net.minecraft.world.entity

public abstract class LivingEntity

extends Entity implements Attackable

All mapped superinterfaces:

Nameable, EntityAccess, CommandSource, Attackable

bjg
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
net.minecraft.src.C_524_
net.minecraft.world.entity.EntityLiving

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_36332
LOGGER
f_201943_
private static final String
c
TAG_ACTIVE_EFFECTS
field_45740
ACTIVE_EFFECTS_NBT_KEY
f_290660_
private static final UUID
d
SPEED_MODIFIER_SOUL_SPEED_UUID
field_23128
SOUL_SPEED_BOOST_ID
f_20959_
private static final UUID
e
SPEED_MODIFIER_POWDER_SNOW_UUID
field_27859
POWDER_SNOW_SLOW_ID
f_147184_
private static final AttributeModifier
bA
SPEED_MODIFIER_SPRINTING
field_6231
SPRINTING_SPEED_BOOST
f_20960_
public static final int
g
HAND_SLOTS
field_30069
field_30069
f_147166_
public static final int
h
ARMOR_SLOTS
field_30070
field_30070
f_147167_
public static final int
i
EQUIPMENT_SLOT_OFFSET
field_30071
EQUIPMENT_SLOT_ID
f_147168_
public static final int
j
ARMOR_SLOT_OFFSET
field_30072
field_30072
f_147169_
public static final int
k
SWING_DURATION
field_30073
GLOWING_FLAG
f_147170_
public static final int
l
PLAYER_HURT_EXPERIENCE_TIME
field_30074
field_30074
f_147171_
private static final int
bB
DAMAGE_SOURCE_TIMEOUT
field_30078
field_30078
f_147178_
public static final double
m
MIN_MOVEMENT_DISTANCE
field_30075
field_30075
f_147172_
public static final double
n
DEFAULT_BASE_GRAVITY
field_30076
GRAVITY
f_147173_
public static final int
o
DEATH_DURATION
field_30077
DEATH_TICKS
f_147174_
private static final int
bC
WAIT_TICKS_BEFORE_ITEM_USE_EFFECTS
field_30079
FALL_FLYING_FLAG
f_147179_
private static final int
bD
TICKS_PER_ELYTRA_FREE_FALL_EVENT
field_30080
field_30080
f_147180_
private static final int
bE
FREE_FALL_EVENTS_PER_ELYTRA_BREAK
field_30081
field_30081
f_147181_
public static final int
p
USE_ITEM_INTERVAL
field_30063
field_30063
f_147175_
private static final float
bF
BASE_JUMP_POWER
field_44874
field_44874
f_286963_
private static final double
bG
MAX_LINE_OF_SIGHT_TEST_RANGE
field_33908
MAX_ENTITY_VIEWING_DISTANCE
f_147182_
protected static final int
q
LIVING_ENTITY_FLAG_IS_USING
field_30064
USING_ITEM_FLAG
f_147176_
protected static final int
r
LIVING_ENTITY_FLAG_OFF_HAND
field_30065
OFF_HAND_ACTIVE_FLAG
f_147177_
protected static final int
s
LIVING_ENTITY_FLAG_SPIN_ATTACK
field_30066
USING_RIPTIDE_FLAG
f_147163_
protected static final EntityDataAccessor<Byte>
t
DATA_LIVING_ENTITY_FLAGS
field_6257
LIVING_FLAGS
f_20909_
private static final EntityDataAccessor<Float>
bH
DATA_HEALTH_ID
field_6247
HEALTH
f_20961_
private static final EntityDataAccessor<Integer>
bI
DATA_EFFECT_COLOR_ID
field_6240
POTION_SWIRLS_COLOR
f_20962_
private static final EntityDataAccessor<Boolean>
bJ
DATA_EFFECT_AMBIENCE_ID
field_6214
POTION_SWIRLS_AMBIENT
f_20963_
private static final EntityDataAccessor<Integer>
bK
DATA_ARROW_COUNT_ID
field_6219
STUCK_ARROW_COUNT
f_20940_
private static final EntityDataAccessor<Integer>
bL
DATA_STINGER_COUNT_ID
field_20348
STINGER_COUNT
f_20941_
private static final EntityDataAccessor<Optional<BlockPos>>
bM
SLEEPING_POS_ID
field_18073
SLEEPING_POSITION
f_20942_
protected static final float
u
DEFAULT_EYE_HEIGHT
field_30067
field_30067
f_147164_
protected static final EntityDimensions
v
SLEEPING_DIMENSIONS
field_18072
SLEEPING_DIMENSIONS
f_20910_
public static final float
aE
EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT
field_30068
BABY_SCALE_FACTOR
f_147165_
private static final int
bN
MAX_HEAD_ROTATION_RELATIVE_TO_BODY
field_42636
field_42636
f_271312_
private final AttributeMap
bO
attributes
field_6260
attributes
f_20943_
private final CombatTracker
bP
combatTracker
field_6256
damageTracker
f_20944_
private final Map<MobEffect, MobEffectInstance>
bQ
activeEffects
field_6280
activeStatusEffects
f_20945_
private final NonNullList<ItemStack>
bR
lastHandItemStacks
field_6234
syncedHandStacks
f_20946_
private final NonNullList<ItemStack>
bS
lastArmorItemStacks
field_6248
syncedArmorStacks
f_20947_
public boolean
aF
swinging
field_6252
handSwinging
f_20911_
private boolean
bT
discardFriction
field_30082
noDrag
f_147183_
public InteractionHand
aG
swingingArm
field_6266
preferredHand
f_20912_
public int
aH
swingTime
field_6279
handSwingTicks
f_20913_
public int
aI
removeArrowTime
field_6218
stuckArrowTimer
f_20914_
public int
aJ
removeStingerTime
field_20347
stuckStingerTimer
f_20915_
public int
aK
hurtTime
field_6235
hurtTime
f_20916_
public int
aL
hurtDuration
field_6254
maxHurtTime
f_20917_
public int
aM
deathTime
field_6213
deathTime
f_20919_
public float
aN
oAttackAnim
field_6229
lastHandSwingProgress
f_20920_
public float
aO
attackAnim
field_6251
handSwingProgress
f_20921_
protected int
aP
attackStrengthTicker
field_6273
lastAttackedTicks
f_20922_
public final WalkAnimationState
aQ
walkAnimation
field_42108
limbAnimator
f_267362_
public final int
aR
invulnerableDuration
field_6269
defaultMaxHealth
f_20926_
public final float
aS
timeOffs
field_6244
randomLargeSeed
f_20927_
public final float
aT
rotA
field_6262
randomSmallSeed
f_20928_
public float
aU
yBodyRot
field_6283
bodyYaw
f_20883_
public float
aV
yBodyRotO
field_6220
prevBodyYaw
f_20884_
public float
aW
yHeadRot
field_6241
headYaw
f_20885_
public float
aX
yHeadRotO
field_6259
prevHeadYaw
f_20886_
protected Player
aY
lastHurtByPlayer
field_6258
attackingPlayer
f_20888_
protected int
aZ
lastHurtByPlayerTime
field_6238
playerHitTimer
f_20889_
protected boolean
ba
dead
field_6272
dead
f_20890_
protected int
bb
noActionTime
field_6278
despawnCounter
f_20891_
protected float
bc
oRun
field_6217
prevStepBobbingAmount
