History - net.minecraft.world.level.levelgen.FlatLevelSource
1.21.3
Names
dyt
edl
Fields
FlatLevelGeneratorSettings: d, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: d, settings, field_24510, config
com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC
Constructors
Methods
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator, m_255169_
ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dxr
dyt
Fields
Constructors
Methods
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
1.20.6
Names
dol
dxr
Fields
com.mojang.serialization.Codec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
Constructors
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
1.20.4
Names
dkn
dol
Fields
Constructors
Methods
1.20.2
Names
dhf
dkn
Fields
Constructors
Methods
1.20.1
Names
dgu
dhf
Fields
Constructors
Methods
1.19.4
Names
ddw
dgu
Fields
Constructors
Methods
1.19.3
Names
dam
ddw
Fields
com.mojang.serialization.Codec<FlatLevelSource>: e, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.Codec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: f, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: d, settings, field_24510, config, f_64165_
Constructors
(Registry<StructureSet>, FlatLevelGeneratorSettings)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, m_64191_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator, m_255169_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
czp
dam
Fields
Constructors
Methods
1.19
Names
ctr
czp
Fields
com.mojang.serialization.Codec<FlatLevelSource>: f, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.Codec<FlatLevelSource>: e, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: g, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: f, settings, field_24510, config, f_64165_
Constructors
Methods
FlatLevelGeneratorSettings (): j, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
Holder<Biome> (Holder<Biome>): a, adjustBiome, method_40149, filterBiome, m_203427_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
1.18.2
Names
csx
ctr
Fields
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.Codec<FlatLevelSource>: f, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: e, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: g, settings, field_24510, config, f_64165_
Constructors
(Registry<StructureSet>, FlatLevelGeneratorSettings)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): i, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): j, settings, method_28545, getConfig, m_64191_
boolean (Registry<Biome>, Predicate<ResourceKey<Biome>>, Biome): a, validBiome, method_38274, testBiomeByKey, m_183172_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
Holder<Biome> (Holder<Biome>): a, adjustBiome, method_40149, filterBiome, m_203427_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cpo
csx
Fields
Constructors
Methods
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): i, settings, method_28545, getConfig, m_64191_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_, getSpawnHeight
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
boolean (Registry<Biome>, Predicate<ResourceKey<Biome>>, Biome): a, validBiome, method_38274, testBiomeByKey, m_183172_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
1.17.1
Names
cpn
cpo
Fields
Constructors
Methods
1.17
Names
chl
cpn
net.minecraft.world.gen.FlatChunkGenerator
net.minecraft.src.C_2186_
net.minecraft.server.v1_16_R3.ChunkProviderFlat
net.minecraft.world.level.levelgen.ChunkProviderFlat
Fields
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, field_236069_d_
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: e, settings, field_24510, config, field_236070_e_
FlatLevelGeneratorSettings: e, settings, field_24510, config, f_64165_
Constructors
Methods
int (): c, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_, buildBase
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, func_236073_g_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_, withSeed
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_, getSpawnHeight
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_, buildNoise
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_, getBaseHeight
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_, getBaseColumn
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
chi
chl
net.minecraft.server.v1_16_R2.ChunkProviderFlat
net.minecraft.server.v1_16_R3.ChunkProviderFlat
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cim
