History - net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection
1.21.3
Names
gia$a
goy$a
Fields
SectionRenderDispatcher$CompiledSection: a, UNCOMPILED, field_4451, EMPTY, f_290410_
SectionRenderDispatcher$CompiledSection: a, UNCOMPILED, field_4451, UNPROCESSED
Set<RenderType>: c, hasBlocks, field_4450, nonEmptyLayers, f_290391_
Set<RenderType>: c, hasBlocks, field_4450, nonEmptyLayers
List<BlockEntity>: d, renderableBlockEntities, field_4456, blockEntities, f_290409_
List<BlockEntity>: d, renderableBlockEntities, field_4456, blockEntities
VisibilitySet: e, visibilitySet, field_4455, occlusionGraph, f_290920_
VisibilitySet: e, visibilitySet, field_4455, occlusionGraph
SectionRenderDispatcher$CompiledSection: b, EMPTY, field_52172, field_52172, f_336992_
SectionRenderDispatcher$CompiledSection: b, EMPTY, field_52172, EMPTY
MeshData$SortState: f, transparencyState, field_4453, transparentSortingData, f_291674_
MeshData$SortState: f, transparencyState, field_4453, transparentSortingData
Constructors
Methods
boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_295467_
boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_294492_
boolean (RenderType): a, isEmpty, method_3641, isEmpty
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_293674_
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_293115_
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough
boolean (): a, hasRenderableLayers, method_62972, hasNonEmptyLayers
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ggq$a
gia$a
Fields
Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_290391_
Set<RenderType>: c, hasBlocks, field_4450, nonEmptyLayers, f_290391_
List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_290409_
List<BlockEntity>: d, renderableBlockEntities, field_4456, blockEntities, f_290409_
VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_290920_
VisibilitySet: e, visibilitySet, field_4455, occlusionGraph, f_290920_
BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_291674_
SectionRenderDispatcher$CompiledSection: b, EMPTY, field_52172, field_52172, f_336992_
MeshData$SortState: f, transparencyState, field_4453, transparentSortingData, f_291674_
Constructors
Methods
1.20.6
Names
fwg$a
ggq$a
Fields
Constructors
Methods
1.20.4
Names
frc$a
fwg$a
Fields
Constructors
Methods
1.20.2
Names
fmp$b
frc$a
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk
net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection
net.minecraft.src.C_4261_$C_4263_
net.minecraft.src.C_290152_$C_290185_
Fields
ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, f_112748_
SectionRenderDispatcher$CompiledSection: a, UNCOMPILED, field_4451, EMPTY, f_290410_
Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_112749_
Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_290391_
List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_112752_
List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_290409_
VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_112753_
VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_290920_
BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_112754_
BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_291674_
Constructors
Methods
boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_112757_
boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_295467_
boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_112758_
boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_294492_
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_112773_
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_293674_
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_7259_
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_293115_
1.20.1
Names
fky$b
fmp$b
Fields
Constructors
Methods
1.19.4
Names
fgl$b
fky$b
Fields
Constructors
Methods
1.19.3
Names
fch$b
fgl$b
Fields
BufferBuilder$SortState: e, transparencyState, field_4453, bufferState, f_112754_
BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_112754_
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_4263_
net.minecraft.src.C_4261_$C_4263_
Fields
Constructors
Methods
1.19.1
Names
faj$b
fch$b
Fields
Constructors
Methods
1.19
Names
eth$b
faj$b
net.minecraft.src.C_4261_$C_4263_
net.minecraft.src.C_4263_
Fields
Set<RenderType>: c, hasLayer, field_4452, initializedLayers, f_112750_
boolean: d, isCompletelyEmpty, field_4454, empty, f_112751_
List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, f_112752_
List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_112752_
VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, f_112753_
VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_112753_
BufferBuilder$SortState: g, transparencyState, field_4453, bufferState, f_112754_
BufferBuilder$SortState: e, transparencyState, field_4453, bufferState, f_112754_
Constructors
Methods
1.18.2
Names
esa$b
eth$b
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
epx$b
esa$b
Fields
Constructors
Methods
1.17.1
Names
epw$b
epx$b
Fields
Constructors
Methods
1.17
Names
ecu$b
epw$b
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk
net.minecraft.src.C_4261_$C_4263_
Fields
ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, field_178502_a
ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, f_112748_
Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, field_178500_b
Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_112749_
Set<RenderType>: c, hasLayer, field_4452, initializedLayers, field_178501_c
Set<RenderType>: c, hasLayer, field_4452, initializedLayers, f_112750_
boolean: d, isCompletelyEmpty, field_4454, empty, field_178498_d
boolean: d, isCompletelyEmpty, field_4454, empty, f_112751_
List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, field_178499_e
List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, f_112752_
VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, field_178496_f
VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, f_112753_
BufferBuilder$State: g, transparencyState, field_4453, bufferState, field_178497_g
BufferBuilder$SortState: g, transparencyState, field_4453, bufferState, f_112754_
Constructors
Methods
boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, func_178489_a
boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_112757_
boolean (RenderType): a, isEmpty, method_3641, isEmpty, func_228912_a_
boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_112758_
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, func_178485_b
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_112773_
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, func_178495_a
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_7259_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
ecm$b
ecu$b
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
een$b
ecm$b
Fields
Constructors
Methods
1.16.1
Names
dth$b
een$b
Fields
Constructors
Methods
1.15.2
Names
dte$b
dth$b
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dte$b
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk
net.minecraft.class_846$class_849
net.minecraft.client.render.chunk.ChunkBuilder$ChunkData
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk
Fields
ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, field_178502_a
Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, field_178500_b
Set<RenderType>: c, hasLayer, field_4452, initializedLayers, field_178501_c
boolean: d, isCompletelyEmpty, field_4454, empty, field_178498_d
List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, field_178499_e
VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, field_178496_f
BufferBuilder$State: g, transparencyState, field_4453, bufferState, field_178497_g
Constructors
()
Methods
boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, func_178489_a
boolean (RenderType): a, isEmpty, method_3641, isEmpty, func_228912_a_
List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, func_178485_b
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, func_178495_a