (): eV, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_285755_

void (Player, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_

void (Player, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_

Vec3 (Player, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_

float (Player): e, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_

1.19.4

Names

beg

bfx

Fields

AttributeModifier: bE, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: bz, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeMap: bQ, attributes, field_6260, attributes, f_20943_

AttributeMap: bM, attributes, field_6260, attributes, f_20943_

CombatTracker: bR, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bN, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bS, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<MobEffect, MobEffectInstance>: bO, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: aF, swinging, field_6252, handSwinging, f_20911_

boolean: aE, swinging, field_6252, handSwinging, f_20911_

int: aH, swingTime, field_6279, handSwingTicks, f_20913_

int: aG, swingTime, field_6279, handSwingTicks, f_20913_

int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aH, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aK, hurtTime, field_6235, hurtTime, f_20916_

int: aJ, hurtTime, field_6235, hurtTime, f_20916_

int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aK, hurtDuration, field_6254, maxHurtTime, f_20917_

float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_

int: aN, deathTime, field_6213, deathTime, f_20919_

int: aL, deathTime, field_6213, deathTime, f_20919_

float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aM, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aP, attackAnim, field_6251, handSwingProgress, f_20921_

float: aN, attackAnim, field_6251, handSwingProgress, f_20921_

float: aS, animationSpeed, field_6225, limbDistance, f_20924_

int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aQ, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aR, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aW, rotA, field_6262, randomSmallSeed, f_20928_

float: aS, rotA, field_6262, randomSmallSeed, f_20928_

float: aX, yBodyRot, field_6283, bodyYaw, f_20883_

float: aT, yBodyRot, field_6283, bodyYaw, f_20883_

float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aU, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aZ, yHeadRot, field_6241, headYaw, f_20885_

float: aV, yHeadRot, field_6241, headYaw, f_20885_

float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: aW, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: bb, flyingSpeed, field_6281, airStrafingSpeed, f_20887_

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: aX, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: aY, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: be, dead, field_6272, dead, f_20890_

boolean: aZ, dead, field_6272, dead, f_20890_

int: bf, noActionTime, field_6278, despawnCounter, f_20891_

int: ba, noActionTime, field_6278, despawnCounter, f_20891_

float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bb, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bh, run, field_6233, stepBobbingAmount, f_20893_

float: bc, run, field_6233, stepBobbingAmount, f_20893_

float: bi, animStep, field_6255, lookDirection, f_20894_

float: bd, animStep, field_6255, lookDirection, f_20894_

float: bj, animStepO, field_6275, prevLookDirection, f_20895_

float: be, animStepO, field_6275, prevLookDirection, f_20895_

float: bk, rotOffs, field_6215, field_6215, f_20896_

float: bf, rotOffs, field_6215, field_6215, f_20896_

int: bl, deathScore, field_6232, scoreAmount, f_20897_

int: bg, deathScore, field_6232, scoreAmount, f_20897_

float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bh, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: bn, jumping, field_6282, jumping, f_20899_

boolean: bi, jumping, field_6282, jumping, f_20899_

float: bo, xxa, field_6212, sidewaysSpeed, f_20900_

float: bj, xxa, field_6212, sidewaysSpeed, f_20900_

float: bp, yya, field_6227, upwardSpeed, f_20901_

float: bk, yya, field_6227, upwardSpeed, f_20901_

int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: bm, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: bw, lerpXRot, field_6221, serverPitch, f_20908_

double: br, lerpXRot, field_6221, serverPitch, f_20908_

boolean: bW, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bS, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bX, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: bT, lastHurtByMob, field_6274, attacker, f_20949_

int: bY, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: bU, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bZ, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: bV, lastHurtMob, field_6236, attacking, f_20951_

int: ca, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: bW, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: cb, speed, field_6287, movementSpeed, f_20953_

float: bX, speed, field_6287, movementSpeed, f_20953_

int: cc, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: bY, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: cd, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: bZ, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: t, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bF, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Integer>: bL, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Integer>: bG, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bH, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bI, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aF, swingingArm, field_6266, preferredHand, f_20912_

int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aO, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_

float: aT, animationPosition, field_6249, limbAngle, f_20925_

double: bs, lerpX, field_6224, serverX, f_20904_

double: bn, lerpX, field_6224, serverX, f_20904_

double: bt, lerpY, field_6245, serverY, f_20905_

double: bo, lerpY, field_6245, serverY, f_20905_

double: bu, lerpZ, field_6263, serverZ, f_20906_

double: bp, lerpZ, field_6263, serverZ, f_20906_

double: bv, lerpYRot, field_6284, serverYaw, f_20907_

double: bq, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bu, useItem, field_6277, activeItemStack, f_20935_

int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bv, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bB, fallFlyTicks, field_6239, roll, f_20937_

int: bw, fallFlyTicks, field_6239, roll, f_20937_

BlockPos: ce, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: ca, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: cg, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cc, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: ch, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: cd, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bT, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bP, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bU, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

NonNullList<ItemStack>: bQ, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: bq, zza, field_6250, forwardSpeed, f_20902_

float: bl, zza, field_6250, forwardSpeed, f_20902_

double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_

double: bs, lyHeadRot, field_6242, serverHeadYaw, f_20933_

int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bt, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: bx, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

float: ci, swimAmount, field_6243, leaningPitch, f_20931_

float: ce, swimAmount, field_6243, leaningPitch, f_20931_

float: cj, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: cf, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bK, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aC, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bD, brain, field_18321, brain, f_20939_

Brain<?>: by, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bJ, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aI, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

Optional<BlockPos>: cf, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: cb, lastClimbablePos, field_22418, climbingPos, f_20957_

int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_

int: g, HAND_SLOTS, field_30069, field_30069, f_147166_

int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: h, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: i, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: j, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: as, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: k, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: l, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bF, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bA, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: m, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: av, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

double: n, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

int: aw, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: o, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bB, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bC, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bD, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: p, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

double: bE, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: q, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: r, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: s, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: u, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

float: aD, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

boolean: bV, discardFriction, field_30082, noDrag, f_147183_

boolean: bR, discardFriction, field_30082, noDrag, f_147183_

boolean: ck, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

boolean: cg, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

int: bL, MAX_HEAD_ROTATION_RELATIVE_TO_BODY, field_42636, field_42636, f_271312_

WalkAnimationState: aP, walkAnimation, field_42108, limbAnimator, f_267362_

Constructors

Methods

void (): aj, kill, method_5768, kill, m_6074_

void (): ah, kill, method_5768, kill, m_6074_

boolean (): dG, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dK, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): aq, baseTick, method_5670, baseTick, m_6075_

void (): ao, baseTick, method_5670, baseTick, m_6075_

boolean (): x_, isBaby, method_6109, isBaby, m_6162_

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

void (): dQ, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dU, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dR, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dV, shouldDropExperience, method_6054, shouldDropXp, m_6149_

int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): dX, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): eb, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): dY, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): ec, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dZ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): ed, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

void (Entity): y, setLastHurtMob, method_6114, onAttacking, m_21335_

void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_

int (): ea, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): ee, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): ec, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): eg, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): ef, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): ej, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): eh, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): el, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): ej, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): en, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

float (): ek, getHealth, method_6032, getHealth, m_21223_

float (): eo, getHealth, method_6032, getHealth, m_21223_

void (ItemStack): j, breakItem, method_6045, playEquipmentBreakEffects, m_21278_

void (ItemStack): i, breakItem, method_6045, playEquipmentBreakEffects, m_21278_

boolean (): y_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): z_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): br, isAlive, method_5805, isAlive, m_6084_

boolean (): bq, isAlive, method_5805, isAlive, m_6084_

int (): ew, getArmorValue, method_6096, getArmor, m_21230_

int (): eB, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): ex, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): eC, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): ey, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): eD, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): ez, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eE, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eA, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eF, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_

void (int): o, setArrowCount, method_6097, setStuckArrowCount, m_21317_

int (): r, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): s, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): ay, outOfWorld, method_5825, tickInVoid, m_6088_

void (): aw, outOfWorld, method_5825, tickInVoid, m_6088_

void (): eC, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eH, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): eD, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eI, getAttributes, method_6127, getAttributes, m_21204_

MobType (): eE, getMobType, method_6046, getGroup, m_6336_

MobType (): eJ, getMobType, method_6046, getGroup, m_6336_

float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eJ, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eO, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_

float (): eL, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eQ, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): eN, jumpFromGround, method_6043, jump, m_6135_

void (): eS, jumpFromGround, method_6043, jump, m_6135_

float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_

void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fp, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fu, isSleeping, method_6113, isSleeping, m_5803_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eT, pushEntities, method_6070, tickCramming, m_6138_

void (): eZ, pushEntities, method_6070, tickCramming, m_6138_

void (Entity): B, doPush, method_6087, pushAway, m_7324_

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (): bu, rideTick, method_5842, tickRiding, m_6083_

void (): bt, rideTick, method_5842, tickRiding, m_6083_

void (boolean): q, setJumping, method_6100, setJumping, m_6862_

void (boolean): r, setJumping, method_6100, setJumping, m_6862_

boolean (Entity): C, hasLineOfSight, method_6057, canSee, m_142582_

boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_

boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bn, isPickable, method_5863, canHit, m_6087_

boolean (): bm, isPickable, method_5863, canHit, m_6087_

boolean (): bo, isPushable, method_5810, isPushable, m_6094_

boolean (): bn, isPushable, method_5810, isPushable, m_6094_

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_

float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (): i, onEnterCombat, method_6000, enterCombat, m_8108_

void (): E_, onEnterCombat, method_6000, enterCombat, m_8108_

void (): eX, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): fc, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): bG, animateHurt, method_5879, animateDamage, m_6053_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

float (float): t, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

float (float): w, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_

void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_

boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_

boolean (DamageSource): f, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (int): c, getFallDamageSound, method_6041, getFallSound, m_5896_

SoundEvent (int): d, getFallDamageSound, method_6041, getFallSound, m_5896_

void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

ItemStack (): eF, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eK, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eG, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eL, getOffhandItem, method_6079, getOffHandStack, m_21206_

void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): C, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): q, stopRiding, method_5848, stopRiding, m_8127_

void (): bz, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eZ, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): fe, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): fa, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): ff, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): D, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): w, completeUsingItem, method_6040, consumeItem, m_8095_

void (): Y_, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): fb, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fg, getUseItem, method_6030, getActiveItem, m_21211_

int (): fc, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fh, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fd, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fi, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): fe, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fj, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): ff, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fk, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fg, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fl, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fi, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fn, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fj, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fo, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): em, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): eq, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eP, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eU, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_

boolean (DamageSource): h, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_

boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): ei, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): em, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

boolean (): bN, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

boolean (): eg, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): ek, removeAllEffects, method_6012, clearStatusEffects, m_21219_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

boolean (): eU, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): fa, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

float (float): g, getViewYRot, method_5705, getYaw, m_5675_

float (float): l, getViewYRot, method_5705, getYaw, m_5675_

void (): E, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): G, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): eO, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eT, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dD, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dH, getBrain, method_18868, getBrain, m_6274_

float (): dO, getScale, method_17825, getScaleFactor, m_6134_

float (): dS, getScale, method_17825, getScaleFactor, m_6134_

void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (int): n, setNoActionTime, method_16826, setDespawnCounter, m_21310_

double (Entity): z, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

void (DamageSource): f, dropAllDeathLoot, method_16080, drop, m_6668_

void (DamageSource): g, dropAllDeathLoot, method_16080, drop, m_6668_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_

SoundEvent (ItemStack): d, getDrinkingSound, method_18807, getDrinkSound, m_7838_

SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, m_7838_

SoundEvent (ItemStack): e, getEatingSound, method_18869, getEatSound, m_7866_

SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, m_7866_

float (): eH, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eM, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (float): v, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): y, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

Optional<BlockPos> (): fn, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fs, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fo, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): ft, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

boolean (): F, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): I, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): fq, stopSleeping, method_18400, wakeUp, m_5796_

void (): fv, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bs, isInWall, method_5757, isInsideWall, m_5830_

boolean (): br, isInWall, method_5757, isInsideWall, m_5830_

ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_

ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_

Direction (): fr, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fw, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): eo, dropExperience, method_23883, dropXp, m_21226_

void (): es, dropExperience, method_23883, dropXp, m_21226_

void (): ev, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eA, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eB, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eG, getStingerCount, method_21753, getStingerCount, m_21235_

void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_

void (int): p, setStingerCount, method_21755, setStingerCount, m_21321_

boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): E, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fh, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fm, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dF, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dJ, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dH, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dL, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dI, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dM, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dK, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dO, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dL, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dP, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dS, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dW, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

boolean (): el, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): ep, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eu, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): ez, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, updateLimbs, m_21043_

void (): y, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): z, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): A, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

boolean (): eR, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eX, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_

void (): x, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): y, swapHandItems, method_30127, swapHandStacks, m_21312_

AABB (): cE, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): A_, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dM, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dQ, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dN, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dR, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): eb, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): ef, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (): m, updateGlowingStatus, method_36362, updateGlowing, m_147239_

void (): q, updateGlowingStatus, method_36362, updateGlowing, m_147239_

boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

void (): u, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): x, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (ItemStack): f, verifyEquippedItem, method_37410, processEquippedStack, m_181122_

void (ItemStack): e, verifyEquippedItem, method_37410, processEquippedStack, m_181122_

EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_

EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_

EquipmentSlot (int): d, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

EquipmentSlot (int): q, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

boolean (): dt, canFreeze, method_32316, canFreeze, m_142079_

boolean (): du, canFreeze, method_32316, canFreeze, m_142079_

double (): eM, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

double (): eR, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): dV, getRandom, method_6051, getRandom, m_217043_

RandomSource (): dZ, getRandom, method_6051, getRandom, m_217043_

void (ItemStack): c, playEquipSound, method_44202, playEquipSound, m_217041_

void (): eq, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eu, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): er, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): ev, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dw, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dx, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fs, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fx, canDisableShield, method_42149, disablesShield, m_213824_

Vec3 (): es, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_

Vec3 (): ew, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_

LivingEntity (): L_, getLastAttacker, method_49107, getLastAttacker, m_271686_

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

void (double, double): a, indicateDamage, method_48761, tiltScreen, m_269405_

float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

void (DamageSource): c, handleDamageEvent, method_48922, onDamaged, m_269138_

void (LivingEntity, Vec3): c, travelRidden, method_49483, travelControlled, m_274466_

void (LivingEntity, Vec3): a, tickRidden, method_49481, tickControlled, m_274498_

Vec3 (LivingEntity, Vec3): b, getRiddenInput, method_49482, getControlledMovementInput, m_274312_

float (LivingEntity): g, getRiddenSpeed, method_49485, getSaddledSpeed, m_245547_

void (boolean): q, calculateEntityAnimation, method_29242, updateLimbs, m_267651_

void (float): g, updateWalkAnimation, method_48565, updateLimbs, m_267689_

float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (): co, canChangeDimensions, method_5822, canUsePortals, m_6072_

float (): dA, maxUpStep, method_49476, getStepHeight, m_274421_

1.19.3

Names

bcc

beg

Fields

org.slf4j.Logger: b, LOGGER, field_36332, field_36332, f_201943_

org.slf4j.Logger: b, LOGGER, field_36332, LOGGER, f_201943_

Constructors

Methods

void (): ag, kill, method_5768, kill, m_6074_

void (): aj, kill, method_5768, kill, m_6074_

boolean (): dB, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dG, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): an, baseTick, method_5670, baseTick, m_6075_

void (): aq, baseTick, method_5670, baseTick, m_6075_

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

boolean (): x_, isBaby, method_6109, isBaby, m_6162_

void (): dL, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dQ, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dM, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dR, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): dS, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): dX, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): dT, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): dY, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dU, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dZ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_

void (Entity): y, setLastHurtMob, method_6114, onAttacking, m_21335_

int (): dV, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): ea, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): dX, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): ec, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): ea, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): ef, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): ec, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): eh, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): ee, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): ej, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

float (): ef, getHealth, method_6032, getHealth, m_21223_

float (): ek, getHealth, method_6032, getHealth, m_21223_

boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): y_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bo, isAlive, method_5805, isAlive, m_6084_

boolean (): br, isAlive, method_5805, isAlive, m_6084_

int (): eq, getArmorValue, method_6096, getArmor, m_21230_

int (): ew, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): er, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): ex, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): es, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): ey, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): et, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): ez, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eu, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eA, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (): av, outOfWorld, method_5825, tickInVoid, m_6088_

void (): ay, outOfWorld, method_5825, tickInVoid, m_6088_

void (): ew, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eC, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): ex, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eD, getAttributes, method_6127, getAttributes, m_21204_

MobType (): ey, getMobType, method_6046, getGroup, m_6336_

MobType (): eE, getMobType, method_6046, getGroup, m_6336_

float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eD, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eJ, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_

float (): eF, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eL, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): eH, jumpFromGround, method_6043, jump, m_6135_

void (): eN, jumpFromGround, method_6043, jump, m_6135_

float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_

void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fj, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fp, isSleeping, method_6113, isSleeping, m_5803_

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eN, pushEntities, method_6070, tickCramming, m_6138_

void (): eT, pushEntities, method_6070, tickCramming, m_6138_

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (Entity): B, doPush, method_6087, pushAway, m_7324_

void (): br, rideTick, method_5842, tickRiding, m_6083_

void (): bu, rideTick, method_5842, tickRiding, m_6083_

boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_

boolean (Entity): C, hasLineOfSight, method_6057, canSee, m_142582_

boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bk, isPickable, method_5863, canHit, m_6087_

boolean (): bn, isPickable, method_5863, canHit, m_6087_

boolean (): bl, isPushable, method_5810, isPushable, m_6094_

boolean (): bo, isPushable, method_5810, isPushable, m_6094_

float (): cg, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): ck, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (): h, onEnterCombat, method_6000, enterCombat, m_8108_

void (): i, onEnterCombat, method_6000, enterCombat, m_8108_

void (): i, onLeaveCombat, method_6044, endCombat, m_8098_

void (): j, onLeaveCombat, method_6044, endCombat, m_8098_

void (): eR, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): eX, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): bD, animateHurt, method_5879, animateDamage, m_6053_

void (): bG, animateHurt, method_5879, animateDamage, m_6053_

boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_

float (float): s, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

float (float): t, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

ItemStack (): ez, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eF, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eA, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eG, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): z, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): p, stopRiding, method_5848, stopRiding, m_8127_

void (): q, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eT, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): eZ, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): eU, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): fa, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): A, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): v, completeUsingItem, method_6040, consumeItem, m_8095_

void (): w, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): eV, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): fb, getUseItem, method_6030, getActiveItem, m_21211_

int (): eW, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): fc, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eX, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): fd, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eY, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fe, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eZ, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): ff, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fa, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fg, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fc, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fi, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fd, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fj, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): eh, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): em, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eJ, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eP, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): ed, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): ei, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

boolean (): bK, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): bN, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): eb, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eg, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eO, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): eU, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): D, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): E, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): eI, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eO, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dy, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dD, getBrain, method_18868, getBrain, m_6274_

float (): dJ, getScale, method_17825, getScaleFactor, m_6134_

float (): dO, getScale, method_17825, getScaleFactor, m_6134_

double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

double (Entity): z, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_

float (): eB, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eH, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

float (float): u, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

float (float): v, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (): bT, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_

Optional<BlockPos> (): fh, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fn, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fi, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fo, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

boolean (): E, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): F, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): fk, stopSleeping, method_18400, wakeUp, m_5796_

void (): fq, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bp, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bs, isInWall, method_5757, isInsideWall, m_5830_

Direction (): fl, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fr, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ej, dropExperience, method_23883, dropXp, m_21226_

void (): eo, dropExperience, method_23883, dropXp, m_21226_

void (): ep, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): ev, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): ev, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eB, getStingerCount, method_21753, getStingerCount, m_21235_

boolean (): C, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): fb, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fh, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dA, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dF, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dC, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dH, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dD, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dI, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dF, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dK, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dG, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dL, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dN, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dS, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): eg, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): el, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eo, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eu, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (): x, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

void (): y, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): y, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

boolean (): eL, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eR, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_

void (): w, swapHandItems, method_30127, swapHandStacks, m_21312_

void (): x, swapHandItems, method_30127, swapHandStacks, m_21312_

Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

AABB (): cz, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): cE, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dH, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dM, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dI, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dN, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): dW, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): eb, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (): n, updateGlowingStatus, method_36362, updateGlowing, m_147239_

void (): m, updateGlowingStatus, method_36362, updateGlowing, m_147239_

boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_

void (double, double, double): q, knockback, method_6005, takeKnockback, m_147240_

boolean (): do, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dt, canFreeze, method_32316, canFreeze, m_142079_

boolean (): bW, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): bZ, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

double (): eG, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

double (): eM, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): dQ, getRandom, method_6051, getRandom, m_217043_

RandomSource (): dV, getRandom, method_6051, getRandom, m_217043_

void (): el, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): eq, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): em, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): er, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): dr, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dw, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fm, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fs, canDisableShield, method_42149, disablesShield, m_213824_

Vec3 (): es, getMeleeAttackReferencePosition, method_47921, getAttackPos, m_262803_

double (Holder<Attribute>): a, getAttributeValue, method_45325, getAttributeValue, m_246858_

double (Holder<Attribute>): b, getAttributeBaseValue, method_45326, getAttributeBaseValue, m_245892_

boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bbf

bcc

Fields

Constructors

Methods

boolean (): dC, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dB, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): dM, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dL, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dN, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dM, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): dT, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): dS, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): dU, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): dT, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dV, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dU, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dW, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): dV, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): dY, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): dX, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): eb, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): ea, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): ed, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): ec, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): ef, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): ee, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

float (): eg, getHealth, method_6032, getHealth, m_21223_

float (): ef, getHealth, method_6032, getHealth, m_21223_

boolean (): bp, isAlive, method_5805, isAlive, m_6084_

boolean (): bo, isAlive, method_5805, isAlive, m_6084_

int (): er, getArmorValue, method_6096, getArmor, m_21230_

int (): eq, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): es, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): er, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): et, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): es, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): eu, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): et, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): ev, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): eu, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (): ex, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): ew, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): ey, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): ex, getAttributes, method_6127, getAttributes, m_21204_

MobType (): ez, getMobType, method_6046, getGroup, m_6336_

MobType (): ey, getMobType, method_6046, getGroup, m_6336_

float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eE, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eD, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_

float (): eG, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eF, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): eI, jumpFromGround, method_6043, jump, m_6135_

void (): eH, jumpFromGround, method_6043, jump, m_6135_

float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (): fk, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fj, isSleeping, method_6113, isSleeping, m_5803_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eO, pushEntities, method_6070, tickCramming, m_6138_

void (): eN, pushEntities, method_6070, tickCramming, m_6138_

void (): bs, rideTick, method_5842, tickRiding, m_6083_

void (): br, rideTick, method_5842, tickRiding, m_6083_

boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bl, isPickable, method_5863, collides, m_6087_

boolean (): bk, isPickable, method_5863, canHit, m_6087_

boolean (): bm, isPushable, method_5810, isPushable, m_6094_

boolean (): bl, isPushable, method_5810, isPushable, m_6094_

float (): ch, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): cg, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): eS, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): eR, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): bE, animateHurt, method_5879, animateDamage, m_6053_

void (): bD, animateHurt, method_5879, animateDamage, m_6053_

boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_

ItemStack (): eA, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): ez, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eB, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eA, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eU, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): eT, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): eV, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): eU, getUsedItemHand, method_6058, getActiveHand, m_7655_

ItemStack (): eW, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): eV, getUseItem, method_6030, getActiveItem, m_21211_

int (): eX, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eW, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eY, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): eX, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eZ, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eY, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): fa, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): eZ, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): fb, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fa, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fd, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fc, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): fe, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fd, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): ei, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): eh, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eK, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eJ, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): ee, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): ed, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

boolean (): bL, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): bK, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): ec, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eb, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eP, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): eO, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): eJ, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eI, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dz, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dy, getBrain, method_18868, getBrain, m_6274_

float (): dK, getScale, method_17825, getScaleFactor, m_6134_

float (): dJ, getScale, method_17825, getScaleFactor, m_6134_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_

float (): eC, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eB, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

boolean (): bU, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bT, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Optional<BlockPos> (): fi, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fh, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fj, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fi, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fl, stopSleeping, method_18400, wakeUp, m_5796_

void (): fk, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bq, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bp, isInWall, method_5757, isInsideWall, m_5830_

Direction (): fm, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fl, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ek, dropExperience, method_23883, dropXp, m_21226_

void (): ej, dropExperience, method_23883, dropXp, m_21226_

void (): eq, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): ep, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): ew, getStingerCount, method_21753, getStingerCount, m_21235_

int (): ev, getStingerCount, method_21753, getStingerCount, m_21235_

boolean (): fc, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fb, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dB, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dA, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dD, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dC, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dE, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dD, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): dG, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dF, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dH, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dG, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dO, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dN, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): eh, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): eg, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): ep, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eo, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

boolean (): eM, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eL, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_

AABB (): cA, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): cz, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dI, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dH, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dJ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dI, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): dX, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dW, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dp, canFreeze, method_32316, canFreeze, m_142079_

boolean (): do, canFreeze, method_32316, canFreeze, m_142079_

boolean (): bX, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): bW, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

double (): eH, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

double (): eG, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): dR, getRandom, method_6051, getRandom, m_217043_

RandomSource (): dQ, getRandom, method_6051, getRandom, m_217043_

void (): em, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

void (): el, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): en, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

boolean (): em, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): ds, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

float (): dr, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

boolean (): fn, canDisableShield, method_42149, disablesShield, m_213824_

boolean (): fm, canDisableShield, method_42149, disablesShield, m_213824_

1.19

Names

axy

bbf

Fields

int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_

int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID, f_147168_

int: as, SWING_DURATION, field_30073, field_30073, f_147170_

int: as, SWING_DURATION, field_30073, GLOWING_FLAG, f_147170_

double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_

double: av, DEFAULT_BASE_GRAVITY, field_30076, GRAVITY, f_147173_

int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_

int: aw, DEATH_DURATION, field_30077, DEATH_TICKS, f_147174_

int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_

int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, FALL_FLYING_FLAG, f_147179_

double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_

double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE, f_147182_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR, f_147165_

boolean: ck, skipDropExperience, field_37421, experienceDroppingDisabled, f_217034_

Constructors

Methods

boolean (): dx, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dC, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): dH, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dM, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dI, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dN, shouldDropExperience, method_6054, shouldDropXp, m_6149_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

Random (): dL, getRandom, method_6051, getRandom, m_21187_

LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_

LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_

int (): dN, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): dT, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): dO, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): dU, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dP, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dV, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dQ, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): dW, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): dS, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): dY, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): dV, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): eb, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): dX, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): ed, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): dZ, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): ef, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

float (): ea, getHealth, method_6032, getHealth, m_21223_

float (): eg, getHealth, method_6032, getHealth, m_21223_

boolean (): bl, isAlive, method_5805, isAlive, m_6084_

boolean (): bp, isAlive, method_5805, isAlive, m_6084_

int (): ej, getArmorValue, method_6096, getArmor, m_21230_

int (): er, getArmorValue, method_6096, getArmor, m_21230_

float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_

float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage, m_6515_

CombatTracker (): ek, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): es, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): el, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): et, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): em, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): eu, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): en, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): ev, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (): ep, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): ex, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): eq, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): ey, getAttributes, method_6127, getAttributes, m_21204_

MobType (): er, getMobType, method_6046, getGroup, m_6336_

MobType (): ez, getMobType, method_6046, getGroup, m_6336_

float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): ew, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): eE, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_

float (): ey, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): eG, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): eA, jumpFromGround, method_6043, jump, m_6135_

void (): eI, jumpFromGround, method_6043, jump, m_6135_

float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (): fc, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fk, isSleeping, method_6113, isSleeping, m_5803_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eG, pushEntities, method_6070, tickCramming, m_6138_

void (): eO, pushEntities, method_6070, tickCramming, m_6138_

void (): bo, rideTick, method_5842, tickRiding, m_6083_

void (): bs, rideTick, method_5842, tickRiding, m_6083_

boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bh, isPickable, method_5863, collides, m_6087_

boolean (): bl, isPickable, method_5863, collides, m_6087_

boolean (): bi, isPushable, method_5810, isPushable, m_6094_

boolean (): bm, isPushable, method_5810, isPushable, m_6094_

float (): ce, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): ch, getYHeadRot, method_5791, getHeadYaw, m_6080_

float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): eK, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): eS, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): bA, animateHurt, method_5879, animateDamage, m_6053_

void (): bE, animateHurt, method_5879, animateDamage, m_6053_

boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_

void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_

ItemStack (): es, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): eA, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): et, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): eB, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eM, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): eU, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): eN, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): eV, getUsedItemHand, method_6058, getActiveHand, m_7655_

ItemStack (): eO, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): eW, getUseItem, method_6030, getActiveItem, m_21211_

int (): eP, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eX, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eQ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): eY, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eR, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eZ, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eS, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): fa, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): eT, isBlocking, method_6039, isBlocking, m_21254_

boolean (): fb, isBlocking, method_6039, isBlocking, m_21254_

boolean (): eV, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): fd, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): eW, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): fe, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): ec, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): ei, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eC, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eK, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, m_21033_

boolean (EquipmentSlot): b, hasItemInSlot, method_6084, hasStackEquipped, m_21033_

boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): dY, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): ee, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

boolean (): bH, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): bL, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): dW, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): ec, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): eH, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): eP, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): eB, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eJ, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): du, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): dz, getBrain, method_18868, getBrain, m_6274_

float (): dF, getScale, method_17825, getScaleFactor, m_6134_

float (): dK, getScale, method_17825, getScaleFactor, m_6134_

void (): ed, dropEquipment, method_16078, dropInventory, m_5907_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_

float (): eu, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eC, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): g, travel, method_6091, travel, m_7023_

Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

boolean (): bQ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bU, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Optional<BlockPos> (): fa, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fi, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fb, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fj, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fd, stopSleeping, method_18400, wakeUp, m_5796_

void (): fl, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bm, isInWall, method_5757, isInsideWall, m_5830_

boolean (): bq, isInWall, method_5757, isInsideWall, m_5830_

byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

byte (EquipmentSlot): g, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_

void (EquipmentSlot): d, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_

Direction (): fe, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fm, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ee, dropExperience, method_23883, dropXp, m_21226_

void (): ek, dropExperience, method_23883, dropXp, m_21226_

void (): ei, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): eq, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eo, getStingerCount, method_21753, getStingerCount, m_21235_

int (): ew, getStingerCount, method_21753, getStingerCount, m_21235_

boolean (): eU, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): fc, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dv, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dw, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dB, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dy, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dD, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dz, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dE, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dB, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dG, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dC, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dH, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dJ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dO, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

boolean (): eb, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): eh, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eh, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): ep, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, m_20994_

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed, m_20994_

ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): e, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

ItemStack (EquipmentSlot): f, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

boolean (): eE, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eM, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

AABB (Pose): g, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

AABB (): cx, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): cA, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dD, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dI, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dE, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dJ, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): dR, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dX, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dl, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dp, canFreeze, method_32316, canFreeze, m_142079_

boolean (): bT, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

boolean (): bX, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

void (ClientboundAddMobPacket): a, recreateFromPacket, method_33579, readFromPacket, m_142223_

double (): ez, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

double (): eH, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

RandomSource (): dR, getRandom, method_6051, getRandom, m_217043_

boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

void (EquipmentSlot, ItemStack, ItemStack): a, onEquipItem, method_6116, onEquipStack, m_238392_

void (ItemStack): c, playEquipSound, method_44202, playEquipSound, m_217041_

void (): em, skipDropExperience, method_41329, disableExperienceDropping, m_217045_

boolean (): en, wasExperienceConsumed, method_41330, isExperienceDroppingDisabled, m_217046_

float (): ds, getVisualRotationYInDegrees, method_43078, getBodyYaw, m_213816_

void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket, m_141965_

boolean (): fn, canDisableShield, method_42149, disablesShield, m_213824_

1.18.2

Names

axh

axy

Fields

UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_

UUID: c, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_

AttributeModifier: e, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeModifier: bE, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

boolean: aG, swinging, field_6252, handSwinging, f_20911_

boolean: aF, swinging, field_6252, handSwinging, f_20911_

int: aI, swingTime, field_6279, handSwingTicks, f_20913_

int: aH, swingTime, field_6279, handSwingTicks, f_20913_

int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aL, hurtTime, field_6235, hurtTime, f_20916_

int: aK, hurtTime, field_6235, hurtTime, f_20916_

int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_

float: aN, hurtDir, field_6271, knockbackVelocity, f_20918_

float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_

int: aO, deathTime, field_6213, deathTime, f_20919_

int: aN, deathTime, field_6213, deathTime, f_20919_

float: aP, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aQ, attackAnim, field_6251, handSwingProgress, f_20921_

float: aP, attackAnim, field_6251, handSwingProgress, f_20921_

float: aT, animationSpeed, field_6225, limbDistance, f_20924_

float: aS, animationSpeed, field_6225, limbDistance, f_20924_

int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aX, rotA, field_6262, randomSmallSeed, f_20928_

float: aW, rotA, field_6262, randomSmallSeed, f_20928_

float: aY, yBodyRot, field_6283, bodyYaw, f_20883_

float: aX, yBodyRot, field_6283, bodyYaw, f_20883_

float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: ba, yHeadRot, field_6241, headYaw, f_20885_

float: aZ, yHeadRot, field_6241, headYaw, f_20885_

float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: bc, flyingSpeed, field_6281, airStrafingSpeed, f_20887_

float: bb, flyingSpeed, field_6281, airStrafingSpeed, f_20887_

Player: bd, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: be, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: bf, dead, field_6272, dead, f_20890_

boolean: be, dead, field_6272, dead, f_20890_

int: bg, noActionTime, field_6278, despawnCounter, f_20891_

int: bf, noActionTime, field_6278, despawnCounter, f_20891_

float: bh, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bi, run, field_6233, stepBobbingAmount, f_20893_

float: bh, run, field_6233, stepBobbingAmount, f_20893_

float: bj, animStep, field_6255, lookDirection, f_20894_

float: bi, animStep, field_6255, lookDirection, f_20894_

float: bk, animStepO, field_6275, prevLookDirection, f_20895_

float: bj, animStepO, field_6275, prevLookDirection, f_20895_

float: bl, rotOffs, field_6215, field_6215, f_20896_

float: bk, rotOffs, field_6215, field_6215, f_20896_

int: bm, deathScore, field_6232, scoreAmount, f_20897_

int: bl, deathScore, field_6232, scoreAmount, f_20897_

float: bn, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: bo, jumping, field_6282, jumping, f_20899_

boolean: bn, jumping, field_6282, jumping, f_20899_

float: bp, xxa, field_6212, sidewaysSpeed, f_20900_

float: bo, xxa, field_6212, sidewaysSpeed, f_20900_

float: bq, yya, field_6227, upwardSpeed, f_20901_

float: bp, yya, field_6227, upwardSpeed, f_20901_

int: bs, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: bx, lerpXRot, field_6221, serverPitch, f_20908_

double: bw, lerpXRot, field_6221, serverPitch, f_20908_

EntityDataAccessor<Byte>: aC, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_

int: aR, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

float: aS, animationSpeedOld, field_6211, lastLimbDistance, f_20923_

float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_

float: aU, animationPosition, field_6249, limbAngle, f_20925_

float: aT, animationPosition, field_6249, limbAngle, f_20925_

double: bt, lerpX, field_6224, serverX, f_20904_

double: bs, lerpX, field_6224, serverX, f_20904_

double: bu, lerpY, field_6245, serverY, f_20905_

double: bt, lerpY, field_6245, serverY, f_20905_

double: bv, lerpZ, field_6263, serverZ, f_20906_

double: bu, lerpZ, field_6263, serverZ, f_20906_

double: bw, lerpYRot, field_6284, serverYaw, f_20907_

double: bv, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bA, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_

int: bB, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bC, fallFlyTicks, field_6239, roll, f_20937_

int: bB, fallFlyTicks, field_6239, roll, f_20937_

float: br, zza, field_6250, forwardSpeed, f_20902_

float: bq, zza, field_6250, forwardSpeed, f_20902_

double: by, lyHeadRot, field_6242, serverHeadYaw, f_20933_

double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_

int: bz, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bD, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bE, brain, field_18321, brain, f_20939_

Brain<?>: bD, brain, field_18321, brain, f_20939_

int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_

UUID: d, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_

UUID: d, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_

UUID: e, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_

int: ap, HAND_SLOTS, field_30069, field_30069, f_147166_

int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_

int: aq, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: ar, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_

int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_

int: as, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: at, SWING_DURATION, field_30073, field_30073, f_147170_

int: as, SWING_DURATION, field_30073, field_30073, f_147170_

int: au, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

double: av, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: aw, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_

double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_

int: ax, DEATH_DURATION, field_30077, field_30077, f_147174_

int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_

int: ay, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: az, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: aA, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: aB, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_

org.slf4j.Logger: b, LOGGER, field_36332, field_36332, f_201943_

Constructors

Methods

boolean (): dw, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dx, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): dG, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dH, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dH, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dI, shouldDropExperience, method_6054, shouldDropXp, m_6149_

boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

Random (): dK, getRandom, method_6051, getRandom, m_21187_

Random (): dL, getRandom, method_6051, getRandom, m_21187_

LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_

LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_

int (): dM, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): dN, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

LivingEntity (): dN, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): dO, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dO, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dP, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dP, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): dQ, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (): dR, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): dS, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): dU, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): dV, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): dW, getActiveEffects, method_6026, getStatusEffects, m_21220_

Collection<MobEffectInstance> (): dX, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (): dY, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): dZ, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

float (): dZ, getHealth, method_6032, getHealth, m_21223_

float (): ea, getHealth, method_6032, getHealth, m_21223_

int (): ei, getArmorValue, method_6096, getArmor, m_21230_

int (): ej, getArmorValue, method_6096, getArmor, m_21230_

CombatTracker (): ej, getCombatTracker, method_6066, getDamageTracker, m_21231_

CombatTracker (): ek, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): ek, getKillCredit, method_6124, getPrimeAdversary, m_21232_

LivingEntity (): el, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): el, getMaxHealth, method_6063, getMaxHealth, m_21233_

float (): em, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): em, getArrowCount, method_6022, getStuckArrowCount, m_21234_

int (): en, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (): eo, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): ep, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeMap (): ep, getAttributes, method_6127, getAttributes, m_21204_

AttributeMap (): eq, getAttributes, method_6127, getAttributes, m_21204_

MobType (): eq, getMobType, method_6046, getGroup, m_6336_

MobType (): er, getMobType, method_6046, getGroup, m_6336_

float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): ev, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): ew, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_

boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_

float (): ex, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): ey, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): ez, jumpFromGround, method_6043, jump, m_6135_

void (): eA, jumpFromGround, method_6043, jump, m_6135_

float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (): fb, isSleeping, method_6113, isSleeping, m_5803_

boolean (): fc, isSleeping, method_6113, isSleeping, m_5803_

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eF, pushEntities, method_6070, tickCramming, m_6138_

void (): eG, pushEntities, method_6070, tickCramming, m_6138_

boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

void (): bf, markHurt, method_5785, scheduleVelocityUpdate, m_5834_

float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): eJ, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): eK, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

ItemStack (): er, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): es, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): es, getOffhandItem, method_6079, getOffHandStack, m_21206_

ItemStack (): et, getOffhandItem, method_6079, getOffHandStack, m_21206_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eL, isUsingItem, method_6115, isUsingItem, m_6117_

boolean (): eM, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): eM, getUsedItemHand, method_6058, getActiveHand, m_7655_

InteractionHand (): eN, getUsedItemHand, method_6058, getActiveHand, m_7655_

ItemStack (): eN, getUseItem, method_6030, getActiveItem, m_21211_

ItemStack (): eO, getUseItem, method_6030, getActiveItem, m_21211_

int (): eO, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eP, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eP, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): eQ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eQ, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eR, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eR, stopUsingItem, method_6021, clearActiveItem, m_5810_

void (): eS, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): eS, isBlocking, method_6039, isBlocking, m_21254_

boolean (): eT, isBlocking, method_6039, isBlocking, m_21254_

boolean (): eU, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): eV, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): eV, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): eW, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): eb, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): ec, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): eB, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eC, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): dX, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): dY, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

boolean (): dV, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (): dW, removeAllEffects, method_6012, clearStatusEffects, m_21219_

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_

void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_

boolean (): eG, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

boolean (): eH, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): eA, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eB, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): dt, getBrain, method_18868, getBrain, m_6274_

Brain<?> (): du, getBrain, method_18868, getBrain, m_6274_

float (): dE, getScale, method_17825, getScaleFactor, m_6134_

float (): dF, getScale, method_17825, getScaleFactor, m_6134_

void (): ec, dropEquipment, method_16078, dropInventory, m_5907_

void (): ed, dropEquipment, method_16078, dropInventory, m_5907_

ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_

float (): et, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): eu, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