f_20892_
protected float
bd
run
field_6233
stepBobbingAmount
f_20893_
protected float
be
animStep
field_6255
lookDirection
f_20894_
protected float
bf
animStepO
field_6275
prevLookDirection
f_20895_
protected float
bg
rotOffs
field_6215
field_6215
f_20896_
protected int
bh
deathScore
field_6232
scoreAmount
f_20897_
protected float
bi
lastHurt
field_6253
lastDamageTaken
f_20898_
protected boolean
bj
jumping
field_6282
jumping
f_20899_
public float
bk
xxa
field_6212
sidewaysSpeed
f_20900_
public float
bl
yya
field_6227
upwardSpeed
f_20901_
public float
bm
zza
field_6250
forwardSpeed
f_20902_
protected int
bn
lerpSteps
field_6210
bodyTrackingIncrements
f_20903_
protected double
bo
lerpX
field_6224
serverX
f_20904_
protected double
bp
lerpY
field_6245
serverY
f_20905_
protected double
bq
lerpZ
field_6263
serverZ
f_20906_
protected double
br
lerpYRot
field_6284
serverYaw
f_20907_
protected double
bs
lerpXRot
field_6221
serverPitch
f_20908_
protected double
bt
lerpYHeadRot
field_45123
serverHeadYaw
f_291034_
protected int
bu
lerpHeadSteps
field_6265
headTrackingIncrements
f_20934_
private boolean
bU
effectsDirty
field_6285
effectsChanged
f_20948_
private LivingEntity
bV
lastHurtByMob
field_6274
attacker
f_20949_
private int
bW
lastHurtByMobTimestamp
field_6230
lastAttackedTime
f_20950_
private LivingEntity
bX
lastHurtMob
field_6236
attacking
f_20951_
private int
bY
lastHurtMobTimestamp
field_6270
lastAttackTime
f_20952_
private float
bZ
speed
field_6287
movementSpeed
f_20953_
private int
ca
noJumpDelay
field_6228
jumpingCooldown
f_20954_
private float
cb
absorptionAmount
field_6246
absorptionAmount
f_20955_
protected ItemStack
bv
useItem
field_6277
activeItemStack
f_20935_
protected int
bw
useItemRemaining
field_6222
itemUseTimeLeft
f_20936_
protected int
bx
fallFlyTicks
field_6239
roll
f_20937_
private BlockPos
cc
lastPos
field_6268
lastBlockPos
f_20956_
private Optional<BlockPos>
cd
lastClimbablePos
field_22418
climbingPos
f_20957_
private DamageSource
ce
lastDamageSource
field_6276
lastDamageSource
f_20958_
private long
cf
lastDamageStamp
field_6226
lastDamageTime
f_20930_
protected int
by
autoSpinAttackTicks
field_6261
riptideTicks
f_20938_
private float
cg
swimAmount
field_6243
leaningPitch
f_20931_
private float
ch
swimAmountO
field_6264
lastLeaningPitch
f_20932_
protected Brain<?>
bz
brain
field_18321
brain
f_20939_
private boolean
ci
skipDropExperience
field_37421
experienceDroppingDisabled
f_217034_

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> p_20967_, Level arg1)

Method summary

Modifier and TypeMethod
public Brain<?>
dN()
getBrain()
method_18868()
getBrain()
m_6274_()
protected Brain$Provider<?>
dO()
brainProvider()
method_28306()
createBrainProfile()
m_5490_()
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
deserializeBrain(com.mojang.serialization.Dynamic<?> dynamic)
m_8075_(com.mojang.serialization.Dynamic<?> arg0)
public void
aj()
kill()
method_5768()
kill()
m_6074_()
public boolean
a(biu<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> type)
m_6549_(C_513_<?> arg0)
protected void
a_()
defineSynchedData()
method_5693()
initDataTracker()
m_8097_()
public static AttributeSupplier$Builder
dP()
createLivingAttributes()
method_26827()
createLivingAttributes()
m_21183_()
protected void
a(double arg0, boolean arg1, dfj arg2, gw arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
m_7840_(double p_20991_, boolean p_20993_, C_2064_ arg2, C_4675_ arg3)
public boolean
dQ()
canBreatheUnderwater()
method_6094()
canBreatheInWater()
m_6040_()
public float
a(float arg0)
getSwimAmount(float arg0)
method_6024(float arg0)
getLeaningPitch(float tickDelta)
m_20998_(float arg0)
public void
aq()
baseTick()
method_5670()
baseTick()
m_6075_()
public boolean
dR()
canSpawnSoulSpeedParticle()
method_27302()
shouldDisplaySoulSpeedEffects()
m_6039_()
protected void
dS()
spawnSoulSpeedParticle()
method_25937()
displaySoulSpeedEffects()
m_21184_()
protected boolean
dT()
onSoulSpeedBlock()
method_27303()
isOnSoulSpeedBlock()
m_6046_()
protected float
aJ()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_6041_()
protected boolean
c(dfj arg0)
shouldRemoveSoulSpeed(BlockState arg0)
method_29500(class_2680 arg0)
shouldRemoveSoulSpeedBoost(BlockState landingState)
m_6757_(C_2064_ arg0)
protected void
dU()
removeSoulSpeed()
method_29501()
removeSoulSpeedBoost()
m_21185_()
protected void
dV()
tryAddSoulSpeed()
method_29502()
addSoulSpeedBoostIfNeeded()
m_21186_()
protected void
dW()
removeFrost()
method_32324()
removePowderSnowSlow()
m_147225_()
protected void
dX()
tryAddFrost()
method_32325()
addPowderSnowSlowIfNeeded()
m_147226_()
protected void
c(gw arg0)
onChangedBlock(BlockPos arg0)
method_6126(class_2338 arg0)
applyMovementEffects(BlockPos pos)
m_5806_(C_4675_ arg0)
public boolean
m_()
isBaby()
method_6109()
isBaby()
m_6162_()
public float
dY()
getScale()
method_17825()
getScaleFactor()
m_6134_()
protected boolean
dZ()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
m_6129_()
protected void
ea()
tickDeath()
method_6108()
updatePostDeath()
m_6153_()
public boolean
eb()
shouldDropExperience()
method_6054()
shouldDropXp()
m_6149_()
protected boolean
ec()
shouldDropLoot()
method_27071()
shouldDropLoot()
m_6125_()
protected int
m(int arg0)
decreaseAirSupply(int arg0)
method_6130(int arg0)
getNextAirUnderwater(int air)
m_7302_(int arg0)
protected int
n(int arg0)
increaseAirSupply(int arg0)
method_6064(int arg0)
getNextAirOnLand(int air)
m_7305_(int arg0)
public int
ed()
getExperienceReward()
method_6110()
getXpToDrop()
m_213860_()
protected boolean
ee()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_6124_()
public RandomSource
ef()
getRandom()
