net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, CommandSource, ScoreHolder, Attackable

cmz
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.src.C_1141_
net.minecraft.world.entity.player.EntityHuman

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_38197
LOGGER
f_219722_
public static final HumanoidArm
bF
DEFAULT_MAIN_HAND
field_46174
DEFAULT_MAIN_ARM
f_291841_
public static final int
bG
DEFAULT_MODEL_CUSTOMIZATION
field_46175
field_46175
f_290962_
public static final int
bH
MAX_HEALTH
field_30644
field_30644
f_150083_
public static final int
bI
SLEEP_DURATION
field_30645
field_30645
f_150084_
public static final int
bJ
WAKE_UP_DURATION
field_30646
field_30646
f_150085_
public static final int
bK
ENDER_SLOT_OFFSET
field_30647
field_30647
f_150086_
public static final int
bL
HELD_ITEM_SLOT
field_49734
field_49734
f_316671_
public static final int
bM
CRAFTING_SLOT_OFFSET
field_49735
field_49735
f_313973_
public static final float
bN
DEFAULT_BLOCK_INTERACTION_RANGE
field_47819
field_47819
f_316011_
public static final float
bO
DEFAULT_ENTITY_INTERACTION_RANGE
field_47820
field_47820
f_315769_
public static final float
bP
CROUCH_BB_HEIGHT
field_30648
field_30648
f_150087_
public static final float
bQ
SWIMMING_BB_WIDTH
field_30649
field_30649
f_150088_
public static final float
bR
SWIMMING_BB_HEIGHT
field_30650
field_30650
f_150089_
public static final float
bS
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
f_150090_
public static final Vec3
bT
DEFAULT_VEHICLE_ATTACHMENT
field_47821
VEHICLE_ATTACHMENT_POS
f_315404_
public static final EntityDimensions
bU
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
f_36088_
private static final Map<Pose, EntityDimensions>
c
POSES
field_18134
POSE_DIMENSIONS
f_36074_
private static final EntityDataAccessor<Float>
d
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
f_36107_
private static final EntityDataAccessor<Integer>
e
DATA_SCORE_ID
field_7511
SCORE
f_36108_
protected static final EntityDataAccessor<Byte>
bV
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
f_36089_
protected static final EntityDataAccessor<Byte>
bW
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
f_36090_
protected static final EntityDataAccessor<CompoundTag>
bX
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
f_36091_
protected static final EntityDataAccessor<CompoundTag>
bY
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
f_36092_
private long
f
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
f_36109_
final Inventory
g
inventory
field_7514
inventory
f_36093_
protected PlayerEnderChestContainer
bZ
enderChestInventory
field_7486
enderChestInventory
f_36094_
public final InventoryMenu
ca
inventoryMenu
field_7498
playerScreenHandler
f_36095_
public AbstractContainerMenu
cb
containerMenu
field_7512
currentScreenHandler
f_36096_
protected FoodData
cc
foodData
field_7493
hungerManager
f_36097_
protected int
cd
jumpTriggerTime
field_7489
abilityResyncCountdown
f_36098_
public float
ce
oBob
field_7505
prevStrideDistance
f_36099_
public float
cf
bob
field_7483
strideDistance
f_36100_
public int
cg
takeXpDelay
field_7504
experiencePickUpDelay
f_36101_
public double
ch
xCloakO
field_7524
prevCapeX
f_36102_
public double
ci
yCloakO
field_7502
prevCapeY
f_36103_
public double
cj
zCloakO
field_7522
prevCapeZ
f_36104_
public double
ck
xCloak
field_7500
capeX
f_36105_
public double
cl
yCloak
field_7521
capeY
f_36106_
public double
cm
zCloak
field_7499
capeZ
f_36075_
private int
cz
sleepCounter
field_7487
sleepTimer
f_36110_
protected boolean
cn
wasUnderwater
field_7490
isSubmergedInWater
f_36076_
private final Abilities
cA
abilities
field_7503
abilities
f_36077_
public int
co
experienceLevel
field_7520
experienceLevel
f_36078_
public int
cp
totalExperience
field_7495
totalExperience
f_36079_
public float
cq
experienceProgress
field_7510
experienceProgress
f_36080_
protected int
cr
enchantmentSeed
field_7494
enchantmentTableSeed
f_36081_
protected final float
cs
defaultFlySpeed
field_7509
field_7509
f_36082_
private int
cB
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
f_36111_
private final com.mojang.authlib.GameProfile
cC
gameProfile
field_7507
gameProfile
f_36084_
private boolean
cD
reducedDebugInfo
field_7523
