public Vec3i | |
public List<StructureTemplate$JigsawBlockInfo> | | a(esn arg0, jh arg1, drc arg2, bam arg3) | | getShuffledJigsawBlocks(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, RandomSource arg3) | | method_16627(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_5819 arg3) | | getStructureBlockInfos(StructureTemplateManager arg0, BlockPos arg1, BlockRotation arg2, Random arg3) |
|
public BoundingBox | |
public boolean | | a(esn arg0, dig arg1, die arg2, dzr arg3, jh arg4, jh arg5, drc arg6, eoc arg7, bam arg8, erw arg9, boolean arg10) | | place(StructureTemplateManager arg0, WorldGenLevel arg1, StructureManager arg2, ChunkGenerator arg3, BlockPos arg4, BlockPos arg5, Rotation arg6, BoundingBox arg7, RandomSource arg8, LiquidSettings arg9, boolean arg10) | | method_16626(class_3485 arg0, class_5281 arg1, class_5138 arg2, class_2794 arg3, class_2338 arg4, class_2338 arg5, class_2470 arg6, class_3341 arg7, class_5819 arg8, class_9822 arg9, boolean arg10) | | generate(StructureTemplateManager arg0, StructureWorldAccess arg1, StructureAccessor arg2, ChunkGenerator arg3, BlockPos arg4, BlockPos arg5, BlockRotation arg6, BlockBox arg7, Random arg8, StructureLiquidSettings arg9, boolean arg10) |
|
public StructurePoolElementType<?> | | a() | | getType() | | method_16757() | | getType() |
|
public StructurePoolElement | |
private void | |