History - net.minecraft.world.entity.monster.Pillager

1.21.3

Names

ckg

cna

Fields

EntityDataAccessor<Boolean>: b, IS_CHARGING_CROSSBOW, field_7334, CHARGING, f_33258_

EntityDataAccessor<Boolean>: a, IS_CHARGING_CROSSBOW, field_7334, CHARGING

SimpleContainer: cd, inventory, field_7335, inventory, f_33259_

SimpleContainer: ca, inventory, field_7335, inventory

int: e, INVENTORY_SIZE, field_30478, field_30478, f_149740_

int: b, INVENTORY_SIZE, field_30478, field_30478

int: cc, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bZ, SLOT_OFFSET, field_30476, field_30476

Constructors

Methods

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals

void (boolean): b, setChargingCrossbow, method_7110, setCharging, m_6136_

void (boolean): b, setChargingCrossbow, method_7110, setCharging

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, m_5610_

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor

int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt

SimpleContainer (): x, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): t, getInventory, method_35199, getInventory

void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_

SoundEvent (): ai_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): ak_, getCelebrateSound, method_20033, getCelebratingSound

boolean (): gk, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): x, isChargingCrossbow, method_7108, isCharging

AbstractIllager$IllagerArmPose (): s, getArmPose, method_6990, getState, m_6768_

AbstractIllager$IllagerArmPose (): m, getArmPose, method_6990, getState

AttributeSupplier$Builder (): t, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): p, createAttributes, method_26919, createPillagerAttributes

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, m_5886_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon

void (): a, onCrossbowAttackPerformed, method_24651, postShoot, m_5847_

void (): a, onCrossbowAttackPerformed, method_24651, postShoot

boolean (ItemStack): n, wantsItem, method_7111, isRaidCaptain, m_149744_

boolean (ItemStack): i, wantsItem, method_7111, isRaidCaptain

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize

void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem

void (ServerLevel, int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave, m_7895_

void (ServerLevel, int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave

void (ServerLevel, ItemEntity): a, pickUpItem, method_5949, loot

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cki

ckg

Fields

SimpleContainer: bZ, inventory, field_7335, inventory, f_33259_

SimpleContainer: cd, inventory, field_7335, inventory, f_33259_

int: bY, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: cc, SLOT_OFFSET, field_30476, field_30476, f_149738_

Constructors

Methods

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): x, getInventory, method_35199, getInventory, m_35311_

void (int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave, m_7895_

SoundEvent (): ae_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): ai_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): gq, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): gk, isChargingCrossbow, method_7108, isCharging, m_33309_

AttributeSupplier$Builder (): u, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): t, createAttributes, method_26919, createPillagerAttributes, m_33307_

void (RandomSource, float): a, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (ServerLevel, int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave, m_7895_

1.20.6

Names

ccs

cki

Fields

SimpleContainer: bV, inventory, field_7335, inventory, f_33259_

SimpleContainer: bZ, inventory, field_7335, inventory, f_33259_

int: bT, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bY, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bU, CROSSBOW_POWER, field_30477, CROSSBOW_SHOT_SPEED, f_149739_

Constructors

Methods

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (Entity): s, isAlliedTo, method_5722, isTeammate, m_7307_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

void (LivingEntity, ItemStack, Projectile, float): a, shootCrossbowProjectile, method_18811, shoot, m_5811_

SimpleContainer (): A, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

SoundEvent (): af_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): ae_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): ge, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): gq, isChargingCrossbow, method_7108, isCharging, m_33309_

AbstractIllager$IllagerArmPose (): u, getArmPose, method_6990, getState, m_6768_

AbstractIllager$IllagerArmPose (): s, getArmPose, method_6990, getState, m_6768_

AttributeSupplier$Builder (): w, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): u, createAttributes, method_26919, createPillagerAttributes, m_33307_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_

boolean (ItemStack): l, wantsItem, method_7111, isRaidCaptain, m_149744_

boolean (ItemStack): n, wantsItem, method_7111, isRaidCaptain, m_149744_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

1.20.4

Names

bzl

ccs

Fields

Constructors

Methods

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): A, getInventory, method_35199, getInventory, m_35311_

SoundEvent (): ac_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): af_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): gd, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): ge, isChargingCrossbow, method_7108, isCharging, m_33309_

AbstractIllager$IllagerArmPose (): s, getArmPose, method_6990, getState, m_6768_

AbstractIllager$IllagerArmPose (): u, getArmPose, method_6990, getState, m_6768_

AttributeSupplier$Builder (): t, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): w, createAttributes, method_26919, createPillagerAttributes, m_33307_

