History - net.minecraft.world.level.block.LanternBlock

1.21.3

Names

dkf

dov

Fields

BooleanProperty: b, HANGING, field_16545, HANGING, f_153459_

BooleanProperty: b, HANGING, field_16545, HANGING

VoxelShape: d, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, AABB, field_16546, STANDING_SHAPE

VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE

BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED

com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC, f_303241_

com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

Direction (BlockState): m, getConnectedDirection, method_16370, attachedDirection, m_153495_

Direction (BlockState): o, getConnectedDirection, method_16370, attachedDirection

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dji

dkf

Fields

Constructors

Methods

1.20.6

Names

daw

dji

Fields

Constructors

Methods

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_153495_

Direction (BlockState): m, getConnectedDirection, method_16370, attachedDirection, m_153495_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cwz

daw

Fields

BooleanProperty: a, HANGING, field_16545, HANGING, f_153459_

BooleanProperty: b, HANGING, field_16545, HANGING, f_153459_

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

BooleanProperty: b, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC, f_303241_

Constructors

Methods

com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctr

cwz

Fields

Constructors

Methods

1.20.1

Names

ctj

ctr

Fields

Constructors

Methods

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.19.4

Names

cqt

ctj

Fields

Constructors

Methods

1.19.3

Names

cnq

cqt

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmt

cnq

Fields

Constructors

Methods

1.19

Names

chl

cmt

Fields

Constructors

Methods

1.18.2

Names

cgt

chl

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdk

cgt

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.17.1

Names

cdj

cdk

Fields

Constructors

Methods

1.17

Names

bxw

cdj

net.minecraft.world.level.block.Lantern

net.minecraft.world.level.block.LanternBlock

net.minecraft.block.LanternBlock

net.minecraft.src.C_141212_

net.minecraft.server.v1_16_R3.BlockLantern

net.minecraft.world.level.block.BlockLantern

Fields

BooleanProperty: a, HANGING, field_16545, HANGING, field_220278_a

BooleanProperty: a, HANGING, field_16545, HANGING, f_153459_

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

BooleanProperty: b, WATERLOGGED, field_26441, field_26441, field_242675_b

BooleanProperty: b, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, func_220277_j

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_153495_

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxt

bxw

net.minecraft.server.v1_16_R2.BlockLantern

net.minecraft.server.v1_16_R3.BlockLantern

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byz

bxt

net.minecraft.server.v1_16_R1.BlockLantern

net.minecraft.server.v1_16_R2.BlockLantern

Fields

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

BooleanProperty: b, WATERLOGGED, field_26441, field_26441, field_242675_b

Constructors

Methods

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

1.16.1

Names

bsj

byz

net.minecraft.server.v1_15_R1.BlockLantern

net.minecraft.server.v1_16_R1.BlockLantern

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

Names

bsg

bsj

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpv

bsg

net.minecraft.server.v1_14_R1.BlockLantern

net.minecraft.server.v1_15_R1.BlockLantern

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, func_220277_j

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, func_220277_j

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

1.14.4

Names

bpq

bpv

net.minecraft.world.level.block.Lantern

Fields

BlockStateBoolean: a, field_16545, HANGING, field_220278_a

BooleanProperty: a, HANGING, field_16545, HANGING, field_220278_a

VoxelShape: b, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

Constructors

Methods

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

EnumDirection (IBlockData): j, method_16370, attachedDirection, func_220277_j

Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, func_220277_j

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bpm

bpq

net.minecraft.block.LanternBlock

Fields

BlockStateBoolean: a, field_16545, field_220278_a

BlockStateBoolean: a, field_16545, HANGING, field_220278_a

VoxelShape: b, field_16546, field_220279_b

VoxelShape: b, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, field_16544, field_220280_c

VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c

Constructors

Methods

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

EnumDirection (IBlockData): j, method_16370, func_220277_j

EnumDirection (IBlockData): j, method_16370, attachedDirection, func_220277_j

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpl

bpm

Fields

Constructors

Methods

1.14

Names

bpl

net.minecraft.class_3749

net.minecraft.block.LanternBlock

net.minecraft.server.v1_14_R1.BlockLantern

Fields

BlockStateBoolean: a, field_16545, field_220278_a

VoxelShape: b, field_16546, field_220279_b

VoxelShape: c, field_16544, field_220280_c

Constructors

(Block$Info)

Methods

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

TextureType (): c, method_9551, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

EnumDirection (IBlockData): j, method_16370, func_220277_j

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a