net.minecraft.world.level.block

public class TripWireBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

cyc
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2538
net.minecraft.block.TripwireBlock
net.minecraft.src.C_1946_
net.minecraft.world.level.block.BlockTripwire

Field summary

Modifier and TypeField
public static final BooleanProperty
a
POWERED
field_11680
POWERED
f_57590_
public static final BooleanProperty
b
ATTACHED
field_11683
ATTACHED
f_57591_
public static final BooleanProperty
c
DISARMED
field_11679
DISARMED
f_57592_
public static final BooleanProperty
d
NORTH
field_11675
NORTH
f_57593_
public static final BooleanProperty
e
EAST
field_11673
EAST
f_57594_
public static final BooleanProperty
f
SOUTH
field_11678
SOUTH
f_57595_
public static final BooleanProperty
g
WEST
field_11674
WEST
f_57596_
private static final Map<Direction, BooleanProperty>
j
PROPERTY_BY_DIRECTION
field_11676
FACING_PROPERTIES
f_57599_
protected static final VoxelShape
h
AABB
field_11682
ATTACHED_SHAPE
f_57597_
protected static final VoxelShape
i
NOT_ATTACHED_AABB
field_11681
DETACHED_SHAPE
f_57598_
private static final int
k
RECHECK_PERIOD
field_31267
SCHEDULED_TICK_DELAY
f_154836_
private final TripWireHookBlock
l
hook
field_11677
hookBlock
f_57600_

Constructor summary

ModifierConstructor
public (TripWireHookBlock hookBlock, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(dcb arg0, cls arg1, gu arg2, een arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_57655_, C_1559_ p_57656_, C_4675_ p_57657_, C_3051_ arg3)
public BlockState
a(cih arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public BlockState
a(dcb arg0, ha arg1, dcb arg2, cmn arg3, gu arg4, gu arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_57646_, C_4687_ p_57647_, C_2064_ p_57648_, C_1598_ p_57649_, C_4675_ p_57650_, C_4675_ arg5)
public void
b(dcb arg0, cmm arg1, gu arg2, dcb arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_57660_, C_1596_ p_57661_, C_4675_ p_57662_, C_2064_ p_57663_, boolean arg4)
public void
a(dcb arg0, cmm arg1, gu arg2, dcb arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6810_(C_2064_ p_57631_, C_1596_ p_57632_, C_4675_ p_57633_, C_2064_ p_57634_, boolean arg4)
public void
a(cmm arg0, gu arg1, dcb arg2, byo arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
m_5707_(C_1596_ p_57616_, C_4675_ p_57617_, C_2064_ p_57618_, C_1141_ arg3)
private void
a(cmm arg0, gu arg1, dcb arg2)
updateSource(Level arg0, BlockPos arg1, BlockState arg2)
method_10779(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World world, BlockPos pos, BlockState state)
m_57610_(C_1596_ p_57612_, C_4675_ p_57613_, C_2064_ arg2)
public void
a(dcb arg0, cmm arg1, gu arg2, bfj arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_7892_(C_2064_ p_57626_, C_1596_ p_57627_, C_4675_ p_57628_, C_507_ arg3)
public void
a(dcb arg0, aif arg1, gu arg2, apf arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_222599_, C_12_ p_222600_, C_4675_ p_222601_, C_212974_ arg3)
private void
a(cmm arg0, gu arg1)
checkPressed(Level arg0, BlockPos arg1)
method_10780(class_1937 arg0, class_2338 arg1)
updatePowered(World world, BlockPos pos)
m_57607_(C_1596_ p_57609_, C_4675_ arg1)
public boolean
a(dcb arg0, ha arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
method_10778(class_2680 arg0, class_2350 arg1)
shouldConnectTo(BlockState state, Direction facing)
m_57641_(C_2064_ p_57643_, C_4687_ arg1)
public BlockState
a(dcb arg0, cvz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_57640_, C_1886_ arg1)
public BlockState
a(dcb arg0, cui arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_57637_, C_1838_ arg1)
protected void
a(dcc$a<cpn, dcb> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)