1.20.2

Names

bwf

bzl

Fields

Constructors

Methods

void (): x, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (Entity): p, isAlliedTo, method_5722, isTeammate, m_7307_

boolean (Entity): s, isAlliedTo, method_5722, isTeammate, m_7307_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_

SimpleContainer (): w, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

SoundEvent (): Y_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): ac_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): fY, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): gd, isChargingCrossbow, method_7108, isCharging, m_33309_

AbstractIllager$IllagerArmPose (): q, getArmPose, method_6990, getState, m_6768_

AbstractIllager$IllagerArmPose (): s, getArmPose, method_6990, getState, m_6768_

AttributeSupplier$Builder (): r, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): t, createAttributes, method_26919, createPillagerAttributes, m_33307_

1.20.1

Names

bwd

bwf

Fields

SimpleContainer: bU, inventory, field_7335, inventory, f_33259_

SimpleContainer: bV, inventory, field_7335, inventory, f_33259_

int: bS, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bT, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bT, CROSSBOW_POWER, field_30477, field_30477, f_149739_

float: bU, CROSSBOW_POWER, field_30477, CROSSBOW_SHOT_SPEED, f_149739_

Constructors

Methods

int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): X_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): Y_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): fS, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fY, isChargingCrossbow, method_7108, isCharging, m_33309_

1.19.4

Names

bug

bwd

Fields

SimpleContainer: bZ, inventory, field_7335, inventory, f_33259_

SimpleContainer: bU, inventory, field_7335, inventory, f_33259_

int: bX, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bS, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bY, CROSSBOW_POWER, field_30477, field_30477, f_149739_

float: bT, CROSSBOW_POWER, field_30477, field_30477, f_149739_

Constructors

Methods

void (): u, registerGoals, method_5959, initGoals, m_8099_

void (): x, registerGoals, method_5959, initGoals, m_8099_

int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (Entity): q, isAlliedTo, method_5722, isTeammate, m_7307_

boolean (Entity): p, isAlliedTo, method_5722, isTeammate, m_7307_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SimpleContainer (): t, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): w, getInventory, method_35199, getInventory, m_35311_

SoundEvent (): N_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): X_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): fM, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fS, isChargingCrossbow, method_7108, isCharging, m_33309_

AbstractIllager$IllagerArmPose (): m, getArmPose, method_6990, getState, m_6768_

AbstractIllager$IllagerArmPose (): q, getArmPose, method_6990, getState, m_6768_

AttributeSupplier$Builder (): p, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): r, createAttributes, method_26919, createPillagerAttributes, m_33307_

boolean (ItemStack): m, wantsItem, method_7111, isRaidCaptain, m_149744_

boolean (ItemStack): l, wantsItem, method_7111, isRaidCaptain, m_149744_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

1.19.3

Names

brt

bug

Fields

Constructors

Methods

int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (Entity): p, isAlliedTo, method_5722, isTeammate, m_7307_

boolean (Entity): q, isAlliedTo, method_5722, isTeammate, m_7307_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): L_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): N_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): fJ, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fM, isChargingCrossbow, method_7108, isCharging, m_33309_

AbstractIllager$IllagerArmPose (): n, getArmPose, method_6990, getState, m_6768_

AbstractIllager$IllagerArmPose (): m, getArmPose, method_6990, getState, m_6768_

AttributeSupplier$Builder (): q, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): p, createAttributes, method_26919, createPillagerAttributes, m_33307_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bqw

brt

Fields

Constructors

Methods

int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

SoundEvent (): M_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): L_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): fK, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fJ, isChargingCrossbow, method_7108, isCharging, m_33309_

1.19

Names

bmg

bqw

Fields

SimpleContainer: bX, inventory, field_7335, inventory, f_33259_

SimpleContainer: bZ, inventory, field_7335, inventory, f_33259_

int: bV, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bX, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bW, CROSSBOW_POWER, field_30477, field_30477, f_149739_

float: bY, CROSSBOW_POWER, field_30477, field_30477, f_149739_

Constructors

Methods

int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_

SimpleContainer (): t, getInventory, method_35199, getInventory, m_35311_

SoundEvent (): t, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

SoundEvent (): M_, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): fz, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fK, isChargingCrossbow, method_7108, isCharging, m_33309_

void (float): x, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_7908_

Container (): fJ, getInventory, method_35199, getInventory, m_141944_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_

void (RandomSource, float): a, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

