public static SimpleSoundInstance | |
public static SimpleSoundInstance | |
public static SimpleSoundInstance | | a(axe arg0, float arg1, float arg2) | | forUI(SoundEvent arg0, float arg1, float arg2) | | method_4757(class_3414 arg0, float arg1, float arg2) | | master(SoundEvent sound, float pitch, float volume) |
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public static SimpleSoundInstance | |
public static SimpleSoundInstance | |
public static SimpleSoundInstance | | b(axe arg0, float arg1, float arg2) | | forLocalAmbience(SoundEvent arg0, float arg1, float arg2) | | method_24877(class_3414 arg0, float arg1, float arg2) | | ambient(SoundEvent sound, float pitch, float volume) |
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public static SimpleSoundInstance | |
public static SimpleSoundInstance | | a(axe arg0, bam arg1, double arg2, double arg3, double arg4) | | forAmbientMood(SoundEvent arg0, RandomSource arg1, double arg2, double arg3, double arg4) | | method_25467(class_3414 arg0, class_5819 arg1, double arg2, double arg3, double arg4) | | ambient(SoundEvent sound, Random random, double x, double y, double z) |
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