net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

Nameable, EntityAccess, CommandSource, Attackable

byo
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.src.C_1141_
net.minecraft.world.entity.player.EntityHuman

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_38197
LOGGER
f_219722_
public static final int
bB
MAX_NAME_LENGTH
field_30643
field_30643
f_150082_
public static final int
bC
MAX_HEALTH
field_30644
field_30644
f_150083_
public static final int
bD
SLEEP_DURATION
field_30645
field_30645
f_150084_
public static final int
bE
WAKE_UP_DURATION
field_30646
field_30646
f_150085_
public static final int
bF
ENDER_SLOT_OFFSET
field_30647
field_30647
f_150086_
public static final float
bG
CROUCH_BB_HEIGHT
field_30648
field_30648
f_150087_
public static final float
bH
SWIMMING_BB_WIDTH
field_30649
field_30649
f_150088_
public static final float
bI
SWIMMING_BB_HEIGHT
field_30650
field_30650
f_150089_
public static final float
bJ
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
f_150090_
public static final EntityDimensions
bK
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
f_36088_
private static final Map<Pose, EntityDimensions>
c
POSES
field_18134
POSE_DIMENSIONS
f_36074_
private static final int
d
FLY_ACHIEVEMENT_SPEED
field_30652
field_30652
f_150091_
private static final EntityDataAccessor<Float>
e
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
f_36107_
private static final EntityDataAccessor<Integer>
f
DATA_SCORE_ID
field_7511
SCORE
f_36108_
protected static final EntityDataAccessor<Byte>
bL
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
f_36089_
protected static final EntityDataAccessor<Byte>
bM
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
f_36090_
protected static final EntityDataAccessor<CompoundTag>
bN
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
f_36091_
protected static final EntityDataAccessor<CompoundTag>
bO
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
f_36092_
private long
g
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
f_36109_
private final Inventory
cl
inventory
field_7514
inventory
f_36093_
protected PlayerEnderChestContainer
bP
enderChestInventory
field_7486
enderChestInventory
f_36094_
public final InventoryMenu
bQ
inventoryMenu
field_7498
playerScreenHandler
f_36095_
public AbstractContainerMenu
bR
containerMenu
field_7512
currentScreenHandler
f_36096_
protected FoodData
bS
foodData
field_7493
hungerManager
f_36097_
protected int
bT
jumpTriggerTime
field_7489
abilityResyncCountdown
f_36098_
public float
bU
oBob
field_7505
prevStrideDistance
f_36099_
public float
bV
bob
field_7483
strideDistance
f_36100_
public int
bW
takeXpDelay
field_7504
experiencePickUpDelay
f_36101_
public double
bX
xCloakO
field_7524
prevCapeX
f_36102_
public double
bY
yCloakO
field_7502
prevCapeY
f_36103_
public double
bZ
zCloakO
field_7522
prevCapeZ
f_36104_
public double
ca
xCloak
field_7500
capeX
f_36105_
public double
cb
yCloak
field_7521
capeY
f_36106_
public double
cc
zCloak
field_7499
capeZ
f_36075_
private int
cm
sleepCounter
field_7487
sleepTimer
f_36110_
protected boolean
cd
wasUnderwater
field_7490
isSubmergedInWater
f_36076_
private final Abilities
cn
abilities
field_7503
abilities
f_36077_
public int
ce
experienceLevel
field_7520
experienceLevel
f_36078_
public int
cf
totalExperience
field_7495
totalExperience
f_36079_
public float
cg
experienceProgress
field_7510
experienceProgress
f_36080_
protected int
ch
enchantmentSeed
field_7494
enchantmentTableSeed
f_36081_
protected final float
ci
defaultFlySpeed
field_7509
field_7509
f_36082_
private int
co
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
f_36111_
private final com.mojang.authlib.GameProfile
cp
gameProfile
field_7507
gameProfile
f_36084_
private boolean
cq
reducedDebugInfo
field_7523
reducedDebugInfo
f_36085_
private ItemStack
cr
lastItemInMainHand
field_7525
selectedItem
f_36086_
private final ItemCooldowns
cs
cooldowns
field_7484
itemCooldownManager
f_36087_
private Optional<GlobalPos>
ct
lastDeathLocation
field_39445
lastDeathPos
f_238176_
public FishingHook
cj
fishing
field_7513
fishHook
f_36083_
protected float
ck
hurtDir
field_41765
damageTiltYaw
f_263750_

Constructor summary

ModifierConstructor
public (Level world, BlockPos pos, float yaw, com.mojang.authlib.GameProfile gameProfile)

Method summary

Modifier and TypeMethod
public boolean
a(cmm arg0, gu arg1, cmj arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
m_36187_(C_1596_ p_36189_, C_4675_ p_36190_, C_1593_ arg2)
public static AttributeSupplier$Builder
fC()
createAttributes()
method_26956()
createPlayerAttributes()
m_36340_()
protected void
a_()
defineSynchedData()
method_5693()
initDataTracker()
m_8097_()
public void
l()
