net.minecraft.client.renderer.chunk

public class SectionRenderDispatcher$CompiledSection

goy$a
net.minecraft.client.renderer.chunk.SectionRenderDispatcher$CompiledSection
net.minecraft.class_846$class_849
net.minecraft.client.render.chunk.ChunkBuilder$ChunkData

Field summary

Modifier and TypeField
public static final SectionRenderDispatcher$CompiledSection
a
UNCOMPILED
field_4451
UNPROCESSED
public static final SectionRenderDispatcher$CompiledSection
b
EMPTY
field_52172
EMPTY
final Set<RenderType>
c
hasBlocks
field_4450
nonEmptyLayers
final List<BlockEntity>
d
renderableBlockEntities
field_4456
blockEntities
VisibilitySet
e
visibilitySet
field_4455
occlusionGraph
MeshData$SortState
f
transparencyState
field_4453
transparentSortingData

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public boolean
a()
hasRenderableLayers()
method_62972()
hasNonEmptyLayers()
public boolean
a(glv arg0)
isEmpty(RenderType arg0)
method_3641(class_1921 arg0)
isEmpty(RenderLayer layer)
public List<BlockEntity>
b()
getRenderableBlockEntities()
method_3642()
getBlockEntities()
public boolean
a(jm arg0, jm arg1)
facesCanSeeEachother(Direction arg0, Direction arg1)
method_3650(class_2350 arg0, class_2350 arg1)
isVisibleThrough(Direction from, Direction to)