History - net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection

1.21.3

Names

gia$a

goy$a

Fields

SectionRenderDispatcher$CompiledSection: a, UNCOMPILED, field_4451, EMPTY, f_290410_

SectionRenderDispatcher$CompiledSection: a, UNCOMPILED, field_4451, UNPROCESSED

Set<RenderType>: c, hasBlocks, field_4450, nonEmptyLayers, f_290391_

Set<RenderType>: c, hasBlocks, field_4450, nonEmptyLayers

List<BlockEntity>: d, renderableBlockEntities, field_4456, blockEntities, f_290409_

List<BlockEntity>: d, renderableBlockEntities, field_4456, blockEntities

VisibilitySet: e, visibilitySet, field_4455, occlusionGraph, f_290920_

VisibilitySet: e, visibilitySet, field_4455, occlusionGraph

SectionRenderDispatcher$CompiledSection: b, EMPTY, field_52172, field_52172, f_336992_

SectionRenderDispatcher$CompiledSection: b, EMPTY, field_52172, EMPTY

MeshData$SortState: f, transparencyState, field_4453, transparentSortingData, f_291674_

MeshData$SortState: f, transparencyState, field_4453, transparentSortingData

Constructors

Methods

boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_295467_

boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_294492_

boolean (RenderType): a, isEmpty, method_3641, isEmpty

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_293674_

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_293115_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough

boolean (): a, hasRenderableLayers, method_62972, hasNonEmptyLayers

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ggq$a

gia$a

Fields

Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_290391_

Set<RenderType>: c, hasBlocks, field_4450, nonEmptyLayers, f_290391_

List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_290409_

List<BlockEntity>: d, renderableBlockEntities, field_4456, blockEntities, f_290409_

VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_290920_

VisibilitySet: e, visibilitySet, field_4455, occlusionGraph, f_290920_

BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_291674_

SectionRenderDispatcher$CompiledSection: b, EMPTY, field_52172, field_52172, f_336992_

MeshData$SortState: f, transparencyState, field_4453, transparentSortingData, f_291674_

Constructors

Methods

1.20.6

Names

fwg$a

ggq$a

Fields

Constructors

Methods

1.20.4

Names

frc$a

fwg$a

Fields

Constructors

Methods

1.20.2

Names

fmp$b

frc$a

net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk

net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection

net.minecraft.src.C_4261_$C_4263_

net.minecraft.src.C_290152_$C_290185_

Fields

ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, f_112748_

SectionRenderDispatcher$CompiledSection: a, UNCOMPILED, field_4451, EMPTY, f_290410_

Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_112749_

Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_290391_

List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_112752_

List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_290409_

VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_112753_

VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_290920_

BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_112754_

BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_291674_

Constructors

Methods

boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_112757_

boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_295467_

boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_112758_

boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_294492_

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_112773_

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_293674_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_7259_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_293115_

1.20.1

Names

fky$b

fmp$b

Fields

Constructors

Methods

1.19.4

Names

fgl$b

fky$b

Fields

Constructors

Methods

1.19.3

Names

fch$b

fgl$b

Fields

BufferBuilder$SortState: e, transparencyState, field_4453, bufferState, f_112754_

BufferBuilder$SortState: e, transparencyState, field_4453, transparentSortingData, f_112754_

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_4263_

net.minecraft.src.C_4261_$C_4263_

Fields

Constructors

Methods

1.19.1

Names

faj$b

fch$b

Fields

Constructors

Methods

1.19

Names

eth$b

faj$b

net.minecraft.src.C_4261_$C_4263_

net.minecraft.src.C_4263_

Fields

Set<RenderType>: c, hasLayer, field_4452, initializedLayers, f_112750_

boolean: d, isCompletelyEmpty, field_4454, empty, f_112751_

List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, f_112752_

List<BlockEntity>: c, renderableBlockEntities, field_4456, blockEntities, f_112752_

VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, f_112753_

VisibilitySet: d, visibilitySet, field_4455, occlusionGraph, f_112753_

BufferBuilder$SortState: g, transparencyState, field_4453, bufferState, f_112754_

BufferBuilder$SortState: e, transparencyState, field_4453, bufferState, f_112754_

Constructors

Methods

1.18.2

Names

esa$b

eth$b

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

epx$b

esa$b

Fields

Constructors

Methods

1.17.1

Names

epw$b

epx$b

Fields

Constructors

Methods

1.17

Names

ecu$b

epw$b

net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk

net.minecraft.src.C_4261_$C_4263_

Fields

ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, field_178502_a

ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, f_112748_

Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, field_178500_b

Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, f_112749_

Set<RenderType>: c, hasLayer, field_4452, initializedLayers, field_178501_c

Set<RenderType>: c, hasLayer, field_4452, initializedLayers, f_112750_

boolean: d, isCompletelyEmpty, field_4454, empty, field_178498_d

boolean: d, isCompletelyEmpty, field_4454, empty, f_112751_

List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, field_178499_e

List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, f_112752_

VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, field_178496_f

VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, f_112753_

BufferBuilder$State: g, transparencyState, field_4453, bufferState, field_178497_g

BufferBuilder$SortState: g, transparencyState, field_4453, bufferState, f_112754_

Constructors

Methods

boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, func_178489_a

boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, m_112757_

boolean (RenderType): a, isEmpty, method_3641, isEmpty, func_228912_a_

boolean (RenderType): a, isEmpty, method_3641, isEmpty, m_112758_

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, func_178485_b

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, m_112773_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, func_178495_a

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_7259_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

ecm$b

ecu$b

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

een$b

ecm$b

Fields

Constructors

Methods

1.16.1

Names

dth$b

een$b

Fields

Constructors

Methods

1.15.2

Names

dte$b

dth$b

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dte$b

net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk

net.minecraft.class_846$class_849

net.minecraft.client.render.chunk.ChunkBuilder$ChunkData

net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk

Fields

ChunkRenderDispatcher$CompiledChunk: a, UNCOMPILED, field_4451, EMPTY, field_178502_a

Set<RenderType>: b, hasBlocks, field_4450, nonEmptyLayers, field_178500_b

Set<RenderType>: c, hasLayer, field_4452, initializedLayers, field_178501_c

boolean: d, isCompletelyEmpty, field_4454, empty, field_178498_d

List<BlockEntity>: e, renderableBlockEntities, field_4456, blockEntities, field_178499_e

VisibilitySet: f, visibilitySet, field_4455, occlusionGraph, field_178496_f

BufferBuilder$State: g, transparencyState, field_4453, bufferState, field_178497_g

Constructors

()

Methods

boolean (): a, hasNoRenderableLayers, method_3645, isEmpty, func_178489_a

boolean (RenderType): a, isEmpty, method_3641, isEmpty, func_228912_a_

List<BlockEntity> (): b, getRenderableBlockEntities, method_3642, getBlockEntities, func_178485_b

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, func_178495_a