1.18.2

Names

blo

bmg

Fields

SimpleContainer: bY, inventory, field_7335, inventory, f_33259_

SimpleContainer: bX, inventory, field_7335, inventory, f_33259_

int: bW, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bV, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bX, CROSSBOW_POWER, field_30477, field_30477, f_149739_

float: bW, CROSSBOW_POWER, field_30477, field_30477, f_149739_

Constructors

Methods

int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (): fy, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fz, isChargingCrossbow, method_7108, isCharging, m_33309_

Container (): fI, getInventory, method_35199, getInventory, m_141944_

Container (): fJ, getInventory, method_35199, getInventory, m_141944_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bib

blo

Fields

SimpleContainer: bV, inventory, field_7335, inventory, f_33259_

SimpleContainer: bY, inventory, field_7335, inventory, f_33259_

int: bT, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bW, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bU, CROSSBOW_POWER, field_30477, field_30477, f_149739_

float: bX, CROSSBOW_POWER, field_30477, field_30477, f_149739_

Constructors

Methods

void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder

void (): u, registerGoals, method_5959, initGoals, m_8099_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup

int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

boolean (): fw, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fy, isChargingCrossbow, method_7108, isCharging, m_33309_

AttributeSupplier$Builder (): p, createAttributes, method_26919, createPillagerAttributes, m_33307_

AttributeSupplier$Builder (): q, createAttributes, method_26919, createPillagerAttributes, m_33307_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_

Container (): fG, getInventory, method_35199, getInventory, m_141944_, getInventory

Container (): fI, getInventory, method_35199, getInventory, m_141944_

1.17.1

Names

bia

bib

Fields

SimpleContainer: bU, inventory, field_7335, inventory, f_33259_

SimpleContainer: bV, inventory, field_7335, inventory, f_33259_

int: bS, SLOT_OFFSET, field_30476, field_30476, f_149738_

int: bT, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bT, CROSSBOW_POWER, field_30477, field_30477, f_149739_

float: bU, CROSSBOW_POWER, field_30477, field_30477, f_149739_

Constructors

Methods

int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup

int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup

boolean (): fv, isChargingCrossbow, method_7108, isCharging, m_33309_

boolean (): fw, isChargingCrossbow, method_7108, isCharging, m_33309_

Container (): fF, getInventory, method_35199, getInventory, m_141944_, getInventory

Container (): fG, getInventory, method_35199, getInventory, m_141944_, getInventory

1.17

Names

bdt

bia

net.minecraft.entity.monster.PillagerEntity

net.minecraft.src.C_1041_

net.minecraft.server.v1_16_R3.EntityPillager

net.minecraft.world.entity.monster.EntityPillager

Fields

EntityDataAccessor<Boolean>: b, IS_CHARGING_CROSSBOW, field_7334, CHARGING, field_213676_b

EntityDataAccessor<Boolean>: b, IS_CHARGING_CROSSBOW, field_7334, CHARGING, f_33258_

SimpleContainer: bo, inventory, field_7335, inventory, field_213677_bz, inventory

SimpleContainer: bU, inventory, field_7335, inventory, f_33259_

int: e, INVENTORY_SIZE, field_30478, field_30478, f_149740_

int: bS, SLOT_OFFSET, field_30476, field_30476, f_149738_

float: bT, CROSSBOW_POWER, field_30477, field_30477, f_149739_

Constructors

Methods

void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (boolean): b, setChargingCrossbow, method_7110, setCharging, func_213671_a

void (boolean): b, setChargingCrossbow, method_7110, setCharging, m_6136_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, func_205022_a

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, m_5610_

int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup

int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_, getMaxSpawnGroup

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_

boolean (Entity): r, isAlliedTo, method_5722, isTeammate, func_184191_r

boolean (Entity): p, isAlliedTo, method_5722, isTeammate, m_7307_

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_

void (LivingEntity, ItemStack, Projectile, float): a, shootCrossbowProjectile, method_18811, shoot, func_230284_a_

void (LivingEntity, ItemStack, Projectile, float): a, shootCrossbowProjectile, method_18811, shoot, m_5811_

void (ItemEntity): b, pickUpItem, method_5949, loot, func_175445_a

void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_

boolean (Item): b, wantsItem, method_7111, method_7111, func_213672_b

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

void (int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave, func_213660_a

void (int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave, m_7895_

SoundEvent (): eL, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

SoundEvent (): t, getCelebrateSound, method_20033, getCelebratingSound, m_7930_

boolean (): eM, isChargingCrossbow, method_7108, isCharging, func_213675_dX

boolean (): fv, isChargingCrossbow, method_7108, isCharging, m_33309_

AbstractIllager$IllagerArmPose (): m, getArmPose, method_6990, getState, func_193077_p

