protected VoxelShape[] | | a(float arg0, float arg1, float arg2, float arg3, float arg4) | | makeShapes(float arg0, float arg1, float arg2, float arg3, float arg4) | | method_9984(float arg0, float arg1, float arg2, float arg3, float arg4) | | createShapes(float radius1, float radius2, float height1, float offset2, float height2) | | m_52326_(float p_52328_, float p_52329_, float p_52330_, float p_52331_, float arg4) |
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public boolean | | c(dfj arg0, cpb arg1, gw arg2) | | propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isTransparent(BlockState arg0, BlockView arg1, BlockPos arg2) | | m_7420_(C_2064_ p_52349_, C_1559_ p_52350_, C_4675_ arg2) |
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public VoxelShape | | a(dfj arg0, cpb arg1, gw arg2, ehs arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_52353_, C_1559_ p_52354_, C_4675_ p_52355_, C_3051_ arg3) |
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public VoxelShape | | c(dfj arg0, cpb arg1, gw arg2, ehs arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5939_(C_2064_ p_52358_, C_1559_ p_52359_, C_4675_ p_52360_, C_3051_ arg3) |
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private static int | |
protected int | |
public FluidState | |
public boolean | | a(dfj arg0, cpb arg1, gw arg2, ebc arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_52334_, C_1559_ p_52335_, C_4675_ p_52336_, C_2754_ arg3) |
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public BlockState | |
public BlockState | |