net.minecraft.client.renderer

public class ViewArea

gmy
net.minecraft.client.renderer.ViewArea
net.minecraft.class_769
net.minecraft.client.render.BuiltChunkStorage

Field summary

Modifier and TypeField
protected final LevelRenderer
a
levelRenderer
field_4146
worldRenderer
protected final Level
b
level
field_4151
world
protected int
c
sectionGridSizeY
field_4149
sizeY
protected int
d
sectionGridSizeX
field_4148
sizeX
protected int
e
sectionGridSizeZ
field_4147
sizeZ
private int
g
viewDistance
field_45629
viewDistance
private SectionPos
h
cameraSectionPos
field_53952
sectionPos
public SectionRenderDispatcher$RenderSection[]
f
sections
field_4150
chunks

Constructor summary

ModifierConstructor
public (SectionRenderDispatcher chunkBuilder, Level world, int viewDistance, LevelRenderer worldRenderer)

Method summary

Modifier and TypeMethod
protected void
a(gpn arg0)
createSections(SectionRenderDispatcher arg0)
method_3324(class_846 arg0)
createChunks(ChunkBuilder chunkBuilder)
public void
a()
releaseAllBuffers()
method_3327()
clear()
private int
a(int arg0, int arg1, int arg2)
getSectionIndex(int arg0, int arg1, int arg2)
method_3326(int arg0, int arg1, int arg2)
getChunkIndex(int x, int y, int z)
protected void
a(int arg0)
setViewDistance(int arg0)
method_3325(int arg0)
setViewDistance(int viewDistance)
public int
b()
getViewDistance()
method_52839()
getViewDistance()
public LevelHeightAccessor
c()
getLevelHeightAccessor()
method_52840()
getWorld()
public void
a(kk arg0)
repositionCamera(SectionPos arg0)
method_3330(class_4076 arg0)
updateCameraPosition(ChunkSectionPos sectionPos)
public SectionPos
d()
getCameraSectionPos()
method_62966()
getSectionPos()
public void
a(int arg0, int arg1, int arg2, boolean arg3)
setDirty(int arg0, int arg1, int arg2, boolean arg3)
method_16040(int arg0, int arg1, int arg2, boolean arg3)
scheduleRebuild(int x, int y, int z, boolean important)
protected SectionRenderDispatcher$RenderSection
a(ji arg0)
getRenderSectionAt(BlockPos arg0)
method_3323(class_2338 arg0)
getRenderedChunk(BlockPos blockPos)
protected SectionRenderDispatcher$RenderSection
a(long arg0)
getRenderSection(long arg0)
method_62963(long arg0)
getRenderedChunk(long sectionPos)
private SectionRenderDispatcher$RenderSection
b(int arg0, int arg1, int arg2)
getRenderSection(int arg0, int arg1, int arg2)
method_62964(int arg0, int arg1, int arg2)
getRenderedChunk(int sectionX, int sectionY, int sectionZ)
private boolean
c(int arg0, int arg1, int arg2)
containsSection(int arg0, int arg1, int arg2)
method_62965(int arg0, int arg1, int arg2)
isSectionWithinViewDistance(int sectionX, int sectionY, int sectionZ)