AbstractIllager$IllagerArmPose (): n, getArmPose, method_6990, getState, m_6768_

AttributeSupplier$Builder (): eK, createAttributes, method_26919, createPillagerAttributes, func_234296_eI_

AttributeSupplier$Builder (): p, createAttributes, method_26919, createPillagerAttributes, m_33307_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, func_230280_a_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, m_5886_

void (): U_, onCrossbowAttackPerformed, method_24651, postShoot, func_230283_U__

void (): a, onCrossbowAttackPerformed, method_24651, postShoot, m_5847_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare

void (float): w, enchantSpawnedWeapon, method_30759, method_30759, func_241844_w

void (float): x, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_7908_

Container (): fF, getInventory, method_35199, getInventory, m_141944_, getInventory

boolean (ItemStack): m, wantsItem, method_7111, isRaidCaptain, m_149744_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

1.16.5

Names

Fields

Constructors

Methods

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

1.16.4

Names

bdq

bdt

net.minecraft.server.v1_16_R2.EntityPillager

net.minecraft.server.v1_16_R3.EntityPillager

Fields

Constructors

Methods

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bce

bdq

net.minecraft.server.v1_16_R1.EntityPillager

net.minecraft.server.v1_16_R2.EntityPillager

Fields

SimpleContainer: bv, inventory, field_7335, inventory, field_213677_bz, inventory

SimpleContainer: bo, inventory, field_7335, inventory, field_213677_bz, inventory

Constructors

Methods

int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup

int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup

SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

SoundEvent (): eM, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

SoundEvent (): eL, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

boolean (): eN, isChargingCrossbow, method_7108, isCharging, func_213675_dX

boolean (): eM, isChargingCrossbow, method_7108, isCharging, func_213675_dX

AttributeSupplier$Builder (): eL, createAttributes, method_26919, createPillagerAttributes, func_234296_eI_

AttributeSupplier$Builder (): eK, createAttributes, method_26919, createPillagerAttributes, func_234296_eI_

void (): V_, onCrossbowAttackPerformed, method_24651, postShoot, func_230283_U__

void (): U_, onCrossbowAttackPerformed, method_24651, postShoot, func_230283_U__

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

void (float): w, enchantSpawnedWeapon, method_30759, method_30759, func_241844_w

1.16.1

Names

axa

bce

net.minecraft.server.v1_15_R1.EntityPillager

net.minecraft.server.v1_16_R1.EntityPillager

Fields

SimpleContainer: bw, inventory, field_7335, inventory, field_213677_bz, inventory

SimpleContainer: bv, inventory, field_7335, inventory, field_213677_bz, inventory

Constructors

Methods

void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (boolean): a, setChargingCrossbow, method_7110, setCharging, func_213671_a

void (boolean): b, setChargingCrossbow, method_7110, setCharging, func_213671_a

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup

int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (LivingEntity, ItemStack, Projectile, float): a, shootProjectile, method_18811, shoot, func_213670_a

void (LivingEntity, ItemStack, Projectile, float): a, shootCrossbowProjectile, method_18811, shoot, func_230284_a_

Vector3f (Vec3, float): a, getProjectileShotVector, method_19168, getProjectileVelocity, func_213673_a

void (ItemEntity): a, pickUpItem, method_5949, loot, func_175445_a

void (ItemEntity): b, pickUpItem, method_5949, loot, func_175445_a

boolean (Item): b, wantsItem, method_7111, func_213672_b

boolean (Item): b, wantsItem, method_7111, method_7111, func_213672_b

SoundEvent (): eq, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

SoundEvent (): eM, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

boolean (): er, isChargingCrossbow, method_7108, isCharging, func_213675_dX

boolean (): eN, isChargingCrossbow, method_7108, isCharging, func_213675_dX

AbstractIllager$IllagerArmPose (): l, getArmPose, method_6990, getState, func_193077_p

AbstractIllager$IllagerArmPose (): m, getArmPose, method_6990, getState, func_193077_p