method_6051()
getRandom()
m_217043_()
public LivingEntity
eg()
getLastHurtByMob()
method_6065()
getAttacker()
m_21188_()
public LivingEntity
S_()
getLastAttacker()
method_49107()
getLastAttacker()
m_271686_()
public int
eh()
getLastHurtByMobTimestamp()
method_6117()
getLastAttackedTime()
m_21213_()
public void
c(cbu arg0)
setLastHurtByPlayer(Player arg0)
method_29505(class_1657 arg0)
setAttacking(PlayerEntity attacking)
m_6598_(C_1141_ arg0)
public void
a(bjg arg0)
setLastHurtByMob(LivingEntity arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity attacker)
m_6703_(C_524_ arg0)
public LivingEntity
ei()
getLastHurtMob()
method_6052()
getAttacking()
m_21214_()
public int
ej()
getLastHurtMobTimestamp()
method_6083()
getLastAttackTime()
m_21215_()
public void
A(biq arg0)
setLastHurtMob(Entity arg0)
method_6114(class_1297 arg0)
onAttacking(Entity target)
m_21335_(C_507_ arg0)
public int
ek()
getNoActionTime()
method_6131()
getDespawnCounter()
m_21216_()
public void
o(int arg0)
setNoActionTime(int arg0)
method_16826(int arg0)
setDespawnCounter(int despawnCounter)
m_21310_(int arg0)
public boolean
el()
shouldDiscardFriction()
method_35053()
hasNoDrag()
m_147223_()
public void
p(boolean arg0)
setDiscardFriction(boolean arg0)
method_35054(boolean arg0)
setNoDrag(boolean noDrag)
m_147244_(boolean arg0)
protected boolean
a(biv arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot slot)
m_213772_(C_516_ arg0)
public void
a(biv arg0, cjf arg1, cjf arg2)
onEquipItem(EquipmentSlot arg0, ItemStack arg1, ItemStack arg2)
method_6116(class_1304 arg0, class_1799 arg1, class_1799 arg2)
onEquipStack(EquipmentSlot slot, ItemStack oldStack, ItemStack newStack)
m_238392_(C_516_ p_238394_, C_1391_ p_238395_, C_1391_ arg2)
public void
a(biq$c arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
m_142687_(C_507_$C_141065_ arg0)
public void
b(qw arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public void
a(qw arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
protected void
em()
tickEffects()
method_6050()
tickStatusEffects()
m_21217_()
protected void
H()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
m_8034_()
private void
s()
updateGlowingStatus()
method_36362()
updateGlowing()
m_147239_()
public double
B(biq arg0)
getVisibilityPercent(Entity arg0)
method_18390(class_1297 arg0)
getAttackDistanceScalingFactor(Entity entity)
m_20968_(C_507_ arg0)
public boolean
c(bjg arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity target)
m_6779_(C_524_ arg0)
public boolean
a(bjg arg0, bts arg1)
canAttack(LivingEntity arg0, TargetingConditions arg1)
method_18391(class_1309 arg0, class_4051 arg1)
isTarget(LivingEntity entity, TargetPredicate predicate)
m_21040_(C_524_ p_21042_, C_780_ arg1)
public boolean
en()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
m_142066_()
public boolean
eo()
canBeSeenByAnyone()
method_36608()
isPartOfGame()
m_142065_()
public static boolean
c(Collection<bid> arg0)
areAllEffectsAmbient(Collection<MobEffectInstance> arg0)
method_6089(Collection<class_1293> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> effects)
m_21179_(Collection<C_498_> p_21180_)
protected void
ep()
removeEffectParticles()
method_6069()
clearPotionSwirls()
m_21218_()
public boolean
eq()
removeAllEffects()
method_6012()
clearStatusEffects()
m_21219_()
public Collection<MobEffectInstance>
er()
getActiveEffects()
method_6026()
getStatusEffects()
m_21220_()
public Map<MobEffect, MobEffectInstance>
es()
getActiveEffectsMap()
method_6088()
getActiveStatusEffects()
m_21221_()
public boolean
a(bib arg0)
hasEffect(MobEffect arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect effect)
m_21023_(C_496_ arg0)
public MobEffectInstance
b(bib arg0)
getEffect(MobEffect arg0)
method_6112(class_1291 arg0)
getStatusEffect(StatusEffect effect)
m_21124_(C_496_ arg0)
public final boolean
b(bid arg0)
addEffect(MobEffectInstance arg0)
method_6092(class_1293 arg0)
addStatusEffect(StatusEffectInstance effect)
m_7292_(C_498_ arg0)
public boolean
b(bid arg0, biq arg1)
addEffect(MobEffectInstance arg0, Entity arg1)
method_37222(class_1293 arg0, class_1297 arg1)
addStatusEffect(StatusEffectInstance effect, Entity source)
m_147207_(C_498_ p_147209_, C_507_ arg1)
public boolean
c(bid arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance effect)
m_7301_(C_498_ arg0)
public void
c(bid arg0, biq arg1)
forceAddEffect(MobEffectInstance arg0, Entity arg1)
method_26082(class_1293 arg0, class_1297 arg1)
setStatusEffect(StatusEffectInstance effect, Entity source)
m_147215_(C_498_ p_147217_, C_507_ arg1)
public boolean
et()
isInvertedHealAndHarm()
method_5999()
isUndead()
m_21222_()
public MobEffectInstance
c(bib arg0)
removeEffectNoUpdate(MobEffect arg0)
method_6111(class_1291 arg0)
removeStatusEffectInternal(StatusEffect type)
m_6234_(C_496_ arg0)
public boolean
d(bib arg0)
removeEffect(MobEffect arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect type)
m_21195_(C_496_ arg0)
protected void
a(bid arg0, biq arg1)
onEffectAdded(MobEffectInstance arg0, Entity arg1)
method_6020(class_1293 arg0, class_1297 arg1)
onStatusEffectApplied(StatusEffectInstance effect, Entity source)
m_142540_(C_498_ p_147191_, C_507_ arg1)
public void
d(bid arg0)
sendEffectToPassengers(MobEffectInstance arg0)
method_52197(class_1293 arg0)
sendEffectToControllingPlayer(StatusEffectInstance effect)
m_289605_(C_498_ arg0)
protected void
a(bid arg0, boolean arg1, biq arg2)
onEffectUpdated(MobEffectInstance arg0, boolean arg1, Entity arg2)
method_6009(class_1293 arg0, boolean arg1, class_1297 arg2)
onStatusEffectUpgraded(StatusEffectInstance effect, boolean reapplyEffect, Entity source)
