public void | |
public void | |
public void | |
public void | | a() | | initOutline() | | method_3296() | | loadEntityOutlinePostProcessor() |
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private PostChain | | A() | | getTransparencyChain() | | method_62907() | | getTransparencyPostEffectProcessor() |
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public void | | b() | | doEntityOutline() | | method_3254() | | drawEntityOutlinesFramebuffer() |
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protected boolean | | d() | | shouldShowEntityOutlines() | | method_3270() | | canDrawEntityOutlines() |
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public void | |
private void | | B() | | clearVisibleSections() | | method_64059() | | clear() |
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public void | | e() | | allChanged() | | method_3279() | | reload() |
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public void | | a(int arg0, int arg1) | | resize(int arg0, int arg1) | | method_3242(int arg0, int arg1) | | onResized(int width, int height) |
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public String | | f() | | getSectionStatistics() | | method_3289() | | getChunksDebugString() |
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public SectionRenderDispatcher | | g() | | getSectionRenderDispatcher() | | method_34810() | | getChunkBuilder() |
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public double | | h() | | getTotalSections() | | method_34811() | | getChunkCount() |
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public double | | i() | | getLastViewDistance() | | method_34812() | | getViewDistance() |
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public int | | j() | | countRenderedSections() | | method_3246() | | getCompletedChunkCount() |
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public String | | k() | | getEntityStatistics() | | method_3272() | | getEntitiesDebugString() |
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private void | | a(fks arg0, gpr arg1, boolean arg2, boolean arg3) | | setupRender(Camera arg0, Frustum arg1, boolean arg2, boolean arg3) | | method_3273(class_4184 arg0, class_4604 arg1, boolean arg2, boolean arg3) | | setupTerrain(Camera camera, Frustum frustum, boolean hasForcedFrustum, boolean spectator) |
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public static Frustum | |
private void | |
public void | |
public void | | a(fbb arg0, org.joml.Matrix4f arg1, org.joml.Matrix4f arg2) | | prepareCullFrustum(Vec3 arg0, org.joml.Matrix4f arg1, org.joml.Matrix4f arg2) | | method_32133(class_243 arg0, org.joml.Matrix4f arg1, org.joml.Matrix4f arg2) | | setupFrustum(Vec3d pos, org.joml.Matrix4f positionMatrix, org.joml.Matrix4f projectionMatrix) |
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public void | | a(ffe arg0, fla arg1, boolean arg2, fks arg3, glq arg4, org.joml.Matrix4f arg5, org.joml.Matrix4f arg6) | | renderLevel(GraphicsResourceAllocator arg0, DeltaTracker arg1, boolean arg2, Camera arg3, GameRenderer arg4, org.joml.Matrix4f arg5, org.joml.Matrix4f arg6) | | method_22710(class_9922 arg0, class_9779 arg1, boolean arg2, class_4184 arg3, class_757 arg4, org.joml.Matrix4f arg5, org.joml.Matrix4f arg6) | | render(ObjectAllocator allocator, RenderTickCounter tickCounter, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, org.joml.Matrix4f positionMatrix, org.joml.Matrix4f projectionMatrix) |
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private void | | a(fdz arg0, gpr arg1, fks arg2, org.joml.Matrix4f arg3, org.joml.Matrix4f arg4, glo arg5, boolean arg6, boolean arg7, fla arg8, bou arg9) | | addMainPass(FrameGraphBuilder arg0, Frustum arg1, Camera arg2, org.joml.Matrix4f arg3, org.joml.Matrix4f arg4, FogParameters arg5, boolean arg6, boolean arg7, DeltaTracker arg8, ProfilerFiller arg9) | | method_62202(class_9909 arg0, class_4604 arg1, class_4184 arg2, org.joml.Matrix4f arg3, org.joml.Matrix4f arg4, class_9958 arg5, boolean arg6, boolean arg7, class_9779 arg8, class_3695 arg9) | | renderMain(FrameGraphBuilder frameGraphBuilder, Frustum frustum, Camera camera, org.joml.Matrix4f positionMatrix, org.joml.Matrix4f projectionMatrix, Fog fog, boolean renderBlockOutline, boolean renderEntityOutlines, RenderTickCounter renderTickCounter, Profiler profiler) |
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private void | | a(fdz arg0, fks arg1, float arg2, glo arg3) | | addParticlesPass(FrameGraphBuilder arg0, Camera arg1, float arg2, FogParameters arg3) | | method_62201(class_9909 arg0, class_4184 arg1, float arg2, class_9958 arg3) | | renderParticles(FrameGraphBuilder frameGraphBuilder, Camera camera, float tickDelta, Fog fog) |
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private void | | a(fdz arg0, org.joml.Matrix4f arg1, org.joml.Matrix4f arg2, fkw arg3, fbb arg4, float arg5, int arg6, float arg7) | | addCloudsPass(FrameGraphBuilder arg0, org.joml.Matrix4f arg1, org.joml.Matrix4f arg2, CloudStatus arg3, Vec3 arg4, float arg5, int arg6, float arg7) | | method_62204(class_9909 arg0, org.joml.Matrix4f arg1, org.joml.Matrix4f arg2, class_4063 arg3, class_243 arg4, float arg5, int arg6, float arg7) | | renderClouds(FrameGraphBuilder frameGraphBuilder, org.joml.Matrix4f positionMatrix, org.joml.Matrix4f projectionMatrix, CloudRenderMode renderMode, Vec3d cameraPos, float ticks, int color, float cloudHeight) |
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private void | | a(fdz arg0, fbb arg1, float arg2, glo arg3) | | addWeatherPass(FrameGraphBuilder arg0, Vec3 arg1, float arg2, FogParameters arg3) | | method_62203(class_9909 arg0, class_243 arg1, float arg2, class_9958 arg3) | | renderWeather(FrameGraphBuilder frameGraphBuilder, Vec3d pos, float tickDelta, Fog fog) |
