public Registry<Biome> | | h() | | biomes() | | method_31169() | | getBiomeRegistry() | | m_64151_() |
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protected com.mojang.serialization.Codec<? extends ChunkGenerator> | | b() | | codec() | | method_28506() | | getCodec() | | m_6909_() |
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public void | | a(agn arg0, cho arg1, dbf arg2, cxj arg3) | | buildSurface(WorldGenRegion arg0, StructureManager arg1, RandomState arg2, ChunkAccess arg3) | | method_12110(class_3233 arg0, class_5138 arg1, class_7138 arg2, class_2791 arg3) | | buildSurface(ChunkRegion arg0, StructureAccessor arg1, NoiseConfig arg2, Chunk arg3) | | m_214194_(C_19_ p_223979_, C_213086_ p_223980_, C_213138_ p_223981_, C_2116_ arg3) |
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public void | | a(chp arg0, cxj arg1, cho arg2) | | applyBiomeDecoration(WorldGenLevel arg0, ChunkAccess arg1, StructureManager arg2) | | method_12102(class_5281 arg0, class_2791 arg1, class_5138 arg2) | | generateFeatures(StructureWorldAccess arg0, Chunk arg1, StructureAccessor arg2) | | m_213609_(C_1625_ p_223984_, C_2116_ p_223985_, C_213086_ arg2) |
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public CompletableFuture<ChunkAccess> | | a(Executor arg0, dbr arg1, dbf arg2, cho arg3, cxj arg4) | | fillFromNoise(Executor arg0, Blender arg1, RandomState arg2, StructureManager arg3, ChunkAccess arg4) | | method_12088(Executor arg0, class_6748 arg1, class_7138 arg2, class_5138 arg3, class_2791 arg4) | | populateNoise(Executor arg0, Blender arg1, NoiseConfig arg2, StructureAccessor arg3, Chunk arg4) | | m_213974_(Executor p_223992_, C_182955_ p_223993_, C_213138_ p_223994_, C_213086_ p_223995_, C_2116_ arg4) |
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public int | | a(int arg0, int arg1, dar$a arg2, cgz arg3, dbf arg4) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) | | getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3, NoiseConfig arg4) | | m_214096_(int p_223965_, int p_223966_, C_2191_ p_223967_, C_141183_ p_223968_, C_213138_ arg4) |
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public NoiseColumn | | a(int arg0, int arg1, cgz arg2, dbf arg3) | | getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2, RandomState arg3) | | method_26261(int arg0, int arg1, class_5539 arg2, class_7138 arg3) | | getColumnSample(int arg0, int arg1, HeightLimitView arg2, NoiseConfig arg3) | | m_214184_(int p_223960_, int p_223961_, C_141183_ p_223962_, C_213138_ arg3) |
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public void | | a(List<String> arg0, dbf arg1, gt arg2) | | addDebugScreenInfo(List<String> arg0, RandomState arg1, BlockPos arg2) | | method_40450(List<String> arg0, class_7138 arg1, class_2338 arg2) | | getDebugHudText(List<String> arg0, NoiseConfig arg1, BlockPos arg2) | | m_213600_(List<String> p_223988_, C_213138_ p_223989_, C_4675_ arg2) |
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public static BlockState | | a(int arg0, int arg1) | | getBlockStateFor(int arg0, int arg1) | | method_12578(int arg0, int arg1) | | getBlockState(int x, int z) | | m_64148_(int p_64149_, int p_64150_) |
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public void | | a(agn arg0, long arg1, dbf arg2, chv arg3, cho arg4, cxj arg5, dan$a arg6) | | applyCarvers(WorldGenRegion arg0, long arg1, RandomState arg2, BiomeManager arg3, StructureManager arg4, ChunkAccess arg5, GenerationStep$Carving arg6) | | method_12108(class_3233 arg0, long arg1, class_7138 arg2, class_4543 arg3, class_5138 arg4, class_2791 arg5, class_2893$class_2894 arg6) | | carve(ChunkRegion arg0, long arg1, NoiseConfig arg2, BiomeAccess arg3, StructureAccessor arg4, Chunk arg5, GenerationStep$Carver arg6) | | m_213679_(C_19_ p_223971_, long p_223972_, C_213138_ p_223974_, C_1642_ p_223975_, C_213086_ p_223976_, C_2116_ arg5, C_2188_ arg6) |
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public void | |
public int | | g() | | getMinY() | | method_33730() | | getMinimumY() | | m_142062_() |
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public int | | e() | | getGenDepth() | | method_12104() | | getWorldHeight() | | m_6331_() |
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public int | | f() | | getSeaLevel() | | method_16398() | | getSeaLevel() | | m_6337_() |
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