| public void |  | a(gt arg0, cvo arg1, eyw arg2) |   | retainKnownServerState(BlockPos arg0, BlockState arg1, LocalPlayer arg2) |   | method_41941(class_2338 arg0, class_2680 arg1, class_746 arg2) |   | addPendingUpdate(BlockPos pos, BlockState state, ClientPlayerEntity player) |   | m_233867_(C_4675_ p_233869_, C_2064_ p_233870_, C_4105_ arg2) |  
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| public boolean |  | 
| public void |  | a(int arg0, euv arg1) |   | endPredictionsUpTo(int arg0, ClientLevel arg1) |   | method_41938(int arg0, class_638 arg1) |   | processPendingUpdates(int maxProcessableSequence, ClientWorld world) |   | m_233856_(int p_233858_, C_3899_ arg1) |  
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| public BlockStatePredictionHandler |  | a() |   | startPredicting() |   | method_41937() |   | incrementSequence() |   | m_233855_() |  
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| public void |  | 
| public int |  | b() |   | currentSequence() |   | method_41942() |   | getSequence() |   | m_233871_() |  
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| public boolean |  | c() |   | isPredicting() |   | method_41943() |   | hasPendingSequence() |   | m_233872_() |  
  |