tick()
method_5773()
tick()
m_8119_()
public boolean
fD()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
m_36341_()
protected boolean
fE()
wantsToStopRiding()
method_21824()
shouldDismount()
m_36342_()
protected boolean
fF()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
m_36343_()
protected boolean
fG()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
m_7602_()
private void
s()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
m_36372_()
protected ItemCooldowns
k()
createItemCooldowns()
method_7265()
createCooldownManager()
m_7478_()
private void
x()
moveCloak()
method_7313()
updateCapeAngles()
m_36377_()
protected void
fH()
updatePlayerPose()
method_7318()
updatePose()
m_7594_()
public int
at()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
m_6078_()
protected SoundEvent
aJ()
getSwimSound()
method_5737()
getSwimSound()
m_5501_()
protected SoundEvent
aK()
getSwimSplashSound()
method_5625()
getSplashSound()
m_5509_()
protected SoundEvent
aL()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
m_5508_()
public int
bH()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
m_6045_()
public void
a(amg arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
m_5496_(C_123_ p_36138_, float p_36139_, float arg2)
public void
a(amg arg0, ami arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSound(SoundEvent event, SoundCategory category, float volume, float pitch)
m_6330_(C_123_ p_36141_, C_125_ p_36142_, float p_36143_, float arg3)
public SoundSource
cY()
getSoundSource()
method_5634()
getSoundCategory()
m_5720_()
protected int
cZ()
getFireImmuneTicks()
method_5676()
getBurningDuration()
m_6101_()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
private void
a(it arg0)
addParticlesAroundSelf(ParticleOptions arg0)
method_16475(class_2394 arg0)
spawnParticles(ParticleEffect parameters)
m_36208_(C_4756_ arg0)
protected void
q()
closeContainer()
method_7346()
closeHandledScreen()
m_6915_()
protected void
r()
doCloseContainer()
method_14247()
onHandledScreenClosed()
m_9230_()
public void
bv()
rideTick()
method_5842()
tickRiding()
m_6083_()
protected void
fc()
serverAiStep()
method_6023()
tickNewAi()
m_6140_()
public void
b_()
aiStep()
method_6007()
tickMovement()
m_8107_()
private void
c(qr arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
m_36367_(C_4917_ arg0)
private void
c(bfj arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
m_36277_(C_507_ arg0)
public int
fI()
getScore()
method_7272()
getScore()
m_36344_()
public void
r(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
m_36397_(int arg0)
public void
s(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
m_36401_(int arg0)
public void
t(int arg0)
startAutoSpinAttack(int arg0)
method_40126(int arg0)
useRiptide(int riptideTicks)
m_204079_(int arg0)
public void
a(ben arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
m_6667_(C_489_ arg0)
protected void
eu()
dropEquipment()
method_16078()
dropInventory()
m_5907_()
protected void
fJ()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
m_36345_()
protected SoundEvent
d(ben arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
protected SoundEvent
g_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
public ItemEntity
a(cfz arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
m_36176_(C_1391_ p_36178_, boolean arg1)
public ItemEntity
a(cfz arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean throwRandomly, boolean retainOwnership)
m_7197_(C_1391_ p_36180_, boolean p_36181_, boolean arg2)
public float
d(dcb arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
m_36281_(C_2064_ arg0)
public boolean
e(dcb arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
m_36298_(C_2064_ arg0)
public void
a(qr arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
public void
b(qr arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public boolean
b(ben arg0)
isInvulnerableTo(DamageSource arg0)
method_5679(class_1282 arg0)
isInvulnerableTo(DamageSource arg0)
m_6673_(C_489_ arg0)
public boolean
a(ben arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_36155_, float arg1)
protected void
d(bfz arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
m_6728_(C_524_ arg0)
public boolean
ek()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
m_142066_()
public boolean
a(byo arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
m_7099_(C_1141_ arg0)
protected void
b(ben arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
m_6472_(C_489_ p_36252_, float arg1)
protected void
c(ben arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
m_142642_(C_489_ p_150104_, float arg1)
protected void
u(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
m_7909_(float arg0)
protected void
