public BlockState | |
public VoxelShape | | a(dfj arg0, cpb arg1, gw arg2, ehs arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_153475_, C_1559_ p_153476_, C_4675_ p_153477_, C_3051_ arg3) |
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protected void | |
public boolean | | a(dfj arg0, cpy arg1, gw arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_153480_, C_1599_ p_153481_, C_4675_ arg2) |
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protected static Direction | |
public BlockState | | a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_153484_, C_4687_ p_153485_, C_2064_ p_153486_, C_1598_ p_153487_, C_4675_ p_153488_, C_4675_ arg5) |
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public FluidState | |
public boolean | | a(dfj arg0, cpb arg1, gw arg2, ebc arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_153470_, C_1559_ p_153471_, C_4675_ p_153472_, C_2754_ arg3) |
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