net.minecraft.client.renderer.chunk

public class SectionRenderDispatcher$CompiledSection

gia$a
net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection
net.minecraft.class_846$class_849
net.minecraft.client.render.chunk.ChunkBuilder$ChunkData
net.minecraft.src.C_290152_$C_290185_

Field summary

Modifier and TypeField
public static final SectionRenderDispatcher$CompiledSection
a
UNCOMPILED
field_4451
EMPTY
f_290410_
public static final SectionRenderDispatcher$CompiledSection
b
EMPTY
field_52172
field_52172
f_336992_
final Set<RenderType>
c
hasBlocks
field_4450
nonEmptyLayers
f_290391_
final List<BlockEntity>
d
renderableBlockEntities
field_4456
blockEntities
f_290409_
VisibilitySet
e
visibilitySet
field_4455
occlusionGraph
f_290920_
MeshData$SortState
f
transparencyState
field_4453
transparentSortingData
f_291674_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public boolean
a()
hasNoRenderableLayers()
method_3645()
isEmpty()
m_295467_()
public boolean
a(gfh arg0)
isEmpty(RenderType arg0)
method_3641(class_1921 arg0)
isEmpty(RenderLayer layer)
m_294492_(C_4168_ arg0)
public List<BlockEntity>
b()
getRenderableBlockEntities()
method_3642()
getBlockEntities()
m_293674_()
public boolean
a(ji arg0, ji arg1)
facesCanSeeEachother(Direction arg0, Direction arg1)
method_3650(class_2350 arg0, class_2350 arg1)
isVisibleThrough(Direction from, Direction to)
m_293115_(C_4687_ p_300193_, C_4687_ arg1)