Optional<BlockPos> (): eZ, getSleepingPos, method_18398, getSleepingPosition, m_21257_

Optional<BlockPos> (): fa, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): fa, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fb, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fc, stopSleeping, method_18400, wakeUp, m_5796_

void (): fd, stopSleeping, method_18400, wakeUp, m_5796_

Direction (): fd, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fe, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): ed, dropExperience, method_23883, dropXp, m_21226_

void (): ee, dropExperience, method_23883, dropXp, m_21226_

void (): eh, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

void (): ei, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): en, getStingerCount, method_21753, getStingerCount, m_21235_

int (): eo, getStingerCount, method_21753, getStingerCount, m_21235_

boolean (): eT, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): eU, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): du, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): dv, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dv, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dw, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): dx, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dy, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dy, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dz, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): dA, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dB, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dB, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dC, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dI, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dJ, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): ea, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): eb, isDeadOrDying, method_29504, isDead, m_21224_

Optional<BlockPos> (): eg, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eh, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

boolean (Item): a, isHolding, method_24518, isHolding, m_21055_

boolean (Item): b, isHolding, method_24518, isHolding, m_21055_

boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, m_7479_

boolean (): eD, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eE, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_

void (): dC, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dD, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dD, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dE, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): dQ, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dR, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

double (): ey, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

double (): ez, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_

boolean (FluidState): a, canStandOnFluid, method_26319, canWalkOnFluid, m_203441_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

atu

axh

Fields

AttributeMap: bP, attributes, field_6260, attributes, f_20943_

AttributeMap: bQ, attributes, field_6260, attributes, f_20943_

CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_

CombatTracker: bR, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_

Map<MobEffect, MobEffectInstance>: bS, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: aF, swinging, field_6252, handSwinging, f_20911_

boolean: aG, swinging, field_6252, handSwinging, f_20911_

int: aH, swingTime, field_6279, handSwingTicks, f_20913_

int: aI, swingTime, field_6279, handSwingTicks, f_20913_

int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aJ, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: aK, hurtTime, field_6235, hurtTime, f_20916_

int: aL, hurtTime, field_6235, hurtTime, f_20916_

int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_

int: aM, hurtDuration, field_6254, maxHurtTime, f_20917_

float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_

float: aN, hurtDir, field_6271, knockbackVelocity, f_20918_

int: aN, deathTime, field_6213, deathTime, f_20919_

int: aO, deathTime, field_6213, deathTime, f_20919_

float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aP, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: aP, attackAnim, field_6251, handSwingProgress, f_20921_

float: aQ, attackAnim, field_6251, handSwingProgress, f_20921_

float: aS, animationSpeed, field_6225, limbDistance, f_20924_

float: aT, animationSpeed, field_6225, limbDistance, f_20924_

int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

int: aV, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aW, timeOffs, field_6244, randomLargeSeed, f_20927_

float: aW, rotA, field_6262, randomSmallSeed, f_20928_

float: aX, rotA, field_6262, randomSmallSeed, f_20928_

float: aX, yBodyRot, field_6283, bodyYaw, f_20883_

float: aY, yBodyRot, field_6283, bodyYaw, f_20883_

float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aZ, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aZ, yHeadRot, field_6241, headYaw, f_20885_

float: ba, yHeadRot, field_6241, headYaw, f_20885_

float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: bb, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: bb, flyingSpeed, field_6281, flyingSpeed, f_20887_

float: bc, flyingSpeed, field_6281, airStrafingSpeed, f_20887_

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

Player: bd, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

int: be, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: be, dead, field_6272, dead, f_20890_

boolean: bf, dead, field_6272, dead, f_20890_

int: bf, noActionTime, field_6278, despawnCounter, f_20891_

int: bg, noActionTime, field_6278, despawnCounter, f_20891_

float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bh, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: bh, run, field_6233, stepBobbingAmount, f_20893_

float: bi, run, field_6233, stepBobbingAmount, f_20893_

float: bi, animStep, field_6255, lookDirection, f_20894_

float: bj, animStep, field_6255, lookDirection, f_20894_

float: bj, animStepO, field_6275, prevLookDirection, f_20895_

float: bk, animStepO, field_6275, prevLookDirection, f_20895_

float: bk, rotOffs, field_6215, field_6215, f_20896_

float: bl, rotOffs, field_6215, field_6215, f_20896_

int: bl, deathScore, field_6232, scoreAmount, f_20897_

int: bm, deathScore, field_6232, scoreAmount, f_20897_

float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_

float: bn, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: bn, jumping, field_6282, jumping, f_20899_

boolean: bo, jumping, field_6282, jumping, f_20899_

float: bo, xxa, field_6212, sidewaysSpeed, f_20900_

float: bp, xxa, field_6212, sidewaysSpeed, f_20900_

float: bp, yya, field_6227, upwardSpeed, f_20901_

float: bq, yya, field_6227, upwardSpeed, f_20901_

int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

int: bs, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: bw, lerpXRot, field_6221, serverPitch, f_20908_

double: bx, lerpXRot, field_6221, serverPitch, f_20908_

boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_

boolean: bW, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_

LivingEntity: bX, lastHurtByMob, field_6274, attacker, f_20949_

int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

int: bY, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_

LivingEntity: bZ, lastHurtMob, field_6236, attacking, f_20951_

int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

int: ca, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: ca, speed, field_6287, movementSpeed, f_20953_

float: cb, speed, field_6287, movementSpeed, f_20953_

int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_

int: cc, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_

float: cd, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Byte>: aC, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: bJ, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Float>: bK, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Integer>: bK, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Integer>: bL, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Boolean>: bL, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Boolean>: bM, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bM, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

EntityDataAccessor<Integer>: bN, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_

InteractionHand: aH, swingingArm, field_6266, preferredHand, f_20912_

int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

int: aR, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_

float: aS, animationSpeedOld, field_6211, lastLimbDistance, f_20923_

float: aT, animationPosition, field_6249, limbAngle, f_20925_

float: aU, animationPosition, field_6249, limbAngle, f_20925_

double: bs, lerpX, field_6224, serverX, f_20904_

double: bt, lerpX, field_6224, serverX, f_20904_

double: bt, lerpY, field_6245, serverY, f_20905_

double: bu, lerpY, field_6245, serverY, f_20905_

double: bu, lerpZ, field_6263, serverZ, f_20906_

double: bv, lerpZ, field_6263, serverZ, f_20906_

double: bv, lerpYRot, field_6284, serverYaw, f_20907_

double: bw, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_

ItemStack: bA, useItem, field_6277, activeItemStack, f_20935_

int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bB, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: bB, fallFlyTicks, field_6239, roll, f_20937_

int: bC, fallFlyTicks, field_6239, roll, f_20937_

BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_

BlockPos: ce, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_

DamageSource: cg, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_

long: ch, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, equippedHand, f_20946_

NonNullList<ItemStack>: bT, lastHandItemStacks, field_6234, syncedHandStacks, f_20946_

NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, equippedArmor, f_20947_

NonNullList<ItemStack>: bU, lastArmorItemStacks, field_6248, syncedArmorStacks, f_20947_

float: bq, zza, field_6250, forwardSpeed, f_20902_

float: br, zza, field_6250, forwardSpeed, f_20902_

double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_

double: by, lyHeadRot, field_6242, serverHeadYaw, f_20933_

int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bz, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

int: bD, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

float: ch, swimAmount, field_6243, leaningPitch, f_20931_

float: ci, swimAmount, field_6243, leaningPitch, f_20931_

float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_

float: cj, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bO, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDataAccessor<Optional<BlockPos>>: bP, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

EntityDimensions: aE, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bD, brain, field_18321, brain, f_20939_

Brain<?>: bE, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bN, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

EntityDataAccessor<Integer>: bO, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

int: aK, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_

Optional<BlockPos>: cf, lastClimbablePos, field_22418, climbingPos, f_20957_

int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_

int: ap, HAND_SLOTS, field_30069, field_30069, f_147166_

int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: aq, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_

int: ar, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_

int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: as, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: as, SWING_DURATION, field_30073, field_30073, f_147170_

int: at, SWING_DURATION, field_30073, field_30073, f_147170_

int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: au, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bE, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

int: bF, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: av, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_

double: aw, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_

int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_

int: ax, DEATH_DURATION, field_30077, field_30077, f_147174_

int: bF, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_

int: bG, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_

int: bG, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bH, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bH, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: bI, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

int: ay, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bI, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_

double: bJ, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_

int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: az, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: aA, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

int: aB, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aD, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_

float: aF, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_

boolean: bU, discardFriction, field_30082, noDrag, f_147183_

boolean: bV, discardFriction, field_30082, noDrag, f_147183_

Constructors

Methods

void (): ab, kill, method_5768, kill, m_6074_, killEntity

void (): ag, kill, method_5768, kill, m_6074_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): dr, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

boolean (): dw, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): ai, baseTick, method_5670, baseTick, m_6075_, entityBaseTick

void (): an, baseTick, method_5670, baseTick, m_6075_

boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

void (): dB, tickDeath, method_6108, updatePostDeath, m_6153_

void (): dG, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): dC, shouldDropExperience, method_6054, shouldDropXp, m_6149_, isDropExperience

boolean (): dH, shouldDropExperience, method_6054, shouldDropXp, m_6149_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp

boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

Random (): dF, getRandom, method_6051, getRandom, m_21187_, getRandom

Random (): dK, getRandom, method_6051, getRandom, m_21187_

LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager

LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_

int (): dH, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

int (): dM, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_

LivingEntity (): dI, getLastHurtMob, method_6052, getAttacking, m_21214_

LivingEntity (): dN, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dJ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dO, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

int (): dK, getNoActionTime, method_6131, getDespawnCounter, m_21216_

int (): dP, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (): dM, tickEffects, method_6050, tickStatusEffects, m_21217_, tickPotionEffects

void (): dR, tickEffects, method_6050, tickStatusEffects, m_21217_

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): dP, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

void (): dU, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): dR, getActiveEffects, method_6026, getStatusEffects, m_21220_, getEffects

Collection<MobEffectInstance> (): dW, getActiveEffects, method_6026, getStatusEffects, m_21220_

boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_, hasEffect

boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_

MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_, getEffect

MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_

boolean (): dT, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

boolean (): dY, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

void (float): b, heal, method_6025, heal, m_5634_, heal

void (float): b, heal, method_6025, heal, m_5634_

float (): dU, getHealth, method_6032, getHealth, m_21223_, getHealth

float (): dZ, getHealth, method_6032, getHealth, m_21223_

void (float): c, setHealth, method_6033, setHealth, m_21153_, setHealth

void (float): c, setHealth, method_6033, setHealth, m_21153_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (DamageSource): a, die, method_6078, onDeath, m_6667_, die

void (DamageSource): a, die, method_6078, onDeath, m_6667_

boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_, isClimbing

boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): bg, isAlive, method_5805, isAlive, m_6084_, isAlive

boolean (): bl, isAlive, method_5805, isAlive, m_6084_

int (): ec, getArmorValue, method_6096, getArmor, m_21230_, getArmorStrength

int (): ei, getArmorValue, method_6096, getArmor, m_21230_

float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_, applyArmorModifier

float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_

float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_, applyMagicModifier

float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

CombatTracker (): ed, getCombatTracker, method_6066, getDamageTracker, m_21231_, getCombatTracker

CombatTracker (): ej, getCombatTracker, method_6066, getDamageTracker, m_21231_

LivingEntity (): ee, getKillCredit, method_6124, getPrimeAdversary, m_21232_, getKillingEntity

LivingEntity (): ek, getKillCredit, method_6124, getPrimeAdversary, m_21232_

float (): ef, getMaxHealth, method_6063, getMaxHealth, m_21233_, getMaxHealth

float (): el, getMaxHealth, method_6063, getMaxHealth, m_21233_

int (): eg, getArrowCount, method_6022, getStuckArrowCount, m_21234_, getArrowCount

int (): em, getArrowCount, method_6022, getStuckArrowCount, m_21234_

void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_, setArrowCount

void (int): p, setArrowCount, method_6097, setStuckArrowCount, m_21317_

int (): q, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

int (): r, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): aq, outOfWorld, method_5825, tickInVoid, m_6088_

void (): av, outOfWorld, method_5825, tickInVoid, m_6088_

void (): ei, updateSwingTime, method_6119, tickHandSwing, m_21203_

void (): eo, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_, getAttributeInstance

AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_

AttributeMap (): ej, getAttributes, method_6127, getAttributes, m_21204_, getAttributeMap

AttributeMap (): ep, getAttributes, method_6127, getAttributes, m_21204_

MobType (): ek, getMobType, method_6046, getGroup, m_6336_, getMonsterType

MobType (): eq, getMobType, method_6046, getGroup, m_6336_

void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_, setSprinting

void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_

float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_, getSoundVolume

float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): ep, getVoicePitch, method_6017, getSoundPitch, m_6100_

float (): ev, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen

boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_

float (): er, getJumpPower, method_6106, getJumpVelocity, m_6118_

float (): ex, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): et, jumpFromGround, method_6043, jump, m_6135_, jump

void (): ez, jumpFromGround, method_6043, jump, m_6135_

float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): eV, isSleeping, method_6113, isSleeping, m_5803_, isSleeping

boolean (): fb, isSleeping, method_6113, isSleeping, m_5803_

void (): k, tick, method_5773, tick, m_8119_, tick

void (): k, tick, method_5773, tick, m_8119_

void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

void (): eF, pushEntities, method_6070, tickCramming, m_6138_

void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick

void (): bo, rideTick, method_5842, tickRiding, m_6083_

void (boolean): q, setJumping, method_6100, setJumping, m_6862_, setJumping

void (boolean): q, setJumping, method_6100, setJumping, m_6862_

void (Entity, int): a, take, method_6103, sendPickup, m_7938_, receive

void (Entity, int): a, take, method_6103, sendPickup, m_7938_

boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_, hasLineOfSight

boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_

boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable

boolean (): bh, isPickable, method_5863, collides, m_6087_

boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable

boolean (): bi, isPushable, method_5810, isPushable, m_6094_

void (): ba, markHurt, method_5785, scheduleVelocityUpdate, m_5834_, velocityChanged

void (): bf, markHurt, method_5785, scheduleVelocityUpdate, m_5834_

float (): bZ, getYHeadRot, method_5791, getHeadYaw, m_6080_, getHeadRotation

float (): ce, getYHeadRot, method_5791, getHeadYaw, m_6080_

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_

float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (): h, onEnterCombat, method_6000, enterCombat, m_8108_, enterCombat

void (): h, onEnterCombat, method_6000, enterCombat, m_8108_

void (): i, onLeaveCombat, method_6044, endCombat, m_8098_, exitCombat

void (): i, onLeaveCombat, method_6044, endCombat, m_8098_

void (): eD, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): eJ, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): bv, animateHurt, method_5879, animateDamage, m_6053_

void (): bA, animateHurt, method_5879, animateDamage, m_6053_

boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_

void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_, playEquipSound

void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_

boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_, applyBlockingModifier

boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall

SoundEvent (int): c, getFallDamageSound, method_6041, getFallSound, m_5896_

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (InteractionHand): a, swing, method_6104, swingHand, m_6674_, swingHand

void (InteractionHand): a, swing, method_6104, swingHand, m_6674_

ItemStack (): el, getMainHandItem, method_6047, getMainHandStack, m_21205_, getItemInMainHand

ItemStack (): er, getMainHandItem, method_6047, getMainHandStack, m_21205_

ItemStack (): em, getOffhandItem, method_6079, getOffHandStack, m_21206_, getItemInOffHand

ItemStack (): es, getOffhandItem, method_6079, getOffHandStack, m_21206_

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): z, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): m, stopRiding, method_5848, stopRiding, m_8127_, stopRiding

void (): p, stopRiding, method_5848, stopRiding, m_8127_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eF, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised

boolean (): eL, isUsingItem, method_6115, isUsingItem, m_6117_

InteractionHand (): eG, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand

InteractionHand (): eM, getUsedItemHand, method_6058, getActiveHand, m_7655_

void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): A, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (): s, completeUsingItem, method_6040, consumeItem, m_8095_

void (): v, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): eH, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem

ItemStack (): eN, getUseItem, method_6030, getActiveItem, m_21211_

int (): eI, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eO, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eJ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): eP, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eK, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem

void (): eQ, releaseUsingItem, method_6075, stopUsingItem, m_21253_

void (): eL, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem

void (): eR, stopUsingItem, method_6021, clearActiveItem, m_5810_

boolean (): eM, isBlocking, method_6039, isBlocking, m_21254_, isBlocking

boolean (): eS, isBlocking, method_6039, isBlocking, m_21254_

boolean (): eO, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding

boolean (): eU, isFallFlying, method_6128, isFallFlying, m_21255_

boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): eP, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): eV, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): dW, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

DamageSource (): eb, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): ev, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): eB, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_

boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): dS, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

Map<MobEffect, MobEffectInstance> (): dX, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

boolean (): bC, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): bH, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

boolean (): dQ, removeAllEffects, method_6012, clearStatusEffects, m_21219_, removeAllEffects

boolean (): dV, removeAllEffects, method_6012, clearStatusEffects, m_21219_

boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_, addEffect

boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_, removeEffect

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_

void (int): s, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_

void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_

boolean (): eA, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding

boolean (): eG, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_

void (): F, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): D, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (): eu, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eA, goDownInWater, method_6093, knockDownwards, m_21208_

Brain<?> (): do, getBrain, method_18868, getBrain, m_6274_, getBehaviorController

Brain<?> (): dt, getBrain, method_18868, getBrain, m_6274_

float (): dz, getScale, method_17825, getScaleFactor, m_6134_

float (): dE, getScale, method_17825, getScaleFactor, m_6134_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory

void (): ec, dropEquipment, method_16078, dropInventory, m_5907_

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_

float (): en, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

float (): et, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

void (Entity): g, push, method_5697, pushAwayFrom, m_7334_, collide

void (Entity): g, push, method_5697, pushAwayFrom, m_7334_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

Vec3 (Vec3): j, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

boolean (): bL, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bQ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket

Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_

Optional<BlockPos> (): eT, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition

Optional<BlockPos> (): eZ, getSleepingPos, method_18398, getSleepingPosition, m_21257_

void (): eU, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): fa, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_, entitySleep

void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_

boolean (): G, checkBedExists, method_18406, isSleepingInBed, m_21334_

boolean (): E, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

void (): fc, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): bh, isInWall, method_5757, isInsideWall, m_5830_, inBlock

boolean (): bm, isInWall, method_5757, isInsideWall, m_5830_

float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_, getHeadHeight

float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_, broadcastItemBreak

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_, broadcastItemBreak

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_

Direction (): eX, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): fd, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (): dY, dropExperience, method_23883, dropXp, m_21226_, dropExperience

void (): ed, dropExperience, method_23883, dropXp, m_21226_

void (): eb, playBlockFallSound, method_23328, playBlockFallSound, m_21229_, playBlockStepSound

void (): eh, playBlockFallSound, method_23328, playBlockFallSound, m_21229_

int (): eh, getStingerCount, method_21753, getStingerCount, m_21235_

int (): en, getStingerCount, method_21753, getStingerCount, m_21235_

void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_

void (int): q, setStingerCount, method_21755, setStingerCount, m_21321_

void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_, swingHand

void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_

boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): C, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): eN, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): eT, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): dp, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<?> (): du, brainProvider, method_28306, createBrainProfile, m_5490_

AttributeSupplier$Builder (): dq, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

AttributeSupplier$Builder (): dv, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): ds, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

boolean (): dx, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): dt, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

void (): dy, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor

float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): dv, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dA, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): dw, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

void (): dB, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dD, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dI, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

boolean (): dV, isDeadOrDying, method_29504, isDead, m_21224_

boolean (): ea, isDeadOrDying, method_29504, isDead, m_21224_

void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_, setOnGround

void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_

Optional<BlockPos> (): ea, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

Optional<BlockPos> (): eg, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

void (): x, detectEquipmentUpdates, method_30128, method_30128, m_21315_, updateEquipment

void (): x, detectEquipmentUpdates, method_30128, sendEquipmentChanges, m_21315_

Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipment, m_21319_

Map<EquipmentSlot, ItemStack> (): y, collectEquipmentChanges, method_30129, getEquipmentChanges, m_21319_

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, swapHandStacks, m_21091_

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, checkHandStackSwap, m_21091_

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, setEquipment, m_21142_

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, sendEquipmentChanges, m_21142_

ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getArmorInSlot, m_21198_

ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getSyncedArmorStack, m_21198_

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setArmorInSlot, m_21128_

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setSyncedArmorStack, m_21128_

ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getStackInHandSlot, m_21244_

ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getSyncedHandStack, m_21244_

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setStackInHandSlot, m_21168_

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setSyncedHandStack, m_21168_

boolean (): ex, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eD, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_

Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

Vec3 (Vec3): i, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

AABB (): cs, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

AABB (): cx, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dx, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dC, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dy, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

void (): dD, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): dL, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dQ, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_, addEffect

boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_

void (): v, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (): u, makePoofParticles, method_36549, addDeathParticles, m_147246_

EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_, getEquipmentSlotForItem

EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_

EquipmentSlot (int): c, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

EquipmentSlot (int): d, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

boolean (): dg, canFreeze, method_32316, canFreeze, m_142079_

boolean (): dl, canFreeze, method_32316, canFreeze, m_142079_

boolean (): bO, isCurrentlyGlowing, method_5851, isGlowing, m_142038_, isCurrentlyGlowing

boolean (): bT, isCurrentlyGlowing, method_5851, isGlowing, m_142038_

double (): es, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

double (): ey, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

1.17.1

Names

att

atu

Fields

Constructors

Methods

void (): es, jumpFromGround, method_6043, jump, m_6135_, jump

void (): et, jumpFromGround, method_6043, jump, m_6135_, jump

float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_

boolean (): eU, isSleeping, method_6113, isSleeping, m_5803_, isSleeping

boolean (): eV, isSleeping, method_6113, isSleeping, m_5803_, isSleeping

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

void (): eC, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): eD, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

boolean (): eE, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised

boolean (): eF, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised

InteractionHand (): eF, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand

InteractionHand (): eG, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand

ItemStack (): eG, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem

ItemStack (): eH, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem

int (): eH, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eI, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): eI, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

int (): eJ, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eJ, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem

void (): eK, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem

void (): eK, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem

void (): eL, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem

boolean (): eL, isBlocking, method_6039, isBlocking, m_21254_, isBlocking

boolean (): eM, isBlocking, method_6039, isBlocking, m_21254_, isBlocking

boolean (): eN, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding

boolean (): eO, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding

boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): eO, getFallFlyingTicks, method_6003, getRoll, m_21256_

int (): eP, getFallFlyingTicks, method_6003, getRoll, m_21256_

float (): eu, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

float (): ev, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): ez, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding

boolean (): eA, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding

void (): et, goDownInWater, method_6093, knockDownwards, m_21208_

void (): eu, goDownInWater, method_6093, knockDownwards, m_21208_

Optional<BlockPos> (): eS, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition

Optional<BlockPos> (): eT, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition

void (): eT, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): eU, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

Direction (): eW, getBedOrientation, method_18401, getSleepingDirection, m_21259_

Direction (): eX, getBedOrientation, method_18401, getSleepingDirection, m_21259_

boolean (): eM, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

boolean (): eN, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, m_21074_

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput, m_21074_

boolean (): ew, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): ex, isSensitiveToWater, method_29503, hurtByWater, m_6126_

com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_

double (): es, getJumpBoostPower, method_37416, getJumpBoostVelocityModifier, m_182332_

1.17

Names

aqm

att

net.minecraft.entity.LivingEntity

net.minecraft.src.C_524_

net.minecraft.server.v1_16_R3.EntityLiving

net.minecraft.world.entity.EntityLiving

Fields

UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, field_110156_b

UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, f_20929_

AttributeModifier: d, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, field_110157_c

AttributeModifier: e, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, f_20960_

AttributeMap: bk, attributes, field_6260, attributes, field_110155_d, attributeMap

AttributeMap: bP, attributes, field_6260, attributes, f_20943_

CombatTracker: bl, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker

CombatTracker: bQ, combatTracker, field_6256, damageTracker, f_20944_

Map<MobEffect, MobEffectInstance>: bm, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects

Map<MobEffect, MobEffectInstance>: bR, activeEffects, field_6280, activeStatusEffects, f_20945_

boolean: ai, swinging, field_6252, handSwinging, field_82175_bq

boolean: aF, swinging, field_6252, handSwinging, f_20911_

int: ak, swingTime, field_6279, handSwingTicks, field_110158_av

int: aH, swingTime, field_6279, handSwingTicks, f_20913_

int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be, arrowCooldown

int: aI, removeArrowTime, field_6218, stuckArrowTimer, f_20914_

int: an, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: aK, hurtTime, field_6235, hurtTime, f_20916_

int: ao, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration

int: aL, hurtDuration, field_6254, maxHurtTime, f_20917_

float: ap, hurtDir, field_6271, knockbackVelocity, field_70739_aP

float: aM, hurtDir, field_6271, knockbackVelocity, f_20918_

int: aq, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

int: aN, deathTime, field_6213, deathTime, f_20919_

float: ar, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: aO, oAttackAnim, field_6229, lastHandSwingProgress, f_20920_

float: as, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: aP, attackAnim, field_6251, handSwingProgress, f_20921_

float: av, animationSpeed, field_6225, limbDistance, field_70721_aZ

float: aS, animationSpeed, field_6225, limbDistance, f_20924_

int: ax, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks

int: aU, invulnerableDuration, field_6269, defaultMaxHealth, f_20926_

float: ay, timeOffs, field_6244, randomLargeSeed, field_70769_ao

float: aV, timeOffs, field_6244, randomLargeSeed, f_20927_

float: az, rotA, field_6262, randomSmallSeed, field_70770_ap

float: aW, rotA, field_6262, randomSmallSeed, f_20928_

float: aA, yBodyRot, field_6283, bodyYaw, field_70761_aq

float: aX, yBodyRot, field_6283, bodyYaw, f_20883_

float: aB, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar

float: aY, yBodyRotO, field_6220, prevBodyYaw, f_20884_

float: aC, yHeadRot, field_6241, headYaw, field_70759_as

float: aZ, yHeadRot, field_6241, headYaw, f_20885_

float: aD, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: ba, yHeadRotO, field_6259, prevHeadYaw, f_20886_

float: aE, flyingSpeed, field_6281, flyingSpeed, field_70747_aH

float: bb, flyingSpeed, field_6281, flyingSpeed, f_20887_

Player: aF, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

Player: bc, lastHurtByPlayer, field_6258, attackingPlayer, f_20888_

int: aG, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

int: bd, lastHurtByPlayerTime, field_6238, playerHitTimer, f_20889_

boolean: aH, dead, field_6272, dead, field_70729_aU, killed

boolean: be, dead, field_6272, dead, f_20890_

int: aI, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

int: bf, noActionTime, field_6278, despawnCounter, f_20891_

float: aJ, oRun, field_6217, prevStepBobbingAmount, field_70768_au

float: bg, oRun, field_6217, prevStepBobbingAmount, f_20892_

float: aK, run, field_6233, stepBobbingAmount, field_110154_aX

float: bh, run, field_6233, stepBobbingAmount, f_20893_

float: aL, animStep, field_6255, lookDirection, field_70764_aw

float: bi, animStep, field_6255, lookDirection, f_20894_

float: aM, animStepO, field_6275, prevLookDirection, field_70763_ax

float: bj, animStepO, field_6275, prevLookDirection, f_20895_

float: aN, rotOffs, field_6215, field_6215, field_70741_aB

float: bk, rotOffs, field_6215, field_6215, f_20896_

int: aO, deathScore, field_6232, scoreAmount, field_70744_aE

int: bl, deathScore, field_6232, scoreAmount, f_20897_

float: aP, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage

float: bm, lastHurt, field_6253, lastDamageTaken, f_20898_

boolean: aQ, jumping, field_6282, jumping, field_70703_bu, jumping

boolean: bn, jumping, field_6282, jumping, f_20899_

float: aR, xxa, field_6212, sidewaysSpeed, field_70702_br

float: bo, xxa, field_6212, sidewaysSpeed, f_20900_

float: aS, yya, field_6227, upwardSpeed, field_70701_bs

float: bp, yya, field_6227, upwardSpeed, f_20901_

int: aU, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi

int: br, lerpSteps, field_6210, bodyTrackingIncrements, f_20903_

double: aZ, lerpXRot, field_6221, serverPitch, field_70709_bj

double: bw, lerpXRot, field_6221, serverPitch, f_20908_

boolean: bp, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects

boolean: bV, effectsDirty, field_6285, effectsChanged, f_20948_

LivingEntity: bq, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager

LivingEntity: bW, lastHurtByMob, field_6274, attacker, f_20949_

int: br, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

int: bX, lastHurtByMobTimestamp, field_6230, lastAttackedTime, f_20950_

LivingEntity: bs, lastHurtMob, field_6236, attacking, field_110150_bn

LivingEntity: bY, lastHurtMob, field_6236, attacking, f_20951_

int: bt, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo

int: bZ, lastHurtMobTimestamp, field_6270, lastAttackTime, f_20952_

float: bu, speed, field_6287, movementSpeed, field_70746_aG

float: ca, speed, field_6287, movementSpeed, f_20953_

int: bv, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks

int: cb, noJumpDelay, field_6228, jumpingCooldown, f_20954_

float: bw, absorptionAmount, field_6246, absorptionAmount, field_110151_bq

float: cc, absorptionAmount, field_6246, absorptionAmount, f_20955_

EntityDataAccessor<Byte>: ag, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Byte>: aB, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, f_20909_

EntityDataAccessor<Float>: e, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH

EntityDataAccessor<Float>: bJ, DATA_HEALTH_ID, field_6247, HEALTH, f_20961_

EntityDataAccessor<Integer>: f, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f

EntityDataAccessor<Integer>: bK, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, f_20962_

EntityDataAccessor<Boolean>: g, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g

EntityDataAccessor<Boolean>: bL, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, f_20963_

EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h, ARROWS_IN_BODY

EntityDataAccessor<Integer>: bM, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, f_20940_

InteractionHand: aj, swingingArm, field_6266, preferredHand, field_184622_au

InteractionHand: aG, swingingArm, field_6266, preferredHand, f_20912_

int: at, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

int: aQ, attackStrengthTicker, field_6273, lastAttackedTicks, f_20922_

float: au, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aR, animationSpeedOld, field_6211, lastLimbDistance, f_20923_

float: aw, animationPosition, field_6249, limbAngle, field_184619_aG

float: aT, animationPosition, field_6249, limbAngle, f_20925_

double: aV, lerpX, field_6224, serverX, field_184623_bh

double: bs, lerpX, field_6224, serverX, f_20904_

double: aW, lerpY, field_6245, serverY, field_184624_bi

double: bt, lerpY, field_6245, serverY, f_20905_

double: aX, lerpZ, field_6263, serverZ, field_184625_bj

double: bu, lerpZ, field_6263, serverZ, f_20906_

double: aY, lerpYRot, field_6284, serverYaw, field_184626_bk

double: bv, lerpYRot, field_6284, serverYaw, f_20907_

ItemStack: bc, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

ItemStack: bz, useItem, field_6277, activeItemStack, f_20935_

int: bd, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bA, useItemRemaining, field_6222, itemUseTimeLeft, f_20936_

int: be, fallFlyTicks, field_6239, roll, field_184629_bo

int: bB, fallFlyTicks, field_6239, roll, f_20937_

BlockPos: bx, lastPos, field_6268, lastBlockPos, field_184620_bC

BlockPos: cd, lastPos, field_6268, lastBlockPos, f_20956_

DamageSource: bz, lastDamageSource, field_6276, lastDamageSource, field_189750_bF

DamageSource: cf, lastDamageSource, field_6276, lastDamageSource, f_20958_

long: bA, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG

long: cg, lastDamageStamp, field_6226, lastDamageTime, f_20930_

NonNullList<ItemStack>: bn, lastHandItemStacks, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bS, lastHandItemStacks, field_6234, equippedHand, f_20946_

NonNullList<ItemStack>: bo, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt

NonNullList<ItemStack>: bT, lastArmorItemStacks, field_6248, equippedArmor, f_20947_

float: aT, zza, field_6250, forwardSpeed, field_191988_bg

float: bq, zza, field_6250, forwardSpeed, f_20902_

double: ba, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq

double: bx, lyHeadRot, field_6242, serverHeadYaw, f_20933_

int: bb, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br

int: by, lerpHeadSteps, field_6265, headTrackingIncrements, f_20934_

int: bf, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs

int: bC, autoSpinAttackTicks, field_6261, riptideTicks, f_20938_

float: bB, swimAmount, field_6243, leaningPitch, field_205017_bL

float: ch, swimAmount, field_6243, leaningPitch, f_20931_

float: bC, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM

float: ci, swimAmountO, field_6264, lastLeaningPitch, f_20932_

EntityDataAccessor<Optional<BlockPos>>: bj, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs

EntityDataAccessor<Optional<BlockPos>>: bO, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, f_20942_

EntityDimensions: ah, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

EntityDimensions: aD, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, f_20910_

Brain<?>: bg, brain, field_18321, brain, field_213378_br

Brain<?>: bD, brain, field_18321, brain, f_20939_

EntityDataAccessor<Integer>: bi, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_

EntityDataAccessor<Integer>: bN, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, f_20941_

int: am, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_

int: aJ, removeStingerTime, field_20347, stuckStingerTimer, f_20915_

UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, field_233625_c_

UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, f_20959_

Optional<BlockPos>: by, lastClimbablePos, field_22418, climbingPos, field_233624_bE_

Optional<BlockPos>: ce, lastClimbablePos, field_22418, climbingPos, f_20957_

UUID: d, SPEED_MODIFIER_POWDER_SNOW_UUID, field_27859, POWDER_SNOW_SLOW_ID, f_147184_

int: ao, HAND_SLOTS, field_30069, field_30069, f_147166_

int: ap, ARMOR_SLOTS, field_30070, field_30070, f_147167_

int: aq, EQUIPMENT_SLOT_OFFSET, field_30071, field_30071, f_147168_

int: ar, ARMOR_SLOT_OFFSET, field_30072, field_30072, f_147169_

int: as, SWING_DURATION, field_30073, field_30073, f_147170_

int: at, PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074, f_147171_

int: bE, DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078, f_147178_

double: au, MIN_MOVEMENT_DISTANCE, field_30075, field_30075, f_147172_

double: av, DEFAULT_BASE_GRAVITY, field_30076, field_30076, f_147173_

int: aw, DEATH_DURATION, field_30077, field_30077, f_147174_

int: bF, WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS, field_30079, field_30079, f_147179_

int: bG, TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080, f_147180_

int: bH, FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081, f_147181_

int: ax, USE_ITEM_INTERVAL, field_30063, field_30063, f_147175_

double: bI, MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, field_33908, f_147182_

int: ay, LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG, f_147176_

int: az, LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG, f_147177_

int: aA, LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG, f_147163_

float: aC, DEFAULT_EYE_HEIGHT, field_30067, field_30067, f_147164_

float: aE, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, field_30068, f_147165_

boolean: bU, discardFriction, field_30082, noDrag, f_147183_

Constructors

Methods

void (): aa, kill, method_5768, kill, func_174812_G, killEntity

void (): ab, kill, method_5768, kill, m_6074_, killEntity

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

boolean (): cM, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

boolean (): dr, canBreatheUnderwater, method_6094, canBreatheInWater, m_6040_

void (): ag, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

void (): ai, baseTick, method_5670, baseTick, m_6075_, entityBaseTick

boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby

void (): cU, tickDeath, method_6108, updatePostDeath, func_70609_aI

void (): dB, tickDeath, method_6108, updatePostDeath, m_6153_

boolean (): cV, shouldDropExperience, method_6054, shouldDropXp, func_146066_aG, isDropExperience

boolean (): dC, shouldDropExperience, method_6054, shouldDropXp, m_6149_, isDropExperience

int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, func_70682_h

int (int): m, decreaseAirSupply, method_6130, getNextAirUnderwater, m_7302_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue

boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp

Random (): cY, getRandom, method_6051, getRandom, func_70681_au, getRandom

Random (): dF, getRandom, method_6051, getRandom, m_21187_, getRandom

LivingEntity (): cZ, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager

int (): da, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

int (): dH, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, m_21213_

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager

LivingEntity (): db, getLastHurtMob, method_6052, getAttacking, func_110144_aD

LivingEntity (): dI, getLastHurtMob, method_6052, getAttacking, m_21214_

int (): dc, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): dJ, getLastHurtMobTimestamp, method_6083, getLastAttackTime, m_21215_

void (Entity): z, setLastHurtMob, method_6114, onAttacking, func_130011_c

void (Entity): x, setLastHurtMob, method_6114, onAttacking, m_21335_

int (): dd, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

int (): dK, getNoActionTime, method_6131, getDespawnCounter, m_21216_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (): de, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): dM, tickEffects, method_6050, tickStatusEffects, m_21217_, tickPotionEffects

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): df, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

void (): dP, removeEffectParticles, method_6069, clearPotionSwirls, m_21218_

Collection<MobEffectInstance> (): dh, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

Collection<MobEffectInstance> (): dR, getActiveEffects, method_6026, getStatusEffects, m_21220_, getEffects

boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, func_70644_a, hasEffect

boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, m_21023_, hasEffect

MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, func_70660_b, getEffect

MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, m_21124_, getEffect

boolean (MobEffectInstance): d, canBeAffected, method_6049, canHaveStatusEffect, func_70687_e

boolean (MobEffectInstance): c, canBeAffected, method_6049, canHaveStatusEffect, m_7301_

boolean (): dj, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

boolean (): dT, isInvertedHealAndHarm, method_5999, isUndead, m_21222_

void (MobEffectInstance): a, onEffectAdded, method_6020, onStatusEffectApplied, func_70670_a

void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, func_70695_b

void (MobEffectInstance): b, onEffectRemoved, method_6129, onStatusEffectRemoved, func_70688_c

void (MobEffectInstance): a, onEffectRemoved, method_6129, onStatusEffectRemoved, m_7285_

void (float): b, heal, method_6025, heal, func_70691_i, heal

void (float): b, heal, method_6025, heal, m_5634_, heal

float (): dk, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

float (): dU, getHealth, method_6032, getHealth, m_21223_, getHealth

void (float): c, setHealth, method_6033, setHealth, func_70606_j, setHealth

void (float): c, setHealth, method_6033, setHealth, m_21153_, setHealth

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

void (ItemStack): g, breakItem, method_6045, playEquipmentBreakEffects, func_70669_a

void (ItemStack): j, breakItem, method_6045, playEquipmentBreakEffects, m_21278_

void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die

void (DamageSource): a, die, method_6078, onDeath, m_6667_, die

boolean (): c_, onClimbable, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): b_, onClimbable, method_6101, isClimbing, m_6147_, isClimbing

boolean (): aX, isAlive, method_5805, isAlive, func_70089_S, isAlive

boolean (): bg, isAlive, method_5805, isAlive, m_6084_, isAlive

int (): du, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

int (): ec, getArmorValue, method_6096, getArmor, m_21230_, getArmorStrength

float (DamageSource, float): c, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier

float (DamageSource, float): d, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, m_21161_, applyArmorModifier

float (DamageSource, float): d, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier

float (DamageSource, float): e, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, m_6515_, applyMagicModifier

void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0

CombatTracker (): dv, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

CombatTracker (): ed, getCombatTracker, method_6066, getDamageTracker, m_21231_, getCombatTracker

LivingEntity (): dw, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity

LivingEntity (): ee, getKillCredit, method_6124, getPrimeAdversary, m_21232_, getKillingEntity

float (): dx, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth

float (): ef, getMaxHealth, method_6063, getMaxHealth, m_21233_, getMaxHealth

int (): dy, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

int (): eg, getArrowCount, method_6022, getStuckArrowCount, m_21234_, getArrowCount

void (int): p, setArrowCount, method_6097, setStuckArrowCount, func_85034_r, setArrowCount

void (int): q, setArrowCount, method_6097, setStuckArrowCount, m_21317_, setArrowCount

int (): m, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i

int (): q, getCurrentSwingDuration, method_6028, getHandSwingDuration, m_21304_

void (): an, outOfWorld, method_5825, tickInVoid, func_70076_C

void (): aq, outOfWorld, method_5825, tickInVoid, m_6088_

void (): dA, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

void (): ei, updateSwingTime, method_6119, tickHandSwing, m_21203_

AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance

AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, m_21051_, getAttributeInstance

AttributeMap (): dB, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap

AttributeMap (): ej, getAttributes, method_6127, getAttributes, m_21204_, getAttributeMap

MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): ek, getMobType, method_6046, getGroup, m_6336_, getMonsterType

void (boolean): g, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting

void (boolean): g, setSprinting, method_5728, setSprinting, m_6858_, setSprinting

float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_, getSoundVolume

float (): dH, getVoicePitch, method_6017, getSoundPitch, func_70647_i

float (): ep, getVoicePitch, method_6017, getSoundPitch, m_6100_

boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen

void (Entity): a, dismountVehicle, method_6038, onDismounted, func_233628_a_

void (Entity): a, dismountVehicle, method_6038, onDismounted, m_21028_

float (): dJ, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

float (): er, getJumpPower, method_6106, getJumpVelocity, m_6118_

void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): es, jumpFromGround, method_6043, jump, m_6135_, jump

float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_

void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity

boolean (): em, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

boolean (): eU, isSleeping, method_6113, isSleeping, m_5803_, isSleeping

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (): k, tick, method_5773, tick, m_8119_, tick

float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f

float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_

void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick

void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

void (Entity): C, doPush, method_6087, pushAway, func_82167_n

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick

void (boolean): o, setJumping, method_6100, setJumping, func_70637_d, setJumping

void (boolean): q, setJumping, method_6100, setJumping, m_6862_, setJumping

void (Entity, int): a, take, method_6103, sendPickup, func_71001_a, receive

void (Entity, int): a, take, method_6103, sendPickup, m_7938_, receive

boolean (Entity): D, canSee, method_6057, canSee, func_70685_l, hasLineOfSight

boolean (Entity): B, hasLineOfSight, method_6057, canSee, m_142582_, hasLineOfSight

boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable

boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable

void (): aS, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

void (): ba, markHurt, method_5785, scheduleVelocityUpdate, m_5834_, velocityChanged

float (): bK, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): bZ, getYHeadRot, method_5791, getHeadYaw, m_6080_, getHeadRotation

void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation

void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g

void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_

float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts

void (): g, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat

void (): h, onEnterCombat, method_6000, enterCombat, m_8108_, enterCombat

void (): h, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat

void (): i, onLeaveCombat, method_6044, endCombat, m_8098_, exitCombat

void (): dU, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO

void (): eC, updateEffectVisibility, method_6008, markEffectsDirty, m_21210_

void (): bm, animateHurt, method_5879, animateDamage, func_70057_ab

void (): bv, animateHurt, method_5879, animateDamage, m_6053_

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_

void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a

void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_

float (float): r, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g

float (float): s, getAttackAnim, method_6055, getHandSwingProgress, m_21324_

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, func_184231_a

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_

void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, func_184594_b

void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, m_5806_

void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_, playEquipSound

void (ItemStack): c, equipEventAndSound, method_6116, onEquipStack, m_147218_, playEquipSound

boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, func_184593_a

boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, m_21179_

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, m_6234_

void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c

void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_

boolean (DamageSource): g, isDamageSourceBlocked, method_6061, blockedByShield, func_184583_d, applyBlockingModifier

boolean (DamageSource): e, isDamageSourceBlocked, method_6061, blockedByShield, m_21275_, applyBlockingModifier

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall

boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a

boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, m_21176_

void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield

void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a, swingHand

void (InteractionHand): a, swing, method_6104, swingHand, m_6674_, swingHand

ItemStack (): dD, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): el, getMainHandItem, method_6047, getMainHandStack, m_21205_, getItemInMainHand

ItemStack (): dE, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (): em, getOffhandItem, method_6079, getOffHandStack, m_21206_, getItemInOffHand

ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, func_184586_b

ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, m_21120_

void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, func_184611_a

void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, m_21008_

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot

void (): r, updateFallFlying, method_6053, tickFallFlying, func_184616_r

void (): A, updateFallFlying, method_6053, tickFallFlying, m_21323_

void (): l, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding

void (): m, stopRiding, method_5848, stopRiding, m_8127_, stopRiding

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

boolean (): dW, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

boolean (): eE, isUsingItem, method_6115, isUsingItem, m_6117_, isHandRaised

InteractionHand (): dX, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

InteractionHand (): eF, getUsedItemHand, method_6058, getActiveHand, m_7655_, getRaisedHand

void (): t, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct

void (): B, updatingUsingItem, method_6076, tickActiveItemStack, m_21329_

void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, func_184598_c

void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, m_6672_

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_

void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, func_226293_b_

void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, m_21137_

void (): s, completeUsingItem, method_6040, consumeItem, func_71036_o

void (): s, completeUsingItem, method_6040, consumeItem, m_8095_

ItemStack (): dY, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem

ItemStack (): eG, getUseItem, method_6030, getActiveItem, m_21211_, getActiveItem

int (): dZ, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): eH, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, m_21212_

int (): ea, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

int (): eI, getTicksUsingItem, method_6048, getItemUseTime, m_21252_

void (): eb, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem

void (): eJ, releaseUsingItem, method_6075, stopUsingItem, m_21253_, releaseActiveItem

void (): ec, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem

void (): eK, stopUsingItem, method_6021, clearActiveItem, m_5810_, clearActiveItem

boolean (): ed, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking

boolean (): eL, isBlocking, method_6039, isBlocking, m_21254_, isBlocking

boolean (): ef, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): eN, isFallFlying, method_6128, isFallFlying, m_21255_, isGliding

boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

int (): eg, getFallFlyingTicks, method_6003, getRoll, func_184599_cB

int (): eO, getFallFlyingTicks, method_6003, getRoll, m_21256_

DamageSource (): dm, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

DamageSource (): dW, getLastDamageSource, method_6081, getRecentDamageSource, m_21225_

float (): dM, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

float (): eu, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, m_6108_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock

boolean (DamageSource): f, checkTotemDeathProtection, method_6095, tryUseTotem, func_190628_d

boolean (DamageSource): g, checkTotemDeathProtection, method_6095, tryUseTotem, m_21262_

boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, func_190630_a

boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, m_21033_

boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK

boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_

Map<MobEffect, MobEffectInstance> (): di, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

Map<MobEffect, MobEffectInstance> (): dS, getActiveEffectsMap, method_6088, getActiveStatusEffects, m_21221_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, func_191987_a

void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, m_6818_

boolean (): bt, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): bC, rideableUnderWater, method_5788, canBeRiddenInWater, m_6146_

int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, func_207300_l

int (int): n, increaseAirSupply, method_6064, getNextAirOnLand, m_7305_

boolean (): dg, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (): dQ, removeAllEffects, method_6012, clearStatusEffects, m_21219_, removeAllEffects

boolean (MobEffectInstance): c, addEffect, method_6092, addStatusEffect, func_195064_c, addEffect

boolean (MobEffectInstance): b, addEffect, method_6092, addStatusEffect, m_7292_, addEffect

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, m_21195_, removeEffect

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, func_204801_a

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, m_21071_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, func_204803_n

void (int): s, startAutoSpinAttack, method_6018, setRiptideTicks, m_21326_

boolean (): dR, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

boolean (): ez, isAutoSpinAttack, method_6123, isUsingRiptide, m_21209_, isRiptiding

float (float): h, getViewYRot, method_5705, getYaw, func_195046_g

float (float): g, getViewYRot, method_5705, getYaw, m_5675_

void (): v, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p

void (): F, updateSwimAmount, method_6072, updateLeaningPitch, m_21333_

void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, func_204802_c

void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, m_21155_

void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, func_200602_a

void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, m_7618_

void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, func_195062_a

void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, m_21060_

float (float): a, getSwimAmount, method_6024, getLeaningPitch, func_205015_b

float (float): a, getSwimAmount, method_6024, getLeaningPitch, m_20998_

void (): dL, goDownInWater, method_6093, knockDownwards, func_203010_cG

void (): et, goDownInWater, method_6093, knockDownwards, m_21208_

void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, func_208000_a

void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, m_6541_

Brain<?> (): cJ, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

Brain<?> (): do, getBrain, method_18868, getBrain, m_6274_, getBehaviorController

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_

float (): cS, getScale, method_17825, getScaleFactor, func_213355_cm

float (): dz, getScale, method_17825, getScaleFactor, m_6134_

void (int): n, setNoActionTime, method_16826, setDespawnCounter, func_213332_m

void (int): o, setNoActionTime, method_16826, setDespawnCounter, m_21310_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

double (Entity): A, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, func_213340_A

double (Entity): y, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, m_20968_

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (LivingEntity): c, canAttack, method_18395, canTarget, m_6779_

boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, func_213344_a

boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, m_21040_

void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e

void (LivingEntity): e, blockedByShield, method_6060, knockback, m_6731_

void (DamageSource): d, dropAllDeathLoot, method_16080, drop, func_213345_d

void (DamageSource): f, dropAllDeathLoot, method_16080, drop, m_6668_

void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot

ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_

SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, func_213351_c

SoundEvent (ItemStack): d, getDrinkingSound, method_18807, getDrinkSound, m_7838_

SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, func_213353_d

SoundEvent (ItemStack): e, getEatingSound, method_18869, getEatSound, m_7866_

BlockState (): ds, getFeetBlockState, method_16212, getBlockState, func_213339_cH

float (): dF, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS

float (): en, getArmorCoverPercentage, method_18396, getArmorVisibility, m_21207_

void (Entity): i, push, method_5697, pushAwayFrom, func_70108_f, collide

void (Entity): g, push, method_5697, pushAwayFrom, m_7334_, collide

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, m_7023_

Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f

Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, m_21297_

float (float): t, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r

float (float): u, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, m_21330_

boolean (): bC, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (): bL, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, func_213373_a

boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, m_20984_

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

Optional<BlockPos> (): ek, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

Optional<BlockPos> (): eS, getSleepingPos, method_18398, getSleepingPosition, m_21257_, getBedPosition

void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, func_213369_d

void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, m_21250_

void (): el, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (): eT, clearSleepingPos, method_18399, clearSleepingPosition, m_21258_

void (BlockPos): b, startSleeping, method_18403, sleep, func_213342_e, entitySleep

void (BlockPos): b, startSleeping, method_18403, sleep, m_5802_, entitySleep

void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, func_213370_a

void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, m_21080_

boolean (): x, checkBedExists, method_18406, isSleepingInBed, func_213359_p

boolean (): G, checkBedExists, method_18406, isSleepingInBed, m_21334_

void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

boolean (): aY, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

boolean (): bh, isInWall, method_5757, isInsideWall, m_5830_, inBlock

float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, func_213316_a, getHeadHeight

float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, m_6380_, getHeadHeight

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f

ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_

void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, func_213349_a

void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, m_21063_

byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d

byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, m_21266_

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c, broadcastItemBreak

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, m_21166_, broadcastItemBreak

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d, broadcastItemBreak

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, m_21190_, broadcastItemBreak

Direction (): eo, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

Direction (): eW, getBedOrientation, method_18401, getSleepingDirection, m_21259_

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, m_21268_

void (): do, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience

void (): dY, dropExperience, method_23883, dropXp, m_21226_, dropExperience

boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_

int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, func_225508_e_

int (float, float): d, calculateFallDamage, method_23329, computeFallDamage, m_5639_

void (): dt, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound

void (): eb, playBlockFallSound, method_23328, playBlockFallSound, m_21229_, playBlockStepSound

int (): dz, getStingerCount, method_21753, getStingerCount, func_226297_df_

int (): eh, getStingerCount, method_21753, getStingerCount, m_21235_

void (int): q, setStingerCount, method_21755, setStingerCount, func_226300_q_

void (int): r, setStingerCount, method_21755, setStingerCount, m_21321_

void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_, swingHand

void (InteractionHand, boolean): a, swing, method_23667, swingHand, m_21011_, swingHand

boolean (): u, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_

boolean (): D, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, m_21332_

boolean (): ee, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_

boolean (): eM, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, m_5791_

Brain$Provider<?> (): cK, brainProvider, method_28306, createBrainProfile, func_230289_cH_

Brain$Provider<?> (): dp, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_

AttributeSupplier$Builder (): cL, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_

AttributeSupplier$Builder (): dq, createLivingAttributes, method_26827, createLivingAttributes, m_21183_

boolean (): cN, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_

boolean (): ds, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, m_6039_

void (): cO, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_

void (): dt, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, m_21184_

boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

void (): cQ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_

void (): dv, removeSoulSpeed, method_29501, removeSoulSpeedBoost, m_21185_

void (): cR, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_

void (): dw, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, m_21186_

boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): cW, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_

boolean (): dD, shouldDropLoot, method_27071, shouldDropLoot, m_6125_

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

boolean (): dl, isDeadOrDying, method_29504, isDead, func_233643_dh_

boolean (): dV, isDeadOrDying, method_29504, isDead, m_21224_

void (float, double, double): a, knockback, method_6005, takeKnockback, func_233627_a_

void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_, setOnGround

void (boolean): c, setOnGround, method_24830, setOnGround, m_6853_, setOnGround

Optional<BlockPos> (): dr, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_

Optional<BlockPos> (): ea, getLastClimbablePos, method_24832, getClimbingPos, m_21227_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor

double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, func_233637_b_

double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, m_21133_

double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, func_233638_c_

double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, m_21172_

boolean (Item): a, isHolding, method_24518, isHolding, func_233631_a_

boolean (Item): a, isHolding, method_24518, isHolding, m_21055_

boolean (Predicate<Item>): a, isHolding, method_24520, isHolding, func_233634_a_

boolean (Predicate<ItemStack>): b, isHolding, method_24520, isHolding, m_21093_

boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, func_230285_a_

boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, m_7479_

void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, method_29242, func_233629_a_

void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, updateLimbs, m_21043_

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, func_233633_a_

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, m_21074_

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, func_233626_a_

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, m_20994_

void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_, updateEquipment

void (): x, detectEquipmentUpdates, method_30128, method_30128, m_21315_, updateEquipment

Map<EquipmentSlot, ItemStack> (): q, collectEquipmentChanges, method_30129, method_30129, func_241354_r_

Map<EquipmentSlot, ItemStack> (): z, collectEquipmentChanges, method_30129, getEquipment, m_21319_

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, method_30121, func_241342_a_

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, swapHandStacks, m_21091_

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, method_30123, func_241344_b_

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, setEquipment, m_21142_

ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, method_30125, func_241346_d_

ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, getArmorInSlot, m_21198_

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, method_30122, func_241343_b_

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, setArmorInSlot, m_21128_

ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, method_30126, func_241347_e_

ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, getStackInHandSlot, m_21244_

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, method_30124, func_241345_c_

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, setStackInHandSlot, m_21168_

boolean (): dO, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

boolean (): ew, isSensitiveToWater, method_29503, hurtByWater, m_6126_

void (ItemEntity): a, onItemPickup, method_29499, method_29499, func_233630_a_

void (ItemEntity): a, onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria, m_21053_

com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_

com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, func_233648_f_

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, m_21270_

void (MobEffectInstance): e, forceAddEffect, method_26082, applyStatusEffect, func_233646_e_

void (): o, swapHandItems, method_30127, method_30127, func_241352_p_

void (): w, swapHandItems, method_30127, swapHandStacks, m_21312_

Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, method_30633, func_241839_a

Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, positionInPortal, m_7643_

Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, method_31079, func_242288_h

Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal, m_21289_

AABB (): cd, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl

AABB (): cs, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, m_6921_

void (): dx, removeFrost, method_32324, removePowderSnowSlow, m_147225_

void (): dy, tryAddFrost, method_32325, addPowderSnowSlowIfNeeded, m_147226_

boolean (): dL, shouldDiscardFriction, method_35053, hasNoDrag, m_147223_

void (boolean): p, setDiscardFriction, method_35054, setNoDrag, m_147244_

void (): n, updateGlowingStatus, method_36362, updateGlowing, m_147239_

boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (MobEffectInstance, Entity): b, addEffect, method_37222, addStatusEffect, m_147207_, addEffect

void (MobEffectInstance, Entity): c, forceAddEffect, method_26082, setStatusEffect, m_147215_

void (MobEffectInstance, Entity): a, onEffectAdded, method_6020, onStatusEffectApplied, m_142540_

void (MobEffectInstance, boolean, Entity): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, m_141973_

void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet

void (): v, makePoofParticles, method_36549, addDeathParticles, m_147246_

void (ItemStack): f, verifyEquippedItem, method_37410, processEquippedStack, m_181122_

void (ItemStack): a, updateUsingItem, method_37119, tickItemStackUsage, m_142106_

EquipmentSlot (ItemStack): i, getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot, m_147233_, getEquipmentSlotForItem

SlotAccess (LivingEntity, EquipmentSlot): a, createEquipmentSlotAccess, method_32321, getStackReference, m_147195_

EquipmentSlot (int): c, getEquipmentSlot, method_32322, getEquipmentSlot, m_147211_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

boolean (): dg, canFreeze, method_32316, canFreeze, m_142079_

boolean (): bO, isCurrentlyGlowing, method_5851, isGlowing, m_142038_, isCurrentlyGlowing

void (ClientboundAddMobPacket): a, recreateFromPacket, method_33579, readFromPacket, m_142223_

1.16.5

Names

Fields

Constructors

Methods

boolean (): cV, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cV, shouldDropExperience, method_6054, shouldDropXp, func_146066_aG, isDropExperience

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (): an, outOfWorld, method_5825, destroy, func_70076_C

void (): an, outOfWorld, method_5825, tickInVoid, func_70076_C

void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g

void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_

void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_, playEquipSound

void (): r, updateFallFlying, method_6053, initAi, func_184616_r

void (): r, updateFallFlying, method_6053, tickFallFlying, func_184616_r

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_

void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_, updateEquipment

1.16.4

Names

aqj

aqm

net.minecraft.server.v1_16_R2.EntityLiving

net.minecraft.server.v1_16_R3.EntityLiving

Fields

Constructors

Methods

void (): Z, kill, method_5768, kill, func_174812_G, killEntity

void (): aa, kill, method_5768, kill, func_174812_G, killEntity

boolean (): cL, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

boolean (): cM, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

void (): af, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

void (): ag, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

void (): cT, tickDeath, method_6108, updatePostDeath, func_70609_aI

void (): cU, tickDeath, method_6108, updatePostDeath, func_70609_aI

boolean (): cU, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cV, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

Random (): cX, getRandom, method_6051, getRandom, func_70681_au, getRandom

Random (): cY, getRandom, method_6051, getRandom, func_70681_au, getRandom

LivingEntity (): cY, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

LivingEntity (): cZ, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

int (): cZ, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

int (): da, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

LivingEntity (): da, getLastHurtMob, method_6052, getAttacking, func_110144_aD

LivingEntity (): db, getLastHurtMob, method_6052, getAttacking, func_110144_aD

int (): db, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): dc, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): dc, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

int (): dd, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

void (): dd, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): de, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): de, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

void (): df, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

Collection<MobEffectInstance> (): dg, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

Collection<MobEffectInstance> (): dh, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

boolean (): di, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

boolean (): dj, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

float (): dj, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

float (): dk, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

boolean (): aW, isAlive, method_5805, isAlive, func_70089_S, isAlive

boolean (): aX, isAlive, method_5805, isAlive, func_70089_S, isAlive

int (): dt, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

int (): du, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

CombatTracker (): du, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

CombatTracker (): dv, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

LivingEntity (): dv, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity

LivingEntity (): dw, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity

float (): dw, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth

float (): dx, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth

int (): dx, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

int (): dy, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

void (): am, outOfWorld, method_5825, destroy, func_70076_C

void (): an, outOfWorld, method_5825, destroy, func_70076_C

void (): dz, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

void (): dA, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

AttributeMap (): dA, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap

AttributeMap (): dB, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap

MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): dG, getVoicePitch, method_6017, getSoundPitch, func_70647_i

float (): dH, getVoicePitch, method_6017, getSoundPitch, func_70647_i

boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

float (): dI, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

float (): dJ, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay

boolean (): el, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

boolean (): em, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): aR, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

void (): aS, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

float (): bJ, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): bK, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (): dT, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO

void (): dU, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO

void (): bl, animateHurt, method_5879, animateDamage, func_70057_ab

void (): bm, animateHurt, method_5879, animateDamage, func_70057_ab

boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

ItemStack (): dC, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): dD, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): dD, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (): dE, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

boolean (): dV, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

boolean (): dW, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

InteractionHand (): dW, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

InteractionHand (): dX, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

ItemStack (): dX, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem

ItemStack (): dY, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem

int (): dY, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dZ, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dZ, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

int (): ea, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

void (): ea, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem

void (): eb, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem

void (): eb, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem

void (): ec, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem

boolean (): ec, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking

boolean (): ed, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking

boolean (): ee, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): ef, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

int (): ef, getFallFlyingTicks, method_6003, getRoll, func_184599_cB

int (): eg, getFallFlyingTicks, method_6003, getRoll, func_184599_cB

DamageSource (): dl, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

DamageSource (): dm, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

float (): dL, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

float (): dM, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK

boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK

Map<MobEffect, MobEffectInstance> (): dh, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

Map<MobEffect, MobEffectInstance> (): di, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

boolean (): bs, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): bt, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): df, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (): dg, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (): dQ, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

boolean (): dR, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

void (): dK, goDownInWater, method_6093, knockDownwards, func_203010_cG

void (): dL, goDownInWater, method_6093, knockDownwards, func_203010_cG

Brain<?> (): cI, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

Brain<?> (): cJ, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

float (): cR, getScale, method_17825, getScaleFactor, func_213355_cm

float (): cS, getScale, method_17825, getScaleFactor, func_213355_cm

void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF

BlockState (): dr, getFeetBlockState, method_16212, getBlockState, func_213339_cH

BlockState (): ds, getFeetBlockState, method_16212, getBlockState, func_213339_cH

float (): dE, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS

float (): dF, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS

boolean (): bB, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (): bC, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

Optional<BlockPos> (): ej, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

Optional<BlockPos> (): ek, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

void (): ek, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (): el, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

boolean (): aX, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

boolean (): aY, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

Direction (): en, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

Direction (): eo, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

void (): dn, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience

void (): do, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience

void (): ds, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound

void (): dt, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound

int (): dy, getStingerCount, method_21753, getStingerCount, func_226297_df_

int (): dz, getStingerCount, method_21753, getStingerCount, func_226297_df_

boolean (): ed, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_

boolean (): ee, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_

Brain$Provider<?> (): cJ, brainProvider, method_28306, createBrainProfile, func_230289_cH_

Brain$Provider<?> (): cK, brainProvider, method_28306, createBrainProfile, func_230289_cH_

AttributeSupplier$Builder (): cK, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_

AttributeSupplier$Builder (): cL, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_

boolean (): cM, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_

boolean (): cN, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_

void (): cN, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_

void (): cO, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_

boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

void (): cP, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_

void (): cQ, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_

void (): cQ, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_

void (): cR, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_

boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): cV, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_

boolean (): cW, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_

boolean (): dk, isDeadOrDying, method_29504, isDead, func_233643_dh_

boolean (): dl, isDeadOrDying, method_29504, isDead, func_233643_dh_

Optional<BlockPos> (): dq, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_

Optional<BlockPos> (): dr, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_

boolean (): dN, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

boolean (): dO, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_

com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_

AABB (): cc, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl

AABB (): cd, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl

1.16.3

Names

Fields

int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be, arrowCooldown

EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h

EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h, ARROWS_IN_BODY

Constructors

Methods

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setEquipment

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot

1.16.2

Names

aoy

aqj

net.minecraft.server.v1_16_R1.EntityLiving

net.minecraft.server.v1_16_R2.EntityLiving

Fields

AttributeMap: br, attributes, field_6260, attributes, field_110155_d, attributeMap

AttributeMap: bk, attributes, field_6260, attributes, field_110155_d, attributeMap

CombatTracker: bs, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker

CombatTracker: bl, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker

Map<MobEffect, MobEffectInstance>: bt, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects

Map<MobEffect, MobEffectInstance>: bm, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects

boolean: ap, swinging, field_6252, handSwinging, field_82175_bq

boolean: ai, swinging, field_6252, handSwinging, field_82175_bq

int: ar, swingTime, field_6279, handSwingTicks, field_110158_av

int: ak, swingTime, field_6279, handSwingTicks, field_110158_av

int: as, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: al, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: au, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: an, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: av, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration

int: ao, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration

float: aw, hurtDir, field_6271, knockbackVelocity, field_70739_aP

float: ap, hurtDir, field_6271, knockbackVelocity, field_70739_aP

int: ax, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

int: aq, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

float: ay, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: ar, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: az, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: as, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: aC, animationSpeed, field_6225, limbDistance, field_70721_aZ

float: av, animationSpeed, field_6225, limbDistance, field_70721_aZ

int: aE, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks

int: ax, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks

float: aF, timeOffs, field_6244, randomLargeSeed, field_70769_ao

float: ay, timeOffs, field_6244, randomLargeSeed, field_70769_ao

float: aG, rotA, field_6262, randomSmallSeed, field_70770_ap

float: az, rotA, field_6262, randomSmallSeed, field_70770_ap

float: aH, yBodyRot, field_6283, bodyYaw, field_70761_aq

float: aA, yBodyRot, field_6283, bodyYaw, field_70761_aq

float: aI, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar

float: aB, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar

float: aJ, yHeadRot, field_6241, headYaw, field_70759_as

float: aC, yHeadRot, field_6241, headYaw, field_70759_as

float: aK, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aD, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aL, flyingSpeed, field_6281, flyingSpeed, field_70747_aH

float: aE, flyingSpeed, field_6281, flyingSpeed, field_70747_aH

Player: aM, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

Player: aF, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

int: aN, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

int: aG, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

boolean: aO, dead, field_6272, dead, field_70729_aU, killed

boolean: aH, dead, field_6272, dead, field_70729_aU, killed

int: aP, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

int: aI, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

float: aQ, oRun, field_6217, prevStepBobbingAmount, field_70768_au

float: aJ, oRun, field_6217, prevStepBobbingAmount, field_70768_au

float: aR, run, field_6233, stepBobbingAmount, field_110154_aX

float: aK, run, field_6233, stepBobbingAmount, field_110154_aX

float: aS, animStep, field_6255, lookDirection, field_70764_aw

float: aL, animStep, field_6255, lookDirection, field_70764_aw

float: aT, animStepO, field_6275, prevLookDirection, field_70763_ax

float: aM, animStepO, field_6275, prevLookDirection, field_70763_ax

float: aU, rotOffs, field_6215, field_6215, field_70741_aB

float: aN, rotOffs, field_6215, field_6215, field_70741_aB

int: aV, deathScore, field_6232, scoreAmount, field_70744_aE

int: aO, deathScore, field_6232, scoreAmount, field_70744_aE

float: aW, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage

float: aP, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage

boolean: aX, jumping, field_6282, jumping, field_70703_bu, jumping

boolean: aQ, jumping, field_6282, jumping, field_70703_bu, jumping

float: aY, xxa, field_6212, sidewaysSpeed, field_70702_br

float: aR, xxa, field_6212, sidewaysSpeed, field_70702_br

float: aZ, yya, field_6227, upwardSpeed, field_70701_bs

float: aS, yya, field_6227, upwardSpeed, field_70701_bs

int: bb, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi

int: aU, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi

double: bg, lerpXRot, field_6221, serverPitch, field_70709_bj

double: aZ, lerpXRot, field_6221, serverPitch, field_70709_bj

boolean: bw, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects

boolean: bp, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects

LivingEntity: bx, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager

LivingEntity: bq, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager

int: by, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

int: br, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

LivingEntity: bz, lastHurtMob, field_6236, attacking, field_110150_bn

LivingEntity: bs, lastHurtMob, field_6236, attacking, field_110150_bn

int: bA, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo

int: bt, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo

float: bB, speed, field_6287, movementSpeed, field_70746_aG

float: bu, speed, field_6287, movementSpeed, field_70746_aG

int: bC, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks

int: bv, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks

float: bD, absorptionAmount, field_6246, absorptionAmount, field_110151_bq

float: bw, absorptionAmount, field_6246, absorptionAmount, field_110151_bq

EntityDataAccessor<Byte>: an, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Byte>: ag, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Integer>: bo, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h

EntityDataAccessor<Integer>: bh, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h

InteractionHand: aq, swingingArm, field_6266, preferredHand, field_184622_au

InteractionHand: aj, swingingArm, field_6266, preferredHand, field_184622_au

int: aA, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

int: at, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

float: aB, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: au, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aD, animationPosition, field_6249, limbAngle, field_184619_aG

float: aw, animationPosition, field_6249, limbAngle, field_184619_aG

double: bc, lerpX, field_6224, serverX, field_184623_bh

double: aV, lerpX, field_6224, serverX, field_184623_bh

double: bd, lerpY, field_6245, serverY, field_184624_bi

double: aW, lerpY, field_6245, serverY, field_184624_bi

double: be, lerpZ, field_6263, serverZ, field_184625_bj

double: aX, lerpZ, field_6263, serverZ, field_184625_bj

double: bf, lerpYRot, field_6284, serverYaw, field_184626_bk

double: aY, lerpYRot, field_6284, serverYaw, field_184626_bk

ItemStack: bj, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

ItemStack: bc, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

int: bk, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bd, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bl, fallFlyTicks, field_6239, roll, field_184629_bo

int: be, fallFlyTicks, field_6239, roll, field_184629_bo

BlockPos: bE, lastPos, field_6268, lastBlockPos, field_184620_bC

BlockPos: bx, lastPos, field_6268, lastBlockPos, field_184620_bC

DamageSource: bG, lastDamageSource, field_6276, lastDamageSource, field_189750_bF

DamageSource: bz, lastDamageSource, field_6276, lastDamageSource, field_189750_bF

long: bH, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG

long: bA, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG

NonNullList<ItemStack>: bu, lastHandItemStacks, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bn, lastHandItemStacks, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bv, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt

NonNullList<ItemStack>: bo, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt

float: ba, zza, field_6250, forwardSpeed, field_191988_bg

float: aT, zza, field_6250, forwardSpeed, field_191988_bg

double: bh, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq

double: ba, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq

int: bi, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br

int: bb, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br

int: bm, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs

int: bf, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs

float: bI, swimAmount, field_6243, leaningPitch, field_205017_bL

float: bB, swimAmount, field_6243, leaningPitch, field_205017_bL

float: bJ, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM

float: bC, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM

EntityDataAccessor<Optional<BlockPos>>: bq, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs

EntityDataAccessor<Optional<BlockPos>>: bj, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs

EntityDimensions: ao, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

EntityDimensions: ah, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

Brain<?>: bn, brain, field_18321, brain, field_213378_br

Brain<?>: bg, brain, field_18321, brain, field_213378_br

EntityDataAccessor<Integer>: bp, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_

EntityDataAccessor<Integer>: bi, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_

int: at, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_

int: am, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_

Optional<BlockPos>: bF, lastClimbablePos, field_22418, climbingPos, field_233624_bE_

Optional<BlockPos>: by, lastClimbablePos, field_22418, climbingPos, field_233624_bE_

Constructors

Methods

void (): X, kill, method_5768, kill, func_174812_G, killEntity

void (): Z, kill, method_5768, kill, func_174812_G, killEntity

void (): ad, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

void (): af, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): aU, isAlive, method_5805, isAlive, func_70089_S, isAlive

boolean (): aW, isAlive, method_5805, isAlive, func_70089_S, isAlive

int (): o, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i

int (): m, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i

void (): ai, outOfWorld, method_5825, destroy, func_70076_C

void (): am, outOfWorld, method_5825, destroy, func_70076_C

void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): aP, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

void (): aR, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

float (): bG, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): bJ, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (): bi, animateHurt, method_5879, animateDamage, func_70057_ab

void (): bl, animateHurt, method_5879, animateDamage, func_70057_ab

float (float): o, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g

float (float): r, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g

boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a

boolean (BlockPos, BlockState): c, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a

void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

void (): t, updateFallFlying, method_6053, initAi, func_184616_r

void (): r, updateFallFlying, method_6053, initAi, func_184616_r

void (): u, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct

void (): t, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct

void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

boolean (): bp, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): bs, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (): x, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p

void (): v, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p

boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

void (LivingEntity): f, blockedByShield, method_6060, knockback, func_213371_e

void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, func_213352_e

Vec3 (Vec3): g, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f

Vec3 (Vec3): i, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f

float (float): q, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r

float (float): t, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r

boolean (): by, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (): bB, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

boolean (): z, checkBedExists, method_18406, isSleepingInBed, func_213359_p

boolean (): x, checkBedExists, method_18406, isSleepingInBed, func_213359_p

boolean (): aV, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

boolean (): aX, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

void (LivingEntity): g, createWitherRose, method_23733, onKilledBy, func_226298_f_

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_

boolean (): v, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_

boolean (): u, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_

float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_

void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_, setOnGround

void (): q, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_

void (): p, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_

Map<EquipmentSlot, ItemStack> (): r, collectEquipmentChanges, method_30129, method_30129, func_241354_r_

Map<EquipmentSlot, ItemStack> (): q, collectEquipmentChanges, method_30129, method_30129, func_241354_r_

void (): p, swapHandItems, method_30127, method_30127, func_241352_p_

void (): o, swapHandItems, method_30127, method_30127, func_241352_p_

Vec3 (Direction$Axis, BlockUtil$FoundRectangle): a, getRelativePortalPosition, method_30633, method_30633, func_241839_a

Vec3 (Vec3): h, resetForwardDirectionOfRelativePortalPosition, method_31079, method_31079, func_242288_h

AABB (): cc, getBoundingBoxForCulling, method_5830, getVisibilityBoundingBox, func_184177_bl

1.16.1

Names

akz

aoy

net.minecraft.server.v1_15_R1.EntityLiving

net.minecraft.server.v1_16_R1.EntityLiving

Fields

UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b

UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, SPRINTING_SPEED_BOOST_ID, field_110156_b

AttributeModifier: c, SPEED_MODIFIER_SPRINTING, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c

AttributeModifier: d, SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST, field_110157_c

boolean: aq, swinging, field_6252, isHandSwinging, field_82175_bq

boolean: ap, swinging, field_6252, handSwinging, field_82175_bq

int: as, swingTime, field_6279, handSwingTicks, field_110158_av

int: ar, swingTime, field_6279, handSwingTicks, field_110158_av

int: at, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: as, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: av, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: au, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: aw, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration

int: av, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration

float: ax, hurtDir, field_6271, knockbackVelocity, field_70739_aP

float: aw, hurtDir, field_6271, knockbackVelocity, field_70739_aP

int: ay, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

int: ax, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

float: az, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: ay, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: aA, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: az, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: aD, animationSpeed, field_6225, limbDistance, field_70721_aZ

float: aC, animationSpeed, field_6225, limbDistance, field_70721_aZ

int: aF, invulnerableDuration, field_6269, defaultMaximumHealth, field_70771_an, maxNoDamageTicks

int: aE, invulnerableDuration, field_6269, defaultMaxHealth, field_70771_an, maxNoDamageTicks

float: aG, timeOffs, field_6244, randomLargeSeed, field_70769_ao

float: aF, timeOffs, field_6244, randomLargeSeed, field_70769_ao

float: aH, rotA, field_6262, randomSmallSeed, field_70770_ap

float: aG, rotA, field_6262, randomSmallSeed, field_70770_ap

float: aI, yBodyRot, field_6283, bodyYaw, field_70761_aq

float: aH, yBodyRot, field_6283, bodyYaw, field_70761_aq

float: aJ, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar

float: aI, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar

float: aK, yHeadRot, field_6241, headYaw, field_70759_as

float: aJ, yHeadRot, field_6241, headYaw, field_70759_as

float: aL, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aK, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aM, flyingSpeed, field_6281, flyingSpeed, field_70747_aH

float: aL, flyingSpeed, field_6281, flyingSpeed, field_70747_aH

Player: aN, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

Player: aM, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

int: aO, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

int: aN, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

boolean: aP, dead, field_6272, dead, field_70729_aU, killed

boolean: aO, dead, field_6272, dead, field_70729_aU, killed

int: aQ, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

int: aP, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

float: aR, oRun, field_6217, prevStepBobbingAmount, field_70768_au

float: aQ, oRun, field_6217, prevStepBobbingAmount, field_70768_au

float: aS, run, field_6233, stepBobbingAmount, field_110154_aX

float: aR, run, field_6233, stepBobbingAmount, field_110154_aX

float: aT, animStep, field_6255, lookDirection, field_70764_aw

float: aS, animStep, field_6255, lookDirection, field_70764_aw

float: aU, animStepO, field_6275, prevLookDirection, field_70763_ax

float: aT, animStepO, field_6275, prevLookDirection, field_70763_ax

float: aV, rotOffs, field_6215, field_70741_aB

float: aU, rotOffs, field_6215, field_6215, field_70741_aB

int: aW, deathScore, field_6232, scoreAmount, field_70744_aE

int: aV, deathScore, field_6232, scoreAmount, field_70744_aE

float: aX, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage

float: aW, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage

boolean: aY, jumping, field_6282, jumping, field_70703_bu, jumping

boolean: aX, jumping, field_6282, jumping, field_70703_bu, jumping

float: aZ, xxa, field_6212, sidewaysSpeed, field_70702_br

float: aY, xxa, field_6212, sidewaysSpeed, field_70702_br

float: ba, yya, field_6227, upwardSpeed, field_70701_bs

float: aZ, yya, field_6227, upwardSpeed, field_70701_bs

int: bc, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi

int: bb, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi

double: bh, lerpXRot, field_6221, serverPitch, field_70709_bj

double: bg, lerpXRot, field_6221, serverPitch, field_70709_bj

EntityDataAccessor<Byte>: ao, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Byte>: an, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Float>: d, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH

EntityDataAccessor<Float>: e, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH

EntityDataAccessor<Integer>: e, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f

EntityDataAccessor<Integer>: f, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f

EntityDataAccessor<Boolean>: f, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g

EntityDataAccessor<Boolean>: g, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g

EntityDataAccessor<Integer>: g, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h

EntityDataAccessor<Integer>: bo, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h

InteractionHand: ar, swingingArm, field_6266, preferredHand, field_184622_au

InteractionHand: aq, swingingArm, field_6266, preferredHand, field_184622_au

int: aB, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

int: aA, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

float: aC, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aB, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aE, animationPosition, field_6249, limbAngle, field_184619_aG

float: aD, animationPosition, field_6249, limbAngle, field_184619_aG

double: bd, lerpX, field_6224, serverX, field_184623_bh

double: bc, lerpX, field_6224, serverX, field_184623_bh

double: be, lerpY, field_6245, serverY, field_184624_bi

double: bd, lerpY, field_6245, serverY, field_184624_bi

double: bf, lerpZ, field_6263, serverZ, field_184625_bj

double: be, lerpZ, field_6263, serverZ, field_184625_bj

double: bg, lerpYRot, field_6284, serverYaw, field_184626_bk

double: bf, lerpYRot, field_6284, serverYaw, field_184626_bk

ItemStack: bk, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

ItemStack: bj, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

int: bl, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bk, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bm, fallFlyTicks, field_6239, roll, field_184629_bo

int: bl, fallFlyTicks, field_6239, roll, field_184629_bo

DamageSource: bF, lastDamageSource, field_6276, lastDamageSource, field_189750_bF

DamageSource: bG, lastDamageSource, field_6276, lastDamageSource, field_189750_bF

long: bG, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG

long: bH, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG

float: bb, zza, field_6250, forwardSpeed, field_191988_bg

float: ba, zza, field_6250, forwardSpeed, field_191988_bg

double: bi, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq

double: bh, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq

int: bj, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br

int: bi, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br

int: bn, autoSpinAttackTicks, field_6261, pushCooldown, field_204807_bs

int: bm, autoSpinAttackTicks, field_6261, riptideTicks, field_204807_bs

float: bH, swimAmount, field_6243, leaningPitch, field_205017_bL

float: bI, swimAmount, field_6243, leaningPitch, field_205017_bL

float: bI, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM

float: bJ, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM

EntityDimensions: ap, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

EntityDimensions: ao, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

Brain<?>: bo, brain, field_18321, brain, field_213378_br

Brain<?>: bn, brain, field_18321, brain, field_213378_br

int: au, removeStingerTime, field_20347, field_226290_au_

int: at, removeStingerTime, field_20347, stuckStingerTimer, field_226290_au_

UUID: c, SPEED_MODIFIER_SOUL_SPEED_UUID, field_23128, SOUL_SPEED_BOOST_ID, field_233625_c_

Optional<BlockPos>: bF, lastClimbablePos, field_22418, climbingPos, field_233624_bE_

Constructors

Methods

void (): U, kill, method_5768, kill, func_174812_G, killEntity

void (): X, kill, method_5768, kill, func_174812_G, killEntity

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

boolean (): cB, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

boolean (): cL, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

void (): aa, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

void (): ad, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

void (): cD, tickDeath, method_6108, updatePostDeath, func_70609_aI

void (): cT, tickDeath, method_6108, updatePostDeath, func_70609_aI

boolean (): cE, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cU, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

