public com.mojang.serialization.MapCodec<BambooStalkBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected void | |
protected boolean | |
protected VoxelShape | | a(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected boolean | |
protected VoxelShape | | b(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected boolean | |
public BlockState | |
protected void | | a(dxv arg0, ash arg1, jh arg2, bam arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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protected boolean | |
protected void | | b(dxv arg0, ash arg1, jh arg2, bam arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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protected boolean | |
protected BlockState | | a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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public boolean | |
public boolean | | a(dhi arg0, bam arg1, jh arg2, dxv arg3) | | isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3) | | method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3) | | canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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public void | | a(ash arg0, bam arg1, jh arg2, dxv arg3) | | performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3) | | method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3) | | grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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protected float | | a(dxv arg0, cpx arg1, dgn arg2, jh arg3) | | getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3) |
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protected void | | a(dxv arg0, dhi arg1, jh arg2, bam arg3, int arg4) | | growBamboo(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3, int arg4) | | method_9385(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3, int arg4) | | updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height) |
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protected int | |
protected int | |