net.minecraft.world.entity.ai.behavior

public class StayCloseToTarget

bnk
net.minecraft.world.entity.ai.behavior.StayCloseToTarget
net.minecraft.class_7297
net.minecraft.entity.ai.brain.task.WalkTowardsLookTargetTask
net.minecraft.src.C_213015_
net.minecraft.world.entity.ai.behavior.StayCloseToTarget

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static BehaviorControl<LivingEntity>
a(Function<bjg, Optional<bmk>> arg0, Predicate<bjg> arg1, int arg2, int arg3, float arg4)
create(Function<LivingEntity, Optional<PositionTracker>> arg0, Predicate<LivingEntity> arg1, int arg2, int arg3, float arg4)
method_47130(Function<class_1309, Optional<class_4115>> arg0, Predicate<class_1309> arg1, int arg2, int arg3, float arg4)
create(Function<LivingEntity, Optional<LookTarget>> lookTargetFunction, Predicate<LivingEntity> predicate, int completionRange, int searchRange, float speed)
m_271742_(Function<C_524_, Optional<C_612_>> p_272871_, Predicate<C_524_> p_273150_, int p_273536_, int p_273107_, float p_273745_)