public VoxelShape | | a(dfj arg0, cpb arg1, gw arg2, ehs arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_57564_, C_1559_ p_57565_, C_4675_ p_57566_, C_3051_ arg3) |
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public boolean | | a(dfj arg0, cpb arg1, gw arg2, ebc arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_57536_, C_1559_ p_57537_, C_4675_ p_57538_, C_2754_ arg3) |
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public InteractionResult | | a(dfj arg0, cpv arg1, gw arg2, cbu arg3, bgx arg4, ehj arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_57541_, C_1596_ p_57542_, C_4675_ p_57543_, C_1141_ p_57544_, C_470_ p_57545_, C_3041_ arg5) |
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protected void | | a(cbu arg0, cpv arg1, gw arg2, boolean arg3) | | playSound(Player arg0, Level arg1, BlockPos arg2, boolean arg3) | | method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3) | | playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open) | | m_57527_(C_1141_ p_57529_, C_1596_ p_57530_, C_4675_ p_57531_, boolean arg3) |
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public void | | a(dfj arg0, cpv arg1, gw arg2, csv arg3, gw arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | m_6861_(C_2064_ p_57548_, C_1596_ p_57549_, C_4675_ p_57550_, C_1706_ p_57551_, C_4675_ p_57552_, boolean arg5) |
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public BlockState | |
protected void | |
public FluidState | |
public BlockState | | a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_57555_, C_4687_ p_57556_, C_2064_ p_57557_, C_1598_ p_57558_, C_4675_ p_57559_, C_4675_ arg5) |
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