net.minecraft.world.level.block

public class DecoratedPotBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dhb
net.minecraft.world.level.block.DecoratedPotBlock
net.minecraft.class_8168
net.minecraft.block.DecoratedPotBlock
net.minecraft.src.C_271084_
net.minecraft.world.level.block.DecoratedPotBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DecoratedPotBlock>
a
CODEC
field_46333
CODEC
f_302514_
public static final ResourceLocation
b
SHERDS_DYNAMIC_DROP_ID
field_43236
SHERDS_DYNAMIC_DROP_ID
f_283767_
private static final VoxelShape
d
BOUNDING_BOX
field_42754
SHAPE
f_271091_
private static final DirectionProperty
e
HORIZONTAL_FACING
field_42755
FACING
f_271251_
public static final BooleanProperty
c
CRACKED
field_43237
CRACKED
f_276567_
private static final BooleanProperty
f
WATERLOGGED
field_42756
WATERLOGGED
f_271222_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<DecoratedPotBlock>
a()
codec()
method_53969()
getCodec()
m_304657_()
protected BlockState
a(dse arg0, je arg1, dse arg2, dcb arg3, iz arg4, iz arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_276322_, C_4687_ p_276280_, C_2064_ p_276320_, C_1598_ p_276270_, C_4675_ p_276312_, C_4675_ arg5)
public BlockState
a(cyc arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected ItemInteractionResult
a(cur arg0, dse arg1, dca arg2, iz arg3, cmz arg4, bqv arg5, evp arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
m_51273_(C_1391_ p_334873_, C_2064_ p_328717_, C_1596_ p_332886_, C_4675_ p_331165_, C_1141_ p_330433_, C_470_ p_330105_, C_3041_ arg6)
protected InteractionResult
a(dse arg0, dca arg1, iz arg2, cmz arg3, evp arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_331143_, C_1596_ p_332658_, C_4675_ p_330362_, C_1141_ p_330700_, C_3041_ arg4)
protected boolean
a(dse arg0, eom arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
m_7357_(C_2064_ p_276303_, C_2754_ arg1)
protected VoxelShape
a(dse arg0, dbg arg1, iz arg2, evy arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_273055_, C_1559_ p_273137_, C_4675_ p_273151_, C_3051_ arg3)
protected void
a(dsf$a<dfb, dse> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public BlockEntity
a(iz arg0, dse arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_272674_, C_2064_ arg1)
protected void
a(dse arg0, dca arg1, iz arg2, dse arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6810_(C_2064_ p_313251_, C_1596_ p_312873_, C_4675_ p_312133_, C_2064_ p_311809_, boolean arg4)
protected List<ItemStack>
a(dse arg0, eqn$a arg1)
getDrops(BlockState arg0, LootParams$Builder arg1)
method_9560(class_2680 arg0, class_8567$class_8568 arg1)
getDroppedStacks(BlockState arg0, LootContextParameterSet$Builder arg1)
m_49635_(C_2064_ p_287582_, C_286926_$C_286924_ arg1)
public BlockState
a(dca arg0, iz arg1, dse arg2, cmz arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
m_5707_(C_1596_ p_273343_, C_4675_ p_272869_, C_2064_ p_273002_, C_1141_ arg3)
protected FluidState
b_(dse arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
protected SoundType
g_(dse arg0)
getSoundType(BlockState arg0)
method_9573(class_2680 arg0)
getSoundGroup(BlockState arg0)
m_276989_(C_2064_ arg0)
public void
a(cur arg0, cum$b arg1, List<xp> arg2, cwk arg3)
appendHoverText(ItemStack arg0, Item$TooltipContext arg1, List<Component> arg2, TooltipFlag arg3)
method_9568(class_1799 arg0, class_1792$class_9635 arg1, List<class_2561> arg2, class_1836 arg3)
appendTooltip(ItemStack arg0, Item$TooltipContext arg1, List<Text> arg2, TooltipType arg3)
m_5871_(C_1391_ p_331405_, C_1381_$C_313602_ p_285448_, List<C_4996_> p_284997_, C_1431_ arg3)
protected void
a(dca arg0, dse arg1, evp arg2, cnr arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
m_5581_(C_1596_ p_309479_, C_2064_ p_309542_, C_3041_ p_309867_, C_1167_ arg3)
public ItemStack
a(dcd arg0, iz arg1, dse arg2)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2)
m_7397_(C_1599_ p_300759_, C_4675_ p_297348_, C_2064_ arg2)
protected boolean
c_(dse arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
m_7278_(C_2064_ arg0)
protected int
a(dse arg0, dca arg1, iz arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
m_6782_(C_2064_ p_312569_, C_1596_ p_309943_, C_4675_ arg2)
protected BlockState
a(dse arg0, dlo arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_331991_, C_1886_ arg1)
protected BlockState
a(dse arg0, djy arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_332235_, C_1838_ arg1)