f(ben arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
m_6475_(C_489_ p_36313_, float arg1)
protected boolean
dQ()
onSoulSpeedBlock()
method_27303()
isOnSoulSpeedBlock()
m_6046_()
public boolean
U()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
m_143387_()
public void
a(dav arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
m_7739_(C_2024_ p_277837_, boolean arg1)
public void
a(cln arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
m_7907_(C_1553_ arg0)
public void
a(czx arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
m_7698_(C_1998_ arg0)
public void
a(dba arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
m_5966_(C_2029_ arg0)
public void
a(dam arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
m_7569_(C_2011_ arg0)
public void
a(btk arg0, bdq arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
m_6658_(C_926_ p_36168_, C_464_ arg1)
public OptionalInt
a(bea arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
m_5893_(C_474_ arg0)
public void
a(int arg0, cll arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
m_7662_(int p_36122_, C_1552_ p_36123_, int p_36124_, int p_36125_, boolean p_36126_, boolean arg5)
public void
a(cfz arg0, bdw arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
m_6986_(C_1391_ p_36175_, C_470_ arg1)
public InteractionResult
a(bfj arg0, bdw arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
m_36157_(C_507_ p_36159_, C_470_ arg1)
public double
bw()
getMyRidingOffset()
method_5678()
getHeightOffset()
m_6049_()
public void
bA()
removeVehicle()
method_29239()
dismountVehicle()
m_6038_()
protected boolean
eT()
isImmobile()
method_6062()
isImmobile()
m_6107_()
public boolean
dW()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
m_6129_()
protected Vec3
a(eei arg0, bgf arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
m_5763_(C_3046_ p_36202_, C_531_ arg1)
private boolean
y()
isAboveGround()
method_30263()
method_30263()
m_36386_()
public void
d(bfj arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
m_5706_(C_507_ arg0)
protected void
g(bfz arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
m_6727_(C_524_ arg0)
public void
s(boolean arg0)
disableShield(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean sprinting)
m_36384_(boolean arg0)
public void
a(bfj arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
m_5704_(C_507_ arg0)
public void
b(bfj arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
m_5700_(C_507_ arg0)
public void
fK()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
m_36346_()
public void
fL()
respawn()
method_7331()
requestRespawn()
m_7583_()
public void
a(bfj$c arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
m_142687_(C_507_$C_141065_ arg0)
public boolean
g()
isLocalPlayer()
method_7340()
isMainPlayer()
m_7578_()
public com.mojang.authlib.GameProfile
fM()
getGameProfile()
method_7334()
getGameProfile()
m_36316_()
public Inventory
fN()
getInventory()
method_31548()
getInventory()
m_150109_()
public Abilities
fO()
getAbilities()
method_31549()
getAbilities()
m_150110_()
public void
a(cfz arg0, cfz arg1, cbn arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
m_141945_(C_1391_ p_150099_, C_1391_ p_150100_, C_141163_ arg2)
public boolean
fP()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
m_242612_()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(gu arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
m_7720_(C_4675_ arg0)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
m_6145_(boolean p_36227_, boolean arg1)
public void
fz()
stopSleeping()
method_18400()
wakeUp()
m_5796_()
public static Optional<Vec3>
a(aif arg0, gu arg1, float arg2, boolean arg3, boolean arg4)
findRespawnPositionAndUseSpawnBlock(ServerLevel arg0, BlockPos arg1, float arg2, boolean arg3, boolean arg4)
method_26091(class_3218 arg0, class_2338 arg1, float arg2, boolean arg3, boolean arg4)
findRespawnPosition(ServerWorld world, BlockPos pos, float angle, boolean forced, boolean alive)
m_36130_(C_12_ p_36131_, C_4675_ p_36132_, float p_36133_, boolean p_36134_, boolean p_36135_)
public boolean
fQ()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
m_36317_()
public int
fR()
getSleepTimer()
method_7297()
getSleepTimer()
m_36318_()
public void
a(sw arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
m_5661_(C_4996_ p_36217_, boolean arg1)
public void
a(acq arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
m_36220_(C_5265_ arg0)
public void
a(acq arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
m_36222_(C_5265_ p_36224_, int arg1)
public void
b(amo<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
m_36246_(C_131_<?> arg0)
public void
a(amo<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
