protected void | | B() | | registerGoals() | | method_5959() | | initGoals() | | m_8099_() |
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public static AttributeSupplier$Builder | | w() | | createAttributes() | | method_26919() | | createPillagerAttributes() | | m_33307_() |
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protected void | | c_() | | defineSynchedData() | | method_5693() | | initDataTracker() | | m_8097_() |
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public boolean | |
public boolean | | ge() | | isChargingCrossbow() | | method_7108() | | isCharging() | | m_33309_() |
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public void | | b(boolean arg0) | | setChargingCrossbow(boolean arg0) | | method_7110(boolean arg0) | | setCharging(boolean arg0) | | m_6136_(boolean arg0) |
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public void | | a() | | onCrossbowAttackPerformed() | | method_24651() | | postShoot() | | m_5847_() |
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public void | |
public AbstractIllager$IllagerArmPose | | u() | | getArmPose() | | method_6990() | | getState() | | m_6768_() |
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public void | |
public float | |
public int | | fI() | | getMaxSpawnClusterSize() | | method_5945() | | getLimitPerChunk() | | m_5792_() |
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public SpawnGroupData | | a(cue arg0, bjz arg1, bmp arg2, bne arg3, sn arg4) | | finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4) | | method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, NbtCompound arg4) | | m_6518_(C_1618_ p_33283_, C_469_ p_33284_, C_529_ p_33285_, C_542_ p_33286_, C_4917_ arg4) |
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protected void | |
protected void | | a(auv arg0, float arg1) | | enchantSpawnedWeapon(RandomSource arg0, float arg1) | | method_30759(class_5819 arg0, float arg1) | | enchantMainHandItem(Random arg0, float arg1) | | m_214095_(C_212974_ p_219057_, float arg1) |
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public boolean | |
protected SoundEvent | | y() | | getAmbientSound() | | method_5994() | | getAmbientSound() | | m_7515_() |
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protected SoundEvent | | n_() | | getDeathSound() | | method_6002() | | getDeathSound() | | m_5592_() |
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protected SoundEvent | |
public void | |
public void | | a(bml arg0, cmy arg1, cga arg2, float arg3) | | shootCrossbowProjectile(LivingEntity arg0, ItemStack arg1, Projectile arg2, float arg3) | | method_18811(class_1309 arg0, class_1799 arg1, class_1676 arg2, float arg3) | | shoot(LivingEntity arg0, ItemStack arg1, ProjectileEntity arg2, float arg3) | | m_5811_(C_524_ p_33276_, C_1391_ p_33277_, C_1167_ p_33278_, float arg3) |
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public SimpleContainer | | A() | | getInventory() | | method_35199() | | getInventory() | | m_35311_() |
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protected void | |
private boolean | |
public SlotAccess | | a_(int arg0) | | getSlot(int arg0) | | method_32318(int arg0) | | getStackReference(int arg0) | | m_141942_(int arg0) |
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public void | | a(int arg0, boolean arg1) | | applyRaidBuffs(int arg0, boolean arg1) | | method_16484(int arg0, boolean arg1) | | addBonusForWave(int arg0, boolean arg1) | | m_7895_(int p_33268_, boolean arg1) |
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public SoundEvent | | af_() | | getCelebrateSound() | | method_20033() | | getCelebratingSound() | | m_7930_() |
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