AttributeSupplier$Builder (): eL, createAttributes, method_26919, createPillagerAttributes, func_234296_eI_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, func_230280_a_

void (): V_, onCrossbowAttackPerformed, method_24651, postShoot, func_230283_U__

1.15.2

Names

awx

axa

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

auw

awx

net.minecraft.server.v1_14_R1.EntityPillager

net.minecraft.server.v1_15_R1.EntityPillager

Fields

SimpleContainer: bz, inventory, field_7335, inventory, field_213677_bz, inventory

SimpleContainer: bw, inventory, field_7335, inventory, field_213677_bz, inventory

Constructors

Methods

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl, getMaxSpawnGroup

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SimpleContainer (): ef, getInventory, method_16473, getInventory, func_213674_eg, getInventory

boolean (): I, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I

SoundEvent (): dV, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

SoundEvent (): eq, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

boolean (double): c, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent

boolean (): dW, isChargingCrossbow, method_7108, isCharging, func_213675_dX

boolean (): er, isChargingCrossbow, method_7108, isCharging, func_213675_dX

1.14.4

Names

aur

auw

net.minecraft.world.entity.monster.Pillager

Fields

DataWatcherObject<Boolean>: b, field_7334, CHARGING, field_213676_b

EntityDataAccessor<Boolean>: b, IS_CHARGING_CROSSBOW, field_7334, CHARGING, field_213676_b

InventorySubcontainer: bz, field_7335, inventory, field_213677_bz, inventory

SimpleContainer: bz, inventory, field_7335, inventory, field_213677_bz, inventory

Constructors

Methods

void (): n, method_5959, initGoals, func_184651_r, initPathfinder

void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (boolean): a, method_7110, setCharging, func_213671_a

void (boolean): a, setChargingCrossbow, method_7110, setCharging, func_213671_a

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

float (BlockPosition, IWorldReader): a, method_6144, getPathfindingFavor, func_205022_a

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, func_205022_a

int (): dD, method_5945, getLimitPerChunk, func_70641_bl

int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare

SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a

boolean (Entity): r, method_5722, isTeammate, func_184191_r

boolean (Entity): r, isAlliedTo, method_5722, isTeammate, func_184191_r

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (EntityLiving, float): a, method_7105, attack, func_82196_d

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d

void (EntityLiving, ItemStack, IProjectile, float): a, method_18811, shoot, func_213670_a

void (LivingEntity, ItemStack, Projectile, float): a, shootProjectile, method_18811, shoot, func_213670_a

Vector3fa (Vec3D, float): a, method_19168, getProjectileVelocity, func_213673_a

Vector3f (Vec3, float): a, getProjectileShotVector, method_19168, getProjectileVelocity, func_213673_a

InventorySubcontainer (): eg, method_16473, getInventory, func_213674_eg, getInventory

SimpleContainer (): ef, getInventory, method_16473, getInventory, func_213674_eg, getInventory

void (EntityItem): a, method_5949, loot, func_175445_a

void (ItemEntity): a, pickUpItem, method_5949, loot, func_175445_a

boolean (Item): b, method_7111, method_7111, func_213672_b

boolean (Item): b, wantsItem, method_7111, func_213672_b

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

void (int, boolean): a, method_16484, addBonusForWave, func_213660_a

void (int, boolean): a, applyRaidBuffs, method_16484, addBonusForWave, func_213660_a

boolean (): I, method_17326, cannotDespawn, func_213392_I

boolean (): I, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I

SoundEffect (): dW, method_20033, getCelebratingSound, func_213654_dW

SoundEvent (): dV, getCelebrateSound, method_20033, getCelebratingSound, func_213654_dW

boolean (double): c, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent

boolean (double): c, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent

boolean (): dX, method_7108, isCharging, func_213675_dX

boolean (): dW, isChargingCrossbow, method_7108, isCharging, func_213675_dX

EntityIllagerAbstract$a (): l, method_6990, getState, func_193077_p

AbstractIllager$IllagerArmPose (): l, getArmPose, method_6990, getState, func_193077_p