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private void | |
private boolean | |
private void | | a(ffv arg0, glz$a arg1, fks arg2, fla arg3, List<bum> arg4) | | renderEntities(PoseStack arg0, MultiBufferSource$BufferSource arg1, Camera arg2, DeltaTracker arg3, List<Entity> arg4) | | method_62207(class_4587 arg0, class_4597$class_4598 arg1, class_4184 arg2, class_9779 arg3, List<class_1297> arg4) | | renderEntities(MatrixStack matrices, VertexConsumerProvider$Immediate arg1, Camera camera, RenderTickCounter tickCounter, List<Entity> entities) |
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private void | | a(ffv arg0, glz$a arg1, glz$a arg2, fks arg3, float arg4) | | renderBlockEntities(PoseStack arg0, MultiBufferSource$BufferSource arg1, MultiBufferSource$BufferSource arg2, Camera arg3, float arg4) | | method_62208(class_4587 arg0, class_4597$class_4598 arg1, class_4597$class_4598 arg2, class_4184 arg3, float arg4) | | renderBlockEntities(MatrixStack matrices, VertexConsumerProvider$Immediate arg1, VertexConsumerProvider$Immediate arg2, Camera camera, float tickDelta) |
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private void | |
private void | | a(fks arg0, glz$a arg1, ffv arg2, boolean arg3) | | renderBlockOutline(Camera arg0, MultiBufferSource$BufferSource arg1, PoseStack arg2, boolean arg3) | | method_62210(class_4184 arg0, class_4597$class_4598 arg1, class_4587 arg2, boolean arg3) | | renderTargetBlockOutline(Camera camera, VertexConsumerProvider$Immediate vertexConsumers, MatrixStack matrices, boolean translucent) |
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private void | |
private void | | a(bum arg0, double arg1, double arg2, double arg3, float arg4, ffv arg5, glz arg6) | | renderEntity(Entity arg0, double arg1, double arg2, double arg3, float arg4, PoseStack arg5, MultiBufferSource arg6) | | method_22977(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_4587 arg5, class_4597 arg6) | | renderEntity(Entity entity, double cameraX, double cameraY, double cameraZ, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers) |
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private void | | a(fbb arg0) | | scheduleTranslucentSectionResort(Vec3 arg0) | | method_62198(class_243 arg0) | | translucencySort(Vec3d cameraPos) |
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private void | | a(gpn$b arg0, gpn$d arg1, fbb arg2, boolean arg3, boolean arg4) | | scheduleResort(SectionRenderDispatcher$RenderSection arg0, SectionRenderDispatcher$TranslucencyPointOfView arg1, Vec3 arg2, boolean arg3, boolean arg4) | | method_64060(class_846$class_851 arg0, class_846$class_10196 arg1, class_243 arg2, boolean arg3, boolean arg4) | | scheduleChunkTranslucencySort(ChunkBuilder$BuiltChunk chunk, ChunkBuilder$NormalizedRelativePos relativePos, Vec3d cameraPos, boolean needsUpdate, boolean ignoreCameraAlignment) |
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private void | | a(gmj arg0, double arg1, double arg2, double arg3, org.joml.Matrix4f arg4, org.joml.Matrix4f arg5) | | renderSectionLayer(RenderType arg0, double arg1, double arg2, double arg3, org.joml.Matrix4f arg4, org.joml.Matrix4f arg5) | | method_3251(class_1921 arg0, double arg1, double arg2, double arg3, org.joml.Matrix4f arg4, org.joml.Matrix4f arg5) | | renderLayer(RenderLayer renderLayer, double x, double y, double z, org.joml.Matrix4f viewMatrix, org.joml.Matrix4f positionMatrix) |
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public void | | l() | | captureFrustum() | | method_35775() | | captureFrustum() |
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public void | | m() | | killFrustum() | | method_35776() | | killFrustum() |
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public void | | n() | | tick() | | method_3252() | | tick() |
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private void | |
private void | | b(fdz arg0, fks arg1, float arg2, glo arg3) | | addSkyPass(FrameGraphBuilder arg0, Camera arg1, float arg2, FogParameters arg3) | | method_62200(class_9909 arg0, class_4184 arg1, float arg2, class_9958 arg3) | | renderSky(FrameGraphBuilder frameGraphBuilder, Camera camera, float tickDelta, Fog fog) |
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private boolean | | a(float arg0) | | shouldRenderDarkDisc(float arg0) | | method_62197(float arg0) | | isSkyDark(float tickDelta) |
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private boolean | |
private void | |
private void | | a(ffv arg0, ffz arg1, bum arg2, double arg3, double arg4, double arg5, ji arg6, dwy arg7, int arg8) | | renderHitOutline(PoseStack arg0, VertexConsumer arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7, int arg8) | | method_22712(class_4587 arg0, class_4588 arg1, class_1297 arg2, double arg3, double arg4, double arg5, class_2338 arg6, class_2680 arg7, int arg8) | | drawBlockOutline(MatrixStack matrices, VertexConsumer vertexConsumer, Entity entity, double cameraX, double cameraY, double cameraZ, BlockPos pos, BlockState state, int color) |
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public void | | a(dfo arg0, ji arg1, dwy arg2, dwy arg3, int arg4) | | blockChanged(BlockGetter arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4) | | method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4) | | updateBlock(BlockView world, BlockPos pos, BlockState oldState, BlockState newState, int flags) |