chi
net.minecraft.server.v1_16_R1.ChunkProviderFlat
net.minecraft.server.v1_16_R2.ChunkProviderFlat
Fields
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, field_24769, field_236069_d_
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, field_236069_d_
FlatLevelGeneratorSettings: e, settings, field_24510, generatorConfig, field_236070_e_
FlatLevelGeneratorSettings: e, settings, field_24510, config, field_236070_e_
Constructors
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
FlatLevelGeneratorSettings (): g, settings, method_28545, method_28545, func_236073_g_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, func_236073_g_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
1.16.1
Names
cbt
cim
net.minecraft.server.v1_15_R1.ChunkProviderFlat
net.minecraft.server.v1_16_R1.ChunkProviderFlat
Fields
Biome: e, biomeWrapper, field_13183, biome, field_202103_f
PhantomSpawner: f, phantomSpawner, field_13184, phantomSpawner, field_203229_i
CatSpawner: g, catSpawner, field_19180, catSpawner, field_222544_g
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, field_24769, field_236069_d_
FlatLevelGeneratorSettings: e, settings, field_24510, generatorConfig, field_236070_e_
Constructors
(LevelAccessor, BiomeSource, FlatLevelGeneratorSettings)
Methods
Biome (): g, getBiomeFromSettings, method_12589, getBiome, func_202099_e
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): c, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
boolean (Biome, StructureFeature<? extends FeatureConfiguration>): a, isBiomeValidStartForStructure, method_12097, hasStructure, func_202094_a, canSpawnStructure
<C extends FeatureConfiguration> C (Biome, StructureFeature<C>): b, getStructureConfiguration, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration
BlockPos (Level, String, BlockPos, int, boolean): a, findNearestMapFeature, method_12103, locateStructure, func_211403_a, findNearestMapFeature
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a, getBaseHeight
void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a, doMobSpawning
Biome (BiomeManager, BlockPos): a, getCarvingOrDecorationBiome, method_16554, getDecorationBiome, func_225552_a_, getBiome
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
FlatLevelGeneratorSettings (): g, settings, method_28545, method_28545, func_236073_g_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_, buildNoise
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
1.15.2
Names
cbq
cbt
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
byy
cbq
net.minecraft.server.v1_14_R1.ChunkProviderFlat
net.minecraft.server.v1_15_R1.ChunkProviderFlat
Fields
Constructors
Methods
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase
Biome (ChunkAccess): b, getCarvingBiome, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome
Biome (WorldGenRegion, BlockPos): a, getDecorationBiome, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_, buildBase
Biome (BiomeManager, BlockPos): a, getCarvingOrDecorationBiome, method_16554, getDecorationBiome, func_225552_a_, getBiome
1.14.4
Names
byt
byy
net.minecraft.world.level.levelgen.FlatLevelSource
Fields
BiomeBase: e, field_13183, biome, field_202103_f
Biome: e, biomeWrapper, field_13183, biome, field_202103_f
MobSpawnerPhantom: f, field_13184, phantomSpawner, field_203229_i
PhantomSpawner: f, phantomSpawner, field_13184, phantomSpawner, field_203229_i
MobSpawnerCat: g, field_19180, catSpawner, field_222544_g
CatSpawner: g, catSpawner, field_19180, catSpawner, field_222544_g
Constructors
Methods
BiomeBase (): g, method_12589, getBiome, func_202099_e
Biome (): g, getBiomeFromSettings, method_12589, getBiome, func_202099_e
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, hasStructure, func_202094_a, canSpawnStructure
boolean (Biome, StructureFeature<? extends FeatureConfiguration>): a, isBiomeValidStartForStructure, method_12097, hasStructure, func_202094_a, canSpawnStructure
<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration
<C extends FeatureConfiguration> C (Biome, StructureFeature<C>): b, getStructureConfiguration, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration
BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, locateStructure, func_211403_a, findNearestMapFeature
BlockPos (Level, String, BlockPos, int, boolean): a, findNearestMapFeature, method_12103, locateStructure, func_211403_a, findNearestMapFeature
void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c, buildBase
