net.minecraft.world.level.block

public class LadderBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dou
net.minecraft.world.level.block.LadderBlock
net.minecraft.class_2399
net.minecraft.block.LadderBlock
net.minecraft.world.level.block.BlockLadder

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LadderBlock>
a
CODEC
field_46380
CODEC
public static final EnumProperty<Direction>
b
FACING
field_11253
FACING
public static final BooleanProperty
c
WATERLOGGED
field_11257
WATERLOGGED
protected static final float
d
AABB_OFFSET
field_31106
field_31106
protected static final VoxelShape
e
EAST_AABB
field_11255
EAST_SHAPE
protected static final VoxelShape
f
WEST_AABB
field_11252
WEST_SHAPE
protected static final VoxelShape
g
SOUTH_AABB
field_11254
SOUTH_SHAPE
protected static final VoxelShape
h
NORTH_AABB
field_11256
NORTH_SHAPE

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LadderBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
private boolean
a(dgn arg0, jh arg1, jm arg2)
canAttachTo(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10305(class_1922 arg0, class_2338 arg1, class_2350 arg2)
canPlaceOn(BlockView world, BlockPos pos, Direction side)
protected boolean
a(dxv arg0, dhl arg1, jh arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dxv arg0, drc arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dxv arg0, dpl arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
b_(dxv arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)