reducedDebugInfo
f_36085_
private ItemStack
cE
lastItemInMainHand
field_7525
selectedItem
f_36086_
private final ItemCooldowns
cF
cooldowns
field_7484
itemCooldownManager
f_36087_
private Optional<GlobalPos>
cG
lastDeathLocation
field_39445
lastDeathPos
f_238176_
public FishingHook
ct
fishing
field_7513
fishHook
f_36083_
protected float
cu
hurtDir
field_41765
damageTiltYaw
f_263750_
public Vec3
cv
currentImpulseImpactPos
field_49989
currentExplosionImpactPos
f_316171_
public Entity
cw
currentExplosionCause
field_49990
explodedBy
f_314551_
public boolean
cx
ignoreFallDamageFromCurrentImpulse
field_49991
ignoreFallDamageFromCurrentExplosion
f_315903_

Constructor summary

ModifierConstructor
public (Level world, BlockPos pos, float yaw, com.mojang.authlib.GameProfile gameProfile)

Method summary

Modifier and TypeMethod
public boolean
a(dca arg0, iz arg1, dbx arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
m_36187_(C_1596_ p_36189_, C_4675_ p_36190_, C_1593_ arg2)
public static AttributeSupplier$Builder
fQ()
createAttributes()
method_26956()
createPlayerAttributes()
m_36340_()
protected void
a(ako$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
m_8097_(C_5247_$C_313487_ arg0)
public void
l()
tick()
method_5773()
tick()
m_8119_()
protected float
fo()
getMaxHeadRotationRelativeToBody()
method_53964()
getMaxRelativeHeadRotation()
m_307017_()
public boolean
fR()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
m_36341_()
protected boolean
fS()
wantsToStopRiding()
method_21824()
shouldDismount()
m_36342_()
protected boolean
fT()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
m_36343_()
protected boolean
fU()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
m_7602_()
private void
u()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
m_36372_()
protected ItemCooldowns
k()
createItemCooldowns()
method_7265()
createCooldownManager()
m_7478_()
private void
v()
moveCloak()
method_7313()
updateCapeAngles()
m_36377_()
protected void
fV()
updatePlayerPose()
method_7318()
updatePose()
m_7594_()
protected boolean
h(bud arg0)
canPlayerFitWithinBlocksAndEntitiesWhen(Pose arg0)
method_52558(class_4050 arg0)
canChangeIntoPose(EntityPose pose)
m_295652_(C_535_ arg0)
public int
az()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
m_6078_()
protected SoundEvent
aP()
getSwimSound()
method_5737()
getSwimSound()
m_5501_()
protected SoundEvent
aQ()
getSwimSplashSound()
method_5625()
getSplashSound()
m_5509_()
protected SoundEvent
aR()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
m_5508_()
public int
bP()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
m_6045_()
public void
a(avz arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
m_5496_(C_123_ p_36138_, float p_36139_, float arg2)
public void
a(avz arg0, awb arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSoundToPlayer(SoundEvent sound, SoundCategory category, float volume, float pitch)
m_6330_(C_123_ p_36141_, C_125_ p_36142_, float p_36143_, float arg3)
public SoundSource
de()
getSoundSource()
method_5634()
getSoundCategory()
m_5720_()
protected int
df()
getFireImmuneTicks()
method_5676()
getBurningDuration()
m_6101_()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
protected void
r()
closeContainer()
method_7346()
closeHandledScreen()
m_6915_()
protected void
s()
doCloseContainer()
method_14247()
onHandledScreenClosed()
m_9230_()
public void
t()
rideTick()
method_5842()
tickRiding()
m_6083_()
protected void
fq()
serverAiStep()
method_6023()
tickNewAi()
m_6140_()
public void
n_()
aiStep()
method_6007()
tickMovement()
m_8107_()
private void
c(us arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
m_36367_(C_4917_ arg0)
private void
d(bsw arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
m_36277_(C_507_ arg0)
public int
fW()
getScore()
method_7272()
getScore()
m_36344_()
public void
s(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
m_36397_(int arg0)
public void
t(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
m_36401_(int arg0)
public void
u(int arg0)
startAutoSpinAttack(int arg0)
method_40126(int arg0)
useRiptide(int riptideTicks)
m_204079_(int arg0)
public void
a(brp arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
m_6667_(C_489_ arg0)
protected void
eD()