BiomeBase (IChunkAccess): b, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome
Biome (ChunkAccess): b, getCarvingBiome, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome
BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome
Biome (WorldGenRegion, BlockPos): a, getDecorationBiome, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome
void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b, buildNoise
int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning
void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a, doMobSpawning
1.14.3
Names
byp
byt
net.minecraft.world.gen.chunk.FlatChunkGenerator
Fields
BiomeBase: e, field_13183, field_202103_f
BiomeBase: e, field_13183, biome, field_202103_f
MobSpawnerPhantom: f, field_13184, field_203229_i
MobSpawnerPhantom: f, field_13184, phantomSpawner, field_203229_i
MobSpawnerCat: g, field_19180, field_222544_g
MobSpawnerCat: g, field_19180, catSpawner, field_222544_g
Constructors
Methods
BiomeBase (): g, method_12589, func_202099_e
BiomeBase (): g, method_12589, getBiome, func_202099_e
int (): b, method_12100, func_205470_d, getSpawnHeight
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, func_202094_a, canSpawnStructure
boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, hasStructure, func_202094_a, canSpawnStructure
<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, func_202087_b, getFeatureConfiguration
<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, getStructureConfig, func_202087_b, getFeatureConfiguration
BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, func_211403_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, locateStructure, func_211403_a, findNearestMapFeature
void (IChunkAccess): c, method_12110, func_222535_c, buildBase
void (IChunkAccess): c, method_12110, buildSurface, func_222535_c, buildBase
BiomeBase (IChunkAccess): b, method_16553, func_222534_b, getCarvingBiome
BiomeBase (IChunkAccess): b, method_16553, getDecorationBiome, func_222534_b, getCarvingBiome
BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, func_222527_a, getDecoratingBiome
BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, getDecorationBiome, func_222527_a, getDecoratingBiome
void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise
void (GeneratorAccess, IChunkAccess): b, method_12088, populateNoise, func_222537_b, buildNoise
int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight
int (int, int, HeightMap$Type): a, method_16397, getHeightOnGround, func_222529_a, getBaseHeight
void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning
void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
byo
byp
Fields
Constructors
Methods
1.14
Names
bop
byo
net.minecraft.class_2897
net.minecraft.world.gen.ChunkGeneratorFlat
net.minecraft.world.gen.FlatChunkGenerator
net.minecraft.server.v1_13_R2.ChunkProviderFlat
net.minecraft.server.v1_14_R1.ChunkProviderFlat
Fields
org.apache.logging.log4j.Logger: f, field_202101_d
GeneratorSettingsFlat: g, field_82699_e
BiomeBase: h, field_202103_f
BiomeBase: e, field_13183, field_202103_f
MobSpawnerPhantom: i, field_203229_i
MobSpawnerPhantom: f, field_13184, field_203229_i
MobSpawnerCat: g, field_19180, field_222544_g
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BiomeBase (): g, func_202099_e
BiomeBase (): g, method_12589, func_202099_e
void (IChunkAccess): a, func_202088_a, createChunk
void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures
GeneratorSettingsFlat (): f, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
int (): b, method_12100, func_205470_d, getSpawnHeight
void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
void (int, int, IChunkAccess): a, func_202100_a
int (World, boolean, boolean): a, func_203222_a
boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, func_202094_a, canSpawnStructure
boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, method_12097, func_202094_a, canSpawnStructure
WorldGenFeatureConfiguration (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): b, func_202087_b, getFeatureConfiguration
<C extends WorldGenFeatureConfiguration> C (BiomeBase, StructureGenerator<C>): b, method_12105, func_202087_b, getFeatureConfiguration
BlockPosition (World, String, BlockPosition, int, boolean): a, func_211403_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, int, boolean): a, method_12103, func_211403_a, findNearestMapFeature
void (IChunkAccess): c, method_12110, func_222535_c, buildBase