m_141973_(C_498_ p_147193_, boolean p_147194_, C_507_ arg2)
protected void
a(bid arg0)
onEffectRemoved(MobEffectInstance arg0)
method_6129(class_1293 arg0)
onStatusEffectRemoved(StatusEffectInstance effect)
m_7285_(C_498_ arg0)
private void
w()
refreshDirtyAttributes()
method_52543()
updateAttributes()
m_292733_()
private void
d(bkh arg0)
onAttributeUpdated(Attribute arg0)
method_52540(class_1320 arg0)
updateAttribute(EntityAttribute attribute)
m_292989_(C_552_ arg0)
public void
b(float arg0)
heal(float arg0)
method_6025(float arg0)
heal(float amount)
m_5634_(float arg0)
public float
eu()
getHealth()
method_6032()
getHealth()
m_21223_()
public void
c(float arg0)
setHealth(float arg0)
method_6033(float arg0)
setHealth(float health)
m_21153_(float arg0)
public boolean
ev()
isDeadOrDying()
method_29504()
isDead()
m_21224_()
public boolean
a(bho arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_21017_, float arg1)
protected void
d(bjg arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity attacker)
m_6728_(C_524_ arg0)
protected void
e(bjg arg0)
blockedByShield(LivingEntity arg0)
method_6060(class_1309 arg0)
knockback(LivingEntity target)
m_6731_(C_524_ arg0)
private boolean
h(bho arg0)
checkTotemDeathProtection(DamageSource arg0)
method_6095(class_1282 arg0)
tryUseTotem(DamageSource source)
m_21262_(C_489_ arg0)
public DamageSource
ew()
getLastDamageSource()
method_6081()
getRecentDamageSource()
m_21225_()
protected void
e(bho arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource source)
m_6677_(C_489_ arg0)
public boolean
f(bho arg0)
isDamageSourceBlocked(DamageSource arg0)
method_6061(class_1282 arg0)
blockedByShield(DamageSource source)
m_21275_(C_489_ arg0)
private void
i(cjf arg0)
breakItem(ItemStack arg0)
method_6045(class_1799 arg0)
playEquipmentBreakEffects(ItemStack stack)
m_21278_(C_1391_ arg0)
public void
a(bho arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource damageSource)
m_6667_(C_489_ arg0)
protected void
f(bjg arg0)
createWitherRose(LivingEntity arg0)
method_23733(class_1309 arg0)
onKilledBy(LivingEntity adversary)
m_21268_(C_524_ arg0)
protected void
g(bho arg0)
dropAllDeathLoot(DamageSource arg0)
method_16080(class_1282 arg0)
drop(DamageSource source)
m_6668_(C_489_ arg0)
protected void
ex()
dropEquipment()
method_16078()
dropInventory()
m_5907_()
protected void
ey()
dropExperience()
method_23883()
dropXp()
m_21226_()
protected void
a(bho arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource source, int lootingMultiplier, boolean allowDrops)
m_7472_(C_489_ p_21019_, int p_21020_, boolean arg2)
public ResourceLocation
ez()
getLootTable()
method_5989()
getLootTable()
m_5743_()
public long
eA()
getLootTableSeed()
method_51851()
getLootTableSeed()
m_287233_()
protected void
a(bho arg0, boolean arg1)
dropFromLootTable(DamageSource arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource damageSource, boolean causedByPlayer)
m_7625_(C_489_ p_21022_, boolean arg1)
public void
q(double arg0, double arg1, double arg2)
knockback(double arg0, double arg1, double arg2)
method_6005(double arg0, double arg1, double arg2)
takeKnockback(double strength, double x, double z)
m_147240_(double p_147242_, double arg1, double arg2)
public void
a(double arg0, double arg1)
indicateDamage(double arg0, double arg1)
method_48761(double arg0, double arg1)
tiltScreen(double deltaX, double deltaZ)
m_269405_(double p_270826_, double arg1)
protected SoundEvent
d(bho arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource source)
m_7975_(C_489_ arg0)
protected SoundEvent
l_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
private SoundEvent
d(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int distance)
m_5896_(int arg0)
public void
eB()
skipDropExperience()
method_41329()
disableExperienceDropping()
m_217045_()
public boolean
eC()
wasExperienceConsumed()
method_41330()
isExperienceDroppingDisabled()
m_217046_()
public float
eD()
getHurtDir()
method_48157()
getDamageTiltYaw()
m_264297_()
protected AABB
eE()
getHitbox()
method_53510()
getHitbox()
m_293919_()
public LivingEntity$Fallsounds
eF()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
protected SoundEvent
c(cjf arg0)
getDrinkingSound(ItemStack arg0)
method_18807(class_1799 arg0)
getDrinkSound(ItemStack stack)
m_7838_(C_1391_ arg0)
public SoundEvent
d(cjf arg0)
getEatingSound(ItemStack arg0)
method_18869(class_1799 arg0)
getEatSound(ItemStack stack)
m_7866_(C_1391_ arg0)
public Optional<BlockPos>
eG()
getLastClimbablePos()
method_24832()
getClimbingPos()
m_21227_()
public boolean
c_()
onClimbable()
method_6101()
isClimbing()
m_6147_()
private boolean
c(gw arg0, dfj arg1)
trapdoorUsableAsLadder(BlockPos arg0, BlockState arg1)
method_6077(class_2338 arg0, class_2680 arg1)
canEnterTrapdoor(BlockPos pos, BlockState state)
m_21176_(C_4675_ p_21178_, C_2064_ arg1)
public boolean
bv()
isAlive()
method_5805()
isAlive()
m_6084_()
public boolean
a(float arg0, float arg1, bho arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float arg0, float arg1, DamageSource arg2)
m_142535_(float p_147188_, float p_147189_, C_489_ arg2)
protected int
d(float arg0, float arg1)
calculateFallDamage(float arg0, float arg1)
method_23329(float arg0, float arg1)
computeFallDamage(float fallDistance, float damageMultiplier)
m_5639_(float p_21238_, float arg1)
protected void
eH()
playBlockFallSound()
method_23328()
playBlockFallSound()
m_21229_()
public void
m(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
m_6053_(float arg0)
public int
eI()
getArmorValue()
method_6096()
getArmor()
m_21230_()
protected void
b(bho arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource source, float amount)
m_6472_(C_489_ p_21123_, float arg1)
