History - net.minecraft.client.renderer.ViewArea
1.21.3
Names
gfq
gmj
Fields
Level: b, level, field_4151, world, f_110839_
Level: b, level, field_4151, world
int: c, sectionGridSizeY, field_4149, sizeY, f_291207_
int: c, sectionGridSizeY, field_4149, sizeY
int: d, sectionGridSizeX, field_4148, sizeX, f_291809_
int: d, sectionGridSizeX, field_4148, sizeX
int: e, sectionGridSizeZ, field_4147, sizeZ, f_290583_
int: e, sectionGridSizeZ, field_4147, sizeZ
LevelRenderer: a, levelRenderer, field_4146, worldRenderer, f_110838_
LevelRenderer: a, levelRenderer, field_4146, worldRenderer
SectionRenderDispatcher$RenderSection[]: f, sections, field_4150, chunks, f_291707_
SectionRenderDispatcher$RenderSection[]: f, sections, field_4150, chunks
int: g, viewDistance, field_45629, viewDistance, f_291500_
int: g, viewDistance, field_45629, viewDistance
SectionPos: h, cameraSectionPos, field_53952, sectionPos
Constructors
Methods
void (): a, releaseAllBuffers, method_3327, clear, m_110849_
void (): a, releaseAllBuffers, method_3327, clear
void (int): a, setViewDistance, method_3325, setViewDistance, m_110853_
void (int): a, setViewDistance, method_3325, setViewDistance
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_110850_
int (int, int, int): a, getSectionIndex, method_3326, getChunkIndex, m_293962_
int (int, int, int): a, getSectionIndex, method_3326, getChunkIndex
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_110859_
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild
void (SectionRenderDispatcher): a, createSections, method_3324, createChunks, m_294128_
void (SectionRenderDispatcher): a, createSections, method_3324, createChunks
SectionRenderDispatcher$RenderSection (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk, m_292642_
SectionRenderDispatcher$RenderSection (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk
int (): b, getViewDistance, method_52839, getViewDistance, m_295654_
int (): b, getViewDistance, method_52839, getViewDistance
LevelHeightAccessor (): c, getLevelHeightAccessor, method_52840, getWorld, m_294982_
LevelHeightAccessor (): c, getLevelHeightAccessor, method_52840, getWorld
void (SectionPos): a, repositionCamera, method_3330, updateCameraPosition
SectionPos (): d, getCameraSectionPos, method_62966, getSectionPos
SectionRenderDispatcher$RenderSection (long): a, getRenderSection, method_62963, getRenderedChunk
SectionRenderDispatcher$RenderSection (int, int, int): b, getRenderSection, method_62964, getRenderedChunk
boolean (int, int, int): c, containsSection, method_62965, isSectionWithinViewDistance
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
geh
gfq
Fields
Constructors
Methods
1.20.6
Names
fty
geh
Fields
Constructors
Methods
1.20.4
Names
fov
fty
Fields
Constructors
Methods
1.20.2
Names
fkl
fov
Fields
int: c, chunkGridSizeY, field_4149, sizeY, f_110840_
int: c, sectionGridSizeY, field_4149, sizeY, f_291207_
int: d, chunkGridSizeX, field_4148, sizeX, f_110841_
int: d, sectionGridSizeX, field_4148, sizeX, f_291809_
int: e, chunkGridSizeZ, field_4147, sizeZ, f_110842_
int: e, sectionGridSizeZ, field_4147, sizeZ, f_290583_
ChunkRenderDispatcher$RenderChunk[]: f, chunks, field_4150, chunks, f_110843_
SectionRenderDispatcher$RenderSection[]: f, sections, field_4150, chunks, f_291707_
int: g, viewDistance, field_45629, viewDistance, f_291500_
Constructors
Methods
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_110855_
int (int, int, int): a, getSectionIndex, method_3326, getChunkIndex, m_293962_
void (ChunkRenderDispatcher): a, createChunks, method_3324, createChunks, m_110864_
void (SectionRenderDispatcher): a, createSections, method_3324, createChunks, m_294128_
ChunkRenderDispatcher$RenderChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_110866_
SectionRenderDispatcher$RenderSection (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk, m_292642_
int (): b, getViewDistance, method_52839, getViewDistance, m_295654_
LevelHeightAccessor (): c, getLevelHeightAccessor, method_52840, getWorld, m_294982_
1.20.1
Names
fiu
fkl
Fields
Constructors
Methods
1.19.4
Names
fej
fiu
Fields
Constructors
Methods
1.19.3
Names
fag
fej
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eyi
fag
Fields
Constructors
Methods
1.19
Names
erg
eyi
Fields
Constructors
Methods
1.18.2
Names
epz
erg
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
enw
epz
Fields
Constructors
Methods
1.17.1
Names
env
enw
Fields
Constructors
Methods
1.17
Names
eat
env
net.minecraft.client.renderer.ViewFrustum
net.minecraft.src.C_4180_
Fields
Level: b, level, field_4151, world, field_178167_b
Level: b, level, field_4151, world, f_110839_