BiomeBase (IChunkAccess): b, method_16553, func_222534_b, getCarvingBiome
BiomeBase (RegionLimitedWorldAccess, BlockPosition): a, method_16554, func_222527_a, getDecoratingBiome
void (GeneratorAccess, IChunkAccess): b, method_12088, func_222537_b, buildNoise
int (int, int, HeightMap$Type): a, method_16397, func_222529_a, getBaseHeight
void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning
1.13.2
Names
boo
bop
Fields
Constructors
Methods
1.13.1
Names
bog
boo
net.minecraft.server.v1_13_R1.ChunkProviderFlat
net.minecraft.server.v1_13_R2.ChunkProviderFlat
Fields
Constructors
Methods
BlockPosition (World, String, BlockPosition, int): a, func_211403_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, int, boolean): a, func_211403_a, findNearestMapFeature
1.13
Names
ayz
bog
net.minecraft.server.v1_12_R1.ChunkProviderFlat
net.minecraft.server.v1_13_R1.ChunkProviderFlat
Fields
World: a, field_73163_a
Random: b, field_73161_b
IBlockData[]: c, field_82700_c
WorldGenFlatInfo: d, field_82699_e
boolean: f, field_82697_g
boolean: g, field_82702_h
WorldGenLakes: h, field_82703_i
WorldGenLakes: i, field_82701_j
Map<String, StructureGenerator>: e, field_82696_f
org.apache.logging.log4j.Logger: f, field_202101_d
GeneratorSettingsFlat: g, field_82699_e
BiomeBase: h, field_202103_f
MobSpawnerPhantom: i, field_203229_i
Constructors
(World, long, boolean, String)
(GeneratorAccess, WorldChunkManager, GeneratorSettingsFlat)
Methods
Chunk (int, int): a, func_185932_a, getOrCreateChunk
void (Chunk, int, int): b, func_180514_a, recreateStructures
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
boolean (World, String, BlockPosition): a, func_193414_a
BiomeBase (): g, func_202099_e
void (IChunkAccess): a, func_202088_a, createChunk
void (RegionLimitedWorldAccess, WorldGenStage$Features): a, func_202091_a, addFeatures
GeneratorSettingsFlat (): f, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
void (RegionLimitedWorldAccess): a, func_202092_b, addDecorations
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
void (int, int, IChunkAccess): a, func_202100_a
int (World, boolean, boolean): a, func_203222_a
boolean (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): a, func_202094_a, canSpawnStructure
WorldGenFeatureConfiguration (BiomeBase, StructureGenerator<? extends WorldGenFeatureConfiguration>): b, func_202087_b, getFeatureConfiguration
BlockPosition (World, String, BlockPosition, int): a, func_211403_a, findNearestMapFeature
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
ayx
ayz
Fields
Constructors
Methods
1.12
Names
avs
ayx
net.minecraft.world.gen.ChunkProviderFlat
net.minecraft.world.gen.ChunkGeneratorFlat
net.minecraft.server.v1_11_R1.ChunkProviderFlat
net.minecraft.server.v1_12_R1.ChunkProviderFlat
Fields
Constructors
Methods
boolean (World, String, BlockPosition): a, func_193414_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avq
avs
Fields
Constructors
Methods
1.11
Names
aty
avq
net.minecraft.server.v1_10_R1.ChunkProviderFlat
net.minecraft.server.v1_11_R1.ChunkProviderFlat
Fields
List<StructureGenerator>: e, field_82696_f
Map<String, StructureGenerator>: e, field_82696_f
Constructors
Methods
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ati
aty
net.minecraft.server.v1_9_R2.ChunkProviderFlat
net.minecraft.server.v1_10_R1.ChunkProviderFlat
Fields
Constructors
Methods
1.9.4
Names
ath
ati
net.minecraft.server.v1_9_R1.ChunkProviderFlat
net.minecraft.server.v1_9_R2.ChunkProviderFlat
Fields
Constructors
Methods
1.9.2
Names
ati
ath
Fields
Constructors
Methods
1.9
Names
anv
ati
net.minecraft.server.v1_8_R3.ChunkProviderFlat
net.minecraft.server.v1_9_R1.ChunkProviderFlat
Fields
Constructors
Methods
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): a, func_185932_a, getOrCreateChunk
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
void (Chunk, int, int): b, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
1.8.8
Names
anv
net.minecraft.world.gen.ChunkProviderFlat
net.minecraft.server.v1_8_R3.ChunkProviderFlat
Fields
World: a, field_73163_a
Random: b, field_73161_b
IBlockData[]: c, field_82700_c
WorldGenFlatInfo: d, field_82699_e
List<StructureGenerator>: e, field_82696_f
boolean: f, field_82697_g
boolean: g, field_82702_h
WorldGenLakes: h, field_82703_i
WorldGenLakes: i, field_82701_j
Constructors
(World, long, boolean, String)
Methods
Chunk (int, int): d, func_73154_d, getOrCreateChunk
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt