History - net.minecraft.world.level.levelgen.FlatLevelSource

1.21.3

Names

dyt

edl

Fields

FlatLevelGeneratorSettings: d, settings, field_24510, config, f_64165_

FlatLevelGeneratorSettings: d, settings, field_24510, config

com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_

com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC

Constructors

Methods

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig

int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_

int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_

ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator, m_255169_

ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dxr

dyt

Fields

Constructors

Methods

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

1.20.6

Names

dol

dxr

Fields

com.mojang.serialization.Codec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_

com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_

Constructors

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, m_64191_

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_

int (): f, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

1.20.4

Names

dkn

dol

Fields

Constructors

Methods

1.20.2

Names

dhf

dkn

Fields

Constructors

Methods

1.20.1

Names

dgu

dhf

Fields

Constructors

Methods

1.19.4

Names

ddw

dgu

Fields

Constructors

Methods

1.19.3

Names

dam

ddw

Fields

com.mojang.serialization.Codec<FlatLevelSource>: e, CODEC, field_24769, CODEC, f_64164_

com.mojang.serialization.Codec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_

FlatLevelGeneratorSettings: f, settings, field_24510, config, f_64165_

FlatLevelGeneratorSettings: d, settings, field_24510, config, f_64165_

Constructors

(FlatLevelGeneratorSettings)

(Registry<StructureSet>, FlatLevelGeneratorSettings)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_

FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, m_64191_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getMinY, method_33730, getMinimumY, m_142062_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_

ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator, m_255169_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

czp

dam

Fields

Constructors

Methods

1.19

Names

ctr

czp

Fields

com.mojang.serialization.Codec<FlatLevelSource>: f, CODEC, field_24769, CODEC, f_64164_

com.mojang.serialization.Codec<FlatLevelSource>: e, CODEC, field_24769, CODEC, f_64164_

FlatLevelGeneratorSettings: g, settings, field_24510, config, f_64165_

FlatLevelGeneratorSettings: f, settings, field_24510, config, f_64165_

Constructors

Methods

FlatLevelGeneratorSettings (): j, settings, method_28545, getConfig, m_64191_

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_

void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_

CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_

Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_

int (): h, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

Holder<Biome> (Holder<Biome>): a, adjustBiome, method_40149, filterBiome, m_203427_

void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_

1.18.2

Names

csx

ctr

Fields

com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, f_64164_

com.mojang.serialization.Codec<FlatLevelSource>: f, CODEC, field_24769, CODEC, f_64164_

FlatLevelGeneratorSettings: e, settings, field_24510, config, f_64165_

FlatLevelGeneratorSettings: g, settings, field_24510, config, f_64165_

Constructors

(FlatLevelGeneratorSettings)

(Registry<StructureSet>, FlatLevelGeneratorSettings)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

FlatLevelGeneratorSettings (): i, settings, method_28545, getConfig, m_64191_

FlatLevelGeneratorSettings (): j, settings, method_28545, getConfig, m_64191_

boolean (Registry<Biome>, Predicate<ResourceKey<Biome>>, Biome): a, validBiome, method_38274, testBiomeByKey, m_183172_

Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

Holder<Biome> (Holder<Biome>): a, adjustBiome, method_40149, filterBiome, m_203427_

void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cpo

csx

Fields

Constructors

Methods

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_

FlatLevelGeneratorSettings (): i, settings, method_28545, getConfig, m_64191_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_

int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_, getSpawnHeight

int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_

CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_

void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_

boolean (Registry<Biome>, Predicate<ResourceKey<Biome>>, Biome): a, validBiome, method_38274, testBiomeByKey, m_183172_

CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_

Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_

int (): h, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_

1.17.1

Names

cpn

cpo

Fields

Constructors

Methods

1.17

Names

chl

cpn

net.minecraft.world.gen.FlatChunkGenerator

net.minecraft.src.C_2186_

net.minecraft.server.v1_16_R3.ChunkProviderFlat

net.minecraft.world.level.levelgen.ChunkProviderFlat

Fields

com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, field_236069_d_

com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, f_64164_

FlatLevelGeneratorSettings: e, settings, field_24510, config, field_236070_e_

FlatLevelGeneratorSettings: e, settings, field_24510, config, f_64165_

Constructors

Methods

int (): c, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, func_236073_g_

FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed

int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_, getSpawnHeight

CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

chi

chl

net.minecraft.server.v1_16_R2.ChunkProviderFlat

net.minecraft.server.v1_16_R3.ChunkProviderFlat

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cim

chi

net.minecraft.server.v1_16_R1.ChunkProviderFlat

net.minecraft.server.v1_16_R2.ChunkProviderFlat

Fields

com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, field_24769, field_236069_d_

com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, field_236069_d_

FlatLevelGeneratorSettings: e, settings, field_24510, generatorConfig, field_236070_e_