dropEquipment()
method_16078()
dropInventory()
m_5907_()
protected void
fX()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
m_36345_()
protected SoundEvent
d(brp arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
protected SoundEvent
o_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
public ItemEntity
a(cur arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
m_36176_(C_1391_ p_36178_, boolean arg1)
public ItemEntity
a(cur arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean throwRandomly, boolean retainOwnership)
m_7197_(C_1391_ p_36180_, boolean p_36181_, boolean arg2)
public float
d(dse arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
m_36281_(C_2064_ arg0)
public boolean
e(dse arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
m_36298_(C_2064_ arg0)
public void
a(us arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
public void
b(us arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public boolean
b(brp arg0)
isInvulnerableTo(DamageSource arg0)
method_5679(class_1282 arg0)
isInvulnerableTo(DamageSource arg0)
m_6673_(C_489_ arg0)
public boolean
a(brp arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_36155_, float arg1)
protected void
d(btr arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
m_6728_(C_524_ arg0)
public boolean
et()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
m_142066_()
public boolean
a(cmz arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
m_7099_(C_1141_ arg0)
protected void
b(brp arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
m_6472_(C_489_ p_36252_, float arg1)
protected void
c(brp arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
m_142642_(C_489_ p_150104_, float arg1)
protected void
v(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
m_7909_(float arg0)
protected void
f(brp arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
m_6475_(C_489_ p_36313_, float arg1)
protected boolean
dY()
onSoulSpeedBlock()
method_27303()
isOnSoulSpeedBlock()
m_6046_()
public boolean
Y()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
m_143387_()
public void
a(dqt arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
m_7739_(C_2024_ p_277837_, boolean arg1)
public void
a(dbb arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
m_7907_(C_1553_ arg0)
public void
a(dpt arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
m_7698_(C_1998_ arg0)
public void
a(dqy arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
m_5966_(C_2029_ arg0)
public void
a(dqj arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
m_7569_(C_2011_ arg0)
public void
a(chl arg0, bqp arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
m_6658_(C_926_ p_36168_, C_464_ arg1)
public OptionalInt
a(bra arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
m_5893_(C_474_ arg0)
public void
a(int arg0, daz arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
m_7662_(int p_36122_, C_1552_ p_36123_, int p_36124_, int p_36125_, boolean p_36126_, boolean arg5)
public void
a(cur arg0, bqv arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
m_6986_(C_1391_ p_36175_, C_470_ arg1)
public InteractionResult
a(bsw arg0, bqv arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
m_36157_(C_507_ p_36159_, C_470_ arg1)
public void
bI()
removeVehicle()
method_29239()
dismountVehicle()
m_6038_()
protected boolean
fg()
isImmobile()
method_6062()
isImmobile()
m_6107_()
public boolean
ef()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
m_6129_()
protected Vec3
a(evt arg0, btw arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
m_5763_(C_3046_ p_36202_, C_531_ arg1)
private boolean
E(float arg0)
isAboveGround(float arg0)
method_30263(float arg0)
method_30263(float arg0)
m_36386_(float arg0)
private boolean
b(double arg0, double arg1, float arg2)
canFallAtLeast(double arg0, double arg1, float arg2)
method_59818(double arg0, double arg1, float arg2)
method_59818(double arg0, double arg1, float arg2)
m_323310_(double p_331138_, double arg1, float arg2)
public void
e(bsw arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
m_5706_(C_507_ arg0)
protected void
g(btr arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
m_6727_(C_524_ arg0)
public void
fY()
disableShield()
method_7284()
disableShield()
