public ChunkGeneratorStructureState | | a(jk<eis> arg0, dyk arg1, long arg2) | | createState(HolderLookup<StructureSet> arg0, RandomState arg1, long arg2) | | method_46696(class_7225<class_7059> arg0, class_7138 arg1, long arg2) | | createStructurePlacementCalculator(RegistryWrapper<StructureSet> arg0, NoiseConfig arg1, long arg2) | | m_255169_(C_213466_<C_207023_> p_255830_, C_213138_ p_256355_, long arg2) |
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protected com.mojang.serialization.MapCodec<? extends ChunkGenerator> | | b() | | codec() | | method_28506() | | getCodec() | | m_6909_() |
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public FlatLevelGeneratorSettings | | h() | | settings() | | method_28545() | | getConfig() | | m_64191_() |
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public void | | a(arm arg0, dct arg1, dyk arg2, dua arg3) | | buildSurface(WorldGenRegion arg0, StructureManager arg1, RandomState arg2, ChunkAccess arg3) | | method_12110(class_3233 arg0, class_5138 arg1, class_7138 arg2, class_2791 arg3) | | buildSurface(ChunkRegion arg0, StructureAccessor arg1, NoiseConfig arg2, Chunk arg3) | | m_214194_(C_19_ p_224175_, C_213086_ p_224176_, C_213138_ p_224177_, C_2116_ arg3) |
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public int | |
public CompletableFuture<ChunkAccess> | | a(Executor arg0, dyy arg1, dyk arg2, dct arg3, dua arg4) | | fillFromNoise(Executor arg0, Blender arg1, RandomState arg2, StructureManager arg3, ChunkAccess arg4) | | method_12088(Executor arg0, class_6748 arg1, class_7138 arg2, class_5138 arg3, class_2791 arg4) | | populateNoise(Executor arg0, Blender arg1, NoiseConfig arg2, StructureAccessor arg3, Chunk arg4) | | m_213974_(Executor p_224184_, C_182955_ p_224185_, C_213138_ p_224186_, C_213086_ p_224187_, C_2116_ arg4) |
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public int | | a(int arg0, int arg1, dxw$a arg2, dcc arg3, dyk arg4) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) | | getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3, NoiseConfig arg4) | | m_214096_(int p_224161_, int p_224162_, C_2190_$C_2191_ p_224163_, C_141183_ p_224164_, C_213138_ arg4) |
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public NoiseColumn | | a(int arg0, int arg1, dcc arg2, dyk arg3) | | getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2, RandomState arg3) | | method_26261(int arg0, int arg1, class_5539 arg2, class_7138 arg3) | | getColumnSample(int arg0, int arg1, HeightLimitView arg2, NoiseConfig arg3) | | m_214184_(int p_224156_, int p_224157_, C_141183_ p_224158_, C_213138_ arg3) |
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public void | | a(List<String> arg0, dyk arg1, iz arg2) | | addDebugScreenInfo(List<String> arg0, RandomState arg1, BlockPos arg2) | | method_40450(List<String> arg0, class_7138 arg1, class_2338 arg2) | | getDebugHudText(List<String> arg0, NoiseConfig arg1, BlockPos arg2) | | m_213600_(List<String> p_224180_, C_213138_ p_224181_, C_4675_ arg2) |
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public void | | a(arm arg0, long arg1, dyk arg2, ddb arg3, dct arg4, dua arg5, dxs$a arg6) | | applyCarvers(WorldGenRegion arg0, long arg1, RandomState arg2, BiomeManager arg3, StructureManager arg4, ChunkAccess arg5, GenerationStep$Carving arg6) | | method_12108(class_3233 arg0, long arg1, class_7138 arg2, class_4543 arg3, class_5138 arg4, class_2791 arg5, class_2893$class_2894 arg6) | | carve(ChunkRegion arg0, long arg1, NoiseConfig arg2, BiomeAccess arg3, StructureAccessor arg4, Chunk arg5, GenerationStep$Carver arg6) | | m_213679_(C_19_ p_224167_, long p_224168_, C_213138_ p_224170_, C_1642_ p_224171_, C_213086_ p_224172_, C_2116_ arg5, C_2187_$C_2188_ arg6) |
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public void | |
public int | | g() | | getMinY() | | method_33730() | | getMinimumY() | | m_142062_() |
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public int | | e() | | getGenDepth() | | method_12104() | | getWorldHeight() | | m_6331_() |
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public int | | f() | | getSeaLevel() | | method_16398() | | getSeaLevel() | | m_6337_() |
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