public static OneShot<PathfinderMob> | | a(float arg0) | | stroll(float arg0) | | method_47014(float arg0) | | create(float speed) |
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public static OneShot<PathfinderMob> | | a(float arg0, boolean arg1) | | stroll(float arg0, boolean arg1) | | method_47018(float arg0, boolean arg1) | | create(float speed, boolean strollInsideWater) |
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public static BehaviorControl<PathfinderMob> | | a(float arg0, int arg1, int arg2) | | stroll(float arg0, int arg1, int arg2) | | method_47015(float arg0, int arg1, int arg2) | | create(float speed, int horizontalRadius, int verticalRadius) |
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public static BehaviorControl<PathfinderMob> | | b(float arg0) | | fly(float arg0) | | method_47025(float arg0) | | createSolidTargeting(float speed) |
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public static BehaviorControl<PathfinderMob> | | c(float arg0) | | swim(float arg0) | | method_47027(float arg0) | | createDynamicRadius(float speed) |
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private static OneShot<PathfinderMob> | | a(float arg0, Function<bwo, fby> arg1, Predicate<bwo> arg2) | | strollFlyOrSwim(float arg0, Function<PathfinderMob, Vec3> arg1, Predicate<PathfinderMob> arg2) | | method_47017(float arg0, Function<class_1314, class_243> arg1, Predicate<class_1314> arg2) | | create(float speed, Function<PathAwareEntity, Vec3d> targetGetter, Predicate<PathAwareEntity> shouldRun) |
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private static Vec3 | |
private static Vec3 | | a(bwo arg0, int arg1, int arg2) | | getTargetFlyPos(PathfinderMob arg0, int arg1, int arg2) | | method_47021(class_1314 arg0, int arg1, int arg2) | | findTargetPos(PathAwareEntity entity, int horizontalRadius, int verticalRadius) |
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