protected void
c(bho arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource source, float amount)
m_142642_(C_489_ p_147214_, float arg1)
protected void
u(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float amount)
m_7909_(float arg0)
protected float
d(bho arg0, float arg1)
getDamageAfterArmorAbsorb(DamageSource arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
applyArmorToDamage(DamageSource source, float amount)
m_21161_(C_489_ p_21163_, float arg1)
protected float
e(bho arg0, float arg1)
getDamageAfterMagicAbsorb(DamageSource arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
modifyAppliedDamage(DamageSource source, float amount)
m_6515_(C_489_ p_21194_, float arg1)
protected void
f(bho arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource source, float amount)
m_6475_(C_489_ p_21241_, float arg1)
public CombatTracker
eJ()
getCombatTracker()
method_6066()
getDamageTracker()
m_21231_()
public LivingEntity
eK()
getKillCredit()
method_6124()
getPrimeAdversary()
m_21232_()
public final float
eL()
getMaxHealth()
method_6063()
getMaxHealth()
m_21233_()
public final float
eM()
getMaxAbsorption()
method_52541()
getMaxAbsorption()
m_293050_()
public final int
eN()
getArrowCount()
method_6022()
getStuckArrowCount()
m_21234_()
public final void
p(int arg0)
setArrowCount(int arg0)
method_6097(int arg0)
setStuckArrowCount(int stuckArrowCount)
m_21317_(int arg0)
public final int
eO()
getStingerCount()
method_21753()
getStingerCount()
m_21235_()
public final void
q(int arg0)
setStingerCount(int arg0)
method_21755(int arg0)
setStingerCount(int stingerCount)
m_21321_(int arg0)
private int
z()
getCurrentSwingDuration()
method_6028()
getHandSwingDuration()
m_21304_()
public void
a(bgx arg0)
swing(InteractionHand arg0)
method_6104(class_1268 arg0)
swingHand(Hand hand)
m_6674_(C_470_ arg0)
public void
a(bgx arg0, boolean arg1)
swing(InteractionHand arg0, boolean arg1)
method_23667(class_1268 arg0, boolean arg1)
swingHand(Hand hand, boolean fromServerPlayer)
m_21011_(C_470_ p_21013_, boolean arg1)
public void
c(bho arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
onDamaged(DamageSource arg0)
m_269138_(C_489_ arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
private void
A()
makePoofParticles()
method_36549()
addDeathParticles()
m_147246_()
private void
B()
swapHandItems()
method_30127()
swapHandStacks()
m_21312_()
protected void
az()
onBelowWorld()
method_5825()
tickInVoid()
m_6088_()
protected void
eP()
updateSwingTime()
method_6119()
tickHandSwing()
m_21203_()
public AttributeInstance
a(bkh arg0)
getAttribute(Attribute arg0)
method_5996(class_1320 arg0)
getAttributeInstance(EntityAttribute attribute)
m_21051_(C_552_ arg0)
public double
a(he<bkh> arg0)
getAttributeValue(Holder<Attribute> arg0)
method_45325(class_6880<class_1320> arg0)
getAttributeValue(RegistryEntry<EntityAttribute> attribute)
m_246858_(C_203228_<C_552_> arg0)
public double
b(bkh arg0)
getAttributeValue(Attribute arg0)
method_26825(class_1320 arg0)
getAttributeValue(EntityAttribute attribute)
m_21133_(C_552_ arg0)
public double
b(he<bkh> arg0)
getAttributeBaseValue(Holder<Attribute> arg0)
method_45326(class_6880<class_1320> arg0)
getAttributeBaseValue(RegistryEntry<EntityAttribute> attribute)
m_245892_(C_203228_<C_552_> arg0)
public double
c(bkh arg0)
getAttributeBaseValue(Attribute arg0)
method_26826(class_1320 arg0)
getAttributeBaseValue(EntityAttribute attribute)
m_21172_(C_552_ arg0)
public AttributeMap
eQ()
getAttributes()
method_6127()
getAttributes()
m_21204_()
public MobType
eR()
getMobType()
method_6046()
getGroup()
m_6336_()
public ItemStack
eS()
getMainHandItem()
method_6047()
getMainHandStack()
m_21205_()
public ItemStack
eT()
getOffhandItem()
method_6079()
getOffHandStack()
m_21206_()
public boolean
b(cja arg0)
isHolding(Item arg0)
method_24518(class_1792 arg0)
isHolding(Item item)
m_21055_(C_1381_ arg0)
public boolean
b(Predicate<cjf> arg0)
isHolding(Predicate<ItemStack> arg0)
method_24520(Predicate<class_1799> arg0)
isHolding(Predicate<ItemStack> predicate)
m_21093_(Predicate<C_1391_> arg0)
public ItemStack
b(bgx arg0)
getItemInHand(InteractionHand arg0)
method_5998(class_1268 arg0)
getStackInHand(Hand hand)
m_21120_(C_470_ arg0)
public void
a(bgx arg0, cjf arg1)
setItemInHand(InteractionHand arg0, ItemStack arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setStackInHand(Hand hand, ItemStack stack)
m_21008_(C_470_ p_21010_, C_1391_ arg1)
public boolean
b(biv arg0)
hasItemInSlot(EquipmentSlot arg0)
method_6084(class_1304 arg0)
hasStackEquipped(EquipmentSlot slot)
m_21033_(C_516_ arg0)
public abstract Iterable<ItemStack>
bK()
getArmorSlots()
method_5661()
getArmorItems()
m_6168_()
public abstract ItemStack
c(biv arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot slot)
m_6844_(C_516_ arg0)
public abstract void
a(biv arg0, cjf arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_8061_(C_516_ p_21037_, C_1391_ arg1)
protected void
e(cjf arg0)
verifyEquippedItem(ItemStack arg0)
method_37410(class_1799 arg0)
processEquippedStack(ItemStack stack)
m_181122_(C_1391_ arg0)
public float
eU()
getArmorCoverPercentage()
method_18396()
getArmorVisibility()
m_21207_()
public void
g(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
m_6858_(boolean arg0)
protected float
eV()
getSoundVolume()
method_6107()
getSoundVolume()
m_6121_()
public float
eW()
getVoicePitch()
method_6017()
getSoundPitch()
m_6100_()
protected boolean
eX()
isImmobile()
method_6062()
isImmobile()
m_6107_()
public void
g(biq arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity arg0)
m_7334_(C_507_ arg0)
private void
a(biq arg0)
dismountVehicle(Entity arg0)