int: c, chunkGridSizeY, field_4149, sizeY, field_178168_c
int: c, chunkGridSizeY, field_4149, sizeY, f_110840_
int: d, chunkGridSizeX, field_4148, sizeX, field_178165_d
int: d, chunkGridSizeX, field_4148, sizeX, f_110841_
int: e, chunkGridSizeZ, field_4147, sizeZ, field_178166_e
int: e, chunkGridSizeZ, field_4147, sizeZ, f_110842_
LevelRenderer: a, levelRenderer, field_4146, worldRenderer, field_178169_a
LevelRenderer: a, levelRenderer, field_4146, worldRenderer, f_110838_
ChunkRenderDispatcher$RenderChunk[]: f, chunks, field_4150, chunks, field_178164_f
ChunkRenderDispatcher$RenderChunk[]: f, chunks, field_4150, chunks, f_110843_
Constructors
Methods
void (): a, releaseAllBuffers, method_3327, clear, func_178160_a
void (): a, releaseAllBuffers, method_3327, clear, m_110849_
void (int): a, setViewDistance, method_3325, setViewDistance, func_178159_a
void (int): a, setViewDistance, method_3325, setViewDistance, m_110853_
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, func_178163_a
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_110850_
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, func_212478_a
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_110855_
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, func_217628_a
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_110859_
void (ChunkRenderDispatcher): a, createChunks, method_3324, createChunks, func_228789_a_
void (ChunkRenderDispatcher): a, createChunks, method_3324, createChunks, m_110864_
ChunkRenderDispatcher$RenderChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, func_178161_a
ChunkRenderDispatcher$RenderChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_110866_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eal
eat
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ecm
eal
Fields
Constructors
Methods
1.16.1
Names
drg
ecm
Fields
Constructors
Methods
1.15.2
Names
drd
drg
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dnq
drd
Fields
RenderChunk[]: f, chunks, field_4150, renderers, field_178164_f
ChunkRenderDispatcher$RenderChunk[]: f, chunks, field_4150, chunks, field_178164_f
Constructors
(Level, int, LevelRenderer, RenderChunkFactory)
(ChunkRenderDispatcher, Level, int, LevelRenderer)
Methods
void (int): a, setViewDistance, method_3325, func_178159_a
void (int): a, setViewDistance, method_3325, setViewDistance, func_178159_a
int (int, int, int): b, getCoordinate, method_3328, func_178157_a
void (RenderChunkFactory): a, createChunks, method_3324, createChunks, func_178158_a
RenderChunk (BlockPos): a, getRenderChunkAt, method_3323, getChunkRenderer, func_178161_a
void (ChunkRenderDispatcher): a, createChunks, method_3324, createChunks, func_228789_a_
ChunkRenderDispatcher$RenderChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, func_178161_a
1.14.4
Names
dlc
dnq
net.minecraft.client.renderer.ViewArea
net.minecraft.client.render.ChunkRenderDispatcher
net.minecraft.client.render.BuiltChunkStorage
Fields
World: b, field_4151, world, field_178167_b
Level: b, level, field_4151, world, field_178167_b
int: c, field_4149, sizeY, field_178168_c
int: c, chunkGridSizeY, field_4149, sizeY, field_178168_c
int: d, field_4148, sizeX, field_178165_d
int: d, chunkGridSizeX, field_4148, sizeX, field_178165_d
int: e, field_4147, sizeZ, field_178166_e
int: e, chunkGridSizeZ, field_4147, sizeZ, field_178166_e
WorldRenderer: a, field_4146, renderer, field_178169_a
LevelRenderer: a, levelRenderer, field_4146, worldRenderer, field_178169_a
ChunkRenderer[]: f, field_4150, renderers, field_178164_f
RenderChunk[]: f, chunks, field_4150, renderers, field_178164_f
Constructors
Methods
void (): a, method_3327, delete, func_178160_a
void (): a, releaseAllBuffers, method_3327, clear, func_178160_a
void (int): a, method_3325, method_3325, func_178159_a
void (int): a, setViewDistance, method_3325, func_178159_a
void (double, double): a, method_3330, updateCameraPosition, func_178163_a
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, func_178163_a
int (int, int, int): b, method_3328, method_3328, func_178157_a
int (int, int, int): b, getCoordinate, method_3328, func_178157_a
int (int, int, int): a, method_3326, getChunkIndex, func_212478_a
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, func_212478_a
void (ChunkRendererFactory): a, method_3324, createChunks, func_178158_a
void (RenderChunkFactory): a, createChunks, method_3324, createChunks, func_178158_a
void (int, int, int, boolean): a, method_16040, scheduleChunkRender, func_217628_a
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, func_217628_a
ChunkRenderer (BlockPosition): a, method_3323, getChunkRenderer, func_178161_a
