default boolean | | a(coy arg0, dfo arg1, ji arg2, dwy arg3, esz arg4) | | canPlaceLiquid(Player arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, Fluid arg4) | | method_10310(class_1657 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3611 arg4) | | canFillWithFluid(PlayerEntity arg0, BlockView arg1, BlockPos arg2, BlockState arg3, Fluid arg4) |
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default boolean | | a(dgk arg0, ji arg1, dwy arg2, eta arg3) | | placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) |
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default ItemStack | | a(coy arg0, dgk arg1, ji arg2, dwy arg3) | | pickupBlock(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_9700(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3) |
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default Optional<SoundEvent> | | as_() | | getPickupSound() | | method_32351() | | getBucketFillSound() |
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