net.minecraft.world.level.block

public class WallTorchBlock

extends TorchBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dtr
net.minecraft.world.level.block.WallTorchBlock
net.minecraft.class_2555
net.minecraft.block.WallTorchBlock
net.minecraft.world.level.block.BlockTorchWall

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallTorchBlock>
f
CODEC
field_46491
CODEC
public static final EnumProperty<Direction>
g
FACING
field_11731
FACING
protected static final float
h
AABB_OFFSET
field_31285
field_31285
private static final Map<Direction, VoxelShape>
i
AABBS
field_11732
BOUNDING_SHAPES

Constructor summary

ModifierConstructor
protected (SimpleParticleType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallTorchBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public static VoxelShape
o(dxv arg0)
getShape(BlockState arg0)
method_10841(class_2680 arg0)
getBoundingShape(BlockState state)
protected boolean
a(dxv arg0, dhl arg1, jh arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public static boolean
b(dhl arg0, jh arg1, jm arg2)
canSurvive(LevelReader arg0, BlockPos arg1, Direction arg2)
method_56118(class_4538 arg0, class_2338 arg1, class_2350 arg2)
canPlaceAt(WorldView world, BlockPos pos, Direction facing)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public void
a(dxv arg0, dhi arg1, jh arg2, bam arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected BlockState
a(dxv arg0, drc arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dxv arg0, dpl arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)