m_6278_(C_131_<?> p_36146_, int arg1)
public void
a(amo<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
m_7166_(C_131_<?> arg0)
public int
a(Collection<cjc<?>> arg0)
awardRecipes(Collection<Recipe<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
m_7281_(Collection<C_1469_<?>> arg0)
public void
a(cjc<?> arg0, List<cfz> arg1)
triggerRecipeCrafted(Recipe<?> arg0, List<ItemStack> arg1)
method_51283(class_1860<?> arg0, List<class_1799> arg1)
onRecipeCrafted(Recipe<?> recipe, List<ItemStack> ingredients)
m_280300_(C_1469_<?> p_283609_, List<C_1391_> arg1)
public void
a(acq[] arg0)
awardRecipesByKey(ResourceLocation[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] ids)
m_7902_(C_5265_[] arg0)
public int
b(Collection<cjc<?>> arg0)
resetRecipes(Collection<Recipe<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
m_7279_(Collection<C_1469_<?>> arg0)
public void
eW()
jumpFromGround()
method_6043()
jump()
m_6135_()
public void
h(eei arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
m_7023_(C_3046_ arg0)
public void
ba()
updateSwimming()
method_5790()
updateSwimming()
m_5844_()
protected boolean
h(gu arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
m_36350_(C_4675_ arg0)
public float
fa()
getSpeed()
method_6029()
getMovementSpeed()
m_6113_()
public void
r(double arg0, double arg1, double arg2)
checkMovementStatistics(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
increaseTravelMotionStats(double dx, double dy, double dz)
m_36378_(double p_36380_, double arg1, double arg2)
private void
s(double arg0, double arg1, double arg2)
checkRidingStatistics(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
increaseRidingMotionStats(double dx, double dy, double dz)
m_36387_(double p_36389_, double arg1, double arg2)
public boolean
a(float arg0, float arg1, ben arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float arg0, float arg1, DamageSource arg2)
m_142535_(float p_150094_, float p_150095_, C_489_ arg2)
public boolean
fS()
tryToStartFallFlying()
method_23668()
checkFallFlying()
m_36319_()
public void
fT()
startFallFlying()
method_23669()
startFallFlying()
m_36320_()
public void
fU()
stopFallFlying()
method_23670()
stopFallFlying()
m_36321_()
protected void
bd()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
m_5841_()
protected void
b(gu arg0, dcb arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
m_7355_(C_4675_ p_282194_, C_2064_ arg1)
public LivingEntity$Fallsounds
eC()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
public boolean
a(aif arg0, bfz arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
m_214076_(C_12_ p_219736_, C_524_ arg1)
public void
a(dcb arg0, eei arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
m_7601_(C_2064_ p_36197_, C_3046_ arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
m_6756_(int arg0)
public int
fV()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
m_36322_()
public void
a(cfz arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
m_7408_(C_1391_ p_36173_, int arg1)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
m_6749_(int arg0)
public int
fW()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
m_36323_()
public void
z(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
m_36399_(float arg0)
public Optional<WardenSpawnTracker>
W()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
m_245217_()
public FoodData
fX()
getFoodData()
method_7344()
getHungerManager()
m_36324_()
public boolean
t(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
m_36391_(boolean arg0)
public boolean
fY()
isHurt()
method_7317()
canFoodHeal()
m_36325_()
public boolean
fZ()
mayBuild()
method_7294()
canModifyBlocks()
m_36326_()
public boolean
a(gu arg0, ha arg1, cfz arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
m_36204_(C_4675_ p_36206_, C_4687_ p_36207_, C_1391_ arg2)
public int
ea()
getExperienceReward()
method_6110()
getXpToDrop()
m_213860_()
protected boolean
eb()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_6124_()
public boolean
cz()
shouldShowName()
method_5733()
shouldRenderName()
m_6052_()
protected Entity$MovementEmission
aS()
getMovementEmission()
method_33570()
getMoveEffect()
m_142319_()
public void
w()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
m_6885_()
public Component
Z()
getName()
method_5477()
getName()
m_7755_()
public PlayerEnderChestContainer
ga()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
m_36327_()
public ItemStack
c(bfo arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_6844_(C_516_ arg0)
protected boolean
a(bfo arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
m_213772_(C_516_ arg0)
public void
a(bfo arg0, cfz arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_8061_(C_516_ p_36162_, C_1391_ arg1)