Random (): cG, getRandom, method_6051, getRandom, func_70681_au, getRandom

Random (): cX, getRandom, method_6051, getRandom, func_70681_au, getRandom

LivingEntity (): cH, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

LivingEntity (): cY, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

int (): cI, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

int (): cZ, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

LivingEntity (): cJ, getLastHurtMob, method_6052, getAttacking, func_110144_aD

LivingEntity (): da, getLastHurtMob, method_6052, getAttacking, func_110144_aD

int (): cK, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): db, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): cL, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

int (): dc, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (): cM, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): dd, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): cN, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

void (): de, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

Collection<MobEffectInstance> (): cP, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

Collection<MobEffectInstance> (): dg, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

boolean (): cR, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

boolean (): di, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

float (): cS, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

float (): dj, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

void (Entity, float, double, double): a, knockback, method_6005, takeKnockback, func_70653_a

boolean (): y_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): c_, onClimbable, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): aO, isAlive, method_5805, isAlive, func_70089_S, isAlive

boolean (): aU, isAlive, method_5805, isAlive, func_70089_S, isAlive

int (): da, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

int (): dt, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor

float (DamageSource, float): b, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier

float (DamageSource, float): c, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier

float (DamageSource, float): c, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier

float (DamageSource, float): d, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier

void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

CombatTracker (): db, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

CombatTracker (): du, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

LivingEntity (): dc, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity

LivingEntity (): dv, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity

float (): dd, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth

float (): dw, getMaxHealth, method_6063, getMaxHealth, func_110138_aP, getMaxHealth

int (): de, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

int (): dx, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

int (): l, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i

int (): o, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i

void (): af, outOfWorld, method_5825, destroy, func_70076_C

void (): ai, outOfWorld, method_5825, destroy, func_70076_C

void (): dg, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

void (): dz, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

BaseAttributeMap (): dh, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap

AttributeMap (): dA, getAttributes, method_6127, getAttributes, func_233645_dx_, getAttributeMap

MobType (): di, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

void (boolean): f, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting

void (boolean): g, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting

float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): dn, getVoicePitch, method_6017, getSoundPitch, func_70647_i

float (): dG, getVoicePitch, method_6017, getSoundPitch, func_70647_i

boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (Entity): a, findStandUpPosition, method_6038, onDismounted, func_110145_l

void (Entity): a, dismountVehicle, method_6038, onDismounted, func_233628_a_

float (): dp, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

float (): dI, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity

boolean (): dQ, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

boolean (): el, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

void (): h, tick, method_5773, tick, func_70071_h_, tick

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (boolean): a_, setJumping, method_6100, setJumping, func_70637_d, setJumping

void (boolean): o, setJumping, method_6100, setJumping, func_70637_d, setJumping

boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): aJ, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

void (): aP, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

float (): bz, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): bG, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (): e, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat

void (): g, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat

void (): f, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat

void (): h, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat

void (): dz, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO

void (): dT, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO

void (): bb, animateHurt, method_5879, animateDamage, func_70057_ab

void (): bi, animateHurt, method_5879, animateDamage, func_70057_ab

boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO

float (float): p, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g

float (float): o, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g

void (BlockPos): b, onChangedBlock, method_6126, applyFrostWalker, func_184594_b

void (BlockPos): c, onChangedBlock, method_6126, applyMovementEffects, func_184594_b

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a

void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a, swingHand

ItemStack (): dj, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): dC, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): dk, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (): dD, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

void (): n, updateFallFlying, method_6053, initAi, func_184616_r

void (): t, updateFallFlying, method_6053, initAi, func_184616_r

void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding

void (): l, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

boolean (): dB, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

boolean (): dV, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

InteractionHand (): dC, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

InteractionHand (): dW, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

void (): o, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct

void (): u, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct

void (): q, completeUsingItem, method_6040, consumeItem, func_71036_o

void (): s, completeUsingItem, method_6040, consumeItem, func_71036_o

ItemStack (): dD, getUseItem, method_6030, getActiveItem, func_184607_cu

ItemStack (): dX, getUseItem, method_6030, getActiveItem, func_184607_cu, getActiveItem

int (): dE, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dY, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dF, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

int (): dZ, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

void (): dG, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem

void (): ea, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, releaseActiveItem

void (): dH, stopUsingItem, method_6021, clearActiveItem, func_184602_cy

void (): eb, stopUsingItem, method_6021, clearActiveItem, func_184602_cy, clearActiveItem

boolean (): dI, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking

boolean (): ec, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking

boolean (): dK, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): ee, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

int (): dL, getFallFlyingTicks, method_6003, getRoll, func_184599_cB

int (): ef, getFallFlyingTicks, method_6003, getRoll, func_184599_cB

DamageSource (): cT, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

DamageSource (): dl, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

float (): ds, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

float (): dL, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

boolean (): dN, attackable, method_6102, func_190631_cK

boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK

Map<MobEffect, MobEffectInstance> (): cQ, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

Map<MobEffect, MobEffectInstance> (): dh, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

boolean (): bi, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): bp, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): cO, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (): df, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, push, func_204801_a

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, tickRiptide, func_204801_a

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (int): r, startAutoSpinAttack, method_6018, setPushCooldown, func_204803_n

void (int): r, startAutoSpinAttack, method_6018, setRiptideTicks, func_204803_n

boolean (): dw, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

boolean (): dQ, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

void (): r, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p

void (): x, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p

void (): dr, goDownInWater, method_6093, knockDownwards, func_203010_cG

void (): dK, goDownInWater, method_6093, knockDownwards, func_203010_cG

Brain<?> (): cz, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

Brain<?> (): cI, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

Brain<?> (com.mojang.datafixers.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a

float (): cC, getScale, method_17825, getScaleFactor, func_213355_cm

float (): cR, getScale, method_17825, getScaleFactor, func_213355_cm

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c

void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e

void (LivingEntity): f, blockedByShield, method_6060, knockback, func_213371_e

void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF

BlockState (): cY, getFeetBlockState, method_16212, getBlockState, func_213339_cH

BlockState (): dr, getFeetBlockState, method_16212, getBlockState, func_213339_cH

float (): dl, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS

float (): dE, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

Vec3 (Vec3): f, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f

Vec3 (Vec3): g, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f

float (float): r, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r

float (float): q, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r

boolean (): br, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (): by, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Optional<BlockPos> (): dO, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

Optional<BlockPos> (): ej, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

void (BlockPos): d, setSleepingPos, method_18402, setSleepingPosition, func_213369_d

void (BlockPos): e, setSleepingPos, method_18402, setSleepingPosition, func_213369_d

void (): dP, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (): ek, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep

void (BlockPos): b, startSleeping, method_18403, sleep, func_213342_e, entitySleep

boolean (): s, checkBedExists, method_18406, isSleepingInBed, func_213359_p

boolean (): z, checkBedExists, method_18406, isSleepingInBed, func_213359_p

void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

boolean (): aP, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

boolean (): aV, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

byte (EquipmentSlot): d, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d

byte (EquipmentSlot): f, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d

Direction (): dS, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

Direction (): en, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_

void (LivingEntity): g, createWitherRose, method_23733, onKilledBy, func_226298_f_

void (): cV, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience

void (): dn, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience

void (): cZ, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_

void (): ds, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_, playBlockStepSound

int (): df, getStingerCount, method_21753, getStingerCount, func_226297_df_

int (): dy, getStingerCount, method_21753, getStingerCount, func_226297_df_

void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_

void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_, swingHand

boolean (): p, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_

boolean (): v, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_

boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_226296_dJ_

boolean (): ed, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_230491_ea_

Brain$Provider<?> (): cJ, brainProvider, method_28306, createBrainProfile, func_230289_cH_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a

AttributeSupplier$Builder (): cK, createLivingAttributes, method_26827, createLivingAttributes, func_233639_cI_

boolean (): cM, canSpawnSoulSpeedParticle, method_27302, shouldDisplaySoulSpeedEffects, func_230490_cK_

void (): cN, spawnSoulSpeedParticle, method_25937, displaySoulSpeedEffects, func_233640_cL_

boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_

void (): cP, removeSoulSpeed, method_29501, removeSoulSpeedBoost, func_233641_cN_

void (): cQ, tryAddSoulSpeed, method_29502, addSoulSpeedBoostIfNeeded, func_233642_cO_

boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): cV, shouldDropLoot, method_27071, shouldDropLoot, func_230282_cS_

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_

boolean (): dk, isDeadOrDying, method_29504, isDead, func_233643_dh_

void (float, double, double): a, knockback, method_6005, takeKnockback, func_233627_a_

void (boolean): c, setOnGround, method_24830, setOnGround, func_230245_c_

Optional<BlockPos> (): dq, getLastClimbablePos, method_24832, getClimbingPos, func_233644_dn_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor

double (Attribute): b, getAttributeValue, method_26825, getAttributeValue, func_233637_b_

double (Attribute): c, getAttributeBaseValue, method_26826, getAttributeBaseValue, func_233638_c_

boolean (Item): a, isHolding, method_24518, isHolding, func_233631_a_

boolean (Predicate<Item>): a, isHolding, method_24520, isHolding, func_233634_a_

boolean (Fluid): a, canStandOnFluid, method_26319, canWalkOnFluid, func_230285_a_

void (LivingEntity, boolean): a, calculateEntityAnimation, method_29242, method_29242, func_233629_a_

Vec3 (Vec3, float): a, handleRelativeFrictionAndCalculateMovement, method_26318, method_26318, func_233633_a_

Vec3 (double, boolean, Vec3): a, getFluidFallingAdjustedMovement, method_26317, method_26317, func_233626_a_

void (): q, detectEquipmentUpdates, method_30128, method_30128, func_241353_q_

Map<EquipmentSlot, ItemStack> (): r, collectEquipmentChanges, method_30129, method_30129, func_241354_r_

void (Map<EquipmentSlot, ItemStack>): a, handleHandSwap, method_30121, method_30121, func_241342_a_

void (Map<EquipmentSlot, ItemStack>): b, handleEquipmentChanges, method_30123, method_30123, func_241344_b_

ItemStack (EquipmentSlot): d, getLastArmorItem, method_30125, method_30125, func_241346_d_

void (EquipmentSlot, ItemStack): b, setLastArmorItem, method_30122, method_30122, func_241343_b_

ItemStack (EquipmentSlot): e, getLastHandItem, method_30126, method_30126, func_241347_e_

void (EquipmentSlot, ItemStack): c, setLastHandItem, method_30124, method_30124, func_241345_c_

boolean (): dN, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

void (ItemEntity): a, onItemPickup, method_29499, method_29499, func_233630_a_

com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_

AABB (Pose): f, getLocalBoundsForPose, method_24833, getBoundingBox, func_233648_f_

void (MobEffectInstance): e, forceAddEffect, method_26082, applyStatusEffect, func_233646_e_

void (): p, swapHandItems, method_30127, method_30127, func_241352_p_

1.15.2

Names

akw

akz

Fields

Constructors

Methods

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c, broadcastItemBreak

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d, broadcastItemBreak

1.15.1

Names

Fields

Constructors

Methods

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffect, func_184596_c

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c

boolean (MobEffect): d, removeEffect, method_6016, tryRemoveStatusEffect, func_195063_d, removeEffect

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect

void (int): r, startAutoSpinAttack, method_6018, func_204803_n

void (int): r, startAutoSpinAttack, method_6018, setPushCooldown, func_204803_n

void (LivingEntity): f, createWitherRose, method_23733, func_226298_f_

void (LivingEntity): f, createWitherRose, method_23733, onKilledBy, func_226298_f_

void (): cV, dropExperience, method_23883, func_226294_cV_, dropExperience

void (): cV, dropExperience, method_23883, dropXp, func_226294_cV_, dropExperience

int (float, float): e, calculateFallDamage, method_23329, func_225508_e_

int (float, float): e, calculateFallDamage, method_23329, computeFallDamage, func_225508_e_

void (): cZ, playBlockFallSound, method_23328, func_226295_cZ_

void (): cZ, playBlockFallSound, method_23328, playBlockFallSound, func_226295_cZ_

boolean (): p, shouldTriggerItemUseEffects, method_22382, func_226299_p_

boolean (): p, shouldTriggerItemUseEffects, method_22382, shouldSpawnConsumptionEffects, func_226299_p_

boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, func_226296_dJ_

boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder, func_226296_dJ_

1.15

Names

aix

akw

net.minecraft.server.v1_14_R1.EntityLiving

net.minecraft.server.v1_15_R1.EntityLiving

Fields

BaseAttributeMap: bt, attributes, field_6260, attributes, field_110155_d, attributeMap

BaseAttributeMap: br, attributes, field_6260, attributes, field_110155_d, attributeMap

CombatTracker: bu, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker

CombatTracker: bs, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker

Map<MobEffect, MobEffectInstance>: bv, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects

Map<MobEffect, MobEffectInstance>: bt, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects

boolean: at, swinging, field_6252, isHandSwinging, field_82175_bq

boolean: aq, swinging, field_6252, isHandSwinging, field_82175_bq

int: av, swingTime, field_6279, handSwingTicks, field_110158_av

int: as, swingTime, field_6279, handSwingTicks, field_110158_av

int: aw, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: at, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: ax, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: av, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: ay, hurtDuration, field_6254, field_70738_aO, hurtDuration

int: aw, hurtDuration, field_6254, maxHurtTime, field_70738_aO, hurtDuration

float: az, hurtDir, field_6271, field_70739_aP

float: ax, hurtDir, field_6271, knockbackVelocity, field_70739_aP

int: aA, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

int: ay, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

float: aB, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: az, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: aC, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: aA, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: aF, animationSpeed, field_6225, limbDistance, field_70721_aZ

float: aD, animationSpeed, field_6225, limbDistance, field_70721_aZ

int: aH, invulnerableDuration, field_6269, field_70771_an, maxNoDamageTicks

int: aF, invulnerableDuration, field_6269, defaultMaximumHealth, field_70771_an, maxNoDamageTicks

float: aI, timeOffs, field_6244, field_70769_ao

float: aG, timeOffs, field_6244, randomLargeSeed, field_70769_ao

float: aJ, rotA, field_6262, field_70770_ap

float: aH, rotA, field_6262, randomSmallSeed, field_70770_ap

float: aK, yBodyRot, field_6283, field_70761_aq

float: aI, yBodyRot, field_6283, bodyYaw, field_70761_aq

float: aL, yBodyRotO, field_6220, field_70760_ar

float: aJ, yBodyRotO, field_6220, prevBodyYaw, field_70760_ar

float: aM, yHeadRot, field_6241, headYaw, field_70759_as

float: aK, yHeadRot, field_6241, headYaw, field_70759_as

float: aN, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aL, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aO, flyingSpeed, field_6281, field_70747_aH

float: aM, flyingSpeed, field_6281, flyingSpeed, field_70747_aH

Player: aP, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

Player: aN, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

int: aQ, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

int: aO, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

boolean: aR, dead, field_6272, dead, field_70729_aU, killed

boolean: aP, dead, field_6272, dead, field_70729_aU, killed

int: aS, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

int: aQ, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

float: aT, oRun, field_6217, field_70768_au

float: aR, oRun, field_6217, prevStepBobbingAmount, field_70768_au

float: aU, run, field_6233, field_110154_aX

float: aS, run, field_6233, stepBobbingAmount, field_110154_aX

float: aV, animStep, field_6255, field_70764_aw

float: aT, animStep, field_6255, lookDirection, field_70764_aw

float: aW, animStepO, field_6275, field_70763_ax

float: aU, animStepO, field_6275, prevLookDirection, field_70763_ax

float: aX, rotOffs, field_6215, field_70741_aB

float: aV, rotOffs, field_6215, field_70741_aB

int: aY, deathScore, field_6232, field_70744_aE

int: aW, deathScore, field_6232, scoreAmount, field_70744_aE

float: aZ, lastHurt, field_6253, field_110153_bc, lastDamage

float: aX, lastHurt, field_6253, lastDamageTaken, field_110153_bc, lastDamage

boolean: ba, jumping, field_6282, jumping, field_70703_bu, jumping

boolean: aY, jumping, field_6282, jumping, field_70703_bu, jumping

float: bb, xxa, field_6212, sidewaysSpeed, field_70702_br

float: aZ, xxa, field_6212, sidewaysSpeed, field_70702_br

float: bc, yya, field_6227, upwardSpeed, field_70701_bs

float: ba, yya, field_6227, upwardSpeed, field_70701_bs

float: be, yRotA, field_6267, field_70704_bt

int: bf, lerpSteps, field_6210, field_70716_bi

int: bc, lerpSteps, field_6210, bodyTrackingIncrements, field_70716_bi

double: bk, lerpXRot, field_6221, field_70709_bj

double: bh, lerpXRot, field_6221, serverPitch, field_70709_bj

boolean: by, effectsDirty, field_6285, field_70752_e, updateEffects

boolean: bw, effectsDirty, field_6285, effectsChanged, field_70752_e, updateEffects

LivingEntity: bz, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager

LivingEntity: bx, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager

int: bA, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

int: by, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

LivingEntity: bB, lastHurtMob, field_6236, attacking, field_110150_bn

LivingEntity: bz, lastHurtMob, field_6236, attacking, field_110150_bn

int: bC, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo

int: bA, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo

float: bD, speed, field_6287, movementSpeed, field_70746_aG

float: bB, speed, field_6287, movementSpeed, field_70746_aG

int: bE, noJumpDelay, field_6228, field_70773_bE, jumpTicks

int: bC, noJumpDelay, field_6228, jumpingCooldown, field_70773_bE, jumpTicks

float: bF, absorptionAmount, field_6246, absorptionAmount, field_110151_bq

float: bD, absorptionAmount, field_6246, absorptionAmount, field_110151_bq

EntityDataAccessor<Byte>: ar, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Byte>: ao, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

InteractionHand: au, swingingArm, field_6266, preferredHand, field_184622_au

InteractionHand: ar, swingingArm, field_6266, preferredHand, field_184622_au

int: aD, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

int: aB, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

float: aE, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aC, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aG, animationPosition, field_6249, limbAngle, field_184619_aG

float: aE, animationPosition, field_6249, limbAngle, field_184619_aG

double: bg, lerpX, field_6224, field_184623_bh

double: bd, lerpX, field_6224, serverX, field_184623_bh

double: bh, lerpY, field_6245, field_184624_bi

double: be, lerpY, field_6245, serverY, field_184624_bi

double: bi, lerpZ, field_6263, field_184625_bj

double: bf, lerpZ, field_6263, serverZ, field_184625_bj

double: bj, lerpYRot, field_6284, field_184626_bk

double: bg, lerpYRot, field_6284, serverYaw, field_184626_bk

ItemStack: bn, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

ItemStack: bk, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

int: bo, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bl, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bp, fallFlyTicks, field_6239, field_184629_bo

int: bm, fallFlyTicks, field_6239, roll, field_184629_bo

BlockPos: bG, lastPos, field_6268, lastBlockPos, field_184620_bC

BlockPos: bE, lastPos, field_6268, lastBlockPos, field_184620_bC

DamageSource: bH, lastDamageSource, field_6276, field_189750_bF

DamageSource: bF, lastDamageSource, field_6276, lastDamageSource, field_189750_bF

long: bI, lastDamageStamp, field_6226, field_189751_bG

long: bG, lastDamageStamp, field_6226, lastDamageTime, field_189751_bG

NonNullList<ItemStack>: bw, lastHandItemStacks, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bu, lastHandItemStacks, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bx, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt

NonNullList<ItemStack>: bv, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt

float: bd, zza, field_6250, forwardSpeed, field_191988_bg

float: bb, zza, field_6250, forwardSpeed, field_191988_bg

double: bl, lyHeadRot, field_6242, field_208001_bq

double: bi, lyHeadRot, field_6242, serverHeadYaw, field_208001_bq

int: bm, lerpHeadSteps, field_6265, field_208002_br

int: bj, lerpHeadSteps, field_6265, headTrackingIncrements, field_208002_br

int: bq, autoSpinAttackTicks, field_6261, field_204807_bs

int: bn, autoSpinAttackTicks, field_6261, pushCooldown, field_204807_bs

float: bJ, swimAmount, field_6243, field_205017_bL

float: bH, swimAmount, field_6243, leaningPitch, field_205017_bL

float: bK, swimAmountO, field_6264, field_205018_bM

float: bI, swimAmountO, field_6264, lastLeaningPitch, field_205018_bM

EntityDataAccessor<Optional<BlockPos>>: bs, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs

EntityDataAccessor<Optional<BlockPos>>: bq, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs

EntityDimensions: as, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

EntityDimensions: ap, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

Brain<?>: br, brain, field_18321, brain, field_213378_br

Brain<?>: bo, brain, field_18321, brain, field_213378_br

EntityDataAccessor<Integer>: bp, DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT, field_226291_bp_

int: au, removeStingerTime, field_20347, field_226290_au_

Constructors

Methods

void (): V, kill, method_5768, kill, func_174812_G, killEntity

void (): U, kill, method_5768, kill, func_174812_G, killEntity

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

boolean (): cm, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

boolean (): cB, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

void (): co, tickDeath, method_6108, updatePostDeath, func_70609_aI

void (): cD, tickDeath, method_6108, updatePostDeath, func_70609_aI

boolean (): cp, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cE, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

Random (): cr, getRandom, method_6051, getRandom, func_70681_au, getRandom

Random (): cG, getRandom, method_6051, getRandom, func_70681_au, getRandom

LivingEntity (): cs, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

LivingEntity (): cH, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

int (): ct, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

int (): cI, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

LivingEntity (): cu, getLastHurtMob, method_6052, getAttacking, func_110144_aD

LivingEntity (): cJ, getLastHurtMob, method_6052, getAttacking, func_110144_aD

int (): cv, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): cK, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

int (): cw, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

int (): cL, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

void (): cx, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): cM, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): cy, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

void (): cN, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

Collection<MobEffectInstance> (): cA, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

Collection<MobEffectInstance> (): cP, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

boolean (): cC, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

boolean (): cR, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

void (MobEffectInstance): a, onEffectAdded, method_6020, func_70670_a

void (MobEffectInstance): a, onEffectAdded, method_6020, onStatusEffectApplied, func_70670_a

void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, func_70695_b

void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, onStatusEffectUpgraded, func_70695_b

void (MobEffectInstance): b, onEffectRemoved, method_6129, func_70688_c

void (MobEffectInstance): b, onEffectRemoved, method_6129, onStatusEffectRemoved, func_70688_c

float (): cD, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

float (): cS, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

boolean (): w_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): y_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): aL, isAlive, method_5805, isAlive, func_70089_S, isAlive

boolean (): aO, isAlive, method_5805, isAlive, func_70089_S, isAlive

void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e

int (): cJ, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

int (): da, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

CombatTracker (): cK, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

CombatTracker (): db, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

LivingEntity (): cL, getKillCredit, method_6124, func_94060_bK, getKillingEntity

LivingEntity (): dc, getKillCredit, method_6124, getPrimeAdversary, func_94060_bK, getKillingEntity

float (): cM, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth

float (): dd, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth

int (): cN, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

int (): de, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

void (): cO, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

void (): dg, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

BaseAttributeMap (): cP, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap

BaseAttributeMap (): dh, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap

MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): di, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): cV, getVoicePitch, method_6017, getSoundPitch, func_70647_i

float (): dn, getVoicePitch, method_6017, getSoundPitch, func_70647_i

boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (Entity): B, findStandUpPosition, method_6038, func_110145_l

void (Entity): a, findStandUpPosition, method_6038, onDismounted, func_110145_l

float (): cX, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

float (): dp, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (): dx, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

boolean (): dQ, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f

float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (Entity): D, doPush, method_6087, pushAway, func_82167_n

void (Entity): C, doPush, method_6087, pushAway, func_82167_n

void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

boolean (Entity): E, canSee, method_6057, canSee, func_70685_l, hasLineOfSight

boolean (Entity): D, canSee, method_6057, canSee, func_70685_l, hasLineOfSight

boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): aG, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

void (): aJ, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

float (): br, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): bz, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (): e, onEnterCombat, method_6000, func_152111_bt, enterCombat

void (): e, onEnterCombat, method_6000, enterCombat, func_152111_bt, enterCombat

void (): f, onLeaveCombat, method_6044, func_152112_bu, exitCombat

void (): f, onLeaveCombat, method_6044, endCombat, func_152112_bu, exitCombat

void (): dh, updateEffectVisibility, method_6008, func_175136_bO

void (): dz, updateEffectVisibility, method_6008, markEffectsDirty, func_175136_bO

void (): aY, animateHurt, method_5879, animateDamage, func_70057_ab

void (): bb, animateHurt, method_5879, animateDamage, func_70057_ab

boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffect, func_184596_c

boolean (DamageSource): g, isDamageSourceBlocked, method_6061, func_184583_d, applyBlockingModifier

boolean (DamageSource): g, isDamageSourceBlocked, method_6061, blockedByShield, func_184583_d, applyBlockingModifier

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, func_184604_a

boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, canEnterTrapdoor, func_184604_a

ItemStack (): cR, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): dj, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): cS, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (): dk, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

boolean (): dj, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

boolean (): dB, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

InteractionHand (): dk, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

InteractionHand (): dC, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

void (): o, updatingUsingItem, method_6076, func_184608_ct

void (): o, updatingUsingItem, method_6076, tickActiveItemStack, func_184608_ct

void (ItemStack, int): b, spawnItemUseParticles, method_6098, spawnConsumptionEffects, func_184584_a

void (ItemStack, int): b, triggerItemUseEffects, method_6098, spawnConsumptionEffects, func_226293_b_

void (): q, completeUsingItem, method_6040, func_71036_o

void (): q, completeUsingItem, method_6040, consumeItem, func_71036_o

ItemStack (): dl, getUseItem, method_6030, getActiveItem, func_184607_cu

ItemStack (): dD, getUseItem, method_6030, getActiveItem, func_184607_cu

int (): dm, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dE, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dn, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

int (): dF, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

void (): do, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem

void (): dG, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem

void (): dp, stopUsingItem, method_6021, clearActiveItem, func_184602_cy

void (): dH, stopUsingItem, method_6021, clearActiveItem, func_184602_cy

boolean (): dq, isBlocking, method_6039, func_184585_cz, isBlocking

boolean (): dI, isBlocking, method_6039, isBlocking, func_184585_cz, isBlocking

boolean (): dr, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): dK, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

int (): ds, getFallFlyingTicks, method_6003, func_184599_cB

int (): dL, getFallFlyingTicks, method_6003, getRoll, func_184599_cB

DamageSource (): cE, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

DamageSource (): cT, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

float (): da, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

float (): ds, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

boolean (DamageSource): f, checkTotemDeathProtection, method_6095, func_190628_d

boolean (DamageSource): f, checkTotemDeathProtection, method_6095, tryUseTotem, func_190628_d

boolean (): du, attackable, method_6102, func_190631_cK

boolean (): dN, attackable, method_6102, func_190631_cK

Map<MobEffect, MobEffectInstance> (): cB, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

Map<MobEffect, MobEffectInstance> (): cQ, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

boolean (): bf, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): bi, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): cz, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (): cO, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect

boolean (MobEffect): d, removeEffect, method_6016, tryRemoveStatusEffect, func_195063_d, removeEffect

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, func_204801_a

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, push, func_204801_a

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (int): q, startAutoSpinAttack, method_6018, func_204803_n

void (int): r, startAutoSpinAttack, method_6018, func_204803_n

boolean (): de, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

boolean (): dw, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

void (): p, updateSwimAmount, method_6072, func_205014_p

void (): r, updateSwimAmount, method_6072, updateLeaningPitch, func_205014_p

float (float): a, getSwimAmount, method_6024, func_205015_b

float (float): a, getSwimAmount, method_6024, getLeaningPitch, func_205015_b

void (): cZ, goDownInWater, method_6093, func_203010_cG

void (): dr, goDownInWater, method_6093, knockDownwards, func_203010_cG

Brain<?> (): ck, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

Brain<?> (): cz, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

float (): cn, getScale, method_17825, getScaleFactor, func_213355_cm

float (): cC, getScale, method_17825, getScaleFactor, func_213355_cm

void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF

BlockState (): cI, getFeetBlockState, method_16212, func_213339_cH

BlockState (): cY, getFeetBlockState, method_16212, getBlockState, func_213339_cH

float (): cT, getArmorCoverPercentage, method_18396, func_213343_cS

float (): dl, getArmorCoverPercentage, method_18396, getArmorVisibility, func_213343_cS

Vec3 (Vec3): f, handleOnClimbable, method_18801, func_213362_f

Vec3 (Vec3): f, handleOnClimbable, method_18801, applyClimbingSpeed, func_213362_f

float (float): r, getFrictionInfluencedSpeed, method_18802, func_213335_r

float (float): r, getFrictionInfluencedSpeed, method_18802, getMovementSpeed, func_213335_r

boolean (): bk, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (): br, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Optional<BlockPos> (): dv, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

Optional<BlockPos> (): dO, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

void (): dw, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (): dP, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep

boolean (): r, checkBedExists, method_18406, isSleepingInBed, func_213359_p

boolean (): s, checkBedExists, method_18406, isSleepingInBed, func_213359_p

void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy

void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

boolean (): aM, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

boolean (): aP, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

Direction (): dz, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

Direction (): dS, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

void (LivingEntity): f, createWitherRose, method_23733, func_226298_f_

void (): cV, dropExperience, method_23883, func_226294_cV_, dropExperience

boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_

int (float, float): e, calculateFallDamage, method_23329, func_225508_e_

void (): cZ, playBlockFallSound, method_23328, func_226295_cZ_

int (): df, getStingerCount, method_21753, getStingerCount, func_226297_df_

void (int): q, setStingerCount, method_21755, setStingerCount, func_226300_q_

void (InteractionHand, boolean): a, swing, method_23667, swingHand, func_226292_a_

boolean (): p, shouldTriggerItemUseEffects, method_22382, func_226299_p_

boolean (): dJ, isSuppressingSlidingDownLadder, method_21754, func_226296_dJ_

1.14.4

Names

aiu

aix

net.minecraft.world.entity.LivingEntity

Fields

UUID: b, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b

UUID: b, SPEED_MODIFIER_SPRINTING_UUID, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b

AttributeModifier: c, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c

AttributeModifier: c, SPEED_MODIFIER_SPRINTING, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c

AttributeMapBase: bt, field_6260, attributeContainer, field_110155_d, attributeMap

BaseAttributeMap: bt, attributes, field_6260, attributes, field_110155_d, attributeMap

CombatTracker: bu, field_6256, damageTracker, field_94063_bt, combatTracker

CombatTracker: bu, combatTracker, field_6256, damageTracker, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: bv, field_6280, activeStatusEffects, field_70713_bf, effects

Map<MobEffect, MobEffectInstance>: bv, activeEffects, field_6280, activeStatusEffects, field_70713_bf, effects

boolean: at, field_6252, isHandSwinging, field_82175_bq

boolean: at, swinging, field_6252, isHandSwinging, field_82175_bq

int: av, field_6279, handSwingTicks, field_110158_av

int: av, swingTime, field_6279, handSwingTicks, field_110158_av

int: aw, field_6218, stuckArrowTimer, field_70720_be

int: aw, removeArrowTime, field_6218, stuckArrowTimer, field_70720_be

int: ax, field_6235, hurtTime, field_70737_aN, hurtTicks

int: ax, hurtTime, field_6235, hurtTime, field_70737_aN, hurtTicks

int: ay, field_6254, field_6254, field_70738_aO, hurtDuration

int: ay, hurtDuration, field_6254, field_70738_aO, hurtDuration

float: az, field_6271, field_6271, field_70739_aP

float: az, hurtDir, field_6271, field_70739_aP

int: aA, field_6213, deathTime, field_70725_aQ, deathTicks

int: aA, deathTime, field_6213, deathTime, field_70725_aQ, deathTicks

float: aB, field_6229, lastHandSwingProgress, field_70732_aI

float: aB, oAttackAnim, field_6229, lastHandSwingProgress, field_70732_aI

float: aC, field_6251, handSwingProgress, field_70733_aJ

float: aC, attackAnim, field_6251, handSwingProgress, field_70733_aJ

float: aF, field_6225, limbDistance, field_70721_aZ

float: aF, animationSpeed, field_6225, limbDistance, field_70721_aZ

int: aH, field_6269, field_6269, field_70771_an, maxNoDamageTicks

int: aH, invulnerableDuration, field_6269, field_70771_an, maxNoDamageTicks

float: aI, field_6244, field_6244, field_70769_ao

float: aI, timeOffs, field_6244, field_70769_ao

float: aJ, field_6262, field_6262, field_70770_ap

float: aJ, rotA, field_6262, field_70770_ap

float: aK, field_6283, field_6283, field_70761_aq

float: aK, yBodyRot, field_6283, field_70761_aq

float: aL, field_6220, field_6220, field_70760_ar

float: aL, yBodyRotO, field_6220, field_70760_ar

float: aM, field_6241, headYaw, field_70759_as

float: aM, yHeadRot, field_6241, headYaw, field_70759_as

float: aN, field_6259, prevHeadYaw, field_70758_at

float: aN, yHeadRotO, field_6259, prevHeadYaw, field_70758_at

float: aO, field_6281, field_6281, field_70747_aH

float: aO, flyingSpeed, field_6281, field_70747_aH

EntityHuman: aP, field_6258, attackingPlayer, field_70717_bb, killer

Player: aP, lastHurtByPlayer, field_6258, attackingPlayer, field_70717_bb, killer

int: aQ, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

int: aQ, lastHurtByPlayerTime, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

boolean: aR, field_6272, dead, field_70729_aU, killed

boolean: aR, dead, field_6272, dead, field_70729_aU, killed

int: aS, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

int: aS, noActionTime, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

float: aT, field_6217, field_6217, field_70768_au

float: aT, oRun, field_6217, field_70768_au

float: aU, field_6233, field_6233, field_110154_aX

float: aU, run, field_6233, field_110154_aX

float: aV, field_6255, field_6255, field_70764_aw

float: aV, animStep, field_6255, field_70764_aw

float: aW, field_6275, field_6275, field_70763_ax

float: aW, animStepO, field_6275, field_70763_ax

float: aX, field_6215, field_6215, field_70741_aB

float: aX, rotOffs, field_6215, field_70741_aB

int: aY, field_6232, field_6232, field_70744_aE

int: aY, deathScore, field_6232, field_70744_aE

float: aZ, field_6253, field_6253, field_110153_bc, lastDamage

float: aZ, lastHurt, field_6253, field_110153_bc, lastDamage

boolean: ba, field_6282, jumping, field_70703_bu, jumping

boolean: ba, jumping, field_6282, jumping, field_70703_bu, jumping

float: bb, field_6212, sidewaysSpeed, field_70702_br

float: bb, xxa, field_6212, sidewaysSpeed, field_70702_br

float: bc, field_6227, upwardSpeed, field_70701_bs

float: bc, yya, field_6227, upwardSpeed, field_70701_bs

float: be, field_6267, field_6267, field_70704_bt

float: be, yRotA, field_6267, field_70704_bt

int: bf, field_6210, field_6210, field_70716_bi

int: bf, lerpSteps, field_6210, field_70716_bi

double: bk, field_6221, field_6221, field_70709_bj

double: bk, lerpXRot, field_6221, field_70709_bj

boolean: by, field_6285, field_6285, field_70752_e, updateEffects

boolean: by, effectsDirty, field_6285, field_70752_e, updateEffects

EntityLiving: bz, field_6274, attacker, field_70755_b, lastDamager

LivingEntity: bz, lastHurtByMob, field_6274, attacker, field_70755_b, lastDamager

int: bA, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

int: bA, lastHurtByMobTimestamp, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

EntityLiving: bB, field_6236, attacking, field_110150_bn

LivingEntity: bB, lastHurtMob, field_6236, attacking, field_110150_bn

int: bC, field_6270, lastAttackTime, field_142016_bo

int: bC, lastHurtMobTimestamp, field_6270, lastAttackTime, field_142016_bo

float: bD, field_6287, movementSpeed, field_70746_aG

float: bD, speed, field_6287, movementSpeed, field_70746_aG

int: bE, field_6228, field_6228, field_70773_bE, jumpTicks

int: bE, noJumpDelay, field_6228, field_70773_bE, jumpTicks

float: bF, field_6246, absorptionAmount, field_110151_bq

float: bF, absorptionAmount, field_6246, absorptionAmount, field_110151_bq

DataWatcherObject<Byte>: ar, field_6257, LIVING_FLAGS, field_184621_as

EntityDataAccessor<Byte>: ar, DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS, field_184621_as

DataWatcherObject<Float>: d, field_6247, HEALTH, field_184632_c, HEALTH

EntityDataAccessor<Float>: d, DATA_HEALTH_ID, field_6247, HEALTH, field_184632_c, HEALTH

DataWatcherObject<Integer>: e, field_6240, POTION_SWIRLS_COLOR, field_184633_f

EntityDataAccessor<Integer>: e, DATA_EFFECT_COLOR_ID, field_6240, POTION_SWIRLS_COLOR, field_184633_f

DataWatcherObject<Boolean>: f, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g

EntityDataAccessor<Boolean>: f, DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g

DataWatcherObject<Integer>: g, field_6219, STUCK_ARROWS, field_184635_h

EntityDataAccessor<Integer>: g, DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT, field_184635_h

EnumHand: au, field_6266, preferredHand, field_184622_au

InteractionHand: au, swingingArm, field_6266, preferredHand, field_184622_au

int: aD, field_6273, lastAttackedTicks, field_184617_aD

int: aD, attackStrengthTicker, field_6273, lastAttackedTicks, field_184617_aD

float: aE, field_6211, lastLimbDistance, field_184618_aE

float: aE, animationSpeedOld, field_6211, lastLimbDistance, field_184618_aE

float: aG, field_6249, limbAngle, field_184619_aG

float: aG, animationPosition, field_6249, limbAngle, field_184619_aG

double: bg, field_6224, field_6224, field_184623_bh

double: bg, lerpX, field_6224, field_184623_bh

double: bh, field_6245, field_6245, field_184624_bi

double: bh, lerpY, field_6245, field_184624_bi

double: bi, field_6263, field_6263, field_184625_bj

double: bi, lerpZ, field_6263, field_184625_bj

double: bj, field_6284, field_6284, field_184626_bk

double: bj, lerpYRot, field_6284, field_184626_bk

ItemStack: bn, field_6277, activeItemStack, field_184627_bm, activeItem

ItemStack: bn, useItem, field_6277, activeItemStack, field_184627_bm, activeItem

int: bo, field_6222, itemUseTimeLeft, field_184628_bn

int: bo, useItemRemaining, field_6222, itemUseTimeLeft, field_184628_bn

int: bp, field_6239, field_6239, field_184629_bo

int: bp, fallFlyTicks, field_6239, field_184629_bo

BlockPosition: bG, field_6268, lastBlockPos, field_184620_bC

BlockPos: bG, lastPos, field_6268, lastBlockPos, field_184620_bC

DamageSource: bH, field_6276, field_6276, field_189750_bF

DamageSource: bH, lastDamageSource, field_6276, field_189750_bF

long: bI, field_6226, field_6226, field_189751_bG

long: bI, lastDamageStamp, field_6226, field_189751_bG

NonNullList<ItemStack>: bw, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bw, lastHandItemStacks, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bx, field_6248, equippedArmor, field_184631_bt

NonNullList<ItemStack>: bx, lastArmorItemStacks, field_6248, equippedArmor, field_184631_bt

float: bd, field_6250, forwardSpeed, field_191988_bg

float: bd, zza, field_6250, forwardSpeed, field_191988_bg

double: bl, field_6242, field_6242, field_208001_bq

double: bl, lyHeadRot, field_6242, field_208001_bq

int: bm, field_6265, field_6265, field_208002_br

int: bm, lerpHeadSteps, field_6265, field_208002_br

int: bq, field_6261, field_6261, field_204807_bs

int: bq, autoSpinAttackTicks, field_6261, field_204807_bs

float: bJ, field_6243, field_6243, field_205017_bL

float: bJ, swimAmount, field_6243, field_205017_bL

float: bK, field_6264, field_6264, field_205018_bM

float: bK, swimAmountO, field_6264, field_205018_bM

DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, SLEEPING_POSITION, field_213379_bs

EntityDataAccessor<Optional<BlockPos>>: bs, SLEEPING_POS_ID, field_18073, SLEEPING_POSITION, field_213379_bs

EntitySize: as, field_18072, SLEEPING_DIMENSIONS, field_213377_as

EntityDimensions: as, SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS, field_213377_as