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private void | | a(ji arg0, boolean arg1) | | setBlockDirty(BlockPos arg0, boolean arg1) | | method_16037(class_2338 arg0, boolean arg1) | | scheduleSectionRender(BlockPos pos, boolean important) |
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public void | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | setBlocksDirty(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | scheduleBlockRenders(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) |
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public void | |
public void | | a(int arg0, int arg1, int arg2) | | setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2) | | method_18145(int arg0, int arg1, int arg2) | | scheduleChunkRenders3x3x3(int x, int y, int z) |
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public void | | b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | setSectionRangeDirty(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_62219(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | scheduleChunkRenders(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) |
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public void | | b(int arg0, int arg1, int arg2) | | setSectionDirty(int arg0, int arg1, int arg2) | | method_8571(int arg0, int arg1, int arg2) | | scheduleChunkRender(int chunkX, int chunkY, int chunkZ) |
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private void | | a(int arg0, int arg1, int arg2, boolean arg3) | | setSectionDirty(int arg0, int arg1, int arg2, boolean arg3) | | method_3295(int arg0, int arg1, int arg2, boolean arg3) | | scheduleChunkRender(int x, int y, int z, boolean important) |
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public void | | a(long arg0) | | onSectionBecomingNonEmpty(long arg0) | | method_62908(long arg0) | | onChunkUnload(long sectionPos) |
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public void | | a(lr arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | addParticle(ParticleEffect parameters, boolean force, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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public void | | a(lr arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | addParticle(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | addParticle(ParticleEffect parameters, boolean force, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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public <T extends ParticleOptions> void | | a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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Particle | | b(lr arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | addParticleInternal(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | spawnParticle(ParticleEffect parameters, boolean force, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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private Particle | | b(lr arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | addParticleInternal(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | spawnParticle(ParticleEffect parameters, boolean force, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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private ParticleStatus | | a(boolean arg0) | | calculateParticleLevel(boolean arg0) | | method_3268(boolean arg0) | | getRandomParticleSpawnChance(boolean canSpawnOnMinimal) |
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public void | | a(int arg0, ji arg1, int arg2) | | destroyBlockProgress(int arg0, BlockPos arg1, int arg2) | | method_8569(int arg0, class_2338 arg1, int arg2) | | setBlockBreakingInfo(int entityId, BlockPos pos, int stage) |
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public boolean | | o() | | hasRenderedAllSections() | | method_3281() | | isTerrainRenderComplete() |
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public void | |
public void | | p() | | needsUpdate() | | method_3292() | | scheduleTerrainUpdate() |
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public void | |
public static int | |
public static int | |
public boolean | |
public RenderTarget | | q() | | entityOutlineTarget() | | method_22990() | | getEntityOutlinesFramebuffer() |
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public RenderTarget | | r() | | getTranslucentTarget() | | method_29360() | | getTranslucentFramebuffer() |
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public RenderTarget | | s() | | getItemEntityTarget() | | method_29361() | | getEntityFramebuffer() |
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public RenderTarget | | t() | | getParticlesTarget() | | method_29362() | | getParticlesFramebuffer() |
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public RenderTarget | | u() | | getWeatherTarget() | | method_29363() | | getWeatherFramebuffer() |
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public RenderTarget | | v() | | getCloudsTarget() | | method_29364() | | getCloudsFramebuffer() |
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public it.unimi.dsi.fastutil.objects.ObjectArrayList<SectionRenderDispatcher$RenderSection> | | w() | | getVisibleSections() | | method_62220() | | getBuiltChunks() |
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public SectionOcclusionGraph | | x() | | getSectionOcclusionGraph() | | method_62221() | | getChunkRenderingDataPreparer() |
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public Frustum | | y() | | getCapturedFrustum() | | method_62222() | | getCapturedFrustum() |
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public CloudRenderer | | z() | | getCloudRenderer() | | method_62196() | | getCloudRenderer() |
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