static CauldronInteraction$InteractionMap | |
ItemInteractionResult | | interact(dse arg0, dca arg1, iz arg2, cmz arg3, bqv arg4, cur arg5) | | interact(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | interact(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | interact(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) | | m_175710_(C_2064_ p_175712_, C_1596_ p_175713_, C_4675_ p_175714_, C_1141_ p_175715_, C_470_ p_175716_, C_1391_ arg5) |
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static void | | a() | | bootStrap() | | method_32212() | | registerBehavior() | | m_175649_() |
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static void | |
static ItemInteractionResult | | a(dse arg0, dca arg1, iz arg2, cmz arg3, bqv arg4, cur arg5, cur arg6, Predicate<dse> arg7, avz arg8) | | fillBucket(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5, ItemStack arg6, Predicate<BlockState> arg7, SoundEvent arg8) | | method_32210(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5, class_1799 arg6, Predicate<class_2680> arg7, class_3414 arg8) | | emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) | | m_175635_(C_2064_ p_175636_, C_1596_ p_175637_, C_4675_ p_175638_, C_1141_ p_175639_, C_470_ p_175640_, C_1391_ p_175641_, C_1391_ p_175642_, Predicate<C_2064_> p_175643_, C_123_ p_175644_) |
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static ItemInteractionResult | | a(dca arg0, iz arg1, cmz arg2, bqv arg3, cur arg4, dse arg5, avz arg6) | | emptyBucket(Level arg0, BlockPos arg1, Player arg2, InteractionHand arg3, ItemStack arg4, BlockState arg5, SoundEvent arg6) | | method_32207(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_1268 arg3, class_1799 arg4, class_2680 arg5, class_3414 arg6) | | fillCauldron(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) | | m_175618_(C_1596_ p_175619_, C_4675_ p_175620_, C_1141_ p_175621_, C_470_ p_175622_, C_1391_ p_175623_, C_2064_ p_175624_, C_123_ p_175625_) |
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