BehaviorController<?>: br, field_18321, brain, field_213378_br

Brain<?>: br, brain, field_18321, brain, field_213378_br

Constructors

Methods

void (): V, method_5768, kill, func_174812_G, killEntity

void (): V, kill, method_5768, kill, func_174812_G, killEntity

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

boolean (): cm, method_6094, canBreatheInWater, func_70648_aU

boolean (): cm, canBreatheUnderwater, method_6094, canBreatheInWater, func_70648_aU

void (): aa, method_5670, baseTick, func_70030_z, entityBaseTick

void (): aa, baseTick, method_5670, baseTick, func_70030_z, entityBaseTick

boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby

boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

void (): co, method_6108, updatePostDeath, func_70609_aI

void (): co, tickDeath, method_6108, updatePostDeath, func_70609_aI

boolean (): cp, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

boolean (): cp, shouldDropExperience, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

int (int): l, method_6130, getNextBreathInWater, func_70682_h

int (int): l, decreaseAirSupply, method_6130, getNextAirUnderwater, func_70682_h

int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue

boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

Random (): cr, method_6051, getRand, func_70681_au, getRandom

Random (): cr, getRandom, method_6051, getRandom, func_70681_au, getRandom

EntityLiving (): cs, method_6065, getAttacker, func_70643_av, getLastDamager

LivingEntity (): cs, getLastHurtByMob, method_6065, getAttacker, func_70643_av, getLastDamager

int (): ct, method_6117, getLastAttackedTime, func_142015_aE

int (): ct, getLastHurtByMobTimestamp, method_6117, getLastAttackedTime, func_142015_aE

void (EntityLiving): a, method_6015, setAttacker, func_70604_c, setLastDamager

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager

EntityLiving (): cu, method_6052, getAttacking, func_110144_aD

LivingEntity (): cu, getLastHurtMob, method_6052, getAttacking, func_110144_aD

int (): cv, method_6083, getLastAttackTime, func_142013_aG

int (): cv, getLastHurtMobTimestamp, method_6083, getLastAttackTime, func_142013_aG

void (Entity): z, method_6114, onAttacking, func_130011_c

void (Entity): z, setLastHurtMob, method_6114, onAttacking, func_130011_c

int (): cw, method_6131, getDespawnCounter, func_70654_ax

int (): cw, getNoActionTime, method_6131, getDespawnCounter, func_70654_ax

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (): cx, method_6050, spawnPotionParticles, func_70679_bo, tickPotionEffects

void (): cx, tickEffects, method_6050, tickStatusEffects, func_70679_bo, tickPotionEffects

void (): C, method_6027, updatePotionVisibility, func_175135_B

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B

void (): cy, method_6069, clearPotionSwirls, func_175133_bi

void (): cy, removeEffectParticles, method_6069, clearPotionSwirls, func_175133_bi

Collection<MobEffect> (): cA, method_6026, getStatusEffects, func_70651_bq, getEffects

Collection<MobEffectInstance> (): cA, getActiveEffects, method_6026, getStatusEffects, func_70651_bq, getEffects

boolean (MobEffectList): a, method_6059, hasStatusEffect, func_70644_a, hasEffect

boolean (MobEffect): a, hasEffect, method_6059, hasStatusEffect, func_70644_a, hasEffect

MobEffect (MobEffectList): b, method_6112, getStatusEffect, func_70660_b, getEffect

MobEffectInstance (MobEffect): b, getEffect, method_6112, getStatusEffect, func_70660_b, getEffect

boolean (MobEffect): d, method_6049, isPotionEffective, func_70687_e

boolean (MobEffectInstance): d, canBeAffected, method_6049, canHaveStatusEffect, func_70687_e

boolean (): cC, method_5999, isUndead, func_70662_br

boolean (): cC, isInvertedHealAndHarm, method_5999, isUndead, func_70662_br

void (MobEffect): a, method_6020, method_6020, func_70670_a

void (MobEffectInstance): a, onEffectAdded, method_6020, func_70670_a

void (MobEffect, boolean): a, method_6009, method_6009, func_70695_b

void (MobEffectInstance, boolean): a, onEffectUpdated, method_6009, func_70695_b

void (MobEffect): b, method_6129, method_6129, func_70688_c

void (MobEffectInstance): b, onEffectRemoved, method_6129, func_70688_c

void (float): b, method_6025, heal, func_70691_i, heal

void (float): b, heal, method_6025, heal, func_70691_i, heal

float (): cD, method_6032, getHealth, func_110143_aJ, getHealth

float (): cD, getHealth, method_6032, getHealth, func_110143_aJ, getHealth

void (float): c, method_6033, setHealth, func_70606_j, setHealth

void (float): c, setHealth, method_6033, setHealth, func_70606_j, setHealth

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

void (ItemStack): g, method_6045, playEquipmentBreakEffects, func_70669_a

void (ItemStack): g, breakItem, method_6045, playEquipmentBreakEffects, func_70669_a

void (DamageSource): a, method_6078, onDeath, func_70645_a, die

void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die

void (Entity, float, double, double): a, method_6005, takeKnockback, func_70653_a

void (Entity, float, double, double): a, knockback, method_6005, takeKnockback, func_70653_a

boolean (): w_, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): w_, onLadder, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): aL, method_5805, isAlive, func_70089_S, isAlive

boolean (): aL, isAlive, method_5805, isAlive, func_70089_S, isAlive

void (float, float): b, method_5747, handleFallDamage, func_180430_e

void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e

int (): cJ, method_6096, getArmor, func_70658_aO, getArmorStrength

int (): cJ, getArmorValue, method_6096, getArmor, func_70658_aO, getArmorStrength

void (float): m, method_6105, damageArmor, func_70675_k, damageArmor

void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor

float (DamageSource, float): b, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier

float (DamageSource, float): b, getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier

float (DamageSource, float): c, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier

float (DamageSource, float): c, getDamageAfterMagicAbsorb, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier

void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0

void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

CombatTracker (): cK, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

CombatTracker (): cK, getCombatTracker, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

EntityLiving (): cL, method_6124, method_6124, func_94060_bK, getKillingEntity

LivingEntity (): cL, getKillCredit, method_6124, func_94060_bK, getKillingEntity

float (): cM, method_6063, getHealthMaximum, func_110138_aP, getMaxHealth

float (): cM, getMaxHealth, method_6063, getMaximumHealth, func_110138_aP, getMaxHealth

int (): cN, method_6022, getStuckArrows, func_85035_bI, getArrowCount

int (): cN, getArrowCount, method_6022, getStuckArrowCount, func_85035_bI, getArrowCount

void (int): p, method_6097, setStuckArrows, func_85034_r, setArrowCount

void (int): p, setArrowCount, method_6097, setStuckArrowCount, func_85034_r, setArrowCount

int (): l, method_6028, getHandSwingDuration, func_82166_i

int (): l, getCurrentSwingDuration, method_6028, getHandSwingDuration, func_82166_i

void (): af, method_5825, destroy, func_70076_C

void (): af, outOfWorld, method_5825, destroy, func_70076_C

void (): cO, method_6119, tickHandSwing, func_82168_bl

void (): cO, updateSwingTime, method_6119, tickHandSwing, func_82168_bl

AttributeInstance (IAttribute): a, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance

AttributeInstance (Attribute): a, getAttribute, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance

AttributeMapBase (): cP, method_6127, getAttributeContainer, func_110140_aT, getAttributeMap

BaseAttributeMap (): cP, getAttributes, method_6127, getAttributes, func_110140_aT, getAttributeMap

EnumMonsterType (): cQ, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

void (boolean): f, method_5728, setSprinting, func_70031_b, setSprinting

void (boolean): f, setSprinting, method_5728, setSprinting, func_70031_b, setSprinting

float (): cU, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): cV, method_6017, getSoundPitch, func_70647_i

float (): cV, getVoicePitch, method_6017, getSoundPitch, func_70647_i

boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen

boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (Entity): B, method_6038, method_6038, func_110145_l

void (Entity): B, findStandUpPosition, method_6038, func_110145_l

float (): cX, method_6106, getJumpVelocity, func_175134_bD

float (): cX, getJumpPower, method_6106, getJumpVelocity, func_175134_bD

void (): cY, method_6043, jump, func_70664_aZ, jump

void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): db, method_6029, getMovementSpeed, func_70689_ay

float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (float): o, method_6125, setMovementSpeed, func_70659_e

void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e

boolean (Entity): C, method_6121, tryAttack, func_70652_k

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (): dy, method_6113, isSleeping, func_70608_bn, isSleeping

boolean (): dx, isSleeping, method_6113, isSleeping, func_70608_bn, isSleeping

void (): h, method_5773, tick, func_70071_h_, tick

void (): h, tick, method_5773, tick, func_70071_h_, tick

float (float, float): e, method_6031, method_6031, func_110146_f

float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f

void (): k, method_6007, tickMovement, func_70636_d, movementTick

void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick

void (): dc, method_6023, tickNewAi, func_70626_be, doTick

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby

void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (Entity): D, method_6087, pushAway, func_82167_n

void (Entity): D, doPush, method_6087, pushAway, func_82167_n

void (): aN, method_5842, tickRiding, func_70098_U, passengerTick

void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (boolean): a_, method_6100, setJumping, func_70637_d, setJumping

void (boolean): a_, setJumping, method_6100, setJumping, func_70637_d, setJumping

void (Entity, int): a, method_6103, sendPickup, func_71001_a, receive

void (Entity, int): a, take, method_6103, sendPickup, func_71001_a, receive

boolean (Entity): E, method_6057, canSee, func_70685_l, hasLineOfSight

boolean (Entity): E, canSee, method_6057, canSee, func_70685_l, hasLineOfSight

boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): aH, method_5863, collides, func_70067_L, isInteractable

boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): aG, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

void (): aG, markHurt, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

float (): br, method_5791, getHeadYaw, func_70079_am, getHeadRotation

float (): br, getYHeadRot, method_5791, getHeadYaw, func_70079_am, getHeadRotation

void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): l, method_5636, setYaw, func_181013_g

void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g

float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (): e, method_6000, method_6000, func_152111_bt, enterCombat

void (): e, onEnterCombat, method_6000, func_152111_bt, enterCombat

void (): f, method_6044, method_6044, func_152112_bu, exitCombat

void (): f, onLeaveCombat, method_6044, func_152112_bu, exitCombat

void (): dh, method_6008, method_6008, func_175136_bO

void (): dh, updateEffectVisibility, method_6008, func_175136_bO

void (): aY, method_5879, animateDamage, func_70057_ab

void (): aY, animateHurt, method_5879, animateDamage, func_70057_ab

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

boolean (): bH, method_5733, shouldRenderName, func_94059_bO

boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO

void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a

void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a

float (float): p, method_6055, getHandSwingProgress, func_70678_g

float (float): p, getAttackAnim, method_6055, getHandSwingProgress, func_70678_g

void (double, boolean, IBlockData, BlockPosition): a, method_5623, fall, func_184231_a

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, func_184231_a

void (BlockPosition): b, method_6126, applyFrostWalker, func_184594_b

void (BlockPos): b, onChangedBlock, method_6126, applyFrostWalker, func_184594_b

void (ItemStack): b, method_6116, onEquipStack, func_184606_a_

void (ItemStack): b, playEquipSound, method_6116, onEquipStack, func_184606_a_

boolean (Collection<MobEffect>): c, method_6089, containsOnlyAmbientEffects, func_184593_a

boolean (Collection<MobEffectInstance>): c, areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects, func_184593_a

MobEffect (MobEffectList): c, method_6111, removePotionEffect, func_184596_c

MobEffectInstance (MobEffect): c, removeEffectNoUpdate, method_6111, removeStatusEffectInternal, func_184596_c

void (DamageSource): c, method_6013, playHurtSound, func_184581_c

void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c

boolean (DamageSource): g, method_6061, method_6061, func_184583_d, applyBlockingModifier

boolean (DamageSource): g, isDamageSourceBlocked, method_6061, func_184583_d, applyBlockingModifier

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall

boolean (BlockPosition, IBlockData): b, method_6077, method_6077, func_184604_a

boolean (BlockPos, BlockState): b, trapdoorUsableAsLadder, method_6077, func_184604_a

void (float): n, method_6056, damageShield, func_184590_k, damageShield

void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (EnumHand): a, method_6104, swingHand, func_184609_a

void (InteractionHand): a, swing, method_6104, swingHand, func_184609_a

ItemStack (): cR, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): cR, getMainHandItem, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): cS, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (): cS, getOffhandItem, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (EnumHand): b, method_5998, getStackInHand, func_184586_b

ItemStack (InteractionHand): b, getItemInHand, method_5998, getStackInHand, func_184586_b

void (EnumHand, ItemStack): a, method_6122, setStackInHand, func_184611_a

void (InteractionHand, ItemStack): a, setItemInHand, method_6122, setStackInHand, func_184611_a

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setEquipment

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setEquipment

void (): n, method_6053, initAi, func_184616_r

void (): n, updateFallFlying, method_6053, initAi, func_184616_r

void (): j, method_5848, stopRiding, func_184210_p, stopRiding

void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding

EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

boolean (): dj, method_6115, isUsingItem, func_184587_cr, isHandRaised

boolean (): dj, isUsingItem, method_6115, isUsingItem, func_184587_cr, isHandRaised

EnumHand (): dk, method_6058, getActiveHand, func_184600_cs, getRaisedHand

InteractionHand (): dk, getUsedItemHand, method_6058, getActiveHand, func_184600_cs, getRaisedHand

void (): dl, method_6076, method_6076, func_184608_ct

void (): o, updatingUsingItem, method_6076, func_184608_ct

void (EnumHand): c, method_6019, setCurrentHand, func_184598_c

void (InteractionHand): c, startUsingItem, method_6019, setCurrentHand, func_184598_c

void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a

void (ItemStack, int): b, method_6098, spawnConsumptionEffects, func_184584_a

void (ItemStack, int): b, spawnItemUseParticles, method_6098, spawnConsumptionEffects, func_184584_a

void (): q, method_6040, method_6040, func_71036_o

void (): q, completeUsingItem, method_6040, func_71036_o

ItemStack (): dm, method_6030, getActiveItem, func_184607_cu

ItemStack (): dl, getUseItem, method_6030, getActiveItem, func_184607_cu

int (): dn, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dm, getUseItemRemainingTicks, method_6014, getItemUseTimeLeft, func_184605_cv

int (): do, method_6048, getItemUseTime, func_184612_cw

int (): dn, getTicksUsingItem, method_6048, getItemUseTime, func_184612_cw

void (): dp, method_6075, stopUsingItem, func_184597_cx, clearActiveItem

void (): do, releaseUsingItem, method_6075, stopUsingItem, func_184597_cx, clearActiveItem

void (): dq, method_6021, clearActiveItem, func_184602_cy

void (): dp, stopUsingItem, method_6021, clearActiveItem, func_184602_cy

boolean (): dr, method_6039, method_6039, func_184585_cz, isBlocking

boolean (): dq, isBlocking, method_6039, func_184585_cz, isBlocking

boolean (): ds, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): dr, isFallFlying, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): du, method_6086, method_6086, func_184603_cC

boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

int (): dt, method_6003, method_6003, func_184599_cB

int (): ds, getFallFlyingTicks, method_6003, func_184599_cB

DamageSource (): cE, method_6081, getRecentDamageSource, func_189748_bU

DamageSource (): cE, getLastDamageSource, method_6081, getRecentDamageSource, func_189748_bU

float (): da, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

float (): da, getWaterSlowDown, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

boolean (DamageSource): f, method_6095, method_6095, func_190628_d

boolean (DamageSource): f, checkTotemDeathProtection, method_6095, func_190628_d

boolean (EnumItemSlot): a, method_6084, isEquippedStackValid, func_190630_a

boolean (EquipmentSlot): a, hasItemInSlot, method_6084, hasStackEquipped, func_190630_a

boolean (): dv, method_6102, method_6102, func_190631_cK

boolean (): du, attackable, method_6102, func_190631_cK

Map<MobEffectList, MobEffect> (): cB, method_6088, getActiveStatusEffects, func_193076_bZ

Map<MobEffect, MobEffectInstance> (): cB, getActiveEffectsMap, method_6088, getActiveStatusEffects, func_193076_bZ

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (BlockPosition, boolean): a, method_6006, setNearbySongPlaying, func_191987_a

void (BlockPos, boolean): a, setRecordPlayingNearby, method_6006, setNearbySongPlaying, func_191987_a

boolean (): bf, method_5788, canBeRiddenInWater, func_205710_ba

boolean (): bf, rideableUnderWater, method_5788, canBeRiddenInWater, func_205710_ba

int (int): m, method_6064, getNextBreathInAir, func_207300_l

int (int): m, increaseAirSupply, method_6064, getNextAirOnLand, func_207300_l

boolean (): cz, method_6012, clearPotionEffects, func_195061_cb, removeAllEffects

boolean (): cz, removeAllEffects, method_6012, clearStatusEffects, func_195061_cb, removeAllEffects

boolean (MobEffect): c, method_6092, addPotionEffect, func_195064_c, addEffect

boolean (MobEffectInstance): c, addEffect, method_6092, addStatusEffect, func_195064_c, addEffect

boolean (MobEffectList): d, method_6016, removeStatusEffect, func_195063_d, removeEffect

boolean (MobEffect): d, removeEffect, method_6016, removeStatusEffect, func_195063_d, removeEffect

void (Tag<FluidType>): c, method_6010, swimUpward, func_180466_bG

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG

void (AxisAlignedBB, AxisAlignedBB): a, method_6035, method_6035, func_204801_a

void (AABB, AABB): a, checkAutoSpinAttack, method_6035, func_204801_a

void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (int): q, method_6018, method_6018, func_204803_n

void (int): q, startAutoSpinAttack, method_6018, func_204803_n

boolean (): de, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

boolean (): de, isAutoSpinAttack, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

float (float): h, method_5705, getYaw, func_195046_g

float (float): h, getViewYRot, method_5705, getYaw, func_195046_g

void (): o, method_6072, method_6072, func_205014_p

void (): p, updateSwimAmount, method_6072, func_205014_p

void (int, boolean): c, method_6085, setLivingFlag, func_204802_c

void (int, boolean): c, setLivingEntityFlag, method_6085, setLivingFlag, func_204802_c

void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, lookAt, func_200602_a

void (EntityAnchorArgument$Anchor, Vec3): a, lookAt, method_5702, lookAt, func_200602_a

void (ItemStack, int): a, method_6037, spawnItemParticles, func_195062_a

void (ItemStack, int): a, spawnItemParticles, method_6037, spawnItemParticles, func_195062_a

float (float): a, method_6024, method_6024, func_205015_b

float (float): a, getSwimAmount, method_6024, func_205015_b

void (): cZ, method_6093, method_6093, func_203010_cG

void (): cZ, goDownInWater, method_6093, func_203010_cG

void (float, int): a, method_5683, updateTrackedHeadRotation, func_208000_a

void (float, int): a, lerpHeadTo, method_5683, updateTrackedHeadRotation, func_208000_a

BehaviorController<?> (): ck, method_18868, getBrain, func_213375_cj, getBehaviorController

Brain<?> (): ck, getBrain, method_18868, getBrain, func_213375_cj, getBehaviorController

BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, deserializeBrain, func_213364_a

Brain<?> (com.mojang.datafixers.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, func_213364_a

boolean (EntityTypes<?>): a, method_5973, canTarget, func_213358_a

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a

float (): cn, method_17825, getScaleFactor, func_213355_cm

float (): cn, getScale, method_17825, getScaleFactor, func_213355_cm

void (int): n, method_16826, setDespawnCounter, func_213332_m

void (int): n, setNoActionTime, method_16826, setDespawnCounter, func_213332_m

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

double (Entity): A, method_18390, getAttackDistanceScalingFactor, func_213340_A

double (Entity): A, getVisibilityPercent, method_18390, getAttackDistanceScalingFactor, func_213340_A

boolean (EntityLiving): c, method_18395, canTarget, func_213336_c

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, isTarget, func_213344_a

boolean (LivingEntity, TargetingConditions): a, canAttack, method_18391, isTarget, func_213344_a

void (EntityLiving): e, method_6060, knockback, func_213371_e

void (LivingEntity): e, blockedByShield, method_6060, knockback, func_213371_e

void (DamageSource): d, method_16080, drop, func_213345_d

void (DamageSource): d, dropAllDeathLoot, method_16080, drop, func_213345_d

void (): cF, method_16078, dropInventory, func_213337_cE

void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE

void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot

MinecraftKey (): cG, method_5989, getLootTable, func_213346_cF

ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF

void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a

LootTableInfo$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a

SoundEffect (ItemStack): c, method_18807, getDrinkSound, func_213351_c

SoundEvent (ItemStack): c, getDrinkingSound, method_18807, getDrinkSound, func_213351_c

SoundEffect (ItemStack): d, method_18869, getEatSound, func_213353_d

SoundEvent (ItemStack): d, getEatingSound, method_18869, getEatSound, func_213353_d

IBlockData (): cI, method_16212, method_16212, func_213339_cH

BlockState (): cI, getFeetBlockState, method_16212, func_213339_cH

float (): cT, method_18396, method_18396, func_213343_cS

float (): cT, getArmorCoverPercentage, method_18396, func_213343_cS

void (Entity): i, method_5697, pushAwayFrom, func_70108_f, collide

void (Entity): i, push, method_5697, pushAwayFrom, func_70108_f, collide

void (Vec3D): e, method_6091, travel, func_213352_e

void (Vec3): e, travel, method_6091, travel, func_213352_e

Vec3D (Vec3D): f, method_18801, method_18801, func_213362_f

Vec3 (Vec3): f, handleOnClimbable, method_18801, func_213362_f

float (float): r, method_18802, method_18802, func_213335_r

float (float): r, getFrictionInfluencedSpeed, method_18802, func_213335_r

boolean (): bk, method_20232, isInSwimmingPose, func_213314_bj

boolean (): bk, isVisuallySwimming, method_20232, isInSwimmingPose, func_213314_bj

boolean (double, double, double, boolean): a, method_6082, teleport, func_213373_a

boolean (double, double, double, boolean): a, randomTeleport, method_6082, teleport, func_213373_a

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

Optional<BlockPosition> (): dw, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

Optional<BlockPos> (): dv, getSleepingPos, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

void (BlockPosition): d, method_18402, setSleepingPosition, func_213369_d

void (BlockPos): d, setSleepingPos, method_18402, setSleepingPosition, func_213369_d

void (): dx, method_18399, clearSleepingPosition, func_213372_dw

void (): dw, clearSleepingPos, method_18399, clearSleepingPosition, func_213372_dw

void (BlockPosition): e, method_18403, sleep, func_213342_e

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e

void (BlockPosition): a, method_18392, setPositionInBed, func_213370_a

void (BlockPos): a, setPosToBed, method_18392, setPositionInBed, func_213370_a

boolean (): p, method_18406, isSleepingInBed, func_213359_p

boolean (): r, checkBedExists, method_18406, isSleepingInBed, func_213359_p

void (): dz, method_18400, wakeUp, func_213366_dy

void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy

boolean (): aM, method_5757, isInsideWall, func_70094_T, inBlock

boolean (): aM, isInWall, method_5757, isInsideWall, func_70094_T, inBlock

float (EntityPose, EntitySize): a, method_18378, getEyeHeight, func_213316_a, getHeadHeight

float (Pose, EntityDimensions): a, getEyeHeight, method_18378, getEyeHeight, func_213316_a, getHeadHeight

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f

ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f

ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a

void (ItemStack, World, EntityLiving): a, method_18865, applyFoodEffects, func_213349_a

void (ItemStack, Level, LivingEntity): a, addEatEffect, method_18865, applyFoodEffects, func_213349_a

byte (EnumItemSlot): d, method_20237, getEquipmentBreakStatus, func_213350_d

byte (EquipmentSlot): d, entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus, func_213350_d

void (EnumItemSlot): c, method_20235, sendEquipmentBreakStatus, func_213361_c

void (EquipmentSlot): c, broadcastBreakEvent, method_20235, sendEquipmentBreakStatus, func_213361_c

void (EnumHand): d, method_20236, sendToolBreakStatus, func_213334_d

void (InteractionHand): d, broadcastBreakEvent, method_20236, sendToolBreakStatus, func_213334_d

EnumDirection (): dA, method_18401, getSleepingDirection, func_213376_dz

Direction (): dz, getBedOrientation, method_18401, getSleepingDirection, func_213376_dz

1.14.3

Names

air

aiu

net.minecraft.entity.LivingEntity

Fields

UUID: b, field_6237, field_110156_b

UUID: b, field_6237, ATTR_SPRINTING_SPEED_BOOST_ID, field_110156_b

AttributeModifier: c, field_6231, field_110157_c

AttributeModifier: c, field_6231, ATTR_SPRINTING_SPEED_BOOST, field_110157_c

AttributeMapBase: bt, field_6260, field_110155_d, attributeMap

AttributeMapBase: bt, field_6260, attributeContainer, field_110155_d, attributeMap

CombatTracker: bu, field_6256, field_94063_bt, combatTracker

CombatTracker: bu, field_6256, damageTracker, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: bv, field_6280, field_70713_bf, effects

Map<MobEffectList, MobEffect>: bv, field_6280, activeStatusEffects, field_70713_bf, effects

boolean: at, field_6252, field_82175_bq

boolean: at, field_6252, isHandSwinging, field_82175_bq

int: av, field_6279, field_110158_av

int: av, field_6279, handSwingTicks, field_110158_av

int: aw, field_6218, field_70720_be

int: aw, field_6218, stuckArrowTimer, field_70720_be

int: ax, field_6235, field_70737_aN, hurtTicks

int: ax, field_6235, hurtTime, field_70737_aN, hurtTicks

int: ay, field_6254, field_70738_aO, hurtDuration

int: ay, field_6254, field_6254, field_70738_aO, hurtDuration

float: az, field_6271, field_70739_aP

float: az, field_6271, field_6271, field_70739_aP

int: aA, field_6213, field_70725_aQ, deathTicks

int: aA, field_6213, deathTime, field_70725_aQ, deathTicks

float: aB, field_6229, field_70732_aI

float: aB, field_6229, lastHandSwingProgress, field_70732_aI

float: aC, field_6251, field_70733_aJ

float: aC, field_6251, handSwingProgress, field_70733_aJ

float: aF, field_6225, field_70721_aZ

float: aF, field_6225, limbDistance, field_70721_aZ

int: aH, field_6269, field_70771_an, maxNoDamageTicks

int: aH, field_6269, field_6269, field_70771_an, maxNoDamageTicks

float: aI, field_6244, field_70769_ao

float: aI, field_6244, field_6244, field_70769_ao

float: aJ, field_6262, field_70770_ap

float: aJ, field_6262, field_6262, field_70770_ap

float: aK, field_6283, field_70761_aq

float: aK, field_6283, field_6283, field_70761_aq

float: aL, field_6220, field_70760_ar

float: aL, field_6220, field_6220, field_70760_ar

float: aM, field_6241, field_70759_as

float: aM, field_6241, headYaw, field_70759_as

float: aN, field_6259, field_70758_at

float: aN, field_6259, prevHeadYaw, field_70758_at

float: aO, field_6281, field_70747_aH

float: aO, field_6281, field_6281, field_70747_aH

EntityHuman: aP, field_6258, field_70717_bb, killer

EntityHuman: aP, field_6258, attackingPlayer, field_70717_bb, killer

int: aQ, field_6238, field_70718_bc, lastDamageByPlayerTime

int: aQ, field_6238, playerHitTimer, field_70718_bc, lastDamageByPlayerTime

boolean: aR, field_6272, field_70729_aU, killed

boolean: aR, field_6272, dead, field_70729_aU, killed

int: aS, field_6278, field_70708_bq, ticksFarFromPlayer

int: aS, field_6278, despawnCounter, field_70708_bq, ticksFarFromPlayer

float: aT, field_6217, field_70768_au

float: aT, field_6217, field_6217, field_70768_au

float: aU, field_6233, field_110154_aX

float: aU, field_6233, field_6233, field_110154_aX

float: aV, field_6255, field_70764_aw

float: aV, field_6255, field_6255, field_70764_aw

float: aW, field_6275, field_70763_ax

float: aW, field_6275, field_6275, field_70763_ax

float: aX, field_6215, field_70741_aB

float: aX, field_6215, field_6215, field_70741_aB

int: aY, field_6232, field_70744_aE

int: aY, field_6232, field_6232, field_70744_aE

float: aZ, field_6253, field_110153_bc, lastDamage

float: aZ, field_6253, field_6253, field_110153_bc, lastDamage

boolean: ba, field_6282, field_70703_bu, jumping

boolean: ba, field_6282, jumping, field_70703_bu, jumping

float: bb, field_6212, field_70702_br

float: bb, field_6212, sidewaysSpeed, field_70702_br

float: bc, field_6227, field_70701_bs

float: bc, field_6227, upwardSpeed, field_70701_bs

float: be, field_6267, field_70704_bt

float: be, field_6267, field_6267, field_70704_bt

int: bf, field_6210, field_70716_bi

int: bf, field_6210, field_6210, field_70716_bi

double: bk, field_6221, field_70709_bj

double: bk, field_6221, field_6221, field_70709_bj

boolean: by, field_6285, field_70752_e, updateEffects

boolean: by, field_6285, field_6285, field_70752_e, updateEffects

EntityLiving: bz, field_6274, field_70755_b, lastDamager

EntityLiving: bz, field_6274, attacker, field_70755_b, lastDamager

int: bA, field_6230, field_70756_c, hurtTimestamp

int: bA, field_6230, lastAttackedTime, field_70756_c, hurtTimestamp

EntityLiving: bB, field_6236, field_110150_bn

EntityLiving: bB, field_6236, attacking, field_110150_bn

int: bC, field_6270, field_142016_bo

int: bC, field_6270, lastAttackTime, field_142016_bo

float: bD, field_6287, field_70746_aG

float: bD, field_6287, movementSpeed, field_70746_aG

int: bE, field_6228, field_70773_bE, jumpTicks

int: bE, field_6228, field_6228, field_70773_bE, jumpTicks

float: bF, field_6246, field_110151_bq

float: bF, field_6246, absorptionAmount, field_110151_bq

DataWatcherObject<Byte>: ar, field_6257, field_184621_as

DataWatcherObject<Byte>: ar, field_6257, LIVING_FLAGS, field_184621_as

DataWatcherObject<Float>: d, field_6247, field_184632_c, HEALTH

DataWatcherObject<Float>: d, field_6247, HEALTH, field_184632_c, HEALTH

DataWatcherObject<Integer>: e, field_6240, field_184633_f

DataWatcherObject<Integer>: e, field_6240, POTION_SWIRLS_COLOR, field_184633_f

DataWatcherObject<Boolean>: f, field_6214, field_184634_g

DataWatcherObject<Boolean>: f, field_6214, POTION_SWIRLS_AMBIENT, field_184634_g

DataWatcherObject<Integer>: g, field_6219, field_184635_h

DataWatcherObject<Integer>: g, field_6219, STUCK_ARROWS, field_184635_h

EnumHand: au, field_6266, field_184622_au

EnumHand: au, field_6266, preferredHand, field_184622_au

int: aD, field_6273, field_184617_aD

int: aD, field_6273, lastAttackedTicks, field_184617_aD

float: aE, field_6211, field_184618_aE

float: aE, field_6211, lastLimbDistance, field_184618_aE

float: aG, field_6249, field_184619_aG

float: aG, field_6249, limbAngle, field_184619_aG

double: bg, field_6224, field_184623_bh

double: bg, field_6224, field_6224, field_184623_bh

double: bh, field_6245, field_184624_bi

double: bh, field_6245, field_6245, field_184624_bi

double: bi, field_6263, field_184625_bj

double: bi, field_6263, field_6263, field_184625_bj

double: bj, field_6284, field_184626_bk

double: bj, field_6284, field_6284, field_184626_bk

ItemStack: bn, field_6277, field_184627_bm, activeItem

ItemStack: bn, field_6277, activeItemStack, field_184627_bm, activeItem

int: bo, field_6222, field_184628_bn

int: bo, field_6222, itemUseTimeLeft, field_184628_bn

int: bp, field_6239, field_184629_bo

int: bp, field_6239, field_6239, field_184629_bo

BlockPosition: bG, field_6268, field_184620_bC

BlockPosition: bG, field_6268, lastBlockPos, field_184620_bC

DamageSource: bH, field_6276, field_189750_bF

DamageSource: bH, field_6276, field_6276, field_189750_bF

long: bI, field_6226, field_189751_bG

long: bI, field_6226, field_6226, field_189751_bG

NonNullList<ItemStack>: bw, field_6234, field_184630_bs

NonNullList<ItemStack>: bw, field_6234, equippedHand, field_184630_bs

NonNullList<ItemStack>: bx, field_6248, field_184631_bt

NonNullList<ItemStack>: bx, field_6248, equippedArmor, field_184631_bt

float: bd, field_6250, field_191988_bg

float: bd, field_6250, forwardSpeed, field_191988_bg

double: bl, field_6242, field_208001_bq

double: bl, field_6242, field_6242, field_208001_bq

int: bm, field_6265, field_208002_br

int: bm, field_6265, field_6265, field_208002_br

int: bq, field_6261, field_204807_bs

int: bq, field_6261, field_6261, field_204807_bs

float: bJ, field_6243, field_205017_bL

float: bJ, field_6243, field_6243, field_205017_bL

float: bK, field_6264, field_205018_bM

float: bK, field_6264, field_6264, field_205018_bM

DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, field_213379_bs

DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, SLEEPING_POSITION, field_213379_bs

EntitySize: as, field_18072, field_213377_as

EntitySize: as, field_18072, SLEEPING_DIMENSIONS, field_213377_as

BehaviorController<?>: br, field_18321, field_213378_br

BehaviorController<?>: br, field_18321, brain, field_213378_br

Constructors

Methods

void (): V, method_5768, func_174812_G, killEntity

void (): V, method_5768, kill, func_174812_G, killEntity

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): ck, method_6001, func_110147_ax, initAttributes

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

boolean (): cl, method_6094, func_70648_aU

boolean (): cm, method_6094, canBreatheInWater, func_70648_aU

void (): aa, method_5670, func_70030_z, entityBaseTick

void (): aa, method_5670, baseTick, func_70030_z, entityBaseTick

boolean (): v_, method_6109, func_70631_g_, isBaby

boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby

void (): cn, method_6108, func_70609_aI

void (): co, method_6108, updatePostDeath, func_70609_aI

boolean (): co, method_6054, func_146066_aG, isDropExperience

boolean (): cp, method_6054, canDropLootAndXp, func_146066_aG, isDropExperience

int (int): k, method_6130, func_70682_h

int (int): l, method_6130, getNextBreathInWater, func_70682_h

int (EntityHuman): d, method_6110, func_70693_a, getExpValue

int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue

boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp

boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

Random (): cq, method_6051, func_70681_au, getRandom

Random (): cr, method_6051, getRand, func_70681_au, getRandom

EntityLiving (): cr, method_6065, func_70643_av, getLastDamager

EntityLiving (): cs, method_6065, getAttacker, func_70643_av, getLastDamager

int (): cs, method_6117, func_142015_aE

int (): ct, method_6117, getLastAttackedTime, func_142015_aE

void (EntityLiving): a, method_6015, func_70604_c, setLastDamager

void (EntityLiving): a, method_6015, setAttacker, func_70604_c, setLastDamager

EntityLiving (): ct, method_6052, func_110144_aD

EntityLiving (): cu, method_6052, getAttacking, func_110144_aD

int (): cu, method_6083, func_142013_aG

int (): cv, method_6083, getLastAttackTime, func_142013_aG

void (Entity): z, method_6114, func_130011_c

void (Entity): z, method_6114, onAttacking, func_130011_c

int (): cv, method_6131, func_70654_ax

int (): cw, method_6131, getDespawnCounter, func_70654_ax

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (): cw, method_6050, func_70679_bo, tickPotionEffects

void (): cx, method_6050, spawnPotionParticles, func_70679_bo, tickPotionEffects

void (): C, method_6027, func_175135_B

void (): C, method_6027, updatePotionVisibility, func_175135_B

void (): cx, method_6069, func_175133_bi

void (): cy, method_6069, clearPotionSwirls, func_175133_bi

Collection<MobEffect> (): cz, method_6026, func_70651_bq, getEffects

Collection<MobEffect> (): cA, method_6026, getStatusEffects, func_70651_bq, getEffects

boolean (MobEffectList): a, method_6059, func_70644_a, hasEffect

boolean (MobEffectList): a, method_6059, hasStatusEffect, func_70644_a, hasEffect

MobEffect (MobEffectList): b, method_6112, func_70660_b, getEffect

MobEffect (MobEffectList): b, method_6112, getStatusEffect, func_70660_b, getEffect

boolean (MobEffect): d, method_6049, func_70687_e

boolean (MobEffect): d, method_6049, isPotionEffective, func_70687_e

boolean (): cB, method_5999, func_70662_br

boolean (): cC, method_5999, isUndead, func_70662_br

void (MobEffect): a, method_6020, func_70670_a

void (MobEffect): a, method_6020, method_6020, func_70670_a

void (MobEffect, boolean): a, method_6009, func_70695_b

void (MobEffect, boolean): a, method_6009, method_6009, func_70695_b

void (MobEffect): b, method_6129, func_70688_c

void (MobEffect): b, method_6129, method_6129, func_70688_c

void (float): b, method_6025, func_70691_i, heal

void (float): b, method_6025, heal, func_70691_i, heal

float (): cC, method_6032, func_110143_aJ, getHealth

float (): cD, method_6032, getHealth, func_110143_aJ, getHealth

void (float): c, method_6033, func_70606_j, setHealth

void (float): c, method_6033, setHealth, func_70606_j, setHealth

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

void (ItemStack): g, method_6045, func_70669_a

void (ItemStack): g, method_6045, playEquipmentBreakEffects, func_70669_a

void (DamageSource): a, method_6078, func_70645_a, die

void (DamageSource): a, method_6078, onDeath, func_70645_a, die

void (Entity, float, double, double): a, method_6005, func_70653_a

void (Entity, float, double, double): a, method_6005, takeKnockback, func_70653_a

boolean (): w_, method_6101, func_70617_f_, isClimbing

boolean (): w_, method_6101, isClimbing, func_70617_f_, isClimbing

boolean (): aK, method_5805, func_70089_S, isAlive

boolean (): aL, method_5805, isAlive, func_70089_S, isAlive

void (float, float): b, method_5747, func_180430_e

void (float, float): b, method_5747, handleFallDamage, func_180430_e

int (): cI, method_6096, func_70658_aO, getArmorStrength

int (): cJ, method_6096, getArmor, func_70658_aO, getArmorStrength

void (float): m, method_6105, func_70675_k, damageArmor

void (float): m, method_6105, damageArmor, func_70675_k, damageArmor

float (DamageSource, float): b, method_6132, func_70655_b, applyArmorModifier

float (DamageSource, float): b, method_6132, applyArmorToDamage, func_70655_b, applyArmorModifier

float (DamageSource, float): c, method_6036, func_70672_c, applyMagicModifier

float (DamageSource, float): c, method_6036, applyEnchantmentsToDamage, func_70672_c, applyMagicModifier

void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0

void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0

CombatTracker (): cJ, method_6066, func_110142_aN, getCombatTracker

CombatTracker (): cK, method_6066, getDamageTracker, func_110142_aN, getCombatTracker

EntityLiving (): cK, method_6124, func_94060_bK, getKillingEntity

EntityLiving (): cL, method_6124, method_6124, func_94060_bK, getKillingEntity

float (): cL, method_6063, func_110138_aP, getMaxHealth

float (): cM, method_6063, getHealthMaximum, func_110138_aP, getMaxHealth

int (): cM, method_6022, func_85035_bI, getArrowCount

int (): cN, method_6022, getStuckArrows, func_85035_bI, getArrowCount

void (int): o, method_6097, func_85034_r, setArrowCount

void (int): p, method_6097, setStuckArrows, func_85034_r, setArrowCount

int (): l, method_6028, func_82166_i

int (): l, method_6028, getHandSwingDuration, func_82166_i

void (): ae, method_5825, func_70076_C

void (): af, method_5825, destroy, func_70076_C

void (): cN, method_6119, func_82168_bl

void (): cO, method_6119, tickHandSwing, func_82168_bl

AttributeInstance (IAttribute): a, method_5996, func_110148_a, getAttributeInstance

AttributeInstance (IAttribute): a, method_5996, getAttributeInstance, func_110148_a, getAttributeInstance

AttributeMapBase (): cO, method_6127, func_110140_aT, getAttributeMap

AttributeMapBase (): cP, method_6127, getAttributeContainer, func_110140_aT, getAttributeMap

