public static Criterion<FallAfterExplosionTrigger$TriggerInstance> | |
public void | |
public boolean | | a(ash arg0, fby arg1, fby arg2, ewp arg3) | | matches(ServerLevel arg0, Vec3 arg1, Vec3 arg2, LootContext arg3) | | method_58360(class_3218 arg0, class_243 arg1, class_243 arg2, class_47 arg3) | | matches(ServerWorld world, Vec3d startPosition, Vec3d endPosition, LootContext cause) |
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public Optional<ContextAwarePredicate> | | a() | | player() | | comp_2029() | | player() |
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public Optional<LocationPredicate> | | b() | | startPosition() | | comp_2488() | | startPosition() |
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public Optional<DistancePredicate> | | c() | | distance() | | comp_2489() | | distance() |
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public Optional<ContextAwarePredicate> | | d() | | cause() | | comp_2490() | | cause() |
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