m_36384_()
public void
b(bsw arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
m_5704_(C_507_ arg0)
public void
c(bsw arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
m_5700_(C_507_ arg0)
public void
fZ()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
m_36346_()
public void
ga()
respawn()
method_7331()
requestRespawn()
m_7583_()
public void
a(bsw$c arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
m_142687_(C_507_$C_141065_ arg0)
public boolean
g()
isLocalPlayer()
method_7340()
isMainPlayer()
m_7578_()
public com.mojang.authlib.GameProfile
gb()
getGameProfile()
method_7334()
getGameProfile()
m_36316_()
public Inventory
gc()
getInventory()
method_31548()
getInventory()
m_150109_()
public Abilities
gd()
getAbilities()
method_31549()
getAbilities()
m_150110_()
public boolean
fP()
hasInfiniteMaterials()
method_56992()
isInCreativeMode()
m_322042_()
public void
a(cur arg0, cur arg1, cqe arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
m_141945_(C_1391_ p_150099_, C_1391_ p_150100_, C_141163_ arg2)
public boolean
ge()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
m_242612_()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(iz arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
m_7720_(C_4675_ arg0)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
m_6145_(boolean p_36227_, boolean arg1)
public void
fM()
stopSleeping()
method_18400()
wakeUp()
m_5796_()
public static Optional<Vec3>
a(arf arg0, iz arg1, float arg2, boolean arg3, boolean arg4)
findRespawnPositionAndUseSpawnBlock(ServerLevel arg0, BlockPos arg1, float arg2, boolean arg3, boolean arg4)
method_26091(class_3218 arg0, class_2338 arg1, float arg2, boolean arg3, boolean arg4)
findRespawnPosition(ServerWorld world, BlockPos pos, float angle, boolean forced, boolean alive)
m_36130_(C_12_ p_36131_, C_4675_ p_36132_, float p_36133_, boolean p_36134_, boolean p_36135_)
public boolean
gf()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
m_36317_()
public int
gg()
getSleepTimer()
method_7297()
getSleepTimer()
m_36318_()
public void
a(xp arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
m_5661_(C_4996_ p_36217_, boolean arg1)
public void
a(alf arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
m_36220_(C_5265_ arg0)
public void
a(alf arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
m_36222_(C_5265_ p_36224_, int arg1)
public void
b(awh<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
m_36246_(C_131_<?> arg0)
public void
a(awh<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
m_6278_(C_131_<?> p_36146_, int arg1)
public void
a(awh<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
m_7166_(C_131_<?> arg0)
public int
a(Collection<cyz<?>> arg0)
awardRecipes(Collection<RecipeHolder<?>> arg0)
method_7254(Collection<class_8786<?>> arg0)
unlockRecipes(Collection<RecipeEntry<?>> recipes)
m_7281_(Collection<C_290175_<?>> arg0)
public void
a(cyz<?> arg0, List<cur> arg1)
triggerRecipeCrafted(RecipeHolder<?> arg0, List<ItemStack> arg1)
method_51283(class_8786<?> arg0, List<class_1799> arg1)
onRecipeCrafted(RecipeEntry<?> recipe, List<ItemStack> ingredients)
m_280300_(C_290175_<?> p_283609_, List<C_1391_> arg1)
public void
b(List<alf> arg0)
awardRecipesByKey(List<ResourceLocation> arg0)
method_7335(List<class_2960> arg0)
unlockRecipes(List<Identifier> recipes)
m_7902_(List<C_5265_> arg0)
public int
b(Collection<cyz<?>> arg0)
resetRecipes(Collection<RecipeHolder<?>> arg0)
method_7333(Collection<class_8786<?>> arg0)
lockRecipes(Collection<RecipeEntry<?>> recipes)
m_7279_(Collection<C_290175_<?>> arg0)
public void
fj()
jumpFromGround()
method_6043()
jump()
m_6135_()
public void
a(evt arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
m_7023_(C_3046_ arg0)
public void
bk()
updateSwimming()
method_5790()
updateSwimming()
m_5844_()
protected boolean
i(iz arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
m_36350_(C_4675_ arg0)
public float
fn()
getSpeed()
method_6029()
getMovementSpeed()
m_6113_()
public boolean
a(float arg0, float arg1, brp arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float arg0, float arg1, DamageSource arg2)
m_142535_(float p_150094_, float p_150095_, C_489_ arg2)
public boolean
gh()
tryToStartFallFlying()
method_23668()