FlatLevelGeneratorSettings: e, settings, field_24510, config, field_236070_e_

Constructors

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_

FlatLevelGeneratorSettings (): g, settings, method_28545, method_28545, func_236073_g_

FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, func_236073_g_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

1.16.1

Names

cbt

cim

net.minecraft.server.v1_15_R1.ChunkProviderFlat

net.minecraft.server.v1_16_R1.ChunkProviderFlat

Fields

Biome: e, biomeWrapper, field_13183, biome, field_202103_f

PhantomSpawner: f, phantomSpawner, field_13184, phantomSpawner, field_203229_i

CatSpawner: g, catSpawner, field_19180, catSpawner, field_222544_g

com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, field_24769, field_236069_d_

FlatLevelGeneratorSettings: e, settings, field_24510, generatorConfig, field_236070_e_

Constructors

(LevelAccessor, BiomeSource, FlatLevelGeneratorSettings)

(FlatLevelGeneratorSettings)

Methods

Biome (): g, getBiomeFromSettings, method_12589, getBiome, func_202099_e

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

int (): c, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

boolean (Biome, StructureFeature<? extends FeatureConfiguration>): a, isBiomeValidStartForStructure, method_12097, hasStructure, func_202094_a, canSpawnStructure

<C extends FeatureConfiguration> C (Biome, StructureFeature<C>): b, getStructureConfiguration, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration

BlockPos (Level, String, BlockPos, int, boolean): a, findNearestMapFeature, method_12103, locateStructure, func_211403_a, findNearestMapFeature

void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight

void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a, doMobSpawning

Biome (BiomeManager, BlockPos): a, getCarvingOrDecorationBiome, method_16554, getDecorationBiome, func_225552_a_, getBiome

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_

FlatLevelGeneratorSettings (): g, settings, method_28545, method_28545, func_236073_g_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise

BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_

1.15.2

Names

cbq

cbt

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

byy

cbq

net.minecraft.server.v1_14_R1.ChunkProviderFlat

net.minecraft.server.v1_15_R1.ChunkProviderFlat

Fields

Constructors

Methods

void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase

Biome (ChunkAccess): b, getCarvingBiome, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome

Biome (WorldGenRegion, BlockPos): a, getDecorationBiome, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase

Biome (BiomeManager, BlockPos): a, getCarvingOrDecorationBiome, method_16554, getDecorationBiome, func_225552_a_, getBiome

1.14.4

Names

byt

byy

net.minecraft.world.level.levelgen.FlatLevelSource

Fields

BiomeBase: e, field_13183, biome, field_202103_f

Biome: e, biomeWrapper, field_13183, biome, field_202103_f

MobSpawnerPhantom: f, field_13184, phantomSpawner, field_203229_i

PhantomSpawner: f, phantomSpawner, field_13184, phantomSpawner, field_203229_i

MobSpawnerCat: g, field_19180, catSpawner, field_222544_g

CatSpawner: g, catSpawner, field_19180, catSpawner, field_222544_g

Constructors

Methods

BiomeBase (): g, method_12589, getBiome, func_202099_e

Biome (): g, getBiomeFromSettings, method_12589, getBiome, func_202099_e

int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, hasStructure, func_202094_a, canSpawnStructure

boolean (Biome, StructureFeature<? extends FeatureConfiguration>): a, isBiomeValidStartForStructure, method_12097, hasStructure, func_202094_a, canSpawnStructure

<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration

<C extends FeatureConfiguration> C (Biome, StructureFeature<C>): b, getStructureConfiguration, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration

BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, locateStructure, func_211403_a, findNearestMapFeature

BlockPos (Level, String, BlockPos, int, boolean): a, findNearestMapFeature, method_12103, locateStructure, func_211403_a, findNearestMapFeature

void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase

void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase

BiomeBase (IChunkAccess): b, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome

Biome (ChunkAccess): b, getCarvingBiome, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome

BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome

Biome (WorldGenRegion, BlockPos): a, getDecorationBiome, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome

void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise

void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise

int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning

void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a, doMobSpawning

1.14.3

Names

byp

byt

net.minecraft.world.gen.chunk.FlatChunkGenerator

Fields

BiomeBase: e, field_13183, field_202103_f

BiomeBase: e, field_13183, biome, field_202103_f

MobSpawnerPhantom: f, field_13184, field_203229_i

MobSpawnerPhantom: f, field_13184, phantomSpawner, field_203229_i

MobSpawnerCat: g, field_19180, field_222544_g

MobSpawnerCat: g, field_19180, catSpawner, field_222544_g

Constructors

Methods

BiomeBase (): g, method_12589, func_202099_e

BiomeBase (): g, method_12589, getBiome, func_202099_e

int (): b, method_12100, func_205470_d, getSpawnHeight

int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, func_202094_a, canSpawnStructure

boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, hasStructure, func_202094_a, canSpawnStructure

<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, func_202087_b, getFeatureConfiguration

<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration

BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, func_211403_a, findNearestMapFeature

BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, locateStructure, func_211403_a, findNearestMapFeature

void (IChunkAccess): c, method_12110, func_222535_c, buildBase

void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase

BiomeBase (IChunkAccess): b, method_16553, func_222534_b, getCarvingBiome

BiomeBase (IChunkAccess): b, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome

BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, func_222527_a, getDecoratingBiome

BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome

void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise

void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise

int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight

int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight

void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning

void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

byo

byp

Fields

Constructors

Methods

1.14

Names

bop

byo

net.minecraft.class_2897

net.minecraft.world.gen.ChunkGeneratorFlat

net.minecraft.world.gen.FlatChunkGenerator

net.minecraft.server.v1_13_R2.ChunkProviderFlat

net.minecraft.server.v1_14_R1.ChunkProviderFlat

Fields

org.apache.logging.log4j.Logger: f, field_202101_d

GeneratorSettingsFlat: g, field_82699_e

BiomeBase: h, field_202103_f

BiomeBase: e, field_13183, field_202103_f

MobSpawnerPhantom: i, field_203229_i

MobSpawnerPhantom: f, field_13184, field_203229_i

MobSpawnerCat: g, field_19180, field_222544_g

Constructors

Methods

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

BiomeBase (): g, func_202099_e

BiomeBase (): g, method_12589, func_202099_e

void (IChunkAccess): a, func_202088_a, createChunk

void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures

GeneratorSettingsFlat (): f, func_201496_a_, getSettings

double[] (int, int): a, func_205473_a

int (): d, func_205470_d, getSpawnHeight

int (): b, method_12100, func_205470_d, getSpawnHeight

void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations

void (RegionLimitedWorldAccess): b, func_202093_c, addMobs

void (int, int, IChunkAccess): a, func_202100_a

int (World, boolean, boolean): a, func_203222_a

boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, func_202094_a, canSpawnStructure

boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, func_202094_a, canSpawnStructure

WorldGenFeatureConfiguration (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): b, func_202087_b, getFeatureConfiguration

<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, func_202087_b, getFeatureConfiguration

BlockPosition (World, String, BlockPosition, int, boolean): a, func_211403_a, findNearestMapFeature

BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, func_211403_a, findNearestMapFeature

void (IChunkAccess): c, method_12110, func_222535_c, buildBase

BiomeBase (IChunkAccess): b, method_16553, func_222534_b, getCarvingBiome

BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, func_222527_a, getDecoratingBiome

void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise

int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight

void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning

1.13.2

Names

boo

bop

Fields

Constructors

Methods

1.13.1

Names

bog

boo

net.minecraft.server.v1_13_R1.ChunkProviderFlat

net.minecraft.server.v1_13_R2.ChunkProviderFlat

Fields

Constructors

Methods

BlockPosition (World, String, BlockPosition, int): a, func_211403_a, findNearestMapFeature

BlockPosition (World, String, BlockPosition, int, boolean): a, func_211403_a, findNearestMapFeature