EnumMonsterType (): cP, method_6046, func_70668_bt, getMonsterType

EnumMonsterType (): cQ, method_6046, getGroup, func_70668_bt, getMonsterType

void (boolean): f, method_5728, func_70031_b, setSprinting

void (boolean): f, method_5728, setSprinting, func_70031_b, setSprinting

float (): cT, method_6107, func_70599_aP, getSoundVolume

float (): cU, method_6107, getSoundVolume, func_70599_aP, getSoundVolume

float (): cU, method_6017, func_70647_i

float (): cV, method_6017, getSoundPitch, func_70647_i

boolean (): cV, method_6062, func_70610_aX, isFrozen

boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen

void (Entity): B, method_6038, func_110145_l

void (Entity): B, method_6038, method_6038, func_110145_l

float (): cW, method_6106, func_175134_bD

float (): cX, method_6106, getJumpVelocity, func_175134_bD

void (): cX, method_6043, func_70664_aZ, jump

void (): cY, method_6043, jump, func_70664_aZ, jump

float (): da, method_6029, func_70689_ay

float (): db, method_6029, getMovementSpeed, func_70689_ay

void (float): o, method_6125, func_70659_e

void (float): o, method_6125, setMovementSpeed, func_70659_e

boolean (Entity): C, method_6121, func_70652_k

boolean (Entity): C, method_6121, tryAttack, func_70652_k

boolean (): dx, method_6113, func_70608_bn, isSleeping

boolean (): dy, method_6113, isSleeping, func_70608_bn, isSleeping

void (): h, method_5773, func_70071_h_, tick

void (): h, method_5773, tick, func_70071_h_, tick

float (float, float): e, method_6031, func_110146_f

float (float, float): e, method_6031, method_6031, func_110146_f

void (): k, method_6007, func_70636_d, movementTick

void (): k, method_6007, tickMovement, func_70636_d, movementTick

void (): db, method_6023, func_70626_be, doTick

void (): dc, method_6023, tickNewAi, func_70626_be, doTick

void (): dc, method_6070, func_85033_bc, collideNearby

void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby

void (Entity): D, method_6087, func_82167_n

void (Entity): D, method_6087, pushAway, func_82167_n

void (): aM, method_5842, func_70098_U, passengerTick

void (): aN, method_5842, tickRiding, func_70098_U, passengerTick

void (boolean): a_, method_6100, func_70637_d, setJumping

void (boolean): a_, method_6100, setJumping, func_70637_d, setJumping

void (Entity, int): a, method_6103, func_71001_a, receive

void (Entity, int): a, method_6103, sendPickup, func_71001_a, receive

boolean (Entity): E, method_6057, func_70685_l, hasLineOfSight

boolean (Entity): E, method_6057, canSee, func_70685_l, hasLineOfSight

boolean (): de, method_6034, func_70613_aW

boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): aG, method_5863, func_70067_L, isInteractable

boolean (): aH, method_5863, collides, func_70067_L, isInteractable

boolean (): aH, method_5810, func_70104_M, isCollidable

boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable

void (): aF, method_5785, func_70018_K, velocityChanged

void (): aG, method_5785, scheduleVelocityUpdate, func_70018_K, velocityChanged

float (): bq, method_5791, func_70079_am, getHeadRotation

float (): br, method_5791, getHeadYaw, func_70079_am, getHeadRotation

void (float): k, method_5847, func_70034_d, setHeadRotation

void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): l, method_5636, func_181013_g

void (float): l, method_5636, setYaw, func_181013_g

float (): df, method_6067, func_110139_bj, getAbsorptionHearts

float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (float): q, method_6073, func_110149_m, setAbsorptionHearts

void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (): e, method_6000, func_152111_bt, enterCombat

void (): e, method_6000, method_6000, func_152111_bt, enterCombat

void (): f, method_6044, func_152112_bu, exitCombat

void (): f, method_6044, method_6044, func_152112_bu, exitCombat

void (): dg, method_6008, func_175136_bO

void (): dh, method_6008, method_6008, func_175136_bO

void (): aX, method_5879, func_70057_ab

void (): aY, method_5879, animateDamage, func_70057_ab

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

boolean (): bG, method_5733, func_94059_bO

boolean (): bH, method_5733, shouldRenderName, func_94059_bO

void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a

void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a

float (float): p, method_6055, func_70678_g

float (float): p, method_6055, getHandSwingProgress, func_70678_g

void (double, boolean, IBlockData, BlockPosition): a, method_5623, func_184231_a

void (double, boolean, IBlockData, BlockPosition): a, method_5623, fall, func_184231_a

void (BlockPosition): b, method_6126, func_184594_b

void (BlockPosition): b, method_6126, applyFrostWalker, func_184594_b

void (ItemStack): b, method_6116, func_184606_a_

void (ItemStack): b, method_6116, onEquipStack, func_184606_a_

boolean (Collection<MobEffect>): c, method_6089, func_184593_a

boolean (Collection<MobEffect>): c, method_6089, containsOnlyAmbientEffects, func_184593_a

MobEffect (MobEffectList): c, method_6111, func_184596_c

MobEffect (MobEffectList): c, method_6111, removePotionEffect, func_184596_c

void (DamageSource): c, method_6013, func_184581_c

void (DamageSource): c, method_6013, playHurtSound, func_184581_c

boolean (DamageSource): g, method_6061, func_184583_d, applyBlockingModifier

boolean (DamageSource): g, method_6061, method_6061, func_184583_d, applyBlockingModifier

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (int): n, method_6041, func_184588_d, getSoundFall

SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall

boolean (BlockPosition, IBlockData): b, method_6077, func_184604_a

boolean (BlockPosition, IBlockData): b, method_6077, method_6077, func_184604_a

void (float): n, method_6056, func_184590_k, damageShield

void (float): n, method_6056, damageShield, func_184590_k, damageShield

void (EnumHand): a, method_6104, func_184609_a

void (EnumHand): a, method_6104, swingHand, func_184609_a

ItemStack (): cQ, method_6047, func_184614_ca, getItemInMainHand

ItemStack (): cR, method_6047, getMainHandStack, func_184614_ca, getItemInMainHand

ItemStack (): cR, method_6079, func_184592_cb, getItemInOffHand

ItemStack (): cS, method_6079, getOffHandStack, func_184592_cb, getItemInOffHand

ItemStack (EnumHand): b, method_5998, func_184586_b

ItemStack (EnumHand): b, method_5998, getStackInHand, func_184586_b

void (EnumHand, ItemStack): a, method_6122, func_184611_a

void (EnumHand, ItemStack): a, method_6122, setStackInHand, func_184611_a

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setEquipment

void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setEquipment

void (): n, method_6053, func_184616_r

void (): n, method_6053, initAi, func_184616_r

void (): j, method_5848, func_184210_p, stopRiding

void (): j, method_5848, stopRiding, func_184210_p, stopRiding

EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand

EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand

boolean (): di, method_6115, func_184587_cr, isHandRaised

boolean (): dj, method_6115, isUsingItem, func_184587_cr, isHandRaised

EnumHand (): dj, method_6058, func_184600_cs, getRaisedHand

EnumHand (): dk, method_6058, getActiveHand, func_184600_cs, getRaisedHand

void (): dk, method_6076, func_184608_ct

void (): dl, method_6076, method_6076, func_184608_ct

void (EnumHand): c, method_6019, func_184598_c

void (EnumHand): c, method_6019, setCurrentHand, func_184598_c

void (DataWatcherObject<?>): a, method_5674, func_184206_a

void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a

void (ItemStack, int): b, method_6098, func_184584_a

void (ItemStack, int): b, method_6098, spawnConsumptionEffects, func_184584_a

void (): q, method_6040, func_71036_o

void (): q, method_6040, method_6040, func_71036_o

ItemStack (): dl, method_6030, func_184607_cu

ItemStack (): dm, method_6030, getActiveItem, func_184607_cu

int (): dm, method_6014, func_184605_cv

int (): dn, method_6014, getItemUseTimeLeft, func_184605_cv

int (): dn, method_6048, func_184612_cw

int (): do, method_6048, getItemUseTime, func_184612_cw

void (): do, method_6075, func_184597_cx, clearActiveItem

void (): dp, method_6075, stopUsingItem, func_184597_cx, clearActiveItem

void (): dp, method_6021, func_184602_cy

void (): dq, method_6021, clearActiveItem, func_184602_cy

boolean (): dq, method_6039, func_184585_cz, isBlocking

boolean (): dr, method_6039, method_6039, func_184585_cz, isBlocking

boolean (): dr, method_6128, func_184613_cA, isGliding

boolean (): ds, method_6128, isFallFlying, func_184613_cA, isGliding

boolean (): dt, method_6086, func_184603_cC

boolean (): du, method_6086, method_6086, func_184603_cC

int (): ds, method_6003, func_184599_cB

int (): dt, method_6003, method_6003, func_184599_cB

DamageSource (): cD, method_6081, func_189748_bU

DamageSource (): cE, method_6081, getRecentDamageSource, func_189748_bU

float (): cZ, method_6120, func_189749_co

float (): da, method_6120, getBaseMovementSpeedMultiplier, func_189749_co

void (EntityLiving): d, method_6090, func_190629_c, shieldBlock

void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock

boolean (DamageSource): f, method_6095, func_190628_d

boolean (DamageSource): f, method_6095, method_6095, func_190628_d

boolean (EnumItemSlot): a, method_6084, func_190630_a

boolean (EnumItemSlot): a, method_6084, isEquippedStackValid, func_190630_a

boolean (): du, method_6102, func_190631_cK

boolean (): dv, method_6102, method_6102, func_190631_cK

Map<MobEffectList, MobEffect> (): cA, method_6088, func_193076_bZ

Map<MobEffectList, MobEffect> (): cB, method_6088, getActiveStatusEffects, func_193076_bZ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (BlockPosition, boolean): a, method_6006, func_191987_a

void (BlockPosition, boolean): a, method_6006, setNearbySongPlaying, func_191987_a

boolean (): be, method_5788, func_205710_ba

boolean (): bf, method_5788, canBeRiddenInWater, func_205710_ba

int (int): l, method_6064, func_207300_l

int (int): m, method_6064, getNextBreathInAir, func_207300_l

boolean (): cy, method_6012, func_195061_cb, removeAllEffects

boolean (): cz, method_6012, clearPotionEffects, func_195061_cb, removeAllEffects

boolean (MobEffect): c, method_6092, func_195064_c, addEffect

boolean (MobEffect): c, method_6092, addPotionEffect, func_195064_c, addEffect

boolean (MobEffectList): d, method_6016, func_195063_d, removeEffect

boolean (MobEffectList): d, method_6016, removeStatusEffect, func_195063_d, removeEffect

void (Tag<FluidType>): c, method_6010, func_180466_bG

void (Tag<FluidType>): c, method_6010, swimUpward, func_180466_bG

void (AxisAlignedBB, AxisAlignedBB): a, method_6035, func_204801_a

void (AxisAlignedBB, AxisAlignedBB): a, method_6035, method_6035, func_204801_a

void (EntityLiving): f, method_5997, func_204804_d

void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d

void (int): p, method_6018, func_204803_n

void (int): q, method_6018, method_6018, func_204803_n

boolean (): dd, method_6123, func_204805_cN, isRiptiding

boolean (): de, method_6123, isUsingRiptide, func_204805_cN, isRiptiding

float (float): h, method_5705, func_195046_g

float (float): h, method_5705, getYaw, func_195046_g

void (): o, method_6072, func_205014_p

void (): o, method_6072, method_6072, func_205014_p

void (int, boolean): c, method_6085, func_204802_c

void (int, boolean): c, method_6085, setLivingFlag, func_204802_c

void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, func_200602_a

void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, lookAt, func_200602_a

void (ItemStack, int): a, method_6037, func_195062_a

void (ItemStack, int): a, method_6037, spawnItemParticles, func_195062_a

float (float): a, method_6024, func_205015_b

float (float): a, method_6024, method_6024, func_205015_b

void (): cY, method_6093, func_203010_cG

void (): cZ, method_6093, method_6093, func_203010_cG

void (float, int): a, method_5683, func_208000_a

void (float, int): a, method_5683, updateTrackedHeadRotation, func_208000_a

BehaviorController<?> (): cj, method_18868, func_213375_cj, getBehaviorController

BehaviorController<?> (): ck, method_18868, getBrain, func_213375_cj, getBehaviorController

BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, func_213364_a

BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, deserializeBrain, func_213364_a

boolean (EntityTypes<?>): a, method_5973, func_213358_a

boolean (EntityTypes<?>): a, method_5973, canTarget, func_213358_a

float (): cm, method_17825, func_213355_cm

float (): cn, method_17825, getScaleFactor, func_213355_cm

void (int): m, method_16826, func_213332_m

void (int): n, method_16826, setDespawnCounter, func_213332_m

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

double (Entity): A, method_18390, func_213340_A

double (Entity): A, method_18390, getAttackDistanceScalingFactor, func_213340_A

boolean (EntityLiving): c, method_18395, func_213336_c

boolean (EntityLiving): c, method_18395, canTarget, func_213336_c

boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, func_213344_a

boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, isTarget, func_213344_a

void (EntityLiving): e, method_6060, func_213371_e

void (EntityLiving): e, method_6060, knockback, func_213371_e

void (DamageSource): d, method_16080, func_213345_d

void (DamageSource): d, method_16080, drop, func_213345_d

void (): cE, method_16078, func_213337_cE

void (): cF, method_16078, dropInventory, func_213337_cE

void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot

void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot

MinecraftKey (): cF, method_5989, func_213346_cF

MinecraftKey (): cG, method_5989, getLootTable, func_213346_cF

void (DamageSource, boolean): a, method_16077, func_213354_a

void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a

LootTableInfo$Builder (boolean, DamageSource): a, method_16079, func_213363_a

LootTableInfo$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a

SoundEffect (ItemStack): c, method_18807, func_213351_c

SoundEffect (ItemStack): c, method_18807, getDrinkSound, func_213351_c

SoundEffect (ItemStack): d, method_18869, func_213353_d

SoundEffect (ItemStack): d, method_18869, getEatSound, func_213353_d

IBlockData (): cH, method_16212, func_213339_cH

IBlockData (): cI, method_16212, method_16212, func_213339_cH

float (): cS, method_18396, func_213343_cS

float (): cT, method_18396, method_18396, func_213343_cS

void (Entity): i, method_5697, func_70108_f, collide

void (Entity): i, method_5697, pushAwayFrom, func_70108_f, collide

void (Vec3D): e, method_6091, func_213352_e

void (Vec3D): e, method_6091, travel, func_213352_e

Vec3D (Vec3D): f, method_18801, func_213362_f

Vec3D (Vec3D): f, method_18801, method_18801, func_213362_f

float (float): r, method_18802, func_213335_r

float (float): r, method_18802, method_18802, func_213335_r

boolean (): bj, method_20232, func_213314_bj

boolean (): bk, method_20232, isInSwimmingPose, func_213314_bj

boolean (double, double, double, boolean): a, method_6082, func_213373_a

boolean (double, double, double, boolean): a, method_6082, teleport, func_213373_a

boolean (ItemStack): e, method_18397, func_213365_e

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

Packet<?> (): N, method_18002, func_213297_N

Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N

EntitySize (EntityPose): a, method_18377, func_213305_a

EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a

Optional<BlockPosition> (): dv, method_18398, func_213374_dv, getBedPosition

Optional<BlockPosition> (): dw, method_18398, getSleepingPosition, func_213374_dv, getBedPosition

void (BlockPosition): d, method_18402, func_213369_d

void (BlockPosition): d, method_18402, setSleepingPosition, func_213369_d

void (): dw, method_18399, func_213372_dw

void (): dx, method_18399, clearSleepingPosition, func_213372_dw

void (BlockPosition): e, method_18403, func_213342_e

void (BlockPosition): e, method_18403, sleep, func_213342_e

void (BlockPosition): a, method_18392, func_213370_a

void (BlockPosition): a, method_18392, setPositionInBed, func_213370_a

boolean (): p, method_18406, func_213359_p

boolean (): p, method_18406, isSleepingInBed, func_213359_p

void (): dy, method_18400, func_213366_dy

void (): dz, method_18400, wakeUp, func_213366_dy

boolean (): aL, method_5757, func_70094_T, inBlock

boolean (): aM, method_5757, isInsideWall, func_70094_T, inBlock

float (EntityPose, EntitySize): a, method_18378, func_213316_a, getHeadHeight

float (EntityPose, EntitySize): a, method_18378, getEyeHeight, func_213316_a, getHeadHeight

float (EntityPose, EntitySize): b, method_18394, func_213348_b

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

ItemStack (ItemStack): f, method_18808, func_213356_f

ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f

ItemStack (World, ItemStack): a, method_18866, func_213357_a

ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a

void (ItemStack, World, EntityLiving): a, method_18865, func_213349_a

void (ItemStack, World, EntityLiving): a, method_18865, applyFoodEffects, func_213349_a

byte (EnumItemSlot): d, method_20237, func_213350_d

byte (EnumItemSlot): d, method_20237, getEquipmentBreakStatus, func_213350_d

void (EnumItemSlot): c, method_20235, func_213361_c

void (EnumItemSlot): c, method_20235, sendEquipmentBreakStatus, func_213361_c

void (EnumHand): d, method_20236, func_213334_d

void (EnumHand): d, method_20236, sendToolBreakStatus, func_213334_d

EnumDirection (): dz, method_18401, func_213376_dz

EnumDirection (): dA, method_18401, getSleepingDirection, func_213376_dz

1.14.2

Names

Fields

Constructors

Methods

void (EntityLiving): d, method_6090, func_190629_c

void (EntityLiving): d, method_6090, func_190629_c, shieldBlock

1.14.1

Names

aio

air

Fields

Constructors

Methods

1.14

Names

afa

aio

net.minecraft.class_1309

net.minecraft.entity.EntityLivingBase

net.minecraft.entity.LivingEntity

net.minecraft.server.v1_13_R2.EntityLiving

net.minecraft.server.v1_14_R1.EntityLiving

Fields

UUID: b, field_110156_b

UUID: b, field_6237, field_110156_b

AttributeModifier: c, field_110157_c

AttributeModifier: c, field_6231, field_110157_c

AttributeMapBase: by, field_110155_d, attributeMap

AttributeMapBase: bt, field_6260, field_110155_d, attributeMap

CombatTracker: bz, field_94063_bt, combatTracker

CombatTracker: bu, field_6256, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: bA, field_70713_bf, effects

Map<MobEffectList, MobEffect>: bv, field_6280, field_70713_bf, effects

boolean: ax, field_82175_bq

boolean: at, field_6252, field_82175_bq

int: az, field_110158_av

int: av, field_6279, field_110158_av

int: aA, field_70720_be

int: aw, field_6218, field_70720_be

int: aB, field_70737_aN, hurtTicks

int: ax, field_6235, field_70737_aN, hurtTicks

int: aC, field_70738_aO

int: ay, field_6254, field_70738_aO, hurtDuration

float: aD, field_70739_aP

float: az, field_6271, field_70739_aP

int: aE, field_70725_aQ, deathTicks

int: aA, field_6213, field_70725_aQ, deathTicks

float: aF, field_70732_aI

float: aB, field_6229, field_70732_aI

float: aG, field_70733_aJ

float: aC, field_6251, field_70733_aJ

float: aJ, field_70721_aZ

float: aF, field_6225, field_70721_aZ

int: aL, field_70771_an, maxNoDamageTicks

int: aH, field_6269, field_70771_an, maxNoDamageTicks

float: aM, field_70727_aS

float: aN, field_70726_aT

float: aO, field_70769_ao

float: aI, field_6244, field_70769_ao

float: aP, field_70770_ap

float: aJ, field_6262, field_70770_ap

float: aQ, field_70761_aq

float: aK, field_6283, field_70761_aq

float: aR, field_70760_ar

float: aL, field_6220, field_70760_ar

float: aS, field_70759_as

float: aM, field_6241, field_70759_as

float: aT, field_70758_at

float: aN, field_6259, field_70758_at

float: aU, field_70747_aH

float: aO, field_6281, field_70747_aH

EntityHuman: aV, field_70717_bb, killer

EntityHuman: aP, field_6258, field_70717_bb, killer

int: aW, field_70718_bc, lastDamageByPlayerTime

int: aQ, field_6238, field_70718_bc, lastDamageByPlayerTime

boolean: aX, field_70729_aU, killed

boolean: aR, field_6272, field_70729_aU, killed

int: aY, field_70708_bq, ticksFarFromPlayer

int: aS, field_6278, field_70708_bq, ticksFarFromPlayer

float: aZ, field_70768_au

float: aT, field_6217, field_70768_au

float: ba, field_110154_aX

float: aU, field_6233, field_110154_aX

float: bb, field_70764_aw

float: aV, field_6255, field_70764_aw

float: bc, field_70763_ax

float: aW, field_6275, field_70763_ax

float: bd, field_70741_aB

float: aX, field_6215, field_70741_aB

int: be, field_70744_aE

int: aY, field_6232, field_70744_aE

float: bf, field_110153_bc, lastDamage

float: aZ, field_6253, field_110153_bc, lastDamage

boolean: bg, field_70703_bu

boolean: ba, field_6282, field_70703_bu, jumping

float: bh, field_70702_br

float: bb, field_6212, field_70702_br

float: bi, field_70701_bs

float: bc, field_6227, field_70701_bs

float: bk, field_70704_bt

float: be, field_6267, field_70704_bt

int: bl, field_70716_bi

int: bf, field_6210, field_70716_bi

double: bq, field_70709_bj

double: bk, field_6221, field_70709_bj

boolean: bD, field_70752_e, updateEffects

boolean: by, field_6285, field_70752_e, updateEffects

EntityLiving: bE, field_70755_b, lastDamager

EntityLiving: bz, field_6274, field_70755_b, lastDamager

int: bF, field_70756_c, hurtTimestamp

int: bA, field_6230, field_70756_c, hurtTimestamp

EntityLiving: bG, field_110150_bn

EntityLiving: bB, field_6236, field_110150_bn

int: bH, field_142016_bo

int: bC, field_6270, field_142016_bo

float: bI, field_70746_aG

float: bD, field_6287, field_70746_aG

int: bJ, field_70773_bE

int: bE, field_6228, field_70773_bE, jumpTicks

float: bK, field_110151_bq

float: bF, field_6246, field_110151_bq

DataWatcherObject<Byte>: aw, field_184621_as

DataWatcherObject<Byte>: ar, field_6257, field_184621_as

DataWatcherObject<Float>: f, field_184632_c, HEALTH

DataWatcherObject<Float>: d, field_6247, field_184632_c, HEALTH

DataWatcherObject<Integer>: g, field_184633_f

DataWatcherObject<Integer>: e, field_6240, field_184633_f

DataWatcherObject<Boolean>: h, field_184634_g

DataWatcherObject<Boolean>: f, field_6214, field_184634_g

DataWatcherObject<Integer>: bx, field_184635_h

DataWatcherObject<Integer>: g, field_6219, field_184635_h

EnumHand: ay, field_184622_au

EnumHand: au, field_6266, field_184622_au

int: aH, field_184617_aD

int: aD, field_6273, field_184617_aD

float: aI, field_184618_aE

float: aE, field_6211, field_184618_aE

float: aK, field_184619_aG

float: aG, field_6249, field_184619_aG

double: bm, field_184623_bh

double: bg, field_6224, field_184623_bh

double: bn, field_184624_bi

double: bh, field_6245, field_184624_bi

double: bo, field_184625_bj

double: bi, field_6263, field_184625_bj

double: bp, field_184626_bk

double: bj, field_6284, field_184626_bk

ItemStack: bt, field_184627_bm, activeItem

ItemStack: bn, field_6277, field_184627_bm, activeItem

int: bu, field_184628_bn

int: bo, field_6222, field_184628_bn

int: bv, field_184629_bo

int: bp, field_6239, field_184629_bo

BlockPosition: bL, field_184620_bC

BlockPosition: bG, field_6268, field_184620_bC

DamageSource: bM, field_189750_bF

DamageSource: bH, field_6276, field_189750_bF

long: bN, field_189751_bG

long: bI, field_6226, field_189751_bG

org.apache.logging.log4j.Logger: a, field_190632_a

NonNullList<ItemStack>: bB, field_184630_bs

NonNullList<ItemStack>: bw, field_6234, field_184630_bs

NonNullList<ItemStack>: bC, field_184631_bt

NonNullList<ItemStack>: bx, field_6248, field_184631_bt

float: bj, field_191988_bg

float: bd, field_6250, field_191988_bg

double: br, field_208001_bq

double: bl, field_6242, field_208001_bq

int: bs, field_208002_br

int: bm, field_6265, field_208002_br

int: bw, field_204807_bs

int: bq, field_6261, field_204807_bs

float: bO, field_205017_bL

float: bJ, field_6243, field_205017_bL

float: bP, field_205018_bM

float: bK, field_6264, field_205018_bM

DataWatcherObject<Optional<BlockPosition>>: bs, field_18073, field_213379_bs

EntitySize: as, field_18072, field_213377_as

BehaviorController<?>: br, field_18321, field_213378_br

Constructors

Methods

void (): S, func_174812_G, killEntity

void (): V, method_5768, func_174812_G, killEntity

void (): x_, func_70088_a

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): bZ, func_110147_ax, initAttributes

void (): ck, method_6001, func_110147_ax, initAttributes

boolean (): ca, func_70648_aU

boolean (): cl, method_6094, func_70648_aU

void (): W, func_70030_z

void (): aa, method_5670, func_70030_z, entityBaseTick

boolean (): y_, func_70631_g_, isBaby

boolean (): v_, method_6109, func_70631_g_, isBaby

void (): cb, func_70609_aI

void (): cn, method_6108, func_70609_aI

boolean (): cc, func_146066_aG, isDropExperience

boolean (): co, method_6054, func_146066_aG, isDropExperience

int (int): k, func_70682_h

int (int): k, method_6130, func_70682_h

int (EntityHuman): b, func_70693_a, getExpValue

int (EntityHuman): d, method_6110, func_70693_a, getExpValue

boolean (): cd, func_70684_aJ, alwaysGivesExp

boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp

Random (): ce, func_70681_au, getRandom

Random (): cq, method_6051, func_70681_au, getRandom

EntityLiving (): cf, func_70643_av, getLastDamager

EntityLiving (): cr, method_6065, func_70643_av, getLastDamager

int (): cg, func_142015_aE

int (): cs, method_6117, func_142015_aE

void (EntityLiving): a, func_70604_c, setLastDamager

void (EntityLiving): a, method_6015, func_70604_c, setLastDamager

EntityLiving (): ch, func_110144_aD

EntityLiving (): ct, method_6052, func_110144_aD

int (): ci, func_142013_aG

int (): cu, method_6083, func_142013_aG

void (Entity): z, func_130011_c

void (Entity): z, method_6114, func_130011_c

int (): cj, func_70654_ax

int (): cv, method_6131, func_70654_ax

void (NBTTagCompound): b, func_70014_b

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): a, method_5749, func_70037_a

void (): ck, func_70679_bo, tickPotionEffects

void (): cw, method_6050, func_70679_bo, tickPotionEffects

void (): C, func_175135_B

void (): C, method_6027, func_175135_B

void (): cl, func_175133_bi

void (): cx, method_6069, func_175133_bi

Collection<MobEffect> (): cn, func_70651_bq, getEffects

Collection<MobEffect> (): cz, method_6026, func_70651_bq, getEffects

boolean (MobEffectList): a, func_70644_a, hasEffect

boolean (MobEffectList): a, method_6059, func_70644_a, hasEffect

MobEffect (MobEffectList): b, func_70660_b, getEffect

MobEffect (MobEffectList): b, method_6112, func_70660_b, getEffect

boolean (MobEffect): d, func_70687_e

boolean (MobEffect): d, method_6049, func_70687_e

boolean (): cp, func_70662_br

boolean (): cB, method_5999, func_70662_br

void (MobEffect): a, func_70670_a

void (MobEffect): a, method_6020, func_70670_a

void (MobEffect, boolean): a, func_70695_b

void (MobEffect, boolean): a, method_6009, func_70695_b

void (MobEffect): b, func_70688_c

void (MobEffect): b, method_6129, func_70688_c

void (float): c, func_70691_i, heal

void (float): b, method_6025, func_70691_i, heal

float (): cq, func_110143_aJ, getHealth

float (): cC, method_6032, func_110143_aJ, getHealth

void (float): l, func_70606_j, setHealth

void (float): c, method_6033, func_70606_j, setHealth

boolean (DamageSource, float): a, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

void (ItemStack): c, func_70669_a

void (ItemStack): g, method_6045, func_70669_a

void (DamageSource): a, func_70645_a, die

void (DamageSource): a, method_6078, func_70645_a, die

void (boolean, int): a, func_82160_b, dropEquipment

void (Entity, float, double, double): a, func_70653_a

void (Entity, float, double, double): a, method_6005, func_70653_a

void (boolean, int): b, func_70628_a, dropDeathLoot

boolean (): z_, func_70617_f_

boolean (): w_, method_6101, func_70617_f_, isClimbing

boolean (): aF, func_70089_S, isAlive

boolean (): aK, method_5805, func_70089_S, isAlive

void (float, float): c, func_180430_e

void (float, float): b, method_5747, func_180430_e

int (): ct, func_70658_aO, getArmorStrength

int (): cI, method_6096, func_70658_aO, getArmorStrength

void (float): m, func_70675_k, damageArmor

void (float): m, method_6105, func_70675_k, damageArmor

float (DamageSource, float): b, func_70655_b, applyArmorModifier

float (DamageSource, float): b, method_6132, func_70655_b, applyArmorModifier

float (DamageSource, float): c, func_70672_c, applyMagicModifier

float (DamageSource, float): c, method_6036, func_70672_c, applyMagicModifier

void (DamageSource, float): d, func_70665_d, damageEntity0

void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0

CombatTracker (): cu, func_110142_aN, getCombatTracker

CombatTracker (): cJ, method_6066, func_110142_aN, getCombatTracker

EntityLiving (): cv, func_94060_bK

EntityLiving (): cK, method_6124, func_94060_bK, getKillingEntity

float (): cw, func_110138_aP, getMaxHealth

float (): cL, method_6063, func_110138_aP, getMaxHealth

int (): cx, func_85035_bI, getArrowCount

int (): cM, method_6022, func_85035_bI, getArrowCount

void (int): n, func_85034_r, setArrowCount

void (int): o, method_6097, func_85034_r, setArrowCount

int (): l, func_82166_i

int (): l, method_6028, func_82166_i

void (): aa, func_70076_C

void (): ae, method_5825, func_70076_C

void (): cy, func_82168_bl

void (): cN, method_6119, func_82168_bl

AttributeInstance (IAttribute): a, func_110148_a, getAttributeInstance

AttributeInstance (IAttribute): a, method_5996, func_110148_a, getAttributeInstance

AttributeMapBase (): cz, func_110140_aT, getAttributeMap

AttributeMapBase (): cO, method_6127, func_110140_aT, getAttributeMap

EnumMonsterType (): cA, func_70668_bt, getMonsterType

EnumMonsterType (): cP, method_6046, func_70668_bt, getMonsterType

void (boolean): f, func_70031_b, setSprinting

void (boolean): f, method_5728, func_70031_b, setSprinting

float (): cD, func_70599_aP

float (): cT, method_6107, func_70599_aP, getSoundVolume

float (): cE, func_70647_i

float (): cU, method_6017, func_70647_i

boolean (): cF, func_70610_aX, isFrozen

boolean (): cV, method_6062, func_70610_aX, isFrozen

void (Entity): A, func_110145_l

void (Entity): B, method_6038, func_110145_l

float (): cG, func_175134_bD

float (): cW, method_6106, func_175134_bD

void (): cH, func_70664_aZ

void (): cX, method_6043, func_70664_aZ, jump

float (): cK, func_70689_ay

float (): da, method_6029, func_70689_ay

void (float): o, func_70659_e

void (float): o, method_6125, func_70659_e

boolean (Entity): B, func_70652_k

boolean (Entity): C, method_6121, func_70652_k

boolean (): cL, func_70608_bn, isSleeping

boolean (): dx, method_6113, func_70608_bn, isSleeping

void (): R_, func_70071_h_, tick

void (): h, method_5773, func_70071_h_, tick

float (float, float): e, func_110146_f

float (float, float): e, method_6031, func_110146_f

void (): k, func_70636_d, movementTick

void (): k, method_6007, func_70636_d, movementTick

void (): cM, func_70626_be, doTick

void (): db, method_6023, func_70626_be, doTick

void (): cN, func_85033_bc

void (): dc, method_6070, func_85033_bc, collideNearby

void (Entity): C, func_82167_n

void (Entity): D, method_6087, func_82167_n

void (): aH, func_70098_U

void (): aM, method_5842, func_70098_U, passengerTick

void (boolean): o, func_70637_d

void (boolean): a_, method_6100, func_70637_d, setJumping

void (Entity, int): a, func_71001_a, receive

void (Entity, int): a, method_6103, func_71001_a, receive

boolean (Entity): D, func_70685_l, hasLineOfSight

boolean (Entity): E, method_6057, func_70685_l, hasLineOfSight

boolean (): cP, func_70613_aW

boolean (): de, method_6034, func_70613_aW

boolean (): aB, func_70067_L, isInteractable

boolean (): aG, method_5863, func_70067_L, isInteractable

boolean (): aC, func_70104_M, isCollidable

boolean (): aH, method_5810, func_70104_M, isCollidable

void (): aA, func_70018_K

void (): aF, method_5785, func_70018_K, velocityChanged

float (): bj, func_70079_am, getHeadRotation

float (): bq, method_5791, func_70079_am, getHeadRotation

void (float): j, func_70034_d, setHeadRotation

void (float): k, method_5847, func_70034_d, setHeadRotation

void (float): k, func_181013_g

void (float): l, method_5636, func_181013_g

float (): cQ, func_110139_bj, getAbsorptionHearts

float (): df, method_6067, func_110139_bj, getAbsorptionHearts

void (float): q, func_110149_m, setAbsorptionHearts

void (float): q, method_6073, func_110149_m, setAbsorptionHearts

void (): v_, func_152111_bt, enterCombat

void (): e, method_6000, func_152111_bt, enterCombat

void (): f, func_152112_bu, exitCombat

void (): f, method_6044, func_152112_bu, exitCombat

void (): cR, func_175136_bO

void (): dg, method_6008, func_175136_bO

void (): aR, func_70057_ab

void (): aX, method_5879, func_70057_ab

void (byte): a, func_70103_a

void (byte): a, method_5711, func_70103_a

boolean (): bz, func_94059_bO

boolean (): bG, method_5733, func_94059_bO

void (double, double, double, float, float, int, boolean): a, func_180426_a

void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a

float (float): p, func_70678_g

float (float): p, method_6055, func_70678_g

void (double, boolean, IBlockData, BlockPosition): a, func_184231_a

void (double, boolean, IBlockData, BlockPosition): a, method_5623, func_184231_a

void (BlockPosition): b, func_184594_b

void (BlockPosition): b, method_6126, func_184594_b

void (ItemStack): b, func_184606_a_

void (ItemStack): b, method_6116, func_184606_a_

boolean (Collection<MobEffect>): c, func_184593_a

boolean (Collection<MobEffect>): c, method_6089, func_184593_a

MobEffect (MobEffectList): c, func_184596_c

MobEffect (MobEffectList): c, method_6111, func_184596_c

void (DamageSource): c, func_184581_c

void (DamageSource): c, method_6013, func_184581_c

boolean (DamageSource): f, func_184583_d, applyBlockingModifier

boolean (DamageSource): g, method_6061, func_184583_d, applyBlockingModifier

void (boolean, int, DamageSource): a, func_184610_a

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (int): m, func_184588_d

SoundEffect (int): n, method_6041, func_184588_d, getSoundFall

boolean (BlockPosition, IBlockData): b, func_184604_a

boolean (BlockPosition, IBlockData): b, method_6077, func_184604_a

void (float): n, func_184590_k, damageShield

void (float): n, method_6056, func_184590_k, damageShield

void (EnumHand): a, func_184609_a

void (EnumHand): a, method_6104, func_184609_a

ItemStack (): cB, func_184614_ca, getItemInMainHand

ItemStack (): cQ, method_6047, func_184614_ca, getItemInMainHand

ItemStack (): cC, func_184592_cb, getItemInOffHand

ItemStack (): cR, method_6079, func_184592_cb, getItemInOffHand

ItemStack (EnumHand): b, func_184586_b

ItemStack (EnumHand): b, method_5998, func_184586_b

void (EnumHand, ItemStack): a, func_184611_a

void (EnumHand, ItemStack): a, method_6122, func_184611_a

Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): b, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, func_184201_a, setEquipment

void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setEquipment

void (): n, func_184616_r

void (): n, method_6053, func_184616_r

void (): S_, func_184210_p, stopRiding

void (): j, method_5848, func_184210_p, stopRiding

EnumMainHand (): cS, func_184591_cq, getMainHand

EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand

boolean (): cT, func_184587_cr, isHandRaised

boolean (): di, method_6115, func_184587_cr, isHandRaised

EnumHand (): cU, func_184600_cs

EnumHand (): dj, method_6058, func_184600_cs, getRaisedHand

void (): cV, func_184608_ct

void (): dk, method_6076, func_184608_ct

void (EnumHand): c, func_184598_c

void (EnumHand): c, method_6019, func_184598_c

void (DataWatcherObject<?>): a, func_184206_a

void (DataWatcherObject<?>): a, method_5674, func_184206_a

void (ItemStack, int): b, func_184584_a

void (ItemStack, int): b, method_6098, func_184584_a

void (): q, func_71036_o

void (): q, method_6040, func_71036_o

ItemStack (): cW, func_184607_cu

ItemStack (): dl, method_6030, func_184607_cu

int (): cX, func_184605_cv

int (): dm, method_6014, func_184605_cv

int (): cY, func_184612_cw

int (): dn, method_6048, func_184612_cw

void (): cZ, func_184597_cx, clearActiveItem

void (): do, method_6075, func_184597_cx, clearActiveItem

void (): da, func_184602_cy

void (): dp, method_6021, func_184602_cy

boolean (): db, func_184585_cz, isBlocking

boolean (): dq, method_6039, func_184585_cz, isBlocking

boolean (): dc, func_184613_cA

boolean (): dr, method_6128, func_184613_cA, isGliding

boolean (double, double, double): j, func_184595_k

boolean (): de, func_184603_cC

boolean (): dt, method_6086, func_184603_cC

int (): dd, func_184599_cB

int (): ds, method_6003, func_184599_cB

DamageSource (): cr, func_189748_bU

DamageSource (): cD, method_6081, func_189748_bU

float (): cJ, func_189749_co

float (): cZ, method_6120, func_189749_co

void (EntityLiving): c, func_190629_c

void (EntityLiving): d, method_6090, func_190629_c

boolean (DamageSource): e, func_190628_d

boolean (DamageSource): f, method_6095, func_190628_d

boolean (EnumItemSlot): a, func_190630_a

boolean (EnumItemSlot): a, method_6084, func_190630_a

boolean (): df, func_190631_cK

boolean (): du, method_6102, func_190631_cK

Map<MobEffectList, MobEffect> (): co, func_193076_bZ

Map<MobEffectList, MobEffect> (): cA, method_6088, func_193076_bZ

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

void (float, float, float): a, func_191986_a

void (BlockPosition, boolean): a, func_191987_a

void (BlockPosition, boolean): a, method_6006, func_191987_a

boolean (): aY, func_205710_ba

boolean (): be, method_5788, func_205710_ba

int (int): l, func_207300_l

int (int): l, method_6064, func_207300_l

boolean (): cm, func_195061_cb, removeAllEffects

boolean (): cy, method_6012, func_195061_cb, removeAllEffects

boolean (MobEffect): c, func_195064_c, addEffect

boolean (MobEffect): c, method_6092, func_195064_c, addEffect

boolean (MobEffectList): d, func_195063_d, removeEffect

boolean (MobEffectList): d, method_6016, func_195063_d, removeEffect

void (Tag<FluidType>): c, func_180466_bG

void (Tag<FluidType>): c, method_6010, func_180466_bG

void (AxisAlignedBB, AxisAlignedBB): a, func_204801_a

void (AxisAlignedBB, AxisAlignedBB): a, method_6035, func_204801_a

void (EntityLiving): d, func_204804_d

void (EntityLiving): f, method_5997, func_204804_d

void (int): o, func_204803_n

void (int): p, method_6018, func_204803_n

boolean (): cO, func_204805_cN, isRiptiding

boolean (): dd, method_6123, func_204805_cN, isRiptiding

float (float): h, func_195046_g

float (float): h, method_5705, func_195046_g

void (): o, func_205014_p

void (): o, method_6072, func_205014_p

void (int, boolean): c, func_204802_c

void (int, boolean): c, method_6085, func_204802_c

void (ArgumentAnchor$Anchor, Vec3D): a, func_200602_a

void (ArgumentAnchor$Anchor, Vec3D): a, method_5702, func_200602_a

void (ItemStack, int): a, func_195062_a

void (ItemStack, int): a, method_6037, func_195062_a

float (float): b, func_205015_b

float (float): a, method_6024, func_205015_b

float (float, float, float): b, func_205016_b

void (): cI, func_203010_cG

void (): cY, method_6093, func_203010_cG

void (float, int): a, func_208000_a

void (float, int): a, method_5683, func_208000_a

BehaviorController<?> (): cj, method_18868, func_213375_cj, getBehaviorController

BehaviorController<?> (com.mojang.datafixers.Dynamic<?>): a, method_18867, func_213364_a

boolean (EntityTypes<?>): a, method_5973, func_213358_a

float (): cm, method_17825, func_213355_cm

void (int): m, method_16826, func_213332_m

void (NBTTagCompound): b, method_5652, func_213281_b

double (Entity): A, method_18390, func_213340_A

boolean (EntityLiving): c, method_18395, func_213336_c

boolean (EntityLiving, PathfinderTargetCondition): a, method_18391, func_213344_a

void (EntityLiving): e, method_6060, func_213371_e

void (DamageSource): d, method_16080, func_213345_d

void (): cE, method_16078, func_213337_cE

void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot

MinecraftKey (): cF, method_5989, func_213346_cF

void (DamageSource, boolean): a, method_16077, func_213354_a

LootTableInfo$Builder (boolean, DamageSource): a, method_16079, func_213363_a

SoundEffect (ItemStack): c, method_18807, func_213351_c

SoundEffect (ItemStack): d, method_18869, func_213353_d

IBlockData (): cH, method_16212, func_213339_cH

float (): cS, method_18396, func_213343_cS

void (Entity): i, method_5697, func_70108_f, collide

void (Vec3D): e, method_6091, func_213352_e

Vec3D (Vec3D): f, method_18801, func_213362_f

float (float): r, method_18802, func_213335_r

boolean (): bj, method_20232, func_213314_bj

boolean (double, double, double, boolean): a, method_6082, func_213373_a

boolean (ItemStack): e, method_18397, func_213365_e

Packet<?> (): N, method_18002, func_213297_N

EntitySize (EntityPose): a, method_18377, func_213305_a

Optional<BlockPosition> (): dv, method_18398, func_213374_dv, getBedPosition

void (BlockPosition): d, method_18402, func_213369_d

void (): dw, method_18399, func_213372_dw

void (BlockPosition): e, method_18403, func_213342_e

void (BlockPosition): a, method_18392, func_213370_a

boolean (): p, method_18406, func_213359_p

void (): dy, method_18400, func_213366_dy

boolean (): aL, method_5757, func_70094_T, inBlock

float (EntityPose, EntitySize): a, method_18378, func_213316_a, getHeadHeight

float (EntityPose, EntitySize): b, method_18394, func_213348_b

ItemStack (ItemStack): f, method_18808, func_213356_f

ItemStack (World, ItemStack): a, method_18866, func_213357_a

void (ItemStack, World, EntityLiving): a, method_18865, func_213349_a

byte (EnumItemSlot): d, method_20237, func_213350_d

void (EnumItemSlot): c, method_20235, func_213361_c

void (EnumHand): d, method_20236, func_213334_d

EnumDirection (): dz, method_18401, func_213376_dz

1.13.2

Names

Fields

boolean: aX, field_70729_aU

boolean: aX, field_70729_aU, killed

Constructors

Methods

void (EntityLiving): a, func_70604_c

void (EntityLiving): a, func_70604_c, setLastDamager

void (): k, func_70636_d

void (): k, func_70636_d, movementTick

1.13.1

Names

aex

afa

net.minecraft.server.v1_13_R1.EntityLiving

net.minecraft.server.v1_13_R2.EntityLiving

Fields

Constructors

Methods

int (int): l, func_70682_h

int (int): k, func_70682_h

void (int): o, func_85034_r, setArrowCount

void (int): n, func_85034_r, setArrowCount

SoundEffect (int): n, func_184588_d

SoundEffect (int): m, func_184588_d

int (int): m, func_207300_l

int (int): l, func_207300_l

void (int): p, func_204803_n

void (int): o, func_204803_n

boolean (): cO, func_204805_cN

boolean (): cO, func_204805_cN, isRiptiding

1.13

Names

vp

aex

net.minecraft.server.v1_12_R1.EntityLiving

net.minecraft.server.v1_13_R1.EntityLiving

Fields

AttributeMapBase: bs, field_110155_d, attributeMap

AttributeMapBase: by, field_110155_d, attributeMap

CombatTracker: bt, field_94063_bt, combatTracker

CombatTracker: bz, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: bu, field_70713_bf, effects

Map<MobEffectList, MobEffect>: bA, field_70713_bf, effects

boolean: au, field_82175_bq

boolean: ax, field_82175_bq

int: aw, field_110158_av

int: az, field_110158_av

int: ax, field_70720_be

int: aA, field_70720_be

int: ay, field_70737_aN, hurtTicks

int: aB, field_70737_aN, hurtTicks

int: az, field_70738_aO

int: aC, field_70738_aO

float: aA, field_70739_aP

float: aD, field_70739_aP

int: aB, field_70725_aQ, deathTicks

int: aE, field_70725_aQ, deathTicks

float: aC, field_70732_aI

float: aF, field_70732_aI

float: aD, field_70733_aJ

float: aG, field_70733_aJ

float: aG, field_70721_aZ

float: aJ, field_70721_aZ

int: aI, field_70771_an, maxNoDamageTicks

int: aL, field_70771_an, maxNoDamageTicks

float: aJ, field_70727_aS

float: aM, field_70727_aS

float: aK, field_70726_aT

float: aN, field_70726_aT

float: aL, field_70769_ao

float: aO, field_70769_ao

float: aM, field_70770_ap

float: aP, field_70770_ap

float: aN, field_70761_aq

float: aQ, field_70761_aq

float: aO, field_70760_ar

float: aR, field_70760_ar

float: aP, field_70759_as

float: aS, field_70759_as

float: aQ, field_70758_at

float: aT, field_70758_at

float: aR, field_70747_aH

float: aU, field_70747_aH

EntityHuman: aS, field_70717_bb, killer

EntityHuman: aV, field_70717_bb, killer

int: aT, field_70718_bc, lastDamageByPlayerTime

int: aW, field_70718_bc, lastDamageByPlayerTime

boolean: aU, field_70729_aU

boolean: aX, field_70729_aU

int: aV, field_70708_bq, ticksFarFromPlayer

int: aY, field_70708_bq, ticksFarFromPlayer

float: aW, field_70768_au

float: aZ, field_70768_au

float: aX, field_110154_aX

float: ba, field_110154_aX

float: aY, field_70764_aw

float: bb, field_70764_aw

float: aZ, field_70763_ax

float: bc, field_70763_ax

float: ba, field_70741_aB

float: bd, field_70741_aB

int: bb, field_70744_aE

int: be, field_70744_aE

float: bc, field_110153_bc, lastDamage

float: bf, field_110153_bc, lastDamage

boolean: bd, field_70703_bu

boolean: bg, field_70703_bu

float: be, field_70702_br

float: bh, field_70702_br

float: bf, field_70701_bs

float: bi, field_70701_bs

float: bh, field_70704_bt

float: bk, field_70704_bt

int: bi, field_70716_bi

int: bl, field_70716_bi

double: bn, field_70709_bj

double: bq, field_70709_bj

boolean: bx, field_70752_e, updateEffects

boolean: bD, field_70752_e, updateEffects

EntityLiving: by, field_70755_b, lastDamager

EntityLiving: bE, field_70755_b, lastDamager

int: bz, field_70756_c, hurtTimestamp

int: bF, field_70756_c, hurtTimestamp

EntityLiving: bA, field_110150_bn

EntityLiving: bG, field_110150_bn

int: bB, field_142016_bo

int: bH, field_142016_bo

float: bC, field_70746_aG

float: bI, field_70746_aG

int: bD, field_70773_bE

int: bJ, field_70773_bE

float: bE, field_110151_bq

float: bK, field_110151_bq

DataWatcherObject<Byte>: at, field_184621_as

DataWatcherObject<Byte>: aw, field_184621_as

DataWatcherObject<Integer>: br, field_184635_h

DataWatcherObject<Integer>: bx, field_184635_h

EnumHand: av, field_184622_au

EnumHand: ay, field_184622_au

int: aE, field_184617_aD

int: aH, field_184617_aD

float: aF, field_184618_aE

float: aI, field_184618_aE

float: aH, field_184619_aG

float: aK, field_184619_aG

double: bj, field_184623_bh

double: bm, field_184623_bh

double: bk, field_184624_bi

double: bn, field_184624_bi

double: bl, field_184625_bj

double: bo, field_184625_bj

double: bm, field_184626_bk

double: bp, field_184626_bk

ItemStack: bo, field_184627_bm, activeItem

ItemStack: bt, field_184627_bm, activeItem

int: bp, field_184628_bn

int: bu, field_184628_bn

int: bq, field_184629_bo

int: bv, field_184629_bo

BlockPosition: bF, field_184620_bC

BlockPosition: bL, field_184620_bC

DamageSource: bG, field_189750_bF

DamageSource: bM, field_189750_bF

long: bH, field_189751_bG

long: bN, field_189751_bG

NonNullList<ItemStack>: bv, field_184630_bs

NonNullList<ItemStack>: bB, field_184630_bs

NonNullList<ItemStack>: bw, field_184631_bt

NonNullList<ItemStack>: bC, field_184631_bt

float: bg, field_191988_bg

float: bj, field_191988_bg

double: br, field_208001_bq

int: bs, field_208002_br

int: bw, field_204807_bs

float: bO, field_205017_bL

float: bP, field_205018_bM

Constructors

(World)

(EntityTypes<?>, World)

Methods

void (): U, func_174812_G, killEntity

void (): S, func_174812_G, killEntity

void (): i, func_70088_a

void (): x_, func_70088_a

void (): bM, func_110147_ax, initAttributes

void (): bZ, func_110147_ax, initAttributes

boolean (): bN, func_70648_aU

boolean (): ca, func_70648_aU

void (): Y, func_70030_z

void (): W, func_70030_z

boolean (): l_, func_70631_g_, isBaby

boolean (): y_, func_70631_g_, isBaby

void (): bO, func_70609_aI

void (): cb, func_70609_aI

boolean (): bP, func_146066_aG, isDropExperience

boolean (): cc, func_146066_aG, isDropExperience

int (int): d, func_70682_h

int (int): l, func_70682_h

boolean (): bQ, func_70684_aJ, alwaysGivesExp

boolean (): cd, func_70684_aJ, alwaysGivesExp

Random (): bR, func_70681_au, getRandom

Random (): ce, func_70681_au, getRandom

EntityLiving (): bS, func_70643_av, getLastDamager

EntityLiving (): cf, func_70643_av, getLastDamager

int (): bT, func_142015_aE

int (): cg, func_142015_aE

EntityLiving (): bU, func_110144_aD

EntityLiving (): ch, func_110144_aD

int (): bV, func_142013_aG

int (): ci, func_142013_aG

int (): bW, func_70654_ax

int (): cj, func_70654_ax

void (): bX, func_70679_bo, tickPotionEffects

void (): ck, func_70679_bo, tickPotionEffects

void (): G, func_175135_B

void (): C, func_175135_B

void (): bY, func_175133_bi

void (): cl, func_175133_bi

void (): bZ, func_70674_bp, removeAllEffects

Collection<MobEffect> (): ca, func_70651_bq, getEffects

Collection<MobEffect> (): cn, func_70651_bq, getEffects

void (MobEffect): c, func_70690_d, addEffect

boolean (): cc, func_70662_br

boolean (): cp, func_70662_br

void (float): b, func_70691_i, heal

void (float): c, func_70691_i, heal

float (): cd, func_110143_aJ, getHealth

float (): cq, func_110143_aJ, getHealth

void (float): c, func_70606_j, setHealth

void (float): l, func_70606_j, setHealth

void (ItemStack): b, func_70669_a

void (ItemStack): c, func_70669_a

boolean (): m_, func_70617_f_

boolean (): z_, func_70617_f_

boolean (): aC, func_70089_S, isAlive

boolean (): aF, func_70089_S, isAlive

void (float, float): e, func_180430_e

void (float, float): c, func_180430_e

int (): cg, func_70658_aO, getArmorStrength

int (): ct, func_70658_aO, getArmorStrength

void (float): i, func_70675_k, damageArmor

void (float): m, func_70675_k, damageArmor

CombatTracker (): ch, func_110142_aN, getCombatTracker

CombatTracker (): cu, func_110142_aN, getCombatTracker

EntityLiving (): ci, func_94060_bK

EntityLiving (): cv, func_94060_bK

float (): cj, func_110138_aP, getMaxHealth

float (): cw, func_110138_aP, getMaxHealth

int (): ck, func_85035_bI, getArrowCount

int (): cx, func_85035_bI, getArrowCount

void (int): f, func_85034_r, setArrowCount

void (int): o, func_85034_r, setArrowCount

int (): p, func_82166_i

int (): l, func_82166_i

void (): ac, func_70076_C

void (): aa, func_70076_C

void (): cl, func_82168_bl

void (): cy, func_82168_bl

AttributeMapBase (): cm, func_110140_aT, getAttributeMap

AttributeMapBase (): cz, func_110140_aT, getAttributeMap

EnumMonsterType (): cn, func_70668_bt, getMonsterType

EnumMonsterType (): cA, func_70668_bt, getMonsterType

float (): cq, func_70599_aP

float (): cD, func_70599_aP

float (): cr, func_70647_i

float (): cE, func_70647_i

boolean (): cs, func_70610_aX, isFrozen

boolean (): cF, func_70610_aX, isFrozen

float (): ct, func_175134_bD

float (): cG, func_175134_bD

void (): cu, func_70664_aZ

void (): cH, func_70664_aZ

void (): cv, func_70629_bd

void (): cw, func_180466_bG

float (): cy, func_70689_ay

float (): cK, func_70689_ay

void (float): k, func_70659_e

void (float): o, func_70659_e

boolean (): cz, func_70608_bn, isSleeping

boolean (): cL, func_70608_bn, isSleeping

void (): B_, func_70071_h_

void (): R_, func_70071_h_, tick

float (float, float): g, func_110146_f

float (float, float): e, func_110146_f

void (): n, func_70636_d

void (): k, func_70636_d

void (): cA, func_70626_be, doTick

void (): cM, func_70626_be, doTick

void (): cB, func_85033_bc

void (): cN, func_85033_bc

void (): aE, func_70098_U

void (): aH, func_70098_U

void (boolean): l, func_70637_d

void (boolean): o, func_70637_d

Vec3D (float): e, func_70676_i

boolean (): cC, func_70613_aW

boolean (): cP, func_70613_aW

boolean (): ay, func_70067_L, isInteractable

boolean (): aB, func_70067_L, isInteractable

boolean (): az, func_70104_M, isCollidable

boolean (): aC, func_70104_M, isCollidable

void (): ax, func_70018_K

void (): aA, func_70018_K

float (): bc, func_70079_am, getHeadRotation

float (): bj, func_70079_am, getHeadRotation

void (float): g, func_70034_d, setHeadRotation

void (float): j, func_70034_d, setHeadRotation

void (float): h, func_181013_g

void (float): k, func_181013_g

float (): cD, func_110139_bj, getAbsorptionHearts

float (): cQ, func_110139_bj, getAbsorptionHearts

void (float): m, func_110149_m, setAbsorptionHearts

void (float): q, func_110149_m, setAbsorptionHearts

void (): j, func_152111_bt, enterCombat

void (): v_, func_152111_bt, enterCombat

void (): k, func_152112_bu, exitCombat

void (): f, func_152112_bu, exitCombat

void (): cE, func_175136_bO

void (): cR, func_175136_bO

void (): aN, func_70057_ab

void (): aR, func_70057_ab

boolean (): bs, func_94059_bO

boolean (): bz, func_94059_bO

float (float): l, func_70678_g

float (float): p, func_70678_g

void (ItemStack): a_, func_184606_a_

void (ItemStack): b, func_184606_a_

boolean (Collection<MobEffect>): a, func_184593_a

boolean (Collection<MobEffect>): c, func_184593_a

void (MobEffectList): d, func_184589_d, removeEffect

SoundEffect (): cf, func_184615_bR

SoundEffect (): cs, func_184615_bR

SoundEffect (int): e, func_184588_d

SoundEffect (int): n, func_184588_d

boolean (BlockPosition, IBlockData): a, func_184604_a

boolean (BlockPosition, IBlockData): b, func_184604_a

void (float): j, func_184590_k, damageShield

void (float): n, func_184590_k, damageShield

ItemStack (): co, func_184614_ca, getItemInMainHand

ItemStack (): cB, func_184614_ca, getItemInMainHand

ItemStack (): cp, func_184592_cb, getItemInOffHand

ItemStack (): cC, func_184592_cb, getItemInOffHand

Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems

void (): r, func_184616_r

void (): n, func_184616_r

void (): o, func_184210_p, stopRiding

void (): S_, func_184210_p, stopRiding

EnumMainHand (): cF, func_184591_cq, getMainHand

EnumMainHand (): cS, func_184591_cq, getMainHand

boolean (): cG, func_184587_cr, isHandRaised

boolean (): cT, func_184587_cr, isHandRaised

EnumHand (): cH, func_184600_cs

EnumHand (): cU, func_184600_cs

void (): cI, func_184608_ct

void (): cV, func_184608_ct

void (): v, func_71036_o

void (): q, func_71036_o

ItemStack (): cJ, func_184607_cu

ItemStack (): cW, func_184607_cu

int (): cK, func_184605_cv

int (): cX, func_184605_cv

int (): cL, func_184612_cw

int (): cY, func_184612_cw

void (): cM, func_184597_cx, clearActiveItem

void (): cZ, func_184597_cx, clearActiveItem

void (): cN, func_184602_cy

void (): da, func_184602_cy

boolean (): cO, func_184585_cz, isBlocking

boolean (): db, func_184585_cz, isBlocking

boolean (): cP, func_184613_cA

boolean (): dc, func_184613_cA

boolean (): cR, func_184603_cC

boolean (): de, func_184603_cC

int (): cQ, func_184599_cB

int (): dd, func_184599_cB

DamageSource (): ce, func_189748_bU

DamageSource (): cr, func_189748_bU

float (): cx, func_189749_co

float (): cJ, func_189749_co

boolean (): cS, func_190631_cK

boolean (): df, func_190631_cK

Map<MobEffectList, MobEffect> (): cb, func_193076_bZ

Map<MobEffectList, MobEffect> (): co, func_193076_bZ

boolean (): aY, func_205710_ba

int (int): m, func_207300_l

boolean (): cm, func_195061_cb, removeAllEffects

boolean (MobEffect): c, func_195064_c, addEffect

boolean (MobEffectList): d, func_195063_d, removeEffect

void (Tag<FluidType>): c, func_180466_bG

void (AxisAlignedBB, AxisAlignedBB): a, func_204801_a

void (EntityLiving): d, func_204804_d

void (int): p, func_204803_n

boolean (): cO, func_204805_cN

float (float): h, func_195046_g

void (): o, func_205014_p

void (int, boolean): c, func_204802_c

void (ArgumentAnchor$Anchor, Vec3D): a, func_200602_a

void (ItemStack, int): a, func_195062_a

float (float): b, func_205015_b

float (float, float, float): b, func_205016_b

void (): cI, func_203010_cG

void (float, int): a, func_208000_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

vn

vp

Fields

Constructors

Methods

1.12

Names

sw

vn

net.minecraft.server.v1_11_R1.EntityLiving

net.minecraft.server.v1_12_R1.EntityLiving

Fields

AttributeMapBase: br, field_110155_d, attributeMap

AttributeMapBase: bs, field_110155_d, attributeMap

CombatTracker: bs, field_94063_bt, combatTracker

CombatTracker: bt, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: bt, field_70713_bf, effects

Map<MobEffectList, MobEffect>: bu, field_70713_bf, effects

float: bg, field_70704_bt

float: bh, field_70704_bt

int: bh, field_70716_bi

int: bi, field_70716_bi

double: bm, field_70709_bj

double: bn, field_70709_bj

boolean: bw, field_70752_e, updateEffects

boolean: bx, field_70752_e, updateEffects

EntityLiving: bx, field_70755_b, lastDamager

EntityLiving: by, field_70755_b, lastDamager

int: by, field_70756_c, hurtTimestamp

int: bz, field_70756_c, hurtTimestamp

EntityLiving: bz, field_110150_bn

EntityLiving: bA, field_110150_bn

int: bA, field_142016_bo

int: bB, field_142016_bo

float: bB, field_70746_aG

float: bC, field_70746_aG

int: bC, field_70773_bE

int: bD, field_70773_bE

float: bD, field_110151_bq

float: bE, field_110151_bq

DataWatcherObject<Integer>: bq, field_184635_h

DataWatcherObject<Integer>: br, field_184635_h

double: bi, field_184623_bh

double: bj, field_184623_bh

double: bj, field_184624_bi

double: bk, field_184624_bi

double: bk, field_184625_bj

double: bl, field_184625_bj

double: bl, field_184626_bk

double: bm, field_184626_bk

ItemStack: bn, field_184627_bm, activeItem

ItemStack: bo, field_184627_bm, activeItem

int: bo, field_184628_bn

int: bp, field_184628_bn

int: bp, field_184629_bo

int: bq, field_184629_bo

BlockPosition: bE, field_184620_bC

BlockPosition: bF, field_184620_bC

DamageSource: bF, field_189750_bF

DamageSource: bG, field_189750_bF

long: bG, field_189751_bG

long: bH, field_189751_bG

NonNullList<ItemStack>: bu, field_184630_bs

NonNullList<ItemStack>: bv, field_184630_bs

NonNullList<ItemStack>: bv, field_184631_bt

NonNullList<ItemStack>: bw, field_184631_bt

float: bg, field_191988_bg

Constructors

Methods

void (): Q, func_174812_G

void (): U, func_174812_G, killEntity

void (): bE, func_110147_ax, initAttributes

void (): bM, func_110147_ax, initAttributes

boolean (): bF, func_70648_aU

boolean (): bN, func_70648_aU

void (): U, func_70030_z

void (): Y, func_70030_z

void (): bG, func_70609_aI

void (): bO, func_70609_aI

boolean (): bH, func_146066_aG, isDropExperience

boolean (): bP, func_146066_aG, isDropExperience

boolean (): bI, func_70684_aJ, alwaysGivesExp

boolean (): bQ, func_70684_aJ, alwaysGivesExp

Random (): bJ, func_70681_au, getRandom

Random (): bR, func_70681_au, getRandom

EntityLiving (): bK, func_70643_av, getLastDamager

EntityLiving (): bS, func_70643_av, getLastDamager

int (): bL, func_142015_aE

int (): bT, func_142015_aE

EntityLiving (): bM, func_110144_aD

EntityLiving (): bU, func_110144_aD

int (): bN, func_142013_aG

int (): bV, func_142013_aG

int (): bO, func_70654_ax

int (): bW, func_70654_ax

void (): bP, func_70679_bo, tickPotionEffects

void (): bX, func_70679_bo, tickPotionEffects

void (): F, func_175135_B

void (): G, func_175135_B

void (): bQ, func_175133_bi

void (): bY, func_175133_bi

void (): bR, func_70674_bp, removeAllEffects

void (): bZ, func_70674_bp, removeAllEffects

Collection<MobEffect> (): bS, func_70651_bq, getEffects

Collection<MobEffect> (): ca, func_70651_bq, getEffects

boolean (): bT, func_70662_br

boolean (): cc, func_70662_br

float (): bU, func_110143_aJ, getHealth

float (): cd, func_110143_aJ, getHealth

boolean (): au, func_70089_S, isAlive

boolean (): aC, func_70089_S, isAlive

int (): bY, func_70658_aO, getArmorStrength

int (): cg, func_70658_aO, getArmorStrength

void (float): j, func_70675_k, damageArmor

void (float): i, func_70675_k, damageArmor

CombatTracker (): bZ, func_110142_aN, getCombatTracker

CombatTracker (): ch, func_110142_aN, getCombatTracker

EntityLiving (): ca, func_94060_bK

EntityLiving (): ci, func_94060_bK

float (): cb, func_110138_aP, getMaxHealth

float (): cj, func_110138_aP, getMaxHealth

int (): cc, func_85035_bI

int (): ck, func_85035_bI, getArrowCount

void (int): f, func_85034_r

void (int): f, func_85034_r, setArrowCount

int (): o, func_82166_i

int (): p, func_82166_i

void (): Y, func_70076_C

void (): ac, func_70076_C

void (): cd, func_82168_bl

void (): cl, func_82168_bl

AttributeMapBase (): ce, func_110140_aT, getAttributeMap

AttributeMapBase (): cm, func_110140_aT, getAttributeMap

EnumMonsterType (): cf, func_70668_bt, getMonsterType

EnumMonsterType (): cn, func_70668_bt, getMonsterType

float (): ci, func_70599_aP

float (): cq, func_70599_aP

float (): cj, func_70647_i

float (): cr, func_70647_i

boolean (): ck, func_70610_aX, isFrozen

boolean (): cs, func_70610_aX, isFrozen

float (): cl, func_175134_bD

float (): ct, func_175134_bD

void (): cm, func_70664_aZ

void (): cu, func_70664_aZ

void (): cn, func_70629_bd

void (): cv, func_70629_bd

void (): co, func_180466_bG

void (): cw, func_180466_bG

void (float, float): g, func_70612_e

float (): cq, func_70689_ay

float (): cy, func_70689_ay

void (float): l, func_70659_e

void (float): k, func_70659_e

boolean (): cr, func_70608_bn, isSleeping

boolean (): cz, func_70608_bn, isSleeping

void (): A_, func_70071_h_

void (): B_, func_70071_h_

float (float, float): h, func_110146_f

float (float, float): g, func_110146_f

void (): cs, func_70626_be, doTick

void (): cA, func_70626_be, doTick

void (): ct, func_85033_bc

void (): cB, func_85033_bc

void (): aw, func_70098_U

void (): aE, func_70098_U

Vec3D (): aB, func_70040_Z

Vec3D (float): f, func_70676_i

Vec3D (float): e, func_70676_i

boolean (): cu, func_70613_aW

boolean (): cC, func_70613_aW

boolean (): aq, func_70067_L, isInteractable

boolean (): ay, func_70067_L, isInteractable

boolean (): ar, func_70104_M, isCollidable

boolean (): az, func_70104_M, isCollidable

void (): ap, func_70018_K

void (): ax, func_70018_K

float (): aU, func_70079_am, getHeadRotation

float (): bc, func_70079_am, getHeadRotation

void (float): h, func_70034_d

void (float): g, func_70034_d, setHeadRotation

void (float): i, func_181013_g

void (float): h, func_181013_g

float (): cv, func_110139_bj, getAbsorptionHearts

float (): cD, func_110139_bj, getAbsorptionHearts

void (float): n, func_110149_m, setAbsorptionHearts

void (float): m, func_110149_m, setAbsorptionHearts

void (): cw, func_175136_bO

void (): cE, func_175136_bO

void (): aF, func_70057_ab

void (): aN, func_70057_ab

boolean (): bk, func_94059_bO

boolean (): bs, func_94059_bO

float (float): m, func_70678_g

float (float): l, func_70678_g

boolean (DamageSource): e, func_184583_d, applyBlockingModifier

boolean (DamageSource): f, func_184583_d, applyBlockingModifier

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bX, func_184615_bR

SoundEffect (): cf, func_184615_bR

void (float): k, func_184590_k, damageShield

void (float): j, func_184590_k, damageShield

ItemStack (): cg, func_184614_ca, getItemInMainHand

ItemStack (): co, func_184614_ca, getItemInMainHand

ItemStack (): ch, func_184592_cb, getItemInOffHand

ItemStack (): cp, func_184592_cb, getItemInOffHand

Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems

void (): p, func_184210_p, stopRiding

void (): o, func_184210_p, stopRiding

EnumMainHand (): cx, func_184591_cq, getMainHand

EnumMainHand (): cF, func_184591_cq, getMainHand

boolean (): cy, func_184587_cr, isHandRaised

boolean (): cG, func_184587_cr, isHandRaised

EnumHand (): cz, func_184600_cs

EnumHand (): cH, func_184600_cs

void (): cA, func_184608_ct

void (): cI, func_184608_ct

void (ItemStack, int): a, func_184584_a

void (ItemStack, int): b, func_184584_a

ItemStack (): cB, func_184607_cu

ItemStack (): cJ, func_184607_cu

int (): cC, func_184605_cv

int (): cK, func_184605_cv

int (): cD, func_184612_cw

int (): cL, func_184612_cw

void (): cE, func_184597_cx, clearActiveItem

void (): cM, func_184597_cx, clearActiveItem

void (): cF, func_184602_cy

void (): cN, func_184602_cy

boolean (): cG, func_184585_cz, isBlocking

boolean (): cO, func_184585_cz, isBlocking

boolean (): cH, func_184613_cA

boolean (): cP, func_184613_cA

boolean (): cJ, func_184603_cC

boolean (): cR, func_184603_cC

int (): cI, func_184599_cB

int (): cQ, func_184599_cB

DamageSource (): bV, func_189748_bU

DamageSource (): ce, func_189748_bU

float (): cp, func_189749_co

float (): cx, func_189749_co

boolean (DamageSource): d, func_190628_d

boolean (DamageSource): e, func_190628_d

boolean (): cK, func_190631_cK

boolean (): cS, func_190631_cK

Map<MobEffectList, MobEffect> (): cb, func_193076_bZ

SoundEffect (DamageSource): d, func_184601_bQ

void (float, float, float): a, func_191986_a

void (BlockPosition, boolean): a, func_191987_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

sv

sw

Fields

Constructors

Methods

1.11

Names

sf

sv

net.minecraft.server.v1_10_R1.EntityLiving

net.minecraft.server.v1_11_R1.EntityLiving

Fields

UUID: a, field_110156_b

UUID: b, field_110156_b

AttributeModifier: b, field_110157_c

AttributeModifier: c, field_110157_c

AttributeMapBase: br, field_110155_d

AttributeMapBase: br, field_110155_d, attributeMap

boolean: av, field_82175_bq

boolean: au, field_82175_bq

int: ax, field_110158_av

int: aw, field_110158_av

int: ay, field_70720_be

int: ax, field_70720_be

int: az, field_70737_aN, hurtTicks

int: ay, field_70737_aN, hurtTicks

int: aA, field_70738_aO

int: az, field_70738_aO

float: aB, field_70739_aP

float: aA, field_70739_aP

int: aC, field_70725_aQ, deathTicks

int: aB, field_70725_aQ, deathTicks

float: aD, field_70732_aI

float: aC, field_70732_aI

float: aE, field_70733_aJ

float: aD, field_70733_aJ

float: aH, field_70721_aZ

float: aG, field_70721_aZ

int: aJ, field_70771_an, maxNoDamageTicks

int: aI, field_70771_an, maxNoDamageTicks

float: aK, field_70727_aS

float: aJ, field_70727_aS

float: aL, field_70726_aT

float: aK, field_70726_aT

float: aM, field_70769_ao

float: aL, field_70769_ao

float: aN, field_70770_ap

float: aM, field_70770_ap

float: aO, field_70761_aq

float: aN, field_70761_aq

float: aP, field_70760_ar

float: aO, field_70760_ar

float: aQ, field_70759_as

float: aP, field_70759_as

float: aR, field_70758_at

float: aQ, field_70758_at

float: aS, field_70747_aH

float: aR, field_70747_aH

EntityHuman: aT, field_70717_bb, killer

EntityHuman: aS, field_70717_bb, killer

int: aU, field_70718_bc, lastDamageByPlayerTime

int: aT, field_70718_bc, lastDamageByPlayerTime

boolean: aV, field_70729_aU

boolean: aU, field_70729_aU

int: aW, field_70708_bq, ticksFarFromPlayer

int: aV, field_70708_bq, ticksFarFromPlayer

float: aX, field_70768_au

float: aW, field_70768_au

float: aY, field_110154_aX

float: aX, field_110154_aX

float: aZ, field_70764_aw

float: aY, field_70764_aw

float: ba, field_70763_ax

float: aZ, field_70763_ax

float: bb, field_70741_aB

float: ba, field_70741_aB

int: bc, field_70744_aE

int: bb, field_70744_aE

float: bd, field_110153_bc, lastDamage

float: bc, field_110153_bc, lastDamage

boolean: be, field_70703_bu

boolean: bd, field_70703_bu

float: bf, field_70702_br

float: be, field_70702_br

float: bg, field_70701_bs

float: bf, field_70701_bs

float: bh, field_70704_bt

float: bg, field_70704_bt

int: bi, field_70716_bi

int: bh, field_70716_bi

double: bn, field_70709_bj

double: bm, field_70709_bj

DataWatcherObject<Byte>: au, field_184621_as

DataWatcherObject<Byte>: at, field_184621_as

DataWatcherObject<Float>: c, field_184632_c, HEALTH

DataWatcherObject<Float>: f, field_184632_c, HEALTH

DataWatcherObject<Integer>: f, field_184633_f

DataWatcherObject<Integer>: g, field_184633_f

DataWatcherObject<Boolean>: g, field_184634_g

DataWatcherObject<Boolean>: h, field_184634_g

DataWatcherObject<Integer>: h, field_184635_h

DataWatcherObject<Integer>: bq, field_184635_h

ItemStack[]: bu, field_184630_bs

ItemStack[]: bv, field_184631_bt

EnumHand: aw, field_184622_au

EnumHand: av, field_184622_au

int: aF, field_184617_aD

int: aE, field_184617_aD

float: aG, field_184618_aE

float: aF, field_184618_aE

float: aI, field_184619_aG

float: aH, field_184619_aG

double: bj, field_184623_bh

double: bi, field_184623_bh

double: bk, field_184624_bi

double: bj, field_184624_bi

double: bl, field_184625_bj

double: bk, field_184625_bj

double: bm, field_184626_bk

double: bl, field_184626_bk

ItemStack: bo, field_184627_bm

ItemStack: bn, field_184627_bm, activeItem

int: bp, field_184628_bn

int: bo, field_184628_bn

int: bq, field_184629_bo

int: bp, field_184629_bo

org.apache.logging.log4j.Logger: a, field_190632_a

NonNullList<ItemStack>: bu, field_184630_bs

NonNullList<ItemStack>: bv, field_184631_bt

Constructors

Methods

void (): bD, func_110147_ax, initAttributes

void (): bE, func_110147_ax, initAttributes

boolean (): bE, func_70648_aU

boolean (): bF, func_70648_aU

void (): bF, func_70609_aI

void (): bG, func_70609_aI

boolean (): bG, func_146066_aG, isDropExperience

boolean (): bH, func_146066_aG, isDropExperience

boolean (): bH, func_70684_aJ, alwaysGivesExp

boolean (): bI, func_70684_aJ, alwaysGivesExp

Random (): bI, func_70681_au, getRandom

Random (): bJ, func_70681_au, getRandom

EntityLiving (): bJ, func_70643_av, getLastDamager

EntityLiving (): bK, func_70643_av, getLastDamager

int (): bK, func_142015_aE

int (): bL, func_142015_aE

EntityLiving (): bL, func_110144_aD

EntityLiving (): bM, func_110144_aD

int (): bM, func_142013_aG

int (): bN, func_142013_aG

int (): bN, func_70654_ax

int (): bO, func_70654_ax

void (): bO, func_70679_bo, tickPotionEffects

void (): bP, func_70679_bo, tickPotionEffects

void (): bP, func_175133_bi

void (): bQ, func_175133_bi

void (): bQ, func_70674_bp, removeAllEffects

void (): bR, func_70674_bp, removeAllEffects

Collection<MobEffect> (): bR, func_70651_bq, getEffects

Collection<MobEffect> (): bS, func_70651_bq, getEffects

boolean (): bS, func_70662_br

boolean (): bT, func_70662_br

float (): bT, func_110143_aJ, getHealth

float (): bU, func_110143_aJ, getHealth

int (): bX, func_70658_aO, getArmorStrength

int (): bY, func_70658_aO, getArmorStrength

CombatTracker (): bY, func_110142_aN, getCombatTracker

CombatTracker (): bZ, func_110142_aN, getCombatTracker

EntityLiving (): bZ, func_94060_bK

EntityLiving (): ca, func_94060_bK

float (): ca, func_110138_aP, getMaxHealth

float (): cb, func_110138_aP, getMaxHealth

int (): cb, func_85035_bI

int (): cc, func_85035_bI

void (): cc, func_82168_bl

void (): cd, func_82168_bl

AttributeMapBase (): cd, func_110140_aT, getAttributeMap

AttributeMapBase (): ce, func_110140_aT, getAttributeMap

EnumMonsterType (): ce, func_70668_bt, getMonsterType

EnumMonsterType (): cf, func_70668_bt, getMonsterType

float (): ch, func_70599_aP

float (): ci, func_70599_aP

float (): ci, func_70647_i

float (): cj, func_70647_i

boolean (): cj, func_70610_aX

boolean (): ck, func_70610_aX, isFrozen

float (): ck, func_175134_bD

float (): cl, func_175134_bD

void (): cl, func_70664_aZ

void (): cm, func_70664_aZ

void (): cm, func_70629_bd

void (): cn, func_70629_bd

void (): cn, func_180466_bG

void (): co, func_180466_bG

float (): cp, func_70689_ay

float (): cq, func_70689_ay

boolean (): cq, func_70608_bn, isSleeping

boolean (): cr, func_70608_bn, isSleeping

void (): m, func_70071_h_

void (): A_, func_70071_h_

void (): cr, func_70626_be, doTick

void (): cs, func_70626_be, doTick

void (): cs, func_85033_bc

void (): ct, func_85033_bc

boolean (): ct, func_70613_aW

boolean (): cu, func_70613_aW

float (): cu, func_110139_bj, getAbsorptionHearts

float (): cv, func_110139_bj, getAbsorptionHearts

void (): cv, func_175136_bO

void (): cw, func_175136_bO

boolean (DamageSource): d, func_184583_d

boolean (DamageSource): e, func_184583_d, applyBlockingModifier

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bW, func_184615_bR

SoundEffect (): bX, func_184615_bR

void (float): k, func_184590_k

void (float): k, func_184590_k, damageShield

ItemStack (): cf, func_184614_ca, getItemInMainHand

ItemStack (): cg, func_184614_ca, getItemInMainHand

ItemStack (): cg, func_184592_cb, getItemInOffHand

ItemStack (): ch, func_184592_cb, getItemInOffHand

ItemStack (EnumItemSlot): a, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, func_184582_a, getEquipment

EnumMainHand (): cw, func_184591_cq, getMainHand

EnumMainHand (): cx, func_184591_cq, getMainHand

boolean (): cx, func_184587_cr

boolean (): cy, func_184587_cr, isHandRaised

EnumHand (): cy, func_184600_cs

EnumHand (): cz, func_184600_cs

void (): cz, func_184608_ct

void (): cA, func_184608_ct

ItemStack (): cA, func_184607_cu

ItemStack (): cB, func_184607_cu

int (): cB, func_184605_cv

int (): cC, func_184605_cv

int (): cC, func_184612_cw

int (): cD, func_184612_cw

void (): cD, func_184597_cx, clearActiveItem

void (): cE, func_184597_cx, clearActiveItem

void (): cE, func_184602_cy

void (): cF, func_184602_cy

boolean (): cF, func_184585_cz, isBlocking

boolean (): cG, func_184585_cz, isBlocking

boolean (): cG, func_184613_cA

boolean (): cH, func_184613_cA

boolean (double, double, double): k, func_184595_k

boolean (double, double, double): j, func_184595_k

boolean (): cI, func_184603_cC

boolean (): cJ, func_184603_cC

int (): cH, func_184599_cB

int (): cI, func_184599_cB

DamageSource (): bU, func_189748_bU

DamageSource (): bV, func_189748_bU

float (): co, func_189749_co

float (): cp, func_189749_co

void (EntityLiving): c, func_190629_c

boolean (DamageSource): d, func_190628_d

boolean (EnumItemSlot): a, func_190630_a

boolean (): cK, func_190631_cK

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

sa

sf

net.minecraft.server.v1_9_R2.EntityLiving

net.minecraft.server.v1_10_R1.EntityLiving

Fields

AttributeMapBase: bq, field_110155_d

AttributeMapBase: br, field_110155_d

CombatTracker: br, field_94063_bt, combatTracker

CombatTracker: bs, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: bs, field_70713_bf, effects