public boolean
i(cfz arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
m_36356_(C_1391_ arg0)
public Iterable<ItemStack>
bI()
getHandSlots()
method_5877()
getHandItems()
m_6167_()
public Iterable<ItemStack>
bJ()
getArmorSlots()
method_5661()
getArmorItems()
m_6168_()
public boolean
h(qr arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
m_36360_(C_4917_ arg0)
protected void
gb()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
m_36328_()
private void
k(qr arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
m_36370_(C_4917_ arg0)
public abstract boolean
G_()
isSpectator()
method_7325()
isSpectator()
m_5833_()
public boolean
bn()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
m_271807_()
public boolean
bW()
isSwimming()
method_5681()
isSwimming()
m_6069_()
public abstract boolean
f()
isCreative()
method_7337()
isCreative()
m_7500_()
public boolean
cw()
isPushedByFluid()
method_5675()
isPushedByFluids()
m_6063_()
public Scoreboard
gc()
getScoreboard()
method_7327()
getScoreboard()
m_36329_()
public Component
H_()
getDisplayName()
method_5476()
getDisplayName()
m_5446_()
private MutableComponent
a(tj arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
m_36218_(C_5012_ arg0)
public String
cv()
getScoreboardName()
method_5820()
getEntityName()
m_6302_()
public float
b(bgl arg0, bfk arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_6431_(C_535_ p_36260_, C_510_ arg1)
public void
y(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
m_7911_(float arg0)
public float
ff()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_6103_()
public boolean
a(byp arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
m_36170_(C_1144_ arg0)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
m_141942_(int arg0)
public boolean
gd()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
m_36330_()
public void
u(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
m_36393_(boolean arg0)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
m_7311_(int arg0)
public HumanoidArm
fh()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public void
a(bft arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
m_36163_(C_520_ arg0)
public CompoundTag
ge()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
m_36331_()
protected void
i(qr arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
m_36362_(C_4917_ arg0)
public CompoundTag
gf()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
m_36332_()
protected void
j(qr arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
m_36364_(C_4917_ arg0)
public float
gg()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
m_36333_()
public float
A(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
m_36403_(float arg0)
public void
gh()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
m_36334_()
public ItemCooldowns
gi()
getCooldowns()
method_7357()
getItemCooldownManager()
m_36335_()
protected float
aH()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_6041_()
public float
gj()
getLuck()
method_7292()
getLuck()
m_36336_()
public boolean
gk()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
m_36337_()
public boolean
f(cfz arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack arg0)
m_7066_(C_1391_ arg0)
public EntityDimensions
a(bgl arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_6972_(C_535_ arg0)
public com.google.common.collect.ImmutableList<Pose>
fv()
getDismountPoses()
method_24831()
getPoses()
m_7431_()
public ItemStack
g(cfz arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
m_6298_(C_1391_ arg0)
public ItemStack
a(cmm arg0, cfz arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
m_5584_(C_1596_ p_36186_, C_1391_ arg1)
protected boolean
c(dcb arg0)
shouldRemoveSoulSpeed(BlockState arg0)
method_29500(class_2680 arg0)
shouldRemoveSoulSpeedBoost(BlockState arg0)
m_6757_(C_2064_ arg0)
public Vec3
q(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
m_7398_(float arg0)
public boolean
dH()
isAlwaysTicking()
method_31747()
isPlayer()
m_142389_()
public boolean
gl()
isScoping()
method_31550()
isUsingSpyglass()
m_150108_()
public boolean
dG()
shouldBeSaved()
method_31746()
shouldSave()
m_142391_()
public Optional<GlobalPos>
gm()
getLastDeathLocation()
method_43122()
getLastDeathPos()
m_219759_()
public void
a(Optional<hd> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
m_219749_(Optional<C_4697_> arg0)
public float
eB()
getHurtDir()
method_48157()
getDamageTiltYaw()
m_264297_()
public void
m(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
m_6053_(float arg0)
public boolean
dB()
canSprint()
method_48155()
canSprintAsVehicle()
m_264410_()
protected float
eZ()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
m_274460_()