net.minecraft.world.level.block

public class CandleBlock

extends AbstractCandleBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

cxf
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544
net.minecraft.block.CandleBlock
net.minecraft.src.C_141195_
net.minecraft.world.level.block.CandleBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CandleBlock>
c
CODEC
field_46298
CODEC
f_302772_
public static final int
d
MIN_CANDLES
field_31050
field_31050
f_152788_
public static final int
e
MAX_CANDLES
field_31051
MAX_CANDLE_AMOUNT
f_152789_
public static final IntegerProperty
f
CANDLES
field_27174
CANDLES
f_152790_
public static final BooleanProperty
g
LIT
field_27175
LIT
f_152791_
public static final BooleanProperty
h
WATERLOGGED
field_27176
WATERLOGGED
f_152792_
public static final ToIntFunction<BlockState>
i
LIGHT_EMISSION
field_27177
STATE_TO_LUMINANCE
f_152793_
private static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>
j
PARTICLE_OFFSETS
field_27178
CANDLES_TO_PARTICLE_OFFSETS
f_152794_
private static final VoxelShape
k
ONE_AABB
field_27179
ONE_CANDLE_SHAPE
f_152795_
private static final VoxelShape
l
TWO_AABB
field_27180
TWO_CANDLES_SHAPE
f_152796_
private static final VoxelShape
m
THREE_AABB
field_27181
THREE_CANDLES_SHAPE
f_152797_
private static final VoxelShape
n
FOUR_AABB
field_27182
FOUR_CANDLES_SHAPE
f_152798_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CandleBlock>
a()
codec()
method_53969()
getCodec()
m_304657_()
public InteractionResult
a(djh arg0, ctp arg1, hx arg2, cfi arg3, bka arg4, elp arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_152823_, C_1596_ p_152824_, C_4675_ p_152825_, C_1141_ p_152826_, C_470_ p_152827_, C_3041_ arg5)
public boolean
a(djh arg0, cph arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
m_6864_(C_2064_ p_152815_, C_1445_ arg1)
public BlockState
a(cph arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public BlockState
a(djh arg0, ic arg1, djh arg2, ctq arg3, hx arg4, hx arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_152834_, C_4687_ p_152835_, C_2064_ p_152836_, C_1598_ p_152837_, C_4675_ p_152838_, C_4675_ arg5)
public FluidState
c_(djh arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public VoxelShape
a(djh arg0, csv arg1, hx arg2, ely arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_152818_, C_1559_ p_152819_, C_4675_ p_152820_, C_3051_ arg3)
protected void
a(dji$a<cwq, djh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public boolean
a(ctq arg0, hx arg1, djh arg2, eer arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
m_7361_(C_1598_ p_152806_, C_4675_ p_152807_, C_2064_ p_152808_, C_2691_ arg3)
public static boolean
g(djh arg0)
canLight(BlockState arg0)
method_31630(class_2680 arg0)
canBeLit(BlockState state)
m_152845_(C_2064_ p_152846_)
protected Iterable<Vec3>
b(djh arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState arg0)
m_142199_(C_2064_ arg0)
protected boolean
d(djh arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
isNotLit(BlockState arg0)
m_142595_(C_2064_ arg0)
public boolean
a(djh arg0, cts arg1, hx arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_152830_, C_1599_ p_152831_, C_4675_ arg2)