method_6038(class_1297 arg0)
onDismounted(Entity vehicle)
m_21028_(C_507_ arg0)
public boolean
cB()
shouldShowName()
method_5733()
shouldRenderName()
m_6052_()
protected float
eY()
getJumpPower()
method_6106()
getJumpVelocity()
m_6118_()
public float
eZ()
getJumpBoostPower()
method_37416()
getJumpBoostVelocityModifier()
m_285755_()
protected void
fa()
jumpFromGround()
method_6043()
jump()
m_6135_()
protected void
fb()
goDownInWater()
method_6093()
knockDownwards()
m_21208_()
protected void
c(aqh<eal> arg0)
jumpInLiquid(TagKey<Fluid> arg0)
method_6010(class_6862<class_3611> arg0)
swimUpward(TagKey<Fluid> fluid)
m_203347_(C_203208_<C_2690_> arg0)
protected float
fc()
getWaterSlowDown()
method_6120()
getBaseMovementSpeedMultiplier()
m_6108_()
public boolean
a(eam arg0)
canStandOnFluid(FluidState arg0)
method_26319(class_3610 arg0)
canWalkOnFluid(FluidState state)
m_203441_(C_2691_ arg0)
public void
h(ehn arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d movementInput)
m_7023_(C_3046_ arg0)
private void
c(cbu arg0, ehn arg1)
travelRidden(Player arg0, Vec3 arg1)
method_49483(class_1657 arg0, class_243 arg1)
travelControlled(PlayerEntity controllingPlayer, Vec3d movementInput)
m_274466_(C_1141_ p_278231_, C_3046_ arg1)
protected void
a(cbu arg0, ehn arg1)
tickRidden(Player arg0, Vec3 arg1)
method_49481(class_1657 arg0, class_243 arg1)
tickControlled(PlayerEntity controllingPlayer, Vec3d movementInput)
m_274498_(C_1141_ p_275242_, C_3046_ arg1)
protected Vec3
b(cbu arg0, ehn arg1)
getRiddenInput(Player arg0, Vec3 arg1)
method_49482(class_1657 arg0, class_243 arg1)
getControlledMovementInput(PlayerEntity controllingPlayer, Vec3d movementInput)
m_274312_(C_1141_ p_275300_, C_3046_ arg1)
protected float
e(cbu arg0)
getRiddenSpeed(Player arg0)
method_49485(class_1657 arg0)
getSaddledSpeed(PlayerEntity controllingPlayer)
m_245547_(C_1141_ arg0)
public void
q(boolean arg0)
calculateEntityAnimation(boolean arg0)
method_29242(boolean arg0)
updateLimbs(boolean flutter)
m_267651_(boolean arg0)
protected void
v(float arg0)
updateWalkAnimation(float arg0)
method_48565(float arg0)
updateLimbs(float posDelta)
m_267689_(float arg0)
public Vec3
a(ehn arg0, float arg1)
handleRelativeFrictionAndCalculateMovement(Vec3 arg0, float arg1)
method_26318(class_243 arg0, float arg1)
applyMovementInput(Vec3d movementInput, float slipperiness)
m_21074_(C_3046_ p_21076_, float arg1)
public Vec3
a(double arg0, boolean arg1, ehn arg2)
getFluidFallingAdjustedMovement(double arg0, boolean arg1, Vec3 arg2)
method_26317(double arg0, boolean arg1, class_243 arg2)
applyFluidMovingSpeed(double gravity, boolean falling, Vec3d motion)
m_20994_(double p_20996_, boolean arg1, C_3046_ arg2)
private Vec3
j(ehn arg0)
handleOnClimbable(Vec3 arg0)
method_18801(class_243 arg0)
applyClimbingSpeed(Vec3d motion)
m_21297_(C_3046_ arg0)
private float
A(float arg0)
getFrictionInfluencedSpeed(float arg0)
method_18802(float arg0)
getMovementSpeed(float slipperiness)
m_21330_(float arg0)
protected float
fd()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
m_274460_()
public float
fe()
getSpeed()
method_6029()
getMovementSpeed()
m_6113_()
public void
w(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
setMovementSpeed(float movementSpeed)
m_7910_(float arg0)
public boolean
C(biq arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity target)
m_7327_(C_507_ arg0)
public void
l()
tick()
method_5773()
tick()
m_8119_()
private void
C()
detectEquipmentUpdates()
method_30128()
sendEquipmentChanges()
m_21315_()
private Map<EquipmentSlot, ItemStack>
E()
collectEquipmentChanges()
method_30129()
getEquipmentChanges()
m_21319_()
public boolean
a(cjf arg0, cjf arg1)
equipmentHasChanged(ItemStack arg0, ItemStack arg1)
method_45324(class_1799 arg0, class_1799 arg1)
areItemsDifferent(ItemStack stack, ItemStack stack2)
m_246525_(C_1391_ p_251043_, C_1391_ arg1)
private void
a(Map<biv, cjf> arg0)
handleHandSwap(Map<EquipmentSlot, ItemStack> arg0)
method_30121(Map<class_1304, class_1799> arg0)
checkHandStackSwap(Map<EquipmentSlot, ItemStack> equipmentChanges)
m_21091_(Map<C_516_, C_1391_> arg0)
private void
b(Map<biv, cjf> arg0)
handleEquipmentChanges(Map<EquipmentSlot, ItemStack> arg0)
method_30123(Map<class_1304, class_1799> arg0)
sendEquipmentChanges(Map<EquipmentSlot, ItemStack> equipmentChanges)
m_21142_(Map<C_516_, C_1391_> arg0)
private ItemStack
e(biv arg0)
getLastArmorItem(EquipmentSlot arg0)
method_30125(class_1304 arg0)
getSyncedArmorStack(EquipmentSlot slot)
m_21198_(C_516_ arg0)
private void
b(biv arg0, cjf arg1)
setLastArmorItem(EquipmentSlot arg0, ItemStack arg1)
method_30122(class_1304 arg0, class_1799 arg1)
setSyncedArmorStack(EquipmentSlot slot, ItemStack armor)
m_21128_(C_516_ p_21130_, C_1391_ arg1)
private ItemStack
f(biv arg0)
getLastHandItem(EquipmentSlot arg0)
method_30126(class_1304 arg0)
getSyncedHandStack(EquipmentSlot slot)
m_21244_(C_516_ arg0)
private void
c(biv arg0, cjf arg1)
setLastHandItem(EquipmentSlot arg0, ItemStack arg1)
method_30124(class_1304 arg0, class_1799 arg1)
setSyncedHandStack(EquipmentSlot slot, ItemStack stack)
m_21168_(C_516_ p_21170_, C_1391_ arg1)
protected float
e(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float bodyRotation, float headRotation)
m_5632_(float p_21261_, float arg1)
public void
b_()
aiStep()
method_6007()
tickMovement()
m_8107_()
public boolean
ff()
isSensitiveToWater()
method_29503()
hurtByWater()
m_6126_()
private void
F()
updateFallFlying()
method_6053()
tickFallFlying()
m_21323_()
protected void
fg()
serverAiStep()
method_6023()
tickNewAi()
m_6140_()
protected void
fh()
pushEntities()
method_6070()
tickCramming()
m_6138_()
protected void
