History - net.minecraft.client.multiplayer.prediction.BlockStatePredictionHandler
1.21.3
Names
gas
ggx
Fields
it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<BlockStatePredictionHandler$ServerVerifiedState>: a, serverVerifiedStates, field_37953, blockPosToPendingUpdate, f_233851_
it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<BlockStatePredictionHandler$ServerVerifiedState>: a, serverVerifiedStates, field_37953, blockPosToPendingUpdate
int: b, currentSequenceNr, field_37954, sequence, f_233852_
int: b, currentSequenceNr, field_37954, sequence
boolean: c, isPredicting, field_37955, pendingSequence, f_233853_
boolean: c, isPredicting, field_37955, pendingSequence
Constructors
Methods
void (BlockPos, BlockState, LocalPlayer): a, retainKnownServerState, method_41941, addPendingUpdate, m_233867_
void (BlockPos, BlockState, LocalPlayer): a, retainKnownServerState, method_41941, addPendingUpdate
boolean (BlockPos, BlockState): a, updateKnownServerState, method_41940, hasPendingUpdate, m_233864_
boolean (BlockPos, BlockState): a, updateKnownServerState, method_41940, hasPendingUpdate
void (int, ClientLevel): a, endPredictionsUpTo, method_41938, processPendingUpdates, m_233856_
void (int, ClientLevel): a, endPredictionsUpTo, method_41938, processPendingUpdates
BlockStatePredictionHandler (): a, startPredicting, method_41937, incrementSequence, m_233855_
BlockStatePredictionHandler (): a, startPredicting, method_41937, incrementSequence
void (): close, close, close
void (): close, close
int (): b, currentSequence, method_41942, getSequence, m_233871_
int (): b, currentSequence, method_41942, getSequence
boolean (): c, isPredicting, method_41943, hasPendingSequence, m_233872_
boolean (): c, isPredicting, method_41943, hasPendingSequence
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fzj
gas
Fields
Constructors
Methods
1.20.6
Names
fpa
fzj
Fields
Constructors
Methods
1.20.4
Names
fkd
fpa
Fields
Constructors
Methods
1.20.2
Names
ffv
fkd
Fields
Constructors
Methods
1.20.1
Names
fei
ffv
Fields
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1.19.4
Names
ezx
fei
Fields
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1.19.3
Names
evu
ezx
Fields
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1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
etw
evu
Fields
Constructors
Methods
1.19
Names
etw
net.minecraft.client.multiplayer.prediction.BlockStatePredictionHandler
net.minecraft.class_7202
net.minecraft.client.network.PendingUpdateManager
net.minecraft.src.C_213404_
Fields
it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<BlockStatePredictionHandler$ServerVerifiedState>: a, serverVerifiedStates, field_37953, blockPosToPendingUpdate, f_233851_
int: b, currentSequenceNr, field_37954, sequence, f_233852_
boolean: c, isPredicting, field_37955, pendingSequence, f_233853_
Constructors
()
Methods
void (BlockPos, BlockState, LocalPlayer): a, retainKnownServerState, method_41941, addPendingUpdate, m_233867_
boolean (BlockPos, BlockState): a, updateKnownServerState, method_41940, hasPendingUpdate, m_233864_
void (int, ClientLevel): a, endPredictionsUpTo, method_41938, processPendingUpdates, m_233856_
BlockStatePredictionHandler (): a, startPredicting, method_41937, incrementSequence, m_233855_
void (): close, close, close
int (): b, currentSequence, method_41942, getSequence, m_233871_
boolean (): c, isPredicting, method_41943, hasPendingSequence, m_233872_