1.14.3

Names

auo

aur

net.minecraft.entity.mob.PillagerEntity

Fields

DataWatcherObject<Boolean>: b, field_7334, field_213676_b

DataWatcherObject<Boolean>: b, field_7334, CHARGING, field_213676_b

InventorySubcontainer: bz, field_7335, field_213677_bz, inventory

InventorySubcontainer: bz, field_7335, inventory, field_213677_bz, inventory

Constructors

Methods

void (): n, method_5959, func_184651_r, initPathfinder

void (): n, method_5959, initGoals, func_184651_r, initPathfinder

void (): ck, method_6001, func_110147_ax, initAttributes

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (boolean): a, method_7110, func_213671_a

void (boolean): a, method_7110, setCharging, func_213671_a

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

float (BlockPosition, IWorldReader): a, method_6144, func_205022_a

float (BlockPosition, IWorldReader): a, method_6144, getPathfindingFavor, func_205022_a

boolean (): I_, method_7075, func_70814_o

boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a

int (): dC, method_5945, func_70641_bl

int (): dD, method_5945, getLimitPerChunk, func_70641_bl

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare

void (DifficultyDamageScaler): a, method_5964, func_180481_a

void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a

boolean (Entity): r, method_5722, func_184191_r

boolean (Entity): r, method_5722, isTeammate, func_184191_r

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (EntityLiving, float): a, method_7105, func_82196_d

void (EntityLiving, float): a, method_7105, attack, func_82196_d

void (EntityLiving, ItemStack, IProjectile, float): a, method_18811, func_213670_a

void (EntityLiving, ItemStack, IProjectile, float): a, method_18811, shoot, func_213670_a

Vector3fa (Vec3D, float): a, method_19168, func_213673_a

Vector3fa (Vec3D, float): a, method_19168, getProjectileVelocity, func_213673_a

InventorySubcontainer (): eg, method_16473, func_213674_eg, getInventory

InventorySubcontainer (): eg, method_16473, getInventory, func_213674_eg, getInventory

void (EntityItem): a, method_5949, func_175445_a

void (EntityItem): a, method_5949, loot, func_175445_a

boolean (Item): b, method_7111, func_213672_b

boolean (Item): b, method_7111, method_7111, func_213672_b

boolean (int, ItemStack): a_, method_5758, func_174820_d

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

void (int, boolean): a, method_16484, func_213660_a

void (int, boolean): a, method_16484, addBonusForWave, func_213660_a

boolean (): I, method_17326, func_213392_I

boolean (): I, method_17326, cannotDespawn, func_213392_I

SoundEffect (): dW, method_20033, func_213654_dW

SoundEffect (): dW, method_20033, getCelebratingSound, func_213654_dW

boolean (double): c, method_5974, func_213397_c, isTypeNotPersistent

boolean (double): c, method_5974, canImmediatelyDespawn, func_213397_c, isTypeNotPersistent

boolean (): dX, method_7108, func_213675_dX

boolean (): dX, method_7108, isCharging, func_213675_dX

EntityIllagerAbstract$a (): l, method_6990, func_193077_p

EntityIllagerAbstract$a (): l, method_6990, getState, func_193077_p

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

aun

auo

Fields

Constructors

Methods

1.14

Names

aun

net.minecraft.class_1604

net.minecraft.entity.monster.PillagerEntity

net.minecraft.server.v1_14_R1.EntityPillager

Fields

DataWatcherObject<Boolean>: b, field_7334, field_213676_b

InventorySubcontainer: bz, field_7335, field_213677_bz, inventory

Constructors

(EntityTypes<? extends EntityPillager>, World)

Methods

void (): n, method_5959, func_184651_r, initPathfinder

void (): ck, method_6001, func_110147_ax, initAttributes

void (): u_, method_5693, func_70088_a, initDatawatcher

void (boolean): a, method_7110, func_213671_a

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): a, method_5749, func_70037_a

float (BlockPosition, IWorldReader): a, method_6144, func_205022_a

boolean (): I_, method_7075, func_70814_o

boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a

int (): dC, method_5945, func_70641_bl

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare

void (DifficultyDamageScaler): a, method_5964, func_180481_a

boolean (Entity): r, method_5722, func_184191_r

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

void (EntityLiving, float): a, method_7105, func_82196_d

void (EntityLiving, ItemStack, IProjectile, float): a, method_18811, func_213670_a

Vector3fa (Vec3D, float): a, method_19168, func_213673_a

InventorySubcontainer (): eg, method_16473, func_213674_eg, getInventory

void (EntityItem): a, method_5949, func_175445_a

boolean (Item): b, method_7111, func_213672_b

boolean (int, ItemStack): a_, method_5758, func_174820_d

void (int, boolean): a, method_16484, func_213660_a

boolean (): I, method_17326, func_213392_I

SoundEffect (): dW, method_20033, func_213654_dW

boolean (double): c, method_5974, func_213397_c, isTypeNotPersistent

boolean (): dX, method_7108, func_213675_dX

EntityIllagerAbstract$a (): l, method_6990, func_193077_p