public boolean | | a(clv arg0, gpr arg1, double arg2, double arg3, double arg4) | | shouldRender(Guardian arg0, Frustum arg1, double arg2, double arg3, double arg4) | | method_3978(class_1577 arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(GuardianEntity arg0, Frustum arg1, double arg2, double arg3, double arg4) |
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private Vec3 | | a(bvi arg0, double arg1, float arg2) | | getPosition(LivingEntity arg0, double arg1, float arg2) | | method_3979(class_1309 arg0, double arg1, float arg2) | | fromLerpedPosition(LivingEntity entity, double yOffset, float delta) |
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public void | | a(gyy arg0, ffv arg1, glz arg2, int arg3) | | render(GuardianRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3) | | method_3977(class_10031 arg0, class_4587 arg1, class_4597 arg2, int arg3) | | render(GuardianEntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) |
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private static void | | a(ffv arg0, ffz arg1, fbb arg2, float arg3, float arg4, float arg5) | | renderBeam(PoseStack arg0, VertexConsumer arg1, Vec3 arg2, float arg3, float arg4, float arg5) | | method_62456(class_4587 arg0, class_4588 arg1, class_243 arg2, float arg3, float arg4, float arg5) | | renderBeam(MatrixStack matrices, VertexConsumer vertexConsumer, Vec3d arg2, float beamTicks, float arg4, float arg5) |
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private static void | | a(ffz arg0, ffv$a arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9) | | vertex(VertexConsumer arg0, PoseStack$Pose arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9) | | method_23173(class_4588 arg0, class_4587$class_4665 arg1, float arg2, float arg3, float arg4, int arg5, int arg6, int arg7, float arg8, float arg9) | | vertex(VertexConsumer vertexConsumer, MatrixStack$Entry matrix, float x, float y, float z, int red, int green, int blue, float u, float v) |
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public ResourceLocation | |
public GuardianRenderState | | b() | | createRenderState() | | method_62457() | | createRenderState() |
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public void | |
private static Entity | |