checkFallFlying()
m_36319_()
public void
gi()
startFallFlying()
method_23669()
startFallFlying()
m_36320_()
public void
gj()
stopFallFlying()
method_23670()
stopFallFlying()
m_36321_()
protected void
bn()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
m_5841_()
protected void
b(iz arg0, dse arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
m_7355_(C_4675_ p_282194_, C_2064_ arg1)
public LivingEntity$Fallsounds
eL()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
public boolean
a(arf arg0, btr arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
m_214076_(C_12_ p_219736_, C_524_ arg1)
public void
a(dse arg0, evt arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
m_7601_(C_2064_ p_36197_, C_3046_ arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
m_6756_(int arg0)
public int
gk()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
m_36322_()
public void
a(cur arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
m_7408_(C_1391_ p_36173_, int arg1)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
m_6749_(int arg0)
public int
gl()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
m_36323_()
public void
C(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
m_36399_(float arg0)
public Optional<WardenSpawnTracker>
aa()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
m_245217_()
public FoodData
gm()
getFoodData()
method_7344()
getHungerManager()
m_36324_()
public boolean
t(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
m_36391_(boolean arg0)
public boolean
gn()
isHurt()
method_7317()
canFoodHeal()
m_36325_()
public boolean
go()
mayBuild()
method_7294()
canModifyBlocks()
m_36326_()
public boolean
a(iz arg0, je arg1, cur arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
m_36204_(C_4675_ p_36206_, C_4687_ p_36207_, C_1391_ arg2)
public int
ej()
getExperienceReward()
method_6110()
getXpToDrop()
m_213860_()
protected boolean
ek()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_6124_()
public boolean
cF()
shouldShowName()
method_5733()
shouldRenderName()
m_6052_()
protected Entity$MovementEmission
bb()
getMovementEmission()
method_33570()
getMoveEffect()
m_142319_()
public void
y()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
m_6885_()
public Component
af()
getName()
method_5477()
getName()
m_7755_()
public PlayerEnderChestContainer
gp()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
m_36327_()
public ItemStack
a(btd arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_6844_(C_516_ arg0)
protected boolean
b(btd arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
m_213772_(C_516_ arg0)
public void
a(btd arg0, cur arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_21035_(C_516_ p_36162_, C_1391_ arg1)
public boolean
i(cur arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
m_36356_(C_1391_ arg0)
public Iterable<ItemStack>
fa()
getHandSlots()
method_5877()
getHandItems()
m_21487_()
public Iterable<ItemStack>
eZ()
getArmorSlots()
method_5661()
getArmorItems()
m_21151_()
public boolean
d(btd arg0)
canUseSlot(EquipmentSlot arg0)
method_56991(class_1304 arg0)
canUseSlot(EquipmentSlot arg0)
m_320440_(C_516_ arg0)
public boolean
h(us arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
m_36360_(C_4917_ arg0)
protected void
gq()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
m_36328_()
private void
k(us arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
m_36370_(C_4917_ arg0)
public abstract boolean
N_()
isSpectator()
method_7325()
isSpectator()
m_5833_()
public boolean
by()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
m_271807_()
public boolean
cc()
isSwimming()
method_5681()
isSwimming()
m_6069_()
public abstract boolean
f()
isCreative()
method_7337()
isCreative()
m_7500_()
public boolean
cC()
isPushedByFluid()
method_5675()
isPushedByFluids()
m_6063_()
public Scoreboard
gr()
getScoreboard()
method_7327()
getScoreboard()
m_36329_()
public Component
O_()
getDisplayName()
method_5476()
getDisplayName()
m_5446_()
private MutableComponent
a(yd arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
m_36218_(C_5012_ arg0)
public String
cB()
getScoreboardName()
method_5820()
getNameForScoreboard()
m_6302_()
protected void
B(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