a(ehi arg0, ehi arg1)
checkAutoSpinAttack(AABB arg0, AABB arg1)
method_6035(class_238 arg0, class_238 arg1)
tickRiptide(Box a, Box b)
m_21071_(C_3040_ p_21073_, C_3040_ arg1)
protected void
D(biq arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity entity)
m_7324_(C_507_ arg0)
protected void
g(bjg arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity target)
m_6727_(C_524_ arg0)
public boolean
fi()
isAutoSpinAttack()
method_6123()
isUsingRiptide()
m_21209_()
public void
aa()
stopRiding()
method_5848()
stopRiding()
m_8127_()
public void
by()
rideTick()
method_5842()
tickRiding()
m_6083_()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
lerpTo(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
updateTrackedPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
m_6453_(double p_20978_, double p_20980_, double p_20982_, float arg3, float arg4, int arg5)
public double
n_()
lerpTargetX()
method_53830()
getLerpTargetX()
m_293268_()
public double
K_()
lerpTargetY()
method_53827()
getLerpTargetY()
m_293950_()
public double
L_()
lerpTargetZ()
method_53828()
getLerpTargetZ()
m_292720_()
public float
d_()
lerpTargetXRot()
method_53829()
getLerpTargetPitch()
m_293123_()
public float
o_()
lerpTargetYRot()
method_53831()
getLerpTargetYaw()
m_293582_()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
m_6541_(float p_21006_, int arg1)
public void
r(boolean arg0)
setJumping(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean jumping)
m_6862_(boolean arg0)
public void
a(byn arg0)
onItemPickup(ItemEntity arg0)
method_29499(class_1542 arg0)
triggerItemPickedUpByEntityCriteria(ItemEntity item)
m_21053_(C_976_ arg0)
public void
a(biq arg0, int arg1)
take(Entity arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity item, int count)
m_7938_(C_507_ p_21031_, int arg1)
public boolean
E(biq arg0)
hasLineOfSight(Entity arg0)
method_6057(class_1297 arg0)
canSee(Entity entity)
m_142582_(C_507_ arg0)
public float
h(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float arg0)
m_5675_(float arg0)
public float
x(float arg0)
getAttackAnim(float arg0)
method_6055(float arg0)
getHandSwingProgress(float tickDelta)
m_21324_(float arg0)
public boolean
br()
isPickable()
method_5863()
canHit()
m_6087_()
public boolean
bs()
isPushable()
method_5810()
isPushable()
m_6094_()
public float
co()
getYHeadRot()
method_5791()
getHeadYaw()
m_6080_()
public void
n(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
m_5616_(float arg0)
public void
o(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float arg0)
m_5618_(float arg0)
protected Vec3
a(ha$a arg0, l$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis arg0, BlockLocating$Rectangle arg1)
m_7643_(C_4687_$C_4689_ p_21086_, C_4777_$C_4778_ arg1)
public static Vec3
i(ehn arg0)
resetForwardDirectionOfRelativePortalPosition(Vec3 arg0)
method_31079(class_243 arg0)
positionInPortal(Vec3d pos)
m_21289_(C_3046_ p_21290_)
public float
fj()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_6103_()
public final void
y(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float absorptionAmount)
m_7911_(float arg0)
protected void
z(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
setAbsorptionAmountUnclamped(float absorptionAmount)
m_292637_(float arg0)
public void
e_()
onEnterCombat()
method_6000()
enterCombat()
m_8108_()
public void
f_()
onLeaveCombat()
method_6044()
endCombat()
m_8098_()
protected void
fk()
updateEffectVisibility()
method_6008()
markEffectsDirty()
m_21210_()
public abstract HumanoidArm
fl()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public boolean
fm()
isUsingItem()
method_6115()
isUsingItem()
m_6117_()
public InteractionHand
fn()
getUsedItemHand()
method_6058()
getActiveHand()
m_7655_()
private void
G()
updatingUsingItem()
method_6076()
tickActiveItemStack()
m_21329_()
protected void
a(cjf arg0)
updateUsingItem(ItemStack arg0)
method_37119(class_1799 arg0)
tickItemStackUsage(ItemStack stack)
m_142106_(C_1391_ arg0)
private boolean
I()
shouldTriggerItemUseEffects()
method_22382()
shouldSpawnConsumptionEffects()
m_21332_()
private void
K()
updateSwimAmount()
method_6072()
updateLeaningPitch()
m_21333_()
protected void
c(int arg0, boolean arg1)
setLivingEntityFlag(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
setLivingFlag(int mask, boolean value)
m_21155_(int p_21157_, boolean arg1)
public void
c(bgx arg0)
startUsingItem(InteractionHand arg0)
method_6019(class_1268 arg0)
setCurrentHand(Hand hand)
m_6672_(C_470_ arg0)
public void
a(aee<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
m_7350_(C_5225_<?> arg0)
public void
a(ed$a arg0, ehn arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
m_7618_(C_3361_$C_3362_ p_21079_, C_3046_ arg1)
protected void
b(cjf arg0, int arg1)
triggerItemUseEffects(ItemStack arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
spawnConsumptionEffects(ItemStack stack, int particleCount)
m_21137_(C_1391_ p_21139_, int arg1)
private void
a(cjf arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
spawnItemParticles(ItemStack stack, int count)
m_21060_(C_1391_ p_21062_, int arg1)
protected void
ad_()
completeUsingItem()
method_6040()
consumeItem()
m_8095_()
public ItemStack
fo()
getUseItem()
method_6030()
getActiveItem()
m_21211_()
public int
fp()
getUseItemRemainingTicks()
method_6014()
getItemUseTimeLeft()
m_21212_()
public int
fq()
getTicksUsingItem()
method_6048()
getItemUseTime()
m_21252_()
public void
fr()
releaseUsingItem()
method_6075()
stopUsingItem()
m_21253_()
public void
fs()
stopUsingItem()
method_6021()
clearActiveItem()
m_5810_()
public boolean
ft()
isBlocking()
method_6039()
isBlocking()
m_21254_()
public boolean
fu()
isSuppressingSlidingDownLadder()
