public PositionSource | | a() | | getListenerSource() | | method_32946() | | getPositionSource() | | m_142460_() |
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public int | | b() | | getListenerRadius() | | method_32948() | | getRange() | | m_142078_() |
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public GameEventListener$DeliveryMode | | c() | | getDeliveryMode() | | method_45472() | | getTriggerOrder() | | m_247514_() |
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public boolean | | a(akq arg0, djt arg1, djt$a arg2, ehn arg3) | | handleGameEvent(ServerLevel arg0, GameEvent arg1, GameEvent$Context arg2, Vec3 arg3) | | method_32947(class_3218 arg0, class_5712 arg1, class_5712$class_7397 arg2, class_243 arg3) | | listen(ServerWorld arg0, GameEvent arg1, GameEvent$Emitter arg2, Vec3d arg3) | | m_214068_(C_12_ p_282184_, C_141307_ p_283014_, C_141307_$C_213130_ p_282350_, C_3046_ arg3) |
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public SculkSpreader | | d() | | getSculkSpreader() | | method_51362() | | getSpreadManager() | | m_280490_() |
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private void | | a(akq arg0, gw arg1, dfj arg2, asc arg3) | | bloom(ServerLevel arg0, BlockPos arg1, BlockState arg2, RandomSource arg3) | | method_51360(class_3218 arg0, class_2338 arg1, class_2680 arg2, class_5819 arg3) | | bloom(ServerWorld world, BlockPos pos, BlockState state, Random random) | | m_280309_(C_12_ p_281448_, C_4675_ p_281966_, C_2064_ p_283606_, C_212974_ arg3) |
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private void | |