setAbsorptionAmountUnclamped(float arg0)
m_292637_(float arg0)
public float
fs()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_6103_()
public boolean
a(cna arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
m_36170_(C_1144_ arg0)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
m_141942_(int arg0)
public boolean
gs()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
m_36330_()
public void
u(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
m_36393_(boolean arg0)
public void
i(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
m_7311_(int arg0)
public HumanoidArm
fu()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public void
a(btl arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
m_36163_(C_520_ arg0)
public CompoundTag
gt()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
m_36331_()
protected void
i(us arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
m_36362_(C_4917_ arg0)
public CompoundTag
gu()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
m_36332_()
protected void
j(us arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
m_36364_(C_4917_ arg0)
public float
gv()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
m_36333_()
public float
D(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
m_36403_(float arg0)
public void
gw()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
m_36334_()
public ItemCooldowns
gx()
getCooldowns()
method_7357()
getItemCooldownManager()
m_36335_()
protected float
aN()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_6041_()
public float
gy()
getLuck()
method_7292()
getLuck()
m_36336_()
public boolean
gz()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
m_36337_()
public boolean
f(cur arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack arg0)
m_7066_(C_1391_ arg0)
public EntityDimensions
e(bud arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
m_31586_(C_535_ arg0)
public com.google.common.collect.ImmutableList<Pose>
fI()
getDismountPoses()
method_24831()
getPoses()
m_7431_()
public ItemStack
g(cur arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
m_6298_(C_1391_ arg0)
public ItemStack
a(dca arg0, cur arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
m_5584_(C_1596_ p_36186_, C_1391_ arg1)
protected boolean
c(dse arg0)
shouldRemoveSoulSpeed(BlockState arg0)
method_29500(class_2680 arg0)
shouldRemoveSoulSpeedBoost(BlockState arg0)
m_6757_(C_2064_ arg0)
public Vec3
q(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
m_7398_(float arg0)
public boolean
dO()
isAlwaysTicking()
method_31747()
isPlayer()
m_142389_()
public boolean
gA()
isScoping()
method_31550()
isUsingSpyglass()
m_150108_()
public boolean
dN()
shouldBeSaved()
method_31746()
shouldSave()
m_142391_()
public Optional<GlobalPos>
gB()
getLastDeathLocation()
method_43122()
getLastDeathPos()
m_219759_()
public void
a(Optional<jh> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
m_219749_(Optional<C_4697_> arg0)
public float
eJ()
getHurtDir()
method_48157()
getDamageTiltYaw()
m_264297_()
public void
m(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
m_6053_(float arg0)
public boolean
dI()
canSprint()
method_48155()
canSprintAsVehicle()
m_264410_()
protected float
fm()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
m_274460_()
public double
gC()
blockInteractionRange()
method_55754()
getBlockInteractionRange()
m_319993_()
public double
gD()
entityInteractionRange()
method_55755()
getEntityInteractionRange()
m_323410_()
public boolean
b(bsw arg0, double arg1)
canInteractWithEntity(Entity arg0, double arg1)
method_56094(class_1297 arg0, double arg1)
canInteractWithEntity(Entity entity, double additionalRange)
m_321636_(C_507_ p_330803_, double arg1)
public boolean
a(evo arg0, double arg1)
canInteractWithEntity(AABB arg0, double arg1)
method_56092(class_238 arg0, double arg1)
canInteractWithEntityIn(Box box, double additionalRange)
m_323803_(C_3040_ p_332906_, double arg1)
public boolean
a(iz arg0, double arg1)
canInteractWithBlock(BlockPos arg0, double arg1)
method_56093(class_2338 arg0, double arg1)
canInteractWithBlockAt(BlockPos pos, double additionalRange)
m_319363_(C_4675_ p_328439_, double arg1)
public void
gE()
resetCurrentImpulseContext()
method_58396()
clearCurrentExplosion()
m_320755_()