RenderChunk (BlockPos): a, getRenderChunkAt, method_3323, getChunkRenderer, func_178161_a
1.14.3
Names
dky
dlc
net.minecraft.client.render.ChunkRenderDispatcher
Fields
World: b, field_4151, field_178167_b
World: b, field_4151, world, field_178167_b
int: c, field_4149, field_178168_c
int: c, field_4149, sizeY, field_178168_c
int: d, field_4148, field_178165_d
int: d, field_4148, sizeX, field_178165_d
int: e, field_4147, field_178166_e
int: e, field_4147, sizeZ, field_178166_e
WorldRenderer: a, field_4146, field_178169_a
WorldRenderer: a, field_4146, renderer, field_178169_a
ChunkRender[]: f, field_4150, field_178164_f
ChunkRenderer[]: f, field_4150, renderers, field_178164_f
Constructors
Methods
void (): a, method_3327, func_178160_a
void (): a, method_3327, delete, func_178160_a
void (int): a, method_3325, func_178159_a
void (int): a, method_3325, method_3325, func_178159_a
void (double, double): a, method_3330, func_178163_a
void (double, double): a, method_3330, updateCameraPosition, func_178163_a
int (int, int, int): b, method_3328, func_178157_a
int (int, int, int): b, method_3328, method_3328, func_178157_a
int (int, int, int): a, method_3326, func_212478_a
int (int, int, int): a, method_3326, getChunkIndex, func_212478_a
void (IChunkRendererFactory): a, method_3324, func_178158_a
void (ChunkRendererFactory): a, method_3324, createChunks, func_178158_a
void (int, int, int, boolean): a, method_16040, func_217628_a
void (int, int, int, boolean): a, method_16040, scheduleChunkRender, func_217628_a
ChunkRender (BlockPosition): a, method_3323, func_178161_a
ChunkRenderer (BlockPosition): a, method_3323, getChunkRenderer, func_178161_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dkw
dky
Fields
Constructors
Methods
1.14
Names
cup
dkw
net.minecraft.class_769
Fields
World: b, field_178167_b
World: b, field_4151, field_178167_b
int: c, field_178168_c
int: c, field_4149, field_178168_c
int: d, field_178165_d
int: d, field_4148, field_178165_d
int: e, field_178166_e
int: e, field_4147, field_178166_e
RenderChunk[]: f, field_178164_f
WorldRenderer: a, field_178169_a
WorldRenderer: a, field_4146, field_178169_a
ChunkRender[]: f, field_4150, field_178164_f
Constructors
(World, int, WorldRenderer, IRenderChunkFactory)
(World, int, WorldRenderer, IChunkRendererFactory)
Methods
void (IRenderChunkFactory): a, func_178158_a
void (): a, func_178160_a
void (): a, method_3327, func_178160_a
void (int): a, func_178159_a
void (int): a, method_3325, func_178159_a
void (double, double): a, func_178163_a
void (double, double): a, method_3330, func_178163_a
int (int, int, int): b, func_178157_a
int (int, int, int): b, method_3328, func_178157_a
void (int, int, int, int, int, int, boolean): a, func_187474_a
RenderChunk (BlockPosition): a, func_178161_a
int (int, int, int): a, func_212478_a
int (int, int, int): a, method_3326, func_212478_a
void (IChunkRendererFactory): a, method_3324, func_178158_a
void (int, int, int, boolean): a, method_16040, func_217628_a
ChunkRender (BlockPosition): a, method_3323, func_178161_a
1.13.2
Names
cuo
cup
Fields
Constructors
Methods
1.13.1
Names
cue
cuo
Fields
RenderGlobal: a, field_178169_a
WorldRenderer: a, field_178169_a
Constructors
(World, int, RenderGlobal, IRenderChunkFactory)
(World, int, WorldRenderer, IRenderChunkFactory)
Methods
int (int, int, int): a, func_178157_a
int (int, int, int): b, func_178157_a
int (int, int, int): a, func_212478_a
1.13
Names
bvh
cue
Fields
Constructors
Methods
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bvf
bvh
Fields
Constructors
Methods
1.12
Names
bqv
bvf
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
bqt
bqv
Fields
Constructors
Methods
1.11
Names
boq
bqt
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
bnu
boq
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
bnx
bnu
Fields
Constructors
Methods
1.9
Names
bga
bnx
Fields
Constructors
Methods
void (int, int, int, int, int, int): a, func_178162_a
RenderChunk (BlockPosition): a, func_178161_a
void (int, int, int, int, int, int, boolean): a, func_187474_a
RenderChunk (BlockPosition): a, func_178161_a
1.8.8
Names
bga
net.minecraft.client.renderer.ViewFrustum
Fields
RenderGlobal: a, field_178169_a
World: b, field_178167_b
int: c, field_178168_c
int: d, field_178165_d
int: e, field_178166_e
RenderChunk[]: f, field_178164_f
Constructors
(World, int, RenderGlobal, IRenderChunkFactory)
Methods
void (IRenderChunkFactory): a, func_178158_a
void (): a, func_178160_a
void (int): a, func_178159_a
void (double, double): a, func_178163_a
int (int, int, int): a, func_178157_a
void (int, int, int, int, int, int): a, func_178162_a
RenderChunk (BlockPosition): a, func_178161_a