1.13

Names

ayz

bog

net.minecraft.server.v1_12_R1.ChunkProviderFlat

net.minecraft.server.v1_13_R1.ChunkProviderFlat

Fields

World: a, field_73163_a

Random: b, field_73161_b

IBlockData[]: c, field_82700_c

WorldGenFlatInfo: d, field_82699_e

boolean: f, field_82697_g

boolean: g, field_82702_h

WorldGenLakes: h, field_82703_i

WorldGenLakes: i, field_82701_j

Map<String, StructureGenerator>: e, field_82696_f

org.apache.logging.log4j.Logger: f, field_202101_d

GeneratorSettingsFlat: g, field_82699_e

BiomeBase: h, field_202103_f

MobSpawnerPhantom: i, field_203229_i

Constructors

(World, long, boolean, String)

(GeneratorAccess, WorldChunkManager, GeneratorSettingsFlat)

Methods

Chunk (int, int): a, func_185932_a, getOrCreateChunk

void (Chunk, int, int): b, func_180514_a, recreateStructures

void (int, int): b, func_185931_b, recreateStructures

boolean (Chunk, int, int): a, func_185933_a

BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature

boolean (World, String, BlockPosition): a, func_193414_a

BiomeBase (): g, func_202099_e

void (IChunkAccess): a, func_202088_a, createChunk

void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures

GeneratorSettingsFlat (): f, func_201496_a_, getSettings

double[] (int, int): a, func_205473_a

int (): d, func_205470_d, getSpawnHeight

void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations

void (RegionLimitedWorldAccess): b, func_202093_c, addMobs

void (int, int, IChunkAccess): a, func_202100_a

int (World, boolean, boolean): a, func_203222_a

boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, func_202094_a, canSpawnStructure

WorldGenFeatureConfiguration (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): b, func_202087_b, getFeatureConfiguration

BlockPosition (World, String, BlockPosition, int): a, func_211403_a, findNearestMapFeature

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

ayx

ayz

Fields

Constructors

Methods

1.12

Names

avs

ayx

net.minecraft.world.gen.ChunkProviderFlat

net.minecraft.world.gen.ChunkGeneratorFlat

net.minecraft.server.v1_11_R1.ChunkProviderFlat

net.minecraft.server.v1_12_R1.ChunkProviderFlat

Fields

Constructors

Methods

boolean (World, String, BlockPosition): a, func_193414_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

avq

avs

Fields

Constructors

Methods

1.11

Names

aty

avq

net.minecraft.server.v1_10_R1.ChunkProviderFlat

net.minecraft.server.v1_11_R1.ChunkProviderFlat

Fields

List<StructureGenerator>: e, field_82696_f

Map<String, StructureGenerator>: e, field_82696_f

Constructors

Methods

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ati

aty

net.minecraft.server.v1_9_R2.ChunkProviderFlat

net.minecraft.server.v1_10_R1.ChunkProviderFlat

Fields

Constructors

Methods

1.9.4

Names

ath

ati

net.minecraft.server.v1_9_R1.ChunkProviderFlat

net.minecraft.server.v1_9_R2.ChunkProviderFlat

Fields

Constructors

Methods

1.9.2

Names

ati

ath

Fields

Constructors

Methods

1.9

Names

anv

ati

net.minecraft.server.v1_8_R3.ChunkProviderFlat

net.minecraft.server.v1_9_R1.ChunkProviderFlat

Fields

Constructors

Methods

Chunk (int, int): d, func_73154_d, getOrCreateChunk

Chunk (int, int): a, func_185932_a, getOrCreateChunk

boolean (int, int): a, func_73149_a, isChunkLoaded

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

String (): f, func_73148_d, getName

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

void (Chunk, int, int): b, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt

void (int, int): b, func_185931_b, recreateStructures

boolean (Chunk, int, int): a, func_185933_a

1.8.8

Names

anv

net.minecraft.world.gen.ChunkProviderFlat

net.minecraft.server.v1_8_R3.ChunkProviderFlat

Fields

World: a, field_73163_a

Random: b, field_73161_b

IBlockData[]: c, field_82700_c

WorldGenFlatInfo: d, field_82699_e

List<StructureGenerator>: e, field_82696_f

boolean: f, field_82697_g

boolean: g, field_82702_h

WorldGenLakes: h, field_82703_i

WorldGenLakes: i, field_82701_j

Constructors

(World, long, boolean, String)

Methods

Chunk (int, int): d, func_73154_d, getOrCreateChunk

boolean (int, int): a, func_73149_a, isChunkLoaded

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

String (): f, func_73148_d, getName

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt