net.minecraft.client.renderer.entity

public class EntityRenderDispatcher

implements ResourceManagerReloadListener

hnw
net.minecraft.client.renderer.entity.EntityRenderDispatcher
net.minecraft.class_898
net.minecraft.client.render.entity.EntityRenderManager
net.minecraft.src.C_4330_

Field summary

Modifier and TypeField
private Map<EntityType<?>, EntityRenderer<?, ?>>
e
renderers
field_4696
renderers
f_114362_
private Map<PlayerModelType, AvatarRenderer<AbstractClientPlayer>>
f
playerRenderers
field_4687
playerRenderers
f_114363_
private Map<PlayerModelType, AvatarRenderer<ClientMannequin>>
g
mannequinRenderers
field_62757
mannequinRenderers
f_412960_
public final TextureManager
a
textureManager
field_4685
textureManager
f_114357_
public Camera
b
camera
field_4686
camera
f_114358_
public Entity
c
crosshairPickEntity
field_4678
targetedEntity
f_114359_
private final ItemModelResolver
h
itemModelResolver
field_55289
itemModelManager
f_370799_
private final MapRenderer
i
mapRenderer
field_53188
mapRenderer
f_348121_
private final BlockRenderDispatcher
j
blockRenderDispatcher
field_38886
blockRenderManager
f_234576_
private final ItemInHandRenderer
k
itemInHandRenderer
field_38887
heldItemRenderer
f_234577_
private final AtlasManager
l
atlasManager
field_61796
atlasManager
f_411472_
private final Font
m
font
field_4689
textRenderer
f_114365_
public final Options
d
options
field_4692
gameOptions
f_114360_
private final Supplier<EntityModelSet>
n
entityModels
field_27760
entityModelsGetter
f_173996_
private final EquipmentAssetManager
o
equipmentAssets
field_55290
equipmentModelLoader
f_370880_
private final PlayerSkinRenderCache
p
playerSkinRenderCache
field_62254
skinCache
f_414058_

Constructor summary

ModifierConstructor
public (Minecraft client, TextureManager textureManager, ItemModelResolver itemModelManager, ItemRenderer itemRenderer, MapRenderer mapRenderer, BlockRenderDispatcher blockRenderManager, AtlasManager atlasManager, Font textRenderer, Options gameOptions, Supplier<EntityModelSet> entityModelsGetter, EquipmentAssetManager equipmentModelLoader, PlayerSkinRenderCache skinCache)

Method summary

Modifier and TypeMethod
public <E extends Entity> int
a(E arg0, float arg1)
getPackedLightCoords(E arg0, float arg1)
method_23839(E arg0, float arg1)
getLight(E entity, float tickProgress)
m_114394_(E p_114396_, float arg1)
public <T extends Entity> EntityRenderer<? super T, ?>
a(T arg0)
getRenderer(T arg0)
method_3953(T arg0)
getRenderer(T entity)
m_114382_(T arg0)
public AvatarRenderer<AbstractClientPlayer>
a(hem arg0)
getPlayerRenderer(AbstractClientPlayer arg0)
method_74405(class_742 arg0)
getPlayerRenderer(AbstractClientPlayerEntity player)
m_420067_(C_4102_ arg0)
private <T extends Avatar extends ClientAvatarEntity> AvatarRenderer<T>
a(Map<czo, hti<T>> arg0, T arg1)
getAvatarRenderer(Map<PlayerModelType, AvatarRenderer<T>> arg0, T arg1)
method_74406(Map<class_7920, class_1007<T>> arg0, T arg1)
getPlayerRenderer(Map<PlayerSkinType, PlayerEntityRenderer<T>> skinTypeToRenderer, T player)
m_415697_(Map<C_411364_, C_411176_<T>> p_422466_, T arg1)
public <S extends EntityRenderState> EntityRenderer<?, ? super S>
a(S arg0)
getRenderer(S arg0)
method_68832(S arg0)
getRenderer(S state)
m_387942_(S arg0)
public void
a(fzh arg0, cdv arg1)
prepare(Camera arg0, Entity arg1)
method_3941(class_4184 arg0, class_1297 arg1)
configure(Camera camera, Entity targetedEntity)
m_114408_(C_3373_ p_114411_, C_507_ arg1)
public <E extends Entity> boolean
a(E arg0, hlh arg1, double arg2, double arg3, double arg4)
shouldRender(E arg0, Frustum arg1, double arg2, double arg3, double arg4)
method_3950(E arg0, class_4604 arg1, double arg2, double arg3, double arg4)
shouldRender(E entity, Frustum frustum, double x, double y, double z)
m_114397_(E p_114399_, C_4273_ p_114400_, double p_114401_, double arg3, double arg4)
public <E extends Entity> EntityRenderState
b(E arg0, float arg1)
extractEntity(E arg0, float arg1)
method_72977(E arg0, float arg1)
getAndUpdateRenderState(E entity, float tickProgress)
m_418641_(E p_430777_, float arg1)
public <S extends EntityRenderState> void
a(S arg0, ibo arg1, double arg2, double arg3, double arg4, fua arg5, hgy arg6)
submit(S arg0, CameraRenderState arg1, double arg2, double arg3, double arg4, PoseStack arg5, SubmitNodeCollector arg6)
method_72976(S arg0, class_12075 arg1, double arg2, double arg3, double arg4, class_4587 arg5, class_11659 arg6)
render(S renderState, CameraRenderState arg1, double arg2, double arg3, double arg4, MatrixStack arg5, OrderedRenderCommandQueue arg6)
m_417588_(S p_423138_, C_411395_ p_424289_, double p_429411_, double p_430125_, double arg4, C_3181_ arg5, C_411150_ arg6)
private <S extends EntityRenderState> CrashReportCategory
a(hnx<?, S> arg0, p arg1)
fillRendererDetails(EntityRenderer<?, S> arg0, CrashReport arg1)
method_68829(class_897<?, S> arg0, class_128 arg1)
addRendererDetails(EntityRenderer<?, S> renderer, CrashReport crashReport)
m_385435_(C_4331_<?, S> p_396589_, C_4883_ arg1)
public void
a()
resetCamera()
method_72975()
clearCamera()
m_418560_()
public double
b(cdv arg0)
distanceToSqr(Entity arg0)
method_23168(class_1297 arg0)
getSquaredDistanceToCamera(Entity entity)
m_114471_(C_507_ arg0)
public ItemInHandRenderer
b()
getItemInHandRenderer()
method_43336()
getHeldItemRenderer()
m_234586_()
public void
a(bap arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
reload(ResourceManager arg0)
m_6213_(C_77_ arg0)