method_21754()
isHoldingOntoLadder()
m_5791_()
public boolean
fv()
isFallFlying()
method_6128()
isFallFlying()
m_21255_()
public boolean
bZ()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
m_6067_()
public int
fw()
getFallFlyingTicks()
method_6003()
getRoll()
m_21256_()
public boolean
b(double arg0, double arg1, double arg2, boolean arg3)
randomTeleport(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
teleport(double x, double y, double z, boolean particleEffects)
m_20984_(double p_20986_, double p_20988_, double arg2, boolean arg3)
public boolean
fx()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
m_5801_()
public boolean
fy()
attackable()
method_6102()
isMobOrPlayer()
m_5789_()
public void
a(gw arg0, boolean arg1)
setRecordPlayingNearby(BlockPos arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setNearbySongPlaying(BlockPos songPosition, boolean playing)
m_6818_(C_4675_ p_21083_, boolean arg1)
public boolean
f(cjf arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack stack)
m_7066_(C_1391_ arg0)
public EntityDimensions
a(bjs arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_6972_(C_535_ arg0)
public com.google.common.collect.ImmutableList<Pose>
fz()
getDismountPoses()
method_24831()
getPoses()
m_7431_()
public AABB
e(bjs arg0)
getLocalBoundsForPose(Pose arg0)
method_24833(class_4050 arg0)
getBoundingBox(EntityPose pose)
m_21270_(C_535_ arg0)
protected boolean
f(bjs arg0)
wouldNotSuffocateAtTargetPose(Pose arg0)
method_52542(class_4050 arg0)
wouldNotSuffocateInPose(EntityPose pose)
m_293305_(C_535_ arg0)
public boolean
cs()
canChangeDimensions()
method_5822()
canUsePortals()
m_6072_()
public Optional<BlockPos>
fA()
getSleepingPos()
method_18398()
getSleepingPosition()
m_21257_()
public void
g(gw arg0)
setSleepingPos(BlockPos arg0)
method_18402(class_2338 arg0)
setSleepingPosition(BlockPos pos)
m_21250_(C_4675_ arg0)
public void
fB()
clearSleepingPos()
method_18399()
clearSleepingPosition()
m_21258_()
public boolean
fC()
isSleeping()
method_6113()
isSleeping()
m_5803_()
public void
b(gw arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos pos)
m_5802_(C_4675_ arg0)
private void
a(gw arg0)
setPosToBed(BlockPos arg0)
method_18392(class_2338 arg0)
setPositionInBed(BlockPos pos)
m_21080_(C_4675_ arg0)
private boolean
L()
checkBedExists()
method_18406()
isSleepingInBed()
m_21334_()
public void
fD()
stopSleeping()
method_18400()
wakeUp()
m_5796_()
public Direction
fE()
getBedOrientation()
method_18401()
getSleepingDirection()
m_21259_()
public boolean
bw()
isInWall()
method_5757()
isInsideWall()
m_5830_()
protected final float
a(bjs arg0, bir arg1)
getEyeHeight(Pose arg0, EntityDimensions arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_6380_(C_535_ p_21050_, C_510_ arg1)
protected float
b(bjs arg0, bir arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
m_6431_(C_535_ p_21132_, C_510_ arg1)
public ItemStack
g(cjf arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack stack)
m_6298_(C_1391_ arg0)
public ItemStack
a(cpv arg0, cjf arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World world, ItemStack stack)
m_5584_(C_1596_ p_21068_, C_1391_ arg1)
private void
a(cjf arg0, cpv arg1, bjg arg2)
addEatEffect(ItemStack arg0, Level arg1, LivingEntity arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
applyFoodEffects(ItemStack stack, World world, LivingEntity targetEntity)
m_21063_(C_1391_ p_21065_, C_1596_ p_21066_, C_524_ arg2)
private static byte
g(biv arg0)
entityEventForEquipmentBreak(EquipmentSlot arg0)
method_20237(class_1304 arg0)
getEquipmentBreakStatus(EquipmentSlot slot)
m_21266_(C_516_ p_21267_)
public void
d(biv arg0)
broadcastBreakEvent(EquipmentSlot arg0)
method_20235(class_1304 arg0)
sendEquipmentBreakStatus(EquipmentSlot slot)
m_21166_(C_516_ arg0)
public void
d(bgx arg0)
broadcastBreakEvent(InteractionHand arg0)
method_20236(class_1268 arg0)
sendToolBreakStatus(Hand hand)
m_21190_(C_470_ arg0)
public AABB
g_()
getBoundingBoxForCulling()
method_5830()
getVisibilityBoundingBox()
m_6921_()
public static EquipmentSlot
h(cjf arg0)
getEquipmentSlotForItem(ItemStack arg0)
method_32326(class_1799 arg0)
getPreferredEquipmentSlot(ItemStack stack)
m_147233_(C_1391_ p_147234_)
private static SlotAccess
a(bjg arg0, biv arg1)
createEquipmentSlotAccess(LivingEntity arg0, EquipmentSlot arg1)
method_32321(class_1309 arg0, class_1304 arg1)
getStackReference(LivingEntity entity, EquipmentSlot slot)
m_147195_(C_524_ p_147196_, C_516_ p_147197_)
private static EquipmentSlot
r(int arg0)
getEquipmentSlot(int arg0)
method_32322(int arg0)
getEquipmentSlot(int slotId)
m_147211_(int p_147212_)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
m_141942_(int arg0)
public boolean
dz()
canFreeze()
method_32316()
canFreeze()
m_142079_()
public boolean
cc()
isCurrentlyGlowing()
method_5851()
isGlowing()
m_142038_()
public float
dC()
getVisualRotationYInDegrees()
method_43078()
getBodyYaw()
m_213816_()
public void
a(wx arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket arg0)
m_141965_(C_5032_ arg0)
public boolean
fF()
canDisableShield()
method_42149()
disablesShield()
m_213824_()
public float
dF()
maxUpStep()
method_49476()
getStepHeight()
m_274421_()
public Vec3
m(biq arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
getPassengerRidingPos(Entity arg0)
m_292590_(C_507_ arg0)
public float
k(biq arg0)
getMyRidingOffset(Entity arg0)
method_52536(class_1297 arg0)
getRidingOffset(Entity arg0)
m_6049_(C_507_ arg0)
protected void
a(int arg0, double arg1)
lerpHeadRotationStep(int arg0, double arg1)
method_52539(int arg0, double arg1)
method_52539(int arg0, double arg1)
m_295933_(int p_301409_, double arg1)