net.minecraft.world.level.block

public class RespawnAnchorBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

cvu
net.minecraft.world.level.block.RespawnAnchorBlock
net.minecraft.class_4969
net.minecraft.block.RespawnAnchorBlock
net.minecraft.src.C_1881_
net.minecraft.world.level.block.BlockRespawnAnchor

Field summary

Modifier and TypeField
public static final int
a
MIN_CHARGES
field_31231
NO_CHARGES
f_154330_
public static final int
b
MAX_CHARGES
field_31232
MAX_CHARGES
f_154331_
public static final IntegerProperty
c
CHARGE
field_23153
CHARGES
f_55833_
private static final com.google.common.collect.ImmutableList<Vec3i>
d
RESPAWN_HORIZONTAL_OFFSETS
field_26442
VALID_HORIZONTAL_SPAWN_OFFSETS
f_55834_
private static final com.google.common.collect.ImmutableList<Vec3i>
e
RESPAWN_OFFSETS
field_26443
VALID_SPAWN_OFFSETS
f_55835_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public InteractionResult
a(dcb arg0, cmm arg1, gu arg2, byo arg3, bdw arg4, eee arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_55875_, C_1596_ p_55876_, C_4675_ p_55877_, C_1141_ p_55878_, C_470_ p_55879_, C_3041_ arg5)
private static boolean
a(cfz arg0)
isRespawnFuel(ItemStack arg0)
method_29289(class_1799 arg0)
isChargeItem(ItemStack stack)
m_55848_(C_1391_ p_55849_)
private static boolean
h(dcb arg0)
canBeCharged(BlockState arg0)
method_29290(class_2680 arg0)
canCharge(BlockState state)
m_55894_(C_2064_ p_55895_)
private static boolean
a(gu arg0, cmm arg1)
isWaterThatWouldFlow(BlockPos arg0, Level arg1)
method_29560(class_2338 arg0, class_1937 arg1)
hasStillWater(BlockPos pos, World world)
m_55887_(C_4675_ p_55888_, C_1596_ p_55889_)
private void
d(dcb arg0, cmm arg1, gu arg2)
explode(BlockState arg0, Level arg1, BlockPos arg2)
method_29561(class_2680 arg0, class_1937 arg1, class_2338 arg2)
explode(BlockState state, World world, BlockPos explodedPos)
m_55890_(C_2064_ p_55892_, C_1596_ p_55893_, C_4675_ arg2)
public static boolean
a(cmm arg0)
canSetSpawn(Level arg0)
method_27353(class_1937 arg0)
isNether(World world)
m_55850_(C_1596_ p_55851_)
public static void
a(bfj arg0, cmm arg1, gu arg2, dcb arg3)
charge(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3)
method_26382(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3)
charge(Entity charger, World world, BlockPos pos, BlockState state)
m_269573_(C_507_ p_270997_, C_1596_ p_270172_, C_4675_ p_270534_, C_2064_ p_270661_)
public void
a(dcb arg0, cmm arg1, gu arg2, apf arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_214162_(C_2064_ p_221970_, C_1596_ p_221971_, C_4675_ p_221972_, C_212974_ arg3)
protected void
a(dcc$a<cpn, dcb> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public boolean
d_(dcb arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
m_7278_(C_2064_ arg0)
public static int
a(dcb arg0, int arg1)
getScaledChargeLevel(BlockState arg0, int arg1)
method_26157(class_2680 arg0, int arg1)
getLightLevel(BlockState state, int maxLevel)
m_55861_(C_2064_ p_55862_, int p_55863_)
public int
a(dcb arg0, cmm arg1, gu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
m_6782_(C_2064_ p_55871_, C_1596_ p_55872_, C_4675_ arg2)
public static Optional<Vec3>
a(bfn<?> arg0, clw arg1, gu arg2)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2)
method_26156(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos)
m_55839_(C_513_<?> p_55840_, C_1569_ p_55841_, C_4675_ p_55842_)
private static Optional<Vec3>
a(bfn<?> arg0, clw arg1, gu arg2, boolean arg3)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3)
method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos)
m_55843_(C_513_<?> p_55844_, C_1569_ p_55845_, C_4675_ p_55846_, boolean p_55847_)
public boolean
a(dcb arg0, cls arg1, gu arg2, dxu arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_55866_, C_1559_ p_55867_, C_4675_ p_55868_, C_2754_ arg3)