public com.mojang.serialization.MapCodec<ChorusFlowerBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected void | | a(dxv arg0, ash arg1, jh arg2, bam arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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protected boolean | |
public VoxelShape | |
protected void | | b(dxv arg0, ash arg1, jh arg2, bam arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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private void | |
private void | |
private static boolean | |
protected BlockState | | a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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protected boolean | |
protected void | |
public static void | | a(dhj arg0, jh arg1, bam arg2, int arg3) | | generatePlant(LevelAccessor arg0, BlockPos arg1, RandomSource arg2, int arg3) | | method_9744(class_1936 arg0, class_2338 arg1, class_5819 arg2, int arg3) | | generate(WorldAccess world, BlockPos pos, Random random, int size) |
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private static void | | a(dhj arg0, jh arg1, bam arg2, jh arg3, int arg4, int arg5) | | growTreeRecursive(LevelAccessor arg0, BlockPos arg1, RandomSource arg2, BlockPos arg3, int arg4, int arg5) | | method_9748(class_1936 arg0, class_2338 arg1, class_5819 arg2, class_2338 arg3, int arg4, int arg5) | | generate(WorldAccess world, BlockPos pos, Random random, BlockPos rootPos, int size, int layer) |
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protected void | | a(dhi arg0, dxv arg1, fbu arg2, cqq arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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