public InteractionResultHolder<ItemStack> | | a(dca arg0, cmz arg1, bqv arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | m_7203_(C_1596_ p_43304_, C_1141_ p_43305_, C_470_ arg2) |
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public Projectile | | a(dca arg0, js arg1, cur arg2, je arg3) | | asProjectile(Level arg0, Position arg1, ItemStack arg2, Direction arg3) | | method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3) | | createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3) | | m_319847_(C_1596_ p_329324_, C_4703_ p_333928_, C_1391_ p_335406_, C_4687_ arg3) |
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public ProjectileItem$DispenseConfig | | c() | | createDispenseConfig() | | method_58653() | | getProjectileSettings() | | m_320420_() |
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