Map<MobEffectList, MobEffect>: bt, field_70713_bf, effects

boolean: au, field_82175_bq

boolean: av, field_82175_bq

int: aw, field_110158_av

int: ax, field_110158_av

int: ax, field_70720_be

int: ay, field_70720_be

int: ay, field_70737_aN, hurtTicks

int: az, field_70737_aN, hurtTicks

int: az, field_70738_aO

int: aA, field_70738_aO

float: aA, field_70739_aP

float: aB, field_70739_aP

int: aB, field_70725_aQ, deathTicks

int: aC, field_70725_aQ, deathTicks

float: aC, field_70732_aI

float: aD, field_70732_aI

float: aD, field_70733_aJ

float: aE, field_70733_aJ

float: aG, field_70721_aZ

float: aH, field_70721_aZ

int: aI, field_70771_an, maxNoDamageTicks

int: aJ, field_70771_an, maxNoDamageTicks

float: aJ, field_70727_aS

float: aK, field_70727_aS

float: aK, field_70726_aT

float: aL, field_70726_aT

float: aL, field_70769_ao

float: aM, field_70769_ao

float: aM, field_70770_ap

float: aN, field_70770_ap

float: aN, field_70761_aq

float: aO, field_70761_aq

float: aO, field_70760_ar

float: aP, field_70760_ar

float: aP, field_70759_as

float: aQ, field_70759_as

float: aQ, field_70758_at

float: aR, field_70758_at

float: aR, field_70747_aH

float: aS, field_70747_aH

EntityHuman: aS, field_70717_bb, killer

EntityHuman: aT, field_70717_bb, killer

int: aT, field_70718_bc, lastDamageByPlayerTime

int: aU, field_70718_bc, lastDamageByPlayerTime

boolean: aU, field_70729_aU

boolean: aV, field_70729_aU

int: aV, field_70708_bq, ticksFarFromPlayer

int: aW, field_70708_bq, ticksFarFromPlayer

float: aW, field_70768_au

float: aX, field_70768_au

float: aX, field_110154_aX

float: aY, field_110154_aX

float: aY, field_70764_aw

float: aZ, field_70764_aw

float: aZ, field_70763_ax

float: ba, field_70763_ax

float: ba, field_70741_aB

float: bb, field_70741_aB

int: bb, field_70744_aE

int: bc, field_70744_aE

float: bc, field_110153_bc, lastDamage

float: bd, field_110153_bc, lastDamage

boolean: bd, field_70703_bu

boolean: be, field_70703_bu

float: be, field_70702_br

float: bf, field_70702_br

float: bf, field_70701_bs

float: bg, field_70701_bs

float: bg, field_70704_bt

float: bh, field_70704_bt

int: bh, field_70716_bi

int: bi, field_70716_bi

double: bm, field_70709_bj

double: bn, field_70709_bj

boolean: bv, field_70752_e, updateEffects

boolean: bw, field_70752_e, updateEffects

EntityLiving: bw, field_70755_b, lastDamager

EntityLiving: bx, field_70755_b, lastDamager

int: bx, field_70756_c, hurtTimestamp

int: by, field_70756_c, hurtTimestamp

EntityLiving: by, field_110150_bn

EntityLiving: bz, field_110150_bn

int: bz, field_142016_bo

int: bA, field_142016_bo

float: bA, field_70746_aG

float: bB, field_70746_aG

int: bB, field_70773_bE

int: bC, field_70773_bE

float: bC, field_110151_bq

float: bD, field_110151_bq

DataWatcherObject<Byte>: at, field_184621_as

DataWatcherObject<Byte>: au, field_184621_as

ItemStack[]: bt, field_184630_bs

ItemStack[]: bu, field_184630_bs

ItemStack[]: bu, field_184631_bt

ItemStack[]: bv, field_184631_bt

EnumHand: av, field_184622_au

EnumHand: aw, field_184622_au

int: aE, field_184617_aD

int: aF, field_184617_aD

float: aF, field_184618_aE

float: aG, field_184618_aE

float: aH, field_184619_aG

float: aI, field_184619_aG

double: bi, field_184623_bh

double: bj, field_184623_bh

double: bj, field_184624_bi

double: bk, field_184624_bi

double: bk, field_184625_bj

double: bl, field_184625_bj

double: bl, field_184626_bk

double: bm, field_184626_bk

ItemStack: bn, field_184627_bm

ItemStack: bo, field_184627_bm

int: bo, field_184628_bn

int: bp, field_184628_bn

int: bp, field_184629_bo

int: bq, field_184629_bo

BlockPosition: bD, field_184620_bC

BlockPosition: bE, field_184620_bC

DamageSource: bF, field_189750_bF

long: bG, field_189751_bG

Constructors

Methods

void (): bB, func_110147_ax, initAttributes

void (): bD, func_110147_ax, initAttributes

boolean (): bC, func_70648_aU

boolean (): bE, func_70648_aU

boolean (): m_, func_70631_g_, isBaby

boolean (): l_, func_70631_g_, isBaby

void (): bD, func_70609_aI

void (): bF, func_70609_aI

boolean (): bE, func_146066_aG, isDropExperience

boolean (): bG, func_146066_aG, isDropExperience

boolean (): bF, func_70684_aJ, alwaysGivesExp

boolean (): bH, func_70684_aJ, alwaysGivesExp

Random (): bG, func_70681_au, getRandom

Random (): bI, func_70681_au, getRandom

EntityLiving (): bH, func_70643_av, getLastDamager

EntityLiving (): bJ, func_70643_av, getLastDamager

int (): bI, func_142015_aE

int (): bK, func_142015_aE

EntityLiving (): bJ, func_110144_aD

EntityLiving (): bL, func_110144_aD

int (): bK, func_142013_aG

int (): bM, func_142013_aG

int (): bL, func_70654_ax

int (): bN, func_70654_ax

void (): bM, func_70679_bo, tickPotionEffects

void (): bO, func_70679_bo, tickPotionEffects

void (): bN, func_175133_bi

void (): bP, func_175133_bi

void (): bO, func_70674_bp, removeAllEffects

void (): bQ, func_70674_bp, removeAllEffects

Collection<MobEffect> (): bP, func_70651_bq, getEffects

Collection<MobEffect> (): bR, func_70651_bq, getEffects

boolean (): bQ, func_70662_br

boolean (): bS, func_70662_br

float (): bR, func_110143_aJ, getHealth

float (): bT, func_110143_aJ, getHealth

boolean (): n_, func_70617_f_

boolean (): m_, func_70617_f_

int (): bU, func_70658_aO, getArmorStrength

int (): bX, func_70658_aO, getArmorStrength

CombatTracker (): bV, func_110142_aN, getCombatTracker

CombatTracker (): bY, func_110142_aN, getCombatTracker

EntityLiving (): bW, func_94060_bK

EntityLiving (): bZ, func_94060_bK

float (): bX, func_110138_aP, getMaxHealth

float (): ca, func_110138_aP, getMaxHealth

int (): bY, func_85035_bI

int (): cb, func_85035_bI

void (int): k, func_85034_r

void (int): f, func_85034_r

void (): bZ, func_82168_bl

void (): cc, func_82168_bl

AttributeMapBase (): ca, func_110140_aT, getAttributeMap

AttributeMapBase (): cd, func_110140_aT, getAttributeMap

EnumMonsterType (): cb, func_70668_bt, getMonsterType

EnumMonsterType (): ce, func_70668_bt, getMonsterType

void (boolean): e, func_70031_b, setSprinting

void (boolean): f, func_70031_b, setSprinting

float (): ce, func_70599_aP

float (): ch, func_70599_aP

float (): cf, func_70647_i

float (): ci, func_70647_i

boolean (): cg, func_70610_aX

boolean (): cj, func_70610_aX

float (): ch, func_175134_bD

float (): ck, func_175134_bD

void (): ci, func_70664_aZ

void (): cl, func_70664_aZ

void (): cj, func_70629_bd

void (): cm, func_70629_bd

void (): ck, func_180466_bG

void (): cn, func_180466_bG

float (): cl, func_70689_ay

float (): cp, func_70689_ay

boolean (): cm, func_70608_bn, isSleeping

boolean (): cq, func_70608_bn, isSleeping

void (): cn, func_70626_be, doTick

void (): cr, func_70626_be, doTick

void (): co, func_85033_bc

void (): cs, func_85033_bc

void (boolean): k, func_70637_d

void (boolean): l, func_70637_d

boolean (): cp, func_70613_aW

boolean (): ct, func_70613_aW

boolean (): ap, func_70067_L, isInteractable

boolean (): aq, func_70067_L, isInteractable

boolean (): aq, func_70104_M, isCollidable

boolean (): ar, func_70104_M, isCollidable

void (): ao, func_70018_K

void (): ap, func_70018_K

float (): aS, func_70079_am, getHeadRotation

float (): aU, func_70079_am, getHeadRotation

float (): cq, func_110139_bj, getAbsorptionHearts

float (): cu, func_110139_bj, getAbsorptionHearts

void (): cr, func_175136_bO

void (): cv, func_175136_bO

void (): aD, func_70057_ab

void (): aF, func_70057_ab

boolean (): bi, func_94059_bO

boolean (): bk, func_94059_bO

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bT, func_184615_bR

SoundEffect (): bW, func_184615_bR

ItemStack (): cc, func_184614_ca, getItemInMainHand

ItemStack (): cf, func_184614_ca, getItemInMainHand

ItemStack (): cd, func_184592_cb, getItemInOffHand

ItemStack (): cg, func_184592_cb, getItemInOffHand

Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems

EnumMainHand (): cs, func_184591_cq, getMainHand

EnumMainHand (): cw, func_184591_cq, getMainHand

boolean (): ct, func_184587_cr

boolean (): cx, func_184587_cr

EnumHand (): cu, func_184600_cs

EnumHand (): cy, func_184600_cs

void (): cv, func_184608_ct

void (): cz, func_184608_ct

ItemStack (): cw, func_184607_cu

ItemStack (): cA, func_184607_cu

int (): cx, func_184605_cv

int (): cB, func_184605_cv

int (): cy, func_184612_cw

int (): cC, func_184612_cw

void (): cz, func_184597_cx, clearActiveItem

void (): cD, func_184597_cx, clearActiveItem

void (): cA, func_184602_cy

void (): cE, func_184602_cy

boolean (): cB, func_184585_cz, isBlocking

boolean (): cF, func_184585_cz, isBlocking

boolean (): cC, func_184613_cA

boolean (): cG, func_184613_cA

boolean (): cE, func_184603_cC

boolean (): cI, func_184603_cC

int (): cD, func_184599_cB

int (): cH, func_184599_cB

DamageSource (): bU, func_189748_bU

float (): co, func_189749_co

1.9.4

Names

net.minecraft.server.v1_9_R1.EntityLiving

net.minecraft.server.v1_9_R2.EntityLiving

Fields

AttributeMapBase: bp, field_110155_d

AttributeMapBase: bq, field_110155_d

CombatTracker: bq, field_94063_bt, combatTracker

CombatTracker: br, field_94063_bt, combatTracker

Map<MobEffectList, MobEffect>: br, field_70713_bf, effects

Map<MobEffectList, MobEffect>: bs, field_70713_bf, effects

boolean: at, field_82175_bq

boolean: au, field_82175_bq

int: av, field_110158_av

int: aw, field_110158_av

int: aw, field_70720_be

int: ax, field_70720_be

int: ax, field_70737_aN, hurtTicks

int: ay, field_70737_aN, hurtTicks

int: ay, field_70738_aO

int: az, field_70738_aO

float: az, field_70739_aP

float: aA, field_70739_aP

int: aA, field_70725_aQ, deathTicks

int: aB, field_70725_aQ, deathTicks

float: aB, field_70732_aI

float: aC, field_70732_aI

float: aC, field_70733_aJ

float: aD, field_70733_aJ

float: aF, field_70721_aZ

float: aG, field_70721_aZ

int: aH, field_70771_an, maxNoDamageTicks

int: aI, field_70771_an, maxNoDamageTicks

float: aI, field_70727_aS

float: aJ, field_70727_aS

float: aJ, field_70726_aT

float: aK, field_70726_aT

float: aK, field_70769_ao

float: aL, field_70769_ao

float: aL, field_70770_ap

float: aM, field_70770_ap

float: aM, field_70761_aq

float: aN, field_70761_aq

float: aN, field_70760_ar

float: aO, field_70760_ar

float: aO, field_70759_as

float: aP, field_70759_as

float: aP, field_70758_at

float: aQ, field_70758_at

float: aQ, field_70747_aH

float: aR, field_70747_aH

EntityHuman: aR, field_70717_bb, killer

EntityHuman: aS, field_70717_bb, killer

int: aS, field_70718_bc, lastDamageByPlayerTime

int: aT, field_70718_bc, lastDamageByPlayerTime

boolean: aT, field_70729_aU

boolean: aU, field_70729_aU

int: aU, field_70708_bq, ticksFarFromPlayer

int: aV, field_70708_bq, ticksFarFromPlayer

float: aV, field_70768_au

float: aW, field_70768_au

float: aW, field_110154_aX

float: aX, field_110154_aX

float: aX, field_70764_aw

float: aY, field_70764_aw

float: aY, field_70763_ax

float: aZ, field_70763_ax

float: aZ, field_70741_aB

float: ba, field_70741_aB

int: ba, field_70744_aE

int: bb, field_70744_aE

float: bb, field_110153_bc, lastDamage

float: bc, field_110153_bc, lastDamage

boolean: bc, field_70703_bu

boolean: bd, field_70703_bu

float: bd, field_70702_br

float: be, field_70702_br

float: be, field_70701_bs

float: bf, field_70701_bs

float: bf, field_70704_bt

float: bg, field_70704_bt

int: bg, field_70716_bi

int: bh, field_70716_bi

double: bl, field_70709_bj

double: bm, field_70709_bj

boolean: bu, field_70752_e, updateEffects

boolean: bv, field_70752_e, updateEffects

EntityLiving: bv, field_70755_b, lastDamager

EntityLiving: bw, field_70755_b, lastDamager

int: bw, field_70756_c, hurtTimestamp

int: bx, field_70756_c, hurtTimestamp

EntityLiving: bx, field_110150_bn

EntityLiving: by, field_110150_bn

int: by, field_142016_bo

int: bz, field_142016_bo

float: bz, field_70746_aG

float: bA, field_70746_aG

int: bA, field_70773_bE

int: bB, field_70773_bE

float: bB, field_110151_bq

float: bC, field_110151_bq

DataWatcherObject<Byte>: as, field_184621_as

DataWatcherObject<Byte>: at, field_184621_as

ItemStack[]: bs, field_184630_bs

ItemStack[]: bt, field_184630_bs

ItemStack[]: bt, field_184631_bt

ItemStack[]: bu, field_184631_bt

EnumHand: au, field_184622_au

EnumHand: av, field_184622_au

int: aD, field_184617_aD

int: aE, field_184617_aD

float: aE, field_184618_aE

float: aF, field_184618_aE

float: aG, field_184619_aG

float: aH, field_184619_aG

double: bh, field_184623_bh

double: bi, field_184623_bh

double: bi, field_184624_bi

double: bj, field_184624_bi

double: bj, field_184625_bj

double: bk, field_184625_bj

double: bk, field_184626_bk

double: bl, field_184626_bk

ItemStack: bm, field_184627_bm

ItemStack: bn, field_184627_bm

int: bn, field_184628_bn

int: bo, field_184628_bn

int: bo, field_184629_bo

int: bp, field_184629_bo

BlockPosition: bC, field_184620_bC

BlockPosition: bD, field_184620_bC

Constructors

Methods

void (): bA, func_110147_ax, initAttributes

void (): bB, func_110147_ax, initAttributes

boolean (): bB, func_70648_aU

boolean (): bC, func_70648_aU

void (): bC, func_70609_aI

void (): bD, func_70609_aI

boolean (): bD, func_146066_aG, isDropExperience

boolean (): bE, func_146066_aG, isDropExperience

boolean (): bE, func_70684_aJ, alwaysGivesExp

boolean (): bF, func_70684_aJ, alwaysGivesExp

Random (): bF, func_70681_au, getRandom

Random (): bG, func_70681_au, getRandom

EntityLiving (): bG, func_70643_av, getLastDamager

EntityLiving (): bH, func_70643_av, getLastDamager

int (): bH, func_142015_aE

int (): bI, func_142015_aE

EntityLiving (): bI, func_110144_aD

EntityLiving (): bJ, func_110144_aD

int (): bJ, func_142013_aG

int (): bK, func_142013_aG

int (): bK, func_70654_ax

int (): bL, func_70654_ax

void (): bL, func_70679_bo, tickPotionEffects

void (): bM, func_70679_bo, tickPotionEffects

void (): bM, func_175133_bi

void (): bN, func_175133_bi

void (): bN, func_70674_bp, removeAllEffects

void (): bO, func_70674_bp, removeAllEffects

Collection<MobEffect> (): bO, func_70651_bq, getEffects

Collection<MobEffect> (): bP, func_70651_bq, getEffects

boolean (): bP, func_70662_br

boolean (): bQ, func_70662_br

float (): bQ, func_110143_aJ, getHealth

float (): bR, func_110143_aJ, getHealth

int (): bT, func_70658_aO, getArmorStrength

int (): bU, func_70658_aO, getArmorStrength

CombatTracker (): bU, func_110142_aN, getCombatTracker

CombatTracker (): bV, func_110142_aN, getCombatTracker

EntityLiving (): bV, func_94060_bK

EntityLiving (): bW, func_94060_bK

float (): bW, func_110138_aP, getMaxHealth

float (): bX, func_110138_aP, getMaxHealth

int (): bX, func_85035_bI

int (): bY, func_85035_bI

void (): bY, func_82168_bl

void (): bZ, func_82168_bl

AttributeMapBase (): bZ, func_110140_aT, getAttributeMap

AttributeMapBase (): ca, func_110140_aT, getAttributeMap

EnumMonsterType (): ca, func_70668_bt, getMonsterType

EnumMonsterType (): cb, func_70668_bt, getMonsterType

float (): cd, func_70599_aP

float (): ce, func_70599_aP

float (): ce, func_70647_i

float (): cf, func_70647_i

boolean (): cf, func_70610_aX

boolean (): cg, func_70610_aX

float (): cg, func_175134_bD

float (): ch, func_175134_bD

void (): ch, func_70664_aZ

void (): ci, func_70664_aZ

void (): ci, func_70629_bd

void (): cj, func_70629_bd

void (): cj, func_180466_bG

void (): ck, func_180466_bG

float (): ck, func_70689_ay

float (): cl, func_70689_ay

boolean (): cl, func_70608_bn, isSleeping

boolean (): cm, func_70608_bn, isSleeping

void (): cm, func_70626_be, doTick

void (): cn, func_70626_be, doTick

void (): cn, func_85033_bc

void (): co, func_85033_bc

boolean (): co, func_70613_aW

boolean (): cp, func_70613_aW

float (): cp, func_110139_bj, getAbsorptionHearts

float (): cq, func_110139_bj, getAbsorptionHearts

void (): cq, func_175136_bO

void (): cr, func_175136_bO

boolean (): bh, func_94059_bO

boolean (): bi, func_94059_bO

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bS, func_184615_bR

SoundEffect (): bT, func_184615_bR

ItemStack (): cb, func_184614_ca, getItemInMainHand

ItemStack (): cc, func_184614_ca, getItemInMainHand

ItemStack (): cc, func_184592_cb, getItemInOffHand

ItemStack (): cd, func_184592_cb, getItemInOffHand

EnumMainHand (): cr, func_184591_cq

EnumMainHand (): cs, func_184591_cq, getMainHand

boolean (): cs, func_184587_cr

boolean (): ct, func_184587_cr

EnumHand (): ct, func_184600_cs

EnumHand (): cu, func_184600_cs

void (): cu, func_184608_ct

void (): cv, func_184608_ct

ItemStack (): cv, func_184607_cu

ItemStack (): cw, func_184607_cu

int (): cw, func_184605_cv

int (): cx, func_184605_cv

int (): cx, func_184612_cw

int (): cy, func_184612_cw

void (): cy, func_184597_cx, clearActiveItem

void (): cz, func_184597_cx, clearActiveItem

void (): cz, func_184602_cy

void (): cA, func_184602_cy

boolean (): cA, func_184585_cz, isBlocking

boolean (): cB, func_184585_cz, isBlocking

boolean (): cB, func_184613_cA

boolean (): cC, func_184613_cA

boolean (): cD, func_184603_cC

boolean (): cE, func_184603_cC

int (): cC, func_184599_cB

int (): cD, func_184599_cB

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

pr

sa

net.minecraft.server.v1_8_R3.EntityLiving

net.minecraft.server.v1_9_R1.EntityLiving

Fields

AttributeMapBase: c, field_110155_d

AttributeMapBase: bp, field_110155_d

CombatTracker: f, field_94063_bt, combatTracker

CombatTracker: bq, field_94063_bt, combatTracker

Map<Integer, MobEffect>: g, field_70713_bf, effects

Map<MobEffectList, MobEffect>: br, field_70713_bf, effects

ItemStack[]: h, field_82180_bT

boolean: ar, field_82175_bq

boolean: at, field_82175_bq

int: as, field_110158_av

int: av, field_110158_av

int: at, field_70720_be

int: aw, field_70720_be

int: au, field_70737_aN, hurtTicks

int: ax, field_70737_aN, hurtTicks

int: av, field_70738_aO

int: ay, field_70738_aO

float: aw, field_70739_aP

float: az, field_70739_aP

int: ax, field_70725_aQ, deathTicks

int: aA, field_70725_aQ, deathTicks

float: ay, field_70732_aI

float: aB, field_70732_aI

float: az, field_70733_aJ

float: aC, field_70733_aJ

float: aA, field_70722_aY

float: aB, field_70721_aZ

float: aF, field_70721_aZ

float: aC, field_70754_ba

int: aD, field_70771_an, maxNoDamageTicks

int: aH, field_70771_an, maxNoDamageTicks

float: aE, field_70727_aS

float: aI, field_70727_aS

float: aF, field_70726_aT

float: aJ, field_70726_aT

float: aG, field_70769_ao

float: aK, field_70769_ao

float: aH, field_70770_ap

float: aL, field_70770_ap

float: aI, field_70761_aq

float: aM, field_70761_aq

float: aJ, field_70760_ar

float: aN, field_70760_ar

float: aK, field_70759_as

float: aO, field_70759_as

float: aL, field_70758_at

float: aP, field_70758_at

float: aM, field_70747_aH

float: aQ, field_70747_aH

EntityHuman: aN, field_70717_bb, killer

EntityHuman: aR, field_70717_bb, killer

int: aO, field_70718_bc, lastDamageByPlayerTime

int: aS, field_70718_bc, lastDamageByPlayerTime

boolean: aP, field_70729_aU

boolean: aT, field_70729_aU

int: aQ, field_70708_bq, ticksFarFromPlayer

int: aU, field_70708_bq, ticksFarFromPlayer

float: aR, field_70768_au

float: aV, field_70768_au

float: aS, field_110154_aX

float: aW, field_110154_aX

float: aT, field_70764_aw

float: aX, field_70764_aw

float: aU, field_70763_ax

float: aY, field_70763_ax

float: aV, field_70741_aB

float: aZ, field_70741_aB

int: aW, field_70744_aE

int: ba, field_70744_aE

float: aX, field_110153_bc, lastDamage

float: bb, field_110153_bc, lastDamage

boolean: aY, field_70703_bu

boolean: bc, field_70703_bu

float: aZ, field_70702_br

float: bd, field_70702_br

float: ba, field_70701_bs

float: be, field_70701_bs

float: bb, field_70704_bt

float: bf, field_70704_bt

int: bc, field_70716_bi

int: bg, field_70716_bi

double: bd, field_70709_bj

double: bl, field_70709_bj

double: be, field_70710_bk

double: bf, field_110152_bk

double: bg, field_70712_bm

double: bh, field_70705_bn

boolean: i, field_70752_e, updateEffects

boolean: bu, field_70752_e, updateEffects

EntityLiving: bi, field_70755_b, lastDamager

EntityLiving: bv, field_70755_b, lastDamager

int: bj, field_70756_c, hurtTimestamp

int: bw, field_70756_c, hurtTimestamp

EntityLiving: bk, field_110150_bn

EntityLiving: bx, field_110150_bn

int: bl, field_142016_bo

int: by, field_142016_bo

float: bm, field_70746_aG

float: bz, field_70746_aG

int: bn, field_70773_bE

int: bA, field_70773_bE

float: bo, field_110151_bq

float: bB, field_110151_bq

DataWatcherObject<Byte>: as, field_184621_as

DataWatcherObject<Float>: c, field_184632_c, HEALTH

DataWatcherObject<Integer>: f, field_184633_f

DataWatcherObject<Boolean>: g, field_184634_g

DataWatcherObject<Integer>: h, field_184635_h

ItemStack[]: bs, field_184630_bs

ItemStack[]: bt, field_184631_bt

EnumHand: au, field_184622_au

int: aD, field_184617_aD

float: aE, field_184618_aE

float: aG, field_184619_aG

double: bh, field_184623_bh

double: bi, field_184624_bi

double: bj, field_184625_bj

double: bk, field_184626_bk

ItemStack: bm, field_184627_bm

int: bn, field_184628_bn

int: bo, field_184629_bo

BlockPosition: bC, field_184620_bC

Constructors

Methods

void (): G, func_174812_G

void (): Q, func_174812_G

void (): h, func_70088_a

void (): i, func_70088_a

void (): aX, func_110147_ax, initAttributes

void (): bA, func_110147_ax, initAttributes

void (double, boolean, Block, BlockPosition): a, func_180433_a

boolean (): aY, func_70648_aU

boolean (): bB, func_70648_aU

void (): K, func_70030_z

void (): U, func_70030_z

boolean (): j_, func_70631_g_, isBaby

boolean (): m_, func_70631_g_, isBaby

void (): aZ, func_70609_aI

void (): bC, func_70609_aI

boolean (): ba, func_146066_aG

boolean (): bD, func_146066_aG, isDropExperience

int (int): j, func_70682_h

int (int): d, func_70682_h

boolean (): bb, func_70684_aJ, alwaysGivesExp

boolean (): bE, func_70684_aJ, alwaysGivesExp

Random (): bc, func_70681_au

Random (): bF, func_70681_au, getRandom

EntityLiving (): bd, func_70643_av, getLastDamager

EntityLiving (): bG, func_70643_av, getLastDamager

int (): be, func_142015_aE

int (): bH, func_142015_aE

void (EntityLiving): b, func_70604_c

void (EntityLiving): a, func_70604_c

EntityLiving (): bf, func_110144_aD

EntityLiving (): bI, func_110144_aD

int (): bg, func_142013_aG

int (): bJ, func_142013_aG

void (Entity): p, func_130011_c

void (Entity): z, func_130011_c

int (): bh, func_70654_ax

int (): bK, func_70654_ax

void (): bi, func_70679_bo

void (): bL, func_70679_bo, tickPotionEffects

void (): B, func_175135_B

void (): F, func_175135_B

void (): bj, func_175133_bi

void (): bM, func_175133_bi

void (): bk, func_70674_bp, removeAllEffects

void (): bN, func_70674_bp, removeAllEffects

Collection<MobEffect> (): bl, func_70651_bq, getEffects

Collection<MobEffect> (): bO, func_70651_bq, getEffects

boolean (int): k, func_82165_m, hasEffect

boolean (): bm, func_70662_br

boolean (): bP, func_70662_br

void (int): m, func_82170_o, removeEffect

void (float): h, func_70691_i, heal

void (float): b, func_70691_i, heal

float (): bn, func_110143_aJ, getHealth

float (): bQ, func_110143_aJ, getHealth

void (float): i, func_70606_j, setHealth

void (float): c, func_70606_j, setHealth

String (): bo, func_70621_aR

String (): bp, func_70673_aS

void (): bq, func_82164_bB, getRareDrop

boolean (): k_, func_70617_f_

boolean (): n_, func_70617_f_

boolean (): ai, func_70089_S, isAlive

boolean (): au, func_70089_S, isAlive

String (int): n, func_146067_o

int (): br, func_70658_aO

int (): bT, func_70658_aO, getArmorStrength

void (DamageSource, float): d, func_70665_d

void (DamageSource, float): d, func_70665_d, damageEntity0

CombatTracker (): bs, func_110142_aN

CombatTracker (): bU, func_110142_aN, getCombatTracker

EntityLiving (): bt, func_94060_bK

EntityLiving (): bV, func_94060_bK

float (): bu, func_110138_aP, getMaxHealth

float (): bW, func_110138_aP, getMaxHealth

int (): bv, func_85035_bI

int (): bX, func_85035_bI

void (int): o, func_85034_r

void (int): k, func_85034_r

int (): n, func_82166_i

int (): o, func_82166_i

void (): bw, func_71038_i

void (): O, func_70076_C

void (): Y, func_70076_C

void (): bx, func_82168_bl

void (): bY, func_82168_bl

AttributeMapBase (): by, func_110140_aT, getAttributeMap

AttributeMapBase (): bZ, func_110140_aT, getAttributeMap

EnumMonsterType (): bz, func_70668_bt, getMonsterType

EnumMonsterType (): ca, func_70668_bt, getMonsterType

ItemStack (): bA, func_70694_bm

ItemStack (int): p, func_71124_b, getEquipment

void (int, ItemStack): c, func_70062_b, setEquipment

void (boolean): d, func_70031_b, setSprinting

void (boolean): e, func_70031_b, setSprinting

ItemStack[] (): as, func_70035_c, getEquipment

float (): bB, func_70599_aP

float (): cd, func_70599_aP

float (): bC, func_70647_i

float (): ce, func_70647_i

boolean (): bD, func_70610_aX

boolean (): cf, func_70610_aX

void (Entity): q, func_110145_l

void (Entity): A, func_110145_l

float (): bE, func_175134_bD

float (): cg, func_175134_bD

void (): bF, func_70664_aZ

void (): ch, func_70664_aZ

void (): bG, func_70629_bd

void (): ci, func_70629_bd

void (): bH, func_180466_bG

void (): cj, func_180466_bG

float (): bI, func_70689_ay

float (): ck, func_70689_ay

void (float): k, func_70659_e

void (float): l, func_70659_e

boolean (Entity): r, func_70652_k

boolean (Entity): B, func_70652_k

boolean (): bJ, func_70608_bn, isSleeping

boolean (): cl, func_70608_bn, isSleeping

void (): t_, func_70071_h_

void (): m, func_70071_h_

void (): m, func_70636_d

void (): n, func_70636_d

void (): bK, func_70626_be, doTick

void (): cm, func_70626_be, doTick

void (): bL, func_85033_bc

void (): cn, func_85033_bc

void (Entity): s, func_82167_n

void (Entity): C, func_82167_n

void (Entity): a, func_70078_a, mount

void (): ak, func_70098_U

void (): aw, func_70098_U

void (boolean): i, func_70637_d

void (boolean): k, func_70637_d

boolean (Entity): t, func_70685_l, hasLineOfSight

boolean (Entity): D, func_70685_l, hasLineOfSight

Vec3D (): ap, func_70040_Z

Vec3D (): aB, func_70040_Z

Vec3D (float): d, func_70676_i

Vec3D (float): f, func_70676_i

boolean (): bM, func_70613_aW

boolean (): co, func_70613_aW

boolean (): ad, func_70067_L

boolean (): ap, func_70067_L, isInteractable

boolean (): ae, func_70104_M

boolean (): aq, func_70104_M, isCollidable

void (): ac, func_70018_K

void (): ao, func_70018_K

float (): aC, func_70079_am, getHeadRotation

float (): aS, func_70079_am, getHeadRotation

void (float): f, func_70034_d

void (float): h, func_70034_d

void (float): g, func_181013_g

void (float): i, func_181013_g

float (): bN, func_110139_bj, getAbsorptionHearts

float (): cp, func_110139_bj, getAbsorptionHearts

void (float): m, func_110149_m, setAbsorptionHearts

void (float): n, func_110149_m, setAbsorptionHearts

ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam

boolean (EntityLiving): c, func_142014_c

boolean (ScoreboardTeamBase): a, func_142012_a

void (): h_, func_152111_bt, enterCombat

void (): j, func_152111_bt, enterCombat

void (): j, func_152112_bu, exitCombat

void (): k, func_152112_bu, exitCombat

void (): bP, func_175136_bO

void (): cq, func_175136_bO

void (int): l, func_70618_n

void (): ar, func_70057_ab

void (): aD, func_70057_ab

ItemStack (int): q, func_82169_q

boolean (): aO, func_94059_bO

boolean (): bh, func_94059_bO

float (float): l, func_70678_g

float (float): m, func_70678_g

void (double, boolean, IBlockData, BlockPosition): a, func_184231_a

void (BlockPosition): b, func_184594_b

void (ItemStack): a_, func_184606_a_

boolean (Collection<MobEffect>): a, func_184593_a

MobEffect (MobEffectList): c, func_184596_c

void (MobEffectList): d, func_184589_d, removeEffect

void (DamageSource): c, func_184581_c

boolean (DamageSource): d, func_184583_d

void (boolean, int, DamageSource): a, func_184610_a

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184615_bR

SoundEffect (int): e, func_184588_d

boolean (BlockPosition, IBlockData): a, func_184604_a

void (float): k, func_184590_k

void (EnumHand): a, func_184609_a

ItemStack (): cb, func_184614_ca, getItemInMainHand

ItemStack (): cc, func_184592_cb, getItemInOffHand

ItemStack (EnumHand): b, func_184586_b

void (EnumHand, ItemStack): a, func_184611_a

Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): a, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, func_184201_a, setEquipment

void (): r, func_184616_r

void (): p, func_184210_p, stopRiding

EnumMainHand (): cr, func_184591_cq

boolean (): cs, func_184587_cr

EnumHand (): ct, func_184600_cs

void (): cu, func_184608_ct

void (EnumHand): c, func_184598_c

void (DataWatcherObject<?>): a, func_184206_a

void (ItemStack, int): a, func_184584_a

void (): v, func_71036_o

ItemStack (): cv, func_184607_cu

int (): cw, func_184605_cv

int (): cx, func_184612_cw

void (): cy, func_184597_cx, clearActiveItem

void (): cz, func_184602_cy

boolean (): cA, func_184585_cz, isBlocking

boolean (): cB, func_184613_cA

boolean (double, double, double): k, func_184595_k

boolean (): cD, func_184603_cC

int (): cC, func_184599_cB

1.8.8

Names

pr

net.minecraft.entity.EntityLivingBase

net.minecraft.server.v1_8_R3.EntityLiving

Fields

UUID: a, field_110156_b

AttributeModifier: b, field_110157_c

AttributeMapBase: c, field_110155_d

CombatTracker: f, field_94063_bt, combatTracker

Map<Integer, MobEffect>: g, field_70713_bf, effects

ItemStack[]: h, field_82180_bT

boolean: ar, field_82175_bq

int: as, field_110158_av

int: at, field_70720_be

int: au, field_70737_aN, hurtTicks

int: av, field_70738_aO

float: aw, field_70739_aP

int: ax, field_70725_aQ, deathTicks

float: ay, field_70732_aI

float: az, field_70733_aJ

float: aA, field_70722_aY

float: aB, field_70721_aZ

float: aC, field_70754_ba

int: aD, field_70771_an, maxNoDamageTicks

float: aE, field_70727_aS

float: aF, field_70726_aT

float: aG, field_70769_ao

float: aH, field_70770_ap

float: aI, field_70761_aq

float: aJ, field_70760_ar

float: aK, field_70759_as

float: aL, field_70758_at

float: aM, field_70747_aH

EntityHuman: aN, field_70717_bb, killer

int: aO, field_70718_bc, lastDamageByPlayerTime

boolean: aP, field_70729_aU

int: aQ, field_70708_bq, ticksFarFromPlayer

float: aR, field_70768_au

float: aS, field_110154_aX

float: aT, field_70764_aw

float: aU, field_70763_ax

float: aV, field_70741_aB

int: aW, field_70744_aE

float: aX, field_110153_bc, lastDamage

boolean: aY, field_70703_bu

float: aZ, field_70702_br

float: ba, field_70701_bs

float: bb, field_70704_bt

int: bc, field_70716_bi

double: bd, field_70709_bj

double: be, field_70710_bk

double: bf, field_110152_bk

double: bg, field_70712_bm

double: bh, field_70705_bn

boolean: i, field_70752_e, updateEffects

EntityLiving: bi, field_70755_b, lastDamager

int: bj, field_70756_c, hurtTimestamp

EntityLiving: bk, field_110150_bn

int: bl, field_142016_bo

float: bm, field_70746_aG

int: bn, field_70773_bE

float: bo, field_110151_bq

Constructors

(World)

Methods

void (): G, func_174812_G

void (): h, func_70088_a

void (): aX, func_110147_ax, initAttributes

void (double, boolean, Block, BlockPosition): a, func_180433_a

boolean (): aY, func_70648_aU

void (): K, func_70030_z

boolean (): j_, func_70631_g_, isBaby

void (): aZ, func_70609_aI

boolean (): ba, func_146066_aG

int (int): j, func_70682_h

int (EntityHuman): b, func_70693_a, getExpValue

boolean (): bb, func_70684_aJ, alwaysGivesExp

Random (): bc, func_70681_au

EntityLiving (): bd, func_70643_av, getLastDamager

int (): be, func_142015_aE

void (EntityLiving): b, func_70604_c

EntityLiving (): bf, func_110144_aD

int (): bg, func_142013_aG

void (Entity): p, func_130011_c

int (): bh, func_70654_ax

void (NBTTagCompound): b, func_70014_b

void (NBTTagCompound): a, func_70037_a

void (): bi, func_70679_bo

void (): B, func_175135_B

void (): bj, func_175133_bi

void (): bk, func_70674_bp, removeAllEffects

Collection<MobEffect> (): bl, func_70651_bq, getEffects

boolean (int): k, func_82165_m, hasEffect

boolean (MobEffectList): a, func_70644_a, hasEffect

MobEffect (MobEffectList): b, func_70660_b, getEffect

void (MobEffect): c, func_70690_d, addEffect

boolean (MobEffect): d, func_70687_e

boolean (): bm, func_70662_br

void (int): m, func_82170_o, removeEffect

void (MobEffect): a, func_70670_a

void (MobEffect, boolean): a, func_70695_b

void (MobEffect): b, func_70688_c

void (float): h, func_70691_i, heal

float (): bn, func_110143_aJ, getHealth

void (float): i, func_70606_j, setHealth

boolean (DamageSource, float): a, func_70097_a, damageEntity

void (ItemStack): b, func_70669_a

void (DamageSource): a, func_70645_a, die

void (boolean, int): a, func_82160_b, dropEquipment

void (Entity, float, double, double): a, func_70653_a

String (): bo, func_70621_aR

String (): bp, func_70673_aS

void (): bq, func_82164_bB, getRareDrop

void (boolean, int): b, func_70628_a, dropDeathLoot

boolean (): k_, func_70617_f_

boolean (): ai, func_70089_S, isAlive

void (float, float): e, func_180430_e

String (int): n, func_146067_o

int (): br, func_70658_aO

void (float): j, func_70675_k, damageArmor

float (DamageSource, float): b, func_70655_b, applyArmorModifier

float (DamageSource, float): c, func_70672_c, applyMagicModifier

void (DamageSource, float): d, func_70665_d

CombatTracker (): bs, func_110142_aN

EntityLiving (): bt, func_94060_bK

float (): bu, func_110138_aP, getMaxHealth

int (): bv, func_85035_bI

void (int): o, func_85034_r

int (): n, func_82166_i

void (): bw, func_71038_i

void (): O, func_70076_C

void (): bx, func_82168_bl

AttributeInstance (IAttribute): a, func_110148_a, getAttributeInstance

AttributeMapBase (): by, func_110140_aT, getAttributeMap

EnumMonsterType (): bz, func_70668_bt, getMonsterType

ItemStack (): bA, func_70694_bm

ItemStack (int): p, func_71124_b, getEquipment

void (int, ItemStack): c, func_70062_b, setEquipment

void (boolean): d, func_70031_b, setSprinting

ItemStack[] (): as, func_70035_c, getEquipment

float (): bB, func_70599_aP

float (): bC, func_70647_i

boolean (): bD, func_70610_aX

void (Entity): q, func_110145_l

float (): bE, func_175134_bD

void (): bF, func_70664_aZ

void (): bG, func_70629_bd

void (): bH, func_180466_bG

void (float, float): g, func_70612_e

float (): bI, func_70689_ay

void (float): k, func_70659_e

boolean (Entity): r, func_70652_k

boolean (): bJ, func_70608_bn, isSleeping

void (): t_, func_70071_h_

float (float, float): h, func_110146_f

void (): m, func_70636_d

void (): bK, func_70626_be, doTick

void (): bL, func_85033_bc

void (Entity): s, func_82167_n

void (Entity): a, func_70078_a, mount

void (): ak, func_70098_U

void (boolean): i, func_70637_d

void (Entity, int): a, func_71001_a, receive

boolean (Entity): t, func_70685_l, hasLineOfSight

Vec3D (): ap, func_70040_Z

Vec3D (float): d, func_70676_i

boolean (): bM, func_70613_aW

boolean (): ad, func_70067_L

boolean (): ae, func_70104_M

void (): ac, func_70018_K

float (): aC, func_70079_am, getHeadRotation

void (float): f, func_70034_d

void (float): g, func_181013_g

float (): bN, func_110139_bj, getAbsorptionHearts

void (float): m, func_110149_m, setAbsorptionHearts

ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam

boolean (EntityLiving): c, func_142014_c

boolean (ScoreboardTeamBase): a, func_142012_a

void (): h_, func_152111_bt, enterCombat

void (): j, func_152112_bu, exitCombat

void (): bP, func_175136_bO

void (int): l, func_70618_n

void (): ar, func_70057_ab

void (byte): a, func_70103_a

ItemStack (int): q, func_82169_q

boolean (): aO, func_94059_bO

void (double, double, double, float, float, int, boolean): a, func_180426_a

float (float): l, func_70678_g