History - net.minecraft.world.level.block.LanternBlock
1.21.3
Names
dkf
dov
Fields
BooleanProperty: b, HANGING, field_16545, HANGING, f_153459_
BooleanProperty: b, HANGING, field_16545, HANGING
VoxelShape: d, AABB, field_16546, STANDING_SHAPE, f_153461_
VoxelShape: d, AABB, field_16546, STANDING_SHAPE
VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_
VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE
BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED, f_153460_
BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED
com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC, f_303241_
com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
Direction (BlockState): m, getConnectedDirection, method_16370, attachedDirection, m_153495_
Direction (BlockState): o, getConnectedDirection, method_16370, attachedDirection
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dji
dkf
Fields
Constructors
Methods
1.20.6
Names
daw
dji
Fields
Constructors
Methods
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_153495_
Direction (BlockState): m, getConnectedDirection, method_16370, attachedDirection, m_153495_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cwz
daw
Fields
BooleanProperty: a, HANGING, field_16545, HANGING, f_153459_
BooleanProperty: b, HANGING, field_16545, HANGING, f_153459_
VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_153461_
VoxelShape: d, AABB, field_16546, STANDING_SHAPE, f_153461_
VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_
VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_
BooleanProperty: b, WATERLOGGED, field_26441, WATERLOGGED, f_153460_
BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED, f_153460_
com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC, f_303241_
Constructors
Methods
com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctr
cwz
Fields
Constructors
Methods
1.20.1
Names
ctj
ctr
Fields
Constructors
Methods
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
1.19.4
Names
cqt
ctj
Fields
Constructors
Methods
1.19.3
Names
cnq
cqt
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmt
cnq
Fields
Constructors
Methods
1.19
Names
chl
cmt
Fields
Constructors
Methods
1.18.2
Names
cgt
chl
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdk
cgt
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
Names
cdj
cdk
Fields
Constructors
Methods
1.17
Names
bxw
cdj
net.minecraft.world.level.block.Lantern
net.minecraft.world.level.block.LanternBlock
net.minecraft.block.LanternBlock
net.minecraft.src.C_141212_
net.minecraft.server.v1_16_R3.BlockLantern
net.minecraft.world.level.block.BlockLantern
Fields
BooleanProperty: a, HANGING, field_16545, HANGING, field_220278_a
BooleanProperty: a, HANGING, field_16545, HANGING, f_153459_
VoxelShape: c, AABB, field_16546, STANDING_SHAPE, field_220279_b
VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_153461_
VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c
VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_
BooleanProperty: b, WATERLOGGED, field_26441, field_26441, field_242675_b
BooleanProperty: b, WATERLOGGED, field_26441, WATERLOGGED, f_153460_
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, func_220277_j
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_153495_
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxt
bxw
net.minecraft.server.v1_16_R2.BlockLantern
net.minecraft.server.v1_16_R3.BlockLantern
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byz
bxt
net.minecraft.server.v1_16_R1.BlockLantern
net.minecraft.server.v1_16_R2.BlockLantern
Fields
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, field_220279_b
VoxelShape: c, AABB, field_16546, STANDING_SHAPE, field_220279_b
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c
VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c
BooleanProperty: b, WATERLOGGED, field_26441, field_26441, field_242675_b
Constructors
Methods
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
1.16.1
Names
bsj
byz
net.minecraft.server.v1_15_R1.BlockLantern
net.minecraft.server.v1_16_R1.BlockLantern
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
bsg
bsj
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpv
bsg
net.minecraft.server.v1_14_R1.BlockLantern
net.minecraft.server.v1_15_R1.BlockLantern
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, func_220277_j
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, func_220277_j
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
1.14.4
Names
bpq
bpv
net.minecraft.world.level.block.Lantern
Fields
BlockStateBoolean: a, field_16545, HANGING, field_220278_a
BooleanProperty: a, HANGING, field_16545, HANGING, field_220278_a
VoxelShape: b, field_16546, STANDING_SHAPE, field_220279_b
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, field_220279_b
VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c
Constructors
Methods
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
EnumDirection (IBlockData): j, method_16370, attachedDirection, func_220277_j
Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, func_220277_j
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bpm
bpq
net.minecraft.block.LanternBlock
Fields
BlockStateBoolean: a, field_16545, field_220278_a
BlockStateBoolean: a, field_16545, HANGING, field_220278_a
VoxelShape: b, field_16546, field_220279_b
VoxelShape: b, field_16546, STANDING_SHAPE, field_220279_b
VoxelShape: c, field_16544, field_220280_c
VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c
Constructors
Methods
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
EnumDirection (IBlockData): j, method_16370, func_220277_j
EnumDirection (IBlockData): j, method_16370, attachedDirection, func_220277_j
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpl
bpm
Fields
Constructors
Methods
1.14
Names
bpl
net.minecraft.class_3749
net.minecraft.block.LanternBlock
net.minecraft.server.v1_14_R1.BlockLantern
Fields
BlockStateBoolean: a, field_16545, field_220278_a
VoxelShape: b, field_16546, field_220279_b
VoxelShape: c, field_16544, field_220280_c
Constructors
Methods
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
TextureType (): c, method_9551, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
EnumDirection (IBlockData): j, method_16370, func_220277_j
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a